error Fishing for Trouble #1

try golem
Duration 12 minutes
Finished 3 months ago

Status Platform Mod Happy
Errors Warnings Raw log Errors Warnings Info Raw log
warning BG2EE_HAPPY 0 0 log 0 33 338 log
perfect BGEE_HAPPY 0 0 log 0 0 0 log
warning BGT_HAPPY 0 0 log 0 29 335 log
error EET_HAPPY 1 0 log 0 28 335 log
perfect SOD_HAPPY 0 0 log 0 0 0 log
warning TOB_HAPPY 0 0 log 0 29 338 log

BG2EE_HAPPY Baldur's Gate 2: Enhanced Edition with Happy IE

Happy

Warnings

  • HW1: Container #1 is marked as trapped but trap script does not exist! Clearing trapped flag...
  • HW1: Container #2 is marked as trapped but trap script does not exist! Clearing trapped flag...
  • HW4: YS0160.ARE - Container #3 has no bounding box but contains items! Dropping all items to ground...
  • HW1: Container #3 is marked as trapped but trap script does not exist! Clearing trapped flag...
  • HW85: YSHLDGRD.CRE - equipped weapon not selected! Selecting WEAPON0
  • HW55: YSELM01.CRE - Invalid BOOTS: RING31.itm! Moving to Inventory Slot #1
  • HW85: YSCOLLA.CRE - equipped weapon not selected! Selecting WEAPON0
  • HW85: YSCEINWN.CRE - equipped weapon not selected! Selecting WEAPON0
  • HW85: YSCHEARL.CRE - equipped weapon not selected! Selecting WEAPON0
  • HW85: YSREDGRD.CRE - equipped weapon not selected! Selecting WEAPON0
  • HW85: YSCGROAD.CRE - equipped weapon not selected! Selecting WEAPON0
  • HW85: YSBENGCH.CRE - equipped weapon not selected! Selecting WEAPON0
  • HW85: YSCGTOWR.CRE - equipped weapon not selected! Selecting WEAPON0
  • HW85: YSGENGRD.CRE - equipped weapon not selected! Selecting WEAPON0
  • HW42: YSOENGUS.CRE - Invalid OFFHAND: LEAT05.itm! Moving to Inventory Slot #1
  • HW75: YSOENGUS.CRE - Equippable items in inventory: LEAT05.itm! Equipping ARMOR
  • HW16: YSELM01.CRE - Known spell does not exist (SPPR112.SPL)! Removing...
  • HW18: YSELM01.CRE - Known spell (SPWI108.SPL) has wrong level (1)! Should be 0...
  • HW25: YSNOBM_C.CRE - Non-existent script (NOBLBAZ.BCS) nulled...
  • HW25: YSNOBM_D.CRE - Non-existent script (NOBLBAZ.BCS) nulled...
  • HW18: YSOGREMA.CRE - Known spell (SPWI317.SPL) has wrong level (1)! Should be 2...
  • HW12 - YSOGREMA.CRE - Known spell (SPWI213.SPL) is a MAGE spell (was PRIEST)...
  • HW18: YSOGREMA.CRE - Known spell (SPWI213.SPL) has wrong level (0)! Should be 1...
  • HW25: YSNOBM_E.CRE - Non-existent script (NOBLBAZ.BCS) nulled...
  • HW25: YSNOBM_B.CRE - Non-existent script (NOBLBAZ.BCS) nulled...
  • HW15: YSCADFAN.CRE - Known spell (SPIN111.SPL) is an INNATE spell (was PRIEST)...
  • HW15: YSCADFAN.CRE - Known spell (SPIN113.SPL) is an INNATE spell (was PRIEST)...
  • HW25: YSSANOB2.CRE - Non-existent script (NOBLBAZ.BCS) nulled...
  • HW127: YSLOTUS.ITM - wrong paperdoll animation for item type MISC. Setting to NONE.
  • HW127: YSCPEM.ITM - wrong paperdoll animation for item type MISC. Setting to NONE.
  • HW127: YSCPFL.ITM - wrong paperdoll animation for item type MISC. Setting to NONE.
  • HW95: YSGLDAG.ITM - Unassigned Ground Icon! Assigning placeholder icon...
  • HW127: YSPKHMR.ITM - wrong paperdoll animation for item type MISC. Setting to NONE.

Info

  • HI3: Missing area Script (YS0367.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0367.ARE, corrected.
  • HI3: Missing area Script (YS0070.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0070.ARE, corrected.
  • HI3: Missing area Script (YS0411.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0411.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0360.ARE, corrected.
  • HI3: Missing area Script (YS0416.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0416.ARE, corrected.
  • HI3: Missing area Script (YS0418.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0418.ARE, corrected.
  • HI3: Missing area Script (YS0121.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0121.ARE, corrected.
  • HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0...
  • HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0...
  • HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0...
  • HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0...
  • HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0...
  • HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0...
  • HI3: Missing area Script (YS0320.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0320.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0030.ARE, corrected.
  • HI3: Missing area Script (YS0384.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0384.ARE, corrected.
  • HI3: Missing area Script (YS0423.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0423.ARE, corrected.
  • HI3: Missing area Script (YS0424.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0424.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0383.ARE, corrected.
  • HI15: YS0161.ARE - Container #0 Item #0 does not exist (.itm)! Removing Item #0...
  • HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0...
  • HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0...
  • HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0...
  • HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0...
  • HI3: Missing area Script (YS0392.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0392.ARE, corrected.
  • HI3: Missing area Script (YS0170.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0170.ARE, corrected.
  • HI3: Missing area Script (YS0260.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0260.ARE, corrected.
  • HI3: Missing area Script (YS0395.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0395.ARE, corrected.
  • HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0...
  • HI7: Container #2 is not marked as locked but lock difficulty is set to 80! Resetting to 0...
  • HI8: mapnote offset is wrong in YS0440.ARE, corrected.
  • HI3: Missing area Script (YS0021.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0021.ARE, corrected.
  • HI8: mapnote offset is wrong in YS1001.ARE, corrected.
  • HI3: Missing area Script (YS0130.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0130.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0409.ARE, corrected.
  • HI1: YS0407.ARE - Area Script (YS0407.bcs) assigned
  • HI8: mapnote offset is wrong in YS0407.ARE, corrected.
  • HI3: Missing area Script (YS0371.bcs) created and assigned
  • HI11: YS0371.ARE - Ambient #1 does not exist (YS0310B.wav)! Nulling...
  • HI8: mapnote offset is wrong in YS0371.ARE, corrected.
  • HI3: Missing area Script (YS0061.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0061.ARE, corrected.
  • HI3: Missing area Script (YS0400.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0400.ARE, corrected.
  • HI3: Missing area Script (YS0283.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0283.ARE, corrected.
  • HI3: Missing area Script (YS0382.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0382.ARE, corrected.
  • HI3: Missing area Script (YS0425.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0425.ARE, corrected.
  • HI3: Missing area Script (YS0160.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0160.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0270.ARE, corrected.
  • HI3: Missing area Script (YS0422.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0422.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0031.ARE, corrected.
  • HI3: Missing area Script (YS0419.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0419.ARE, corrected.
  • HI3: Missing area Script (YS0120.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0120.ARE, corrected.
  • HI3: Missing area Script (YS0417.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0417.ARE, corrected.
  • HI3: Missing area Script (YS0366.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0366.ARE, corrected.
  • HI3: Missing area Script (YS0071.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0071.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0410.ARE, corrected.
  • HI3: Missing area Script (YS0060.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0060.ARE, corrected.
  • HI15: YS0401.ARE - Container #0 Item #1 does not exist (.itm)! Removing Item #1...
  • HI8: mapnote offset is wrong in YS0282.ARE, corrected.
  • HI3: Missing area Script (YS0406.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0406.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0370.ARE, corrected.
  • HI3: Missing area Script (YS0131.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0131.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0408.ARE, corrected.
  • HI1: YS1000.ARE - Area Script (YS1000.bcs) assigned
  • HI8: mapnote offset is wrong in YS1000.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0330.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0441.ARE, corrected.
  • HI3: Missing area Script (YS0020.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0020.ARE, corrected.
  • HI3: Missing area Script (YS0393.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0393.ARE, corrected.
  • HI3: Missing area Script (YS0171.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0171.ARE, corrected.
  • HI3: Missing area Script (YS0191.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0191.ARE, corrected.
  • HI3: Missing area Script (YS0140.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0140.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0405.ARE, corrected.
  • HI3: Missing area Script (YS0402.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0402.ARE, corrected.
  • HI3: Missing area Script (YS0250.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0250.ARE, corrected.
  • HI3: Missing area Script (YS0281.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0281.ARE, corrected.
  • HI3: Missing area Script (YS0011.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0011.ARE, corrected.
  • HI3: Missing area Script (YS0301.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0301.ARE, corrected.
  • HI3: Missing area Script (YS0442.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0442.ARE, corrected.
  • HI3: Missing area Script (YS0399.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0399.ARE, corrected.
  • HI3: Missing area Script (YS0100.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0100.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0390.ARE, corrected.
  • HI3: Missing area Script (YS0080.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0080.ARE, corrected.
  • HI3: Missing area Script (YS0051.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0051.ARE, corrected.
  • HI3: Missing area Script (YS0397.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0397.ARE, corrected.
  • HI3: Missing area Script (YS0430.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0430.ARE, corrected.
  • HI1: YS0040.ARE - Area Script (YS0040.bcs) assigned
  • HI8: mapnote offset is wrong in YS0040.ARE, corrected.
  • HI3: Missing area Script (YS0421.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0421.ARE, corrected.
  • HI3: Missing area Script (YS0091.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0091.ARE, corrected.
  • HI3: Missing area Script (YS0381.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0381.ARE, corrected.
  • HI2: Missing area Script (_AR0126.bcs) created
  • HI8: mapnote offset is wrong in YS0426.ARE, corrected.
  • HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0...
  • HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0...
  • HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0...
  • HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0...
  • HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0...
  • HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0...
  • HI8: mapnote offset is wrong in YS0350.ARE, corrected.
  • HI3: Missing area Script (YS0428.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0428.ARE, corrected.
  • HI3: Missing area Script (YS0111.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0111.ARE, corrected.
  • HI3: Missing area Script (YS0000.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0000.ARE, corrected.
  • HI3: Missing area Script (YS0413.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0413.ARE, corrected.
  • HI3: Missing area Script (YS0290.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0290.ARE, corrected.
  • HI3: Missing area Script (YS0151.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0151.ARE, corrected.
  • HI3: Missing area Script (YS0180.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0180.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0414.ARE, corrected.
  • HI3: Missing area Script (YS0081.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0081.ARE, corrected.
  • HI3: Missing area Script (YS0050.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0050.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0431.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0396.ARE, corrected.
  • HI3: Missing area Script (YS0340.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0340.ARE, corrected.
  • HI3: Missing area Script (YS0391.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0391.ARE, corrected.
  • HI3: Missing area Script (YS0101.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0101.ARE, corrected.
  • HI3: Missing area Script (YS0398.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0398.ARE, corrected.
  • HI3: Missing area Script (YS0300.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0300.ARE, corrected.
  • HI3: Missing area Script (YS0010.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0010.ARE, corrected.
  • HI3: Missing area Script (YS0403.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0403.ARE, corrected.
  • HI3: Missing area Script (YS0251.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0251.ARE, corrected.
  • HI7: Container #0 is not marked as locked but lock difficulty is set to 80! Resetting to 0...
  • HI3: Missing area Script (YS0280.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0280.ARE, corrected.
  • HI3: Missing area Script (YS0190.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0190.ARE, corrected.
  • HI3: Missing area Script (YS0141.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0141.ARE, corrected.
  • HI3: Missing area Script (YS0404.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0404.ARE, corrected.
  • HI3: Missing area Script (YS0150.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0150.ARE, corrected.
  • HI3: Missing area Script (YS0181.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0181.ARE, corrected.
  • HI3: Missing area Script (YS0415.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0415.ARE, corrected.
  • HI3: Missing area Script (YS0412.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0412.ARE, corrected.
  • HI3: Missing area Script (YS0291.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0291.ARE, corrected.
  • HI3: Missing area Script (YS0001.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0001.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0200.ARE, corrected.
  • HI3: Missing area Script (YS0110.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0110.ARE, corrected.
  • HI3: Missing area Script (YS0427.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0427.ARE, corrected.
  • HI3: Missing area Script (YS0380.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0380.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0041.ARE, corrected.
  • HI3: Missing area Script (YS0420.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0420.ARE, corrected.
  • HI3: Missing area Script (YS0090.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0090.ARE, corrected.
  • HI23: YSBOY1R.CRE - no weapons available. Selecting FIST
  • HI23: YSSTBBOY.CRE - no weapons available. Selecting FIST
  • HI23: YSWSEAT2.CRE - no weapons available. Selecting FIST
  • HI23: YSCELL4.CRE - no weapons available. Selecting FIST
  • HI23: YSGIRL4.CRE - no weapons available. Selecting FIST
  • HI23: YSCELL3.CRE - no weapons available. Selecting FIST
  • HI23: YSGIRL3.CRE - no weapons available. Selecting FIST
  • HI23: YSAELLA.CRE - no weapons available. Selecting FIST
  • HI23: YSMSEAT1.CRE - no weapons available. Selecting FIST
  • HI23: YSAINE.CRE - no weapons available. Selecting FIST
  • HI23: YSTANARR.CRE - no weapons available. Selecting FIST
  • HI23: YSTELTHE.CRE - no weapons available. Selecting FIST
  • HI23: YSCELL2.CRE - no weapons available. Selecting FIST
  • HI23: YSGIRL2.CRE - no weapons available. Selecting FIST
  • HI23: YSWSEAT4.CRE - no weapons available. Selecting FIST
  • HI23: YSWSEAT3.CRE - no weapons available. Selecting FIST
  • HI23: YSCELL5.CRE - no weapons available. Selecting FIST
  • HI23: YSBOY1.CRE - no weapons available. Selecting FIST
  • HI23: YSGIRL1R.CRE - no weapons available. Selecting FIST
  • HI23: YSGIBMEL.CRE - no weapons available. Selecting FIST
  • HI23: YSAKILAH.CRE - no weapons available. Selecting FIST
  • HI23: YSMSERV.CRE - no weapons available. Selecting FIST
  • HI23: YSCADFAN.CRE - no weapons available. Selecting FIST
  • HI23: YSMSEAT3.CRE - no weapons available. Selecting FIST
  • HI23: YSBOY2.CRE - no weapons available. Selecting FIST
  • HI23: YSMSEAT4.CRE - no weapons available. Selecting FIST
  • HI23: YSCRNBL.CRE - no weapons available. Selecting FIST
  • HI23: YSCDMSRV.CRE - no weapons available. Selecting FIST
  • HI23: YSBOY2R.CRE - no weapons available. Selecting FIST
  • HI23: YSGIRL3R.CRE - no weapons available. Selecting FIST
  • HI23: YSGIVON.CRE - no weapons available. Selecting FIST
  • HI23: YSCELL1.CRE - no weapons available. Selecting FIST
  • HI23: YSGIRL1.CRE - no weapons available. Selecting FIST
  • HI23: YSGIRL2R.CRE - no weapons available. Selecting FIST
  • HI23: YSFSERV.CRE - no weapons available. Selecting FIST
  • HI23: YSMSEAT2.CRE - no weapons available. Selecting FIST
  • HI23: YSGAELIE.CRE - no weapons available. Selecting FIST
  • HI23: YSWSEAT1.CRE - no weapons available. Selecting FIST
  • HI23: YSCDFSRV.CRE - no weapons available. Selecting FIST
  • HI18: YSTW_A.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSWSEAT2.CRE - invalid soundset entry in slot 61. Nulling.
  • HI22: YSWSEAT2.CRE - missing alignment for creature race HUMAN. Changing to True Neutral.
  • HI18: YSNOBMWC.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSNOBWWE.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSNOBWWB.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSNOBMWD.CRE - invalid soundset entry in slot 61. Nulling.
  • HI17: YSELM01.CRE - Memorized spell does not exist (SPPR112.SPL)! Removing...
  • HI17: YSELM01.CRE - Memorized spell does not exist (SPWI121.SPL)! Removing...
  • HI17: YSELM01.CRE - Memorized spell does not exist (SPWI122.SPL)! Removing...
  • HI17: YSELM01.CRE - Memorized spell does not exist (SPWI610.SPL)! Removing...
  • HI17: YSELM01.CRE - Memorized spell does not exist (SPWI706.SPL)! Removing...
  • HI17: YSELM01.CRE - Memorized spell does not exist (SPWI709.SPL)! Removing...
  • HI17: YSELM01.CRE - Memorized spell does not exist (SPWI801.SPL)! Removing...
  • HI17: YSELM01.CRE - Memorized spell does not exist (SPWI806.SPL)! Removing...
  • HI17: YSELM01.CRE - Memorized spell does not exist (SPWI814.SPL)! Removing...
  • HI17: YSELM01.CRE - Memorized spell does not exist (SPWI901.SPL)! Removing...
  • HI17: YSELM01.CRE - Memorized spell does not exist (SPWI904.SPL)! Removing...
  • HI17: YSELM01.CRE - Memorized spell does not exist (SPWI906.SPL)! Removing...
  • HI18: YSHAREM2.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSNOBM_C.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSNOBW_E.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSNOBW_B.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSNOBM_D.CRE - invalid soundset entry in slot 61. Nulling.
  • HI20: YSWOMAN2.CRE - Non-existent dialogue (BFISHW2.DLG) nulled...
  • HI18: YSTWWA.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSELPARA.CRE - invalid soundset entry in slot 61. Nulling.
  • HI22: YSMSEAT1.CRE - missing alignment for creature race HUMAN. Changing to True Neutral.
  • HI20: YSWMN1R.CRE - Non-existent dialogue (BFISHW2.DLG) nulled...
  • HI18: YSNOBWWC.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSWSEAT4.CRE - invalid soundset entry in slot 61. Nulling.
  • HI22: YSWSEAT4.CRE - missing alignment for creature race HUMAN. Changing to True Neutral.
  • HI18: YSNOBMWE.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSWSEAT3.CRE - invalid soundset entry in slot 61. Nulling.
  • HI22: YSWSEAT3.CRE - missing alignment for creature race HUMAN. Changing to True Neutral.
  • HI18: YSNOBMWB.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSNOBWWD.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSSANOB1.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSMCOOK.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSMCOOK.CRE - invalid soundset entry in slot 62. Nulling.
  • HI22: YSAILOTH.CRE - missing alignment for creature race HUMAN. Changing to True Neutral.
  • HI18: YSEUNCH.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSNOBW_C.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSNOBM_E.CRE - invalid soundset entry in slot 61. Nulling.
  • HI20: YSWOMAN3.CRE - Non-existent dialogue (BFISHW2.DLG) nulled...
  • HI18: YSWOMAN3.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSNOBM_B.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSNOBW_D.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSWMN6R.CRE - invalid soundset entry in slot 61. Nulling.
  • HI22: YSMSEAT3.CRE - missing alignment for creature race HUMAN. Changing to True Neutral.
  • HI18: YSMSEAT4.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSTWWD.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSTWWC.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSNOBM_A.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSNOBMWA.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSCDCOOK.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSCDCOOK.CRE - invalid soundset entry in slot 62. Nulling.
  • HI20: YSFHSLP.CRE - Non-existent dialogue (BFISHW2.DLG) nulled...
  • HI18: YSTW_D.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSSANOB2.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSTW_C.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSNOBW_A.CRE - invalid soundset entry in slot 61. Nulling.
  • HI20: YSWOMAN1.CRE - Non-existent dialogue (BFISHW2.DLG) nulled...
  • HI18: YSWOMAN6.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSCNTWUL.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSTWWB.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSTWWE.CRE - invalid soundset entry in slot 61. Nulling.
  • HI22: YSMSEAT2.CRE - missing alignment for creature race HUMAN. Changing to True Neutral.
  • HI18: YSTW_B.CRE - invalid soundset entry in slot 61. Nulling.
  • HI22: YSBLRWZ.CRE - missing alignment for creature race HUMAN. Changing to True Neutral.
  • HI18: YSTW_E.CRE - invalid soundset entry in slot 61. Nulling.
  • HI19: YSELCOL1.CRE - invalid soundset entry in slot 0. Nulling.
  • HI19: YSELCOL1.CRE - invalid soundset entry in slot 26. Nulling.
  • HI19: YSELCOL1.CRE - invalid soundset entry in slot 69. Nulling.
  • HI18: YSNOBWWA.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSWSEAT1.CRE - invalid soundset entry in slot 61. Nulling.
  • HI22: YSWSEAT1.CRE - missing alignment for creature race HUMAN. Changing to True Neutral.
  • HI18: YSHAREM1.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSWMN3R.CRE - invalid soundset entry in slot 61. Nulling.

BGT_HAPPY Baldur's Gate Trilogy with G3 Fixpack and Happy IE

Happy

Warnings

  • HW4: YS0160.ARE - Container #3 has no bounding box but contains items! Dropping all items to ground...
  • HW1: Container #3 is marked as trapped but trap script does not exist! Clearing trapped flag...
  • HW1: Container #1 is marked as trapped but trap script does not exist! Clearing trapped flag...
  • HW1: Container #2 is marked as trapped but trap script does not exist! Clearing trapped flag...
  • HW55: YSELM01.CRE - Invalid BOOTS: RING31.itm! Moving to Inventory Slot #1
  • HW85: YSCOLLA.CRE - equipped weapon not selected! Selecting WEAPON0
  • HW85: YSCHEARL.CRE - equipped weapon not selected! Selecting WEAPON0
  • HW85: YSCEINWN.CRE - equipped weapon not selected! Selecting WEAPON0
  • HW85: YSREDGRD.CRE - equipped weapon not selected! Selecting WEAPON0
  • HW85: YSBENGCH.CRE - equipped weapon not selected! Selecting WEAPON0
  • HW85: YSCGTOWR.CRE - equipped weapon not selected! Selecting WEAPON0
  • HW85: YSGENGRD.CRE - equipped weapon not selected! Selecting WEAPON0
  • HW85: YSCGROAD.CRE - equipped weapon not selected! Selecting WEAPON0
  • HW42: YSOENGUS.CRE - Invalid OFFHAND: LEAT05.itm! Moving to Inventory Slot #1
  • HW75: YSOENGUS.CRE - Equippable items in inventory: LEAT05.itm! Equipping ARMOR
  • HW85: YSHLDGRD.CRE - equipped weapon not selected! Selecting WEAPON0
  • HW16: YSELM01.CRE - Known spell does not exist (SPPR112.SPL)! Removing...
  • HW18: YSELM01.CRE - Known spell (SPWI108.SPL) has wrong level (1)! Should be 0...
  • HW15: YSCADFAN.CRE - Known spell (SPIN111.SPL) is an INNATE spell (was PRIEST)...
  • HW15: YSCADFAN.CRE - Known spell (SPIN113.SPL) is an INNATE spell (was PRIEST)...
  • HW18: YSOGREMA.CRE - Known spell (SPWI317.SPL) has wrong level (1)! Should be 2...
  • HW12 - YSOGREMA.CRE - Known spell (SPWI213.SPL) is a MAGE spell (was PRIEST)...
  • HW18: YSOGREMA.CRE - Known spell (SPWI213.SPL) has wrong level (0)! Should be 1...
  • HW127: YSCPEM.ITM - wrong paperdoll animation for item type MISC. Setting to NONE.
  • HW127: YSLOTUS.ITM - wrong paperdoll animation for item type MISC. Setting to NONE.
  • HW99: YSLOTUS.ITM (type 0): inventory bam YSILOTUS has 1 frames.
  • HW127: YSPKHMR.ITM - wrong paperdoll animation for item type MISC. Setting to NONE.
  • HW127: YSCPFL.ITM - wrong paperdoll animation for item type MISC. Setting to NONE.
  • HW95: YSGLDAG.ITM - Unassigned Ground Icon! Assigning placeholder icon...

Info

  • HI8: mapnote offset is wrong in YS0410.ARE, corrected.
  • HI3: Missing area Script (YS0071.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0071.ARE, corrected.
  • HI3: Missing area Script (YS0366.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0366.ARE, corrected.
  • HI3: Missing area Script (YS0417.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0417.ARE, corrected.
  • HI3: Missing area Script (YS0419.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0419.ARE, corrected.
  • HI3: Missing area Script (YS0120.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0120.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0031.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0270.ARE, corrected.
  • HI3: Missing area Script (YS0422.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0422.ARE, corrected.
  • HI3: Missing area Script (YS0425.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0425.ARE, corrected.
  • HI3: Missing area Script (YS0382.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0382.ARE, corrected.
  • HI3: Missing area Script (YS0160.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0160.ARE, corrected.
  • HI3: Missing area Script (YS0393.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0393.ARE, corrected.
  • HI3: Missing area Script (YS0171.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0171.ARE, corrected.
  • HI3: Missing area Script (YS0020.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0020.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0441.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0330.ARE, corrected.
  • HI1: YS1000.ARE - Area Script (YS1000.bcs) assigned
  • HI8: mapnote offset is wrong in YS1000.ARE, corrected.
  • HI3: Missing area Script (YS0131.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0131.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0408.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0370.ARE, corrected.
  • HI3: Missing area Script (YS0406.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0406.ARE, corrected.
  • HI15: YS0401.ARE - Container #0 Item #1 does not exist (.itm)! Removing Item #1...
  • HI3: Missing area Script (YS0060.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0060.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0282.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0383.ARE, corrected.
  • HI3: Missing area Script (YS0424.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0424.ARE, corrected.
  • HI15: YS0161.ARE - Container #0 Item #0 does not exist (.itm)! Removing Item #0...
  • HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0...
  • HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0...
  • HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0...
  • HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0...
  • HI3: Missing area Script (YS0423.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0423.ARE, corrected.
  • HI3: Missing area Script (YS0384.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0384.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0030.ARE, corrected.
  • HI3: Missing area Script (YS0320.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0320.ARE, corrected.
  • HI3: Missing area Script (YS0418.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0418.ARE, corrected.
  • HI3: Missing area Script (YS0121.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0121.ARE, corrected.
  • HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0...
  • HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0...
  • HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0...
  • HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0...
  • HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0...
  • HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0...
  • HI3: Missing area Script (YS0416.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0416.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0360.ARE, corrected.
  • HI3: Missing area Script (YS0411.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0411.ARE, corrected.
  • HI3: Missing area Script (YS0070.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0070.ARE, corrected.
  • HI3: Missing area Script (YS0367.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0367.ARE, corrected.
  • HI3: Missing area Script (YS0400.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0400.ARE, corrected.
  • HI3: Missing area Script (YS0061.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0061.ARE, corrected.
  • HI3: Missing area Script (YS0283.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0283.ARE, corrected.
  • HI3: Missing area Script (YS0371.bcs) created and assigned
  • HI11: YS0371.ARE - Ambient #1 does not exist (YS0310B.wav)! Nulling...
  • HI8: mapnote offset is wrong in YS0371.ARE, corrected.
  • HI1: YS0407.ARE - Area Script (YS0407.bcs) assigned
  • HI8: mapnote offset is wrong in YS0407.ARE, corrected.
  • HI3: Missing area Script (YS0130.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0130.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0409.ARE, corrected.
  • HI8: mapnote offset is wrong in YS1001.ARE, corrected.
  • HI3: Missing area Script (YS0021.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0021.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0440.ARE, corrected.
  • HI3: Missing area Script (YS0260.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0260.ARE, corrected.
  • HI3: Missing area Script (YS0395.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0395.ARE, corrected.
  • HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0...
  • HI7: Container #2 is not marked as locked but lock difficulty is set to 80! Resetting to 0...
  • HI3: Missing area Script (YS0392.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0392.ARE, corrected.
  • HI3: Missing area Script (YS0170.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0170.ARE, corrected.
  • HI3: Missing area Script (YS0141.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0141.ARE, corrected.
  • HI3: Missing area Script (YS0190.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0190.ARE, corrected.
  • HI3: Missing area Script (YS0404.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0404.ARE, corrected.
  • HI3: Missing area Script (YS0403.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0403.ARE, corrected.
  • HI3: Missing area Script (YS0280.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0280.ARE, corrected.
  • HI3: Missing area Script (YS0251.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0251.ARE, corrected.
  • HI7: Container #0 is not marked as locked but lock difficulty is set to 80! Resetting to 0...
  • HI3: Missing area Script (YS0010.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0010.ARE, corrected.
  • HI3: Missing area Script (YS0300.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0300.ARE, corrected.
  • HI3: Missing area Script (YS0398.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0398.ARE, corrected.
  • HI3: Missing area Script (YS0101.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0101.ARE, corrected.
  • HI3: Missing area Script (YS0391.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0391.ARE, corrected.
  • HI3: Missing area Script (YS0340.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0340.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0396.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0431.ARE, corrected.
  • HI3: Missing area Script (YS0050.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0050.ARE, corrected.
  • HI3: Missing area Script (YS0081.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0081.ARE, corrected.
  • HI3: Missing area Script (YS0090.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0090.ARE, corrected.
  • HI3: Missing area Script (YS0420.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0420.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0041.ARE, corrected.
  • HI3: Missing area Script (YS0380.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0380.ARE, corrected.
  • HI3: Missing area Script (YS0427.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0427.ARE, corrected.
  • HI3: Missing area Script (YS0110.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0110.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0200.ARE, corrected.
  • HI3: Missing area Script (YS0001.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0001.ARE, corrected.
  • HI3: Missing area Script (YS0412.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0412.ARE, corrected.
  • HI3: Missing area Script (YS0291.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0291.ARE, corrected.
  • HI3: Missing area Script (YS0181.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0181.ARE, corrected.
  • HI3: Missing area Script (YS0150.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0150.ARE, corrected.
  • HI3: Missing area Script (YS0415.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0415.ARE, corrected.
  • HI3: Missing area Script (YS0430.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0430.ARE, corrected.
  • HI3: Missing area Script (YS0397.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0397.ARE, corrected.
  • HI3: Missing area Script (YS0051.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0051.ARE, corrected.
  • HI3: Missing area Script (YS0080.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0080.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0390.ARE, corrected.
  • HI3: Missing area Script (YS0100.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0100.ARE, corrected.
  • HI3: Missing area Script (YS0442.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0442.ARE, corrected.
  • HI3: Missing area Script (YS0399.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0399.ARE, corrected.
  • HI3: Missing area Script (YS0301.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0301.ARE, corrected.
  • HI3: Missing area Script (YS0011.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0011.ARE, corrected.
  • HI3: Missing area Script (YS0402.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0402.ARE, corrected.
  • HI3: Missing area Script (YS0281.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0281.ARE, corrected.
  • HI3: Missing area Script (YS0250.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0250.ARE, corrected.
  • HI3: Missing area Script (YS0140.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0140.ARE, corrected.
  • HI3: Missing area Script (YS0191.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0191.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0405.ARE, corrected.
  • HI3: Missing area Script (YS0180.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0180.ARE, corrected.
  • HI3: Missing area Script (YS0151.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0151.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0414.ARE, corrected.
  • HI3: Missing area Script (YS0413.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0413.ARE, corrected.
  • HI3: Missing area Script (YS0290.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0290.ARE, corrected.
  • HI3: Missing area Script (YS0000.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0000.ARE, corrected.
  • HI3: Missing area Script (YS0428.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0428.ARE, corrected.
  • HI3: Missing area Script (YS0111.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0111.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0350.ARE, corrected.
  • HI2: Missing area Script (_AR0126.bcs) created
  • HI8: mapnote offset is wrong in YS0426.ARE, corrected.
  • HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0...
  • HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0...
  • HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0...
  • HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0...
  • HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0...
  • HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0...
  • HI3: Missing area Script (YS0381.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0381.ARE, corrected.
  • HI3: Missing area Script (YS0091.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0091.ARE, corrected.
  • HI3: Missing area Script (YS0421.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0421.ARE, corrected.
  • HI1: YS0040.ARE - Area Script (YS0040.bcs) assigned
  • HI8: mapnote offset is wrong in YS0040.ARE, corrected.
  • HI23: YSWSEAT4.CRE - no weapons available. Selecting FIST
  • HI23: YSWSEAT3.CRE - no weapons available. Selecting FIST
  • HI23: YSCDMSRV.CRE - no weapons available. Selecting FIST
  • HI23: YSCADFAN.CRE - no weapons available. Selecting FIST
  • HI23: YSCELL1.CRE - no weapons available. Selecting FIST
  • HI23: YSGIRL1.CRE - no weapons available. Selecting FIST
  • HI23: YSMSERV.CRE - no weapons available. Selecting FIST
  • HI23: YSBOY2.CRE - no weapons available. Selecting FIST
  • HI23: YSGAELIE.CRE - no weapons available. Selecting FIST
  • HI23: YSWSEAT2.CRE - no weapons available. Selecting FIST
  • HI23: YSGIRL1R.CRE - no weapons available. Selecting FIST
  • HI23: YSAINE.CRE - no weapons available. Selecting FIST
  • HI23: YSBOY2R.CRE - no weapons available. Selecting FIST
  • HI23: YSMSEAT1.CRE - no weapons available. Selecting FIST
  • HI23: YSCDFSRV.CRE - no weapons available. Selecting FIST
  • HI23: YSAELLA.CRE - no weapons available. Selecting FIST
  • HI23: YSMSEAT2.CRE - no weapons available. Selecting FIST
  • HI23: YSSTBBOY.CRE - no weapons available. Selecting FIST
  • HI23: YSGIRL3R.CRE - no weapons available. Selecting FIST
  • HI23: YSCELL3.CRE - no weapons available. Selecting FIST
  • HI23: YSGIRL3.CRE - no weapons available. Selecting FIST
  • HI23: YSCELL4.CRE - no weapons available. Selecting FIST
  • HI23: YSGIRL4.CRE - no weapons available. Selecting FIST
  • HI23: YSFSERV.CRE - no weapons available. Selecting FIST
  • HI23: YSWSEAT1.CRE - no weapons available. Selecting FIST
  • HI23: YSBOY1R.CRE - no weapons available. Selecting FIST
  • HI23: YSGIVON.CRE - no weapons available. Selecting FIST
  • HI23: YSMSEAT3.CRE - no weapons available. Selecting FIST
  • HI23: YSTANARR.CRE - no weapons available. Selecting FIST
  • HI23: YSTELTHE.CRE - no weapons available. Selecting FIST
  • HI23: YSMSEAT4.CRE - no weapons available. Selecting FIST
  • HI23: YSGIBMEL.CRE - no weapons available. Selecting FIST
  • HI23: YSAKILAH.CRE - no weapons available. Selecting FIST
  • HI23: YSCELL5.CRE - no weapons available. Selecting FIST
  • HI23: YSCELL2.CRE - no weapons available. Selecting FIST
  • HI23: YSGIRL2.CRE - no weapons available. Selecting FIST
  • HI23: YSGIRL2R.CRE - no weapons available. Selecting FIST
  • HI23: YSCRNBL.CRE - no weapons available. Selecting FIST
  • HI23: YSBOY1.CRE - no weapons available. Selecting FIST
  • HI18: YSSANOB1.CRE - invalid soundset entry in slot 61. Nulling.
  • HI17: YSELM01.CRE - Memorized spell does not exist (SPPR112.SPL)! Removing...
  • HI17: YSELM01.CRE - Memorized spell does not exist (SPWI121.SPL)! Removing...
  • HI17: YSELM01.CRE - Memorized spell does not exist (SPWI122.SPL)! Removing...
  • HI17: YSELM01.CRE - Memorized spell does not exist (SPWI610.SPL)! Removing...
  • HI17: YSELM01.CRE - Memorized spell does not exist (SPWI706.SPL)! Removing...
  • HI17: YSELM01.CRE - Memorized spell does not exist (SPWI709.SPL)! Removing...
  • HI17: YSELM01.CRE - Memorized spell does not exist (SPWI801.SPL)! Removing...
  • HI17: YSELM01.CRE - Memorized spell does not exist (SPWI806.SPL)! Removing...
  • HI17: YSELM01.CRE - Memorized spell does not exist (SPWI814.SPL)! Removing...
  • HI17: YSELM01.CRE - Memorized spell does not exist (SPWI901.SPL)! Removing...
  • HI17: YSELM01.CRE - Memorized spell does not exist (SPWI904.SPL)! Removing...
  • HI17: YSELM01.CRE - Memorized spell does not exist (SPWI906.SPL)! Removing...
  • HI18: YSEUNCH.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSWSEAT4.CRE - invalid soundset entry in slot 61. Nulling.
  • HI22: YSWSEAT4.CRE - missing alignment for creature race HUMAN. Changing to True Neutral.
  • HI18: YSWSEAT3.CRE - invalid soundset entry in slot 61. Nulling.
  • HI22: YSWSEAT3.CRE - missing alignment for creature race HUMAN. Changing to True Neutral.
  • HI18: YSNOBW_B.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSNOBM_D.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSNOBM_C.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSNOBW_E.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSTW_B.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSTW_E.CRE - invalid soundset entry in slot 61. Nulling.
  • HI20: YSWOMAN3.CRE - Non-existent dialogue (BFISHW2.DLG) nulled...
  • HI18: YSWOMAN3.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSNOBMWA.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSCDCOOK.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSCDCOOK.CRE - invalid soundset entry in slot 62. Nulling.
  • HI18: YSWMN3R.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSMCOOK.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSMCOOK.CRE - invalid soundset entry in slot 62. Nulling.
  • HI18: YSTW_D.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSTW_C.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSHAREM2.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSNOBM_B.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSWMN6R.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSNOBW_D.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSNOBW_C.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSNOBM_E.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSWSEAT2.CRE - invalid soundset entry in slot 61. Nulling.
  • HI22: YSWSEAT2.CRE - missing alignment for creature race HUMAN. Changing to True Neutral.
  • HI18: YSCNTWUL.CRE - invalid soundset entry in slot 61. Nulling.
  • HI22: YSMSEAT1.CRE - missing alignment for creature race HUMAN. Changing to True Neutral.
  • HI18: YSTWWA.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSNOBWWA.CRE - invalid soundset entry in slot 61. Nulling.
  • HI20: YSWOMAN2.CRE - Non-existent dialogue (BFISHW2.DLG) nulled...
  • HI22: YSBLRWZ.CRE - missing alignment for creature race HUMAN. Changing to True Neutral.
  • HI22: YSMSEAT2.CRE - missing alignment for creature race HUMAN. Changing to True Neutral.
  • HI18: YSTWWE.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSTWWB.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSNOBWWE.CRE - invalid soundset entry in slot 61. Nulling.
  • HI20: YSWOMAN1.CRE - Non-existent dialogue (BFISHW2.DLG) nulled...
  • HI18: YSNOBMWC.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSWOMAN6.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSNOBMWD.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSNOBWWB.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSELPARA.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSHAREM1.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSNOBM_A.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSWSEAT1.CRE - invalid soundset entry in slot 61. Nulling.
  • HI22: YSWSEAT1.CRE - missing alignment for creature race HUMAN. Changing to True Neutral.
  • HI18: YSNOBMWE.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSNOBWWC.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSNOBWWD.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSNOBMWB.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSTWWC.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSTWWD.CRE - invalid soundset entry in slot 61. Nulling.
  • HI22: YSMSEAT3.CRE - missing alignment for creature race HUMAN. Changing to True Neutral.
  • HI18: YSMSEAT4.CRE - invalid soundset entry in slot 61. Nulling.
  • HI20: YSFHSLP.CRE - Non-existent dialogue (BFISHW2.DLG) nulled...
  • HI18: YSSANOB2.CRE - invalid soundset entry in slot 61. Nulling.
  • HI22: YSAILOTH.CRE - missing alignment for creature race HUMAN. Changing to True Neutral.
  • HI18: YSNOBW_A.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSTW_A.CRE - invalid soundset entry in slot 61. Nulling.
  • HI20: YSWMN1R.CRE - Non-existent dialogue (BFISHW2.DLG) nulled...

EET_HAPPY Enhanced Edition Trilogy with Happy IE

Debug

Errors

  • [fishingfortrouble/cre_scripts/yscdcg2.baf] PARSE ERROR at line 31 column 16-62

Happy

Warnings

  • HW1: Container #3 is marked as trapped but trap script does not exist! Clearing trapped flag...
  • HW4: YS0160.ARE - Container #3 has no bounding box but contains items! Dropping all items to ground...
  • HW1: Container #1 is marked as trapped but trap script does not exist! Clearing trapped flag...
  • HW1: Container #2 is marked as trapped but trap script does not exist! Clearing trapped flag...
  • HW85: YSBENGCH.CRE - equipped weapon not selected! Selecting WEAPON0
  • HW85: YSGENGRD.CRE - equipped weapon not selected! Selecting WEAPON0
  • HW85: YSCGTOWR.CRE - equipped weapon not selected! Selecting WEAPON0
  • HW85: YSCGROAD.CRE - equipped weapon not selected! Selecting WEAPON0
  • HW42: YSOENGUS.CRE - Invalid OFFHAND: LEAT05.itm! Moving to Inventory Slot #1
  • HW75: YSOENGUS.CRE - Equippable items in inventory: LEAT05.itm! Equipping ARMOR
  • HW55: YSELM01.CRE - Invalid BOOTS: RING31.itm! Moving to Inventory Slot #1
  • HW85: YSCHEARL.CRE - equipped weapon not selected! Selecting WEAPON0
  • HW85: YSCEINWN.CRE - equipped weapon not selected! Selecting WEAPON0
  • HW85: YSCOLLA.CRE - equipped weapon not selected! Selecting WEAPON0
  • HW85: YSREDGRD.CRE - equipped weapon not selected! Selecting WEAPON0
  • HW85: YSHLDGRD.CRE - equipped weapon not selected! Selecting WEAPON0
  • HW16: YSELM01.CRE - Known spell does not exist (SPPR112.SPL)! Removing...
  • HW18: YSELM01.CRE - Known spell (SPWI108.SPL) has wrong level (1)! Should be 0...
  • HW15: YSCADFAN.CRE - Known spell (SPIN111.SPL) is an INNATE spell (was PRIEST)...
  • HW15: YSCADFAN.CRE - Known spell (SPIN113.SPL) is an INNATE spell (was PRIEST)...
  • HW18: YSOGREMA.CRE - Known spell (SPWI317.SPL) has wrong level (1)! Should be 2...
  • HW12 - YSOGREMA.CRE - Known spell (SPWI213.SPL) is a MAGE spell (was PRIEST)...
  • HW18: YSOGREMA.CRE - Known spell (SPWI213.SPL) has wrong level (0)! Should be 1...
  • HW127: YSCPEM.ITM - wrong paperdoll animation for item type MISC. Setting to NONE.
  • HW127: YSLOTUS.ITM - wrong paperdoll animation for item type MISC. Setting to NONE.
  • HW127: YSPKHMR.ITM - wrong paperdoll animation for item type MISC. Setting to NONE.
  • HW95: YSGLDAG.ITM - Unassigned Ground Icon! Assigning placeholder icon...
  • HW127: YSCPFL.ITM - wrong paperdoll animation for item type MISC. Setting to NONE.

Info

  • HI3: Missing area Script (YS0171.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0171.ARE, corrected.
  • HI3: Missing area Script (YS0393.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0393.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0330.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0441.ARE, corrected.
  • HI3: Missing area Script (YS0020.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0020.ARE, corrected.
  • HI3: Missing area Script (YS0131.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0131.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0408.ARE, corrected.
  • HI1: YS1000.ARE - Area Script (YS1000.bcs) assigned
  • HI8: mapnote offset is wrong in YS1000.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0282.ARE, corrected.
  • HI3: Missing area Script (YS0060.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0060.ARE, corrected.
  • HI15: YS0401.ARE - Container #0 Item #1 does not exist (.itm)! Removing Item #1...
  • HI8: mapnote offset is wrong in YS0370.ARE, corrected.
  • HI3: Missing area Script (YS0406.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0406.ARE, corrected.
  • HI3: Missing area Script (YS0417.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0417.ARE, corrected.
  • HI3: Missing area Script (YS0071.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0071.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0410.ARE, corrected.
  • HI3: Missing area Script (YS0366.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0366.ARE, corrected.
  • HI3: Missing area Script (YS0419.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0419.ARE, corrected.
  • HI3: Missing area Script (YS0120.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0120.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0031.ARE, corrected.
  • HI3: Missing area Script (YS0160.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0160.ARE, corrected.
  • HI3: Missing area Script (YS0382.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0382.ARE, corrected.
  • HI3: Missing area Script (YS0425.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0425.ARE, corrected.
  • HI3: Missing area Script (YS0422.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0422.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0270.ARE, corrected.
  • HI3: Missing area Script (YS0371.bcs) created and assigned
  • HI11: YS0371.ARE - Ambient #1 does not exist (YS0310B.wav)! Nulling...
  • HI8: mapnote offset is wrong in YS0371.ARE, corrected.
  • HI1: YS0407.ARE - Area Script (YS0407.bcs) assigned
  • HI8: mapnote offset is wrong in YS0407.ARE, corrected.
  • HI3: Missing area Script (YS0283.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0283.ARE, corrected.
  • HI3: Missing area Script (YS0061.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0061.ARE, corrected.
  • HI3: Missing area Script (YS0400.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0400.ARE, corrected.
  • HI8: mapnote offset is wrong in YS1001.ARE, corrected.
  • HI3: Missing area Script (YS0130.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0130.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0409.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0440.ARE, corrected.
  • HI3: Missing area Script (YS0021.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0021.ARE, corrected.
  • HI3: Missing area Script (YS0170.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0170.ARE, corrected.
  • HI3: Missing area Script (YS0392.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0392.ARE, corrected.
  • HI3: Missing area Script (YS0395.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0395.ARE, corrected.
  • HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0...
  • HI7: Container #2 is not marked as locked but lock difficulty is set to 80! Resetting to 0...
  • HI3: Missing area Script (YS0260.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0260.ARE, corrected.
  • HI3: Missing area Script (YS0384.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0384.ARE, corrected.
  • HI3: Missing area Script (YS0423.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0423.ARE, corrected.
  • HI15: YS0161.ARE - Container #0 Item #0 does not exist (.itm)! Removing Item #0...
  • HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0...
  • HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0...
  • HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0...
  • HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0...
  • HI3: Missing area Script (YS0424.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0424.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0383.ARE, corrected.
  • HI3: Missing area Script (YS0320.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0320.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0030.ARE, corrected.
  • HI3: Missing area Script (YS0418.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0418.ARE, corrected.
  • HI3: Missing area Script (YS0121.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0121.ARE, corrected.
  • HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0...
  • HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0...
  • HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0...
  • HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0...
  • HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0...
  • HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0...
  • HI3: Missing area Script (YS0070.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0070.ARE, corrected.
  • HI3: Missing area Script (YS0411.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0411.ARE, corrected.
  • HI3: Missing area Script (YS0367.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0367.ARE, corrected.
  • HI3: Missing area Script (YS0416.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0416.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0360.ARE, corrected.
  • HI3: Missing area Script (YS0427.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0427.ARE, corrected.
  • HI3: Missing area Script (YS0380.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0380.ARE, corrected.
  • HI3: Missing area Script (YS0090.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0090.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0041.ARE, corrected.
  • HI3: Missing area Script (YS0420.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0420.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0200.ARE, corrected.
  • HI3: Missing area Script (YS0110.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0110.ARE, corrected.
  • HI3: Missing area Script (YS0001.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0001.ARE, corrected.
  • HI3: Missing area Script (YS0415.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0415.ARE, corrected.
  • HI3: Missing area Script (YS0181.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0181.ARE, corrected.
  • HI3: Missing area Script (YS0150.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0150.ARE, corrected.
  • HI3: Missing area Script (YS0291.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0291.ARE, corrected.
  • HI3: Missing area Script (YS0412.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0412.ARE, corrected.
  • HI3: Missing area Script (YS0280.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0280.ARE, corrected.
  • HI3: Missing area Script (YS0251.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0251.ARE, corrected.
  • HI7: Container #0 is not marked as locked but lock difficulty is set to 80! Resetting to 0...
  • HI3: Missing area Script (YS0403.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0403.ARE, corrected.
  • HI3: Missing area Script (YS0404.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0404.ARE, corrected.
  • HI3: Missing area Script (YS0141.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0141.ARE, corrected.
  • HI3: Missing area Script (YS0190.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0190.ARE, corrected.
  • HI3: Missing area Script (YS0300.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0300.ARE, corrected.
  • HI3: Missing area Script (YS0010.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0010.ARE, corrected.
  • HI3: Missing area Script (YS0101.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0101.ARE, corrected.
  • HI3: Missing area Script (YS0398.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0398.ARE, corrected.
  • HI3: Missing area Script (YS0050.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0050.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0431.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0396.ARE, corrected.
  • HI3: Missing area Script (YS0081.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0081.ARE, corrected.
  • HI3: Missing area Script (YS0391.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0391.ARE, corrected.
  • HI3: Missing area Script (YS0340.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0340.ARE, corrected.
  • HI3: Missing area Script (YS0290.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0290.ARE, corrected.
  • HI3: Missing area Script (YS0413.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0413.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0414.ARE, corrected.
  • HI3: Missing area Script (YS0180.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0180.ARE, corrected.
  • HI3: Missing area Script (YS0151.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0151.ARE, corrected.
  • HI3: Missing area Script (YS0000.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0000.ARE, corrected.
  • HI3: Missing area Script (YS0428.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0428.ARE, corrected.
  • HI3: Missing area Script (YS0111.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0111.ARE, corrected.
  • HI3: Missing area Script (YS0091.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0091.ARE, corrected.
  • HI1: YS0040.ARE - Area Script (YS0040.bcs) assigned
  • HI8: mapnote offset is wrong in YS0040.ARE, corrected.
  • HI3: Missing area Script (YS0421.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0421.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0350.ARE, corrected.
  • HI3: Missing area Script (YS0381.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0381.ARE, corrected.
  • HI2: Missing area Script (_AR0126.bcs) created
  • HI8: mapnote offset is wrong in YS0426.ARE, corrected.
  • HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0...
  • HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0...
  • HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0...
  • HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0...
  • HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0...
  • HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0...
  • HI8: mapnote offset is wrong in YS0390.ARE, corrected.
  • HI3: Missing area Script (YS0051.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0051.ARE, corrected.
  • HI3: Missing area Script (YS0397.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0397.ARE, corrected.
  • HI3: Missing area Script (YS0430.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0430.ARE, corrected.
  • HI3: Missing area Script (YS0080.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0080.ARE, corrected.
  • HI3: Missing area Script (YS0399.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0399.ARE, corrected.
  • HI3: Missing area Script (YS0442.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0442.ARE, corrected.
  • HI3: Missing area Script (YS0100.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0100.ARE, corrected.
  • HI3: Missing area Script (YS0011.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0011.ARE, corrected.
  • HI3: Missing area Script (YS0301.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0301.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0405.ARE, corrected.
  • HI3: Missing area Script (YS0140.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0140.ARE, corrected.
  • HI3: Missing area Script (YS0191.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0191.ARE, corrected.
  • HI3: Missing area Script (YS0281.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0281.ARE, corrected.
  • HI3: Missing area Script (YS0250.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0250.ARE, corrected.
  • HI3: Missing area Script (YS0402.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0402.ARE, corrected.
  • HI23: YSMSEAT2.CRE - no weapons available. Selecting FIST
  • HI23: YSGAELIE.CRE - no weapons available. Selecting FIST
  • HI23: YSBOY1.CRE - no weapons available. Selecting FIST
  • HI23: YSGIRL2R.CRE - no weapons available. Selecting FIST
  • HI23: YSCDFSRV.CRE - no weapons available. Selecting FIST
  • HI23: YSAELLA.CRE - no weapons available. Selecting FIST
  • HI23: YSBOY1R.CRE - no weapons available. Selecting FIST
  • HI23: YSWSEAT1.CRE - no weapons available. Selecting FIST
  • HI23: YSCELL4.CRE - no weapons available. Selecting FIST
  • HI23: YSGIRL4.CRE - no weapons available. Selecting FIST
  • HI23: YSCELL3.CRE - no weapons available. Selecting FIST
  • HI23: YSGIRL3.CRE - no weapons available. Selecting FIST
  • HI23: YSAINE.CRE - no weapons available. Selecting FIST
  • HI23: YSCDMSRV.CRE - no weapons available. Selecting FIST
  • HI23: YSMSERV.CRE - no weapons available. Selecting FIST
  • HI23: YSCADFAN.CRE - no weapons available. Selecting FIST
  • HI23: YSMSEAT4.CRE - no weapons available. Selecting FIST
  • HI23: YSMSEAT3.CRE - no weapons available. Selecting FIST
  • HI23: YSCELL2.CRE - no weapons available. Selecting FIST
  • HI23: YSGIRL2.CRE - no weapons available. Selecting FIST
  • HI23: YSCELL5.CRE - no weapons available. Selecting FIST
  • HI23: YSGIRL3R.CRE - no weapons available. Selecting FIST
  • HI23: YSWSEAT3.CRE - no weapons available. Selecting FIST
  • HI23: YSWSEAT4.CRE - no weapons available. Selecting FIST
  • HI23: YSCELL1.CRE - no weapons available. Selecting FIST
  • HI23: YSGIRL1.CRE - no weapons available. Selecting FIST
  • HI23: YSTELTHE.CRE - no weapons available. Selecting FIST
  • HI23: YSBOY2R.CRE - no weapons available. Selecting FIST
  • HI23: YSTANARR.CRE - no weapons available. Selecting FIST
  • HI23: YSGIVON.CRE - no weapons available. Selecting FIST
  • HI23: YSCRNBL.CRE - no weapons available. Selecting FIST
  • HI23: YSAKILAH.CRE - no weapons available. Selecting FIST
  • HI23: YSGIBMEL.CRE - no weapons available. Selecting FIST
  • HI23: YSGIRL1R.CRE - no weapons available. Selecting FIST
  • HI23: YSWSEAT2.CRE - no weapons available. Selecting FIST
  • HI23: YSSTBBOY.CRE - no weapons available. Selecting FIST
  • HI23: YSFSERV.CRE - no weapons available. Selecting FIST
  • HI23: YSMSEAT1.CRE - no weapons available. Selecting FIST
  • HI23: YSBOY2.CRE - no weapons available. Selecting FIST
  • HI22: YSMSEAT2.CRE - missing alignment for creature race HUMAN. Changing to True Neutral.
  • HI20: YSWMN1R.CRE - Non-existent dialogue (BFISHW2.DLG) nulled...
  • HI18: YSCNTWUL.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSWOMAN6.CRE - invalid soundset entry in slot 61. Nulling.
  • HI20: YSWOMAN1.CRE - Non-existent dialogue (BFISHW2.DLG) nulled...
  • HI18: YSNOBW_A.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSHAREM1.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSWSEAT1.CRE - invalid soundset entry in slot 61. Nulling.
  • HI22: YSWSEAT1.CRE - missing alignment for creature race HUMAN. Changing to True Neutral.
  • HI17: YSELM01.CRE - Memorized spell does not exist (SPPR112.SPL)! Removing...
  • HI17: YSELM01.CRE - Memorized spell does not exist (SPWI121.SPL)! Removing...
  • HI17: YSELM01.CRE - Memorized spell does not exist (SPWI122.SPL)! Removing...
  • HI17: YSELM01.CRE - Memorized spell does not exist (SPWI610.SPL)! Removing...
  • HI17: YSELM01.CRE - Memorized spell does not exist (SPWI706.SPL)! Removing...
  • HI17: YSELM01.CRE - Memorized spell does not exist (SPWI709.SPL)! Removing...
  • HI17: YSELM01.CRE - Memorized spell does not exist (SPWI801.SPL)! Removing...
  • HI17: YSELM01.CRE - Memorized spell does not exist (SPWI806.SPL)! Removing...
  • HI17: YSELM01.CRE - Memorized spell does not exist (SPWI814.SPL)! Removing...
  • HI17: YSELM01.CRE - Memorized spell does not exist (SPWI901.SPL)! Removing...
  • HI17: YSELM01.CRE - Memorized spell does not exist (SPWI904.SPL)! Removing...
  • HI17: YSELM01.CRE - Memorized spell does not exist (SPWI906.SPL)! Removing...
  • HI18: YSNOBWWA.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSNOBM_A.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSEUNCH.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSTWWA.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSMSEAT4.CRE - invalid soundset entry in slot 61. Nulling.
  • HI22: YSMSEAT3.CRE - missing alignment for creature race HUMAN. Changing to True Neutral.
  • HI18: YSCDCOOK.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSCDCOOK.CRE - invalid soundset entry in slot 62. Nulling.
  • HI18: YSNOBMWA.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSSANOB2.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSMCOOK.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSMCOOK.CRE - invalid soundset entry in slot 62. Nulling.
  • HI18: YSTW_A.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSNOBWWD.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSWSEAT3.CRE - invalid soundset entry in slot 61. Nulling.
  • HI22: YSWSEAT3.CRE - missing alignment for creature race HUMAN. Changing to True Neutral.
  • HI18: YSNOBMWB.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSWSEAT4.CRE - invalid soundset entry in slot 61. Nulling.
  • HI22: YSWSEAT4.CRE - missing alignment for creature race HUMAN. Changing to True Neutral.
  • HI18: YSNOBMWE.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSNOBWWC.CRE - invalid soundset entry in slot 61. Nulling.
  • HI20: YSFHSLP.CRE - Non-existent dialogue (BFISHW2.DLG) nulled...
  • HI18: YSSANOB1.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSTW_B.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSTW_E.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSNOBW_D.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSNOBM_B.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSNOBM_E.CRE - invalid soundset entry in slot 61. Nulling.
  • HI20: YSWOMAN3.CRE - Non-existent dialogue (BFISHW2.DLG) nulled...
  • HI18: YSWOMAN3.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSNOBW_C.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSTWWB.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSTWWE.CRE - invalid soundset entry in slot 61. Nulling.
  • HI22: YSAILOTH.CRE - missing alignment for creature race HUMAN. Changing to True Neutral.
  • HI18: YSWMN6R.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSTW_D.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSTW_C.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSHAREM2.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSWMN3R.CRE - invalid soundset entry in slot 61. Nulling.
  • HI22: YSBLRWZ.CRE - missing alignment for creature race HUMAN. Changing to True Neutral.
  • HI18: YSNOBMWD.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSNOBWWB.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSNOBWWE.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSWSEAT2.CRE - invalid soundset entry in slot 61. Nulling.
  • HI22: YSWSEAT2.CRE - missing alignment for creature race HUMAN. Changing to True Neutral.
  • HI18: YSNOBMWC.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSELPARA.CRE - invalid soundset entry in slot 61. Nulling.
  • HI22: YSMSEAT1.CRE - missing alignment for creature race HUMAN. Changing to True Neutral.
  • HI18: YSTWWD.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSTWWC.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSNOBM_D.CRE - invalid soundset entry in slot 61. Nulling.
  • HI20: YSWOMAN2.CRE - Non-existent dialogue (BFISHW2.DLG) nulled...
  • HI18: YSNOBW_B.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSNOBW_E.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSNOBM_C.CRE - invalid soundset entry in slot 61. Nulling.

TOB_HAPPY Baldur's Gate 2: ToB with G3 Fixpack and Happy IE

Happy

Warnings

  • HW1: Container #3 is marked as trapped but trap script does not exist! Clearing trapped flag...
  • HW4: YS0160.ARE - Container #3 has no bounding box but contains items! Dropping all items to ground...
  • HW1: Container #1 is marked as trapped but trap script does not exist! Clearing trapped flag...
  • HW1: Container #2 is marked as trapped but trap script does not exist! Clearing trapped flag...
  • HW85: YSHLDGRD.CRE - equipped weapon not selected! Selecting WEAPON0
  • HW85: YSCOLLA.CRE - equipped weapon not selected! Selecting WEAPON0
  • HW55: YSELM01.CRE - Invalid BOOTS: RING31.itm! Moving to Inventory Slot #1
  • HW85: YSCHEARL.CRE - equipped weapon not selected! Selecting WEAPON0
  • HW85: YSCEINWN.CRE - equipped weapon not selected! Selecting WEAPON0
  • HW85: YSREDGRD.CRE - equipped weapon not selected! Selecting WEAPON0
  • HW85: YSBENGCH.CRE - equipped weapon not selected! Selecting WEAPON0
  • HW85: YSGENGRD.CRE - equipped weapon not selected! Selecting WEAPON0
  • HW85: YSCGTOWR.CRE - equipped weapon not selected! Selecting WEAPON0
  • HW85: YSCGROAD.CRE - equipped weapon not selected! Selecting WEAPON0
  • HW42: YSOENGUS.CRE - Invalid OFFHAND: LEAT05.itm! Moving to Inventory Slot #1
  • HW75: YSOENGUS.CRE - Equippable items in inventory: LEAT05.itm! Equipping ARMOR
  • HW16: YSELM01.CRE - Known spell does not exist (SPPR112.SPL)! Removing...
  • HW18: YSELM01.CRE - Known spell (SPWI108.SPL) has wrong level (1)! Should be 0...
  • HW18: YSOGREMA.CRE - Known spell (SPWI317.SPL) has wrong level (1)! Should be 2...
  • HW12 - YSOGREMA.CRE - Known spell (SPWI213.SPL) is a MAGE spell (was PRIEST)...
  • HW18: YSOGREMA.CRE - Known spell (SPWI213.SPL) has wrong level (0)! Should be 1...
  • HW15: YSCADFAN.CRE - Known spell (SPIN111.SPL) is an INNATE spell (was PRIEST)...
  • HW15: YSCADFAN.CRE - Known spell (SPIN113.SPL) is an INNATE spell (was PRIEST)...
  • HW127: YSCPEM.ITM - wrong paperdoll animation for item type MISC. Setting to NONE.
  • HW127: YSLOTUS.ITM - wrong paperdoll animation for item type MISC. Setting to NONE.
  • HW99: YSLOTUS.ITM (type 0): inventory bam YSILOTUS has 1 frames.
  • HW127: YSPKHMR.ITM - wrong paperdoll animation for item type MISC. Setting to NONE.
  • HW95: YSGLDAG.ITM - Unassigned Ground Icon! Assigning placeholder icon...
  • HW127: YSCPFL.ITM - wrong paperdoll animation for item type MISC. Setting to NONE.

Info

  • HI3: Missing area Script (YS0131.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0131.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0408.ARE, corrected.
  • HI1: YS1000.ARE - Area Script (YS1000.bcs) assigned
  • HI8: mapnote offset is wrong in YS1000.ARE, corrected.
  • HI3: Missing area Script (YS0060.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0060.ARE, corrected.
  • HI15: YS0401.ARE - Container #0 Item #1 does not exist (.itm)! Removing Item #1...
  • HI8: mapnote offset is wrong in YS0282.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0370.ARE, corrected.
  • HI3: Missing area Script (YS0406.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0406.ARE, corrected.
  • HI3: Missing area Script (YS0393.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0393.ARE, corrected.
  • HI3: Missing area Script (YS0171.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0171.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0330.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0441.ARE, corrected.
  • HI3: Missing area Script (YS0020.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0020.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0031.ARE, corrected.
  • HI3: Missing area Script (YS0425.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0425.ARE, corrected.
  • HI3: Missing area Script (YS0382.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0382.ARE, corrected.
  • HI3: Missing area Script (YS0160.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0160.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0270.ARE, corrected.
  • HI3: Missing area Script (YS0422.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0422.ARE, corrected.
  • HI3: Missing area Script (YS0417.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0417.ARE, corrected.
  • HI3: Missing area Script (YS0071.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0071.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0410.ARE, corrected.
  • HI3: Missing area Script (YS0366.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0366.ARE, corrected.
  • HI3: Missing area Script (YS0419.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0419.ARE, corrected.
  • HI3: Missing area Script (YS0120.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0120.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0440.ARE, corrected.
  • HI3: Missing area Script (YS0021.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0021.ARE, corrected.
  • HI3: Missing area Script (YS0392.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0392.ARE, corrected.
  • HI3: Missing area Script (YS0170.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0170.ARE, corrected.
  • HI3: Missing area Script (YS0260.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0260.ARE, corrected.
  • HI3: Missing area Script (YS0395.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0395.ARE, corrected.
  • HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0...
  • HI7: Container #2 is not marked as locked but lock difficulty is set to 80! Resetting to 0...
  • HI3: Missing area Script (YS0371.bcs) created and assigned
  • HI11: YS0371.ARE - Ambient #1 does not exist (YS0310B.wav)! Nulling...
  • HI8: mapnote offset is wrong in YS0371.ARE, corrected.
  • HI1: YS0407.ARE - Area Script (YS0407.bcs) assigned
  • HI8: mapnote offset is wrong in YS0407.ARE, corrected.
  • HI3: Missing area Script (YS0061.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0061.ARE, corrected.
  • HI3: Missing area Script (YS0400.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0400.ARE, corrected.
  • HI3: Missing area Script (YS0283.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0283.ARE, corrected.
  • HI8: mapnote offset is wrong in YS1001.ARE, corrected.
  • HI3: Missing area Script (YS0130.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0130.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0409.ARE, corrected.
  • HI3: Missing area Script (YS0418.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0418.ARE, corrected.
  • HI3: Missing area Script (YS0121.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0121.ARE, corrected.
  • HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0...
  • HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0...
  • HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0...
  • HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0...
  • HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0...
  • HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0...
  • HI3: Missing area Script (YS0070.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0070.ARE, corrected.
  • HI3: Missing area Script (YS0411.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0411.ARE, corrected.
  • HI3: Missing area Script (YS0367.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0367.ARE, corrected.
  • HI3: Missing area Script (YS0416.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0416.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0360.ARE, corrected.
  • HI3: Missing area Script (YS0423.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0423.ARE, corrected.
  • HI3: Missing area Script (YS0384.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0384.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0383.ARE, corrected.
  • HI3: Missing area Script (YS0424.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0424.ARE, corrected.
  • HI15: YS0161.ARE - Container #0 Item #0 does not exist (.itm)! Removing Item #0...
  • HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0...
  • HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0...
  • HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0...
  • HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0...
  • HI3: Missing area Script (YS0320.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0320.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0030.ARE, corrected.
  • HI3: Missing area Script (YS0001.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0001.ARE, corrected.
  • HI3: Missing area Script (YS0181.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0181.ARE, corrected.
  • HI3: Missing area Script (YS0150.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0150.ARE, corrected.
  • HI3: Missing area Script (YS0415.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0415.ARE, corrected.
  • HI3: Missing area Script (YS0412.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0412.ARE, corrected.
  • HI3: Missing area Script (YS0291.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0291.ARE, corrected.
  • HI3: Missing area Script (YS0380.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0380.ARE, corrected.
  • HI3: Missing area Script (YS0427.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0427.ARE, corrected.
  • HI3: Missing area Script (YS0090.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0090.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0041.ARE, corrected.
  • HI3: Missing area Script (YS0420.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0420.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0200.ARE, corrected.
  • HI3: Missing area Script (YS0110.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0110.ARE, corrected.
  • HI3: Missing area Script (YS0101.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0101.ARE, corrected.
  • HI3: Missing area Script (YS0398.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0398.ARE, corrected.
  • HI3: Missing area Script (YS0050.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0050.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0396.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0431.ARE, corrected.
  • HI3: Missing area Script (YS0081.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0081.ARE, corrected.
  • HI3: Missing area Script (YS0391.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0391.ARE, corrected.
  • HI3: Missing area Script (YS0340.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0340.ARE, corrected.
  • HI3: Missing area Script (YS0403.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0403.ARE, corrected.
  • HI3: Missing area Script (YS0280.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0280.ARE, corrected.
  • HI3: Missing area Script (YS0251.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0251.ARE, corrected.
  • HI7: Container #0 is not marked as locked but lock difficulty is set to 80! Resetting to 0...
  • HI3: Missing area Script (YS0141.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0141.ARE, corrected.
  • HI3: Missing area Script (YS0190.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0190.ARE, corrected.
  • HI3: Missing area Script (YS0404.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0404.ARE, corrected.
  • HI3: Missing area Script (YS0300.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0300.ARE, corrected.
  • HI3: Missing area Script (YS0010.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0010.ARE, corrected.
  • HI3: Missing area Script (YS0428.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0428.ARE, corrected.
  • HI3: Missing area Script (YS0111.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0111.ARE, corrected.
  • HI3: Missing area Script (YS0091.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0091.ARE, corrected.
  • HI1: YS0040.ARE - Area Script (YS0040.bcs) assigned
  • HI8: mapnote offset is wrong in YS0040.ARE, corrected.
  • HI3: Missing area Script (YS0421.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0421.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0350.ARE, corrected.
  • HI2: Missing area Script (_AR0126.bcs) created
  • HI8: mapnote offset is wrong in YS0426.ARE, corrected.
  • HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0...
  • HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0...
  • HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0...
  • HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0...
  • HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0...
  • HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0...
  • HI3: Missing area Script (YS0381.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0381.ARE, corrected.
  • HI3: Missing area Script (YS0413.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0413.ARE, corrected.
  • HI3: Missing area Script (YS0290.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0290.ARE, corrected.
  • HI3: Missing area Script (YS0180.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0180.ARE, corrected.
  • HI3: Missing area Script (YS0151.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0151.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0414.ARE, corrected.
  • HI3: Missing area Script (YS0000.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0000.ARE, corrected.
  • HI3: Missing area Script (YS0011.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0011.ARE, corrected.
  • HI3: Missing area Script (YS0301.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0301.ARE, corrected.
  • HI3: Missing area Script (YS0140.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0140.ARE, corrected.
  • HI3: Missing area Script (YS0191.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0191.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0405.ARE, corrected.
  • HI3: Missing area Script (YS0402.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0402.ARE, corrected.
  • HI3: Missing area Script (YS0281.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0281.ARE, corrected.
  • HI3: Missing area Script (YS0250.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0250.ARE, corrected.
  • HI8: mapnote offset is wrong in YS0390.ARE, corrected.
  • HI3: Missing area Script (YS0051.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0051.ARE, corrected.
  • HI3: Missing area Script (YS0430.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0430.ARE, corrected.
  • HI3: Missing area Script (YS0397.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0397.ARE, corrected.
  • HI3: Missing area Script (YS0080.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0080.ARE, corrected.
  • HI3: Missing area Script (YS0442.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0442.ARE, corrected.
  • HI3: Missing area Script (YS0399.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0399.ARE, corrected.
  • HI3: Missing area Script (YS0100.bcs) created and assigned
  • HI8: mapnote offset is wrong in YS0100.ARE, corrected.
  • HI23: YSMSEAT2.CRE - no weapons available. Selecting FIST
  • HI23: YSGIRL3R.CRE - no weapons available. Selecting FIST
  • HI23: YSSTBBOY.CRE - no weapons available. Selecting FIST
  • HI23: YSAELLA.CRE - no weapons available. Selecting FIST
  • HI23: YSBOY2.CRE - no weapons available. Selecting FIST
  • HI23: YSWSEAT1.CRE - no weapons available. Selecting FIST
  • HI23: YSBOY2R.CRE - no weapons available. Selecting FIST
  • HI23: YSGIRL1.CRE - no weapons available. Selecting FIST
  • HI23: YSCELL1.CRE - no weapons available. Selecting FIST
  • HI23: YSMSERV.CRE - no weapons available. Selecting FIST
  • HI23: YSMSEAT4.CRE - no weapons available. Selecting FIST
  • HI23: YSTELTHE.CRE - no weapons available. Selecting FIST
  • HI23: YSAINE.CRE - no weapons available. Selecting FIST
  • HI23: YSMSEAT3.CRE - no weapons available. Selecting FIST
  • HI23: YSTANARR.CRE - no weapons available. Selecting FIST
  • HI23: YSAKILAH.CRE - no weapons available. Selecting FIST
  • HI23: YSGIBMEL.CRE - no weapons available. Selecting FIST
  • HI23: YSGIRL2R.CRE - no weapons available. Selecting FIST
  • HI23: YSCDMSRV.CRE - no weapons available. Selecting FIST
  • HI23: YSWSEAT3.CRE - no weapons available. Selecting FIST
  • HI23: YSWSEAT4.CRE - no weapons available. Selecting FIST
  • HI23: YSCADFAN.CRE - no weapons available. Selecting FIST
  • HI23: YSGIVON.CRE - no weapons available. Selecting FIST
  • HI23: YSBOY1R.CRE - no weapons available. Selecting FIST
  • HI23: YSCELL5.CRE - no weapons available. Selecting FIST
  • HI23: YSGIRL2.CRE - no weapons available. Selecting FIST
  • HI23: YSCELL2.CRE - no weapons available. Selecting FIST
  • HI23: YSCRNBL.CRE - no weapons available. Selecting FIST
  • HI23: YSBOY1.CRE - no weapons available. Selecting FIST
  • HI23: YSGAELIE.CRE - no weapons available. Selecting FIST
  • HI23: YSWSEAT2.CRE - no weapons available. Selecting FIST
  • HI23: YSGIRL1R.CRE - no weapons available. Selecting FIST
  • HI23: YSCDFSRV.CRE - no weapons available. Selecting FIST
  • HI23: YSFSERV.CRE - no weapons available. Selecting FIST
  • HI23: YSMSEAT1.CRE - no weapons available. Selecting FIST
  • HI23: YSGIRL3.CRE - no weapons available. Selecting FIST
  • HI23: YSCELL3.CRE - no weapons available. Selecting FIST
  • HI23: YSGIRL4.CRE - no weapons available. Selecting FIST
  • HI23: YSCELL4.CRE - no weapons available. Selecting FIST
  • HI22: YSMSEAT2.CRE - missing alignment for creature race HUMAN. Changing to True Neutral.
  • HI18: YSWMN6R.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSNOBWWB.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSWOMAN6.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSNOBMWD.CRE - invalid soundset entry in slot 61. Nulling.
  • HI20: YSWOMAN1.CRE - Non-existent dialogue (BFISHW2.DLG) nulled...
  • HI18: YSNOBMWC.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSNOBWWE.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSELPARA.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSTW_E.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSNOBM_A.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSHAREM1.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSTW_B.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSWSEAT1.CRE - invalid soundset entry in slot 61. Nulling.
  • HI22: YSWSEAT1.CRE - missing alignment for creature race HUMAN. Changing to True Neutral.
  • HI19: YSELCOL1.CRE - invalid soundset entry in slot 0. Nulling.
  • HI19: YSELCOL1.CRE - invalid soundset entry in slot 26. Nulling.
  • HI19: YSELCOL1.CRE - invalid soundset entry in slot 69. Nulling.
  • HI18: YSNOBMWB.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSNOBWWD.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSNOBWWC.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSTWWA.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSNOBMWE.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSMSEAT4.CRE - invalid soundset entry in slot 61. Nulling.
  • HI22: YSMSEAT3.CRE - missing alignment for creature race HUMAN. Changing to True Neutral.
  • HI17: YSELM01.CRE - Memorized spell does not exist (SPPR112.SPL)! Removing...
  • HI17: YSELM01.CRE - Memorized spell does not exist (SPWI121.SPL)! Removing...
  • HI17: YSELM01.CRE - Memorized spell does not exist (SPWI122.SPL)! Removing...
  • HI17: YSELM01.CRE - Memorized spell does not exist (SPWI610.SPL)! Removing...
  • HI17: YSELM01.CRE - Memorized spell does not exist (SPWI706.SPL)! Removing...
  • HI17: YSELM01.CRE - Memorized spell does not exist (SPWI709.SPL)! Removing...
  • HI17: YSELM01.CRE - Memorized spell does not exist (SPWI801.SPL)! Removing...
  • HI17: YSELM01.CRE - Memorized spell does not exist (SPWI806.SPL)! Removing...
  • HI17: YSELM01.CRE - Memorized spell does not exist (SPWI814.SPL)! Removing...
  • HI17: YSELM01.CRE - Memorized spell does not exist (SPWI901.SPL)! Removing...
  • HI17: YSELM01.CRE - Memorized spell does not exist (SPWI904.SPL)! Removing...
  • HI17: YSELM01.CRE - Memorized spell does not exist (SPWI906.SPL)! Removing...
  • HI18: YSEUNCH.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSSANOB2.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSWMN3R.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSMCOOK.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSMCOOK.CRE - invalid soundset entry in slot 62. Nulling.
  • HI18: YSTW_C.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSNOBW_A.CRE - invalid soundset entry in slot 61. Nulling.
  • HI22: YSAILOTH.CRE - missing alignment for creature race HUMAN. Changing to True Neutral.
  • HI18: YSTW_D.CRE - invalid soundset entry in slot 61. Nulling.
  • HI20: YSFHSLP.CRE - Non-existent dialogue (BFISHW2.DLG) nulled...
  • HI18: YSSANOB1.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSWSEAT3.CRE - invalid soundset entry in slot 61. Nulling.
  • HI22: YSWSEAT3.CRE - missing alignment for creature race HUMAN. Changing to True Neutral.
  • HI18: YSWSEAT4.CRE - invalid soundset entry in slot 61. Nulling.
  • HI22: YSWSEAT4.CRE - missing alignment for creature race HUMAN. Changing to True Neutral.
  • HI18: YSNOBW_E.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSNOBM_C.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSNOBM_D.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSNOBW_B.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSTWWB.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSCDCOOK.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSCDCOOK.CRE - invalid soundset entry in slot 62. Nulling.
  • HI20: YSWOMAN3.CRE - Non-existent dialogue (BFISHW2.DLG) nulled...
  • HI18: YSWOMAN3.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSNOBMWA.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSTWWE.CRE - invalid soundset entry in slot 61. Nulling.
  • HI20: YSWMN1R.CRE - Non-existent dialogue (BFISHW2.DLG) nulled...
  • HI18: YSNOBM_E.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSTW_A.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSNOBW_C.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSNOBW_D.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSNOBM_B.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSHAREM2.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSCNTWUL.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSWSEAT2.CRE - invalid soundset entry in slot 61. Nulling.
  • HI22: YSWSEAT2.CRE - missing alignment for creature race HUMAN. Changing to True Neutral.
  • HI22: YSBLRWZ.CRE - missing alignment for creature race HUMAN. Changing to True Neutral.
  • HI22: YSMSEAT1.CRE - missing alignment for creature race HUMAN. Changing to True Neutral.
  • HI20: YSWOMAN2.CRE - Non-existent dialogue (BFISHW2.DLG) nulled...
  • HI18: YSTWWD.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSNOBWWA.CRE - invalid soundset entry in slot 61. Nulling.
  • HI18: YSTWWC.CRE - invalid soundset entry in slot 61. Nulling.