WeiDU v 24900 Log /usr/local/bin/weidu happy/happy.tp2 --language 0 --use-lang en_US --skip-at-view --no-exit-pause --noautoupdate --noselfupdatemsg --log-extern --modder --log debug.log --force-install-list 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 [./chitin.key] loaded, 763368 bytes [./chitin.key] 98 BIFFs, 54324 resources [./linux.ini] loaded, 223 bytes Possible HD/CD Path: [/data/sod_happy-ie_5207f40/] Possible HD/CD Path: [/data/sod_happy-ie_5207f40/data/] Possible HD/CD Path: [/data/sod_happy-ie_5207f40/data/] Possible HD/CD Path: [/data/sod_happy-ie_5207f40/data/] Possible HD/CD Path: [/data/sod_happy-ie_5207f40/data/] Possible HD/CD Path: [/data/sod_happy-ie_5207f40/data/] [./engine.lua] loaded, 101 bytes [./lang/en_us/dialog.tlk] loaded, 8695745 bytes [./lang/en_us/dialog.tlk] 71404 string entries [./lang/cs_cz/dialog.tlk] claims to be writeable. [./lang/cs_cz/dialog.tlk] claims to be a regular file. [./lang/de_de/dialog.tlk] claims to be writeable. [./lang/de_de/dialog.tlk] claims to be a regular file. [./lang/de_de/dialogF.tlk] claims to be writeable. [./lang/de_de/dialogF.tlk] claims to be a regular file. [./lang/en_us/dialog.tlk] claims to be writeable. [./lang/en_us/dialog.tlk] claims to be a regular file. [./lang/es_es/dialog.tlk] claims to be writeable. [./lang/es_es/dialog.tlk] claims to be a regular file. [./lang/es_es/dialogF.tlk] claims to be writeable. [./lang/es_es/dialogF.tlk] claims to be a regular file. [./lang/fr_fr/dialog.tlk] claims to be writeable. [./lang/fr_fr/dialog.tlk] claims to be a regular file. [./lang/fr_fr/dialogF.tlk] claims to be writeable. [./lang/fr_fr/dialogF.tlk] claims to be a regular file. [./lang/hu_hu/dialog.tlk] claims to be writeable. [./lang/hu_hu/dialog.tlk] claims to be a regular file. [./lang/it_it/dialog.tlk] claims to be writeable. [./lang/it_it/dialog.tlk] claims to be a regular file. [./lang/it_it/dialogF.tlk] claims to be writeable. [./lang/it_it/dialogF.tlk] claims to be a regular file. [./lang/ja_jp/dialog.tlk] claims to be writeable. [./lang/ja_jp/dialog.tlk] claims to be a regular file. [./lang/ja_jp/dialogF.tlk] claims to be writeable. [./lang/ja_jp/dialogF.tlk] claims to be a regular file. [./lang/ko_kr/dialog.tlk] claims to be writeable. [./lang/ko_kr/dialog.tlk] claims to be a regular file. [./lang/nb_no/dialog.tlk] claims to be writeable. [./lang/nb_no/dialog.tlk] claims to be a regular file. [./lang/pl_pl/dialog.tlk] claims to be writeable. [./lang/pl_pl/dialog.tlk] claims to be a regular file. [./lang/pl_pl/dialogF.tlk] claims to be writeable. [./lang/pl_pl/dialogF.tlk] claims to be a regular file. [./lang/pt_br/dialog.tlk] claims to be writeable. [./lang/pt_br/dialog.tlk] claims to be a regular file. [./lang/pt_br/dialogF.tlk] claims to be writeable. [./lang/pt_br/dialogF.tlk] claims to be a regular file. [./lang/ru_ru/dialog.tlk] claims to be writeable. [./lang/ru_ru/dialog.tlk] claims to be a regular file. [./lang/ru_ru/dialogF.tlk] claims to be writeable. [./lang/ru_ru/dialogF.tlk] claims to be a regular file. [./lang/tr_tr/dialog.tlk] claims to be writeable. [./lang/tr_tr/dialog.tlk] claims to be a regular file. [./lang/uk_ua/dialog.tlk] claims to be writeable. [./lang/uk_ua/dialog.tlk] claims to be a regular file. [./lang/uk_ua/dialogF.tlk] claims to be writeable. [./lang/uk_ua/dialogF.tlk] claims to be a regular file. [./lang/zh_cn/dialog.tlk] claims to be writeable. [./lang/zh_cn/dialog.tlk] claims to be a regular file. Using ./lang/en_us/dialog.tlk Installing [General: remove invalid files] [v1] Copying and patching 596 files ... BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR0002.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR0002.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR0002.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR0002.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR0002.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40//DATA/AR0002.BIF] [/data/sod_happy-ie_5207f40//DATA/AR0002.BIF] 112292 bytes, 3 files, 1 tilesets BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AREAS.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AREAS.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AREAS.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AREAS.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AREAS.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40//DATA/AREAS.BIF] [/data/sod_happy-ie_5207f40//DATA/AREAS.BIF] 41180 bytes, 19 files, 0 tilesets BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR01XX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR01XX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR01XX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR01XX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR01XX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40//DATA/AR01XX.BIF] [/data/sod_happy-ie_5207f40//DATA/AR01XX.BIF] 31403216 bytes, 291 files, 63 tilesets BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR02XX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR02XX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR02XX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR02XX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR02XX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40//DATA/AR02XX.BIF] [/data/sod_happy-ie_5207f40//DATA/AR02XX.BIF] 15523376 bytes, 91 files, 5 tilesets BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR03XX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR03XX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR03XX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR03XX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR03XX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40//DATA/AR03XX.BIF] [/data/sod_happy-ie_5207f40//DATA/AR03XX.BIF] 11555708 bytes, 42 files, 3 tilesets BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR04XX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR04XX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR04XX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR04XX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR04XX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40//DATA/AR04XX.BIF] [/data/sod_happy-ie_5207f40//DATA/AR04XX.BIF] 8061652 bytes, 36 files, 2 tilesets BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR05XX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR05XX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR05XX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR05XX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR05XX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40//DATA/AR05XX.BIF] [/data/sod_happy-ie_5207f40//DATA/AR05XX.BIF] 22682848 bytes, 172 files, 19 tilesets BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR06XX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR06XX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR06XX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR06XX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR06XX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40//DATA/AR06XX.BIF] [/data/sod_happy-ie_5207f40//DATA/AR06XX.BIF] 18585420 bytes, 103 files, 17 tilesets BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR07XX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR07XX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR07XX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR07XX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR07XX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40//DATA/AR07XX.BIF] [/data/sod_happy-ie_5207f40//DATA/AR07XX.BIF] 14164160 bytes, 83 files, 11 tilesets BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR08XX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR08XX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR08XX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR08XX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR08XX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40//DATA/AR08XX.BIF] [/data/sod_happy-ie_5207f40//DATA/AR08XX.BIF] 12461712 bytes, 63 files, 5 tilesets BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR09XX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR09XX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR09XX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR09XX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR09XX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40//DATA/AR09XX.BIF] [/data/sod_happy-ie_5207f40//DATA/AR09XX.BIF] 14519988 bytes, 82 files, 2 tilesets BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR1XXX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR1XXX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR1XXX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR1XXX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR1XXX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40//DATA/AR1XXX.BIF] [/data/sod_happy-ie_5207f40//DATA/AR1XXX.BIF] 106411524 bytes, 587 files, 52 tilesets BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/SODAREAS.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/SODAREAS.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/SODAREAS.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/SODAREAS.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/SODAREAS.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40//DATA/SODAREAS.BIF] [/data/sod_happy-ie_5207f40//DATA/SODAREAS.BIF] 2019648 bytes, 91 files, 0 tilesets BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR2XXX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR2XXX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR2XXX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR2XXX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR2XXX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40//DATA/AR2XXX.BIF] [/data/sod_happy-ie_5207f40//DATA/AR2XXX.BIF] 98093844 bytes, 417 files, 42 tilesets BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR3XXX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR3XXX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR3XXX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR3XXX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR3XXX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40//DATA/AR3XXX.BIF] [/data/sod_happy-ie_5207f40//DATA/AR3XXX.BIF] 101448148 bytes, 390 files, 43 tilesets BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR4XXX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR4XXX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR4XXX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR4XXX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR4XXX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40//DATA/AR4XXX.BIF] [/data/sod_happy-ie_5207f40//DATA/AR4XXX.BIF] 99237692 bytes, 341 files, 37 tilesets BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR5XXX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR5XXX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR5XXX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR5XXX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR5XXX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40//DATA/AR5XXX.BIF] [/data/sod_happy-ie_5207f40//DATA/AR5XXX.BIF] 57260128 bytes, 259 files, 23 tilesets BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR6XXX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR6XXX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR6XXX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR6XXX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR6XXX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40//DATA/AR6XXX.BIF] [/data/sod_happy-ie_5207f40//DATA/AR6XXX.BIF] 563556 bytes, 9 files, 2 tilesets BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR7XXX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR7XXX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR7XXX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR7XXX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/AR7XXX.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40//DATA/AR7XXX.BIF] [/data/sod_happy-ie_5207f40//DATA/AR7XXX.BIF] 3012 bytes, 2 files, 0 tilesets BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/OHAREAS.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/OHAREAS.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/OHAREAS.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/OHAREAS.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/OHAREAS.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40//DATA/OHAREAS.BIF] [/data/sod_happy-ie_5207f40//DATA/OHAREAS.BIF] 33964008 bytes, 187 files, 12 tilesets BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/MISC.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/MISC.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/MISC.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/MISC.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/MISC.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40//DATA/MISC.BIF] [/data/sod_happy-ie_5207f40//DATA/MISC.BIF] 18636 bytes, 10 files, 0 tilesets BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/TUTORIAL.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/TUTORIAL.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/TUTORIAL.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/TUTORIAL.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/TUTORIAL.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40//DATA/TUTORIAL.BIF] [/data/sod_happy-ie_5207f40//DATA/TUTORIAL.BIF] 5524580 bytes, 27 files, 4 tilesets Copying and patching 596 files ... Copying and patching 3816 files ... BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/CREATURE.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/CREATURE.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/CREATURE.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/CREATURE.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/CREATURE.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40//DATA/CREATURE.BIF] [/data/sod_happy-ie_5207f40//DATA/CREATURE.BIF] 6166984 bytes, 3816 files, 0 tilesets Copying and patching 3816 files ... Copying and patching 2153 files ... BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/SODITM.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/SODITM.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/SODITM.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/SODITM.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/SODITM.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40//DATA/SODITM.BIF] [/data/sod_happy-ie_5207f40//DATA/SODITM.BIF] 957020 bytes, 2153 files, 0 tilesets Copying and patching 2153 files ... Copying and patching 1478 files ... BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/PATCH26.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/PATCH26.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/PATCH26.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/PATCH26.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/PATCH26.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40//DATA/PATCH26.BIF] [/data/sod_happy-ie_5207f40//DATA/PATCH26.BIF] 8254552 bytes, 106 files, 0 tilesets BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/SPELLS.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/SPELLS.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/SPELLS.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/SPELLS.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/SPELLS.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40//DATA/SPELLS.BIF] [/data/sod_happy-ie_5207f40//DATA/SPELLS.BIF] 242120 bytes, 45 files, 0 tilesets BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/SODSPL.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/SODSPL.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/SODSPL.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/SODSPL.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/SODSPL.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40//DATA/SODSPL.BIF] [/data/sod_happy-ie_5207f40//DATA/SODSPL.BIF] 1722148 bytes, 1469 files, 0 tilesets Copying and patching 1478 files ... Copying and patching 167 files ... BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/SODSTO.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/SODSTO.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/SODSTO.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/SODSTO.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/SODSTO.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40//DATA/SODSTO.BIF] [/data/sod_happy-ie_5207f40//DATA/SODSTO.BIF] 153932 bytes, 167 files, 0 tilesets Copying and patching 167 files ... Copying and patching 1837 files ... BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/DIALOG.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/DIALOG.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/DIALOG.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/DIALOG.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/DIALOG.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40//DATA/DIALOG.BIF] [/data/sod_happy-ie_5207f40//DATA/DIALOG.BIF] 3738340 bytes, 1837 files, 0 tilesets [ABELA.DLG.DLG] loaded BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/SODIDS.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/SODIDS.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/SODIDS.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/SODIDS.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/SODIDS.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40//DATA/SODIDS.BIF] [/data/sod_happy-ie_5207f40//DATA/SODIDS.BIF] 155768 bytes, 71 files, 0 tilesets [ABELA.DLG] created from [ABELA.DLG] Adding ABELA to internal list of available DLGs [ABELA.DLG] saved 14 states, 17 trans, 3 strig, 1 ttrig, 5 actions Copied [ABELA.DLG] to [override/ABELA.DLG] [ACHEN.DLG.DLG] loaded [ACHEN.DLG] created from [ACHEN.DLG] Adding ACHEN to internal list of available DLGs [ACHEN.DLG] saved 7 states, 11 trans, 2 strig, 0 ttrig, 2 actions [ADDY.DLG.DLG] loaded [ADDY.DLG] created from [ADDY.DLG] Adding ADDY to internal list of available DLGs [ADDY.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 2 actions [AGNASI.DLG.DLG] loaded [AGNASI.DLG] created from [AGNASI.DLG] Adding AGNASI to internal list of available DLGs [AGNASI.DLG] saved 3 states, 3 trans, 3 strig, 0 ttrig, 1 actions [AJANTD.DLG.DLG] loaded [AJANTD.DLG] created from [AJANTD.DLG] Adding AJANTD to internal list of available DLGs [AJANTD.DLG] saved 9 states, 9 trans, 0 strig, 0 ttrig, 0 actions [AJANTI.DLG.DLG] loaded [AJANTI.DLG] created from [AJANTI.DLG] Adding AJANTI to internal list of available DLGs [AJANTI.DLG] saved 12 states, 23 trans, 2 strig, 0 ttrig, 7 actions Copied [AJANTI.DLG] to [override/AJANTI.DLG] [AJANTJ.DLG.DLG] loaded [AJANTJ.DLG] created from [AJANTJ.DLG] Adding AJANTJ to internal list of available DLGs [AJANTJ.DLG] saved 10 states, 14 trans, 3 strig, 4 ttrig, 6 actions Copied [AJANTJ.DLG] to [override/AJANTJ.DLG] [AJANTP.DLG.DLG] loaded [AJANTP.DLG] created from [AJANTP.DLG] Adding AJANTP to internal list of available DLGs [AJANTP.DLG] saved 5 states, 6 trans, 3 strig, 0 ttrig, 4 actions [ALANBL.DLG.DLG] loaded [ALANBL.DLG] created from [ALANBL.DLG] Adding ALANBL to internal list of available DLGs [ALANBL.DLG] saved 9 states, 13 trans, 1 strig, 0 ttrig, 2 actions [ALATOS.DLG.DLG] loaded [ALATOS.DLG] created from [ALATOS.DLG] Adding ALATOS to internal list of available DLGs [ALATOS.DLG] saved 21 states, 41 trans, 6 strig, 8 ttrig, 9 actions Copied [ALATOS.DLG] to [override/ALATOS.DLG] [ALBERT.DLG.DLG] loaded [ALBERT.DLG] created from [ALBERT.DLG] Adding ALBERT to internal list of available DLGs [ALBERT.DLG] saved 11 states, 18 trans, 6 strig, 0 ttrig, 4 actions Copied [ALBERT.DLG] to [override/ALBERT.DLG] [ALDETH.DLG.DLG] loaded [ALDETH.DLG] created from [ALDETH.DLG] Adding ALDETH to internal list of available DLGs [ALDETH.DLG] saved 33 states, 51 trans, 14 strig, 5 ttrig, 15 actions Copied [ALDETH.DLG] to [override/ALDETH.DLG] [ALGERN.DLG.DLG] loaded [ALGERN.DLG] created from [ALGERN.DLG] Adding ALGERN to internal list of available DLGs [ALGERN.DLG] saved 4 states, 4 trans, 2 strig, 0 ttrig, 0 actions Copied [ALGERN.DLG] to [override/ALGERN.DLG] [ALORA.DLG.DLG] loaded [ALORA.DLG] created from [ALORA.DLG] Adding ALORA to internal list of available DLGs [ALORA.DLG] saved 15 states, 23 trans, 8 strig, 0 ttrig, 9 actions Copied [ALORA.DLG] to [override/ALORA.DLG] [ALORAJ.DLG.DLG] loaded [ALORAJ.DLG] created from [ALORAJ.DLG] Adding ALORAJ to internal list of available DLGs [ALORAJ.DLG] saved 7 states, 7 trans, 2 strig, 0 ttrig, 2 actions [ALORAP.DLG.DLG] loaded [ALORAP.DLG] created from [ALORAP.DLG] Adding ALORAP to internal list of available DLGs [ALORAP.DLG] saved 6 states, 7 trans, 5 strig, 0 ttrig, 4 actions [ALORAZ.DLG.DLG] loaded [ALORAZ.DLG] created from [ALORAZ.DLG] Adding ALORAZ to internal list of available DLGs [ALORAZ.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [ALVAHE.DLG.DLG] loaded [ALVAHE.DLG] created from [ALVAHE.DLG] Adding ALVAHE to internal list of available DLGs [ALVAHE.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 1 actions [ALYTH.DLG.DLG] loaded [ALYTH.DLG] created from [ALYTH.DLG] Adding ALYTH to internal list of available DLGs [ALYTH.DLG] saved 8 states, 10 trans, 4 strig, 0 ttrig, 1 actions Copied [ALYTH.DLG] to [override/ALYTH.DLG] [AMARAN.DLG.DLG] loaded [AMARAN.DLG] created from [AMARAN.DLG] Adding AMARAN to internal list of available DLGs [AMARAN.DLG] saved 6 states, 10 trans, 3 strig, 1 ttrig, 4 actions [AMNIS.DLG.DLG] loaded [AMNIS.DLG] created from [AMNIS.DLG] Adding AMNIS to internal list of available DLGs [AMNIS.DLG] saved 20 states, 24 trans, 19 strig, 4 ttrig, 0 actions [AMNIS2.DLG.DLG] loaded [AMNIS2.DLG] created from [AMNIS2.DLG] Adding AMNIS2 to internal list of available DLGs [AMNIS2.DLG] saved 6 states, 8 trans, 3 strig, 0 ttrig, 1 actions Copied [AMNIS2.DLG] to [override/AMNIS2.DLG] [AMNIS3.DLG.DLG] loaded [AMNIS3.DLG] created from [AMNIS3.DLG] Adding AMNIS3 to internal list of available DLGs [AMNIS3.DLG] saved 4 states, 5 trans, 3 strig, 1 ttrig, 1 actions [AMNIS4.DLG.DLG] loaded [AMNIS4.DLG] created from [AMNIS4.DLG] Adding AMNIS4 to internal list of available DLGs [AMNIS4.DLG] saved 10 states, 11 trans, 8 strig, 1 ttrig, 0 actions [AMNISE.DLG.DLG] loaded [AMNISE.DLG] created from [AMNISE.DLG] Adding AMNISE to internal list of available DLGs [AMNISE.DLG] saved 5 states, 7 trans, 2 strig, 2 ttrig, 3 actions Copied [AMNISE.DLG] to [override/AMNISE.DLG] [AMNISH.DLG.DLG] loaded [AMNISH.DLG] created from [AMNISH.DLG] Adding AMNISH to internal list of available DLGs [AMNISH.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [AMSLEEP.DLG.DLG] loaded [AMSLEEP.DLG] created from [AMSLEEP.DLG] Adding AMSLEEP to internal list of available DLGs [AMSLEEP.DLG] saved 2 states, 2 trans, 2 strig, 0 ttrig, 2 actions [ANDARS.DLG.DLG] loaded [ANDARS.DLG] created from [ANDARS.DLG] Adding ANDARS to internal list of available DLGs [ANDARS.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 2 actions [ANDOUT.DLG.DLG] loaded [ANDOUT.DLG] created from [ANDOUT.DLG] Adding ANDOUT to internal list of available DLGs [ANDOUT.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [ANDRIS.DLG.DLG] loaded [ANDRIS.DLG] created from [ANDRIS.DLG] Adding ANDRIS to internal list of available DLGs [ANDRIS.DLG] saved 13 states, 28 trans, 1 strig, 0 ttrig, 4 actions Copied [ANDRIS.DLG] to [override/ANDRIS.DLG] [ANGELI.DLG.DLG] loaded [ANGELI.DLG] created from [ANGELI.DLG] Adding ANGELI to internal list of available DLGs [ANGELI.DLG] saved 4 states, 6 trans, 0 strig, 0 ttrig, 0 actions [ANGELO.DLG.DLG] loaded [ANGELO.DLG] created from [ANGELO.DLG] Adding ANGELO to internal list of available DLGs [ANGELO.DLG] saved 10 states, 27 trans, 3 strig, 16 ttrig, 18 actions Copied [ANGELO.DLG] to [override/ANGELO.DLG] [AOLN.DLG.DLG] loaded [AOLN.DLG] created from [AOLN.DLG] Adding AOLN to internal list of available DLGs [AOLN.DLG] saved 5 states, 8 trans, 1 strig, 0 ttrig, 4 actions [APPAR.DLG.DLG] loaded [APPAR.DLG] created from [APPAR.DLG] Adding APPAR to internal list of available DLGs [APPAR.DLG] saved 2 states, 2 trans, 1 strig, 0 ttrig, 1 actions [ARCAND.DLG.DLG] loaded [ARCAND.DLG] created from [ARCAND.DLG] Adding ARCAND to internal list of available DLGs [ARCAND.DLG] saved 6 states, 6 trans, 6 strig, 0 ttrig, 2 actions [ARDENO.DLG.DLG] loaded [ARDENO.DLG] created from [ARDENO.DLG] Adding ARDENO to internal list of available DLGs [ARDENO.DLG] saved 7 states, 9 trans, 3 strig, 0 ttrig, 1 actions Copied [ARDENO.DLG] to [override/ARDENO.DLG] [ARDROU.DLG.DLG] loaded [ARDROU.DLG] created from [ARDROU.DLG] Adding ARDROU to internal list of available DLGs [ARDROU.DLG] saved 5 states, 5 trans, 5 strig, 0 ttrig, 1 actions Copied [ARDROU.DLG] to [override/ARDROU.DLG] [ARGH.DLG.DLG] loaded [ARGH.DLG] created from [ARGH.DLG] Adding ARGH to internal list of available DLGs [ARGH.DLG] saved 0 states, 0 trans, 0 strig, 0 ttrig, 0 actions [ARGHAI.DLG.DLG] loaded [ARGHAI.DLG] created from [ARGHAI.DLG] Adding ARGHAI to internal list of available DLGs [ARGHAI.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 2 actions [ARKANI3.DLG.DLG] loaded [ARKANI3.DLG] created from [ARKANI3.DLG] Adding ARKANI3 to internal list of available DLGs [ARKANI3.DLG] saved 4 states, 7 trans, 1 strig, 4 ttrig, 3 actions [ARKION.DLG.DLG] loaded [ARKION.DLG] created from [ARKION.DLG] Adding ARKION to internal list of available DLGs [ARKION.DLG] saved 7 states, 7 trans, 7 strig, 0 ttrig, 3 actions Copied [ARKION.DLG] to [override/ARKION.DLG] [ARKUSH.DLG.DLG] loaded [ARKUSH.DLG] created from [ARKUSH.DLG] Adding ARKUSH to internal list of available DLGs [ARKUSH.DLG] saved 10 states, 17 trans, 1 strig, 0 ttrig, 3 actions [ARTOLA.DLG.DLG] loaded [ARTOLA.DLG] created from [ARTOLA.DLG] Adding ARTOLA to internal list of available DLGs [ARTOLA.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [ASHEN.DLG.DLG] loaded [ASHEN.DLG] created from [ASHEN.DLG] Adding ASHEN to internal list of available DLGs [ASHEN.DLG] saved 5 states, 8 trans, 1 strig, 0 ttrig, 4 actions [AVARICE.DLG.DLG] loaded [AVARICE.DLG] created from [AVARICE.DLG] Adding AVARICE to internal list of available DLGs [AVARICE.DLG] saved 4 states, 4 trans, 3 strig, 0 ttrig, 2 actions Copied [AVARICE.DLG] to [override/AVARICE.DLG] [AVERY.DLG.DLG] loaded [AVERY.DLG] created from [AVERY.DLG] Adding AVERY to internal list of available DLGs [AVERY.DLG] saved 12 states, 20 trans, 0 strig, 0 ttrig, 0 actions [BAELOTH.DLG.DLG] loaded [BAELOTH.DLG] created from [BAELOTH.DLG] Adding BAELOTH to internal list of available DLGs [BAELOTH.DLG] saved 29 states, 76 trans, 1 strig, 42 ttrig, 6 actions [BAELOTHJ.DLG.DLG] loaded [BAELOTHJ.DLG] created from [BAELOTHJ.DLG] Adding BAELOTHJ to internal list of available DLGs [BAELOTHJ.DLG] saved 10 states, 10 trans, 9 strig, 0 ttrig, 9 actions [BAELOTHP.DLG.DLG] loaded [BAELOTHP.DLG] created from [BAELOTHP.DLG] Adding BAELOTHP to internal list of available DLGs [BAELOTHP.DLG] saved 4 states, 6 trans, 2 strig, 0 ttrig, 3 actions [BAJANT.DLG.DLG] loaded [BAJANT.DLG] created from [BAJANT.DLG] Adding BAJANT to internal list of available DLGs [BAJANT.DLG] saved 5 states, 5 trans, 5 strig, 0 ttrig, 1 actions Copied [BAJANT.DLG] to [override/BAJANT.DLG] [BALORA.DLG.DLG] loaded [BALORA.DLG] created from [BALORA.DLG] Adding BALORA to internal list of available DLGs [BALORA.DLG] saved 7 states, 7 trans, 4 strig, 0 ttrig, 0 actions Copied [BALORA.DLG] to [override/BALORA.DLG] [BANDCR.DLG.DLG] loaded [BANDCR.DLG] created from [BANDCR.DLG] Adding BANDCR to internal list of available DLGs [BANDCR.DLG] saved 8 states, 9 trans, 3 strig, 0 ttrig, 3 actions Copied [BANDCR.DLG] to [override/BANDCR.DLG] [BANDCT.DLG.DLG] loaded [BANDCT.DLG] created from [BANDCT.DLG] Adding BANDCT to internal list of available DLGs [BANDCT.DLG] saved 10 states, 10 trans, 4 strig, 0 ttrig, 3 actions Copied [BANDCT.DLG] to [override/BANDCT.DLG] [BANDIC.DLG.DLG] loaded [BANDIC.DLG] created from [BANDIC.DLG] Adding BANDIC to internal list of available DLGs [BANDIC.DLG] saved 10 states, 14 trans, 2 strig, 3 ttrig, 8 actions [BANDIT.DLG.DLG] loaded [BANDIT.DLG] created from [BANDIT.DLG] Adding BANDIT to internal list of available DLGs [BANDIT.DLG] saved 7 states, 7 trans, 6 strig, 0 ttrig, 0 actions [BANDITCY.DLG.DLG] loaded [BANDITCY.DLG] created from [BANDITCY.DLG] Adding BANDITCY to internal list of available DLGs [BANDITCY.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [BANMER.DLG.DLG] loaded [BANMER.DLG] created from [BANMER.DLG] Adding BANMER to internal list of available DLGs [BANMER.DLG] saved 9 states, 24 trans, 1 strig, 14 ttrig, 0 actions Copied [BANMER.DLG] to [override/BANMER.DLG] [BARDOL.DLG.DLG] loaded [BARDOL.DLG] created from [BARDOL.DLG] Adding BARDOL to internal list of available DLGs [BARDOL.DLG] saved 5 states, 8 trans, 1 strig, 1 ttrig, 4 actions [BARESH.DLG.DLG] loaded [BARESH.DLG] created from [BARESH.DLG] Adding BARESH to internal list of available DLGs [BARESH.DLG] saved 8 states, 19 trans, 1 strig, 1 ttrig, 1 actions Copied [BARESH.DLG] to [override/BARESH.DLG] [BARSLIM.DLG.DLG] loaded [BARSLIM.DLG] created from [BARSLIM.DLG] Adding BARSLIM to internal list of available DLGs [BARSLIM.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [BART0133.DLG.DLG] loaded [BART0133.DLG] created from [BART0133.DLG] Adding BART0133 to internal list of available DLGs [BART0133.DLG] saved 1 states, 2 trans, 1 strig, 0 ttrig, 1 actions [BART0720.DLG.DLG] loaded [BART0720.DLG] created from [BART0720.DLG] Adding BART0720 to internal list of available DLGs [BART0720.DLG] saved 3 states, 6 trans, 3 strig, 0 ttrig, 3 actions [BART10.DLG.DLG] loaded [BART10.DLG] created from [BART10.DLG] Adding BART10 to internal list of available DLGs [BART10.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [BART11.DLG.DLG] loaded [BART11.DLG] created from [BART11.DLG] Adding BART11 to internal list of available DLGs [BART11.DLG] saved 3 states, 6 trans, 3 strig, 0 ttrig, 3 actions [BART12.DLG.DLG] loaded [BART12.DLG] created from [BART12.DLG] Adding BART12 to internal list of available DLGs [BART12.DLG] saved 3 states, 6 trans, 3 strig, 0 ttrig, 3 actions Copied [BART12.DLG] to [override/BART12.DLG] [BART13.DLG.DLG] loaded [BART13.DLG] created from [BART13.DLG] Adding BART13 to internal list of available DLGs [BART13.DLG] saved 1 states, 2 trans, 1 strig, 0 ttrig, 1 actions Copied [BART13.DLG] to [override/BART13.DLG] [BART14.DLG.DLG] loaded [BART14.DLG] created from [BART14.DLG] Adding BART14 to internal list of available DLGs [BART14.DLG] saved 1 states, 2 trans, 1 strig, 0 ttrig, 1 actions Copied [BART14.DLG] to [override/BART14.DLG] [BART15.DLG.DLG] loaded [BART15.DLG] created from [BART15.DLG] Adding BART15 to internal list of available DLGs [BART15.DLG] saved 1 states, 2 trans, 1 strig, 0 ttrig, 1 actions Copied [BART15.DLG] to [override/BART15.DLG] [BART16.DLG.DLG] loaded [BART16.DLG] created from [BART16.DLG] Adding BART16 to internal list of available DLGs [BART16.DLG] saved 1 states, 2 trans, 1 strig, 0 ttrig, 1 actions Copied [BART16.DLG] to [override/BART16.DLG] [BART2.DLG.DLG] loaded [BART2.DLG] created from [BART2.DLG] Adding BART2 to internal list of available DLGs [BART2.DLG] saved 4 states, 10 trans, 4 strig, 4 ttrig, 5 actions [BART3.DLG.DLG] loaded [BART3.DLG] created from [BART3.DLG] Adding BART3 to internal list of available DLGs [BART3.DLG] saved 1 states, 2 trans, 1 strig, 0 ttrig, 1 actions Copied [BART3.DLG] to [override/BART3.DLG] [BART4.DLG.DLG] loaded [BART4.DLG] created from [BART4.DLG] Adding BART4 to internal list of available DLGs [BART4.DLG] saved 2 states, 4 trans, 2 strig, 0 ttrig, 2 actions Copied [BART4.DLG] to [override/BART4.DLG] [BART5.DLG.DLG] loaded [BART5.DLG] created from [BART5.DLG] Adding BART5 to internal list of available DLGs [BART5.DLG] saved 1 states, 2 trans, 1 strig, 0 ttrig, 1 actions Copied [BART5.DLG] to [override/BART5.DLG] [BART6.DLG.DLG] loaded [BART6.DLG] created from [BART6.DLG] Adding BART6 to internal list of available DLGs [BART6.DLG] saved 7 states, 11 trans, 1 strig, 0 ttrig, 1 actions Copied [BART6.DLG] to [override/BART6.DLG] [BART7.DLG.DLG] loaded [BART7.DLG] created from [BART7.DLG] Adding BART7 to internal list of available DLGs [BART7.DLG] saved 3 states, 6 trans, 3 strig, 0 ttrig, 3 actions Copied [BART7.DLG] to [override/BART7.DLG] [BART8.DLG.DLG] loaded [BART8.DLG] created from [BART8.DLG] Adding BART8 to internal list of available DLGs [BART8.DLG] saved 3 states, 5 trans, 3 strig, 0 ttrig, 2 actions [BART9.DLG.DLG] loaded [BART9.DLG] created from [BART9.DLG] Adding BART9 to internal list of available DLGs [BART9.DLG] saved 3 states, 6 trans, 3 strig, 0 ttrig, 3 actions [BARUK.DLG.DLG] loaded [BARUK.DLG] created from [BARUK.DLG] Adding BARUK to internal list of available DLGs [BARUK.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 2 actions [BASSIL.DLG.DLG] loaded [BASSIL.DLG] created from [BASSIL.DLG] Adding BASSIL to internal list of available DLGs [BASSIL.DLG] saved 15 states, 36 trans, 3 strig, 11 ttrig, 14 actions Copied [BASSIL.DLG] to [override/BASSIL.DLG] [BAYARD.DLG.DLG] loaded [BAYARD.DLG] created from [BAYARD.DLG] Adding BAYARD to internal list of available DLGs [BAYARD.DLG] saved 15 states, 33 trans, 1 strig, 1 ttrig, 2 actions [BBRANW.DLG.DLG] loaded [BBRANW.DLG] created from [BBRANW.DLG] Adding BBRANW to internal list of available DLGs [BBRANW.DLG] saved 8 states, 8 trans, 4 strig, 0 ttrig, 0 actions Copied [BBRANW.DLG] to [override/BBRANW.DLG] [BCORAN.DLG.DLG] loaded [BCORAN.DLG] created from [BCORAN.DLG] Adding BCORAN to internal list of available DLGs [BCORAN.DLG] saved 9 states, 9 trans, 9 strig, 0 ttrig, 0 actions Copied [BCORAN.DLG] to [override/BCORAN.DLG] [BDADOY.DLG.DLG] loaded [BDADOY.DLG] created from [BDADOY.DLG] Adding BDADOY to internal list of available DLGs [BDADOY.DLG] saved 13 states, 18 trans, 0 strig, 1 ttrig, 0 actions [BDAHDREK.DLG.DLG] loaded [BDAHDREK.DLG] created from [BDAHDREK.DLG] Adding BDAHDREK to internal list of available DLGs [BDAHDREK.DLG] saved 0 states, 0 trans, 0 strig, 0 ttrig, 0 actions [BDAILEEN.DLG.DLG] loaded [BDAILEEN.DLG] created from [BDAILEEN.DLG] Adding BDAILEEN to internal list of available DLGs [BDAILEEN.DLG] saved 18 states, 45 trans, 3 strig, 17 ttrig, 17 actions [BDAJANTI.DLG.DLG] loaded [BDAJANTI.DLG] created from [BDAJANTI.DLG] Adding BDAJANTI to internal list of available DLGs [BDAJANTI.DLG] saved 6 states, 9 trans, 2 strig, 1 ttrig, 4 actions [BDAJANTJ.DLG.DLG] loaded [BDAJANTJ.DLG] created from [BDAJANTJ.DLG] Adding BDAJANTJ to internal list of available DLGs [BDAJANTJ.DLG] saved 6 states, 12 trans, 1 strig, 7 ttrig, 6 actions [BDAKANNA.DLG.DLG] loaded [BDAKANNA.DLG] created from [BDAKANNA.DLG] Adding BDAKANNA to internal list of available DLGs [BDAKANNA.DLG] saved 8 states, 18 trans, 3 strig, 2 ttrig, 14 actions [BDALALAI.DLG.DLG] loaded [BDALALAI.DLG] created from [BDALALAI.DLG] Adding BDALALAI to internal list of available DLGs [BDALALAI.DLG] saved 2 states, 4 trans, 1 strig, 0 ttrig, 1 actions [BDALMUR.DLG.DLG] loaded [BDALMUR.DLG] created from [BDALMUR.DLG] Adding BDALMUR to internal list of available DLGs [BDALMUR.DLG] saved 4 states, 7 trans, 4 strig, 2 ttrig, 3 actions [BDALORA.DLG.DLG] loaded [BDALORA.DLG] created from [BDALORA.DLG] Adding BDALORA to internal list of available DLGs [BDALORA.DLG] saved 7 states, 10 trans, 2 strig, 1 ttrig, 4 actions [BDALORAJ.DLG.DLG] loaded [BDALORAJ.DLG] created from [BDALORAJ.DLG] Adding BDALORAJ to internal list of available DLGs [BDALORAJ.DLG] saved 2 states, 2 trans, 0 strig, 0 ttrig, 1 actions [BDALVIN.DLG.DLG] loaded [BDALVIN.DLG] created from [BDALVIN.DLG] Adding BDALVIN to internal list of available DLGs [BDALVIN.DLG] saved 3 states, 3 trans, 0 strig, 0 ttrig, 0 actions [BDALYTH.DLG.DLG] loaded [BDALYTH.DLG] created from [BDALYTH.DLG] Adding BDALYTH to internal list of available DLGs [BDALYTH.DLG] saved 36 states, 68 trans, 5 strig, 10 ttrig, 7 actions [BDAMMON.DLG.DLG] loaded [BDAMMON.DLG] created from [BDAMMON.DLG] Adding BDAMMON to internal list of available DLGs [BDAMMON.DLG] saved 35 states, 83 trans, 4 strig, 5 ttrig, 16 actions [BDANDRUS.DLG.DLG] loaded [BDANDRUS.DLG] created from [BDANDRUS.DLG] Adding BDANDRUS to internal list of available DLGs [BDANDRUS.DLG] saved 22 states, 48 trans, 12 strig, 21 ttrig, 33 actions Copied [BDANDRUS.DLG] to [override/BDANDRUS.DLG] [BDANGRY.DLG.DLG] loaded [BDANGRY.DLG] created from [BDANGRY.DLG] Adding BDANGRY to internal list of available DLGs [BDANGRY.DLG] saved 6 states, 12 trans, 1 strig, 3 ttrig, 5 actions [BDANJI.DLG.DLG] loaded [BDANJI.DLG] created from [BDANJI.DLG] Adding BDANJI to internal list of available DLGs [BDANJI.DLG] saved 6 states, 10 trans, 3 strig, 3 ttrig, 1 actions [BDARAYA.DLG.DLG] loaded [BDARAYA.DLG] created from [BDARAYA.DLG] Adding BDARAYA to internal list of available DLGs [BDARAYA.DLG] saved 26 states, 43 trans, 4 strig, 10 ttrig, 5 actions [BDARBING.DLG.DLG] loaded [BDARBING.DLG] created from [BDARBING.DLG] Adding BDARBING to internal list of available DLGs [BDARBING.DLG] saved 12 states, 22 trans, 2 strig, 4 ttrig, 2 actions [BDASERY.DLG.DLG] loaded [BDASERY.DLG] created from [BDASERY.DLG] Adding BDASERY to internal list of available DLGs [BDASERY.DLG] saved 3 states, 3 trans, 1 strig, 0 ttrig, 1 actions [BDASHATI.DLG.DLG] loaded [BDASHATI.DLG] created from [BDASHATI.DLG] Adding BDASHATI to internal list of available DLGs [BDASHATI.DLG] saved 8 states, 14 trans, 2 strig, 0 ttrig, 3 actions [BDAUDAM.DLG.DLG] loaded [BDAUDAM.DLG] created from [BDAUDAM.DLG] Adding BDAUDAM to internal list of available DLGs [BDAUDAM.DLG] saved 15 states, 27 trans, 2 strig, 5 ttrig, 6 actions [BDAUN.DLG.DLG] loaded [BDAUN.DLG] created from [BDAUN.DLG] Adding BDAUN to internal list of available DLGs [BDAUN.DLG] saved 50 states, 100 trans, 9 strig, 36 ttrig, 46 actions [BDAUTINN.DLG.DLG] loaded [BDAUTINN.DLG] created from [BDAUTINN.DLG] Adding BDAUTINN to internal list of available DLGs [BDAUTINN.DLG] saved 16 states, 33 trans, 1 strig, 7 ttrig, 8 actions [BDAUZIEL.DLG.DLG] loaded [BDAUZIEL.DLG] created from [BDAUZIEL.DLG] Adding BDAUZIEL to internal list of available DLGs [BDAUZIEL.DLG] saved 9 states, 16 trans, 1 strig, 5 ttrig, 9 actions Copied [BDAUZIEL.DLG] to [override/BDAUZIEL.DLG] [BDBAELOJ.DLG.DLG] loaded [BDBAELOJ.DLG] created from [BDBAELOJ.DLG] Adding BDBAELOJ to internal list of available DLGs [BDBAELOJ.DLG] saved 52 states, 80 trans, 3 strig, 22 ttrig, 22 actions Copied [BDBAELOJ.DLG] to [override/BDBAELOJ.DLG] [BDBAELOT.DLG.DLG] loaded [BDBAELOT.DLG] created from [BDBAELOT.DLG] Adding BDBAELOT to internal list of available DLGs [BDBAELOT.DLG] saved 41 states, 69 trans, 10 strig, 6 ttrig, 23 actions [BDBANNO.DLG.DLG] loaded [BDBANNO.DLG] created from [BDBANNO.DLG] Adding BDBANNO to internal list of available DLGs [BDBANNO.DLG] saved 9 states, 16 trans, 3 strig, 1 ttrig, 4 actions [BDBARDYL.DLG.DLG] loaded [BDBARDYL.DLG] created from [BDBARDYL.DLG] Adding BDBARDYL to internal list of available DLGs [BDBARDYL.DLG] saved 6 states, 7 trans, 3 strig, 1 ttrig, 1 actions [BDBARGHE.DLG.DLG] loaded [BDBARGHE.DLG] created from [BDBARGHE.DLG] Adding BDBARGHE to internal list of available DLGs [BDBARGHE.DLG] saved 79 states, 149 trans, 14 strig, 45 ttrig, 46 actions Copied [BDBARGHE.DLG] to [override/BDBARGHE.DLG] [BDBARREL.DLG.DLG] loaded [BDBARREL.DLG] created from [BDBARREL.DLG] Adding BDBARREL to internal list of available DLGs [BDBARREL.DLG] saved 5 states, 35 trans, 5 strig, 30 ttrig, 30 actions [BDBART01.DLG.DLG] loaded [BDBART01.DLG] created from [BDBART01.DLG] Adding BDBART01 to internal list of available DLGs [BDBART01.DLG] saved 3 states, 11 trans, 3 strig, 8 ttrig, 8 actions [BDBARTLE.DLG.DLG] loaded [BDBARTLE.DLG] created from [BDBARTLE.DLG] Adding BDBARTLE to internal list of available DLGs [BDBARTLE.DLG] saved 8 states, 14 trans, 3 strig, 5 ttrig, 5 actions [BDBATTUK.DLG.DLG] loaded [BDBATTUK.DLG] created from [BDBATTUK.DLG] Adding BDBATTUK to internal list of available DLGs [BDBATTUK.DLG] saved 24 states, 67 trans, 2 strig, 40 ttrig, 19 actions [BDBELBEN.DLG.DLG] loaded [BDBELBEN.DLG] created from [BDBELBEN.DLG] Adding BDBELBEN to internal list of available DLGs [BDBELBEN.DLG] saved 19 states, 44 trans, 1 strig, 20 ttrig, 6 actions [BDBELEGA.DLG.DLG] loaded [BDBELEGA.DLG] created from [BDBELEGA.DLG] Adding BDBELEGA to internal list of available DLGs [BDBELEGA.DLG] saved 53 states, 152 trans, 6 strig, 32 ttrig, 47 actions [BDBELHIF.DLG.DLG] loaded [BDBELHIF.DLG] created from [BDBELHIF.DLG] Adding BDBELHIF to internal list of available DLGs [BDBELHIF.DLG] saved 11 states, 19 trans, 2 strig, 1 ttrig, 7 actions [BDBELLOW.DLG.DLG] loaded [BDBELLOW.DLG] created from [BDBELLOW.DLG] Adding BDBELLOW to internal list of available DLGs [BDBELLOW.DLG] saved 22 states, 53 trans, 4 strig, 10 ttrig, 7 actions [BDBELT.DLG.DLG] loaded [BDBELT.DLG] created from [BDBELT.DLG] Adding BDBELT to internal list of available DLGs [BDBELT.DLG] saved 65 states, 120 trans, 9 strig, 28 ttrig, 39 actions [BDBENCE.DLG.DLG] loaded [BDBENCE.DLG] created from [BDBENCE.DLG] Adding BDBENCE to internal list of available DLGs [BDBENCE.DLG] saved 111 states, 188 trans, 17 strig, 54 ttrig, 84 actions [BDBERAHL.DLG.DLG] loaded [BDBERAHL.DLG] created from [BDBERAHL.DLG] Adding BDBERAHL to internal list of available DLGs [BDBERAHL.DLG] saved 24 states, 41 trans, 3 strig, 6 ttrig, 7 actions [BDBERTA.DLG.DLG] loaded [BDBERTA.DLG] created from [BDBERTA.DLG] Adding BDBERTA to internal list of available DLGs [BDBERTA.DLG] saved 19 states, 37 trans, 6 strig, 9 ttrig, 11 actions [BDBETROR.DLG.DLG] loaded [BDBETROR.DLG] created from [BDBETROR.DLG] Adding BDBETROR to internal list of available DLGs [BDBETROR.DLG] saved 34 states, 50 trans, 7 strig, 11 ttrig, 26 actions [BDBF1.DLG.DLG] loaded [BDBF1.DLG] created from [BDBF1.DLG] Adding BDBF1 to internal list of available DLGs [BDBF1.DLG] saved 3 states, 5 trans, 1 strig, 4 ttrig, 1 actions [BDBF2.DLG.DLG] loaded [BDBF2.DLG] created from [BDBF2.DLG] Adding BDBF2 to internal list of available DLGs [BDBF2.DLG] saved 5 states, 18 trans, 0 strig, 11 ttrig, 0 actions [BDBFIND.DLG.DLG] loaded [BDBFIND.DLG] created from [BDBFIND.DLG] Adding BDBFIND to internal list of available DLGs [BDBFIND.DLG] saved 15 states, 15 trans, 15 strig, 0 ttrig, 0 actions [BDBFORT.DLG.DLG] loaded [BDBFORT.DLG] created from [BDBFORT.DLG] Adding BDBFORT to internal list of available DLGs [BDBFORT.DLG] saved 13 states, 15 trans, 11 strig, 0 ttrig, 5 actions [BDBFORT2.DLG.DLG] loaded [BDBFORT2.DLG] created from [BDBFORT2.DLG] Adding BDBFORT2 to internal list of available DLGs [BDBFORT2.DLG] saved 3 states, 6 trans, 0 strig, 4 ttrig, 6 actions [BDBFORT3.DLG.DLG] loaded [BDBFORT3.DLG] created from [BDBFORT3.DLG] Adding BDBFORT3 to internal list of available DLGs [BDBFORT3.DLG] saved 2 states, 4 trans, 0 strig, 0 ttrig, 3 actions [BDBFORT4.DLG.DLG] loaded [BDBFORT4.DLG] created from [BDBFORT4.DLG] Adding BDBFORT4 to internal list of available DLGs [BDBFORT4.DLG] saved 11 states, 32 trans, 1 strig, 23 ttrig, 10 actions Copied [BDBFORT4.DLG] to [override/BDBFORT4.DLG] [BDBFORT7.DLG.DLG] loaded [BDBFORT7.DLG] created from [BDBFORT7.DLG] Adding BDBFORT7 to internal list of available DLGs [BDBFORT7.DLG] saved 8 states, 8 trans, 8 strig, 0 ttrig, 0 actions [BDBFORT9.DLG.DLG] loaded [BDBFORT9.DLG] created from [BDBFORT9.DLG] Adding BDBFORT9 to internal list of available DLGs [BDBFORT9.DLG] saved 54 states, 54 trans, 54 strig, 0 ttrig, 0 actions [BDBGUARD.DLG.DLG] loaded [BDBGUARD.DLG] created from [BDBGUARD.DLG] Adding BDBGUARD to internal list of available DLGs [BDBGUARD.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [BDBJARN.DLG.DLG] loaded [BDBJARN.DLG] created from [BDBJARN.DLG] Adding BDBJARN to internal list of available DLGs [BDBJARN.DLG] saved 16 states, 33 trans, 2 strig, 10 ttrig, 11 actions [BDBRANWE.DLG.DLG] loaded [BDBRANWE.DLG] created from [BDBRANWE.DLG] Adding BDBRANWE to internal list of available DLGs [BDBRANWE.DLG] saved 6 states, 10 trans, 2 strig, 1 ttrig, 4 actions [BDBRANWJ.DLG.DLG] loaded [BDBRANWJ.DLG] created from [BDBRANWJ.DLG] Adding BDBRANWJ to internal list of available DLGs [BDBRANWJ.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 0 actions [BDBRIDGE.DLG.DLG] loaded [BDBRIDGE.DLG] created from [BDBRIDGE.DLG] Adding BDBRIDGE to internal list of available DLGs [BDBRIDGE.DLG] saved 10 states, 22 trans, 2 strig, 6 ttrig, 3 actions [BDBRIELL.DLG.DLG] loaded [BDBRIELL.DLG] created from [BDBRIELL.DLG] Adding BDBRIELL to internal list of available DLGs [BDBRIELL.DLG] saved 11 states, 26 trans, 2 strig, 13 ttrig, 3 actions Copied [BDBRIELL.DLG] to [override/BDBRIELL.DLG] [BDBSENT1.DLG.DLG] loaded [BDBSENT1.DLG] created from [BDBSENT1.DLG] Adding BDBSENT1 to internal list of available DLGs [BDBSENT1.DLG] saved 17 states, 28 trans, 9 strig, 12 ttrig, 4 actions [BDBTEAM.DLG.DLG] loaded [BDBTEAM.DLG] created from [BDBTEAM.DLG] Adding BDBTEAM to internal list of available DLGs [BDBTEAM.DLG] saved 6 states, 6 trans, 6 strig, 0 ttrig, 0 actions [BDBWOOSH.DLG.DLG] loaded [BDBWOOSH.DLG] created from [BDBWOOSH.DLG] Adding BDBWOOSH to internal list of available DLGs [BDBWOOSH.DLG] saved 1 states, 3 trans, 1 strig, 2 ttrig, 3 actions [BDBYZON.DLG.DLG] loaded [BDBYZON.DLG] created from [BDBYZON.DLG] Adding BDBYZON to internal list of available DLGs [BDBYZON.DLG] saved 23 states, 49 trans, 6 strig, 15 ttrig, 10 actions [BDCAELAR.DLG.DLG] loaded [BDCAELAR.DLG] created from [BDCAELAR.DLG] Adding BDCAELAR to internal list of available DLGs [BDCAELAR.DLG] saved 93 states, 162 trans, 12 strig, 39 ttrig, 51 actions Copied [BDCAELAR.DLG] to [override/BDCAELAR.DLG] [BDCAGE.DLG.DLG] loaded [BDCAGE.DLG] created from [BDCAGE.DLG] Adding BDCAGE to internal list of available DLGs [BDCAGE.DLG] saved 6 states, 6 trans, 6 strig, 0 ttrig, 0 actions [BDCAMPF.DLG.DLG] loaded [BDCAMPF.DLG] created from [BDCAMPF.DLG] Adding BDCAMPF to internal list of available DLGs [BDCAMPF.DLG] saved 27 states, 27 trans, 27 strig, 0 ttrig, 0 actions [BDCARLIN.DLG.DLG] loaded [BDCARLIN.DLG] created from [BDCARLIN.DLG] Adding BDCARLIN to internal list of available DLGs [BDCARLIN.DLG] saved 3 states, 3 trans, 1 strig, 0 ttrig, 0 actions [BDCCCAE.DLG.DLG] loaded [BDCCCAE.DLG] created from [BDCCCAE.DLG] Adding BDCCCAE to internal list of available DLGs [BDCCCAE.DLG] saved 2 states, 2 trans, 1 strig, 0 ttrig, 1 actions [BDCCCOR.DLG.DLG] loaded [BDCCCOR.DLG] created from [BDCCCOR.DLG] Adding BDCCCOR to internal list of available DLGs [BDCCCOR.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 1 actions [BDCCGIRL.DLG.DLG] loaded [BDCCGIRL.DLG] created from [BDCCGIRL.DLG] Adding BDCCGIRL to internal list of available DLGs [BDCCGIRL.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 0 actions [BDCCIMO.DLG.DLG] loaded [BDCCIMO.DLG] created from [BDCCIMO.DLG] Adding BDCCIMO to internal list of available DLGs [BDCCIMO.DLG] saved 5 states, 7 trans, 2 strig, 0 ttrig, 1 actions [BDCCIRE.DLG.DLG] loaded [BDCCIRE.DLG] created from [BDCCIRE.DLG] Adding BDCCIRE to internal list of available DLGs [BDCCIRE.DLG] saved 26 states, 33 trans, 3 strig, 2 ttrig, 6 actions [BDCCPEA.DLG.DLG] loaded [BDCCPEA.DLG] created from [BDCCPEA.DLG] Adding BDCCPEA to internal list of available DLGs [BDCCPEA.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 0 actions [BDCCROH.DLG.DLG] loaded [BDCCROH.DLG] created from [BDCCROH.DLG] Adding BDCCROH to internal list of available DLGs [BDCCROH.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 0 actions [BDCCSAR.DLG.DLG] loaded [BDCCSAR.DLG] created from [BDCCSAR.DLG] Adding BDCCSAR to internal list of available DLGs [BDCCSAR.DLG] saved 7 states, 9 trans, 3 strig, 0 ttrig, 1 actions [BDCCWOM.DLG.DLG] loaded [BDCCWOM.DLG] created from [BDCCWOM.DLG] Adding BDCCWOM to internal list of available DLGs [BDCCWOM.DLG] saved 2 states, 2 trans, 1 strig, 0 ttrig, 0 actions [BDCHALME.DLG.DLG] loaded [BDCHALME.DLG] created from [BDCHALME.DLG] Adding BDCHALME to internal list of available DLGs [BDCHALME.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 0 actions [BDCHARRA.DLG.DLG] loaded [BDCHARRA.DLG] created from [BDCHARRA.DLG] Adding BDCHARRA to internal list of available DLGs [BDCHARRA.DLG] saved 7 states, 18 trans, 1 strig, 5 ttrig, 6 actions [BDCHESKI.DLG.DLG] loaded [BDCHESKI.DLG] created from [BDCHESKI.DLG] Adding BDCHESKI to internal list of available DLGs [BDCHESKI.DLG] saved 15 states, 22 trans, 1 strig, 0 ttrig, 6 actions [BDCHICKW.DLG.DLG] loaded [BDCHICKW.DLG] created from [BDCHICKW.DLG] Adding BDCHICKW to internal list of available DLGs [BDCHICKW.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [BDCHILD.DLG.DLG] loaded [BDCHILD.DLG] created from [BDCHILD.DLG] Adding BDCHILD to internal list of available DLGs [BDCHILD.DLG] saved 13 states, 39 trans, 4 strig, 18 ttrig, 8 actions Copied [BDCHILD.DLG] to [override/BDCHILD.DLG] [BDCHORST.DLG.DLG] loaded [BDCHORST.DLG] created from [BDCHORST.DLG] Adding BDCHORST to internal list of available DLGs [BDCHORST.DLG] saved 13 states, 29 trans, 2 strig, 6 ttrig, 4 actions [BDCLOVIS.DLG.DLG] loaded [BDCLOVIS.DLG] created from [BDCLOVIS.DLG] Adding BDCLOVIS to internal list of available DLGs [BDCLOVIS.DLG] saved 11 states, 18 trans, 5 strig, 6 ttrig, 9 actions [BDCOAL.DLG.DLG] loaded [BDCOAL.DLG] created from [BDCOAL.DLG] Adding BDCOAL to internal list of available DLGs [BDCOAL.DLG] saved 38 states, 38 trans, 38 strig, 0 ttrig, 0 actions [BDCOASEN.DLG.DLG] loaded [BDCOASEN.DLG] created from [BDCOASEN.DLG] Adding BDCOASEN to internal list of available DLGs [BDCOASEN.DLG] saved 12 states, 12 trans, 12 strig, 0 ttrig, 3 actions [BDCOLDH.DLG.DLG] loaded [BDCOLDH.DLG] created from [BDCOLDH.DLG] Adding BDCOLDH to internal list of available DLGs [BDCOLDH.DLG] saved 43 states, 97 trans, 4 strig, 42 ttrig, 49 actions Copied [BDCOLDH.DLG] to [override/BDCOLDH.DLG] [BDCOMM90.DLG.DLG] loaded [BDCOMM90.DLG] created from [BDCOMM90.DLG] Adding BDCOMM90 to internal list of available DLGs [BDCOMM90.DLG] saved 1 states, 3 trans, 0 strig, 2 ttrig, 0 actions [BDCONCOC.DLG.DLG] loaded [BDCONCOC.DLG] created from [BDCONCOC.DLG] Adding BDCONCOC to internal list of available DLGs [BDCONCOC.DLG] saved 4 states, 4 trans, 1 strig, 0 ttrig, 1 actions [BDCOOGAN.DLG.DLG] loaded [BDCOOGAN.DLG] created from [BDCOOGAN.DLG] Adding BDCOOGAN to internal list of available DLGs [BDCOOGAN.DLG] saved 2 states, 2 trans, 1 strig, 0 ttrig, 1 actions [BDCORAN.DLG.DLG] loaded [BDCORAN.DLG] created from [BDCORAN.DLG] Adding BDCORAN to internal list of available DLGs [BDCORAN.DLG] saved 19 states, 31 trans, 4 strig, 3 ttrig, 9 actions [BDCORANJ.DLG.DLG] loaded [BDCORANJ.DLG] created from [BDCORANJ.DLG] Adding BDCORANJ to internal list of available DLGs [BDCORANJ.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 1 actions [BDCORINT.DLG.DLG] loaded [BDCORINT.DLG] created from [BDCORINT.DLG] Adding BDCORINT to internal list of available DLGs [BDCORINT.DLG] saved 28 states, 76 trans, 5 strig, 31 ttrig, 20 actions Copied [BDCORINT.DLG] to [override/BDCORINT.DLG] [BDCORWIJ.DLG.DLG] loaded [BDCORWIJ.DLG] created from [BDCORWIJ.DLG] Adding BDCORWIJ to internal list of available DLGs [BDCORWIJ.DLG] saved 335 states, 620 trans, 27 strig, 152 ttrig, 138 actions Copied [BDCORWIJ.DLG] to [override/BDCORWIJ.DLG] [BDCORWIN.DLG.DLG] loaded [BDCORWIN.DLG] created from [BDCORWIN.DLG] Adding BDCORWIN to internal list of available DLGs [BDCORWIN.DLG] saved 57 states, 121 trans, 10 strig, 34 ttrig, 48 actions Copied [BDCORWIN.DLG] to [override/BDCORWIN.DLG] [BDCRALRT.DLG.DLG] loaded [BDCRALRT.DLG] created from [BDCRALRT.DLG] Adding BDCRALRT to internal list of available DLGs [BDCRALRT.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [BDCROMMU.DLG.DLG] loaded [BDCROMMU.DLG] created from [BDCROMMU.DLG] Adding BDCROMMU to internal list of available DLGs [BDCROMMU.DLG] saved 23 states, 49 trans, 2 strig, 13 ttrig, 5 actions [BDCROWDM.DLG.DLG] loaded [BDCROWDM.DLG] created from [BDCROWDM.DLG] Adding BDCROWDM to internal list of available DLGs [BDCROWDM.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [BDCRUBB1.DLG.DLG] loaded [BDCRUBB1.DLG] created from [BDCRUBB1.DLG] Adding BDCRUBB1 to internal list of available DLGs [BDCRUBB1.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [BDCRUBB2.DLG.DLG] loaded [BDCRUBB2.DLG] created from [BDCRUBB2.DLG] Adding BDCRUBB2 to internal list of available DLGs [BDCRUBB2.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [BDCRUBBM.DLG.DLG] loaded [BDCRUBBM.DLG] created from [BDCRUBBM.DLG] Adding BDCRUBBM to internal list of available DLGs [BDCRUBBM.DLG] saved 1 states, 3 trans, 1 strig, 2 ttrig, 3 actions [BDCRUM30.DLG.DLG] loaded [BDCRUM30.DLG] created from [BDCRUM30.DLG] Adding BDCRUM30 to internal list of available DLGs [BDCRUM30.DLG] saved 6 states, 12 trans, 0 strig, 4 ttrig, 4 actions [BDCRUREC.DLG.DLG] loaded [BDCRUREC.DLG] created from [BDCRUREC.DLG] Adding BDCRUREC to internal list of available DLGs [BDCRUREC.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [BDCRUS.DLG.DLG] loaded [BDCRUS.DLG] created from [BDCRUS.DLG] Adding BDCRUS to internal list of available DLGs [BDCRUS.DLG] saved 88 states, 88 trans, 88 strig, 0 ttrig, 1 actions [BDCRUS10.DLG.DLG] loaded [BDCRUS10.DLG] created from [BDCRUS10.DLG] Adding BDCRUS10 to internal list of available DLGs [BDCRUS10.DLG] saved 11 states, 20 trans, 2 strig, 5 ttrig, 5 actions [BDCRUS29.DLG.DLG] loaded [BDCRUS29.DLG] created from [BDCRUS29.DLG] Adding BDCRUS29 to internal list of available DLGs [BDCRUS29.DLG] saved 8 states, 8 trans, 8 strig, 0 ttrig, 0 actions [BDCRUS5.DLG.DLG] loaded [BDCRUS5.DLG] created from [BDCRUS5.DLG] Adding BDCRUS5 to internal list of available DLGs [BDCRUS5.DLG] saved 40 states, 40 trans, 40 strig, 0 ttrig, 0 actions [BDCRUZ01.DLG.DLG] loaded [BDCRUZ01.DLG] created from [BDCRUZ01.DLG] Adding BDCRUZ01 to internal list of available DLGs [BDCRUZ01.DLG] saved 3 states, 10 trans, 1 strig, 4 ttrig, 7 actions [BDCRUZ02.DLG.DLG] loaded [BDCRUZ02.DLG] created from [BDCRUZ02.DLG] Adding BDCRUZ02 to internal list of available DLGs [BDCRUZ02.DLG] saved 2 states, 2 trans, 0 strig, 0 ttrig, 0 actions [BDCRVAL.DLG.DLG] loaded [BDCRVAL.DLG] created from [BDCRVAL.DLG] Adding BDCRVAL to internal list of available DLGs [BDCRVAL.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 0 actions [BDCULT.DLG.DLG] loaded [BDCULT.DLG] created from [BDCULT.DLG] Adding BDCULT to internal list of available DLGs [BDCULT.DLG] saved 7 states, 10 trans, 4 strig, 2 ttrig, 6 actions Copied [BDCULT.DLG] to [override/BDCULT.DLG] [BDCULTX2.DLG.DLG] loaded [BDCULTX2.DLG] created from [BDCULTX2.DLG] Adding BDCULTX2 to internal list of available DLGs [BDCULTX2.DLG] saved 4 states, 9 trans, 1 strig, 1 ttrig, 2 actions [BDCUVIER.DLG.DLG] loaded [BDCUVIER.DLG] created from [BDCUVIER.DLG] Adding BDCUVIER to internal list of available DLGs [BDCUVIER.DLG] saved 6 states, 16 trans, 1 strig, 9 ttrig, 2 actions Copied [BDCUVIER.DLG] to [override/BDCUVIER.DLG] [BDDAEROS.DLG.DLG] loaded [BDDAEROS.DLG] created from [BDDAEROS.DLG] Adding BDDAEROS to internal list of available DLGs [BDDAEROS.DLG] saved 16 states, 45 trans, 2 strig, 12 ttrig, 16 actions [BDDAGF.DLG.DLG] loaded [BDDAGF.DLG] created from [BDDAGF.DLG] Adding BDDAGF to internal list of available DLGs [BDDAGF.DLG] saved 27 states, 27 trans, 27 strig, 0 ttrig, 0 actions [BDDAGF21.DLG.DLG] loaded [BDDAGF21.DLG] created from [BDDAGF21.DLG] Adding BDDAGF21 to internal list of available DLGs [BDDAGF21.DLG] saved 27 states, 65 trans, 7 strig, 33 ttrig, 20 actions [BDDAGF22.DLG.DLG] loaded [BDDAGF22.DLG] created from [BDDAGF22.DLG] Adding BDDAGF22 to internal list of available DLGs [BDDAGF22.DLG] saved 10 states, 22 trans, 5 strig, 14 ttrig, 10 actions [BDDAGF61.DLG.DLG] loaded [BDDAGF61.DLG] created from [BDDAGF61.DLG] Adding BDDAGF61 to internal list of available DLGs [BDDAGF61.DLG] saved 5 states, 11 trans, 3 strig, 6 ttrig, 1 actions [BDDAGFX1.DLG.DLG] loaded [BDDAGFX1.DLG] created from [BDDAGFX1.DLG] Adding BDDAGFX1 to internal list of available DLGs [BDDAGFX1.DLG] saved 5 states, 5 trans, 5 strig, 0 ttrig, 0 actions [BDDAGOFF.DLG.DLG] loaded [BDDAGOFF.DLG] created from [BDDAGOFF.DLG] Adding BDDAGOFF to internal list of available DLGs [BDDAGOFF.DLG] saved 3 states, 12 trans, 1 strig, 10 ttrig, 2 actions Copied [BDDAGOFF.DLG] to [override/BDDAGOFF.DLG] [BDDAMARR.DLG.DLG] loaded [BDDAMARR.DLG] created from [BDDAMARR.DLG] Adding BDDAMARR to internal list of available DLGs [BDDAMARR.DLG] saved 18 states, 42 trans, 2 strig, 13 ttrig, 6 actions [BDDANINE.DLG.DLG] loaded [BDDANINE.DLG] created from [BDDANINE.DLG] Adding BDDANINE to internal list of available DLGs [BDDANINE.DLG] saved 14 states, 22 trans, 7 strig, 6 ttrig, 15 actions [BDDARAN.DLG.DLG] loaded [BDDARAN.DLG] created from [BDDARAN.DLG] Adding BDDARAN to internal list of available DLGs [BDDARAN.DLG] saved 56 states, 96 trans, 6 strig, 15 ttrig, 21 actions Copied [BDDARAN.DLG] to [override/BDDARAN.DLG] [BDDARNAS.DLG.DLG] loaded [BDDARNAS.DLG] created from [BDDARNAS.DLG] Adding BDDARNAS to internal list of available DLGs [BDDARNAS.DLG] saved 11 states, 22 trans, 2 strig, 4 ttrig, 7 actions [BDDARSKH.DLG.DLG] loaded [BDDARSKH.DLG] created from [BDDARSKH.DLG] Adding BDDARSKH to internal list of available DLGs [BDDARSKH.DLG] saved 3 states, 5 trans, 1 strig, 0 ttrig, 1 actions [BDDAUSTO.DLG.DLG] loaded [BDDAUSTO.DLG] created from [BDDAUSTO.DLG] Adding BDDAUSTO to internal list of available DLGs [BDDAUSTO.DLG] saved 7 states, 15 trans, 1 strig, 7 ttrig, 3 actions [BDDAZZO.DLG.DLG] loaded [BDDAZZO.DLG] created from [BDDAZZO.DLG] Adding BDDAZZO to internal list of available DLGs [BDDAZZO.DLG] saved 4 states, 8 trans, 1 strig, 0 ttrig, 2 actions [BDDCLER.DLG.DLG] loaded [BDDCLER.DLG] created from [BDDCLER.DLG] Adding BDDCLER to internal list of available DLGs [BDDCLER.DLG] saved 10 states, 10 trans, 9 strig, 0 ttrig, 0 actions [BDDEBUG.DLG.DLG] loaded [BDDEBUG.DLG] created from [BDDEBUG.DLG] Adding BDDEBUG to internal list of available DLGs [BDDEBUG.DLG] saved 27 states, 245 trans, 1 strig, 72 ttrig, 167 actions [BDDEEP.DLG.DLG] loaded [BDDEEP.DLG] created from [BDDEEP.DLG] Adding BDDEEP to internal list of available DLGs [BDDEEP.DLG] saved 101 states, 237 trans, 9 strig, 110 ttrig, 77 actions Copied [BDDEEP.DLG] to [override/BDDEEP.DLG] [BDDELANC.DLG.DLG] loaded [BDDELANC.DLG] created from [BDDELANC.DLG] Adding BDDELANC to internal list of available DLGs [BDDELANC.DLG] saved 105 states, 211 trans, 17 strig, 62 ttrig, 52 actions Copied [BDDELANC.DLG] to [override/BDDELANC.DLG] [BDDELEND.DLG.DLG] loaded [BDDELEND.DLG] created from [BDDELEND.DLG] Adding BDDELEND to internal list of available DLGs [BDDELEND.DLG] saved 48 states, 89 trans, 8 strig, 18 ttrig, 29 actions [BDDELTON.DLG.DLG] loaded [BDDELTON.DLG] created from [BDDELTON.DLG] Adding BDDELTON to internal list of available DLGs [BDDELTON.DLG] saved 17 states, 37 trans, 3 strig, 10 ttrig, 9 actions [BDDENELD.DLG.DLG] loaded [BDDENELD.DLG] created from [BDDENELD.DLG] Adding BDDENELD to internal list of available DLGs [BDDENELD.DLG] saved 46 states, 125 trans, 2 strig, 56 ttrig, 13 actions [BDDIRLA.DLG.DLG] loaded [BDDIRLA.DLG] created from [BDDIRLA.DLG] Adding BDDIRLA to internal list of available DLGs [BDDIRLA.DLG] saved 3 states, 3 trans, 1 strig, 0 ttrig, 0 actions [BDDLICH.DLG.DLG] loaded [BDDLICH.DLG] created from [BDDLICH.DLG] Adding BDDLICH to internal list of available DLGs [BDDLICH.DLG] saved 3 states, 4 trans, 1 strig, 2 ttrig, 3 actions [BDDM01.DLG.DLG] loaded [BDDM01.DLG] created from [BDDM01.DLG] Adding BDDM01 to internal list of available DLGs [BDDM01.DLG] saved 4 states, 5 trans, 2 strig, 1 ttrig, 2 actions [BDDM02.DLG.DLG] loaded [BDDM02.DLG] created from [BDDM02.DLG] Adding BDDM02 to internal list of available DLGs [BDDM02.DLG] saved 4 states, 11 trans, 1 strig, 7 ttrig, 2 actions [BDDM03.DLG.DLG] loaded [BDDM03.DLG] created from [BDDM03.DLG] Adding BDDM03 to internal list of available DLGs [BDDM03.DLG] saved 3 states, 3 trans, 1 strig, 0 ttrig, 2 actions [BDDM07.DLG.DLG] loaded [BDDM07.DLG] created from [BDDM07.DLG] Adding BDDM07 to internal list of available DLGs [BDDM07.DLG] saved 6 states, 13 trans, 1 strig, 3 ttrig, 2 actions [BDDM08.DLG.DLG] loaded [BDDM08.DLG] created from [BDDM08.DLG] Adding BDDM08 to internal list of available DLGs [BDDM08.DLG] saved 3 states, 5 trans, 0 strig, 4 ttrig, 0 actions [BDDM09.DLG.DLG] loaded [BDDM09.DLG] created from [BDDM09.DLG] Adding BDDM09 to internal list of available DLGs [BDDM09.DLG] saved 2 states, 2 trans, 0 strig, 0 ttrig, 1 actions [BDDMAKGR.DLG.DLG] loaded [BDDMAKGR.DLG] created from [BDDMAKGR.DLG] Adding BDDMAKGR to internal list of available DLGs [BDDMAKGR.DLG] saved 10 states, 16 trans, 1 strig, 5 ttrig, 2 actions [BDDOGW01.DLG.DLG] loaded [BDDOGW01.DLG] created from [BDDOGW01.DLG] Adding BDDOGW01 to internal list of available DLGs [BDDOGW01.DLG] saved 8 states, 21 trans, 1 strig, 13 ttrig, 1 actions [BDDORN.DLG.DLG] loaded [BDDORN.DLG] created from [BDDORN.DLG] Adding BDDORN to internal list of available DLGs [BDDORN.DLG] saved 81 states, 163 trans, 14 strig, 34 ttrig, 58 actions Copied [BDDORN.DLG] to [override/BDDORN.DLG] [BDDORNJ.DLG.DLG] loaded [BDDORNJ.DLG] created from [BDDORNJ.DLG] Adding BDDORNJ to internal list of available DLGs [BDDORNJ.DLG] saved 165 states, 272 trans, 7 strig, 44 ttrig, 50 actions Copied [BDDORNJ.DLG] to [override/BDDORNJ.DLG] [BDDOSIA.DLG.DLG] loaded [BDDOSIA.DLG] created from [BDDOSIA.DLG] Adding BDDOSIA to internal list of available DLGs [BDDOSIA.DLG] saved 64 states, 162 trans, 7 strig, 75 ttrig, 30 actions Copied [BDDOSIA.DLG] to [override/BDDOSIA.DLG] [BDDREON.DLG.DLG] loaded [BDDREON.DLG] created from [BDDREON.DLG] Adding BDDREON to internal list of available DLGs [BDDREON.DLG] saved 18 states, 48 trans, 1 strig, 18 ttrig, 10 actions [BDDRIDER.DLG.DLG] loaded [BDDRIDER.DLG] created from [BDDRIDER.DLG] Adding BDDRIDER to internal list of available DLGs [BDDRIDER.DLG] saved 6 states, 6 trans, 6 strig, 0 ttrig, 0 actions [BDDROW.DLG.DLG] loaded [BDDROW.DLG] created from [BDDROW.DLG] Adding BDDROW to internal list of available DLGs [BDDROW.DLG] saved 16 states, 16 trans, 16 strig, 0 ttrig, 0 actions [BDDSSEN.DLG.DLG] loaded [BDDSSEN.DLG] created from [BDDSSEN.DLG] Adding BDDSSEN to internal list of available DLGs [BDDSSEN.DLG] saved 16 states, 49 trans, 4 strig, 26 ttrig, 12 actions Copied [BDDSSEN.DLG] to [override/BDDSSEN.DLG] [BDDSSEN1.DLG.DLG] loaded [BDDSSEN1.DLG] created from [BDDSSEN1.DLG] Adding BDDSSEN1 to internal list of available DLGs [BDDSSEN1.DLG] saved 19 states, 21 trans, 16 strig, 1 ttrig, 2 actions Copied [BDDSSEN1.DLG] to [override/BDDSSEN1.DLG] [BDDSSEN7.DLG.DLG] loaded [BDDSSEN7.DLG] created from [BDDSSEN7.DLG] Adding BDDSSEN7 to internal list of available DLGs [BDDSSEN7.DLG] saved 3 states, 5 trans, 1 strig, 2 ttrig, 0 actions [BDDUGRAF.DLG.DLG] loaded [BDDUGRAF.DLG] created from [BDDUGRAF.DLG] Adding BDDUGRAF to internal list of available DLGs [BDDUGRAF.DLG] saved 19 states, 24 trans, 17 strig, 1 ttrig, 7 actions [BDDYINGM.DLG.DLG] loaded [BDDYINGM.DLG] created from [BDDYINGM.DLG] Adding BDDYINGM to internal list of available DLGs [BDDYINGM.DLG] saved 8 states, 31 trans, 1 strig, 21 ttrig, 10 actions [BDDYNAHE.DLG.DLG] loaded [BDDYNAHE.DLG] created from [BDDYNAHE.DLG] Adding BDDYNAHE to internal list of available DLGs [BDDYNAHE.DLG] saved 76 states, 161 trans, 12 strig, 48 ttrig, 48 actions [BDDYNAHJ.DLG.DLG] loaded [BDDYNAHJ.DLG] created from [BDDYNAHJ.DLG] Adding BDDYNAHJ to internal list of available DLGs [BDDYNAHJ.DLG] saved 145 states, 209 trans, 9 strig, 54 ttrig, 39 actions [BDEARTHE.DLG.DLG] loaded [BDEARTHE.DLG] created from [BDEARTHE.DLG] Adding BDEARTHE to internal list of available DLGs [BDEARTHE.DLG] saved 2 states, 4 trans, 1 strig, 0 ttrig, 1 actions [BDEDWIN.DLG.DLG] loaded [BDEDWIN.DLG] created from [BDEDWIN.DLG] Adding BDEDWIN to internal list of available DLGs [BDEDWIN.DLG] saved 77 states, 164 trans, 10 strig, 45 ttrig, 38 actions Copied [BDEDWIN.DLG] to [override/BDEDWIN.DLG] [BDEDWINJ.DLG.DLG] loaded [BDEDWINJ.DLG] created from [BDEDWINJ.DLG] Adding BDEDWINJ to internal list of available DLGs [BDEDWINJ.DLG] saved 117 states, 188 trans, 11 strig, 54 ttrig, 47 actions Copied [BDEDWINJ.DLG] to [override/BDEDWINJ.DLG] [BDEINER.DLG.DLG] loaded [BDEINER.DLG] created from [BDEINER.DLG] Adding BDEINER to internal list of available DLGs [BDEINER.DLG] saved 36 states, 67 trans, 6 strig, 21 ttrig, 10 actions [BDELANDR.DLG.DLG] loaded [BDELANDR.DLG] created from [BDELANDR.DLG] Adding BDELANDR to internal list of available DLGs [BDELANDR.DLG] saved 37 states, 70 trans, 13 strig, 34 ttrig, 16 actions [BDELDOTH.DLG.DLG] loaded [BDELDOTH.DLG] created from [BDELDOTH.DLG] Adding BDELDOTH to internal list of available DLGs [BDELDOTH.DLG] saved 6 states, 10 trans, 2 strig, 1 ttrig, 4 actions [BDELDOTJ.DLG.DLG] loaded [BDELDOTJ.DLG] created from [BDELDOTJ.DLG] Adding BDELDOTJ to internal list of available DLGs [BDELDOTJ.DLG] saved 3 states, 4 trans, 0 strig, 1 ttrig, 0 actions [BDELTAN.DLG.DLG] loaded [BDELTAN.DLG] created from [BDELTAN.DLG] Adding BDELTAN to internal list of available DLGs [BDELTAN.DLG] saved 24 states, 42 trans, 1 strig, 5 ttrig, 0 actions [BDENDLES.DLG.DLG] loaded [BDENDLES.DLG] created from [BDENDLES.DLG] Adding BDENDLES to internal list of available DLGs [BDENDLES.DLG] saved 5 states, 11 trans, 1 strig, 2 ttrig, 2 actions [BDENTAR.DLG.DLG] loaded [BDENTAR.DLG] created from [BDENTAR.DLG] Adding BDENTAR to internal list of available DLGs [BDENTAR.DLG] saved 46 states, 80 trans, 4 strig, 10 ttrig, 10 actions [BDENTRAN.DLG.DLG] loaded [BDENTRAN.DLG] created from [BDENTRAN.DLG] Adding BDENTRAN to internal list of available DLGs [BDENTRAN.DLG] saved 8 states, 22 trans, 3 strig, 5 ttrig, 3 actions [BDEPHRIK.DLG.DLG] loaded [BDEPHRIK.DLG] created from [BDEPHRIK.DLG] Adding BDEPHRIK to internal list of available DLGs [BDEPHRIK.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 2 actions [BDESSERI.DLG.DLG] loaded [BDESSERI.DLG] created from [BDESSERI.DLG] Adding BDESSERI to internal list of available DLGs [BDESSERI.DLG] saved 1 states, 2 trans, 1 strig, 1 ttrig, 2 actions [BDESTEBA.DLG.DLG] loaded [BDESTEBA.DLG] created from [BDESTEBA.DLG] Adding BDESTEBA to internal list of available DLGs [BDESTEBA.DLG] saved 15 states, 25 trans, 11 strig, 11 ttrig, 6 actions Copied [BDESTEBA.DLG] to [override/BDESTEBA.DLG] [BDETTIN.DLG.DLG] loaded [BDETTIN.DLG] created from [BDETTIN.DLG] Adding BDETTIN to internal list of available DLGs [BDETTIN.DLG] saved 10 states, 31 trans, 2 strig, 14 ttrig, 6 actions [BDFALDOJ.DLG.DLG] loaded [BDFALDOJ.DLG] created from [BDFALDOJ.DLG] Adding BDFALDOJ to internal list of available DLGs [BDFALDOJ.DLG] saved 5 states, 6 trans, 0 strig, 1 ttrig, 0 actions [BDFALDOR.DLG.DLG] loaded [BDFALDOR.DLG] created from [BDFALDOR.DLG] Adding BDFALDOR to internal list of available DLGs [BDFALDOR.DLG] saved 6 states, 10 trans, 2 strig, 1 ttrig, 4 actions [BDFAMARI.DLG.DLG] loaded [BDFAMARI.DLG] created from [BDFAMARI.DLG] Adding BDFAMARI to internal list of available DLGs [BDFAMARI.DLG] saved 28 states, 56 trans, 2 strig, 14 ttrig, 7 actions [BDFAMCRU.DLG.DLG] loaded [BDFAMCRU.DLG] created from [BDFAMCRU.DLG] Adding BDFAMCRU to internal list of available DLGs [BDFAMCRU.DLG] saved 22 states, 41 trans, 16 strig, 16 ttrig, 15 actions [BDFAN01.DLG.DLG] loaded [BDFAN01.DLG] created from [BDFAN01.DLG] Adding BDFAN01 to internal list of available DLGs [BDFAN01.DLG] saved 0 states, 0 trans, 0 strig, 0 ttrig, 0 actions [BDFAN02.DLG.DLG] loaded [BDFAN02.DLG] created from [BDFAN02.DLG] Adding BDFAN02 to internal list of available DLGs [BDFAN02.DLG] saved 0 states, 0 trans, 0 strig, 0 ttrig, 0 actions [BDFARRL.DLG.DLG] loaded [BDFARRL.DLG] created from [BDFARRL.DLG] Adding BDFARRL to internal list of available DLGs [BDFARRL.DLG] saved 5 states, 9 trans, 2 strig, 4 ttrig, 0 actions [BDFENSTE.DLG.DLG] loaded [BDFENSTE.DLG] created from [BDFENSTE.DLG] Adding BDFENSTE to internal list of available DLGs [BDFENSTE.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [BDFERRUS.DLG.DLG] loaded [BDFERRUS.DLG] created from [BDFERRUS.DLG] Adding BDFERRUS to internal list of available DLGs [BDFERRUS.DLG] saved 35 states, 110 trans, 4 strig, 44 ttrig, 18 actions Copied [BDFERRUS.DLG] to [override/BDFERRUS.DLG] [BDFF1000.DLG.DLG] loaded [BDFF1000.DLG] created from [BDFF1000.DLG] Adding BDFF1000 to internal list of available DLGs [BDFF1000.DLG] saved 31 states, 66 trans, 5 strig, 17 ttrig, 18 actions [BDFF1001.DLG.DLG] loaded [BDFF1001.DLG] created from [BDFF1001.DLG] Adding BDFF1001 to internal list of available DLGs [BDFF1001.DLG] saved 15 states, 36 trans, 8 strig, 14 ttrig, 15 actions [BDFF1002.DLG.DLG] loaded [BDFF1002.DLG] created from [BDFF1002.DLG] Adding BDFF1002 to internal list of available DLGs [BDFF1002.DLG] saved 5 states, 8 trans, 2 strig, 0 ttrig, 0 actions [BDFF1248.DLG.DLG] loaded [BDFF1248.DLG] created from [BDFF1248.DLG] Adding BDFF1248 to internal list of available DLGs [BDFF1248.DLG] saved 4 states, 4 trans, 2 strig, 0 ttrig, 1 actions [BDFF1271.DLG.DLG] loaded [BDFF1271.DLG] created from [BDFF1271.DLG] Adding BDFF1271 to internal list of available DLGs [BDFF1271.DLG] saved 6 states, 10 trans, 3 strig, 2 ttrig, 5 actions Copied [BDFF1271.DLG] to [override/BDFF1271.DLG] [BDFF1290.DLG.DLG] loaded [BDFF1290.DLG] created from [BDFF1290.DLG] Adding BDFF1290 to internal list of available DLGs [BDFF1290.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [BDFF1697.DLG.DLG] loaded [BDFF1697.DLG] created from [BDFF1697.DLG] Adding BDFF1697 to internal list of available DLGs [BDFF1697.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [BDFF1709.DLG.DLG] loaded [BDFF1709.DLG] created from [BDFF1709.DLG] Adding BDFF1709 to internal list of available DLGs [BDFF1709.DLG] saved 13 states, 20 trans, 5 strig, 2 ttrig, 7 actions Copied [BDFF1709.DLG] to [override/BDFF1709.DLG] [BDFFDOPP.DLG.DLG] loaded [BDFFDOPP.DLG] created from [BDFFDOPP.DLG] Adding BDFFDOPP to internal list of available DLGs [BDFFDOPP.DLG] saved 78 states, 165 trans, 13 strig, 50 ttrig, 45 actions [BDFFMAD1.DLG.DLG] loaded [BDFFMAD1.DLG] created from [BDFFMAD1.DLG] Adding BDFFMAD1 to internal list of available DLGs [BDFFMAD1.DLG] saved 5 states, 7 trans, 1 strig, 0 ttrig, 3 actions [BDFFMAD2.DLG.DLG] loaded [BDFFMAD2.DLG] created from [BDFFMAD2.DLG] Adding BDFFMAD2 to internal list of available DLGs [BDFFMAD2.DLG] saved 3 states, 3 trans, 1 strig, 0 ttrig, 1 actions [BDFFMAGE.DLG.DLG] loaded [BDFFMAGE.DLG] created from [BDFFMAGE.DLG] Adding BDFFMAGE to internal list of available DLGs [BDFFMAGE.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [BDFFMERC.DLG.DLG] loaded [BDFFMERC.DLG] created from [BDFFMERC.DLG] Adding BDFFMERC to internal list of available DLGs [BDFFMERC.DLG] saved 5 states, 11 trans, 2 strig, 6 ttrig, 3 actions [BDFFPOOL.DLG.DLG] loaded [BDFFPOOL.DLG] created from [BDFFPOOL.DLG] Adding BDFFPOOL to internal list of available DLGs [BDFFPOOL.DLG] saved 8 states, 8 trans, 8 strig, 0 ttrig, 0 actions [BDFFSOL1.DLG.DLG] loaded [BDFFSOL1.DLG] created from [BDFFSOL1.DLG] Adding BDFFSOL1 to internal list of available DLGs [BDFFSOL1.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 0 actions [BDFFVIDA.DLG.DLG] loaded [BDFFVIDA.DLG] created from [BDFFVIDA.DLG] Adding BDFFVIDA to internal list of available DLGs [BDFFVIDA.DLG] saved 14 states, 21 trans, 3 strig, 3 ttrig, 5 actions [BDFFXXII.DLG.DLG] loaded [BDFFXXII.DLG] created from [BDFFXXII.DLG] Adding BDFFXXII to internal list of available DLGs [BDFFXXII.DLG] saved 21 states, 41 trans, 6 strig, 8 ttrig, 8 actions [BDFIST.DLG.DLG] loaded [BDFIST.DLG] created from [BDFIST.DLG] Adding BDFIST to internal list of available DLGs [BDFIST.DLG] saved 52 states, 52 trans, 52 strig, 0 ttrig, 0 actions [BDFIST00.DLG.DLG] loaded [BDFIST00.DLG] created from [BDFIST00.DLG] Adding BDFIST00 to internal list of available DLGs [BDFIST00.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [BDFIST01.DLG.DLG] loaded [BDFIST01.DLG] created from [BDFIST01.DLG] Adding BDFIST01 to internal list of available DLGs [BDFIST01.DLG] saved 6 states, 12 trans, 1 strig, 4 ttrig, 2 actions [BDFIST05.DLG.DLG] loaded [BDFIST05.DLG] created from [BDFIST05.DLG] Adding BDFIST05 to internal list of available DLGs [BDFIST05.DLG] saved 2 states, 2 trans, 2 strig, 0 ttrig, 0 actions [BDFIST1A.DLG.DLG] loaded [BDFIST1A.DLG] created from [BDFIST1A.DLG] Adding BDFIST1A to internal list of available DLGs [BDFIST1A.DLG] saved 9 states, 21 trans, 1 strig, 7 ttrig, 8 actions [BDFIST20.DLG.DLG] loaded [BDFIST20.DLG] created from [BDFIST20.DLG] Adding BDFIST20 to internal list of available DLGs [BDFIST20.DLG] saved 58 states, 58 trans, 58 strig, 0 ttrig, 0 actions [BDFIST60.DLG.DLG] loaded [BDFIST60.DLG] created from [BDFIST60.DLG] Adding BDFIST60 to internal list of available DLGs [BDFIST60.DLG] saved 4 states, 4 trans, 4 strig, 0 ttrig, 3 actions Copied [BDFIST60.DLG] to [override/BDFIST60.DLG] [BDFIST64.DLG.DLG] loaded [BDFIST64.DLG] created from [BDFIST64.DLG] Adding BDFIST64 to internal list of available DLGs [BDFIST64.DLG] saved 12 states, 29 trans, 3 strig, 13 ttrig, 9 actions Copied [BDFIST64.DLG] to [override/BDFIST64.DLG] [BDFIST80.DLG.DLG] loaded [BDFIST80.DLG] created from [BDFIST80.DLG] Adding BDFIST80 to internal list of available DLGs [BDFIST80.DLG] saved 4 states, 4 trans, 4 strig, 0 ttrig, 0 actions [BDFISTCC.DLG.DLG] loaded [BDFISTCC.DLG] created from [BDFISTCC.DLG] Adding BDFISTCC to internal list of available DLGs [BDFISTCC.DLG] saved 2 states, 2 trans, 2 strig, 0 ttrig, 0 actions [BDFISTCD.DLG.DLG] loaded [BDFISTCD.DLG] created from [BDFISTCD.DLG] Adding BDFISTCD to internal list of available DLGs [BDFISTCD.DLG] saved 3 states, 3 trans, 3 strig, 0 ttrig, 0 actions [BDFISTCE.DLG.DLG] loaded [BDFISTCE.DLG] created from [BDFISTCE.DLG] Adding BDFISTCE to internal list of available DLGs [BDFISTCE.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [BDFISTCF.DLG.DLG] loaded [BDFISTCF.DLG] created from [BDFISTCF.DLG] Adding BDFISTCF to internal list of available DLGs [BDFISTCF.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [BDFISTEX.DLG.DLG] loaded [BDFISTEX.DLG] created from [BDFISTEX.DLG] Adding BDFISTEX to internal list of available DLGs [BDFISTEX.DLG] saved 4 states, 4 trans, 4 strig, 0 ttrig, 0 actions [BDFISTM1.DLG.DLG] loaded [BDFISTM1.DLG] created from [BDFISTM1.DLG] Adding BDFISTM1 to internal list of available DLGs [BDFISTM1.DLG] saved 3 states, 4 trans, 1 strig, 1 ttrig, 3 actions [BDFKSER1.DLG.DLG] loaded [BDFKSER1.DLG] created from [BDFKSER1.DLG] Adding BDFKSER1 to internal list of available DLGs [BDFKSER1.DLG] saved 5 states, 8 trans, 1 strig, 1 ttrig, 7 actions [BDFLOSS.DLG.DLG] loaded [BDFLOSS.DLG] created from [BDFLOSS.DLG] Adding BDFLOSS to internal list of available DLGs [BDFLOSS.DLG] saved 30 states, 64 trans, 1 strig, 25 ttrig, 3 actions [BDFRAIR.DLG.DLG] loaded [BDFRAIR.DLG] created from [BDFRAIR.DLG] Adding BDFRAIR to internal list of available DLGs [BDFRAIR.DLG] saved 9 states, 14 trans, 1 strig, 2 ttrig, 2 actions [BDFRAT.DLG.DLG] loaded [BDFRAT.DLG] created from [BDFRAT.DLG] Adding BDFRAT to internal list of available DLGs [BDFRAT.DLG] saved 11 states, 17 trans, 3 strig, 9 ttrig, 2 actions [BDFRITZ.DLG.DLG] loaded [BDFRITZ.DLG] created from [BDFRITZ.DLG] Adding BDFRITZ to internal list of available DLGs [BDFRITZ.DLG] saved 14 states, 30 trans, 3 strig, 8 ttrig, 5 actions [BDFSCOUT.DLG.DLG] loaded [BDFSCOUT.DLG] created from [BDFSCOUT.DLG] Adding BDFSCOUT to internal list of available DLGs [BDFSCOUT.DLG] saved 4 states, 17 trans, 1 strig, 10 ttrig, 5 actions [BDGARACH.DLG.DLG] loaded [BDGARACH.DLG] created from [BDGARACH.DLG] Adding BDGARACH to internal list of available DLGs [BDGARACH.DLG] saved 19 states, 37 trans, 4 strig, 7 ttrig, 4 actions [BDGARFOU.DLG.DLG] loaded [BDGARFOU.DLG] created from [BDGARFOU.DLG] Adding BDGARFOU to internal list of available DLGs [BDGARFOU.DLG] saved 7 states, 15 trans, 0 strig, 0 ttrig, 0 actions [BDGARRIC.DLG.DLG] loaded [BDGARRIC.DLG] created from [BDGARRIC.DLG] Adding BDGARRIC to internal list of available DLGs [BDGARRIC.DLG] saved 57 states, 102 trans, 6 strig, 21 ttrig, 24 actions [BDGARRIJ.DLG.DLG] loaded [BDGARRIJ.DLG] created from [BDGARRIJ.DLG] Adding BDGARRIJ to internal list of available DLGs [BDGARRIJ.DLG] saved 1 states, 2 trans, 0 strig, 1 ttrig, 0 actions [BDGARROL.DLG.DLG] loaded [BDGARROL.DLG] created from [BDGARROL.DLG] Adding BDGARROL to internal list of available DLGs [BDGARROL.DLG] saved 10 states, 17 trans, 4 strig, 6 ttrig, 8 actions [BDGARRUS.DLG.DLG] loaded [BDGARRUS.DLG] created from [BDGARRUS.DLG] Adding BDGARRUS to internal list of available DLGs [BDGARRUS.DLG] saved 12 states, 16 trans, 1 strig, 2 ttrig, 4 actions [BDGAUTH.DLG.DLG] loaded [BDGAUTH.DLG] created from [BDGAUTH.DLG] Adding BDGAUTH to internal list of available DLGs [BDGAUTH.DLG] saved 5 states, 10 trans, 1 strig, 1 ttrig, 2 actions [BDGLINT.DLG.DLG] loaded [BDGLINT.DLG] created from [BDGLINT.DLG] Adding BDGLINT to internal list of available DLGs [BDGLINT.DLG] saved 61 states, 140 trans, 6 strig, 53 ttrig, 40 actions Copied [BDGLINT.DLG] to [override/BDGLINT.DLG] [BDGLINTJ.DLG.DLG] loaded [BDGLINTJ.DLG] created from [BDGLINTJ.DLG] Adding BDGLINTJ to internal list of available DLGs [BDGLINTJ.DLG] saved 230 states, 358 trans, 8 strig, 60 ttrig, 72 actions Copied [BDGLINTJ.DLG] to [override/BDGLINTJ.DLG] [BDGNALER.DLG.DLG] loaded [BDGNALER.DLG] created from [BDGNALER.DLG] Adding BDGNALER to internal list of available DLGs [BDGNALER.DLG] saved 4 states, 5 trans, 1 strig, 0 ttrig, 1 actions [BDGNARG.DLG.DLG] loaded [BDGNARG.DLG] created from [BDGNARG.DLG] Adding BDGNARG to internal list of available DLGs [BDGNARG.DLG] saved 16 states, 28 trans, 1 strig, 7 ttrig, 16 actions [BDGOLT.DLG.DLG] loaded [BDGOLT.DLG] created from [BDGOLT.DLG] Adding BDGOLT to internal list of available DLGs [BDGOLT.DLG] saved 3 states, 3 trans, 1 strig, 0 ttrig, 0 actions [BDGRAMOR.DLG.DLG] loaded [BDGRAMOR.DLG] created from [BDGRAMOR.DLG] Adding BDGRAMOR to internal list of available DLGs [BDGRAMOR.DLG] saved 0 states, 0 trans, 0 strig, 0 ttrig, 0 actions [BDGRIMGO.DLG.DLG] loaded [BDGRIMGO.DLG] created from [BDGRIMGO.DLG] Adding BDGRIMGO to internal list of available DLGs [BDGRIMGO.DLG] saved 7 states, 18 trans, 2 strig, 8 ttrig, 4 actions [BDGUAR20.DLG.DLG] loaded [BDGUAR20.DLG] created from [BDGUAR20.DLG] Adding BDGUAR20 to internal list of available DLGs [BDGUAR20.DLG] saved 26 states, 76 trans, 2 strig, 34 ttrig, 20 actions [BDGUAR5.DLG.DLG] loaded [BDGUAR5.DLG] created from [BDGUAR5.DLG] Adding BDGUAR5 to internal list of available DLGs [BDGUAR5.DLG] saved 13 states, 13 trans, 12 strig, 0 ttrig, 0 actions [BDGUAR50.DLG.DLG] loaded [BDGUAR50.DLG] created from [BDGUAR50.DLG] Adding BDGUAR50 to internal list of available DLGs [BDGUAR50.DLG] saved 12 states, 12 trans, 12 strig, 0 ttrig, 0 actions [BDGUARDS.DLG.DLG] loaded [BDGUARDS.DLG] created from [BDGUARDS.DLG] Adding BDGUARDS to internal list of available DLGs [BDGUARDS.DLG] saved 4 states, 4 trans, 4 strig, 0 ttrig, 0 actions [BDGUARPT.DLG.DLG] loaded [BDGUARPT.DLG] created from [BDGUARPT.DLG] Adding BDGUARPT to internal list of available DLGs [BDGUARPT.DLG] saved 21 states, 21 trans, 21 strig, 0 ttrig, 0 actions [BDGURGLE.DLG.DLG] loaded [BDGURGLE.DLG] created from [BDGURGLE.DLG] Adding BDGURGLE to internal list of available DLGs [BDGURGLE.DLG] saved 33 states, 82 trans, 2 strig, 30 ttrig, 13 actions [BDHALASA.DLG.DLG] loaded [BDHALASA.DLG] created from [BDHALASA.DLG] Adding BDHALASA to internal list of available DLGs [BDHALASA.DLG] saved 36 states, 79 trans, 4 strig, 18 ttrig, 17 actions [BDHALAT.DLG.DLG] loaded [BDHALAT.DLG] created from [BDHALAT.DLG] Adding BDHALAT to internal list of available DLGs [BDHALAT.DLG] saved 23 states, 77 trans, 1 strig, 42 ttrig, 15 actions [BDHALATA.DLG.DLG] loaded [BDHALATA.DLG] created from [BDHALATA.DLG] Adding BDHALATA to internal list of available DLGs [BDHALATA.DLG] saved 22 states, 75 trans, 3 strig, 37 ttrig, 30 actions [BDHALBAZ.DLG.DLG] loaded [BDHALBAZ.DLG] created from [BDHALBAZ.DLG] Adding BDHALBAZ to internal list of available DLGs [BDHALBAZ.DLG] saved 19 states, 37 trans, 3 strig, 8 ttrig, 13 actions [BDHASTUS.DLG.DLG] loaded [BDHASTUS.DLG] created from [BDHASTUS.DLG] Adding BDHASTUS to internal list of available DLGs [BDHASTUS.DLG] saved 14 states, 14 trans, 13 strig, 0 ttrig, 0 actions [BDHELDMO.DLG.DLG] loaded [BDHELDMO.DLG] created from [BDHELDMO.DLG] Adding BDHELDMO to internal list of available DLGs [BDHELDMO.DLG] saved 7 states, 23 trans, 3 strig, 16 ttrig, 8 actions [BDHELVDA.DLG.DLG] loaded [BDHELVDA.DLG] created from [BDHELVDA.DLG] Adding BDHELVDA to internal list of available DLGs [BDHELVDA.DLG] saved 33 states, 75 trans, 3 strig, 25 ttrig, 16 actions [BDHENSLE.DLG.DLG] loaded [BDHENSLE.DLG] created from [BDHENSLE.DLG] Adding BDHENSLE to internal list of available DLGs [BDHENSLE.DLG] saved 4 states, 5 trans, 2 strig, 1 ttrig, 1 actions [BDHEPHER.DLG.DLG] loaded [BDHEPHER.DLG] created from [BDHEPHER.DLG] Adding BDHEPHER to internal list of available DLGs [BDHEPHER.DLG] saved 30 states, 62 trans, 4 strig, 23 ttrig, 14 actions [BDHEROD.DLG.DLG] loaded [BDHEROD.DLG] created from [BDHEROD.DLG] Adding BDHEROD to internal list of available DLGs [BDHEROD.DLG] saved 14 states, 42 trans, 2 strig, 15 ttrig, 15 actions [BDHESTER.DLG.DLG] loaded [BDHESTER.DLG] created from [BDHESTER.DLG] Adding BDHESTER to internal list of available DLGs [BDHESTER.DLG] saved 17 states, 42 trans, 4 strig, 18 ttrig, 7 actions [BDHGUARD.DLG.DLG] loaded [BDHGUARD.DLG] created from [BDHGUARD.DLG] Adding BDHGUARD to internal list of available DLGs [BDHGUARD.DLG] saved 4 states, 4 trans, 4 strig, 0 ttrig, 0 actions [BDHOACH.DLG.DLG] loaded [BDHOACH.DLG] created from [BDHOACH.DLG] Adding BDHOACH to internal list of available DLGs [BDHOACH.DLG] saved 53 states, 110 trans, 4 strig, 41 ttrig, 33 actions [BDHORMOR.DLG.DLG] loaded [BDHORMOR.DLG] created from [BDHORMOR.DLG] Adding BDHORMOR to internal list of available DLGs [BDHORMOR.DLG] saved 6 states, 7 trans, 1 strig, 1 ttrig, 1 actions Copied [BDHORMOR.DLG] to [override/BDHORMOR.DLG] [BDHORST.DLG.DLG] loaded [BDHORST.DLG] created from [BDHORST.DLG] Adding BDHORST to internal list of available DLGs [BDHORST.DLG] saved 3 states, 6 trans, 2 strig, 0 ttrig, 3 actions [BDHYRETH.DLG.DLG] loaded [BDHYRETH.DLG] created from [BDHYRETH.DLG] Adding BDHYRETH to internal list of available DLGs [BDHYRETH.DLG] saved 18 states, 88 trans, 3 strig, 64 ttrig, 59 actions [BDIDYLET.DLG.DLG] loaded [BDIDYLET.DLG] created from [BDIDYLET.DLG] Adding BDIDYLET to internal list of available DLGs [BDIDYLET.DLG] saved 9 states, 17 trans, 3 strig, 7 ttrig, 6 actions [BDIKROS.DLG.DLG] loaded [BDIKROS.DLG] created from [BDIKROS.DLG] Adding BDIKROS to internal list of available DLGs [BDIKROS.DLG] saved 30 states, 66 trans, 9 strig, 29 ttrig, 19 actions [BDILLARU.DLG.DLG] loaded [BDILLARU.DLG] created from [BDILLARU.DLG] Adding BDILLARU to internal list of available DLGs [BDILLARU.DLG] saved 7 states, 15 trans, 2 strig, 7 ttrig, 4 actions [BDIMOEDO.DLG.DLG] loaded [BDIMOEDO.DLG] created from [BDIMOEDO.DLG] Adding BDIMOEDO to internal list of available DLGs [BDIMOEDO.DLG] saved 10 states, 20 trans, 4 strig, 7 ttrig, 15 actions Copied [BDIMOEDO.DLG] to [override/BDIMOEDO.DLG] [BDIMOEN.DLG.DLG] loaded [BDIMOEN.DLG] created from [BDIMOEN.DLG] Adding BDIMOEN to internal list of available DLGs [BDIMOEN.DLG] saved 142 states, 336 trans, 18 strig, 146 ttrig, 73 actions Copied [BDIMOEN.DLG] to [override/BDIMOEN.DLG] [BDINFECT.DLG.DLG] loaded [BDINFECT.DLG] created from [BDINFECT.DLG] Adding BDINFECT to internal list of available DLGs [BDINFECT.DLG] saved 5 states, 5 trans, 5 strig, 0 ttrig, 0 actions [BDIRENI.DLG.DLG] loaded [BDIRENI.DLG] created from [BDIRENI.DLG] Adding BDIRENI to internal list of available DLGs [BDIRENI.DLG] saved 79 states, 130 trans, 7 strig, 19 ttrig, 15 actions Copied [BDIRENI.DLG] to [override/BDIRENI.DLG] [BDIRINA.DLG.DLG] loaded [BDIRINA.DLG] created from [BDIRINA.DLG] Adding BDIRINA to internal list of available DLGs [BDIRINA.DLG] saved 51 states, 110 trans, 12 strig, 18 ttrig, 32 actions [BDISABEL.DLG.DLG] loaded [BDISABEL.DLG] created from [BDISABEL.DLG] Adding BDISABEL to internal list of available DLGs [BDISABEL.DLG] saved 58 states, 136 trans, 6 strig, 59 ttrig, 42 actions Copied [BDISABEL.DLG] to [override/BDISABEL.DLG] [BDITHTYL.DLG.DLG] loaded [BDITHTYL.DLG] created from [BDITHTYL.DLG] Adding BDITHTYL to internal list of available DLGs [BDITHTYL.DLG] saved 6 states, 11 trans, 2 strig, 2 ttrig, 5 actions [BDIVANN.DLG.DLG] loaded [BDIVANN.DLG] created from [BDIVANN.DLG] Adding BDIVANN to internal list of available DLGs [BDIVANN.DLG] saved 9 states, 15 trans, 3 strig, 0 ttrig, 7 actions [BDJAHEIJ.DLG.DLG] loaded [BDJAHEIJ.DLG] created from [BDJAHEIJ.DLG] Adding BDJAHEIJ to internal list of available DLGs [BDJAHEIJ.DLG] saved 108 states, 155 trans, 9 strig, 44 ttrig, 29 actions Copied [BDJAHEIJ.DLG] to [override/BDJAHEIJ.DLG] [BDJAHEIR.DLG.DLG] loaded [BDJAHEIR.DLG] created from [BDJAHEIR.DLG] Adding BDJAHEIR to internal list of available DLGs [BDJAHEIR.DLG] saved 101 states, 183 trans, 11 strig, 29 ttrig, 45 actions Copied [BDJAHEIR.DLG] to [override/BDJAHEIR.DLG] [BDJAMVEN.DLG.DLG] loaded [BDJAMVEN.DLG] created from [BDJAMVEN.DLG] Adding BDJAMVEN to internal list of available DLGs [BDJAMVEN.DLG] saved 31 states, 118 trans, 5 strig, 66 ttrig, 9 actions [BDJAR.DLG.DLG] loaded [BDJAR.DLG] created from [BDJAR.DLG] Adding BDJAR to internal list of available DLGs [BDJAR.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [BDJAYVIS.DLG.DLG] loaded [BDJAYVIS.DLG] created from [BDJAYVIS.DLG] Adding BDJAYVIS to internal list of available DLGs [BDJAYVIS.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 0 actions [BDJEGG.DLG.DLG] loaded [BDJEGG.DLG] created from [BDJEGG.DLG] Adding BDJEGG to internal list of available DLGs [BDJEGG.DLG] saved 95 states, 267 trans, 18 strig, 125 ttrig, 119 actions [BDJENKS.DLG.DLG] loaded [BDJENKS.DLG] created from [BDJENKS.DLG] Adding BDJENKS to internal list of available DLGs [BDJENKS.DLG] saved 9 states, 15 trans, 1 strig, 5 ttrig, 3 actions [BDJOSPIL.DLG.DLG] loaded [BDJOSPIL.DLG] created from [BDJOSPIL.DLG] Adding BDJOSPIL to internal list of available DLGs [BDJOSPIL.DLG] saved 32 states, 101 trans, 5 strig, 51 ttrig, 17 actions [BDJULANN.DLG.DLG] loaded [BDJULANN.DLG] created from [BDJULANN.DLG] Adding BDJULANN to internal list of available DLGs [BDJULANN.DLG] saved 48 states, 105 trans, 5 strig, 30 ttrig, 19 actions [BDJUNIA.DLG.DLG] loaded [BDJUNIA.DLG] created from [BDJUNIA.DLG] Adding BDJUNIA to internal list of available DLGs [BDJUNIA.DLG] saved 39 states, 89 trans, 7 strig, 21 ttrig, 7 actions Copied [BDJUNIA.DLG] to [override/BDJUNIA.DLG] [BDKAELET.DLG.DLG] loaded [BDKAELET.DLG] created from [BDKAELET.DLG] Adding BDKAELET to internal list of available DLGs [BDKAELET.DLG] saved 27 states, 57 trans, 8 strig, 20 ttrig, 18 actions [BDKAG.DLG.DLG] loaded [BDKAG.DLG] created from [BDKAG.DLG] Adding BDKAG to internal list of available DLGs [BDKAG.DLG] saved 2 states, 2 trans, 0 strig, 0 ttrig, 0 actions [BDKAGAIJ.DLG.DLG] loaded [BDKAGAIJ.DLG] created from [BDKAGAIJ.DLG] Adding BDKAGAIJ to internal list of available DLGs [BDKAGAIJ.DLG] saved 2 states, 3 trans, 0 strig, 1 ttrig, 1 actions [BDKAGAIN.DLG.DLG] loaded [BDKAGAIN.DLG] created from [BDKAGAIN.DLG] Adding BDKAGAIN to internal list of available DLGs [BDKAGAIN.DLG] saved 9 states, 13 trans, 2 strig, 1 ttrig, 4 actions [BDKAMBAL.DLG.DLG] loaded [BDKAMBAL.DLG] created from [BDKAMBAL.DLG] Adding BDKAMBAL to internal list of available DLGs [BDKAMBAL.DLG] saved 3 states, 3 trans, 1 strig, 0 ttrig, 1 actions [BDKATHEE.DLG.DLG] loaded [BDKATHEE.DLG] created from [BDKATHEE.DLG] Adding BDKATHEE to internal list of available DLGs [BDKATHEE.DLG] saved 13 states, 32 trans, 1 strig, 9 ttrig, 8 actions [BDKAVA.DLG.DLG] loaded [BDKAVA.DLG] created from [BDKAVA.DLG] Adding BDKAVA to internal list of available DLGs [BDKAVA.DLG] saved 32 states, 68 trans, 6 strig, 21 ttrig, 19 actions Copied [BDKAVA.DLG] to [override/BDKAVA.DLG] [BDKAZZRE.DLG.DLG] loaded [BDKAZZRE.DLG] created from [BDKAZZRE.DLG] Adding BDKAZZRE to internal list of available DLGs [BDKAZZRE.DLG] saved 4 states, 7 trans, 1 strig, 0 ttrig, 1 actions [BDKHALID.DLG.DLG] loaded [BDKHALID.DLG] created from [BDKHALID.DLG] Adding BDKHALID to internal list of available DLGs [BDKHALID.DLG] saved 125 states, 287 trans, 18 strig, 104 ttrig, 95 actions Copied [BDKHALID.DLG] to [override/BDKHALID.DLG] [BDKHALIJ.DLG.DLG] loaded [BDKHALIJ.DLG] created from [BDKHALIJ.DLG] Adding BDKHALIJ to internal list of available DLGs [BDKHALIJ.DLG] saved 98 states, 162 trans, 11 strig, 40 ttrig, 37 actions Copied [BDKHALIJ.DLG] to [override/BDKHALIJ.DLG] [BDKHARM.DLG.DLG] loaded [BDKHARM.DLG] created from [BDKHARM.DLG] Adding BDKHARM to internal list of available DLGs [BDKHARM.DLG] saved 23 states, 54 trans, 2 strig, 16 ttrig, 18 actions [BDKHARMY.DLG.DLG] loaded [BDKHARMY.DLG] created from [BDKHARMY.DLG] Adding BDKHARMY to internal list of available DLGs [BDKHARMY.DLG] saved 14 states, 30 trans, 5 strig, 13 ttrig, 11 actions [BDKHERR.DLG.DLG] loaded [BDKHERR.DLG] created from [BDKHERR.DLG] Adding BDKHERR to internal list of available DLGs [BDKHERR.DLG] saved 2 states, 2 trans, 0 strig, 0 ttrig, 0 actions [BDKIERAN.DLG.DLG] loaded [BDKIERAN.DLG] created from [BDKIERAN.DLG] Adding BDKIERAN to internal list of available DLGs [BDKIERAN.DLG] saved 7 states, 19 trans, 2 strig, 9 ttrig, 5 actions [BDKIVAN.DLG.DLG] loaded [BDKIVAN.DLG] created from [BDKIVAN.DLG] Adding BDKIVAN to internal list of available DLGs [BDKIVAN.DLG] saved 8 states, 12 trans, 2 strig, 2 ttrig, 5 actions [BDKIVANJ.DLG.DLG] loaded [BDKIVANJ.DLG] created from [BDKIVANJ.DLG] Adding BDKIVANJ to internal list of available DLGs [BDKIVANJ.DLG] saved 0 states, 0 trans, 0 strig, 0 ttrig, 0 actions [BDKJARVA.DLG.DLG] loaded [BDKJARVA.DLG] created from [BDKJARVA.DLG] Adding BDKJARVA to internal list of available DLGs [BDKJARVA.DLG] saved 16 states, 25 trans, 4 strig, 6 ttrig, 5 actions [BDKORDEF.DLG.DLG] loaded [BDKORDEF.DLG] created from [BDKORDEF.DLG] Adding BDKORDEF to internal list of available DLGs [BDKORDEF.DLG] saved 1 states, 2 trans, 1 strig, 1 ttrig, 2 actions [BDKORLAS.DLG.DLG] loaded [BDKORLAS.DLG] created from [BDKORLAS.DLG] Adding BDKORLAS to internal list of available DLGs [BDKORLAS.DLG] saved 28 states, 62 trans, 8 strig, 29 ttrig, 23 actions [BDKORME1.DLG.DLG] loaded [BDKORME1.DLG] created from [BDKORME1.DLG] Adding BDKORME1 to internal list of available DLGs [BDKORME1.DLG] saved 7 states, 15 trans, 1 strig, 4 ttrig, 3 actions [BDKORME2.DLG.DLG] loaded [BDKORME2.DLG] created from [BDKORME2.DLG] Adding BDKORME2 to internal list of available DLGs [BDKORME2.DLG] saved 1 states, 3 trans, 1 strig, 0 ttrig, 0 actions [BDKRUNTU.DLG.DLG] loaded [BDKRUNTU.DLG] created from [BDKRUNTU.DLG] Adding BDKRUNTU to internal list of available DLGs [BDKRUNTU.DLG] saved 12 states, 24 trans, 2 strig, 4 ttrig, 1 actions [BDLADLE.DLG.DLG] loaded [BDLADLE.DLG] created from [BDLADLE.DLG] Adding BDLADLE to internal list of available DLGs [BDLADLE.DLG] saved 27 states, 71 trans, 3 strig, 23 ttrig, 17 actions Copied [BDLADLE.DLG] to [override/BDLADLE.DLG] [BDLEOPAS.DLG.DLG] loaded [BDLEOPAS.DLG] created from [BDLEOPAS.DLG] Adding BDLEOPAS to internal list of available DLGs [BDLEOPAS.DLG] saved 32 states, 87 trans, 7 strig, 50 ttrig, 27 actions [BDLEOSIS.DLG.DLG] loaded [BDLEOSIS.DLG] created from [BDLEOSIS.DLG] Adding BDLEOSIS to internal list of available DLGs [BDLEOSIS.DLG] saved 10 states, 19 trans, 1 strig, 4 ttrig, 0 actions [BDLIIA.DLG.DLG] loaded [BDLIIA.DLG] created from [BDLIIA.DLG] Adding BDLIIA to internal list of available DLGs [BDLIIA.DLG] saved 39 states, 62 trans, 7 strig, 2 ttrig, 8 actions [BDLITILA.DLG.DLG] loaded [BDLITILA.DLG] created from [BDLITILA.DLG] Adding BDLITILA to internal list of available DLGs [BDLITILA.DLG] saved 5 states, 17 trans, 1 strig, 11 ttrig, 0 actions [BDLLUIS.DLG.DLG] loaded [BDLLUIS.DLG] created from [BDLLUIS.DLG] Adding BDLLUIS to internal list of available DLGs [BDLLUIS.DLG] saved 9 states, 17 trans, 2 strig, 2 ttrig, 6 actions [BDLON.DLG.DLG] loaded [BDLON.DLG] created from [BDLON.DLG] Adding BDLON to internal list of available DLGs [BDLON.DLG] saved 11 states, 24 trans, 3 strig, 3 ttrig, 5 actions [BDLORDDU.DLG.DLG] loaded [BDLORDDU.DLG] created from [BDLORDDU.DLG] Adding BDLORDDU to internal list of available DLGs [BDLORDDU.DLG] saved 4 states, 7 trans, 1 strig, 0 ttrig, 2 actions [BDLUCILL.DLG.DLG] loaded [BDLUCILL.DLG] created from [BDLUCILL.DLG] Adding BDLUCILL to internal list of available DLGs [BDLUCILL.DLG] saved 14 states, 27 trans, 1 strig, 4 ttrig, 9 actions [BDLUGG.DLG.DLG] loaded [BDLUGG.DLG] created from [BDLUGG.DLG] Adding BDLUGG to internal list of available DLGs [BDLUGG.DLG] saved 5 states, 7 trans, 4 strig, 0 ttrig, 3 actions [BDMADELE.DLG.DLG] loaded [BDMADELE.DLG] created from [BDMADELE.DLG] Adding BDMADELE to internal list of available DLGs [BDMADELE.DLG] saved 26 states, 55 trans, 2 strig, 13 ttrig, 17 actions [BDMALDEN.DLG.DLG] loaded [BDMALDEN.DLG] created from [BDMALDEN.DLG] Adding BDMALDEN to internal list of available DLGs [BDMALDEN.DLG] saved 6 states, 16 trans, 1 strig, 7 ttrig, 3 actions [BDMAPGUA.DLG.DLG] loaded [BDMAPGUA.DLG] created from [BDMAPGUA.DLG] Adding BDMAPGUA to internal list of available DLGs [BDMAPGUA.DLG] saved 4 states, 6 trans, 2 strig, 1 ttrig, 4 actions [BDMARI.DLG.DLG] loaded [BDMARI.DLG] created from [BDMARI.DLG] Adding BDMARI to internal list of available DLGs [BDMARI.DLG] saved 33 states, 63 trans, 12 strig, 26 ttrig, 15 actions Copied [BDMARI.DLG] to [override/BDMARI.DLG] [BDMAXWEL.DLG.DLG] loaded [BDMAXWEL.DLG] created from [BDMAXWEL.DLG] Adding BDMAXWEL to internal list of available DLGs [BDMAXWEL.DLG] saved 15 states, 29 trans, 5 strig, 10 ttrig, 4 actions [BDMENHI1.DLG.DLG] loaded [BDMENHI1.DLG] created from [BDMENHI1.DLG] Adding BDMENHI1 to internal list of available DLGs [BDMENHI1.DLG] saved 6 states, 22 trans, 2 strig, 15 ttrig, 5 actions [BDMENHI2.DLG.DLG] loaded [BDMENHI2.DLG] created from [BDMENHI2.DLG] Adding BDMENHI2 to internal list of available DLGs [BDMENHI2.DLG] saved 9 states, 31 trans, 2 strig, 17 ttrig, 7 actions [BDMENHI3.DLG.DLG] loaded [BDMENHI3.DLG] created from [BDMENHI3.DLG] Adding BDMENHI3 to internal list of available DLGs [BDMENHI3.DLG] saved 6 states, 22 trans, 2 strig, 15 ttrig, 5 actions [BDMENHI4.DLG.DLG] loaded [BDMENHI4.DLG] created from [BDMENHI4.DLG] Adding BDMENHI4 to internal list of available DLGs [BDMENHI4.DLG] saved 6 states, 22 trans, 2 strig, 15 ttrig, 5 actions [BDMENHI5.DLG.DLG] loaded [BDMENHI5.DLG] created from [BDMENHI5.DLG] Adding BDMENHI5 to internal list of available DLGs [BDMENHI5.DLG] saved 6 states, 22 trans, 2 strig, 15 ttrig, 5 actions [BDMENHI6.DLG.DLG] loaded [BDMENHI6.DLG] created from [BDMENHI6.DLG] Adding BDMENHI6 to internal list of available DLGs [BDMENHI6.DLG] saved 6 states, 22 trans, 2 strig, 15 ttrig, 5 actions [BDMEPHIW.DLG.DLG] loaded [BDMEPHIW.DLG] created from [BDMEPHIW.DLG] Adding BDMEPHIW to internal list of available DLGs [BDMEPHIW.DLG] saved 1 states, 2 trans, 1 strig, 1 ttrig, 2 actions [BDMERC02.DLG.DLG] loaded [BDMERC02.DLG] created from [BDMERC02.DLG] Adding BDMERC02 to internal list of available DLGs [BDMERC02.DLG] saved 5 states, 10 trans, 1 strig, 1 ttrig, 0 actions [BDMERC03.DLG.DLG] loaded [BDMERC03.DLG] created from [BDMERC03.DLG] Adding BDMERC03 to internal list of available DLGs [BDMERC03.DLG] saved 8 states, 12 trans, 1 strig, 1 ttrig, 0 actions [BDMERCCR.DLG.DLG] loaded [BDMERCCR.DLG] created from [BDMERCCR.DLG] Adding BDMERCCR to internal list of available DLGs [BDMERCCR.DLG] saved 9 states, 16 trans, 2 strig, 1 ttrig, 4 actions [BDMERCZ.DLG.DLG] loaded [BDMERCZ.DLG] created from [BDMERCZ.DLG] Adding BDMERCZ to internal list of available DLGs [BDMERCZ.DLG] saved 26 states, 44 trans, 5 strig, 2 ttrig, 23 actions Copied [BDMERCZ.DLG] to [override/BDMERCZ.DLG] [BDMEROME.DLG.DLG] loaded [BDMEROME.DLG] created from [BDMEROME.DLG] Adding BDMEROME to internal list of available DLGs [BDMEROME.DLG] saved 15 states, 40 trans, 3 strig, 20 ttrig, 14 actions [BDMESSEN.DLG.DLG] loaded [BDMESSEN.DLG] created from [BDMESSEN.DLG] Adding BDMESSEN to internal list of available DLGs [BDMESSEN.DLG] saved 7 states, 9 trans, 5 strig, 0 ttrig, 8 actions [BDMINSC.DLG.DLG] loaded [BDMINSC.DLG] created from [BDMINSC.DLG] Adding BDMINSC to internal list of available DLGs [BDMINSC.DLG] saved 80 states, 154 trans, 13 strig, 42 ttrig, 42 actions Copied [BDMINSC.DLG] to [override/BDMINSC.DLG] [BDMINSCJ.DLG.DLG] loaded [BDMINSCJ.DLG] created from [BDMINSCJ.DLG] Adding BDMINSCJ to internal list of available DLGs [BDMINSCJ.DLG] saved 139 states, 175 trans, 6 strig, 37 ttrig, 31 actions Copied [BDMINSCJ.DLG] to [override/BDMINSCJ.DLG] [BDMIZHEN.DLG.DLG] loaded [BDMIZHEN.DLG] created from [BDMIZHEN.DLG] Adding BDMIZHEN to internal list of available DLGs [BDMIZHEN.DLG] saved 93 states, 240 trans, 8 strig, 128 ttrig, 87 actions [BDMKHIIJ.DLG.DLG] loaded [BDMKHIIJ.DLG] created from [BDMKHIIJ.DLG] Adding BDMKHIIJ to internal list of available DLGs [BDMKHIIJ.DLG] saved 155 states, 232 trans, 13 strig, 60 ttrig, 51 actions Copied [BDMKHIIJ.DLG] to [override/BDMKHIIJ.DLG] [BDMKHIIN.DLG.DLG] loaded [BDMKHIIN.DLG] created from [BDMKHIIN.DLG] Adding BDMKHIIN to internal list of available DLGs [BDMKHIIN.DLG] saved 35 states, 86 trans, 7 strig, 40 ttrig, 22 actions [BDMONTAJ.DLG.DLG] loaded [BDMONTAJ.DLG] created from [BDMONTAJ.DLG] Adding BDMONTAJ to internal list of available DLGs [BDMONTAJ.DLG] saved 5 states, 7 trans, 0 strig, 2 ttrig, 0 actions [BDMONTAR.DLG.DLG] loaded [BDMONTAR.DLG] created from [BDMONTAR.DLG] Adding BDMONTAR to internal list of available DLGs [BDMONTAR.DLG] saved 7 states, 10 trans, 2 strig, 1 ttrig, 4 actions [BDMORDAU.DLG.DLG] loaded [BDMORDAU.DLG] created from [BDMORDAU.DLG] Adding BDMORDAU to internal list of available DLGs [BDMORDAU.DLG] saved 4 states, 6 trans, 1 strig, 2 ttrig, 2 actions [BDMORLIS.DLG.DLG] loaded [BDMORLIS.DLG] created from [BDMORLIS.DLG] Adding BDMORLIS to internal list of available DLGs [BDMORLIS.DLG] saved 14 states, 25 trans, 6 strig, 8 ttrig, 14 actions [BDMORRUK.DLG.DLG] loaded [BDMORRUK.DLG] created from [BDMORRUK.DLG] Adding BDMORRUK to internal list of available DLGs [BDMORRUK.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 0 actions [BDMUMMY.DLG.DLG] loaded [BDMUMMY.DLG] created from [BDMUMMY.DLG] Adding BDMUMMY to internal list of available DLGs [BDMUMMY.DLG] saved 41 states, 90 trans, 10 strig, 32 ttrig, 37 actions Copied [BDMUMMY.DLG] to [override/BDMUMMY.DLG] [BDMUNSCH.DLG.DLG] loaded [BDMUNSCH.DLG] created from [BDMUNSCH.DLG] Adding BDMUNSCH to internal list of available DLGs [BDMUNSCH.DLG] saved 24 states, 48 trans, 4 strig, 8 ttrig, 21 actions [BDMURS.DLG.DLG] loaded [BDMURS.DLG] created from [BDMURS.DLG] Adding BDMURS to internal list of available DLGs [BDMURS.DLG] saved 59 states, 132 trans, 10 strig, 35 ttrig, 34 actions [BDMYCELD.DLG.DLG] loaded [BDMYCELD.DLG] created from [BDMYCELD.DLG] Adding BDMYCELD to internal list of available DLGs [BDMYCELD.DLG] saved 13 states, 35 trans, 1 strig, 12 ttrig, 2 actions [BDMYSFIG.DLG.DLG] loaded [BDMYSFIG.DLG] created from [BDMYSFIG.DLG] Adding BDMYSFIG to internal list of available DLGs [BDMYSFIG.DLG] saved 0 states, 0 trans, 0 strig, 0 ttrig, 0 actions [BDNAN.DLG.DLG] loaded [BDNAN.DLG] created from [BDNAN.DLG] Adding BDNAN to internal list of available DLGs [BDNAN.DLG] saved 10 states, 20 trans, 2 strig, 1 ttrig, 3 actions [BDNANTRI.DLG.DLG] loaded [BDNANTRI.DLG] created from [BDNANTRI.DLG] Adding BDNANTRI to internal list of available DLGs [BDNANTRI.DLG] saved 11 states, 24 trans, 3 strig, 7 ttrig, 15 actions [BDNATHBA.DLG.DLG] loaded [BDNATHBA.DLG] created from [BDNATHBA.DLG] Adding BDNATHBA to internal list of available DLGs [BDNATHBA.DLG] saved 4 states, 4 trans, 4 strig, 0 ttrig, 0 actions [BDNAZRAM.DLG.DLG] loaded [BDNAZRAM.DLG] created from [BDNAZRAM.DLG] Adding BDNAZRAM to internal list of available DLGs [BDNAZRAM.DLG] saved 16 states, 30 trans, 2 strig, 1 ttrig, 6 actions [BDNEDERL.DLG.DLG] loaded [BDNEDERL.DLG] created from [BDNEDERL.DLG] Adding BDNEDERL to internal list of available DLGs [BDNEDERL.DLG] saved 76 states, 158 trans, 13 strig, 58 ttrig, 52 actions Copied [BDNEDERL.DLG] to [override/BDNEDERL.DLG] [BDNEERA.DLG.DLG] loaded [BDNEERA.DLG] created from [BDNEERA.DLG] Adding BDNEERA to internal list of available DLGs [BDNEERA.DLG] saved 174 states, 361 trans, 14 strig, 101 ttrig, 89 actions Copied [BDNEERA.DLG] to [override/BDNEERA.DLG] [BDNEERAJ.DLG.DLG] loaded [BDNEERAJ.DLG] created from [BDNEERAJ.DLG] Adding BDNEERAJ to internal list of available DLGs [BDNEERAJ.DLG] saved 346 states, 614 trans, 35 strig, 131 ttrig, 189 actions Copied [BDNEERAJ.DLG] to [override/BDNEERAJ.DLG] [BDNOBL90.DLG.DLG] loaded [BDNOBL90.DLG] created from [BDNOBL90.DLG] Adding BDNOBL90 to internal list of available DLGs [BDNOBL90.DLG] saved 1 states, 2 trans, 0 strig, 1 ttrig, 0 actions [BDNUBER.DLG.DLG] loaded [BDNUBER.DLG] created from [BDNUBER.DLG] Adding BDNUBER to internal list of available DLGs [BDNUBER.DLG] saved 21 states, 22 trans, 21 strig, 1 ttrig, 22 actions [BDOGREF.DLG.DLG] loaded [BDOGREF.DLG] created from [BDOGREF.DLG] Adding BDOGREF to internal list of available DLGs [BDOGREF.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [BDOGREM.DLG.DLG] loaded [BDOGREM.DLG] created from [BDOGREM.DLG] Adding BDOGREM to internal list of available DLGs [BDOGREM.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [BDOLONEI.DLG.DLG] loaded [BDOLONEI.DLG] created from [BDOLONEI.DLG] Adding BDOLONEI to internal list of available DLGs [BDOLONEI.DLG] saved 14 states, 17 trans, 1 strig, 1 ttrig, 6 actions [BDOLVENA.DLG.DLG] loaded [BDOLVENA.DLG] created from [BDOLVENA.DLG] Adding BDOLVENA to internal list of available DLGs [BDOLVENA.DLG] saved 2 states, 2 trans, 1 strig, 0 ttrig, 2 actions [BDONORO.DLG.DLG] loaded [BDONORO.DLG] created from [BDONORO.DLG] Adding BDONORO to internal list of available DLGs [BDONORO.DLG] saved 13 states, 30 trans, 1 strig, 8 ttrig, 5 actions [BDOPHYLL.DLG.DLG] loaded [BDOPHYLL.DLG] created from [BDOPHYLL.DLG] Adding BDOPHYLL to internal list of available DLGs [BDOPHYLL.DLG] saved 41 states, 89 trans, 7 strig, 9 ttrig, 23 actions [BDORLAND.DLG.DLG] loaded [BDORLAND.DLG] created from [BDORLAND.DLG] Adding BDORLAND to internal list of available DLGs [BDORLAND.DLG] saved 0 states, 0 trans, 0 strig, 0 ttrig, 0 actions [BDORN.DLG.DLG] loaded [BDORN.DLG] created from [BDORN.DLG] Adding BDORN to internal list of available DLGs [BDORN.DLG] saved 0 states, 0 trans, 0 strig, 0 ttrig, 0 actions [BDOTILDA.DLG.DLG] loaded [BDOTILDA.DLG] created from [BDOTILDA.DLG] Adding BDOTILDA to internal list of available DLGs [BDOTILDA.DLG] saved 24 states, 49 trans, 3 strig, 17 ttrig, 15 actions [BDOZIL.DLG.DLG] loaded [BDOZIL.DLG] created from [BDOZIL.DLG] Adding BDOZIL to internal list of available DLGs [BDOZIL.DLG] saved 14 states, 38 trans, 3 strig, 12 ttrig, 1 actions [BDPATRES.DLG.DLG] loaded [BDPATRES.DLG] created from [BDPATRES.DLG] Adding BDPATRES to internal list of available DLGs [BDPATRES.DLG] saved 10 states, 19 trans, 1 strig, 2 ttrig, 0 actions [BDPATRON.DLG.DLG] loaded [BDPATRON.DLG] created from [BDPATRON.DLG] Adding BDPATRON to internal list of available DLGs [BDPATRON.DLG] saved 9 states, 9 trans, 9 strig, 0 ttrig, 0 actions [BDPCRUS.DLG.DLG] loaded [BDPCRUS.DLG] created from [BDPCRUS.DLG] Adding BDPCRUS to internal list of available DLGs [BDPCRUS.DLG] saved 20 states, 55 trans, 4 strig, 22 ttrig, 12 actions [BDPEDRO.DLG.DLG] loaded [BDPEDRO.DLG] created from [BDPEDRO.DLG] Adding BDPEDRO to internal list of available DLGs [BDPEDRO.DLG] saved 10 states, 18 trans, 2 strig, 2 ttrig, 3 actions [BDPERREN.DLG.DLG] loaded [BDPERREN.DLG] created from [BDPERREN.DLG] Adding BDPERREN to internal list of available DLGs [BDPERREN.DLG] saved 8 states, 11 trans, 3 strig, 4 ttrig, 4 actions Copied [BDPERREN.DLG] to [override/BDPERREN.DLG] [BDPETR01.DLG.DLG] loaded [BDPETR01.DLG] created from [BDPETR01.DLG] Adding BDPETR01 to internal list of available DLGs [BDPETR01.DLG] saved 2 states, 2 trans, 2 strig, 0 ttrig, 1 actions [BDPETR02.DLG.DLG] loaded [BDPETR02.DLG] created from [BDPETR02.DLG] Adding BDPETR02 to internal list of available DLGs [BDPETR02.DLG] saved 2 states, 2 trans, 2 strig, 0 ttrig, 1 actions [BDPETR03.DLG.DLG] loaded [BDPETR03.DLG] created from [BDPETR03.DLG] Adding BDPETR03 to internal list of available DLGs [BDPETR03.DLG] saved 2 states, 2 trans, 2 strig, 0 ttrig, 1 actions [BDPETR04.DLG.DLG] loaded [BDPETR04.DLG] created from [BDPETR04.DLG] Adding BDPETR04 to internal list of available DLGs [BDPETR04.DLG] saved 2 states, 2 trans, 2 strig, 0 ttrig, 1 actions [BDPETR05.DLG.DLG] loaded [BDPETR05.DLG] created from [BDPETR05.DLG] Adding BDPETR05 to internal list of available DLGs [BDPETR05.DLG] saved 2 states, 2 trans, 2 strig, 0 ttrig, 1 actions [BDPFAUG.DLG.DLG] loaded [BDPFAUG.DLG] created from [BDPFAUG.DLG] Adding BDPFAUG to internal list of available DLGs [BDPFAUG.DLG] saved 38 states, 73 trans, 6 strig, 20 ttrig, 1 actions Copied [BDPFAUG.DLG] to [override/BDPFAUG.DLG] [BDPHILO.DLG.DLG] loaded [BDPHILO.DLG] created from [BDPHILO.DLG] Adding BDPHILO to internal list of available DLGs [BDPHILO.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 1 actions [BDPHOSSE.DLG.DLG] loaded [BDPHOSSE.DLG] created from [BDPHOSSE.DLG] Adding BDPHOSSE to internal list of available DLGs [BDPHOSSE.DLG] saved 20 states, 34 trans, 8 strig, 6 ttrig, 12 actions Copied [BDPHOSSE.DLG] to [override/BDPHOSSE.DLG] [BDPOLVI.DLG.DLG] loaded [BDPOLVI.DLG] created from [BDPOLVI.DLG] Adding BDPOLVI to internal list of available DLGs [BDPOLVI.DLG] saved 16 states, 37 trans, 2 strig, 3 ttrig, 7 actions [BDPOOL01.DLG.DLG] loaded [BDPOOL01.DLG] created from [BDPOOL01.DLG] Adding BDPOOL01 to internal list of available DLGs [BDPOOL01.DLG] saved 12 states, 12 trans, 12 strig, 0 ttrig, 0 actions [BDPOOL02.DLG.DLG] loaded [BDPOOL02.DLG] created from [BDPOOL02.DLG] Adding BDPOOL02 to internal list of available DLGs [BDPOOL02.DLG] saved 15 states, 15 trans, 15 strig, 0 ttrig, 0 actions [BDPOOL03.DLG.DLG] loaded [BDPOOL03.DLG] created from [BDPOOL03.DLG] Adding BDPOOL03 to internal list of available DLGs [BDPOOL03.DLG] saved 15 states, 15 trans, 15 strig, 0 ttrig, 0 actions [BDPOOL04.DLG.DLG] loaded [BDPOOL04.DLG] created from [BDPOOL04.DLG] Adding BDPOOL04 to internal list of available DLGs [BDPOOL04.DLG] saved 17 states, 17 trans, 17 strig, 0 ttrig, 1 actions [BDPOOL05.DLG.DLG] loaded [BDPOOL05.DLG] created from [BDPOOL05.DLG] Adding BDPOOL05 to internal list of available DLGs [BDPOOL05.DLG] saved 15 states, 15 trans, 15 strig, 0 ttrig, 0 actions [BDPOOL06.DLG.DLG] loaded [BDPOOL06.DLG] created from [BDPOOL06.DLG] Adding BDPOOL06 to internal list of available DLGs [BDPOOL06.DLG] saved 14 states, 14 trans, 14 strig, 0 ttrig, 0 actions [BDPOOL07.DLG.DLG] loaded [BDPOOL07.DLG] created from [BDPOOL07.DLG] Adding BDPOOL07 to internal list of available DLGs [BDPOOL07.DLG] saved 15 states, 15 trans, 15 strig, 0 ttrig, 0 actions [BDPOOL08.DLG.DLG] loaded [BDPOOL08.DLG] created from [BDPOOL08.DLG] Adding BDPOOL08 to internal list of available DLGs [BDPOOL08.DLG] saved 15 states, 15 trans, 15 strig, 0 ttrig, 0 actions [BDPOOL09.DLG.DLG] loaded [BDPOOL09.DLG] created from [BDPOOL09.DLG] Adding BDPOOL09 to internal list of available DLGs [BDPOOL09.DLG] saved 13 states, 13 trans, 13 strig, 0 ttrig, 0 actions [BDPOOL10.DLG.DLG] loaded [BDPOOL10.DLG] created from [BDPOOL10.DLG] Adding BDPOOL10 to internal list of available DLGs [BDPOOL10.DLG] saved 14 states, 14 trans, 14 strig, 0 ttrig, 0 actions [BDPOOL11.DLG.DLG] loaded [BDPOOL11.DLG] created from [BDPOOL11.DLG] Adding BDPOOL11 to internal list of available DLGs [BDPOOL11.DLG] saved 14 states, 14 trans, 14 strig, 0 ttrig, 0 actions [BDPOOL12.DLG.DLG] loaded [BDPOOL12.DLG] created from [BDPOOL12.DLG] Adding BDPOOL12 to internal list of available DLGs [BDPOOL12.DLG] saved 12 states, 12 trans, 12 strig, 0 ttrig, 0 actions [BDPOOL13.DLG.DLG] loaded [BDPOOL13.DLG] created from [BDPOOL13.DLG] Adding BDPOOL13 to internal list of available DLGs [BDPOOL13.DLG] saved 9 states, 9 trans, 9 strig, 0 ttrig, 0 actions [BDPOOL14.DLG.DLG] loaded [BDPOOL14.DLG] created from [BDPOOL14.DLG] Adding BDPOOL14 to internal list of available DLGs [BDPOOL14.DLG] saved 13 states, 13 trans, 13 strig, 0 ttrig, 0 actions [BDPOOL15.DLG.DLG] loaded [BDPOOL15.DLG] created from [BDPOOL15.DLG] Adding BDPOOL15 to internal list of available DLGs [BDPOOL15.DLG] saved 14 states, 14 trans, 14 strig, 0 ttrig, 0 actions [BDPOOL16.DLG.DLG] loaded [BDPOOL16.DLG] created from [BDPOOL16.DLG] Adding BDPOOL16 to internal list of available DLGs [BDPOOL16.DLG] saved 12 states, 12 trans, 12 strig, 0 ttrig, 0 actions [BDPOOL17.DLG.DLG] loaded [BDPOOL17.DLG] created from [BDPOOL17.DLG] Adding BDPOOL17 to internal list of available DLGs [BDPOOL17.DLG] saved 13 states, 13 trans, 13 strig, 0 ttrig, 0 actions [BDPOOL18.DLG.DLG] loaded [BDPOOL18.DLG] created from [BDPOOL18.DLG] Adding BDPOOL18 to internal list of available DLGs [BDPOOL18.DLG] saved 12 states, 12 trans, 12 strig, 0 ttrig, 0 actions [BDPOOL19.DLG.DLG] loaded [BDPOOL19.DLG] created from [BDPOOL19.DLG] Adding BDPOOL19 to internal list of available DLGs [BDPOOL19.DLG] saved 10 states, 10 trans, 10 strig, 0 ttrig, 0 actions [BDPOOL20.DLG.DLG] loaded [BDPOOL20.DLG] created from [BDPOOL20.DLG] Adding BDPOOL20 to internal list of available DLGs [BDPOOL20.DLG] saved 15 states, 15 trans, 15 strig, 0 ttrig, 0 actions [BDPOOL21.DLG.DLG] loaded [BDPOOL21.DLG] created from [BDPOOL21.DLG] Adding BDPOOL21 to internal list of available DLGs [BDPOOL21.DLG] saved 15 states, 15 trans, 15 strig, 0 ttrig, 0 actions [BDPOOL22.DLG.DLG] loaded [BDPOOL22.DLG] created from [BDPOOL22.DLG] Adding BDPOOL22 to internal list of available DLGs [BDPOOL22.DLG] saved 15 states, 15 trans, 15 strig, 0 ttrig, 0 actions [BDPOOL23.DLG.DLG] loaded [BDPOOL23.DLG] created from [BDPOOL23.DLG] Adding BDPOOL23 to internal list of available DLGs [BDPOOL23.DLG] saved 15 states, 15 trans, 15 strig, 0 ttrig, 0 actions [BDPOOL24.DLG.DLG] loaded [BDPOOL24.DLG] created from [BDPOOL24.DLG] Adding BDPOOL24 to internal list of available DLGs [BDPOOL24.DLG] saved 15 states, 15 trans, 15 strig, 0 ttrig, 0 actions [BDPOOL25.DLG.DLG] loaded [BDPOOL25.DLG] created from [BDPOOL25.DLG] Adding BDPOOL25 to internal list of available DLGs [BDPOOL25.DLG] saved 8 states, 8 trans, 8 strig, 0 ttrig, 0 actions [BDPOOL26.DLG.DLG] loaded [BDPOOL26.DLG] created from [BDPOOL26.DLG] Adding BDPOOL26 to internal list of available DLGs [BDPOOL26.DLG] saved 15 states, 15 trans, 15 strig, 0 ttrig, 0 actions [BDPOOL27.DLG.DLG] loaded [BDPOOL27.DLG] created from [BDPOOL27.DLG] Adding BDPOOL27 to internal list of available DLGs [BDPOOL27.DLG] saved 15 states, 15 trans, 15 strig, 0 ttrig, 0 actions [BDPOOL28.DLG.DLG] loaded [BDPOOL28.DLG] created from [BDPOOL28.DLG] Adding BDPOOL28 to internal list of available DLGs [BDPOOL28.DLG] saved 15 states, 15 trans, 15 strig, 0 ttrig, 0 actions [BDPOOL29.DLG.DLG] loaded [BDPOOL29.DLG] created from [BDPOOL29.DLG] Adding BDPOOL29 to internal list of available DLGs [BDPOOL29.DLG] saved 15 states, 15 trans, 15 strig, 0 ttrig, 0 actions [BDPOOL30.DLG.DLG] loaded [BDPOOL30.DLG] created from [BDPOOL30.DLG] Adding BDPOOL30 to internal list of available DLGs [BDPOOL30.DLG] saved 15 states, 15 trans, 15 strig, 0 ttrig, 0 actions [BDPOOL31.DLG.DLG] loaded [BDPOOL31.DLG] created from [BDPOOL31.DLG] Adding BDPOOL31 to internal list of available DLGs [BDPOOL31.DLG] saved 15 states, 15 trans, 15 strig, 0 ttrig, 0 actions [BDPOOL32.DLG.DLG] loaded [BDPOOL32.DLG] created from [BDPOOL32.DLG] Adding BDPOOL32 to internal list of available DLGs [BDPOOL32.DLG] saved 15 states, 15 trans, 15 strig, 0 ttrig, 0 actions [BDPOOL40.DLG.DLG] loaded [BDPOOL40.DLG] created from [BDPOOL40.DLG] Adding BDPOOL40 to internal list of available DLGs [BDPOOL40.DLG] saved 15 states, 15 trans, 15 strig, 0 ttrig, 0 actions [BDPOOL41.DLG.DLG] loaded [BDPOOL41.DLG] created from [BDPOOL41.DLG] Adding BDPOOL41 to internal list of available DLGs [BDPOOL41.DLG] saved 15 states, 15 trans, 15 strig, 0 ttrig, 0 actions [BDPOOL42.DLG.DLG] loaded [BDPOOL42.DLG] created from [BDPOOL42.DLG] Adding BDPOOL42 to internal list of available DLGs [BDPOOL42.DLG] saved 15 states, 15 trans, 15 strig, 0 ttrig, 0 actions [BDPOOL43.DLG.DLG] loaded [BDPOOL43.DLG] created from [BDPOOL43.DLG] Adding BDPOOL43 to internal list of available DLGs [BDPOOL43.DLG] saved 13 states, 13 trans, 13 strig, 0 ttrig, 0 actions [BDPOOL44.DLG.DLG] loaded [BDPOOL44.DLG] created from [BDPOOL44.DLG] Adding BDPOOL44 to internal list of available DLGs [BDPOOL44.DLG] saved 14 states, 14 trans, 14 strig, 0 ttrig, 0 actions [BDPOOL45.DLG.DLG] loaded [BDPOOL45.DLG] created from [BDPOOL45.DLG] Adding BDPOOL45 to internal list of available DLGs [BDPOOL45.DLG] saved 15 states, 15 trans, 15 strig, 0 ttrig, 0 actions [BDPOOL46.DLG.DLG] loaded [BDPOOL46.DLG] created from [BDPOOL46.DLG] Adding BDPOOL46 to internal list of available DLGs [BDPOOL46.DLG] saved 15 states, 15 trans, 15 strig, 0 ttrig, 0 actions [BDPOOL47.DLG.DLG] loaded [BDPOOL47.DLG] created from [BDPOOL47.DLG] Adding BDPOOL47 to internal list of available DLGs [BDPOOL47.DLG] saved 12 states, 12 trans, 12 strig, 0 ttrig, 0 actions [BDPOOL48.DLG.DLG] loaded [BDPOOL48.DLG] created from [BDPOOL48.DLG] Adding BDPOOL48 to internal list of available DLGs [BDPOOL48.DLG] saved 11 states, 11 trans, 11 strig, 0 ttrig, 0 actions [BDPOOL49.DLG.DLG] loaded [BDPOOL49.DLG] created from [BDPOOL49.DLG] Adding BDPOOL49 to internal list of available DLGs [BDPOOL49.DLG] saved 14 states, 14 trans, 14 strig, 0 ttrig, 0 actions [BDPOOL50.DLG.DLG] loaded [BDPOOL50.DLG] created from [BDPOOL50.DLG] Adding BDPOOL50 to internal list of available DLGs [BDPOOL50.DLG] saved 10 states, 10 trans, 10 strig, 0 ttrig, 0 actions [BDPOOL51.DLG.DLG] loaded [BDPOOL51.DLG] created from [BDPOOL51.DLG] Adding BDPOOL51 to internal list of available DLGs [BDPOOL51.DLG] saved 13 states, 13 trans, 13 strig, 0 ttrig, 0 actions [BDPOOL52.DLG.DLG] loaded [BDPOOL52.DLG] created from [BDPOOL52.DLG] Adding BDPOOL52 to internal list of available DLGs [BDPOOL52.DLG] saved 13 states, 13 trans, 13 strig, 0 ttrig, 0 actions [BDPOOL53.DLG.DLG] loaded [BDPOOL53.DLG] created from [BDPOOL53.DLG] Adding BDPOOL53 to internal list of available DLGs [BDPOOL53.DLG] saved 14 states, 14 trans, 14 strig, 0 ttrig, 0 actions [BDPOOL54.DLG.DLG] loaded [BDPOOL54.DLG] created from [BDPOOL54.DLG] Adding BDPOOL54 to internal list of available DLGs [BDPOOL54.DLG] saved 16 states, 16 trans, 16 strig, 0 ttrig, 0 actions [BDPOOL55.DLG.DLG] loaded [BDPOOL55.DLG] created from [BDPOOL55.DLG] Adding BDPOOL55 to internal list of available DLGs [BDPOOL55.DLG] saved 12 states, 12 trans, 12 strig, 0 ttrig, 0 actions [BDPOOL56.DLG.DLG] loaded [BDPOOL56.DLG] created from [BDPOOL56.DLG] Adding BDPOOL56 to internal list of available DLGs [BDPOOL56.DLG] saved 10 states, 10 trans, 10 strig, 0 ttrig, 0 actions [BDPOOL57.DLG.DLG] loaded [BDPOOL57.DLG] created from [BDPOOL57.DLG] Adding BDPOOL57 to internal list of available DLGs [BDPOOL57.DLG] saved 11 states, 11 trans, 11 strig, 0 ttrig, 0 actions [BDPOOL58.DLG.DLG] loaded [BDPOOL58.DLG] created from [BDPOOL58.DLG] Adding BDPOOL58 to internal list of available DLGs [BDPOOL58.DLG] saved 11 states, 11 trans, 11 strig, 0 ttrig, 0 actions [BDPORIOS.DLG.DLG] loaded [BDPORIOS.DLG] created from [BDPORIOS.DLG] Adding BDPORIOS to internal list of available DLGs [BDPORIOS.DLG] saved 17 states, 52 trans, 6 strig, 31 ttrig, 13 actions [BDPREMAT.DLG.DLG] loaded [BDPREMAT.DLG] created from [BDPREMAT.DLG] Adding BDPREMAT to internal list of available DLGs [BDPREMAT.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 1 actions [BDPRIEST.DLG.DLG] loaded [BDPRIEST.DLG] created from [BDPRIEST.DLG] Adding BDPRIEST to internal list of available DLGs [BDPRIEST.DLG] saved 4 states, 4 trans, 4 strig, 0 ttrig, 0 actions [BDPRIN.DLG.DLG] loaded [BDPRIN.DLG] created from [BDPRIN.DLG] Adding BDPRIN to internal list of available DLGs [BDPRIN.DLG] saved 18 states, 43 trans, 2 strig, 9 ttrig, 10 actions Copied [BDPRIN.DLG] to [override/BDPRIN.DLG] [BDPRISON.DLG.DLG] loaded [BDPRISON.DLG] created from [BDPRISON.DLG] Adding BDPRISON to internal list of available DLGs [BDPRISON.DLG] saved 2 states, 2 trans, 2 strig, 0 ttrig, 0 actions [BDPRITCH.DLG.DLG] loaded [BDPRITCH.DLG] created from [BDPRITCH.DLG] Adding BDPRITCH to internal list of available DLGs [BDPRITCH.DLG] saved 46 states, 112 trans, 9 strig, 57 ttrig, 45 actions Copied [BDPRITCH.DLG] to [override/BDPRITCH.DLG] [BDPWATER.DLG.DLG] loaded [BDPWATER.DLG] created from [BDPWATER.DLG] Adding BDPWATER to internal list of available DLGs [BDPWATER.DLG] saved 8 states, 19 trans, 3 strig, 5 ttrig, 3 actions [BDQING.DLG.DLG] loaded [BDQING.DLG] created from [BDQING.DLG] Adding BDQING to internal list of available DLGs [BDQING.DLG] saved 12 states, 24 trans, 4 strig, 8 ttrig, 3 actions [BDQUAYLE.DLG.DLG] loaded [BDQUAYLE.DLG] created from [BDQUAYLE.DLG] Adding BDQUAYLE to internal list of available DLGs [BDQUAYLE.DLG] saved 9 states, 15 trans, 2 strig, 1 ttrig, 4 actions [BDQUAYLJ.DLG.DLG] loaded [BDQUAYLJ.DLG] created from [BDQUAYLJ.DLG] Adding BDQUAYLJ to internal list of available DLGs [BDQUAYLJ.DLG] saved 4 states, 4 trans, 0 strig, 0 ttrig, 0 actions [BDQUILA.DLG.DLG] loaded [BDQUILA.DLG] created from [BDQUILA.DLG] Adding BDQUILA to internal list of available DLGs [BDQUILA.DLG] saved 4 states, 4 trans, 3 strig, 0 ttrig, 0 actions [BDRAEANN.DLG.DLG] loaded [BDRAEANN.DLG] created from [BDRAEANN.DLG] Adding BDRAEANN to internal list of available DLGs [BDRAEANN.DLG] saved 13 states, 31 trans, 1 strig, 5 ttrig, 6 actions [BDRAGGEM.DLG.DLG] loaded [BDRAGGEM.DLG] created from [BDRAGGEM.DLG] Adding BDRAGGEM to internal list of available DLGs [BDRAGGEM.DLG] saved 17 states, 39 trans, 0 strig, 18 ttrig, 9 actions [BDRASAAD.DLG.DLG] loaded [BDRASAAD.DLG] created from [BDRASAAD.DLG] Adding BDRASAAD to internal list of available DLGs [BDRASAAD.DLG] saved 103 states, 199 trans, 14 strig, 25 ttrig, 51 actions Copied [BDRASAAD.DLG] to [override/BDRASAAD.DLG] [BDRASAAJ.DLG.DLG] loaded [BDRASAAJ.DLG] created from [BDRASAAJ.DLG] Adding BDRASAAJ to internal list of available DLGs [BDRASAAJ.DLG] saved 139 states, 249 trans, 10 strig, 40 ttrig, 48 actions Copied [BDRASAAJ.DLG] to [override/BDRASAAJ.DLG] [BDRAVOC.DLG.DLG] loaded [BDRAVOC.DLG] created from [BDRAVOC.DLG] Adding BDRAVOC to internal list of available DLGs [BDRAVOC.DLG] saved 18 states, 47 trans, 2 strig, 15 ttrig, 9 actions Copied [BDRAVOC.DLG] to [override/BDRAVOC.DLG] [BDRAYPHU.DLG.DLG] loaded [BDRAYPHU.DLG] created from [BDRAYPHU.DLG] Adding BDRAYPHU to internal list of available DLGs [BDRAYPHU.DLG] saved 25 states, 48 trans, 4 strig, 16 ttrig, 7 actions [BDREFG.DLG.DLG] loaded [BDREFG.DLG] created from [BDREFG.DLG] Adding BDREFG to internal list of available DLGs [BDREFG.DLG] saved 74 states, 74 trans, 74 strig, 0 ttrig, 0 actions [BDREFG1.DLG.DLG] loaded [BDREFG1.DLG] created from [BDREFG1.DLG] Adding BDREFG1 to internal list of available DLGs [BDREFG1.DLG] saved 30 states, 30 trans, 30 strig, 0 ttrig, 0 actions [BDREFG2.DLG.DLG] loaded [BDREFG2.DLG] created from [BDREFG2.DLG] Adding BDREFG2 to internal list of available DLGs [BDREFG2.DLG] saved 30 states, 30 trans, 30 strig, 0 ttrig, 0 actions [BDREFG3.DLG.DLG] loaded [BDREFG3.DLG] created from [BDREFG3.DLG] Adding BDREFG3 to internal list of available DLGs [BDREFG3.DLG] saved 30 states, 30 trans, 30 strig, 0 ttrig, 0 actions [BDREFG4.DLG.DLG] loaded [BDREFG4.DLG] created from [BDREFG4.DLG] Adding BDREFG4 to internal list of available DLGs [BDREFG4.DLG] saved 30 states, 30 trans, 30 strig, 0 ttrig, 0 actions [BDREND.DLG.DLG] loaded [BDREND.DLG] created from [BDREND.DLG] Adding BDREND to internal list of available DLGs [BDREND.DLG] saved 27 states, 54 trans, 6 strig, 10 ttrig, 16 actions [BDRGOSZ.DLG.DLG] loaded [BDRGOSZ.DLG] created from [BDRGOSZ.DLG] Adding BDRGOSZ to internal list of available DLGs [BDRGOSZ.DLG] saved 10 states, 14 trans, 1 strig, 1 ttrig, 3 actions [BDRHAYLA.DLG.DLG] loaded [BDRHAYLA.DLG] created from [BDRHAYLA.DLG] Adding BDRHAYLA to internal list of available DLGs [BDRHAYLA.DLG] saved 3 states, 11 trans, 1 strig, 6 ttrig, 0 actions Copied [BDRHAYLA.DLG] to [override/BDRHAYLA.DLG] [BDRHONDA.DLG.DLG] loaded [BDRHONDA.DLG] created from [BDRHONDA.DLG] Adding BDRHONDA to internal list of available DLGs [BDRHONDA.DLG] saved 23 states, 49 trans, 2 strig, 24 ttrig, 11 actions [BDRHYNWI.DLG.DLG] loaded [BDRHYNWI.DLG] created from [BDRHYNWI.DLG] Adding BDRHYNWI to internal list of available DLGs [BDRHYNWI.DLG] saved 10 states, 20 trans, 1 strig, 2 ttrig, 4 actions [BDRIGAH.DLG.DLG] loaded [BDRIGAH.DLG] created from [BDRIGAH.DLG] Adding BDRIGAH to internal list of available DLGs [BDRIGAH.DLG] saved 35 states, 75 trans, 6 strig, 22 ttrig, 10 actions [BDRIGGS.DLG.DLG] loaded [BDRIGGS.DLG] created from [BDRIGGS.DLG] Adding BDRIGGS to internal list of available DLGs [BDRIGGS.DLG] saved 27 states, 93 trans, 4 strig, 64 ttrig, 18 actions [BDROARK.DLG.DLG] loaded [BDROARK.DLG] created from [BDROARK.DLG] Adding BDROARK to internal list of available DLGs [BDROARK.DLG] saved 10 states, 19 trans, 2 strig, 5 ttrig, 0 actions [BDROBEL.DLG.DLG] loaded [BDROBEL.DLG] created from [BDROBEL.DLG] Adding BDROBEL to internal list of available DLGs [BDROBEL.DLG] saved 14 states, 24 trans, 3 strig, 2 ttrig, 6 actions [BDROHMA.DLG.DLG] loaded [BDROHMA.DLG] created from [BDROHMA.DLG] Adding BDROHMA to internal list of available DLGs [BDROHMA.DLG] saved 22 states, 40 trans, 2 strig, 7 ttrig, 8 actions [BDROLFF.DLG.DLG] loaded [BDROLFF.DLG] created from [BDROLFF.DLG] Adding BDROLFF to internal list of available DLGs [BDROLFF.DLG] saved 6 states, 14 trans, 2 strig, 6 ttrig, 6 actions [BDROWDY.DLG.DLG] loaded [BDROWDY.DLG] created from [BDROWDY.DLG] Adding BDROWDY to internal list of available DLGs [BDROWDY.DLG] saved 2 states, 2 trans, 1 strig, 0 ttrig, 0 actions [BDRUMOR1.DLG.DLG] loaded [BDRUMOR1.DLG] created from [BDRUMOR1.DLG] Adding BDRUMOR1 to internal list of available DLGs [BDRUMOR1.DLG] saved 10 states, 10 trans, 10 strig, 0 ttrig, 0 actions [BDRUMOR2.DLG.DLG] loaded [BDRUMOR2.DLG] created from [BDRUMOR2.DLG] Adding BDRUMOR2 to internal list of available DLGs [BDRUMOR2.DLG] saved 10 states, 10 trans, 10 strig, 0 ttrig, 0 actions [BDRUMOR3.DLG.DLG] loaded [BDRUMOR3.DLG] created from [BDRUMOR3.DLG] Adding BDRUMOR3 to internal list of available DLGs [BDRUMOR3.DLG] saved 38 states, 38 trans, 38 strig, 0 ttrig, 37 actions [BDSAC01.DLG.DLG] loaded [BDSAC01.DLG] created from [BDSAC01.DLG] Adding BDSAC01 to internal list of available DLGs [BDSAC01.DLG] saved 7 states, 11 trans, 4 strig, 2 ttrig, 6 actions [BDSAC02.DLG.DLG] loaded [BDSAC02.DLG] created from [BDSAC02.DLG] Adding BDSAC02 to internal list of available DLGs [BDSAC02.DLG] saved 6 states, 8 trans, 3 strig, 0 ttrig, 4 actions [BDSAFANA.DLG.DLG] loaded [BDSAFANA.DLG] created from [BDSAFANA.DLG] Adding BDSAFANA to internal list of available DLGs [BDSAFANA.DLG] saved 137 states, 271 trans, 16 strig, 46 ttrig, 81 actions [BDSAFANJ.DLG.DLG] loaded [BDSAFANJ.DLG] created from [BDSAFANJ.DLG] Adding BDSAFANJ to internal list of available DLGs [BDSAFANJ.DLG] saved 250 states, 394 trans, 11 strig, 55 ttrig, 74 actions Copied [BDSAFANJ.DLG] to [override/BDSAFANJ.DLG] [BDSAHGD.DLG.DLG] loaded [BDSAHGD.DLG] created from [BDSAHGD.DLG] Adding BDSAHGD to internal list of available DLGs [BDSAHGD.DLG] saved 24 states, 24 trans, 24 strig, 0 ttrig, 1 actions [BDSAHGD2.DLG.DLG] loaded [BDSAHGD2.DLG] created from [BDSAHGD2.DLG] Adding BDSAHGD2 to internal list of available DLGs [BDSAHGD2.DLG] saved 26 states, 28 trans, 24 strig, 0 ttrig, 6 actions [BDSALLO.DLG.DLG] loaded [BDSALLO.DLG] created from [BDSALLO.DLG] Adding BDSALLO to internal list of available DLGs [BDSALLO.DLG] saved 2 states, 2 trans, 2 strig, 0 ttrig, 0 actions [BDSCHAE2.DLG.DLG] loaded [BDSCHAE2.DLG] created from [BDSCHAE2.DLG] Adding BDSCHAE2 to internal list of available DLGs [BDSCHAE2.DLG] saved 63 states, 132 trans, 3 strig, 32 ttrig, 13 actions Copied [BDSCHAE2.DLG] to [override/BDSCHAE2.DLG] [BDSCHAEL.DLG.DLG] loaded [BDSCHAEL.DLG] created from [BDSCHAEL.DLG] Adding BDSCHAEL to internal list of available DLGs [BDSCHAEL.DLG] saved 277 states, 592 trans, 44 strig, 173 ttrig, 104 actions [BDSCRY.DLG.DLG] loaded [BDSCRY.DLG] created from [BDSCRY.DLG] Adding BDSCRY to internal list of available DLGs [BDSCRY.DLG] saved 4 states, 7 trans, 1 strig, 3 ttrig, 3 actions Copied [BDSCRY.DLG] to [override/BDSCRY.DLG] [BDSEMAHL.DLG.DLG] loaded [BDSEMAHL.DLG] created from [BDSEMAHL.DLG] Adding BDSEMAHL to internal list of available DLGs [BDSEMAHL.DLG] saved 14 states, 29 trans, 4 strig, 11 ttrig, 13 actions [BDSENDER.DLG.DLG] loaded [BDSENDER.DLG] created from [BDSENDER.DLG] Adding BDSENDER to internal list of available DLGs [BDSENDER.DLG] saved 29 states, 49 trans, 4 strig, 7 ttrig, 16 actions [BDSENNA.DLG.DLG] loaded [BDSENNA.DLG] created from [BDSENNA.DLG] Adding BDSENNA to internal list of available DLGs [BDSENNA.DLG] saved 5 states, 10 trans, 1 strig, 4 ttrig, 3 actions [BDSERV.DLG.DLG] loaded [BDSERV.DLG] created from [BDSERV.DLG] Adding BDSERV to internal list of available DLGs [BDSERV.DLG] saved 6 states, 11 trans, 2 strig, 1 ttrig, 4 actions [BDSETHYL.DLG.DLG] loaded [BDSETHYL.DLG] created from [BDSETHYL.DLG] Adding BDSETHYL to internal list of available DLGs [BDSETHYL.DLG] saved 3 states, 4 trans, 0 strig, 1 ttrig, 2 actions [BDSHADOW.DLG.DLG] loaded [BDSHADOW.DLG] created from [BDSHADOW.DLG] Adding BDSHADOW to internal list of available DLGs [BDSHADOW.DLG] saved 5 states, 14 trans, 1 strig, 3 ttrig, 2 actions [BDSHAPUR.DLG.DLG] loaded [BDSHAPUR.DLG] created from [BDSHAPUR.DLG] Adding BDSHAPUR to internal list of available DLGs [BDSHAPUR.DLG] saved 35 states, 92 trans, 4 strig, 34 ttrig, 25 actions [BDSHARTE.DLG.DLG] loaded [BDSHARTE.DLG] created from [BDSHARTE.DLG] Adding BDSHARTE to internal list of available DLGs [BDSHARTE.DLG] saved 7 states, 10 trans, 2 strig, 1 ttrig, 4 actions [BDSHARTJ.DLG.DLG] loaded [BDSHARTJ.DLG] created from [BDSHARTJ.DLG] Adding BDSHARTJ to internal list of available DLGs [BDSHARTJ.DLG] saved 2 states, 2 trans, 0 strig, 0 ttrig, 0 actions [BDSICKLY.DLG.DLG] loaded [BDSICKLY.DLG] created from [BDSICKLY.DLG] Adding BDSICKLY to internal list of available DLGs [BDSICKLY.DLG] saved 8 states, 14 trans, 0 strig, 3 ttrig, 0 actions [BDSIMONE.DLG.DLG] loaded [BDSIMONE.DLG] created from [BDSIMONE.DLG] Adding BDSIMONE to internal list of available DLGs [BDSIMONE.DLG] saved 23 states, 60 trans, 2 strig, 23 ttrig, 7 actions [BDSINDR2.DLG.DLG] loaded [BDSINDR2.DLG] created from [BDSINDR2.DLG] Adding BDSINDR2 to internal list of available DLGs [BDSINDR2.DLG] saved 19 states, 19 trans, 19 strig, 0 ttrig, 4 actions [BDSINDRE.DLG.DLG] loaded [BDSINDRE.DLG] created from [BDSINDRE.DLG] Adding BDSINDRE to internal list of available DLGs [BDSINDRE.DLG] saved 34 states, 78 trans, 7 strig, 34 ttrig, 20 actions Copied [BDSINDRE.DLG] to [override/BDSINDRE.DLG] [BDSKIE.DLG.DLG] loaded [BDSKIE.DLG] created from [BDSKIE.DLG] Adding BDSKIE to internal list of available DLGs [BDSKIE.DLG] saved 91 states, 196 trans, 11 strig, 49 ttrig, 48 actions Copied [BDSKIE.DLG] to [override/BDSKIE.DLG] [BDSKIEJ.DLG.DLG] loaded [BDSKIEJ.DLG] created from [BDSKIEJ.DLG] Adding BDSKIEJ to internal list of available DLGs [BDSKIEJ.DLG] saved 0 states, 0 trans, 0 strig, 0 ttrig, 0 actions [BDSLUG.DLG.DLG] loaded [BDSLUG.DLG] created from [BDSLUG.DLG] Adding BDSLUG to internal list of available DLGs [BDSLUG.DLG] saved 27 states, 71 trans, 10 strig, 30 ttrig, 15 actions [BDSNORGA.DLG.DLG] loaded [BDSNORGA.DLG] created from [BDSNORGA.DLG] Adding BDSNORGA to internal list of available DLGs [BDSNORGA.DLG] saved 3 states, 5 trans, 1 strig, 0 ttrig, 2 actions [BDSOGR.DLG.DLG] loaded [BDSOGR.DLG] created from [BDSOGR.DLG] Adding BDSOGR to internal list of available DLGs [BDSOGR.DLG] saved 2 states, 2 trans, 2 strig, 0 ttrig, 0 actions [BDSORALI.DLG.DLG] loaded [BDSORALI.DLG] created from [BDSORALI.DLG] Adding BDSORALI to internal list of available DLGs [BDSORALI.DLG] saved 12 states, 25 trans, 7 strig, 8 ttrig, 11 actions Copied [BDSORALI.DLG] to [override/BDSORALI.DLG] [BDSOTDAR.DLG.DLG] loaded [BDSOTDAR.DLG] created from [BDSOTDAR.DLG] Adding BDSOTDAR to internal list of available DLGs [BDSOTDAR.DLG] saved 6 states, 10 trans, 0 strig, 0 ttrig, 0 actions [BDSOTUK.DLG.DLG] loaded [BDSOTUK.DLG] created from [BDSOTUK.DLG] Adding BDSOTUK to internal list of available DLGs [BDSOTUK.DLG] saved 7 states, 21 trans, 0 strig, 6 ttrig, 1 actions [BDSPENSS.DLG.DLG] loaded [BDSPENSS.DLG] created from [BDSPENSS.DLG] Adding BDSPENSS to internal list of available DLGs [BDSPENSS.DLG] saved 7 states, 13 trans, 4 strig, 6 ttrig, 3 actions [BDSPIRIT.DLG.DLG] loaded [BDSPIRIT.DLG] created from [BDSPIRIT.DLG] Adding BDSPIRIT to internal list of available DLGs [BDSPIRIT.DLG] saved 6 states, 14 trans, 2 strig, 1 ttrig, 3 actions [BDSTALIA.DLG.DLG] loaded [BDSTALIA.DLG] created from [BDSTALIA.DLG] Adding BDSTALIA to internal list of available DLGs [BDSTALIA.DLG] saved 3 states, 8 trans, 2 strig, 0 ttrig, 3 actions [BDSTOLEN.DLG.DLG] loaded [BDSTOLEN.DLG] created from [BDSTOLEN.DLG] Adding BDSTOLEN to internal list of available DLGs [BDSTOLEN.DLG] saved 3 states, 3 trans, 3 strig, 0 ttrig, 3 actions [BDSTONEH.DLG.DLG] loaded [BDSTONEH.DLG] created from [BDSTONEH.DLG] Adding BDSTONEH to internal list of available DLGs [BDSTONEH.DLG] saved 66 states, 117 trans, 8 strig, 19 ttrig, 22 actions Copied [BDSTONEH.DLG] to [override/BDSTONEH.DLG] [BDSTRUNK.DLG.DLG] loaded [BDSTRUNK.DLG] created from [BDSTRUNK.DLG] Adding BDSTRUNK to internal list of available DLGs [BDSTRUNK.DLG] saved 12 states, 32 trans, 2 strig, 14 ttrig, 9 actions [BDSTYSIC.DLG.DLG] loaded [BDSTYSIC.DLG] created from [BDSTYSIC.DLG] Adding BDSTYSIC to internal list of available DLGs [BDSTYSIC.DLG] saved 5 states, 5 trans, 1 strig, 0 ttrig, 2 actions [BDSWENCH.DLG.DLG] loaded [BDSWENCH.DLG] created from [BDSWENCH.DLG] Adding BDSWENCH to internal list of available DLGs [BDSWENCH.DLG] saved 4 states, 4 trans, 4 strig, 0 ttrig, 0 actions [BDTAIELD.DLG.DLG] loaded [BDTAIELD.DLG] created from [BDTAIELD.DLG] Adding BDTAIELD to internal list of available DLGs [BDTAIELD.DLG] saved 14 states, 24 trans, 6 strig, 11 ttrig, 15 actions [BDTAKOS.DLG.DLG] loaded [BDTAKOS.DLG] created from [BDTAKOS.DLG] Adding BDTAKOS to internal list of available DLGs [BDTAKOS.DLG] saved 34 states, 93 trans, 2 strig, 34 ttrig, 35 actions [BDTANORM.DLG.DLG] loaded [BDTANORM.DLG] created from [BDTANORM.DLG] Adding BDTANORM to internal list of available DLGs [BDTANORM.DLG] saved 7 states, 9 trans, 3 strig, 0 ttrig, 2 actions [BDTCRWD1.DLG.DLG] loaded [BDTCRWD1.DLG] created from [BDTCRWD1.DLG] Adding BDTCRWD1 to internal list of available DLGs [BDTCRWD1.DLG] saved 8 states, 8 trans, 6 strig, 0 ttrig, 0 actions [BDTCRWD2.DLG.DLG] loaded [BDTCRWD2.DLG] created from [BDTCRWD2.DLG] Adding BDTCRWD2 to internal list of available DLGs [BDTCRWD2.DLG] saved 6 states, 6 trans, 6 strig, 0 ttrig, 0 actions [BDTCRWD3.DLG.DLG] loaded [BDTCRWD3.DLG] created from [BDTCRWD3.DLG] Adding BDTCRWD3 to internal list of available DLGs [BDTCRWD3.DLG] saved 5 states, 5 trans, 5 strig, 0 ttrig, 0 actions [BDTEERA.DLG.DLG] loaded [BDTEERA.DLG] created from [BDTEERA.DLG] Adding BDTEERA to internal list of available DLGs [BDTEERA.DLG] saved 16 states, 34 trans, 2 strig, 7 ttrig, 8 actions [BDTELERI.DLG.DLG] loaded [BDTELERI.DLG] created from [BDTELERI.DLG] Adding BDTELERI to internal list of available DLGs [BDTELERI.DLG] saved 34 states, 87 trans, 4 strig, 23 ttrig, 23 actions [BDTERREL.DLG.DLG] loaded [BDTERREL.DLG] created from [BDTERREL.DLG] Adding BDTERREL to internal list of available DLGs [BDTERREL.DLG] saved 3 states, 5 trans, 0 strig, 0 ttrig, 0 actions Copied [BDTERREL.DLG] to [override/BDTERREL.DLG] [BDTHAIRD.DLG.DLG] loaded [BDTHAIRD.DLG] created from [BDTHAIRD.DLG] Adding BDTHAIRD to internal list of available DLGs [BDTHAIRD.DLG] saved 4 states, 7 trans, 1 strig, 0 ttrig, 1 actions [BDTHARAN.DLG.DLG] loaded [BDTHARAN.DLG] created from [BDTHARAN.DLG] Adding BDTHARAN to internal list of available DLGs [BDTHARAN.DLG] saved 32 states, 78 trans, 5 strig, 26 ttrig, 26 actions [BDTHERLI.DLG.DLG] loaded [BDTHERLI.DLG] created from [BDTHERLI.DLG] Adding BDTHERLI to internal list of available DLGs [BDTHERLI.DLG] saved 14 states, 39 trans, 5 strig, 26 ttrig, 18 actions Copied [BDTHERLI.DLG] to [override/BDTHERLI.DLG] [BDTHERTO.DLG.DLG] loaded [BDTHERTO.DLG] created from [BDTHERTO.DLG] Adding BDTHERTO to internal list of available DLGs [BDTHERTO.DLG] saved 20 states, 43 trans, 4 strig, 19 ttrig, 7 actions [BDTHIRRI.DLG.DLG] loaded [BDTHIRRI.DLG] created from [BDTHIRRI.DLG] Adding BDTHIRRI to internal list of available DLGs [BDTHIRRI.DLG] saved 36 states, 60 trans, 12 strig, 21 ttrig, 11 actions [BDTHRIX.DLG.DLG] loaded [BDTHRIX.DLG] created from [BDTHRIX.DLG] Adding BDTHRIX to internal list of available DLGs [BDTHRIX.DLG] saved 148 states, 1436 trans, 2 strig, 1216 ttrig, 112 actions [BDTHRUDD.DLG.DLG] loaded [BDTHRUDD.DLG] created from [BDTHRUDD.DLG] Adding BDTHRUDD to internal list of available DLGs [BDTHRUDD.DLG] saved 2 states, 3 trans, 1 strig, 1 ttrig, 3 actions [BDTHUGS.DLG.DLG] loaded [BDTHUGS.DLG] created from [BDTHUGS.DLG] Adding BDTHUGS to internal list of available DLGs [BDTHUGS.DLG] saved 4 states, 4 trans, 4 strig, 0 ttrig, 0 actions [BDTIAX.DLG.DLG] loaded [BDTIAX.DLG] created from [BDTIAX.DLG] Adding BDTIAX to internal list of available DLGs [BDTIAX.DLG] saved 47 states, 101 trans, 5 strig, 12 ttrig, 20 actions [BDTIAXJ.DLG.DLG] loaded [BDTIAXJ.DLG] created from [BDTIAXJ.DLG] Adding BDTIAXJ to internal list of available DLGs [BDTIAXJ.DLG] saved 2 states, 3 trans, 0 strig, 1 ttrig, 0 actions [BDTOLIKS.DLG.DLG] loaded [BDTOLIKS.DLG] created from [BDTOLIKS.DLG] Adding BDTOLIKS to internal list of available DLGs [BDTOLIKS.DLG] saved 1 states, 2 trans, 0 strig, 1 ttrig, 0 actions [BDTOMB5.DLG.DLG] loaded [BDTOMB5.DLG] created from [BDTOMB5.DLG] Adding BDTOMB5 to internal list of available DLGs [BDTOMB5.DLG] saved 3 states, 5 trans, 2 strig, 0 ttrig, 1 actions [BDTRISTI.DLG.DLG] loaded [BDTRISTI.DLG] created from [BDTRISTI.DLG] Adding BDTRISTI to internal list of available DLGs [BDTRISTI.DLG] saved 27 states, 73 trans, 1 strig, 37 ttrig, 27 actions [BDTROLL1.DLG.DLG] loaded [BDTROLL1.DLG] created from [BDTROLL1.DLG] Adding BDTROLL1 to internal list of available DLGs [BDTROLL1.DLG] saved 2 states, 3 trans, 1 strig, 1 ttrig, 0 actions [BDTROLL2.DLG.DLG] loaded [BDTROLL2.DLG] created from [BDTROLL2.DLG] Adding BDTROLL2 to internal list of available DLGs [BDTROLL2.DLG] saved 2 states, 3 trans, 1 strig, 1 ttrig, 0 actions [BDTRUST2.DLG.DLG] loaded [BDTRUST2.DLG] created from [BDTRUST2.DLG] Adding BDTRUST2 to internal list of available DLGs [BDTRUST2.DLG] saved 4 states, 9 trans, 1 strig, 2 ttrig, 2 actions [BDTSMESS.DLG.DLG] loaded [BDTSMESS.DLG] created from [BDTSMESS.DLG] Adding BDTSMESS to internal list of available DLGs [BDTSMESS.DLG] saved 2 states, 4 trans, 1 strig, 0 ttrig, 1 actions [BDTSOLAK.DLG.DLG] loaded [BDTSOLAK.DLG] created from [BDTSOLAK.DLG] Adding BDTSOLAK to internal list of available DLGs [BDTSOLAK.DLG] saved 14 states, 30 trans, 2 strig, 6 ttrig, 6 actions [BDTURIN.DLG.DLG] loaded [BDTURIN.DLG] created from [BDTURIN.DLG] Adding BDTURIN to internal list of available DLGs [BDTURIN.DLG] saved 33 states, 60 trans, 5 strig, 14 ttrig, 12 actions [BDTUTOR.DLG.DLG] loaded [BDTUTOR.DLG] created from [BDTUTOR.DLG] Adding BDTUTOR to internal list of available DLGs [BDTUTOR.DLG] saved 44 states, 88 trans, 9 strig, 18 ttrig, 20 actions [BDTYLE.DLG.DLG] loaded [BDTYLE.DLG] created from [BDTYLE.DLG] Adding BDTYLE to internal list of available DLGs [BDTYLE.DLG] saved 2 states, 4 trans, 0 strig, 0 ttrig, 3 actions [BDTYLEN.DLG.DLG] loaded [BDTYLEN.DLG] created from [BDTYLEN.DLG] Adding BDTYLEN to internal list of available DLGs [BDTYLEN.DLG] saved 0 states, 0 trans, 0 strig, 0 ttrig, 0 actions [BDULORI.DLG.DLG] loaded [BDULORI.DLG] created from [BDULORI.DLG] Adding BDULORI to internal list of available DLGs [BDULORI.DLG] saved 12 states, 31 trans, 1 strig, 17 ttrig, 4 actions [BDUMAR.DLG.DLG] loaded [BDUMAR.DLG] created from [BDUMAR.DLG] Adding BDUMAR to internal list of available DLGs [BDUMAR.DLG] saved 22 states, 44 trans, 8 strig, 20 ttrig, 17 actions [BDURE10A.DLG.DLG] loaded [BDURE10A.DLG] created from [BDURE10A.DLG] Adding BDURE10A to internal list of available DLGs [BDURE10A.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [BDURE10B.DLG.DLG] loaded [BDURE10B.DLG] created from [BDURE10B.DLG] Adding BDURE10B to internal list of available DLGs [BDURE10B.DLG] saved 2 states, 2 trans, 0 strig, 0 ttrig, 1 actions [BDURE4A.DLG.DLG] loaded [BDURE4A.DLG] created from [BDURE4A.DLG] Adding BDURE4A to internal list of available DLGs [BDURE4A.DLG] saved 4 states, 6 trans, 3 strig, 3 ttrig, 5 actions [BDURE6A.DLG.DLG] loaded [BDURE6A.DLG] created from [BDURE6A.DLG] Adding BDURE6A to internal list of available DLGs [BDURE6A.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [BDURE7A.DLG.DLG] loaded [BDURE7A.DLG] created from [BDURE7A.DLG] Adding BDURE7A to internal list of available DLGs [BDURE7A.DLG] saved 4 states, 8 trans, 1 strig, 2 ttrig, 3 actions [BDURE7B.DLG.DLG] loaded [BDURE7B.DLG] created from [BDURE7B.DLG] Adding BDURE7B to internal list of available DLGs [BDURE7B.DLG] saved 2 states, 2 trans, 0 strig, 0 ttrig, 1 actions [BDUROLD.DLG.DLG] loaded [BDUROLD.DLG] created from [BDUROLD.DLG] Adding BDUROLD to internal list of available DLGs [BDUROLD.DLG] saved 12 states, 23 trans, 2 strig, 6 ttrig, 11 actions [BDUXLEY.DLG.DLG] loaded [BDUXLEY.DLG] created from [BDUXLEY.DLG] Adding BDUXLEY to internal list of available DLGs [BDUXLEY.DLG] saved 0 states, 0 trans, 0 strig, 0 ttrig, 0 actions [BDVALIS.DLG.DLG] loaded [BDVALIS.DLG] created from [BDVALIS.DLG] Adding BDVALIS to internal list of available DLGs [BDVALIS.DLG] saved 26 states, 47 trans, 5 strig, 15 ttrig, 11 actions [BDVESSAN.DLG.DLG] loaded [BDVESSAN.DLG] created from [BDVESSAN.DLG] Adding BDVESSAN to internal list of available DLGs [BDVESSAN.DLG] saved 6 states, 11 trans, 2 strig, 3 ttrig, 3 actions [BDVICHAN.DLG.DLG] loaded [BDVICHAN.DLG] created from [BDVICHAN.DLG] Adding BDVICHAN to internal list of available DLGs [BDVICHAN.DLG] saved 41 states, 103 trans, 5 strig, 48 ttrig, 36 actions Copied [BDVICHAN.DLG] to [override/BDVICHAN.DLG] [BDVICONI.DLG.DLG] loaded [BDVICONI.DLG] created from [BDVICONI.DLG] Adding BDVICONI to internal list of available DLGs [BDVICONI.DLG] saved 75 states, 152 trans, 11 strig, 27 ttrig, 31 actions Copied [BDVICONI.DLG] to [override/BDVICONI.DLG] [BDVICONJ.DLG.DLG] loaded [BDVICONJ.DLG] created from [BDVICONJ.DLG] Adding BDVICONJ to internal list of available DLGs [BDVICONJ.DLG] saved 157 states, 263 trans, 9 strig, 46 ttrig, 53 actions Copied [BDVICONJ.DLG] to [override/BDVICONJ.DLG] [BDVIDYAD.DLG.DLG] loaded [BDVIDYAD.DLG] created from [BDVIDYAD.DLG] Adding BDVIDYAD to internal list of available DLGs [BDVIDYAD.DLG] saved 12 states, 30 trans, 1 strig, 2 ttrig, 3 actions [BDVOGHIJ.DLG.DLG] loaded [BDVOGHIJ.DLG] created from [BDVOGHIJ.DLG] Adding BDVOGHIJ to internal list of available DLGs [BDVOGHIJ.DLG] saved 199 states, 358 trans, 9 strig, 53 ttrig, 43 actions Copied [BDVOGHIJ.DLG] to [override/BDVOGHIJ.DLG] [BDVOGHIL.DLG.DLG] loaded [BDVOGHIL.DLG] created from [BDVOGHIL.DLG] Adding BDVOGHIL to internal list of available DLGs [BDVOGHIL.DLG] saved 107 states, 231 trans, 11 strig, 66 ttrig, 38 actions [BDVOICE.DLG.DLG] loaded [BDVOICE.DLG] created from [BDVOICE.DLG] Adding BDVOICE to internal list of available DLGs [BDVOICE.DLG] saved 6 states, 9 trans, 0 strig, 6 ttrig, 5 actions [BDVOICE1.DLG.DLG] loaded [BDVOICE1.DLG] created from [BDVOICE1.DLG] Adding BDVOICE1 to internal list of available DLGs [BDVOICE1.DLG] saved 6 states, 17 trans, 1 strig, 6 ttrig, 2 actions [BDWAIZAH.DLG.DLG] loaded [BDWAIZAH.DLG] created from [BDWAIZAH.DLG] Adding BDWAIZAH to internal list of available DLGs [BDWAIZAH.DLG] saved 35 states, 96 trans, 2 strig, 43 ttrig, 32 actions Copied [BDWAIZAH.DLG] to [override/BDWAIZAH.DLG] [BDWARMAG.DLG.DLG] loaded [BDWARMAG.DLG] created from [BDWARMAG.DLG] Adding BDWARMAG to internal list of available DLGs [BDWARMAG.DLG] saved 23 states, 23 trans, 23 strig, 0 ttrig, 0 actions [BDWATER1.DLG.DLG] loaded [BDWATER1.DLG] created from [BDWATER1.DLG] Adding BDWATER1 to internal list of available DLGs [BDWATER1.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [BDWAVE11.DLG.DLG] loaded [BDWAVE11.DLG] created from [BDWAVE11.DLG] Adding BDWAVE11 to internal list of available DLGs [BDWAVE11.DLG] saved 2 states, 2 trans, 0 strig, 0 ttrig, 0 actions Copied [BDWAVE11.DLG] to [override/BDWAVE11.DLG] [BDWELL01.DLG.DLG] loaded [BDWELL01.DLG] created from [BDWELL01.DLG] Adding BDWELL01 to internal list of available DLGs [BDWELL01.DLG] saved 6 states, 11 trans, 1 strig, 4 ttrig, 5 actions [BDWELL02.DLG.DLG] loaded [BDWELL02.DLG] created from [BDWELL02.DLG] Adding BDWELL02 to internal list of available DLGs [BDWELL02.DLG] saved 3 states, 5 trans, 1 strig, 0 ttrig, 1 actions [BDWILCH.DLG.DLG] loaded [BDWILCH.DLG] created from [BDWILCH.DLG] Adding BDWILCH to internal list of available DLGs [BDWILCH.DLG] saved 19 states, 33 trans, 10 strig, 15 ttrig, 9 actions [BDWILHEL.DLG.DLG] loaded [BDWILHEL.DLG] created from [BDWILHEL.DLG] Adding BDWILHEL to internal list of available DLGs [BDWILHEL.DLG] saved 12 states, 32 trans, 1 strig, 17 ttrig, 8 actions [BDWILHM.DLG.DLG] loaded [BDWILHM.DLG] created from [BDWILHM.DLG] Adding BDWILHM to internal list of available DLGs [BDWILHM.DLG] saved 3 states, 8 trans, 1 strig, 5 ttrig, 6 actions [BDWORIS.DLG.DLG] loaded [BDWORIS.DLG] created from [BDWORIS.DLG] Adding BDWORIS to internal list of available DLGs [BDWORIS.DLG] saved 9 states, 20 trans, 2 strig, 6 ttrig, 7 actions [BDWRAT.DLG.DLG] loaded [BDWRAT.DLG] created from [BDWRAT.DLG] Adding BDWRAT to internal list of available DLGs [BDWRAT.DLG] saved 3 states, 7 trans, 1 strig, 0 ttrig, 1 actions [BDWTR.DLG.DLG] loaded [BDWTR.DLG] created from [BDWTR.DLG] Adding BDWTR to internal list of available DLGs [BDWTR.DLG] saved 26 states, 26 trans, 26 strig, 0 ttrig, 0 actions [BDWTR62.DLG.DLG] loaded [BDWTR62.DLG] created from [BDWTR62.DLG] Adding BDWTR62 to internal list of available DLGs [BDWTR62.DLG] saved 4 states, 4 trans, 3 strig, 0 ttrig, 1 actions [BDWTR80.DLG.DLG] loaded [BDWTR80.DLG] created from [BDWTR80.DLG] Adding BDWTR80 to internal list of available DLGs [BDWTR80.DLG] saved 4 states, 4 trans, 4 strig, 0 ttrig, 0 actions [BDWYNAN.DLG.DLG] loaded [BDWYNAN.DLG] created from [BDWYNAN.DLG] Adding BDWYNAN to internal list of available DLGs [BDWYNAN.DLG] saved 32 states, 85 trans, 6 strig, 34 ttrig, 25 actions Copied [BDWYNAN.DLG] to [override/BDWYNAN.DLG] [BDXAN.DLG.DLG] loaded [BDXAN.DLG] created from [BDXAN.DLG] Adding BDXAN to internal list of available DLGs [BDXAN.DLG] saved 7 states, 10 trans, 2 strig, 1 ttrig, 4 actions [BDXANJ.DLG.DLG] loaded [BDXANJ.DLG] created from [BDXANJ.DLG] Adding BDXANJ to internal list of available DLGs [BDXANJ.DLG] saved 2 states, 2 trans, 0 strig, 0 ttrig, 0 actions [BDXERRA.DLG.DLG] loaded [BDXERRA.DLG] created from [BDXERRA.DLG] Adding BDXERRA to internal list of available DLGs [BDXERRA.DLG] saved 5 states, 13 trans, 3 strig, 7 ttrig, 8 actions [BDXHOST.DLG.DLG] loaded [BDXHOST.DLG] created from [BDXHOST.DLG] Adding BDXHOST to internal list of available DLGs [BDXHOST.DLG] saved 5 states, 11 trans, 1 strig, 0 ttrig, 2 actions [BDXZAR.DLG.DLG] loaded [BDXZAR.DLG] created from [BDXZAR.DLG] Adding BDXZAR to internal list of available DLGs [BDXZAR.DLG] saved 7 states, 10 trans, 2 strig, 1 ttrig, 4 actions [BDXZARJ.DLG.DLG] loaded [BDXZARJ.DLG] created from [BDXZARJ.DLG] Adding BDXZARJ to internal list of available DLGs [BDXZARJ.DLG] saved 5 states, 5 trans, 0 strig, 0 ttrig, 0 actions [BDYAROK.DLG.DLG] loaded [BDYAROK.DLG] created from [BDYAROK.DLG] Adding BDYAROK to internal list of available DLGs [BDYAROK.DLG] saved 4 states, 12 trans, 1 strig, 6 ttrig, 0 actions Copied [BDYAROK.DLG] to [override/BDYAROK.DLG] [BDYASHNA.DLG.DLG] loaded [BDYASHNA.DLG] created from [BDYASHNA.DLG] Adding BDYASHNA to internal list of available DLGs [BDYASHNA.DLG] saved 3 states, 9 trans, 1 strig, 5 ttrig, 0 actions [BDYESLIJ.DLG.DLG] loaded [BDYESLIJ.DLG] created from [BDYESLIJ.DLG] Adding BDYESLIJ to internal list of available DLGs [BDYESLIJ.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 0 actions [BDYESTIM.DLG.DLG] loaded [BDYESTIM.DLG] created from [BDYESTIM.DLG] Adding BDYESTIM to internal list of available DLGs [BDYESTIM.DLG] saved 6 states, 16 trans, 2 strig, 9 ttrig, 10 actions [BDYNAH.DLG.DLG] loaded [BDYNAH.DLG] created from [BDYNAH.DLG] Adding BDYNAH to internal list of available DLGs [BDYNAH.DLG] saved 18 states, 18 trans, 7 strig, 0 ttrig, 2 actions Copied [BDYNAH.DLG] to [override/BDYNAH.DLG] [BDZARE.DLG.DLG] loaded [BDZARE.DLG] created from [BDZARE.DLG] Adding BDZARE to internal list of available DLGs [BDZARE.DLG] saved 9 states, 19 trans, 1 strig, 5 ttrig, 1 actions Copied [BDZARE.DLG] to [override/BDZARE.DLG] [BDZAVIAK.DLG.DLG] loaded [BDZAVIAK.DLG] created from [BDZAVIAK.DLG] Adding BDZAVIAK to internal list of available DLGs [BDZAVIAK.DLG] saved 33 states, 72 trans, 3 strig, 1 ttrig, 7 actions [BDZELMA.DLG.DLG] loaded [BDZELMA.DLG] created from [BDZELMA.DLG] Adding BDZELMA to internal list of available DLGs [BDZELMA.DLG] saved 8 states, 16 trans, 3 strig, 5 ttrig, 6 actions [BDZHADRO.DLG.DLG] loaded [BDZHADRO.DLG] created from [BDZHADRO.DLG] Adding BDZHADRO to internal list of available DLGs [BDZHADRO.DLG] saved 7 states, 15 trans, 2 strig, 2 ttrig, 4 actions [BDZIATAR.DLG.DLG] loaded [BDZIATAR.DLG] created from [BDZIATAR.DLG] Adding BDZIATAR to internal list of available DLGs [BDZIATAR.DLG] saved 6 states, 13 trans, 1 strig, 5 ttrig, 6 actions [BDZIDRAN.DLG.DLG] loaded [BDZIDRAN.DLG] created from [BDZIDRAN.DLG] Adding BDZIDRAN to internal list of available DLGs [BDZIDRAN.DLG] saved 5 states, 13 trans, 3 strig, 7 ttrig, 8 actions [BEDWIN.DLG.DLG] loaded [BEDWIN.DLG] created from [BEDWIN.DLG] Adding BEDWIN to internal list of available DLGs [BEDWIN.DLG] saved 16 states, 16 trans, 2 strig, 0 ttrig, 0 actions Copied [BEDWIN.DLG] to [override/BEDWIN.DLG] [BEGGBA.DLG.DLG] loaded [BEGGBA.DLG] created from [BEGGBA.DLG] Adding BEGGBA to internal list of available DLGs [BEGGBA.DLG] saved 14 states, 20 trans, 5 strig, 6 ttrig, 6 actions Copied [BEGGBA.DLG] to [override/BEGGBA.DLG] [BEGGNA.DLG.DLG] loaded [BEGGNA.DLG] created from [BEGGNA.DLG] Adding BEGGNA to internal list of available DLGs [BEGGNA.DLG] saved 5 states, 6 trans, 5 strig, 1 ttrig, 0 actions [BELAND.DLG.DLG] loaded [BELAND.DLG] created from [BELAND.DLG] Adding BELAND to internal list of available DLGs [BELAND.DLG] saved 13 states, 21 trans, 5 strig, 4 ttrig, 7 actions Copied [BELAND.DLG] to [override/BELAND.DLG] [BELDIN.DLG.DLG] loaded [BELDIN.DLG] created from [BELDIN.DLG] Adding BELDIN to internal list of available DLGs [BELDIN.DLG] saved 2 states, 5 trans, 1 strig, 0 ttrig, 1 actions [BELDOT.DLG.DLG] loaded [BELDOT.DLG] created from [BELDOT.DLG] Adding BELDOT to internal list of available DLGs [BELDOT.DLG] saved 23 states, 23 trans, 6 strig, 0 ttrig, 0 actions Copied [BELDOT.DLG] to [override/BELDOT.DLG] [BELLAM.DLG.DLG] loaded [BELLAM.DLG] created from [BELLAM.DLG] Adding BELLAM to internal list of available DLGs [BELLAM.DLG] saved 7 states, 10 trans, 4 strig, 0 ttrig, 0 actions [BELT.DLG.DLG] loaded [BELT.DLG] created from [BELT.DLG] Adding BELT to internal list of available DLGs [BELT.DLG] saved 16 states, 23 trans, 3 strig, 8 ttrig, 6 actions [BENDAL.DLG.DLG] loaded [BENDAL.DLG] created from [BENDAL.DLG] Adding BENDAL to internal list of available DLGs [BENDAL.DLG] saved 6 states, 9 trans, 1 strig, 0 ttrig, 4 actions [BENJY.DLG.DLG] loaded [BENJY.DLG] created from [BENJY.DLG] Adding BENJY to internal list of available DLGs [BENJY.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [BENTAN.DLG.DLG] loaded [BENTAN.DLG] created from [BENTAN.DLG] Adding BENTAN to internal list of available DLGs [BENTAN.DLG] saved 15 states, 22 trans, 3 strig, 0 ttrig, 5 actions Copied [BENTAN.DLG] to [override/BENTAN.DLG] [BENTHA.DLG.DLG] loaded [BENTHA.DLG] created from [BENTHA.DLG] Adding BENTHA to internal list of available DLGs [BENTHA.DLG] saved 5 states, 7 trans, 2 strig, 0 ttrig, 3 actions [BENTLY.DLG.DLG] loaded [BENTLY.DLG] created from [BENTLY.DLG] Adding BENTLY to internal list of available DLGs [BENTLY.DLG] saved 4 states, 9 trans, 3 strig, 4 ttrig, 6 actions [BERRUN.DLG.DLG] loaded [BERRUN.DLG] created from [BERRUN.DLG] Adding BERRUN to internal list of available DLGs [BERRUN.DLG] saved 23 states, 39 trans, 10 strig, 2 ttrig, 10 actions [BFALDO.DLG.DLG] loaded [BFALDO.DLG] created from [BFALDO.DLG] Adding BFALDO to internal list of available DLGs [BFALDO.DLG] saved 5 states, 5 trans, 4 strig, 0 ttrig, 0 actions Copied [BFALDO.DLG] to [override/BFALDO.DLG] [BGARRI.DLG.DLG] loaded [BGARRI.DLG] created from [BGARRI.DLG] Adding BGARRI to internal list of available DLGs [BGARRI.DLG] saved 8 states, 8 trans, 6 strig, 0 ttrig, 0 actions Copied [BGARRI.DLG] to [override/BGARRI.DLG] [BHEREN.DLG.DLG] loaded [BHEREN.DLG] created from [BHEREN.DLG] Adding BHEREN to internal list of available DLGs [BHEREN.DLG] saved 6 states, 6 trans, 6 strig, 0 ttrig, 2 actions [BILL.DLG.DLG] loaded [BILL.DLG] created from [BILL.DLG] Adding BILL to internal list of available DLGs [BILL.DLG] saved 4 states, 6 trans, 1 strig, 1 ttrig, 1 actions [BILLIA.DLG.DLG] loaded [BILLIA.DLG] created from [BILLIA.DLG] Adding BILLIA to internal list of available DLGs [BILLIA.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 0 actions [BIMOEN.DLG.DLG] loaded [BIMOEN.DLG] created from [BIMOEN.DLG] Adding BIMOEN to internal list of available DLGs [BIMOEN.DLG] saved 0 states, 0 trans, 0 strig, 0 ttrig, 0 actions [BINKOS.DLG.DLG] loaded [BINKOS.DLG] created from [BINKOS.DLG] Adding BINKOS to internal list of available DLGs [BINKOS.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [BINKY.DLG.DLG] loaded [BINKY.DLG] created from [BINKY.DLG] Adding BINKY to internal list of available DLGs [BINKY.DLG] saved 7 states, 12 trans, 1 strig, 0 ttrig, 2 actions [BIP.DLG.DLG] loaded [BIP.DLG] created from [BIP.DLG] Adding BIP to internal list of available DLGs [BIP.DLG] saved 2 states, 3 trans, 2 strig, 1 ttrig, 2 actions [BJAHEI.DLG.DLG] loaded [BJAHEI.DLG] created from [BJAHEI.DLG] Adding BJAHEI to internal list of available DLGs [BJAHEI.DLG] saved 9 states, 9 trans, 6 strig, 0 ttrig, 0 actions Copied [BJAHEI.DLG] to [override/BJAHEI.DLG] [BJORNI.DLG.DLG] loaded [BJORNI.DLG] created from [BJORNI.DLG] Adding BJORNI to internal list of available DLGs [BJORNI.DLG] saved 6 states, 6 trans, 6 strig, 0 ttrig, 2 actions [BKAGAI.DLG.DLG] loaded [BKAGAI.DLG] created from [BKAGAI.DLG] Adding BKAGAI to internal list of available DLGs [BKAGAI.DLG] saved 17 states, 17 trans, 0 strig, 0 ttrig, 1 actions Copied [BKAGAI.DLG] to [override/BKAGAI.DLG] [BKHALI.DLG.DLG] loaded [BKHALI.DLG] created from [BKHALI.DLG] Adding BKHALI to internal list of available DLGs [BKHALI.DLG] saved 12 states, 12 trans, 4 strig, 0 ttrig, 0 actions Copied [BKHALI.DLG] to [override/BKHALI.DLG] [BKIVAN.DLG.DLG] loaded [BKIVAN.DLG] created from [BKIVAN.DLG] Adding BKIVAN to internal list of available DLGs [BKIVAN.DLG] saved 12 states, 12 trans, 5 strig, 0 ttrig, 1 actions [BLACKL.DLG.DLG] loaded [BLACKL.DLG] created from [BLACKL.DLG] Adding BLACKL to internal list of available DLGs [BLACKL.DLG] saved 5 states, 6 trans, 2 strig, 2 ttrig, 2 actions [BLANE.DLG.DLG] loaded [BLANE.DLG] created from [BLANE.DLG] Adding BLANE to internal list of available DLGs [BLANE.DLG] saved 4 states, 5 trans, 2 strig, 0 ttrig, 0 actions Copied [BLANE.DLG] to [override/BLANE.DLG] [BLUSHC.DLG.DLG] loaded [BLUSHC.DLG] created from [BLUSHC.DLG] Adding BLUSHC to internal list of available DLGs [BLUSHC.DLG] saved 12 states, 17 trans, 0 strig, 0 ttrig, 0 actions [BMINSC.DLG.DLG] loaded [BMINSC.DLG] created from [BMINSC.DLG] Adding BMINSC to internal list of available DLGs [BMINSC.DLG] saved 9 states, 9 trans, 3 strig, 0 ttrig, 0 actions Copied [BMINSC.DLG] to [override/BMINSC.DLG] [BMONTA.DLG.DLG] loaded [BMONTA.DLG] created from [BMONTA.DLG] Adding BMONTA to internal list of available DLGs [BMONTA.DLG] saved 6 states, 6 trans, 0 strig, 0 ttrig, 1 actions Copied [BMONTA.DLG] to [override/BMONTA.DLG] [BNEERA.DLG.DLG] loaded [BNEERA.DLG] created from [BNEERA.DLG] Adding BNEERA to internal list of available DLGs [BNEERA.DLG] saved 0 states, 0 trans, 0 strig, 0 ttrig, 0 actions [BOB.DLG.DLG] loaded [BOB.DLG] created from [BOB.DLG] Adding BOB to internal list of available DLGs [BOB.DLG] saved 5 states, 10 trans, 1 strig, 3 ttrig, 0 actions [BORDA.DLG.DLG] loaded [BORDA.DLG] created from [BORDA.DLG] Adding BORDA to internal list of available DLGs [BORDA.DLG] saved 6 states, 10 trans, 1 strig, 3 ttrig, 5 actions [BORIN.DLG.DLG] loaded [BORIN.DLG] created from [BORIN.DLG] Adding BORIN to internal list of available DLGs [BORIN.DLG] saved 8 states, 14 trans, 2 strig, 0 ttrig, 0 actions Copied [BORIN.DLG] to [override/BORIN.DLG] [BORK.DLG.DLG] loaded [BORK.DLG] created from [BORK.DLG] Adding BORK to internal list of available DLGs [BORK.DLG] saved 5 states, 8 trans, 4 strig, 0 ttrig, 3 actions Copied [BORK.DLG] to [override/BORK.DLG] [BOUNTY.DLG.DLG] loaded [BOUNTY.DLG] created from [BOUNTY.DLG] Adding BOUNTY to internal list of available DLGs [BOUNTY.DLG] saved 9 states, 24 trans, 3 strig, 14 ttrig, 6 actions Copied [BOUNTY.DLG] to [override/BOUNTY.DLG] [BOYBA1.DLG.DLG] loaded [BOYBA1.DLG] created from [BOYBA1.DLG] Adding BOYBA1 to internal list of available DLGs [BOYBA1.DLG] saved 5 states, 5 trans, 5 strig, 0 ttrig, 0 actions [BOYBA2.DLG.DLG] loaded [BOYBA2.DLG] created from [BOYBA2.DLG] Adding BOYBA2 to internal list of available DLGs [BOYBA2.DLG] saved 4 states, 4 trans, 2 strig, 0 ttrig, 0 actions Copied [BOYBA2.DLG] to [override/BOYBA2.DLG] [BOYBA3.DLG.DLG] loaded [BOYBA3.DLG] created from [BOYBA3.DLG] Adding BOYBA3 to internal list of available DLGs [BOYBA3.DLG] saved 5 states, 5 trans, 4 strig, 0 ttrig, 0 actions Copied [BOYBA3.DLG] to [override/BOYBA3.DLG] [BOYBE1.DLG.DLG] loaded [BOYBE1.DLG] created from [BOYBE1.DLG] Adding BOYBE1 to internal list of available DLGs [BOYBE1.DLG] saved 4 states, 4 trans, 3 strig, 0 ttrig, 0 actions Copied [BOYBE1.DLG] to [override/BOYBE1.DLG] [BOYBE2.DLG.DLG] loaded [BOYBE2.DLG] created from [BOYBE2.DLG] Adding BOYBE2 to internal list of available DLGs [BOYBE2.DLG] saved 4 states, 4 trans, 3 strig, 0 ttrig, 0 actions Copied [BOYBE2.DLG] to [override/BOYBE2.DLG] [BPBAELOT.DLG.DLG] loaded [BPBAELOT.DLG] created from [BPBAELOT.DLG] Adding BPBAELOT to internal list of available DLGs [BPBAELOT.DLG] saved 76 states, 115 trans, 52 strig, 34 ttrig, 90 actions Copied [BPBAELOT.DLG] to [override/BPBAELOT.DLG] [BPBELLOW.DLG.DLG] loaded [BPBELLOW.DLG] created from [BPBELLOW.DLG] Adding BPBELLOW to internal list of available DLGs [BPBELLOW.DLG] saved 30 states, 73 trans, 7 strig, 7 ttrig, 32 actions Copied [BPBELLOW.DLG] to [override/BPBELLOW.DLG] [BPBRENDA.DLG.DLG] loaded [BPBRENDA.DLG] created from [BPBRENDA.DLG] Adding BPBRENDA to internal list of available DLGs [BPBRENDA.DLG] saved 28 states, 67 trans, 7 strig, 8 ttrig, 29 actions Copied [BPBRENDA.DLG] to [override/BPBRENDA.DLG] [BPCARLOS.DLG.DLG] loaded [BPCARLOS.DLG] created from [BPCARLOS.DLG] Adding BPCARLOS to internal list of available DLGs [BPCARLOS.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 0 actions [BPCIRIL.DLG.DLG] loaded [BPCIRIL.DLG] created from [BPCIRIL.DLG] Adding BPCIRIL to internal list of available DLGs [BPCIRIL.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 0 actions [BPCONCOC.DLG.DLG] loaded [BPCONCOC.DLG] created from [BPCONCOC.DLG] Adding BPCONCOC to internal list of available DLGs [BPCONCOC.DLG] saved 5 states, 6 trans, 5 strig, 1 ttrig, 0 actions [BPDEVLIN.DLG.DLG] loaded [BPDEVLIN.DLG] created from [BPDEVLIN.DLG] Adding BPDEVLIN to internal list of available DLGs [BPDEVLIN.DLG] saved 20 states, 59 trans, 6 strig, 7 ttrig, 30 actions Copied [BPDEVLIN.DLG] to [override/BPDEVLIN.DLG] [BPDINGUE.DLG.DLG] loaded [BPDINGUE.DLG] created from [BPDINGUE.DLG] Adding BPDINGUE to internal list of available DLGs [BPDINGUE.DLG] saved 22 states, 64 trans, 6 strig, 4 ttrig, 33 actions Copied [BPDINGUE.DLG] to [override/BPDINGUE.DLG] [BPELAN.DLG.DLG] loaded [BPELAN.DLG] created from [BPELAN.DLG] Adding BPELAN to internal list of available DLGs [BPELAN.DLG] saved 23 states, 64 trans, 5 strig, 7 ttrig, 28 actions Copied [BPELAN.DLG] to [override/BPELAN.DLG] [BPGHLOUR.DLG.DLG] loaded [BPGHLOUR.DLG] created from [BPGHLOUR.DLG] Adding BPGHLOUR to internal list of available DLGs [BPGHLOUR.DLG] saved 32 states, 80 trans, 17 strig, 30 ttrig, 0 actions Copied [BPGHLOUR.DLG] to [override/BPGHLOUR.DLG] [BPGORCH.DLG.DLG] loaded [BPGORCH.DLG] created from [BPGORCH.DLG] Adding BPGORCH to internal list of available DLGs [BPGORCH.DLG] saved 24 states, 70 trans, 5 strig, 7 ttrig, 30 actions Copied [BPGORCH.DLG] to [override/BPGORCH.DLG] [BPHOGAR.DLG.DLG] loaded [BPHOGAR.DLG] created from [BPHOGAR.DLG] Adding BPHOGAR to internal list of available DLGs [BPHOGAR.DLG] saved 8 states, 16 trans, 1 strig, 0 ttrig, 0 actions Copied [BPHOGAR.DLG] to [override/BPHOGAR.DLG] [BPKRANCO.DLG.DLG] loaded [BPKRANCO.DLG] created from [BPKRANCO.DLG] Adding BPKRANCO to internal list of available DLGs [BPKRANCO.DLG] saved 3 states, 7 trans, 1 strig, 0 ttrig, 1 actions Copied [BPKRANCO.DLG] to [override/BPKRANCO.DLG] [BPMAGDA.DLG.DLG] loaded [BPMAGDA.DLG] created from [BPMAGDA.DLG] Adding BPMAGDA to internal list of available DLGs [BPMAGDA.DLG] saved 29 states, 71 trans, 7 strig, 12 ttrig, 29 actions Copied [BPMAGDA.DLG] to [override/BPMAGDA.DLG] [BPNAJIM.DLG.DLG] loaded [BPNAJIM.DLG] created from [BPNAJIM.DLG] Adding BPNAJIM to internal list of available DLGs [BPNAJIM.DLG] saved 21 states, 37 trans, 10 strig, 1 ttrig, 24 actions [BPOWYN.DLG.DLG] loaded [BPOWYN.DLG] created from [BPOWYN.DLG] Adding BPOWYN to internal list of available DLGs [BPOWYN.DLG] saved 0 states, 0 trans, 0 strig, 0 ttrig, 0 actions [BPSAMJOH.DLG.DLG] loaded [BPSAMJOH.DLG] created from [BPSAMJOH.DLG] Adding BPSAMJOH to internal list of available DLGs [BPSAMJOH.DLG] saved 3 states, 5 trans, 0 strig, 0 ttrig, 0 actions [BPTHARDE.DLG.DLG] loaded [BPTHARDE.DLG] created from [BPTHARDE.DLG] Adding BPTHARDE to internal list of available DLGs [BPTHARDE.DLG] saved 26 states, 68 trans, 5 strig, 7 ttrig, 28 actions Copied [BPTHARDE.DLG] to [override/BPTHARDE.DLG] [BPTHESP.DLG.DLG] loaded [BPTHESP.DLG] created from [BPTHESP.DLG] Adding BPTHESP to internal list of available DLGs [BPTHESP.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 0 actions Copied [BPTHESP.DLG] to [override/BPTHESP.DLG] [BPTREA.DLG.DLG] loaded [BPTREA.DLG] created from [BPTREA.DLG] Adding BPTREA to internal list of available DLGs [BPTREA.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 0 actions [BPWYLLIA.DLG.DLG] loaded [BPWYLLIA.DLG] created from [BPWYLLIA.DLG] Adding BPWYLLIA to internal list of available DLGs [BPWYLLIA.DLG] saved 2 states, 2 trans, 0 strig, 0 ttrig, 0 actions [BPXITHIS.DLG.DLG] loaded [BPXITHIS.DLG] created from [BPXITHIS.DLG] Adding BPXITHIS to internal list of available DLGs [BPXITHIS.DLG] saved 13 states, 38 trans, 6 strig, 7 ttrig, 21 actions Copied [BPXITHIS.DLG] to [override/BPXITHIS.DLG] [BQUAYL.DLG.DLG] loaded [BQUAYL.DLG] created from [BQUAYL.DLG] Adding BQUAYL to internal list of available DLGs [BQUAYL.DLG] saved 10 states, 10 trans, 4 strig, 0 ttrig, 0 actions Copied [BQUAYL.DLG] to [override/BQUAYL.DLG] [BRAGE.DLG.DLG] loaded [BRAGE.DLG] created from [BRAGE.DLG] Adding BRAGE to internal list of available DLGs [BRAGE.DLG] saved 10 states, 18 trans, 3 strig, 1 ttrig, 12 actions Copied [BRAGE.DLG] to [override/BRAGE.DLG] [BRAN.DLG.DLG] loaded [BRAN.DLG] created from [BRAN.DLG] Adding BRAN to internal list of available DLGs [BRAN.DLG] saved 2 states, 2 trans, 2 strig, 0 ttrig, 0 actions Copied [BRAN.DLG] to [override/BRAN.DLG] [BRANDI.DLG.DLG] loaded [BRANDI.DLG] created from [BRANDI.DLG] Adding BRANDI to internal list of available DLGs [BRANDI.DLG] saved 18 states, 25 trans, 10 strig, 1 ttrig, 9 actions Copied [BRANDI.DLG] to [override/BRANDI.DLG] [BRANWE.DLG.DLG] loaded [BRANWE.DLG] created from [BRANWE.DLG] Adding BRANWE to internal list of available DLGs [BRANWE.DLG] saved 8 states, 11 trans, 3 strig, 1 ttrig, 4 actions [BRANWJ.DLG.DLG] loaded [BRANWJ.DLG] created from [BRANWJ.DLG] Adding BRANWJ to internal list of available DLGs [BRANWJ.DLG] saved 13 states, 15 trans, 3 strig, 0 ttrig, 4 actions [BRANWP.DLG.DLG] loaded [BRANWP.DLG] created from [BRANWP.DLG] Adding BRANWP to internal list of available DLGs [BRANWP.DLG] saved 6 states, 7 trans, 4 strig, 0 ttrig, 3 actions [BRANWZ.DLG.DLG] loaded [BRANWZ.DLG] created from [BRANWZ.DLG] Adding BRANWZ to internal list of available DLGs [BRANWZ.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [BRASAAD.DLG.DLG] loaded [BRASAAD.DLG] created from [BRASAAD.DLG] Adding BRASAAD to internal list of available DLGs [BRASAAD.DLG] saved 0 states, 0 trans, 0 strig, 0 ttrig, 0 actions [BRATHL.DLG.DLG] loaded [BRATHL.DLG] created from [BRATHL.DLG] Adding BRATHL to internal list of available DLGs [BRATHL.DLG] saved 15 states, 25 trans, 8 strig, 1 ttrig, 8 actions Copied [BRATHL.DLG] to [override/BRATHL.DLG] [BRENNA.DLG.DLG] loaded [BRENNA.DLG] created from [BRENNA.DLG] Adding BRENNA to internal list of available DLGs [BRENNA.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 2 actions [BREVLI.DLG.DLG] loaded [BREVLI.DLG] created from [BREVLI.DLG] Adding BREVLI to internal list of available DLGs [BREVLI.DLG] saved 32 states, 66 trans, 9 strig, 6 ttrig, 29 actions Copied [BREVLI.DLG] to [override/BREVLI.DLG] [BRIELB.DLG.DLG] loaded [BRIELB.DLG] created from [BRIELB.DLG] Adding BRIELB to internal list of available DLGs [BRIELB.DLG] saved 19 states, 28 trans, 6 strig, 6 ttrig, 10 actions [BRILLA.DLG.DLG] loaded [BRILLA.DLG] created from [BRILLA.DLG] Adding BRILLA to internal list of available DLGs [BRILLA.DLG] saved 11 states, 17 trans, 3 strig, 6 ttrig, 4 actions Copied [BRILLA.DLG] to [override/BRILLA.DLG] [BRUNO.DLG.DLG] loaded [BRUNO.DLG] created from [BRUNO.DLG] Adding BRUNO to internal list of available DLGs [BRUNO.DLG] saved 4 states, 4 trans, 2 strig, 0 ttrig, 1 actions [BSAFAN.DLG.DLG] loaded [BSAFAN.DLG] created from [BSAFAN.DLG] Adding BSAFAN to internal list of available DLGs [BSAFAN.DLG] saved 6 states, 6 trans, 0 strig, 0 ttrig, 0 actions Copied [BSAFAN.DLG] to [override/BSAFAN.DLG] [BSHART.DLG.DLG] loaded [BSHART.DLG] created from [BSHART.DLG] Adding BSHART to internal list of available DLGs [BSHART.DLG] saved 16 states, 16 trans, 4 strig, 0 ttrig, 1 actions Copied [BSHART.DLG] to [override/BSHART.DLG] [BSKIE.DLG.DLG] loaded [BSKIE.DLG] created from [BSKIE.DLG] Adding BSKIE to internal list of available DLGs [BSKIE.DLG] saved 11 states, 11 trans, 4 strig, 0 ttrig, 0 actions Copied [BSKIE.DLG] to [override/BSKIE.DLG] [BTIAX.DLG.DLG] loaded [BTIAX.DLG] created from [BTIAX.DLG] Adding BTIAX to internal list of available DLGs [BTIAX.DLG] saved 18 states, 18 trans, 10 strig, 0 ttrig, 1 actions Copied [BTIAX.DLG] to [override/BTIAX.DLG] [BUB.DLG.DLG] loaded [BUB.DLG] created from [BUB.DLG] Adding BUB to internal list of available DLGs [BUB.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 3 actions [BULLRUSH.DLG.DLG] loaded [BULLRUSH.DLG] created from [BULLRUSH.DLG] Adding BULLRUSH to internal list of available DLGs [BULLRUSH.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [BVICON.DLG.DLG] loaded [BVICON.DLG] created from [BVICON.DLG] Adding BVICON to internal list of available DLGs [BVICON.DLG] saved 13 states, 13 trans, 4 strig, 0 ttrig, 0 actions [BXANNN.DLG.DLG] loaded [BXANNN.DLG] created from [BXANNN.DLG] Adding BXANNN to internal list of available DLGs [BXANNN.DLG] saved 6 states, 6 trans, 3 strig, 0 ttrig, 0 actions Copied [BXANNN.DLG] to [override/BXANNN.DLG] [BXZAR.DLG.DLG] loaded [BXZAR.DLG] created from [BXZAR.DLG] Adding BXZAR to internal list of available DLGs [BXZAR.DLG] saved 9 states, 9 trans, 3 strig, 0 ttrig, 1 actions Copied [BXZAR.DLG] to [override/BXZAR.DLG] [BYESLI.DLG.DLG] loaded [BYESLI.DLG] created from [BYESLI.DLG] Adding BYESLI to internal list of available DLGs [BYESLI.DLG] saved 21 states, 21 trans, 8 strig, 0 ttrig, 0 actions Copied [BYESLI.DLG] to [override/BYESLI.DLG] [CADDER.DLG.DLG] loaded [CADDER.DLG] created from [CADDER.DLG] Adding CADDER to internal list of available DLGs [CADDER.DLG] saved 10 states, 19 trans, 1 strig, 0 ttrig, 4 actions [CAEDMO.DLG.DLG] loaded [CAEDMO.DLG] created from [CAEDMO.DLG] Adding CAEDMO to internal list of available DLGs [CAEDMO.DLG] saved 9 states, 14 trans, 1 strig, 0 ttrig, 5 actions [CAILAN.DLG.DLG] loaded [CAILAN.DLG] created from [CAILAN.DLG] Adding CAILAN to internal list of available DLGs [CAILAN.DLG] saved 4 states, 5 trans, 2 strig, 0 ttrig, 1 actions [CALAHA.DLG.DLG] loaded [CALAHA.DLG] created from [CALAHA.DLG] Adding CALAHA to internal list of available DLGs [CALAHA.DLG] saved 19 states, 38 trans, 3 strig, 4 ttrig, 8 actions Copied [CALAHA.DLG] to [override/CALAHA.DLG] [CALDO.DLG.DLG] loaded [CALDO.DLG] created from [CALDO.DLG] Adding CALDO to internal list of available DLGs [CALDO.DLG] saved 11 states, 15 trans, 5 strig, 0 ttrig, 3 actions [CANTIC.DLG.DLG] loaded [CANTIC.DLG] created from [CANTIC.DLG] Adding CANTIC to internal list of available DLGs [CANTIC.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [CANTO.DLG.DLG] loaded [CANTO.DLG] created from [CANTO.DLG] Adding CANTO to internal list of available DLGs [CANTO.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 2 actions [CARBOS.DLG.DLG] loaded [CARBOS.DLG] created from [CARBOS.DLG] Adding CARBOS to internal list of available DLGs [CARBOS.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 3 actions Copied [CARBOS.DLG] to [override/CARBOS.DLG] [CARSA.DLG.DLG] loaded [CARSA.DLG] created from [CARSA.DLG] Adding CARSA to internal list of available DLGs [CARSA.DLG] saved 9 states, 15 trans, 1 strig, 0 ttrig, 3 actions [CASSON.DLG.DLG] loaded [CASSON.DLG] created from [CASSON.DLG] Adding CASSON to internal list of available DLGs [CASSON.DLG] saved 5 states, 5 trans, 1 strig, 0 ttrig, 1 actions [CATTAC.DLG.DLG] loaded [CATTAC.DLG] created from [CATTAC.DLG] Adding CATTAC to internal list of available DLGs [CATTAC.DLG] saved 6 states, 8 trans, 2 strig, 0 ttrig, 3 actions [CAUTER.DLG.DLG] loaded [CAUTER.DLG] created from [CAUTER.DLG] Adding CAUTER to internal list of available DLGs [CAUTER.DLG] saved 4 states, 5 trans, 1 strig, 0 ttrig, 3 actions [CENTEO.DLG.DLG] loaded [CENTEO.DLG] created from [CENTEO.DLG] Adding CENTEO to internal list of available DLGs [CENTEO.DLG] saved 9 states, 16 trans, 2 strig, 0 ttrig, 4 actions Copied [CENTEO.DLG] to [override/CENTEO.DLG] [CHANTE2.DLG.DLG] loaded [CHANTE2.DLG] created from [CHANTE2.DLG] Adding CHANTE2 to internal list of available DLGs [CHANTE2.DLG] saved 6 states, 9 trans, 1 strig, 0 ttrig, 3 actions [CHANTH.DLG.DLG] loaded [CHANTH.DLG] created from [CHANTH.DLG] Adding CHANTH to internal list of available DLGs [CHANTH.DLG] saved 6 states, 10 trans, 1 strig, 4 ttrig, 3 actions Copied [CHANTH.DLG] to [override/CHANTH.DLG] [CHARLE.DLG.DLG] loaded [CHARLE.DLG] created from [CHARLE.DLG] Adding CHARLE to internal list of available DLGs [CHARLE.DLG] saved 25 states, 50 trans, 6 strig, 12 ttrig, 16 actions [CHARMC.DLG.DLG] loaded [CHARMC.DLG] created from [CHARMC.DLG] Adding CHARMC to internal list of available DLGs [CHARMC.DLG] saved 6 states, 6 trans, 0 strig, 0 ttrig, 0 actions [CHASE.DLG.DLG] loaded [CHASE.DLG] created from [CHASE.DLG] Adding CHASE to internal list of available DLGs [CHASE.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 3 actions [CHELAN.DLG.DLG] loaded [CHELAN.DLG] created from [CHELAN.DLG] Adding CHELAN to internal list of available DLGs [CHELAN.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 0 actions [CHESS.DLG.DLG] loaded [CHESS.DLG] created from [CHESS.DLG] Adding CHESS to internal list of available DLGs [CHESS.DLG] saved 2 states, 2 trans, 1 strig, 0 ttrig, 1 actions [CHHELP.DLG.DLG] loaded [CHHELP.DLG] created from [CHHELP.DLG] Adding CHHELP to internal list of available DLGs [CHHELP.DLG] saved 18 states, 18 trans, 0 strig, 0 ttrig, 0 actions [CHILDULG.DLG.DLG] loaded [CHILDULG.DLG] created from [CHILDULG.DLG] Adding CHILDULG to internal list of available DLGs [CHILDULG.DLG] saved 5 states, 5 trans, 5 strig, 0 ttrig, 0 actions [CHILNA.DLG.DLG] loaded [CHILNA.DLG] created from [CHILNA.DLG] Adding CHILNA to internal list of available DLGs [CHILNA.DLG] saved 8 states, 9 trans, 6 strig, 1 ttrig, 0 actions [CHIMP5.DLG.DLG] loaded [CHIMP5.DLG] created from [CHIMP5.DLG] Adding CHIMP5 to internal list of available DLGs [CHIMP5.DLG] saved 2 states, 2 trans, 2 strig, 0 ttrig, 0 actions [CHLOE.DLG.DLG] loaded [CHLOE.DLG] created from [CHLOE.DLG] Adding CHLOE to internal list of available DLGs [CHLOE.DLG] saved 6 states, 15 trans, 1 strig, 4 ttrig, 2 actions [CHOLGA.DLG.DLG] loaded [CHOLGA.DLG] created from [CHOLGA.DLG] Adding CHOLGA to internal list of available DLGs [CHOLGA.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 0 actions [CLAIRD.DLG.DLG] loaded [CLAIRD.DLG] created from [CLAIRD.DLG] Adding CLAIRD to internal list of available DLGs [CLAIRD.DLG] saved 28 states, 72 trans, 4 strig, 0 ttrig, 2 actions Copied [CLAIRD.DLG] to [override/CLAIRD.DLG] [COKSMTH.DLG.DLG] loaded [COKSMTH.DLG] created from [COKSMTH.DLG] Adding COKSMTH to internal list of available DLGs [COKSMTH.DLG] saved 7 states, 13 trans, 1 strig, 0 ttrig, 3 actions [CONNOL.DLG.DLG] loaded [CONNOL.DLG] created from [CONNOL.DLG] Adding CONNOL to internal list of available DLGs [CONNOL.DLG] saved 4 states, 7 trans, 1 strig, 0 ttrig, 2 actions [CORAN.DLG.DLG] loaded [CORAN.DLG] created from [CORAN.DLG] Adding CORAN to internal list of available DLGs [CORAN.DLG] saved 18 states, 25 trans, 6 strig, 2 ttrig, 5 actions [CORANJ.DLG.DLG] loaded [CORANJ.DLG] created from [CORANJ.DLG] Adding CORANJ to internal list of available DLGs [CORANJ.DLG] saved 14 states, 15 trans, 5 strig, 0 ttrig, 6 actions [CORANP.DLG.DLG] loaded [CORANP.DLG] created from [CORANP.DLG] Adding CORANP to internal list of available DLGs [CORANP.DLG] saved 6 states, 7 trans, 4 strig, 0 ttrig, 4 actions [CORANZ.DLG.DLG] loaded [CORANZ.DLG] created from [CORANZ.DLG] Adding CORANZ to internal list of available DLGs [CORANZ.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [CORDYR.DLG.DLG] loaded [CORDYR.DLG] created from [CORDYR.DLG] Adding CORDYR to internal list of available DLGs [CORDYR.DLG] saved 7 states, 7 trans, 7 strig, 0 ttrig, 3 actions [CORIAN.DLG.DLG] loaded [CORIAN.DLG] created from [CORIAN.DLG] Adding CORIAN to internal list of available DLGs [CORIAN.DLG] saved 4 states, 4 trans, 4 strig, 0 ttrig, 0 actions Copied [CORIAN.DLG] to [override/CORIAN.DLG] [CORSON.DLG.DLG] loaded [CORSON.DLG] created from [CORSON.DLG] Adding CORSON to internal list of available DLGs [CORSON.DLG] saved 7 states, 11 trans, 1 strig, 0 ttrig, 3 actions [CORY.DLG.DLG] loaded [CORY.DLG] created from [CORY.DLG] Adding CORY to internal list of available DLGs [CORY.DLG] saved 6 states, 11 trans, 1 strig, 2 ttrig, 6 actions [CREDUS.DLG.DLG] loaded [CREDUS.DLG] created from [CREDUS.DLG] Adding CREDUS to internal list of available DLGs [CREDUS.DLG] saved 10 states, 15 trans, 3 strig, 0 ttrig, 7 actions [CREW.DLG.DLG] loaded [CREW.DLG] created from [CREW.DLG] Adding CREW to internal list of available DLGs [CREW.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [CUCHOL.DLG.DLG] loaded [CUCHOL.DLG] created from [CUCHOL.DLG] Adding CUCHOL to internal list of available DLGs [CUCHOL.DLG] saved 8 states, 13 trans, 1 strig, 1 ttrig, 4 actions Copied [CUCHOL.DLG] to [override/CUCHOL.DLG] [CULT1.DLG.DLG] loaded [CULT1.DLG] created from [CULT1.DLG] Adding CULT1 to internal list of available DLGs [CULT1.DLG] saved 7 states, 12 trans, 2 strig, 1 ttrig, 4 actions Copied [CULT1.DLG] to [override/CULT1.DLG] [CULT2.DLG.DLG] loaded [CULT2.DLG] created from [CULT2.DLG] Adding CULT2 to internal list of available DLGs [CULT2.DLG] saved 7 states, 10 trans, 2 strig, 0 ttrig, 5 actions [CULT3.DLG.DLG] loaded [CULT3.DLG] created from [CULT3.DLG] Adding CULT3 to internal list of available DLGs [CULT3.DLG] saved 4 states, 7 trans, 1 strig, 0 ttrig, 2 actions [CUTCHAR.DLG.DLG] loaded [CUTCHAR.DLG] created from [CUTCHAR.DLG] Adding CUTCHAR to internal list of available DLGs [CUTCHAR.DLG] saved 2 states, 2 trans, 1 strig, 0 ttrig, 0 actions Copied [CUTCHAR.DLG] to [override/CUTCHAR.DLG] [CUTEKI.DLG.DLG] loaded [CUTEKI.DLG] created from [CUTEKI.DLG] Adding CUTEKI to internal list of available DLGs [CUTEKI.DLG] saved 12 states, 16 trans, 4 strig, 0 ttrig, 0 actions [CUTGOR.DLG.DLG] loaded [CUTGOR.DLG] created from [CUTGOR.DLG] Adding CUTGOR to internal list of available DLGs [CUTGOR.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 0 actions Copied [CUTGOR.DLG] to [override/CUTGOR.DLG] [CUTSAR.DLG.DLG] loaded [CUTSAR.DLG] created from [CUTSAR.DLG] Adding CUTSAR to internal list of available DLGs [CUTSAR.DLG] saved 2 states, 2 trans, 1 strig, 0 ttrig, 1 actions Copied [CUTSAR.DLG] to [override/CUTSAR.DLG] [CUTSILK.DLG.DLG] loaded [CUTSILK.DLG] created from [CUTSILK.DLG] Adding CUTSILK to internal list of available DLGs [CUTSILK.DLG] saved 6 states, 7 trans, 1 strig, 0 ttrig, 3 actions Copied [CUTSILK.DLG] to [override/CUTSILK.DLG] [CYDERM.DLG.DLG] loaded [CYDERM.DLG] created from [CYDERM.DLG] Adding CYDERM to internal list of available DLGs [CYDERM.DLG] saved 11 states, 23 trans, 3 strig, 6 ttrig, 6 actions [CYTHAN.DLG.DLG] loaded [CYTHAN.DLG] created from [CYTHAN.DLG] Adding CYTHAN to internal list of available DLGs [CYTHAN.DLG] saved 8 states, 14 trans, 2 strig, 2 ttrig, 5 actions Copied [CYTHAN.DLG] to [override/CYTHAN.DLG] [DABRON.DLG.DLG] loaded [DABRON.DLG] created from [DABRON.DLG] Adding DABRON to internal list of available DLGs [DABRON.DLG] saved 11 states, 17 trans, 3 strig, 0 ttrig, 5 actions [DAERRAGH.DLG.DLG] loaded [DAERRAGH.DLG] created from [DAERRAGH.DLG] Adding DAERRAGH to internal list of available DLGs [DAERRAGH.DLG] saved 2 states, 2 trans, 2 strig, 0 ttrig, 2 actions [DAITEL.DLG.DLG] loaded [DAITEL.DLG] created from [DAITEL.DLG] Adding DAITEL to internal list of available DLGs [DAITEL.DLG] saved 7 states, 13 trans, 1 strig, 0 ttrig, 4 actions [DALTON.DLG.DLG] loaded [DALTON.DLG] created from [DALTON.DLG] Adding DALTON to internal list of available DLGs [DALTON.DLG] saved 8 states, 24 trans, 2 strig, 8 ttrig, 11 actions [DANDAL.DLG.DLG] loaded [DANDAL.DLG] created from [DANDAL.DLG] Adding DANDAL to internal list of available DLGs [DANDAL.DLG] saved 5 states, 7 trans, 1 strig, 0 ttrig, 2 actions [DARRYL.DLG.DLG] loaded [DARRYL.DLG] created from [DARRYL.DLG] Adding DARRYL to internal list of available DLGs [DARRYL.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [DAVAEO.DLG.DLG] loaded [DAVAEO.DLG] created from [DAVAEO.DLG] Adding DAVAEO to internal list of available DLGs [DAVAEO.DLG] saved 4 states, 4 trans, 3 strig, 0 ttrig, 3 actions Copied [DAVAEO.DLG] to [override/DAVAEO.DLG] [DEAGAN.DLG.DLG] loaded [DEAGAN.DLG] created from [DEAGAN.DLG] Adding DEAGAN to internal list of available DLGs [DEAGAN.DLG] saved 9 states, 13 trans, 2 strig, 0 ttrig, 3 actions Copied [DEAGAN.DLG] to [override/DEAGAN.DLG] [DEAN.DLG.DLG] loaded [DEAN.DLG] created from [DEAN.DLG] Adding DEAN to internal list of available DLGs [DEAN.DLG] saved 2 states, 2 trans, 1 strig, 0 ttrig, 0 actions [DEATH1.DLG.DLG] loaded [DEATH1.DLG] created from [DEATH1.DLG] Adding DEATH1 to internal list of available DLGs [DEATH1.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [DEATH2.DLG.DLG] loaded [DEATH2.DLG] created from [DEATH2.DLG] Adding DEATH2 to internal list of available DLGs [DEATH2.DLG] saved 12 states, 26 trans, 2 strig, 2 ttrig, 2 actions Copied [DEATH2.DLG] to [override/DEATH2.DLG] [DEFAULT.DLG.DLG] loaded [DEFAULT.DLG] created from [DEFAULT.DLG] Adding DEFAULT to internal list of available DLGs [DEFAULT.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions Copied [DEFAULT.DLG] to [override/DEFAULT.DLG] [DEGROD.DLG.DLG] loaded [DEGROD.DLG] created from [DEGROD.DLG] Adding DEGROD to internal list of available DLGs [DEGROD.DLG] saved 8 states, 14 trans, 3 strig, 0 ttrig, 3 actions Copied [DEGROD.DLG] to [override/DEGROD.DLG] [DELAINY.DLG.DLG] loaded [DELAINY.DLG] created from [DELAINY.DLG] Adding DELAINY to internal list of available DLGs [DELAINY.DLG] saved 4 states, 6 trans, 0 strig, 0 ttrig, 0 actions [DELAINY1.DLG.DLG] loaded [DELAINY1.DLG] created from [DELAINY1.DLG] Adding DELAINY1 to internal list of available DLGs [DELAINY1.DLG] saved 66 states, 163 trans, 9 strig, 8 ttrig, 53 actions [DELAINY2.DLG.DLG] loaded [DELAINY2.DLG] created from [DELAINY2.DLG] Adding DELAINY2 to internal list of available DLGs [DELAINY2.DLG] saved 3 states, 3 trans, 3 strig, 0 ttrig, 1 actions [DELORN.DLG.DLG] loaded [DELORN.DLG] created from [DELORN.DLG] Adding DELORN to internal list of available DLGs [DELORN.DLG] saved 8 states, 12 trans, 3 strig, 1 ttrig, 3 actions [DELSVIR.DLG.DLG] loaded [DELSVIR.DLG] created from [DELSVIR.DLG] Adding DELSVIR to internal list of available DLGs [DELSVIR.DLG] saved 15 states, 29 trans, 5 strig, 2 ttrig, 5 actions Copied [DELSVIR.DLG] to [override/DELSVIR.DLG] [DELTAN.DLG.DLG] loaded [DELTAN.DLG] created from [DELTAN.DLG] Adding DELTAN to internal list of available DLGs [DELTAN.DLG] saved 17 states, 31 trans, 6 strig, 8 ttrig, 8 actions [DELTAN2.DLG.DLG] loaded [DELTAN2.DLG] created from [DELTAN2.DLG] Adding DELTAN2 to internal list of available DLGs [DELTAN2.DLG] saved 3 states, 4 trans, 3 strig, 1 ttrig, 3 actions [DELTHY.DLG.DLG] loaded [DELTHY.DLG] created from [DELTHY.DLG] Adding DELTHY to internal list of available DLGs [DELTHY.DLG] saved 21 states, 37 trans, 3 strig, 7 ttrig, 17 actions [DENAK.DLG.DLG] loaded [DENAK.DLG] created from [DENAK.DLG] Adding DENAK to internal list of available DLGs [DENAK.DLG] saved 4 states, 6 trans, 2 strig, 0 ttrig, 3 actions [DENFUCK.DLG.DLG] loaded [DENFUCK.DLG] created from [DENFUCK.DLG] Adding DENFUCK to internal list of available DLGs [DENFUCK.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 2 actions [DENKOD.DLG.DLG] loaded [DENKOD.DLG] created from [DENKOD.DLG] Adding DENKOD to internal list of available DLGs [DENKOD.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 2 actions [DESRET.DLG.DLG] loaded [DESRET.DLG] created from [DESRET.DLG] Adding DESRET to internal list of available DLGs [DESRET.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 2 actions [DESSLO.DLG.DLG] loaded [DESSLO.DLG] created from [DESSLO.DLG] Adding DESSLO to internal list of available DLGs [DESSLO.DLG] saved 13 states, 28 trans, 3 strig, 2 ttrig, 5 actions [DESTUS.DLG.DLG] loaded [DESTUS.DLG] created from [DESTUS.DLG] Adding DESTUS to internal list of available DLGs [DESTUS.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 3 actions [DETRAN.DLG.DLG] loaded [DETRAN.DLG] created from [DETRAN.DLG] Adding DETRAN to internal list of available DLGs [DETRAN.DLG] saved 11 states, 21 trans, 2 strig, 4 ttrig, 2 actions Copied [DETRAN.DLG] to [override/DETRAN.DLG] [DEZKIEL.DLG.DLG] loaded [DEZKIEL.DLG] created from [DEZKIEL.DLG] Adding DEZKIEL to internal list of available DLGs [DEZKIEL.DLG] saved 7 states, 15 trans, 1 strig, 0 ttrig, 3 actions [DHANIA.DLG.DLG] loaded [DHANIA.DLG] created from [DHANIA.DLG] Adding DHANIA to internal list of available DLGs [DHANIA.DLG] saved 8 states, 13 trans, 1 strig, 0 ttrig, 3 actions [DIARMID.DLG.DLG] loaded [DIARMID.DLG] created from [DIARMID.DLG] Adding DIARMID to internal list of available DLGs [DIARMID.DLG] saved 7 states, 22 trans, 1 strig, 0 ttrig, 3 actions [DIGGER.DLG.DLG] loaded [DIGGER.DLG] created from [DIGGER.DLG] Adding DIGGER to internal list of available DLGs [DIGGER.DLG] saved 15 states, 15 trans, 6 strig, 0 ttrig, 1 actions Copied [DIGGER.DLG] to [override/DIGGER.DLG] [DILAK.DLG.DLG] loaded [DILAK.DLG] created from [DILAK.DLG] Adding DILAK to internal list of available DLGs [DILAK.DLG] saved 2 states, 2 trans, 1 strig, 0 ttrig, 1 actions [DILLAR.DLG.DLG] loaded [DILLAR.DLG] created from [DILLAR.DLG] Adding DILLAR to internal list of available DLGs [DILLAR.DLG] saved 9 states, 13 trans, 2 strig, 2 ttrig, 0 actions Copied [DILLAR.DLG] to [override/DILLAR.DLG] [DILOK.DLG.DLG] loaded [DILOK.DLG] created from [DILOK.DLG] Adding DILOK to internal list of available DLGs [DILOK.DLG] saved 3 states, 6 trans, 1 strig, 2 ttrig, 4 actions [DINK.DLG.DLG] loaded [DINK.DLG] created from [DINK.DLG] Adding DINK to internal list of available DLGs [DINK.DLG] saved 4 states, 5 trans, 2 strig, 0 ttrig, 2 actions [DIRLAI.DLG.DLG] loaded [DIRLAI.DLG] created from [DIRLAI.DLG] Adding DIRLAI to internal list of available DLGs [DIRLAI.DLG] saved 3 states, 4 trans, 0 strig, 0 ttrig, 0 actions [DIVINE.DLG.DLG] loaded [DIVINE.DLG] created from [DIVINE.DLG] Adding DIVINE to internal list of available DLGs [DIVINE.DLG] saved 11 states, 18 trans, 2 strig, 6 ttrig, 8 actions Copied [DIVINE.DLG] to [override/DIVINE.DLG] [DOOMSAY.DLG.DLG] loaded [DOOMSAY.DLG] created from [DOOMSAY.DLG] Adding DOOMSAY to internal list of available DLGs [DOOMSAY.DLG] saved 6 states, 11 trans, 2 strig, 3 ttrig, 7 actions Copied [DOOMSAY.DLG] to [override/DOOMSAY.DLG] [DOPDUR1.DLG.DLG] loaded [DOPDUR1.DLG] created from [DOPDUR1.DLG] Adding DOPDUR1 to internal list of available DLGs [DOPDUR1.DLG] saved 3 states, 3 trans, 3 strig, 0 ttrig, 3 actions Copied [DOPDUR1.DLG] to [override/DOPDUR1.DLG] [DOPDUR2.DLG.DLG] loaded [DOPDUR2.DLG] created from [DOPDUR2.DLG] Adding DOPDUR2 to internal list of available DLGs [DOPDUR2.DLG] saved 3 states, 3 trans, 3 strig, 0 ttrig, 3 actions Copied [DOPDUR2.DLG] to [override/DOPDUR2.DLG] [DOPDUR3.DLG.DLG] loaded [DOPDUR3.DLG] created from [DOPDUR3.DLG] Adding DOPDUR3 to internal list of available DLGs [DOPDUR3.DLG] saved 3 states, 3 trans, 3 strig, 0 ttrig, 3 actions Copied [DOPDUR3.DLG] to [override/DOPDUR3.DLG] [DOPMER.DLG.DLG] loaded [DOPMER.DLG] created from [DOPMER.DLG] Adding DOPMER to internal list of available DLGs [DOPMER.DLG] saved 14 states, 24 trans, 3 strig, 0 ttrig, 8 actions Copied [DOPMER.DLG] to [override/DOPMER.DLG] [DOPPSE.DLG.DLG] loaded [DOPPSE.DLG] created from [DOPPSE.DLG] Adding DOPPSE to internal list of available DLGs [DOPPSE.DLG] saved 9 states, 9 trans, 4 strig, 0 ttrig, 1 actions Copied [DOPPSE.DLG] to [override/DOPPSE.DLG] [DOPPSM.DLG.DLG] loaded [DOPPSM.DLG] created from [DOPPSM.DLG] Adding DOPPSM to internal list of available DLGs [DOPPSM.DLG] saved 9 states, 17 trans, 1 strig, 1 ttrig, 7 actions Copied [DOPPSM.DLG] to [override/DOPPSM.DLG] [DORK.DLG.DLG] loaded [DORK.DLG] created from [DORK.DLG] Adding DORK to internal list of available DLGs [DORK.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [DORN.DLG.DLG] loaded [DORN.DLG] created from [DORN.DLG] Adding DORN to internal list of available DLGs [DORN.DLG] saved 18 states, 47 trans, 4 strig, 22 ttrig, 8 actions [DORNC1.DLG.DLG] loaded [DORNC1.DLG] created from [DORNC1.DLG] Adding DORNC1 to internal list of available DLGs [DORNC1.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [DORNJ.DLG.DLG] loaded [DORNJ.DLG] created from [DORNJ.DLG] Adding DORNJ to internal list of available DLGs [DORNJ.DLG] saved 269 states, 1138 trans, 17 strig, 795 ttrig, 67 actions [DORNP.DLG.DLG] loaded [DORNP.DLG] created from [DORNP.DLG] Adding DORNP to internal list of available DLGs [DORNP.DLG] saved 6 states, 10 trans, 4 strig, 0 ttrig, 6 actions [DOROTEA.DLG.DLG] loaded [DOROTEA.DLG] created from [DOROTEA.DLG] Adding DOROTEA to internal list of available DLGs [DOROTEA.DLG] saved 5 states, 8 trans, 0 strig, 2 ttrig, 4 actions [DRADEE.DLG.DLG] loaded [DRADEE.DLG] created from [DRADEE.DLG] Adding DRADEE to internal list of available DLGs [DRADEE.DLG] saved 31 states, 68 trans, 5 strig, 0 ttrig, 10 actions [DRADEE2.DLG.DLG] loaded [DRADEE2.DLG] created from [DRADEE2.DLG] Adding DRADEE2 to internal list of available DLGs [DRADEE2.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 3 actions Copied [DRADEE2.DLG] to [override/DRADEE2.DLG] [DRASUS.DLG.DLG] loaded [DRASUS.DLG] created from [DRASUS.DLG] Adding DRASUS to internal list of available DLGs [DRASUS.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 3 actions [DRATAN.DLG.DLG] loaded [DRATAN.DLG] created from [DRATAN.DLG] Adding DRATAN to internal list of available DLGs [DRATAN.DLG] saved 7 states, 10 trans, 1 strig, 0 ttrig, 4 actions [DRELIK.DLG.DLG] loaded [DRELIK.DLG] created from [DRELIK.DLG] Adding DRELIK to internal list of available DLGs [DRELIK.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 3 actions [DREPPI.DLG.DLG] loaded [DREPPI.DLG] created from [DREPPI.DLG] Adding DREPPI to internal list of available DLGs [DREPPI.DLG] saved 7 states, 7 trans, 7 strig, 0 ttrig, 3 actions Copied [DREPPI.DLG] to [override/DREPPI.DLG] [DREPPI2.DLG.DLG] loaded [DREPPI2.DLG] created from [DREPPI2.DLG] Adding DREPPI2 to internal list of available DLGs [DREPPI2.DLG] saved 7 states, 10 trans, 2 strig, 0 ttrig, 0 actions Copied [DREPPI2.DLG] to [override/DREPPI2.DLG] [DREPPI3.DLG.DLG] loaded [DREPPI3.DLG] created from [DREPPI3.DLG] Adding DREPPI3 to internal list of available DLGs [DREPPI3.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [DRIENN.DLG.DLG] loaded [DRIENN.DLG] created from [DRIENN.DLG] Adding DRIENN to internal list of available DLGs [DRIENN.DLG] saved 8 states, 8 trans, 8 strig, 0 ttrig, 3 actions Copied [DRIENN.DLG] to [override/DRIENN.DLG] [DRIZZT.DLG.DLG] loaded [DRIZZT.DLG] created from [DRIZZT.DLG] Adding DRIZZT to internal list of available DLGs [DRIZZT.DLG] saved 17 states, 31 trans, 4 strig, 6 ttrig, 15 actions Copied [DRIZZT.DLG] to [override/DRIZZT.DLG] [DROTH.DLG.DLG] loaded [DROTH.DLG] created from [DROTH.DLG] Adding DROTH to internal list of available DLGs [DROTH.DLG] saved 7 states, 7 trans, 2 strig, 0 ttrig, 5 actions Copied [DROTH.DLG] to [override/DROTH.DLG] [DRUID2.DLG.DLG] loaded [DRUID2.DLG] created from [DRUID2.DLG] Adding DRUID2 to internal list of available DLGs [DRUID2.DLG] saved 5 states, 6 trans, 2 strig, 0 ttrig, 2 actions [DRUIDC.DLG.DLG] loaded [DRUIDC.DLG] created from [DRUIDC.DLG] Adding DRUIDC to internal list of available DLGs [DRUIDC.DLG] saved 8 states, 10 trans, 4 strig, 0 ttrig, 1 actions Copied [DRUIDC.DLG] to [override/DRUIDC.DLG] [DRUNK.DLG.DLG] loaded [DRUNK.DLG] created from [DRUNK.DLG] Adding DRUNK to internal list of available DLGs [DRUNK.DLG] saved 7 states, 13 trans, 3 strig, 0 ttrig, 2 actions Copied [DRUNK.DLG] to [override/DRUNK.DLG] [DRYAD.DLG.DLG] loaded [DRYAD.DLG] created from [DRYAD.DLG] Adding DRYAD to internal list of available DLGs [DRYAD.DLG] saved 16 states, 22 trans, 7 strig, 0 ttrig, 14 actions Copied [DRYAD.DLG] to [override/DRYAD.DLG] [DUN.DLG.DLG] loaded [DUN.DLG] created from [DUN.DLG] Adding DUN to internal list of available DLGs [DUN.DLG] saved 6 states, 10 trans, 1 strig, 1 ttrig, 4 actions Copied [DUN.DLG] to [override/DUN.DLG] [DUNKIN.DLG.DLG] loaded [DUNKIN.DLG] created from [DUNKIN.DLG] Adding DUNKIN to internal list of available DLGs [DUNKIN.DLG] saved 13 states, 13 trans, 4 strig, 0 ttrig, 0 actions Copied [DUNKIN.DLG] to [override/DUNKIN.DLG] [DURLAGT.DLG.DLG] loaded [DURLAGT.DLG] created from [DURLAGT.DLG] Adding DURLAGT to internal list of available DLGs [DURLAGT.DLG] saved 12 states, 16 trans, 5 strig, 0 ttrig, 3 actions [DURLYLE.DLG.DLG] loaded [DURLYLE.DLG] created from [DURLYLE.DLG] Adding DURLYLE to internal list of available DLGs [DURLYLE.DLG] saved 4 states, 6 trans, 0 strig, 0 ttrig, 0 actions [DURLYLE1.DLG.DLG] loaded [DURLYLE1.DLG] created from [DURLYLE1.DLG] Adding DURLYLE1 to internal list of available DLGs [DURLYLE1.DLG] saved 66 states, 163 trans, 9 strig, 8 ttrig, 51 actions Copied [DURLYLE1.DLG] to [override/DURLYLE1.DLG] [DURLYLE2.DLG.DLG] loaded [DURLYLE2.DLG] created from [DURLYLE2.DLG] Adding DURLYLE2 to internal list of available DLGs [DURLYLE2.DLG] saved 3 states, 3 trans, 3 strig, 0 ttrig, 1 actions [DURSWORD.DLG.DLG] loaded [DURSWORD.DLG] created from [DURSWORD.DLG] Adding DURSWORD to internal list of available DLGs [DURSWORD.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [DUSHAI.DLG.DLG] loaded [DUSHAI.DLG] created from [DUSHAI.DLG] Adding DUSHAI to internal list of available DLGs [DUSHAI.DLG] saved 17 states, 34 trans, 4 strig, 5 ttrig, 7 actions [DYNAHE.DLG.DLG] loaded [DYNAHE.DLG] created from [DYNAHE.DLG] Adding DYNAHE to internal list of available DLGs [DYNAHE.DLG] saved 37 states, 66 trans, 10 strig, 7 ttrig, 27 actions Copied [DYNAHE.DLG] to [override/DYNAHE.DLG] [DYNAHJ.DLG.DLG] loaded [DYNAHJ.DLG] created from [DYNAHJ.DLG] Adding DYNAHJ to internal list of available DLGs [DYNAHJ.DLG] saved 16 states, 20 trans, 5 strig, 2 ttrig, 6 actions [DYNAHP.DLG.DLG] loaded [DYNAHP.DLG] created from [DYNAHP.DLG] Adding DYNAHP to internal list of available DLGs [DYNAHP.DLG] saved 9 states, 13 trans, 6 strig, 3 ttrig, 8 actions [DYNAHZ.DLG.DLG] loaded [DYNAHZ.DLG] created from [DYNAHZ.DLG] Adding DYNAHZ to internal list of available DLGs [DYNAHZ.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [EDIE.DLG.DLG] loaded [EDIE.DLG] created from [EDIE.DLG] Adding EDIE to internal list of available DLGs [EDIE.DLG] saved 7 states, 7 trans, 7 strig, 0 ttrig, 1 actions Copied [EDIE.DLG] to [override/EDIE.DLG] [EDWIN.DLG.DLG] loaded [EDWIN.DLG] created from [EDWIN.DLG] Adding EDWIN to internal list of available DLGs [EDWIN.DLG] saved 31 states, 71 trans, 9 strig, 21 ttrig, 26 actions Copied [EDWIN.DLG] to [override/EDWIN.DLG] [EDWINJ.DLG.DLG] loaded [EDWINJ.DLG] created from [EDWINJ.DLG] Adding EDWINJ to internal list of available DLGs [EDWINJ.DLG] saved 27 states, 34 trans, 5 strig, 7 ttrig, 14 actions Copied [EDWINJ.DLG] to [override/EDWINJ.DLG] [EDWINP.DLG.DLG] loaded [EDWINP.DLG] created from [EDWINP.DLG] Adding EDWINP to internal list of available DLGs [EDWINP.DLG] saved 5 states, 6 trans, 3 strig, 0 ttrig, 4 actions [EDWINZ.DLG.DLG] loaded [EDWINZ.DLG] created from [EDWINZ.DLG] Adding EDWINZ to internal list of available DLGs [EDWINZ.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [ELDOTD.DLG.DLG] loaded [ELDOTD.DLG] created from [ELDOTD.DLG] Adding ELDOTD to internal list of available DLGs [ELDOTD.DLG] saved 13 states, 17 trans, 0 strig, 0 ttrig, 0 actions [ELDOTH.DLG.DLG] loaded [ELDOTH.DLG] created from [ELDOTH.DLG] Adding ELDOTH to internal list of available DLGs [ELDOTH.DLG] saved 26 states, 32 trans, 11 strig, 0 ttrig, 7 actions [ELDOTJ.DLG.DLG] loaded [ELDOTJ.DLG] created from [ELDOTJ.DLG] Adding ELDOTJ to internal list of available DLGs [ELDOTJ.DLG] saved 22 states, 25 trans, 9 strig, 2 ttrig, 13 actions Copied [ELDOTJ.DLG] to [override/ELDOTJ.DLG] [ELDOTP.DLG.DLG] loaded [ELDOTP.DLG] created from [ELDOTP.DLG] Adding ELDOTP to internal list of available DLGs [ELDOTP.DLG] saved 10 states, 12 trans, 7 strig, 0 ttrig, 7 actions [ELDOTZ.DLG.DLG] loaded [ELDOTZ.DLG] created from [ELDOTZ.DLG] Adding ELDOTZ to internal list of available DLGs [ELDOTZ.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [ELKART.DLG.DLG] loaded [ELKART.DLG] created from [ELKART.DLG] Adding ELKART to internal list of available DLGs [ELKART.DLG] saved 4 states, 4 trans, 4 strig, 0 ttrig, 2 actions [ELMIN1.DLG.DLG] loaded [ELMIN1.DLG] created from [ELMIN1.DLG] Adding ELMIN1 to internal list of available DLGs [ELMIN1.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 3 actions [ELMIN2.DLG.DLG] loaded [ELMIN2.DLG] created from [ELMIN2.DLG] Adding ELMIN2 to internal list of available DLGs [ELMIN2.DLG] saved 10 states, 22 trans, 1 strig, 9 ttrig, 6 actions [ELMIN3.DLG.DLG] loaded [ELMIN3.DLG] created from [ELMIN3.DLG] Adding ELMIN3 to internal list of available DLGs [ELMIN3.DLG] saved 6 states, 11 trans, 1 strig, 0 ttrig, 2 actions [ELMIN5.DLG.DLG] loaded [ELMIN5.DLG] created from [ELMIN5.DLG] Adding ELMIN5 to internal list of available DLGs [ELMIN5.DLG] saved 10 states, 17 trans, 1 strig, 0 ttrig, 3 actions [ELMINS.DLG.DLG] loaded [ELMINS.DLG] created from [ELMINS.DLG] Adding ELMINS to internal list of available DLGs [ELMINS.DLG] saved 7 states, 8 trans, 3 strig, 0 ttrig, 0 actions Copied [ELMINS.DLG] to [override/ELMINS.DLG] [ELMINS4.DLG.DLG] loaded [ELMINS4.DLG] created from [ELMINS4.DLG] Adding ELMINS4 to internal list of available DLGs [ELMINS4.DLG] saved 8 states, 16 trans, 3 strig, 0 ttrig, 4 actions Copied [ELMINS4.DLG] to [override/ELMINS4.DLG] [EMERS2.DLG.DLG] loaded [EMERS2.DLG] created from [EMERS2.DLG] Adding EMERS2 to internal list of available DLGs [EMERS2.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [EMERSO.DLG.DLG] loaded [EMERSO.DLG] created from [EMERSO.DLG] Adding EMERSO to internal list of available DLGs [EMERSO.DLG] saved 6 states, 7 trans, 6 strig, 1 ttrig, 3 actions [EMITAR.DLG.DLG] loaded [EMITAR.DLG] created from [EMITAR.DLG] Adding EMITAR to internal list of available DLGs [EMITAR.DLG] saved 6 states, 11 trans, 1 strig, 0 ttrig, 3 actions [ENDER.DLG.DLG] loaded [ENDER.DLG] created from [ENDER.DLG] Adding ENDER to internal list of available DLGs [ENDER.DLG] saved 18 states, 27 trans, 1 strig, 2 ttrig, 4 actions [ENNA.DLG.DLG] loaded [ENNA.DLG] created from [ENNA.DLG] Adding ENNA to internal list of available DLGs [ENNA.DLG] saved 8 states, 11 trans, 4 strig, 0 ttrig, 0 actions Copied [ENNA.DLG] to [override/ENNA.DLG] [ENTAR.DLG.DLG] loaded [ENTAR.DLG] created from [ENTAR.DLG] Adding ENTAR to internal list of available DLGs [ENTAR.DLG] saved 9 states, 10 trans, 4 strig, 1 ttrig, 5 actions [ENTILL.DLG.DLG] loaded [ENTILL.DLG] created from [ENTILL.DLG] Adding ENTILL to internal list of available DLGs [ENTILL.DLG] saved 12 states, 16 trans, 4 strig, 0 ttrig, 8 actions [ERDANE.DLG.DLG] loaded [ERDANE.DLG] created from [ERDANE.DLG] Adding ERDANE to internal list of available DLGs [ERDANE.DLG] saved 5 states, 7 trans, 2 strig, 0 ttrig, 2 actions Copied [ERDANE.DLG] to [override/ERDANE.DLG] [ERIK.DLG.DLG] loaded [ERIK.DLG] created from [ERIK.DLG] Adding ERIK to internal list of available DLGs [ERIK.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [ERLIN.DLG.DLG] loaded [ERLIN.DLG] created from [ERLIN.DLG] Adding ERLIN to internal list of available DLGs [ERLIN.DLG] saved 6 states, 6 trans, 6 strig, 0 ttrig, 0 actions Copied [ERLIN.DLG] to [override/ERLIN.DLG] [EURIC.DLG.DLG] loaded [EURIC.DLG] created from [EURIC.DLG] Adding EURIC to internal list of available DLGs [EURIC.DLG] saved 5 states, 5 trans, 4 strig, 0 ttrig, 1 actions [EVALT.DLG.DLG] loaded [EVALT.DLG] created from [EVALT.DLG] Adding EVALT to internal list of available DLGs [EVALT.DLG] saved 14 states, 21 trans, 6 strig, 0 ttrig, 5 actions [FABER.DLG.DLG] loaded [FABER.DLG] created from [FABER.DLG] Adding FABER to internal list of available DLGs [FABER.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [FAFIGHT.DLG.DLG] loaded [FAFIGHT.DLG] created from [FAFIGHT.DLG] Adding FAFIGHT to internal list of available DLGs [FAFIGHT.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [FAHRIN.DLG.DLG] loaded [FAHRIN.DLG] created from [FAHRIN.DLG] Adding FAHRIN to internal list of available DLGs [FAHRIN.DLG] saved 8 states, 8 trans, 7 strig, 0 ttrig, 1 actions Copied [FAHRIN.DLG] to [override/FAHRIN.DLG] [FAIZAH.DLG.DLG] loaded [FAIZAH.DLG] created from [FAIZAH.DLG] Adding FAIZAH to internal list of available DLGs [FAIZAH.DLG] saved 4 states, 5 trans, 2 strig, 0 ttrig, 1 actions [FALDOJ.DLG.DLG] loaded [FALDOJ.DLG] created from [FALDOJ.DLG] Adding FALDOJ to internal list of available DLGs [FALDOJ.DLG] saved 7 states, 8 trans, 2 strig, 1 ttrig, 3 actions [FALDOP.DLG.DLG] loaded [FALDOP.DLG] created from [FALDOP.DLG] Adding FALDOP to internal list of available DLGs [FALDOP.DLG] saved 6 states, 7 trans, 4 strig, 0 ttrig, 5 actions [FALDOR.DLG.DLG] loaded [FALDOR.DLG] created from [FALDOR.DLG] Adding FALDOR to internal list of available DLGs [FALDOR.DLG] saved 10 states, 17 trans, 4 strig, 9 ttrig, 8 actions Copied [FALDOR.DLG] to [override/FALDOR.DLG] [FALDOZ.DLG.DLG] loaded [FALDOZ.DLG] created from [FALDOZ.DLG] Adding FALDOZ to internal list of available DLGs [FALDOZ.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [FAMIL1.DLG.DLG] loaded [FAMIL1.DLG] created from [FAMIL1.DLG] Adding FAMIL1 to internal list of available DLGs [FAMIL1.DLG] saved 29 states, 57 trans, 2 strig, 26 ttrig, 3 actions [FAMIL2.DLG.DLG] loaded [FAMIL2.DLG] created from [FAMIL2.DLG] Adding FAMIL2 to internal list of available DLGs [FAMIL2.DLG] saved 35 states, 85 trans, 3 strig, 43 ttrig, 5 actions [FAMIL3.DLG.DLG] loaded [FAMIL3.DLG] created from [FAMIL3.DLG] Adding FAMIL3 to internal list of available DLGs [FAMIL3.DLG] saved 35 states, 69 trans, 2 strig, 28 ttrig, 8 actions [FARM2.DLG.DLG] loaded [FARM2.DLG] created from [FARM2.DLG] Adding FARM2 to internal list of available DLGs [FARM2.DLG] saved 6 states, 6 trans, 5 strig, 0 ttrig, 0 actions [FARM3.DLG.DLG] loaded [FARM3.DLG] created from [FARM3.DLG] Adding FARM3 to internal list of available DLGs [FARM3.DLG] saved 5 states, 5 trans, 4 strig, 0 ttrig, 2 actions Copied [FARM3.DLG] to [override/FARM3.DLG] [FARM4.DLG.DLG] loaded [FARM4.DLG] created from [FARM4.DLG] Adding FARM4 to internal list of available DLGs [FARM4.DLG] saved 4 states, 4 trans, 2 strig, 0 ttrig, 0 actions [FARM5.DLG.DLG] loaded [FARM5.DLG] created from [FARM5.DLG] Adding FARM5 to internal list of available DLGs [FARM5.DLG] saved 7 states, 9 trans, 2 strig, 0 ttrig, 3 actions Copied [FARM5.DLG] to [override/FARM5.DLG] [FARMBE.DLG.DLG] loaded [FARMBE.DLG] created from [FARMBE.DLG] Adding FARMBE to internal list of available DLGs [FARMBE.DLG] saved 9 states, 11 trans, 8 strig, 2 ttrig, 2 actions [FARMBR.DLG.DLG] loaded [FARMBR.DLG] created from [FARMBR.DLG] Adding FARMBR to internal list of available DLGs [FARMBR.DLG] saved 16 states, 29 trans, 7 strig, 3 ttrig, 7 actions Copied [FARMBR.DLG] to [override/FARMBR.DLG] [FARMWE.DLG.DLG] loaded [FARMWE.DLG] created from [FARMWE.DLG] Adding FARMWE to internal list of available DLGs [FARMWE.DLG] saved 9 states, 12 trans, 4 strig, 0 ttrig, 0 actions [FARTHI.DLG.DLG] loaded [FARTHI.DLG] created from [FARTHI.DLG] Adding FARTHI to internal list of available DLGs [FARTHI.DLG] saved 15 states, 20 trans, 9 strig, 0 ttrig, 8 actions [FATMBA.DLG.DLG] loaded [FATMBA.DLG] created from [FATMBA.DLG] Adding FATMBA to internal list of available DLGs [FATMBA.DLG] saved 5 states, 5 trans, 5 strig, 0 ttrig, 0 actions Copied [FATMBA.DLG] to [override/FATMBA.DLG] [FATWBA.DLG.DLG] loaded [FATWBA.DLG] created from [FATWBA.DLG] Adding FATWBA to internal list of available DLGs [FATWBA.DLG] saved 4 states, 4 trans, 4 strig, 0 ttrig, 0 actions Copied [FATWBA.DLG] to [override/FATWBA.DLG] [FCOOK2.DLG.DLG] loaded [FCOOK2.DLG] created from [FCOOK2.DLG] Adding FCOOK2 to internal list of available DLGs [FCOOK2.DLG] saved 5 states, 5 trans, 4 strig, 0 ttrig, 0 actions Copied [FCOOK2.DLG] to [override/FCOOK2.DLG] [FCOOK3.DLG.DLG] loaded [FCOOK3.DLG] created from [FCOOK3.DLG] Adding FCOOK3 to internal list of available DLGs [FCOOK3.DLG] saved 4 states, 4 trans, 2 strig, 0 ttrig, 0 actions Copied [FCOOK3.DLG] to [override/FCOOK3.DLG] [FEAR.DLG.DLG] loaded [FEAR.DLG] created from [FEAR.DLG] Adding FEAR to internal list of available DLGs [FEAR.DLG] saved 4 states, 4 trans, 3 strig, 0 ttrig, 2 actions Copied [FEAR.DLG] to [override/FEAR.DLG] [FECOOK.DLG.DLG] loaded [FECOOK.DLG] created from [FECOOK.DLG] Adding FECOOK to internal list of available DLGs [FECOOK.DLG] saved 3 states, 3 trans, 2 strig, 0 ttrig, 0 actions [FELDAN.DLG.DLG] loaded [FELDAN.DLG] created from [FELDAN.DLG] Adding FELDAN to internal list of available DLGs [FELDAN.DLG] saved 7 states, 12 trans, 1 strig, 0 ttrig, 2 actions [FELONI.DLG.DLG] loaded [FELONI.DLG] created from [FELONI.DLG] Adding FELONI to internal list of available DLGs [FELONI.DLG] saved 6 states, 9 trans, 2 strig, 2 ttrig, 2 actions Copied [FELONI.DLG] to [override/FELONI.DLG] [FENRUS.DLG.DLG] loaded [FENRUS.DLG] created from [FENRUS.DLG] Adding FENRUS to internal list of available DLGs [FENRUS.DLG] saved 13 states, 23 trans, 4 strig, 2 ttrig, 3 actions Copied [FENRUS.DLG] to [override/FENRUS.DLG] [FENTEN.DLG.DLG] loaded [FENTEN.DLG] created from [FENTEN.DLG] Adding FENTEN to internal list of available DLGs [FENTEN.DLG] saved 6 states, 9 trans, 6 strig, 3 ttrig, 3 actions Copied [FENTEN.DLG] to [override/FENTEN.DLG] [FERGUS.DLG.DLG] loaded [FERGUS.DLG] created from [FERGUS.DLG] Adding FERGUS to internal list of available DLGs [FERGUS.DLG] saved 7 states, 7 trans, 7 strig, 0 ttrig, 2 actions [FFHUNT.DLG.DLG] loaded [FFHUNT.DLG] created from [FFHUNT.DLG] Adding FFHUNT to internal list of available DLGs [FFHUNT.DLG] saved 6 states, 11 trans, 3 strig, 1 ttrig, 2 actions Copied [FFHUNT.DLG] to [override/FFHUNT.DLG] [FFSLEEP.DLG.DLG] loaded [FFSLEEP.DLG] created from [FFSLEEP.DLG] Adding FFSLEEP to internal list of available DLGs [FFSLEEP.DLG] saved 4 states, 4 trans, 4 strig, 0 ttrig, 4 actions [FIREB1.DLG.DLG] loaded [FIREB1.DLG] created from [FIREB1.DLG] Adding FIREB1 to internal list of available DLGs [FIREB1.DLG] saved 5 states, 5 trans, 5 strig, 0 ttrig, 2 actions [FIREBE.DLG.DLG] loaded [FIREBE.DLG] created from [FIREBE.DLG] Adding FIREBE to internal list of available DLGs [FIREBE.DLG] saved 7 states, 7 trans, 7 strig, 0 ttrig, 3 actions [FLAM10.DLG.DLG] loaded [FLAM10.DLG] created from [FLAM10.DLG] Adding FLAM10 to internal list of available DLGs [FLAM10.DLG] saved 10 states, 15 trans, 2 strig, 1 ttrig, 3 actions [FLAM11.DLG.DLG] loaded [FLAM11.DLG] created from [FLAM11.DLG] Adding FLAM11 to internal list of available DLGs [FLAM11.DLG] saved 3 states, 3 trans, 2 strig, 0 ttrig, 0 actions [FLAM2.DLG.DLG] loaded [FLAM2.DLG] created from [FLAM2.DLG] Adding FLAM2 to internal list of available DLGs [FLAM2.DLG] saved 7 states, 9 trans, 3 strig, 0 ttrig, 2 actions [FLAM4.DLG.DLG] loaded [FLAM4.DLG] created from [FLAM4.DLG] Adding FLAM4 to internal list of available DLGs [FLAM4.DLG] saved 16 states, 29 trans, 5 strig, 1 ttrig, 6 actions Copied [FLAM4.DLG] to [override/FLAM4.DLG] [FLAM5.DLG.DLG] loaded [FLAM5.DLG] created from [FLAM5.DLG] Adding FLAM5 to internal list of available DLGs [FLAM5.DLG] saved 18 states, 30 trans, 2 strig, 1 ttrig, 14 actions Copied [FLAM5.DLG] to [override/FLAM5.DLG] [FLAM6.DLG.DLG] loaded [FLAM6.DLG] created from [FLAM6.DLG] Adding FLAM6 to internal list of available DLGs [FLAM6.DLG] saved 3 states, 3 trans, 2 strig, 0 ttrig, 0 actions [FLAM7.DLG.DLG] loaded [FLAM7.DLG] created from [FLAM7.DLG] Adding FLAM7 to internal list of available DLGs [FLAM7.DLG] saved 7 states, 9 trans, 3 strig, 0 ttrig, 2 actions Copied [FLAM7.DLG] to [override/FLAM7.DLG] [FLAM8.DLG.DLG] loaded [FLAM8.DLG] created from [FLAM8.DLG] Adding FLAM8 to internal list of available DLGs [FLAM8.DLG] saved 3 states, 3 trans, 2 strig, 0 ttrig, 0 actions Copied [FLAM8.DLG] to [override/FLAM8.DLG] [FLAM9.DLG.DLG] loaded [FLAM9.DLG] created from [FLAM9.DLG] Adding FLAM9 to internal list of available DLGs [FLAM9.DLG] saved 6 states, 8 trans, 2 strig, 0 ttrig, 3 actions Copied [FLAM9.DLG] to [override/FLAM9.DLG] [FLAMAL.DLG.DLG] loaded [FLAMAL.DLG] created from [FLAMAL.DLG] Adding FLAMAL to internal list of available DLGs [FLAMAL.DLG] saved 4 states, 4 trans, 0 strig, 0 ttrig, 1 actions Copied [FLAMAL.DLG] to [override/FLAMAL.DLG] [FLAMBG.DLG.DLG] loaded [FLAMBG.DLG] created from [FLAMBG.DLG] Adding FLAMBG to internal list of available DLGs [FLAMBG.DLG] saved 8 states, 10 trans, 3 strig, 1 ttrig, 1 actions Copied [FLAMBG.DLG] to [override/FLAMBG.DLG] [FLAMBRID.DLG.DLG] loaded [FLAMBRID.DLG] created from [FLAMBRID.DLG] Adding FLAMBRID to internal list of available DLGs [FLAMBRID.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 0 actions [FLAMC7.DLG.DLG] loaded [FLAMC7.DLG] created from [FLAMC7.DLG] Adding FLAMC7 to internal list of available DLGs [FLAMC7.DLG] saved 16 states, 23 trans, 4 strig, 0 ttrig, 5 actions Copied [FLAMC7.DLG] to [override/FLAMC7.DLG] [FLAMEN.DLG.DLG] loaded [FLAMEN.DLG] created from [FLAMEN.DLG] Adding FLAMEN to internal list of available DLGs [FLAMEN.DLG] saved 5 states, 9 trans, 3 strig, 0 ttrig, 5 actions [FLAMGATE.DLG.DLG] loaded [FLAMGATE.DLG] created from [FLAMGATE.DLG] Adding FLAMGATE to internal list of available DLGs [FLAMGATE.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [FLAMGG.DLG.DLG] loaded [FLAMGG.DLG] created from [FLAMGG.DLG] Adding FLAMGG to internal list of available DLGs [FLAMGG.DLG] saved 5 states, 9 trans, 2 strig, 0 ttrig, 7 actions Copied [FLAMGG.DLG] to [override/FLAMGG.DLG] [FLAMHUSB.DLG.DLG] loaded [FLAMHUSB.DLG] created from [FLAMHUSB.DLG] Adding FLAMHUSB to internal list of available DLGs [FLAMHUSB.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [FLAMPUN.DLG.DLG] loaded [FLAMPUN.DLG] created from [FLAMPUN.DLG] Adding FLAMPUN to internal list of available DLGs [FLAMPUN.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions Copied [FLAMPUN.DLG] to [override/FLAMPUN.DLG] [FLAMVAI.DLG.DLG] loaded [FLAMVAI.DLG] created from [FLAMVAI.DLG] Adding FLAMVAI to internal list of available DLGs [FLAMVAI.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [FOOLS.DLG.DLG] loaded [FOOLS.DLG] created from [FOOLS.DLG] Adding FOOLS to internal list of available DLGs [FOOLS.DLG] saved 3 states, 3 trans, 3 strig, 0 ttrig, 2 actions [FOOTY.DLG.DLG] loaded [FOOTY.DLG] created from [FOOTY.DLG] Adding FOOTY to internal list of available DLGs [FOOTY.DLG] saved 3 states, 6 trans, 1 strig, 2 ttrig, 4 actions [FORESH.DLG.DLG] loaded [FORESH.DLG] created from [FORESH.DLG] Adding FORESH to internal list of available DLGs [FORESH.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 3 actions [FORTHE.DLG.DLG] loaded [FORTHE.DLG] created from [FORTHE.DLG] Adding FORTHE to internal list of available DLGs [FORTHE.DLG] saved 12 states, 22 trans, 1 strig, 0 ttrig, 6 actions [FRANCO.DLG.DLG] loaded [FRANCO.DLG] created from [FRANCO.DLG] Adding FRANCO to internal list of available DLGs [FRANCO.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [FRIEND.DLG.DLG] loaded [FRIEND.DLG] created from [FRIEND.DLG] Adding FRIEND to internal list of available DLGs [FRIEND.DLG] saved 9 states, 13 trans, 3 strig, 4 ttrig, 0 actions Copied [FRIEND.DLG] to [override/FRIEND.DLG] [FRIWEN.DLG.DLG] loaded [FRIWEN.DLG] created from [FRIWEN.DLG] Adding FRIWEN to internal list of available DLGs [FRIWEN.DLG] saved 5 states, 5 trans, 4 strig, 0 ttrig, 0 actions Copied [FRIWEN.DLG] to [override/FRIWEN.DLG] [FTOBE2.DLG.DLG] loaded [FTOBE2.DLG] created from [FTOBE2.DLG] Adding FTOBE2 to internal list of available DLGs [FTOBE2.DLG] saved 8 states, 11 trans, 3 strig, 0 ttrig, 0 actions Copied [FTOBE2.DLG] to [override/FTOBE2.DLG] [FTOBE3.DLG.DLG] loaded [FTOBE3.DLG] created from [FTOBE3.DLG] Adding FTOBE3 to internal list of available DLGs [FTOBE3.DLG] saved 9 states, 13 trans, 3 strig, 4 ttrig, 0 actions Copied [FTOBE3.DLG] to [override/FTOBE3.DLG] [FTOBE4.DLG.DLG] loaded [FTOBE4.DLG] created from [FTOBE4.DLG] Adding FTOBE4 to internal list of available DLGs [FTOBE4.DLG] saved 5 states, 5 trans, 4 strig, 0 ttrig, 0 actions Copied [FTOBE4.DLG] to [override/FTOBE4.DLG] [FTOBE5.DLG.DLG] loaded [FTOBE5.DLG] created from [FTOBE5.DLG] Adding FTOBE5 to internal list of available DLGs [FTOBE5.DLG] saved 7 states, 8 trans, 7 strig, 2 ttrig, 2 actions Copied [FTOBE5.DLG] to [override/FTOBE5.DLG] [FTOBE6.DLG.DLG] loaded [FTOBE6.DLG] created from [FTOBE6.DLG] Adding FTOBE6 to internal list of available DLGs [FTOBE6.DLG] saved 4 states, 4 trans, 3 strig, 0 ttrig, 0 actions Copied [FTOBE6.DLG] to [override/FTOBE6.DLG] [FTOBE7.DLG.DLG] loaded [FTOBE7.DLG] created from [FTOBE7.DLG] Adding FTOBE7 to internal list of available DLGs [FTOBE7.DLG] saved 5 states, 5 trans, 4 strig, 0 ttrig, 0 actions Copied [FTOBE7.DLG] to [override/FTOBE7.DLG] [FTOBE8.DLG.DLG] loaded [FTOBE8.DLG] created from [FTOBE8.DLG] Adding FTOBE8 to internal list of available DLGs [FTOBE8.DLG] saved 5 states, 5 trans, 4 strig, 0 ttrig, 0 actions Copied [FTOBE8.DLG] to [override/FTOBE8.DLG] [FTOBE9.DLG.DLG] loaded [FTOBE9.DLG] created from [FTOBE9.DLG] Adding FTOBE9 to internal list of available DLGs [FTOBE9.DLG] saved 4 states, 4 trans, 3 strig, 0 ttrig, 0 actions [FTOWB3.DLG.DLG] loaded [FTOWB3.DLG] created from [FTOWB3.DLG] Adding FTOWB3 to internal list of available DLGs [FTOWB3.DLG] saved 6 states, 6 trans, 4 strig, 0 ttrig, 0 actions Copied [FTOWB3.DLG] to [override/FTOWB3.DLG] [FTOWB4.DLG.DLG] loaded [FTOWB4.DLG] created from [FTOWB4.DLG] Adding FTOWB4 to internal list of available DLGs [FTOWB4.DLG] saved 5 states, 5 trans, 2 strig, 0 ttrig, 0 actions Copied [FTOWB4.DLG] to [override/FTOWB4.DLG] [FTOWB5.DLG.DLG] loaded [FTOWB5.DLG] created from [FTOWB5.DLG] Adding FTOWB5 to internal list of available DLGs [FTOWB5.DLG] saved 4 states, 4 trans, 4 strig, 0 ttrig, 0 actions [FTOWB6.DLG.DLG] loaded [FTOWB6.DLG] created from [FTOWB6.DLG] Adding FTOWB6 to internal list of available DLGs [FTOWB6.DLG] saved 5 states, 5 trans, 4 strig, 0 ttrig, 0 actions Copied [FTOWB6.DLG] to [override/FTOWB6.DLG] [FTOWB7.DLG.DLG] loaded [FTOWB7.DLG] created from [FTOWB7.DLG] Adding FTOWB7 to internal list of available DLGs [FTOWB7.DLG] saved 5 states, 5 trans, 4 strig, 0 ttrig, 0 actions Copied [FTOWB7.DLG] to [override/FTOWB7.DLG] [FTOWBA.DLG.DLG] loaded [FTOWBA.DLG] created from [FTOWBA.DLG] Adding FTOWBA to internal list of available DLGs [FTOWBA.DLG] saved 17 states, 20 trans, 13 strig, 2 ttrig, 0 actions [FTOWBAS.DLG.DLG] loaded [FTOWBAS.DLG] created from [FTOWBAS.DLG] Adding FTOWBAS to internal list of available DLGs [FTOWBAS.DLG] saved 4 states, 4 trans, 4 strig, 0 ttrig, 0 actions [FTOWBAZ.DLG.DLG] loaded [FTOWBAZ.DLG] created from [FTOWBAZ.DLG] Adding FTOWBAZ to internal list of available DLGs [FTOWBAZ.DLG] saved 8 states, 10 trans, 5 strig, 0 ttrig, 0 actions [FTOWBE.DLG.DLG] loaded [FTOWBE.DLG] created from [FTOWBE.DLG] Adding FTOWBE to internal list of available DLGs [FTOWBE.DLG] saved 24 states, 27 trans, 18 strig, 1 ttrig, 0 actions [FTOWBEZ.DLG.DLG] loaded [FTOWBEZ.DLG] created from [FTOWBEZ.DLG] Adding FTOWBEZ to internal list of available DLGs [FTOWBEZ.DLG] saved 8 states, 9 trans, 6 strig, 0 ttrig, 0 actions [FTOWFR.DLG.DLG] loaded [FTOWFR.DLG] created from [FTOWFR.DLG] Adding FTOWFR to internal list of available DLGs [FTOWFR.DLG] saved 18 states, 23 trans, 13 strig, 3 ttrig, 0 actions [FTOWN2.DLG.DLG] loaded [FTOWN2.DLG] created from [FTOWN2.DLG] Adding FTOWN2 to internal list of available DLGs [FTOWN2.DLG] saved 13 states, 21 trans, 5 strig, 5 ttrig, 5 actions Copied [FTOWN2.DLG] to [override/FTOWN2.DLG] [FTOWN3.DLG.DLG] loaded [FTOWN3.DLG] created from [FTOWN3.DLG] Adding FTOWN3 to internal list of available DLGs [FTOWN3.DLG] saved 3 states, 3 trans, 2 strig, 0 ttrig, 0 actions [FTOWN4.DLG.DLG] loaded [FTOWN4.DLG] created from [FTOWN4.DLG] Adding FTOWN4 to internal list of available DLGs [FTOWN4.DLG] saved 3 states, 3 trans, 2 strig, 0 ttrig, 0 actions [FTOWNA.DLG.DLG] loaded [FTOWNA.DLG] created from [FTOWNA.DLG] Adding FTOWNA to internal list of available DLGs [FTOWNA.DLG] saved 17 states, 22 trans, 12 strig, 4 ttrig, 0 actions [FTOWNAZ.DLG.DLG] loaded [FTOWNAZ.DLG] created from [FTOWNAZ.DLG] Adding FTOWNAZ to internal list of available DLGs [FTOWNAZ.DLG] saved 10 states, 12 trans, 6 strig, 0 ttrig, 0 actions [FTOWNUL.DLG.DLG] loaded [FTOWNUL.DLG] created from [FTOWNUL.DLG] Adding FTOWNUL to internal list of available DLGs [FTOWNUL.DLG] saved 11 states, 13 trans, 7 strig, 0 ttrig, 0 actions [FTOWUB.DLG.DLG] loaded [FTOWUB.DLG] created from [FTOWUB.DLG] Adding FTOWUB to internal list of available DLGs [FTOWUB.DLG] saved 11 states, 16 trans, 7 strig, 3 ttrig, 0 actions [FTOWWI.DLG.DLG] loaded [FTOWWI.DLG] created from [FTOWWI.DLG] Adding FTOWWI to internal list of available DLGs [FTOWWI.DLG] saved 9 states, 10 trans, 7 strig, 0 ttrig, 0 actions [FUCKYU.DLG.DLG] loaded [FUCKYU.DLG] created from [FUCKYU.DLG] Adding FUCKYU to internal list of available DLGs [FUCKYU.DLG] saved 2 states, 2 trans, 0 strig, 0 ttrig, 0 actions [FULLER.DLG.DLG] loaded [FULLER.DLG] created from [FULLER.DLG] Adding FULLER to internal list of available DLGs [FULLER.DLG] saved 8 states, 10 trans, 5 strig, 2 ttrig, 3 actions [FULLER2.DLG.DLG] loaded [FULLER2.DLG] created from [FULLER2.DLG] Adding FULLER2 to internal list of available DLGs [FULLER2.DLG] saved 5 states, 7 trans, 2 strig, 0 ttrig, 0 actions Copied [FULLER2.DLG] to [override/FULLER2.DLG] [FULLER3.DLG.DLG] loaded [FULLER3.DLG] created from [FULLER3.DLG] Adding FULLER3 to internal list of available DLGs [FULLER3.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [FURNEL.DLG.DLG] loaded [FURNEL.DLG] created from [FURNEL.DLG] Adding FURNEL to internal list of available DLGs [FURNEL.DLG] saved 7 states, 7 trans, 7 strig, 0 ttrig, 0 actions Copied [FURNEL.DLG] to [override/FURNEL.DLG] [GALILE.DLG.DLG] loaded [GALILE.DLG] created from [GALILE.DLG] Adding GALILE to internal list of available DLGs [GALILE.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 3 actions [GALKEN.DLG.DLG] loaded [GALKEN.DLG] created from [GALKEN.DLG] Adding GALKEN to internal list of available DLGs [GALKEN.DLG] saved 12 states, 24 trans, 5 strig, 2 ttrig, 1 actions Copied [GALKEN.DLG] to [override/GALKEN.DLG] [GALLOR.DLG.DLG] loaded [GALLOR.DLG] created from [GALLOR.DLG] Adding GALLOR to internal list of available DLGs [GALLOR.DLG] saved 22 states, 35 trans, 6 strig, 7 ttrig, 9 actions Copied [GALLOR.DLG] to [override/GALLOR.DLG] [GALTOK.DLG.DLG] loaded [GALTOK.DLG] created from [GALTOK.DLG] Adding GALTOK to internal list of available DLGs [GALTOK.DLG] saved 4 states, 5 trans, 1 strig, 0 ttrig, 2 actions [GALTOT.DLG.DLG] loaded [GALTOT.DLG] created from [GALTOT.DLG] Adding GALTOT to internal list of available DLGs [GALTOT.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 0 actions [GAMES.DLG.DLG] loaded [GAMES.DLG] created from [GAMES.DLG] Adding GAMES to internal list of available DLGs [GAMES.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [GAMES2.DLG.DLG] loaded [GAMES2.DLG] created from [GAMES2.DLG] Adding GAMES2 to internal list of available DLGs [GAMES2.DLG] saved 3 states, 3 trans, 3 strig, 0 ttrig, 0 actions Copied [GAMES2.DLG] to [override/GAMES2.DLG] [GAMES3.DLG.DLG] loaded [GAMES3.DLG] created from [GAMES3.DLG] Adding GAMES3 to internal list of available DLGs [GAMES3.DLG] saved 8 states, 16 trans, 2 strig, 8 ttrig, 12 actions Copied [GAMES3.DLG] to [override/GAMES3.DLG] [GAMES4.DLG.DLG] loaded [GAMES4.DLG] created from [GAMES4.DLG] Adding GAMES4 to internal list of available DLGs [GAMES4.DLG] saved 7 states, 13 trans, 2 strig, 6 ttrig, 9 actions Copied [GAMES4.DLG] to [override/GAMES4.DLG] [GAMES5.DLG.DLG] loaded [GAMES5.DLG] created from [GAMES5.DLG] Adding GAMES5 to internal list of available DLGs [GAMES5.DLG] saved 6 states, 10 trans, 2 strig, 4 ttrig, 6 actions Copied [GAMES5.DLG] to [override/GAMES5.DLG] [GANDOL.DLG.DLG] loaded [GANDOL.DLG] created from [GANDOL.DLG] Adding GANDOL to internal list of available DLGs [GANDOL.DLG] saved 25 states, 66 trans, 6 strig, 11 ttrig, 13 actions [GANTOL.DLG.DLG] loaded [GANTOL.DLG] created from [GANTOL.DLG] Adding GANTOL to internal list of available DLGs [GANTOL.DLG] saved 10 states, 15 trans, 4 strig, 0 ttrig, 2 actions Copied [GANTOL.DLG] to [override/GANTOL.DLG] [GARAN.DLG.DLG] loaded [GARAN.DLG] created from [GARAN.DLG] Adding GARAN to internal list of available DLGs [GARAN.DLG] saved 6 states, 12 trans, 1 strig, 0 ttrig, 4 actions [GARDEN.DLG.DLG] loaded [GARDEN.DLG] created from [GARDEN.DLG] Adding GARDEN to internal list of available DLGs [GARDEN.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [GARKLA.DLG.DLG] loaded [GARKLA.DLG] created from [GARKLA.DLG] Adding GARKLA to internal list of available DLGs [GARKLA.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 3 actions [GARRIC.DLG.DLG] loaded [GARRIC.DLG] created from [GARRIC.DLG] Adding GARRIC to internal list of available DLGs [GARRIC.DLG] saved 15 states, 22 trans, 7 strig, 3 ttrig, 13 actions Copied [GARRIC.DLG] to [override/GARRIC.DLG] [GARRIJ.DLG.DLG] loaded [GARRIJ.DLG] created from [GARRIJ.DLG] Adding GARRIJ to internal list of available DLGs [GARRIJ.DLG] saved 8 states, 8 trans, 2 strig, 0 ttrig, 2 actions [GARRIP.DLG.DLG] loaded [GARRIP.DLG] created from [GARRIP.DLG] Adding GARRIP to internal list of available DLGs [GARRIP.DLG] saved 4 states, 5 trans, 4 strig, 0 ttrig, 3 actions [GARRIZ.DLG.DLG] loaded [GARRIZ.DLG] created from [GARRIZ.DLG] Adding GARRIZ to internal list of available DLGs [GARRIZ.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [GATEWA.DLG.DLG] loaded [GATEWA.DLG] created from [GATEWA.DLG] Adding GATEWA to internal list of available DLGs [GATEWA.DLG] saved 8 states, 11 trans, 6 strig, 1 ttrig, 0 actions Copied [GATEWA.DLG] to [override/GATEWA.DLG] [GATEWA2.DLG.DLG] loaded [GATEWA2.DLG] created from [GATEWA2.DLG] Adding GATEWA2 to internal list of available DLGs [GATEWA2.DLG] saved 7 states, 10 trans, 2 strig, 1 ttrig, 3 actions [GATEWARD.DLG.DLG] loaded [GATEWARD.DLG] created from [GATEWARD.DLG] Adding GATEWARD to internal list of available DLGs [GATEWARD.DLG] saved 6 states, 8 trans, 3 strig, 0 ttrig, 3 actions Copied [GATEWARD.DLG] to [override/GATEWARD.DLG] [GATEWERE.DLG.DLG] loaded [GATEWERE.DLG] created from [GATEWERE.DLG] Adding GATEWERE to internal list of available DLGs [GATEWERE.DLG] saved 3 states, 3 trans, 3 strig, 0 ttrig, 0 actions [GAXIR.DLG.DLG] loaded [GAXIR.DLG] created from [GAXIR.DLG] Adding GAXIR to internal list of available DLGs [GAXIR.DLG] saved 7 states, 7 trans, 7 strig, 0 ttrig, 3 actions [GAZIB.DLG.DLG] loaded [GAZIB.DLG] created from [GAZIB.DLG] Adding GAZIB to internal list of available DLGs [GAZIB.DLG] saved 3 states, 3 trans, 3 strig, 0 ttrig, 3 actions Copied [GAZIB.DLG] to [override/GAZIB.DLG] [GELLAN.DLG.DLG] loaded [GELLAN.DLG] created from [GELLAN.DLG] Adding GELLAN to internal list of available DLGs [GELLAN.DLG] saved 4 states, 7 trans, 2 strig, 4 ttrig, 3 actions Copied [GELLAN.DLG] to [override/GELLAN.DLG] [GERALD.DLG.DLG] loaded [GERALD.DLG] created from [GERALD.DLG] Adding GERALD to internal list of available DLGs [GERALD.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 0 actions [GERDE.DLG.DLG] loaded [GERDE.DLG] created from [GERDE.DLG] Adding GERDE to internal list of available DLGs [GERDE.DLG] saved 6 states, 6 trans, 6 strig, 0 ttrig, 2 actions [GERVIS.DLG.DLG] loaded [GERVIS.DLG] created from [GERVIS.DLG] Adding GERVIS to internal list of available DLGs [GERVIS.DLG] saved 5 states, 5 trans, 5 strig, 0 ttrig, 2 actions Copied [GERVIS.DLG] to [override/GERVIS.DLG] [GGPCHA.DLG.DLG] loaded [GGPCHA.DLG] created from [GGPCHA.DLG] Adding GGPCHA to internal list of available DLGs [GGPCHA.DLG] saved 1 states, 4 trans, 0 strig, 0 ttrig, 0 actions [GHAST3.DLG.DLG] loaded [GHAST3.DLG] created from [GHAST3.DLG] Adding GHAST3 to internal list of available DLGs [GHAST3.DLG] saved 5 states, 7 trans, 0 strig, 0 ttrig, 0 actions [GHELDE.DLG.DLG] loaded [GHELDE.DLG] created from [GHELDE.DLG] Adding GHELDE to internal list of available DLGs [GHELDE.DLG] saved 8 states, 8 trans, 7 strig, 0 ttrig, 2 actions Copied [GHELDE.DLG] to [override/GHELDE.DLG] [GHORAK.DLG.DLG] loaded [GHORAK.DLG] created from [GHORAK.DLG] Adding GHORAK to internal list of available DLGs [GHORAK.DLG] saved 6 states, 7 trans, 5 strig, 0 ttrig, 4 actions [GIRBA1.DLG.DLG] loaded [GIRBA1.DLG] created from [GIRBA1.DLG] Adding GIRBA1 to internal list of available DLGs [GIRBA1.DLG] saved 4 states, 4 trans, 3 strig, 0 ttrig, 0 actions Copied [GIRBA1.DLG] to [override/GIRBA1.DLG] [GIRBA2.DLG.DLG] loaded [GIRBA2.DLG] created from [GIRBA2.DLG] Adding GIRBA2 to internal list of available DLGs [GIRBA2.DLG] saved 5 states, 5 trans, 4 strig, 0 ttrig, 0 actions Copied [GIRBA2.DLG] to [override/GIRBA2.DLG] [GIRBA3.DLG.DLG] loaded [GIRBA3.DLG] created from [GIRBA3.DLG] Adding GIRBA3 to internal list of available DLGs [GIRBA3.DLG] saved 5 states, 5 trans, 4 strig, 0 ttrig, 0 actions Copied [GIRBA3.DLG] to [override/GIRBA3.DLG] [GIRLBE.DLG.DLG] loaded [GIRLBE.DLG] created from [GIRLBE.DLG] Adding GIRLBE to internal list of available DLGs [GIRLBE.DLG] saved 5 states, 6 trans, 2 strig, 0 ttrig, 0 actions [GLANMA.DLG.DLG] loaded [GLANMA.DLG] created from [GLANMA.DLG] Adding GLANMA to internal list of available DLGs [GLANMA.DLG] saved 17 states, 29 trans, 5 strig, 10 ttrig, 6 actions Copied [GLANMA.DLG] to [override/GLANMA.DLG] [GLART.DLG.DLG] loaded [GLART.DLG] created from [GLART.DLG] Adding GLART to internal list of available DLGs [GLART.DLG] saved 2 states, 2 trans, 2 strig, 0 ttrig, 0 actions [GNARL.DLG.DLG] loaded [GNARL.DLG] created from [GNARL.DLG] Adding GNARL to internal list of available DLGs [GNARL.DLG] saved 6 states, 7 trans, 2 strig, 1 ttrig, 3 actions Copied [GNARL.DLG] to [override/GNARL.DLG] [GNOLL5.DLG.DLG] loaded [GNOLL5.DLG] created from [GNOLL5.DLG] Adding GNOLL5 to internal list of available DLGs [GNOLL5.DLG] saved 6 states, 9 trans, 3 strig, 1 ttrig, 5 actions Copied [GNOLL5.DLG] to [override/GNOLL5.DLG] [GOLINV.DLG.DLG] loaded [GOLINV.DLG] created from [GOLINV.DLG] Adding GOLINV to internal list of available DLGs [GOLINV.DLG] saved 6 states, 21 trans, 1 strig, 0 ttrig, 0 actions [GORD.DLG.DLG] loaded [GORD.DLG] created from [GORD.DLG] Adding GORD to internal list of available DLGs [GORD.DLG] saved 3 states, 5 trans, 1 strig, 1 ttrig, 3 actions [GORIOD.DLG.DLG] loaded [GORIOD.DLG] created from [GORIOD.DLG] Adding GORIOD to internal list of available DLGs [GORIOD.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 0 actions [GORION.DLG.DLG] loaded [GORION.DLG] created from [GORION.DLG] Adding GORION to internal list of available DLGs [GORION.DLG] saved 10 states, 23 trans, 2 strig, 0 ttrig, 8 actions Copied [GORION.DLG] to [override/GORION.DLG] [GORION3.DLG.DLG] loaded [GORION3.DLG] created from [GORION3.DLG] Adding GORION3 to internal list of available DLGs [GORION3.DLG] saved 2 states, 2 trans, 0 strig, 0 ttrig, 0 actions [GORPEL.DLG.DLG] loaded [GORPEL.DLG] created from [GORPEL.DLG] Adding GORPEL to internal list of available DLGs [GORPEL.DLG] saved 5 states, 6 trans, 2 strig, 0 ttrig, 5 actions Copied [GORPEL.DLG] to [override/GORPEL.DLG] [GRAEL.DLG.DLG] loaded [GRAEL.DLG] created from [GRAEL.DLG] Adding GRAEL to internal list of available DLGs [GRAEL.DLG] saved 9 states, 26 trans, 1 strig, 0 ttrig, 7 actions [GREGOR.DLG.DLG] loaded [GREGOR.DLG] created from [GREGOR.DLG] Adding GREGOR to internal list of available DLGs [GREGOR.DLG] saved 8 states, 14 trans, 1 strig, 0 ttrig, 2 actions [GRETEK.DLG.DLG] loaded [GRETEK.DLG] created from [GRETEK.DLG] Adding GRETEK to internal list of available DLGs [GRETEK.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 2 actions [GREYWO.DLG.DLG] loaded [GREYWO.DLG] created from [GREYWO.DLG] Adding GREYWO to internal list of available DLGs [GREYWO.DLG] saved 9 states, 14 trans, 2 strig, 6 ttrig, 5 actions Copied [GREYWO.DLG] to [override/GREYWO.DLG] [GUARBE.DLG.DLG] loaded [GUARBE.DLG] created from [GUARBE.DLG] Adding GUARBE to internal list of available DLGs [GUARBE.DLG] saved 16 states, 16 trans, 0 strig, 0 ttrig, 0 actions [GUARCA.DLG.DLG] loaded [GUARCA.DLG] created from [GUARCA.DLG] Adding GUARCA to internal list of available DLGs [GUARCA.DLG] saved 3 states, 3 trans, 0 strig, 0 ttrig, 0 actions [GURKE.DLG.DLG] loaded [GURKE.DLG] created from [GURKE.DLG] Adding GURKE to internal list of available DLGs [GURKE.DLG] saved 7 states, 7 trans, 5 strig, 0 ttrig, 3 actions [GYLLIA.DLG.DLG] loaded [GYLLIA.DLG] created from [GYLLIA.DLG] Adding GYLLIA to internal list of available DLGs [GYLLIA.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 2 actions [HACK.DLG.DLG] loaded [HACK.DLG] created from [HACK.DLG] Adding HACK to internal list of available DLGs [HACK.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [HAFFG2.DLG.DLG] loaded [HAFFG2.DLG] created from [HAFFG2.DLG] Adding HAFFG2 to internal list of available DLGs [HAFFG2.DLG] saved 12 states, 18 trans, 2 strig, 6 ttrig, 0 actions Copied [HAFFG2.DLG] to [override/HAFFG2.DLG] [HAFIZ.DLG.DLG] loaded [HAFIZ.DLG] created from [HAFIZ.DLG] Adding HAFIZ to internal list of available DLGs [HAFIZ.DLG] saved 7 states, 11 trans, 1 strig, 0 ttrig, 4 actions [HAIRTO.DLG.DLG] loaded [HAIRTO.DLG] created from [HAIRTO.DLG] Adding HAIRTO to internal list of available DLGs [HAIRTO.DLG] saved 7 states, 8 trans, 1 strig, 1 ttrig, 5 actions [HALBAZ.DLG.DLG] loaded [HALBAZ.DLG] created from [HALBAZ.DLG] Adding HALBAZ to internal list of available DLGs [HALBAZ.DLG] saved 10 states, 20 trans, 2 strig, 1 ttrig, 5 actions Copied [HALBAZ.DLG] to [override/HALBAZ.DLG] [HALFEN.DLG.DLG] loaded [HALFEN.DLG] created from [HALFEN.DLG] Adding HALFEN to internal list of available DLGs [HALFEN.DLG] saved 3 states, 5 trans, 2 strig, 0 ttrig, 2 actions Copied [HALFEN.DLG] to [override/HALFEN.DLG] [HALFFG.DLG.DLG] loaded [HALFFG.DLG] created from [HALFFG.DLG] Adding HALFFG to internal list of available DLGs [HALFFG.DLG] saved 13 states, 20 trans, 4 strig, 8 ttrig, 1 actions Copied [HALFFG.DLG] to [override/HALFFG.DLG] [HALFG2.DLG.DLG] loaded [HALFG2.DLG] created from [HALFG2.DLG] Adding HALFG2 to internal list of available DLGs [HALFG2.DLG] saved 11 states, 16 trans, 4 strig, 6 ttrig, 0 actions Copied [HALFG2.DLG] to [override/HALFG2.DLG] [HALFG3.DLG.DLG] loaded [HALFG3.DLG] created from [HALFG3.DLG] Adding HALFG3 to internal list of available DLGs [HALFG3.DLG] saved 11 states, 16 trans, 4 strig, 6 ttrig, 0 actions Copied [HALFG3.DLG] to [override/HALFG3.DLG] [HALFG4.DLG.DLG] loaded [HALFG4.DLG] created from [HALFG4.DLG] Adding HALFG4 to internal list of available DLGs [HALFG4.DLG] saved 10 states, 14 trans, 4 strig, 4 ttrig, 1 actions Copied [HALFG4.DLG] to [override/HALFG4.DLG] [HALFG5.DLG.DLG] loaded [HALFG5.DLG] created from [HALFG5.DLG] Adding HALFG5 to internal list of available DLGs [HALFG5.DLG] saved 11 states, 16 trans, 2 strig, 4 ttrig, 0 actions Copied [HALFG5.DLG] to [override/HALFG5.DLG] [HALFG6.DLG.DLG] loaded [HALFG6.DLG] created from [HALFG6.DLG] Adding HALFG6 to internal list of available DLGs [HALFG6.DLG] saved 11 states, 16 trans, 4 strig, 4 ttrig, 1 actions Copied [HALFG6.DLG] to [override/HALFG6.DLG] [HALFGU.DLG.DLG] loaded [HALFGU.DLG] created from [HALFGU.DLG] Adding HALFGU to internal list of available DLGs [HALFGU.DLG] saved 8 states, 8 trans, 7 strig, 0 ttrig, 0 actions [HALFTR.DLG.DLG] loaded [HALFTR.DLG] created from [HALFTR.DLG] Adding HALFTR to internal list of available DLGs [HALFTR.DLG] saved 10 states, 18 trans, 2 strig, 3 ttrig, 4 actions Copied [HALFTR.DLG] to [override/HALFTR.DLG] [HANNAH.DLG.DLG] loaded [HANNAH.DLG] created from [HANNAH.DLG] Adding HANNAH to internal list of available DLGs [HANNAH.DLG] saved 5 states, 10 trans, 1 strig, 4 ttrig, 6 actions Copied [HANNAH.DLG] to [override/HANNAH.DLG] [HARBOR.DLG.DLG] loaded [HARBOR.DLG] created from [HARBOR.DLG] Adding HARBOR to internal list of available DLGs [HARBOR.DLG] saved 14 states, 23 trans, 5 strig, 4 ttrig, 2 actions Copied [HARBOR.DLG] to [override/HARBOR.DLG] [HASTEN.DLG.DLG] loaded [HASTEN.DLG] created from [HASTEN.DLG] Adding HASTEN to internal list of available DLGs [HASTEN.DLG] saved 10 states, 18 trans, 0 strig, 0 ttrig, 0 actions [HECITO.DLG.DLG] loaded [HECITO.DLG] created from [HECITO.DLG] Adding HECITO to internal list of available DLGs [HECITO.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 2 actions [HELSHA.DLG.DLG] loaded [HELSHA.DLG] created from [HELSHA.DLG] Adding HELSHA to internal list of available DLGs [HELSHA.DLG] saved 9 states, 11 trans, 2 strig, 0 ttrig, 3 actions Copied [HELSHA.DLG] to [override/HELSHA.DLG] [HENTOL.DLG.DLG] loaded [HENTOL.DLG] created from [HENTOL.DLG] Adding HENTOL to internal list of available DLGs [HENTOL.DLG] saved 14 states, 22 trans, 5 strig, 2 ttrig, 9 actions Copied [HENTOL.DLG] to [override/HENTOL.DLG] [HEPHIS.DLG.DLG] loaded [HEPHIS.DLG] created from [HEPHIS.DLG] Adding HEPHIS to internal list of available DLGs [HEPHIS.DLG] saved 5 states, 5 trans, 5 strig, 0 ttrig, 1 actions Copied [HEPHIS.DLG] to [override/HEPHIS.DLG] [HERSCH.DLG.DLG] loaded [HERSCH.DLG] created from [HERSCH.DLG] Adding HERSCH to internal list of available DLGs [HERSCH.DLG] saved 4 states, 5 trans, 1 strig, 0 ttrig, 2 actions [HICK.DLG.DLG] loaded [HICK.DLG] created from [HICK.DLG] Adding HICK to internal list of available DLGs [HICK.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 2 actions [HOBGO5.DLG.DLG] loaded [HOBGO5.DLG] created from [HOBGO5.DLG] Adding HOBGO5 to internal list of available DLGs [HOBGO5.DLG] saved 8 states, 13 trans, 2 strig, 2 ttrig, 3 actions Copied [HOBGO5.DLG] to [override/HOBGO5.DLG] [HOBGOD.DLG.DLG] loaded [HOBGOD.DLG] created from [HOBGOD.DLG] Adding HOBGOD to internal list of available DLGs [HOBGOD.DLG] saved 2 states, 2 trans, 0 strig, 0 ttrig, 0 actions [HOUSEN.DLG.DLG] loaded [HOUSEN.DLG] created from [HOUSEN.DLG] Adding HOUSEN to internal list of available DLGs [HOUSEN.DLG] saved 4 states, 6 trans, 2 strig, 2 ttrig, 3 actions [HOUSG1.DLG.DLG] loaded [HOUSG1.DLG] created from [HOUSG1.DLG] Adding HOUSG1 to internal list of available DLGs [HOUSG1.DLG] saved 5 states, 5 trans, 4 strig, 0 ttrig, 0 actions Copied [HOUSG1.DLG] to [override/HOUSG1.DLG] [HOUSG2.DLG.DLG] loaded [HOUSG2.DLG] created from [HOUSG2.DLG] Adding HOUSG2 to internal list of available DLGs [HOUSG2.DLG] saved 6 states, 6 trans, 1 strig, 0 ttrig, 0 actions Copied [HOUSG2.DLG] to [override/HOUSG2.DLG] [HOUSG3.DLG.DLG] loaded [HOUSG3.DLG] created from [HOUSG3.DLG] Adding HOUSG3 to internal list of available DLGs [HOUSG3.DLG] saved 7 states, 11 trans, 2 strig, 2 ttrig, 3 actions Copied [HOUSG3.DLG] to [override/HOUSG3.DLG] [HOUSG4.DLG.DLG] loaded [HOUSG4.DLG] created from [HOUSG4.DLG] Adding HOUSG4 to internal list of available DLGs [HOUSG4.DLG] saved 8 states, 13 trans, 2 strig, 3 ttrig, 1 actions Copied [HOUSG4.DLG] to [override/HOUSG4.DLG] [HOUSG5.DLG.DLG] loaded [HOUSG5.DLG] created from [HOUSG5.DLG] Adding HOUSG5 to internal list of available DLGs [HOUSG5.DLG] saved 3 states, 3 trans, 1 strig, 0 ttrig, 0 actions [HOUSG6.DLG.DLG] loaded [HOUSG6.DLG] created from [HOUSG6.DLG] Adding HOUSG6 to internal list of available DLGs [HOUSG6.DLG] saved 7 states, 7 trans, 4 strig, 0 ttrig, 1 actions Copied [HOUSG6.DLG] to [override/HOUSG6.DLG] [HULL.DLG.DLG] loaded [HULL.DLG] created from [HULL.DLG] Adding HULL to internal list of available DLGs [HULL.DLG] saved 6 states, 6 trans, 6 strig, 0 ttrig, 3 actions Copied [HULL.DLG] to [override/HULL.DLG] [HULL2.DLG.DLG] loaded [HULL2.DLG] created from [HULL2.DLG] Adding HULL2 to internal list of available DLGs [HULL2.DLG] saved 7 states, 10 trans, 2 strig, 0 ttrig, 1 actions Copied [HULL2.DLG] to [override/HULL2.DLG] [HULL3.DLG.DLG] loaded [HULL3.DLG] created from [HULL3.DLG] Adding HULL3 to internal list of available DLGs [HULL3.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [HULRIK.DLG.DLG] loaded [HULRIK.DLG] created from [HULRIK.DLG] Adding HULRIK to internal list of available DLGs [HULRIK.DLG] saved 6 states, 6 trans, 6 strig, 0 ttrig, 2 actions Copied [HULRIK.DLG] to [override/HULRIK.DLG] [HUNTER.DLG.DLG] loaded [HUNTER.DLG] created from [HUNTER.DLG] Adding HUNTER to internal list of available DLGs [HUNTER.DLG] saved 10 states, 15 trans, 2 strig, 0 ttrig, 5 actions Copied [HUNTER.DLG] to [override/HUNTER.DLG] [HURGAN.DLG.DLG] loaded [HURGAN.DLG] created from [HURGAN.DLG] Adding HURGAN to internal list of available DLGs [HURGAN.DLG] saved 24 states, 40 trans, 6 strig, 7 ttrig, 11 actions [HUSAM.DLG.DLG] loaded [HUSAM.DLG] created from [HUSAM.DLG] Adding HUSAM to internal list of available DLGs [HUSAM.DLG] saved 40 states, 60 trans, 2 strig, 3 ttrig, 19 actions Copied [HUSAM.DLG] to [override/HUSAM.DLG] [HUSAM2.DLG.DLG] loaded [HUSAM2.DLG] created from [HUSAM2.DLG] Adding HUSAM2 to internal list of available DLGs [HUSAM2.DLG] saved 21 states, 35 trans, 5 strig, 3 ttrig, 14 actions [ICHARY.DLG.DLG] loaded [ICHARY.DLG] created from [ICHARY.DLG] Adding ICHARY to internal list of available DLGs [ICHARY.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 2 actions [IGNATI.DLG.DLG] loaded [IGNATI.DLG] created from [IGNATI.DLG] Adding IGNATI to internal list of available DLGs [IGNATI.DLG] saved 12 states, 28 trans, 3 strig, 15 ttrig, 4 actions Copied [IGNATI.DLG] to [override/IGNATI.DLG] [IKE.DLG.DLG] loaded [IKE.DLG] created from [IKE.DLG] Adding IKE to internal list of available DLGs [IKE.DLG] saved 8 states, 18 trans, 1 strig, 4 ttrig, 6 actions [IKE2.DLG.DLG] loaded [IKE2.DLG] created from [IKE2.DLG] Adding IKE2 to internal list of available DLGs [IKE2.DLG] saved 19 states, 30 trans, 9 strig, 4 ttrig, 9 actions [IMOEN.DLG.DLG] loaded [IMOEN.DLG] created from [IMOEN.DLG] Adding IMOEN to internal list of available DLGs [IMOEN.DLG] saved 10 states, 17 trans, 2 strig, 4 ttrig, 0 actions Copied [IMOEN.DLG] to [override/IMOEN.DLG] [IMOEN2.DLG.DLG] loaded [IMOEN2.DLG] created from [IMOEN2.DLG] Adding IMOEN2 to internal list of available DLGs [IMOEN2.DLG] saved 10 states, 14 trans, 3 strig, 3 ttrig, 4 actions Copied [IMOEN2.DLG] to [override/IMOEN2.DLG] [IMOENP.DLG.DLG] loaded [IMOENP.DLG] created from [IMOENP.DLG] Adding IMOENP to internal list of available DLGs [IMOENP.DLG] saved 5 states, 6 trans, 3 strig, 0 ttrig, 3 actions [IMOENZ.DLG.DLG] loaded [IMOENZ.DLG] created from [IMOENZ.DLG] Adding IMOENZ to internal list of available DLGs [IMOENZ.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [INGOT.DLG.DLG] loaded [INGOT.DLG] created from [INGOT.DLG] Adding INGOT to internal list of available DLGs [INGOT.DLG] saved 4 states, 5 trans, 2 strig, 0 ttrig, 3 actions Copied [INGOT.DLG] to [override/INGOT.DLG] [INNKE2.DLG.DLG] loaded [INNKE2.DLG] created from [INNKE2.DLG] Adding INNKE2 to internal list of available DLGs [INNKE2.DLG] saved 9 states, 18 trans, 2 strig, 6 ttrig, 5 actions Copied [INNKE2.DLG] to [override/INNKE2.DLG] [INNKE3.DLG.DLG] loaded [INNKE3.DLG] created from [INNKE3.DLG] Adding INNKE3 to internal list of available DLGs [INNKE3.DLG] saved 5 states, 8 trans, 3 strig, 0 ttrig, 4 actions Copied [INNKE3.DLG] to [override/INNKE3.DLG] [INNKN2.DLG.DLG] loaded [INNKN2.DLG] created from [INNKN2.DLG] Adding INNKN2 to internal list of available DLGs [INNKN2.DLG] saved 2 states, 3 trans, 2 strig, 0 ttrig, 1 actions Copied [INNKN2.DLG] to [override/INNKN2.DLG] [IRLENT.DLG.DLG] loaded [IRLENT.DLG] created from [IRLENT.DLG] Adding IRLENT to internal list of available DLGs [IRLENT.DLG] saved 7 states, 8 trans, 3 strig, 0 ttrig, 2 actions Copied [IRLENT.DLG] to [override/IRLENT.DLG] [IRON10.DLG.DLG] loaded [IRON10.DLG] created from [IRON10.DLG] Adding IRON10 to internal list of available DLGs [IRON10.DLG] saved 4 states, 7 trans, 1 strig, 0 ttrig, 4 actions Copied [IRON10.DLG] to [override/IRON10.DLG] [IRON11.DLG.DLG] loaded [IRON11.DLG] created from [IRON11.DLG] Adding IRON11 to internal list of available DLGs [IRON11.DLG] saved 7 states, 12 trans, 2 strig, 0 ttrig, 4 actions Copied [IRON11.DLG] to [override/IRON11.DLG] [IRON12.DLG.DLG] loaded [IRON12.DLG] created from [IRON12.DLG] Adding IRON12 to internal list of available DLGs [IRON12.DLG] saved 7 states, 11 trans, 2 strig, 4 ttrig, 5 actions Copied [IRON12.DLG] to [override/IRON12.DLG] [IRON13.DLG.DLG] loaded [IRON13.DLG] created from [IRON13.DLG] Adding IRON13 to internal list of available DLGs [IRON13.DLG] saved 11 states, 19 trans, 3 strig, 8 ttrig, 12 actions Copied [IRON13.DLG] to [override/IRON13.DLG] [IRON14.DLG.DLG] loaded [IRON14.DLG] created from [IRON14.DLG] Adding IRON14 to internal list of available DLGs [IRON14.DLG] saved 10 states, 16 trans, 2 strig, 6 ttrig, 7 actions Copied [IRON14.DLG] to [override/IRON14.DLG] [IRON2.DLG.DLG] loaded [IRON2.DLG] created from [IRON2.DLG] Adding IRON2 to internal list of available DLGs [IRON2.DLG] saved 3 states, 3 trans, 2 strig, 0 ttrig, 1 actions [IRON3.DLG.DLG] loaded [IRON3.DLG] created from [IRON3.DLG] Adding IRON3 to internal list of available DLGs [IRON3.DLG] saved 6 states, 9 trans, 2 strig, 0 ttrig, 2 actions Copied [IRON3.DLG] to [override/IRON3.DLG] [IRON4.DLG.DLG] loaded [IRON4.DLG] created from [IRON4.DLG] Adding IRON4 to internal list of available DLGs [IRON4.DLG] saved 3 states, 3 trans, 2 strig, 0 ttrig, 1 actions Copied [IRON4.DLG] to [override/IRON4.DLG] [IRON5.DLG.DLG] loaded [IRON5.DLG] created from [IRON5.DLG] Adding IRON5 to internal list of available DLGs [IRON5.DLG] saved 5 states, 7 trans, 2 strig, 0 ttrig, 3 actions Copied [IRON5.DLG] to [override/IRON5.DLG] [IRON6.DLG.DLG] loaded [IRON6.DLG] created from [IRON6.DLG] Adding IRON6 to internal list of available DLGs [IRON6.DLG] saved 3 states, 3 trans, 2 strig, 0 ttrig, 1 actions Copied [IRON6.DLG] to [override/IRON6.DLG] [IRON7.DLG.DLG] loaded [IRON7.DLG] created from [IRON7.DLG] Adding IRON7 to internal list of available DLGs [IRON7.DLG] saved 4 states, 6 trans, 2 strig, 0 ttrig, 1 actions [IRON8.DLG.DLG] loaded [IRON8.DLG] created from [IRON8.DLG] Adding IRON8 to internal list of available DLGs [IRON8.DLG] saved 3 states, 3 trans, 1 strig, 0 ttrig, 1 actions [IRON9.DLG.DLG] loaded [IRON9.DLG] created from [IRON9.DLG] Adding IRON9 to internal list of available DLGs [IRON9.DLG] saved 6 states, 9 trans, 2 strig, 0 ttrig, 3 actions [IRONGU.DLG.DLG] loaded [IRONGU.DLG] created from [IRONGU.DLG] Adding IRONGU to internal list of available DLGs [IRONGU.DLG] saved 3 states, 3 trans, 2 strig, 0 ttrig, 1 actions [IRONHO.DLG.DLG] loaded [IRONHO.DLG] created from [IRONHO.DLG] Adding IRONHO to internal list of available DLGs [IRONHO.DLG] saved 3 states, 3 trans, 1 strig, 0 ttrig, 0 actions [IRONM2.DLG.DLG] loaded [IRONM2.DLG] created from [IRONM2.DLG] Adding IRONM2 to internal list of available DLGs [IRONM2.DLG] saved 5 states, 5 trans, 5 strig, 0 ttrig, 1 actions Copied [IRONM2.DLG] to [override/IRONM2.DLG] [IRONM3.DLG.DLG] loaded [IRONM3.DLG] created from [IRONM3.DLG] Adding IRONM3 to internal list of available DLGs [IRONM3.DLG] saved 5 states, 5 trans, 4 strig, 0 ttrig, 1 actions Copied [IRONM3.DLG] to [override/IRONM3.DLG] [IRONM4.DLG.DLG] loaded [IRONM4.DLG] created from [IRONM4.DLG] Adding IRONM4 to internal list of available DLGs [IRONM4.DLG] saved 13 states, 19 trans, 2 strig, 0 ttrig, 1 actions Copied [IRONM4.DLG] to [override/IRONM4.DLG] [IRONME.DLG.DLG] loaded [IRONME.DLG] created from [IRONME.DLG] Adding IRONME to internal list of available DLGs [IRONME.DLG] saved 5 states, 7 trans, 2 strig, 0 ttrig, 2 actions [ISLANNE.DLG.DLG] loaded [ISLANNE.DLG] created from [ISLANNE.DLG] Adding ISLANNE to internal list of available DLGs [ISLANNE.DLG] saved 4 states, 6 trans, 2 strig, 0 ttrig, 1 actions [ISLSIR.DLG.DLG] loaded [ISLSIR.DLG] created from [ISLSIR.DLG] Adding ISLSIR to internal list of available DLGs [ISLSIR.DLG] saved 10 states, 21 trans, 2 strig, 0 ttrig, 6 actions Copied [ISLSIR.DLG] to [override/ISLSIR.DLG] [ITHMEE.DLG.DLG] loaded [ITHMEE.DLG] created from [ITHMEE.DLG] Adding ITHMEE to internal list of available DLGs [ITHMEE.DLG] saved 10 states, 10 trans, 3 strig, 0 ttrig, 3 actions Copied [ITHMEE.DLG] to [override/ITHMEE.DLG] [ITHTYL.DLG.DLG] loaded [ITHTYL.DLG] created from [ITHTYL.DLG] Adding ITHTYL to internal list of available DLGs [ITHTYL.DLG] saved 13 states, 20 trans, 4 strig, 8 ttrig, 1 actions Copied [ITHTYL.DLG] to [override/ITHTYL.DLG] [IVANNE.DLG.DLG] loaded [IVANNE.DLG] created from [IVANNE.DLG] Adding IVANNE to internal list of available DLGs [IVANNE.DLG] saved 7 states, 9 trans, 2 strig, 2 ttrig, 3 actions Copied [IVANNE.DLG] to [override/IVANNE.DLG] [IZEFIA.DLG.DLG] loaded [IZEFIA.DLG] created from [IZEFIA.DLG] Adding IZEFIA to internal list of available DLGs [IZEFIA.DLG] saved 6 states, 8 trans, 3 strig, 0 ttrig, 5 actions [JACIL.DLG.DLG] loaded [JACIL.DLG] created from [JACIL.DLG] Adding JACIL to internal list of available DLGs [JACIL.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [JAHEIJ.DLG.DLG] loaded [JAHEIJ.DLG] created from [JAHEIJ.DLG] Adding JAHEIJ to internal list of available DLGs [JAHEIJ.DLG] saved 20 states, 28 trans, 6 strig, 3 ttrig, 10 actions [JAHEIP.DLG.DLG] loaded [JAHEIP.DLG] created from [JAHEIP.DLG] Adding JAHEIP to internal list of available DLGs [JAHEIP.DLG] saved 9 states, 11 trans, 6 strig, 0 ttrig, 7 actions [JAHEIR.DLG.DLG] loaded [JAHEIR.DLG] created from [JAHEIR.DLG] Adding JAHEIR to internal list of available DLGs [JAHEIR.DLG] saved 16 states, 26 trans, 7 strig, 8 ttrig, 11 actions Copied [JAHEIR.DLG] to [override/JAHEIR.DLG] [JAHEIZ.DLG.DLG] loaded [JAHEIZ.DLG] created from [JAHEIZ.DLG] Adding JAHEIZ to internal list of available DLGs [JAHEIZ.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [JALANT.DLG.DLG] loaded [JALANT.DLG] created from [JALANT.DLG] Adding JALANT to internal list of available DLGs [JALANT.DLG] saved 17 states, 28 trans, 3 strig, 4 ttrig, 8 actions Copied [JALANT.DLG] to [override/JALANT.DLG] [JAMIE.DLG.DLG] loaded [JAMIE.DLG] created from [JAMIE.DLG] Adding JAMIE to internal list of available DLGs [JAMIE.DLG] saved 3 states, 4 trans, 1 strig, 2 ttrig, 2 actions Copied [JAMIE.DLG] to [override/JAMIE.DLG] [JARDAK.DLG.DLG] loaded [JARDAK.DLG] created from [JARDAK.DLG] Adding JARDAK to internal list of available DLGs [JARDAK.DLG] saved 2 states, 3 trans, 1 strig, 0 ttrig, 1 actions [JARED.DLG.DLG] loaded [JARED.DLG] created from [JARED.DLG] Adding JARED to internal list of available DLGs [JARED.DLG] saved 6 states, 6 trans, 6 strig, 0 ttrig, 3 actions Copied [JARED.DLG] to [override/JARED.DLG] [JASE.DLG.DLG] loaded [JASE.DLG] created from [JASE.DLG] Adding JASE to internal list of available DLGs [JASE.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 3 actions [JEB.DLG.DLG] loaded [JEB.DLG] created from [JEB.DLG] Adding JEB to internal list of available DLGs [JEB.DLG] saved 12 states, 20 trans, 7 strig, 2 ttrig, 0 actions Copied [JEB.DLG] to [override/JEB.DLG] [JEBADO.DLG.DLG] loaded [JEBADO.DLG] created from [JEBADO.DLG] Adding JEBADO to internal list of available DLGs [JEBADO.DLG] saved 12 states, 12 trans, 6 strig, 0 ttrig, 4 actions Copied [JEBADO.DLG] to [override/JEBADO.DLG] [JENKAL.DLG.DLG] loaded [JENKAL.DLG] created from [JENKAL.DLG] Adding JENKAL to internal list of available DLGs [JENKAL.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 3 actions [JESSUP.DLG.DLG] loaded [JESSUP.DLG] created from [JESSUP.DLG] Adding JESSUP to internal list of available DLGs [JESSUP.DLG] saved 5 states, 5 trans, 1 strig, 0 ttrig, 0 actions [JHASSO.DLG.DLG] loaded [JHASSO.DLG] created from [JHASSO.DLG] Adding JHASSO to internal list of available DLGs [JHASSO.DLG] saved 19 states, 29 trans, 3 strig, 2 ttrig, 2 actions Copied [JHASSO.DLG] to [override/JHASSO.DLG] [JIM.DLG.DLG] loaded [JIM.DLG] created from [JIM.DLG] Adding JIM to internal list of available DLGs [JIM.DLG] saved 3 states, 5 trans, 1 strig, 0 ttrig, 0 actions Copied [JIM.DLG] to [override/JIM.DLG] [JOIA.DLG.DLG] loaded [JOIA.DLG] created from [JOIA.DLG] Adding JOIA to internal list of available DLGs [JOIA.DLG] saved 8 states, 15 trans, 3 strig, 0 ttrig, 2 actions Copied [JOIA.DLG] to [override/JOIA.DLG] [JONAVI.DLG.DLG] loaded [JONAVI.DLG] created from [JONAVI.DLG] Adding JONAVI to internal list of available DLGs [JONAVI.DLG] saved 5 states, 7 trans, 1 strig, 0 ttrig, 3 actions [JONDAL.DLG.DLG] loaded [JONDAL.DLG] created from [JONDAL.DLG] Adding JONDAL to internal list of available DLGs [JONDAL.DLG] saved 6 states, 6 trans, 3 strig, 0 ttrig, 2 actions Copied [JONDAL.DLG] to [override/JONDAL.DLG] [JONDAL3.DLG.DLG] loaded [JONDAL3.DLG] created from [JONDAL3.DLG] Adding JONDAL3 to internal list of available DLGs [JONDAL3.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [JONDALTB.DLG.DLG] loaded [JONDALTB.DLG] created from [JONDALTB.DLG] Adding JONDALTB to internal list of available DLGs [JONDALTB.DLG] saved 6 states, 6 trans, 3 strig, 0 ttrig, 2 actions Copied [JONDALTB.DLG] to [override/JONDALTB.DLG] [JOPI.DLG.DLG] loaded [JOPI.DLG] created from [JOPI.DLG] Adding JOPI to internal list of available DLGs [JOPI.DLG] saved 5 states, 7 trans, 1 strig, 0 ttrig, 3 actions [JORIN.DLG.DLG] loaded [JORIN.DLG] created from [JORIN.DLG] Adding JORIN to internal list of available DLGs [JORIN.DLG] saved 11 states, 17 trans, 4 strig, 0 ttrig, 3 actions [KAELLA.DLG.DLG] loaded [KAELLA.DLG] created from [KAELLA.DLG] Adding KAELLA to internal list of available DLGs [KAELLA.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 0 actions [KAGAIJ.DLG.DLG] loaded [KAGAIJ.DLG] created from [KAGAIJ.DLG] Adding KAGAIJ to internal list of available DLGs [KAGAIJ.DLG] saved 12 states, 42 trans, 6 strig, 31 ttrig, 37 actions [KAGAIN.DLG.DLG] loaded [KAGAIN.DLG] created from [KAGAIN.DLG] Adding KAGAIN to internal list of available DLGs [KAGAIN.DLG] saved 15 states, 27 trans, 3 strig, 5 ttrig, 10 actions [KAGAIP.DLG.DLG] loaded [KAGAIP.DLG] created from [KAGAIP.DLG] Adding KAGAIP to internal list of available DLGs [KAGAIP.DLG] saved 6 states, 7 trans, 4 strig, 0 ttrig, 4 actions [KAGAIZ.DLG.DLG] loaded [KAGAIZ.DLG] created from [KAGAIZ.DLG] Adding KAGAIZ to internal list of available DLGs [KAGAIZ.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [KAHRK.DLG.DLG] loaded [KAHRK.DLG] created from [KAHRK.DLG] Adding KAHRK to internal list of available DLGs [KAHRK.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [KAISH.DLG.DLG] loaded [KAISH.DLG] created from [KAISH.DLG] Adding KAISH to internal list of available DLGs [KAISH.DLG] saved 39 states, 83 trans, 6 strig, 4 ttrig, 7 actions Copied [KAISH.DLG] to [override/KAISH.DLG] [KAISH2.DLG.DLG] loaded [KAISH2.DLG] created from [KAISH2.DLG] Adding KAISH2 to internal list of available DLGs [KAISH2.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 3 actions [KALESS.DLG.DLG] loaded [KALESS.DLG] created from [KALESS.DLG] Adding KALESS to internal list of available DLGs [KALESS.DLG] saved 7 states, 10 trans, 1 strig, 0 ttrig, 4 actions [KARAN.DLG.DLG] loaded [KARAN.DLG] created from [KARAN.DLG] Adding KARAN to internal list of available DLGs [KARAN.DLG] saved 7 states, 10 trans, 1 strig, 0 ttrig, 2 actions [KARAN1.DLG.DLG] loaded [KARAN1.DLG] created from [KARAN1.DLG] Adding KARAN1 to internal list of available DLGs [KARAN1.DLG] saved 4 states, 5 trans, 2 strig, 0 ttrig, 3 actions [KARAN3.DLG.DLG] loaded [KARAN3.DLG] created from [KARAN3.DLG] Adding KARAN3 to internal list of available DLGs [KARAN3.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [KARLAT.DLG.DLG] loaded [KARLAT.DLG] created from [KARLAT.DLG] Adding KARLAT to internal list of available DLGs [KARLAT.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 3 actions [KAROUG.DLG.DLG] loaded [KAROUG.DLG] created from [KAROUG.DLG] Adding KAROUG to internal list of available DLGs [KAROUG.DLG] saved 15 states, 28 trans, 2 strig, 1 ttrig, 7 actions Copied [KAROUG.DLG] to [override/KAROUG.DLG] [KARP.DLG.DLG] loaded [KARP.DLG] created from [KARP.DLG] Adding KARP to internal list of available DLGs [KARP.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 0 actions [KEELOR.DLG.DLG] loaded [KEELOR.DLG] created from [KEELOR.DLG] Adding KEELOR to internal list of available DLGs [KEELOR.DLG] saved 7 states, 7 trans, 7 strig, 0 ttrig, 0 actions Copied [KEELOR.DLG] to [override/KEELOR.DLG] [KEEPER.DLG.DLG] loaded [KEEPER.DLG] created from [KEEPER.DLG] Adding KEEPER to internal list of available DLGs [KEEPER.DLG] saved 9 states, 11 trans, 1 strig, 1 ttrig, 2 actions [KELDDA.DLG.DLG] loaded [KELDDA.DLG] created from [KELDDA.DLG] Adding KELDDA to internal list of available DLGs [KELDDA.DLG] saved 9 states, 11 trans, 5 strig, 2 ttrig, 7 actions [KENT.DLG.DLG] loaded [KENT.DLG] created from [KENT.DLG] Adding KENT to internal list of available DLGs [KENT.DLG] saved 5 states, 7 trans, 1 strig, 0 ttrig, 3 actions [KERRAC.DLG.DLG] loaded [KERRAC.DLG] created from [KERRAC.DLG] Adding KERRAC to internal list of available DLGs [KERRAC.DLG] saved 7 states, 11 trans, 1 strig, 0 ttrig, 4 actions [KESHEE.DLG.DLG] loaded [KESHEE.DLG] created from [KESHEE.DLG] Adding KESHEE to internal list of available DLGs [KESHEE.DLG] saved 6 states, 10 trans, 1 strig, 0 ttrig, 4 actions [KESTOR.DLG.DLG] loaded [KESTOR.DLG] created from [KESTOR.DLG] Adding KESTOR to internal list of available DLGs [KESTOR.DLG] saved 5 states, 8 trans, 2 strig, 1 ttrig, 1 actions Copied [KESTOR.DLG] to [override/KESTOR.DLG] [KEVIN.DLG.DLG] loaded [KEVIN.DLG] created from [KEVIN.DLG] Adding KEVIN to internal list of available DLGs [KEVIN.DLG] saved 2 states, 3 trans, 1 strig, 0 ttrig, 2 actions [KHALID.DLG.DLG] loaded [KHALID.DLG] created from [KHALID.DLG] Adding KHALID to internal list of available DLGs [KHALID.DLG] saved 11 states, 12 trans, 6 strig, 1 ttrig, 2 actions Copied [KHALID.DLG] to [override/KHALID.DLG] [KHALIJ.DLG.DLG] loaded [KHALIJ.DLG] created from [KHALIJ.DLG] Adding KHALIJ to internal list of available DLGs [KHALIJ.DLG] saved 12 states, 14 trans, 6 strig, 0 ttrig, 7 actions [KHALIP.DLG.DLG] loaded [KHALIP.DLG] created from [KHALIP.DLG] Adding KHALIP to internal list of available DLGs [KHALIP.DLG] saved 9 states, 11 trans, 6 strig, 0 ttrig, 7 actions [KHALIZ.DLG.DLG] loaded [KHALIZ.DLG] created from [KHALIZ.DLG] Adding KHALIZ to internal list of available DLGs [KHALIZ.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [KIEL.DLG.DLG] loaded [KIEL.DLG] created from [KIEL.DLG] Adding KIEL to internal list of available DLGs [KIEL.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 3 actions [KIELPC.DLG.DLG] loaded [KIELPC.DLG] created from [KIELPC.DLG] Adding KIELPC to internal list of available DLGs [KIELPC.DLG] saved 5 states, 5 trans, 5 strig, 0 ttrig, 5 actions [KIERES.DLG.DLG] loaded [KIERES.DLG] created from [KIERES.DLG] Adding KIERES to internal list of available DLGs [KIERES.DLG] saved 9 states, 12 trans, 4 strig, 2 ttrig, 5 actions Copied [KIERES.DLG] to [override/KIERES.DLG] [KIRIAN.DLG.DLG] loaded [KIRIAN.DLG] created from [KIRIAN.DLG] Adding KIRIAN to internal list of available DLGs [KIRIAN.DLG] saved 6 states, 10 trans, 1 strig, 0 ttrig, 2 actions [KIRINHAL.DLG.DLG] loaded [KIRINHAL.DLG] created from [KIRINHAL.DLG] Adding KIRINHAL to internal list of available DLGs [KIRINHAL.DLG] saved 16 states, 32 trans, 4 strig, 1 ttrig, 5 actions Copied [KIRINHAL.DLG] to [override/KIRINHAL.DLG] [KISSIQ.DLG.DLG] loaded [KISSIQ.DLG] created from [KISSIQ.DLG] Adding KISSIQ to internal list of available DLGs [KISSIQ.DLG] saved 3 states, 5 trans, 1 strig, 1 ttrig, 3 actions [KIVAN.DLG.DLG] loaded [KIVAN.DLG] created from [KIVAN.DLG] Adding KIVAN to internal list of available DLGs [KIVAN.DLG] saved 15 states, 39 trans, 5 strig, 24 ttrig, 13 actions [KIVANJ.DLG.DLG] loaded [KIVANJ.DLG] created from [KIVANJ.DLG] Adding KIVANJ to internal list of available DLGs [KIVANJ.DLG] saved 18 states, 19 trans, 6 strig, 1 ttrig, 9 actions [KIVANP.DLG.DLG] loaded [KIVANP.DLG] created from [KIVANP.DLG] Adding KIVANP to internal list of available DLGs [KIVANP.DLG] saved 6 states, 7 trans, 4 strig, 0 ttrig, 4 actions [KIVANZ.DLG.DLG] loaded [KIVANZ.DLG] created from [KIVANZ.DLG] Adding KIVANZ to internal list of available DLGs [KIVANZ.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [KNIGHT.DLG.DLG] loaded [KNIGHT.DLG] created from [KNIGHT.DLG] Adding KNIGHT to internal list of available DLGs [KNIGHT.DLG] saved 2 states, 2 trans, 2 strig, 0 ttrig, 1 actions [KNIGHTSK.DLG.DLG] loaded [KNIGHTSK.DLG] created from [KNIGHTSK.DLG] Adding KNIGHTSK to internal list of available DLGs [KNIGHTSK.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [KNOTT.DLG.DLG] loaded [KNOTT.DLG] created from [KNOTT.DLG] Adding KNOTT to internal list of available DLGs [KNOTT.DLG] saved 6 states, 10 trans, 2 strig, 0 ttrig, 4 actions Copied [KNOTT.DLG] to [override/KNOTT.DLG] [KOBOLD.DLG.DLG] loaded [KOBOLD.DLG] created from [KOBOLD.DLG] Adding KOBOLD to internal list of available DLGs [KOBOLD.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [KOCH.DLG.DLG] loaded [KOCH.DLG] created from [KOCH.DLG] Adding KOCH to internal list of available DLGs [KOCH.DLG] saved 1 states, 48 trans, 1 strig, 0 ttrig, 0 actions Copied [KOCH.DLG] to [override/KOCH.DLG] [KOLVAR.DLG.DLG] loaded [KOLVAR.DLG] created from [KOLVAR.DLG] Adding KOLVAR to internal list of available DLGs [KOLVAR.DLG] saved 13 states, 16 trans, 5 strig, 0 ttrig, 5 actions [KORAX.DLG.DLG] loaded [KORAX.DLG] created from [KORAX.DLG] Adding KORAX to internal list of available DLGs [KORAX.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 5 actions Copied [KORAX.DLG] to [override/KORAX.DLG] [KOVERA.DLG.DLG] loaded [KOVERA.DLG] created from [KOVERA.DLG] Adding KOVERA to internal list of available DLGs [KOVERA.DLG] saved 10 states, 18 trans, 1 strig, 0 ttrig, 11 actions Copied [KOVERA.DLG] to [override/KOVERA.DLG] [KROTAN.DLG.DLG] loaded [KROTAN.DLG] created from [KROTAN.DLG] Adding KROTAN to internal list of available DLGs [KROTAN.DLG] saved 9 states, 9 trans, 0 strig, 0 ttrig, 0 actions Copied [KROTAN.DLG] to [override/KROTAN.DLG] [KRUMM.DLG.DLG] loaded [KRUMM.DLG] created from [KRUMM.DLG] Adding KRUMM to internal list of available DLGs [KRUMM.DLG] saved 4 states, 5 trans, 0 strig, 0 ttrig, 2 actions [KRYLA.DLG.DLG] loaded [KRYLA.DLG] created from [KRYLA.DLG] Adding KRYLA to internal list of available DLGs [KRYLA.DLG] saved 5 states, 9 trans, 2 strig, 0 ttrig, 3 actions Copied [KRYLA.DLG] to [override/KRYLA.DLG] [KRYLL.DLG.DLG] loaded [KRYLL.DLG] created from [KRYLL.DLG] Adding KRYLL to internal list of available DLGs [KRYLL.DLG] saved 2 states, 2 trans, 0 strig, 0 ttrig, 1 actions Copied [KRYLL.DLG] to [override/KRYLL.DLG] [KRYSTI.DLG.DLG] loaded [KRYSTI.DLG] created from [KRYSTI.DLG] Adding KRYSTI to internal list of available DLGs [KRYSTI.DLG] saved 4 states, 4 trans, 0 strig, 0 ttrig, 1 actions Copied [KRYSTI.DLG] to [override/KRYSTI.DLG] [KYLEE.DLG.DLG] loaded [KYLEE.DLG] created from [KYLEE.DLG] Adding KYLEE to internal list of available DLGs [KYLEE.DLG] saved 3 states, 5 trans, 2 strig, 2 ttrig, 3 actions [LACHLU.DLG.DLG] loaded [LACHLU.DLG] created from [LACHLU.DLG] Adding LACHLU to internal list of available DLGs [LACHLU.DLG] saved 4 states, 4 trans, 4 strig, 0 ttrig, 1 actions Copied [LACHLU.DLG] to [override/LACHLU.DLG] [LAERTA.DLG.DLG] loaded [LAERTA.DLG] created from [LAERTA.DLG] Adding LAERTA to internal list of available DLGs [LAERTA.DLG] saved 5 states, 5 trans, 5 strig, 0 ttrig, 2 actions Copied [LAERTA.DLG] to [override/LAERTA.DLG] [LAHL.DLG.DLG] loaded [LAHL.DLG] created from [LAHL.DLG] Adding LAHL to internal list of available DLGs [LAHL.DLG] saved 9 states, 12 trans, 5 strig, 1 ttrig, 2 actions [LAKADA.DLG.DLG] loaded [LAKADA.DLG] created from [LAKADA.DLG] Adding LAKADA to internal list of available DLGs [LAKADA.DLG] saved 7 states, 10 trans, 1 strig, 0 ttrig, 4 actions [LAMALH.DLG.DLG] loaded [LAMALH.DLG] created from [LAMALH.DLG] Adding LAMALH to internal list of available DLGs [LAMALH.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 3 actions [LANDRI.DLG.DLG] loaded [LANDRI.DLG] created from [LANDRI.DLG] Adding LANDRI to internal list of available DLGs [LANDRI.DLG] saved 13 states, 13 trans, 13 strig, 0 ttrig, 7 actions Copied [LANDRI.DLG] to [override/LANDRI.DLG] [LANTAN.DLG.DLG] loaded [LANTAN.DLG] created from [LANTAN.DLG] Adding LANTAN to internal list of available DLGs [LANTAN.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 2 actions [LAOLA.DLG.DLG] loaded [LAOLA.DLG] created from [LAOLA.DLG] Adding LAOLA to internal list of available DLGs [LAOLA.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 3 actions [LARRIA.DLG.DLG] loaded [LARRIA.DLG] created from [LARRIA.DLG] Adding LARRIA to internal list of available DLGs [LARRIA.DLG] saved 7 states, 12 trans, 1 strig, 0 ttrig, 2 actions [LARRY.DLG.DLG] loaded [LARRY.DLG] created from [LARRY.DLG] Adding LARRY to internal list of available DLGs [LARRY.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 2 actions [LARYSS.DLG.DLG] loaded [LARYSS.DLG] created from [LARYSS.DLG] Adding LARYSS to internal list of available DLGs [LARYSS.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 2 actions [LARZE.DLG.DLG] loaded [LARZE.DLG] created from [LARZE.DLG] Adding LARZE to internal list of available DLGs [LARZE.DLG] saved 6 states, 9 trans, 1 strig, 0 ttrig, 4 actions [LASKAL.DLG.DLG] loaded [LASKAL.DLG] created from [LASKAL.DLG] Adding LASKAL to internal list of available DLGs [LASKAL.DLG] saved 6 states, 8 trans, 2 strig, 0 ttrig, 4 actions [LAUDEN.DLG.DLG] loaded [LAUDEN.DLG] created from [LAUDEN.DLG] Adding LAUDEN to internal list of available DLGs [LAUDEN.DLG] saved 3 states, 4 trans, 0 strig, 0 ttrig, 0 actions [LAUREL.DLG.DLG] loaded [LAUREL.DLG] created from [LAUREL.DLG] Adding LAUREL to internal list of available DLGs [LAUREL.DLG] saved 10 states, 12 trans, 7 strig, 0 ttrig, 6 actions [LEAGGU.DLG.DLG] loaded [LEAGGU.DLG] created from [LEAGGU.DLG] Adding LEAGGU to internal list of available DLGs [LEAGGU.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [LENA.DLG.DLG] loaded [LENA.DLG] created from [LENA.DLG] Adding LENA to internal list of available DLGs [LENA.DLG] saved 8 states, 14 trans, 3 strig, 0 ttrig, 4 actions Copied [LENA.DLG] to [override/LENA.DLG] [LENORE.DLG.DLG] loaded [LENORE.DLG] created from [LENORE.DLG] Adding LENORE to internal list of available DLGs [LENORE.DLG] saved 18 states, 34 trans, 0 strig, 0 ttrig, 0 actions [LESLEY.DLG.DLG] loaded [LESLEY.DLG] created from [LESLEY.DLG] Adding LESLEY to internal list of available DLGs [LESLEY.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 2 actions [LESTOR.DLG.DLG] loaded [LESTOR.DLG] created from [LESTOR.DLG] Adding LESTOR to internal list of available DLGs [LESTOR.DLG] saved 5 states, 7 trans, 1 strig, 0 ttrig, 3 actions [LIIA.DLG.DLG] loaded [LIIA.DLG] created from [LIIA.DLG] Adding LIIA to internal list of available DLGs [LIIA.DLG] saved 14 states, 22 trans, 2 strig, 8 ttrig, 6 actions [LLINDE.DLG.DLG] loaded [LLINDE.DLG] created from [LLINDE.DLG] Adding LLINDE to internal list of available DLGs [LLINDE.DLG] saved 9 states, 9 trans, 9 strig, 0 ttrig, 0 actions Copied [LLINDE.DLG] to [override/LLINDE.DLG] [LOBAR.DLG.DLG] loaded [LOBAR.DLG] created from [LOBAR.DLG] Adding LOBAR to internal list of available DLGs [LOBAR.DLG] saved 11 states, 16 trans, 4 strig, 4 ttrig, 0 actions Copied [LOBAR.DLG] to [override/LOBAR.DLG] [LOTHAN.DLG.DLG] loaded [LOTHAN.DLG] created from [LOTHAN.DLG] Adding LOTHAN to internal list of available DLGs [LOTHAN.DLG] saved 18 states, 27 trans, 5 strig, 2 ttrig, 6 actions [LOUISE.DLG.DLG] loaded [LOUISE.DLG] created from [LOUISE.DLG] Adding LOUISE to internal list of available DLGs [LOUISE.DLG] saved 2 states, 2 trans, 2 strig, 0 ttrig, 0 actions Copied [LOUISE.DLG] to [override/LOUISE.DLG] [LOVE.DLG.DLG] loaded [LOVE.DLG] created from [LOVE.DLG] Adding LOVE to internal list of available DLGs [LOVE.DLG] saved 5 states, 5 trans, 4 strig, 0 ttrig, 2 actions [LOWLGU.DLG.DLG] loaded [LOWLGU.DLG] created from [LOWLGU.DLG] Adding LOWLGU to internal list of available DLGs [LOWLGU.DLG] saved 7 states, 18 trans, 3 strig, 10 ttrig, 7 actions [LUCKY.DLG.DLG] loaded [LUCKY.DLG] created from [LUCKY.DLG] Adding LUCKY to internal list of available DLGs [LUCKY.DLG] saved 1 states, 2 trans, 1 strig, 0 ttrig, 1 actions [LUSSEL.DLG.DLG] loaded [LUSSEL.DLG] created from [LUSSEL.DLG] Adding LUSSEL to internal list of available DLGs [LUSSEL.DLG] saved 7 states, 8 trans, 7 strig, 1 ttrig, 2 actions Copied [LUSSEL.DLG] to [override/LUSSEL.DLG] [MALKAL.DLG.DLG] loaded [MALKAL.DLG] created from [MALKAL.DLG] Adding MALKAL to internal list of available DLGs [MALKAL.DLG] saved 14 states, 35 trans, 4 strig, 0 ttrig, 2 actions Copied [MALKAL.DLG] to [override/MALKAL.DLG] [MALTZ.DLG.DLG] loaded [MALTZ.DLG] created from [MALTZ.DLG] Adding MALTZ to internal list of available DLGs [MALTZ.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [MAPLE.DLG.DLG] loaded [MAPLE.DLG] created from [MAPLE.DLG] Adding MAPLE to internal list of available DLGs [MAPLE.DLG] saved 6 states, 11 trans, 1 strig, 0 ttrig, 1 actions [MARALE.DLG.DLG] loaded [MARALE.DLG] created from [MARALE.DLG] Adding MARALE to internal list of available DLGs [MARALE.DLG] saved 14 states, 24 trans, 6 strig, 0 ttrig, 5 actions [MARALE2.DLG.DLG] loaded [MARALE2.DLG] created from [MARALE2.DLG] Adding MARALE2 to internal list of available DLGs [MARALE2.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 2 actions [MAREK.DLG.DLG] loaded [MAREK.DLG] created from [MAREK.DLG] Adding MAREK to internal list of available DLGs [MAREK.DLG] saved 7 states, 10 trans, 4 strig, 0 ttrig, 6 actions Copied [MAREK.DLG] to [override/MAREK.DLG] [MARL.DLG.DLG] loaded [MARL.DLG] created from [MARL.DLG] Adding MARL to internal list of available DLGs [MARL.DLG] saved 20 states, 34 trans, 4 strig, 0 ttrig, 7 actions Copied [MARL.DLG] to [override/MARL.DLG] [MARVIN.DLG.DLG] loaded [MARVIN.DLG] created from [MARVIN.DLG] Adding MARVIN to internal list of available DLGs [MARVIN.DLG] saved 4 states, 7 trans, 1 strig, 1 ttrig, 3 actions [MCOOK.DLG.DLG] loaded [MCOOK.DLG] created from [MCOOK.DLG] Adding MCOOK to internal list of available DLGs [MCOOK.DLG] saved 3 states, 3 trans, 2 strig, 0 ttrig, 0 actions [MCOOK2.DLG.DLG] loaded [MCOOK2.DLG] created from [MCOOK2.DLG] Adding MCOOK2 to internal list of available DLGs [MCOOK2.DLG] saved 4 states, 4 trans, 3 strig, 0 ttrig, 0 actions Copied [MCOOK2.DLG] to [override/MCOOK2.DLG] [MCOOK3.DLG.DLG] loaded [MCOOK3.DLG] created from [MCOOK3.DLG] Adding MCOOK3 to internal list of available DLGs [MCOOK3.DLG] saved 4 states, 4 trans, 4 strig, 0 ttrig, 0 actions Copied [MCOOK3.DLG] to [override/MCOOK3.DLG] [MCOOK4.DLG.DLG] loaded [MCOOK4.DLG] created from [MCOOK4.DLG] Adding MCOOK4 to internal list of available DLGs [MCOOK4.DLG] saved 3 states, 3 trans, 2 strig, 0 ttrig, 0 actions [MCOOK5.DLG.DLG] loaded [MCOOK5.DLG] created from [MCOOK5.DLG] Adding MCOOK5 to internal list of available DLGs [MCOOK5.DLG] saved 5 states, 5 trans, 4 strig, 0 ttrig, 0 actions Copied [MCOOK5.DLG] to [override/MCOOK5.DLG] [MCOOK6.DLG.DLG] loaded [MCOOK6.DLG] created from [MCOOK6.DLG] Adding MCOOK6 to internal list of available DLGs [MCOOK6.DLG] saved 3 states, 3 trans, 1 strig, 0 ttrig, 0 actions [MEIALA.DLG.DLG] loaded [MEIALA.DLG] created from [MEIALA.DLG] Adding MEIALA to internal list of available DLGs [MEIALA.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [MEILUM.DLG.DLG] loaded [MEILUM.DLG] created from [MEILUM.DLG] Adding MEILUM to internal list of available DLGs [MEILUM.DLG] saved 7 states, 12 trans, 1 strig, 0 ttrig, 3 actions [MELICA.DLG.DLG] loaded [MELICA.DLG] created from [MELICA.DLG] Adding MELICA to internal list of available DLGs [MELICA.DLG] saved 30 states, 49 trans, 10 strig, 6 ttrig, 8 actions [MEMNIS.DLG.DLG] loaded [MEMNIS.DLG] created from [MEMNIS.DLG] Adding MEMNIS to internal list of available DLGs [MEMNIS.DLG] saved 16 states, 32 trans, 2 strig, 0 ttrig, 0 actions [MENDA1.DLG.DLG] loaded [MENDA1.DLG] created from [MENDA1.DLG] Adding MENDA1 to internal list of available DLGs [MENDA1.DLG] saved 26 states, 58 trans, 6 strig, 8 ttrig, 20 actions Copied [MENDA1.DLG] to [override/MENDA1.DLG] [MENDA2.DLG.DLG] loaded [MENDA2.DLG] created from [MENDA2.DLG] Adding MENDA2 to internal list of available DLGs [MENDA2.DLG] saved 8 states, 18 trans, 2 strig, 2 ttrig, 5 actions Copied [MENDA2.DLG] to [override/MENDA2.DLG] [MENDA3.DLG.DLG] loaded [MENDA3.DLG] created from [MENDA3.DLG] Adding MENDA3 to internal list of available DLGs [MENDA3.DLG] saved 24 states, 50 trans, 1 strig, 0 ttrig, 4 actions Copied [MENDA3.DLG] to [override/MENDA3.DLG] [MENDA4.DLG.DLG] loaded [MENDA4.DLG] created from [MENDA4.DLG] Adding MENDA4 to internal list of available DLGs [MENDA4.DLG] saved 6 states, 10 trans, 1 strig, 0 ttrig, 2 actions Copied [MENDA4.DLG] to [override/MENDA4.DLG] [MERC0706.DLG.DLG] loaded [MERC0706.DLG] created from [MERC0706.DLG] Adding MERC0706 to internal list of available DLGs [MERC0706.DLG] saved 1 states, 2 trans, 1 strig, 0 ttrig, 1 actions [MERCH2.DLG.DLG] loaded [MERCH2.DLG] created from [MERCH2.DLG] Adding MERCH2 to internal list of available DLGs [MERCH2.DLG] saved 3 states, 5 trans, 2 strig, 1 ttrig, 1 actions [MERCH3.DLG.DLG] loaded [MERCH3.DLG] created from [MERCH3.DLG] Adding MERCH3 to internal list of available DLGs [MERCH3.DLG] saved 9 states, 13 trans, 0 strig, 0 ttrig, 0 actions [MERCH4.DLG.DLG] loaded [MERCH4.DLG] created from [MERCH4.DLG] Adding MERCH4 to internal list of available DLGs [MERCH4.DLG] saved 1 states, 2 trans, 1 strig, 0 ttrig, 1 actions Copied [MERCH4.DLG] to [override/MERCH4.DLG] [MERCH5.DLG.DLG] loaded [MERCH5.DLG] created from [MERCH5.DLG] Adding MERCH5 to internal list of available DLGs [MERCH5.DLG] saved 1 states, 2 trans, 1 strig, 0 ttrig, 1 actions Copied [MERCH5.DLG] to [override/MERCH5.DLG] [MERCH6.DLG.DLG] loaded [MERCH6.DLG] created from [MERCH6.DLG] Adding MERCH6 to internal list of available DLGs [MERCH6.DLG] saved 1 states, 2 trans, 1 strig, 0 ttrig, 1 actions Copied [MERCH6.DLG] to [override/MERCH6.DLG] [MERCHA.DLG.DLG] loaded [MERCHA.DLG] created from [MERCHA.DLG] Adding MERCHA to internal list of available DLGs [MERCHA.DLG] saved 4 states, 5 trans, 3 strig, 0 ttrig, 1 actions Copied [MERCHA.DLG] to [override/MERCHA.DLG] [MERCHG.DLG.DLG] loaded [MERCHG.DLG] created from [MERCHG.DLG] Adding MERCHG to internal list of available DLGs [MERCHG.DLG] saved 7 states, 8 trans, 5 strig, 1 ttrig, 0 actions [MERLEA.DLG.DLG] loaded [MERLEA.DLG] created from [MERLEA.DLG] Adding MERLEA to internal list of available DLGs [MERLEA.DLG] saved 8 states, 11 trans, 4 strig, 0 ttrig, 0 actions [MERSIL.DLG.DLG] loaded [MERSIL.DLG] created from [MERSIL.DLG] Adding MERSIL to internal list of available DLGs [MERSIL.DLG] saved 6 states, 7 trans, 3 strig, 1 ttrig, 1 actions [MESSED.DLG.DLG] loaded [MESSED.DLG] created from [MESSED.DLG] Adding MESSED to internal list of available DLGs [MESSED.DLG] saved 5 states, 6 trans, 0 strig, 0 ttrig, 1 actions [MEYM.DLG.DLG] loaded [MEYM.DLG] created from [MEYM.DLG] Adding MEYM to internal list of available DLGs [MEYM.DLG] saved 17 states, 33 trans, 2 strig, 0 ttrig, 9 actions Copied [MEYM.DLG] to [override/MEYM.DLG] [MICK.DLG.DLG] loaded [MICK.DLG] created from [MICK.DLG] Adding MICK to internal list of available DLGs [MICK.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [MINCSJ.DLG.DLG] loaded [MINCSJ.DLG] created from [MINCSJ.DLG] Adding MINCSJ to internal list of available DLGs [MINCSJ.DLG] saved 8 states, 9 trans, 6 strig, 0 ttrig, 1 actions Copied [MINCSJ.DLG] to [override/MINCSJ.DLG] [MINEC2.DLG.DLG] loaded [MINEC2.DLG] created from [MINEC2.DLG] Adding MINEC2 to internal list of available DLGs [MINEC2.DLG] saved 13 states, 19 trans, 3 strig, 2 ttrig, 6 actions [MINEC3.DLG.DLG] loaded [MINEC3.DLG] created from [MINEC3.DLG] Adding MINEC3 to internal list of available DLGs [MINEC3.DLG] saved 5 states, 7 trans, 1 strig, 0 ttrig, 0 actions [MINEC4.DLG.DLG] loaded [MINEC4.DLG] created from [MINEC4.DLG] Adding MINEC4 to internal list of available DLGs [MINEC4.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 1 actions [MINEC5.DLG.DLG] loaded [MINEC5.DLG] created from [MINEC5.DLG] Adding MINEC5 to internal list of available DLGs [MINEC5.DLG] saved 4 states, 6 trans, 3 strig, 0 ttrig, 0 actions Copied [MINEC5.DLG] to [override/MINEC5.DLG] [MINERC.DLG.DLG] loaded [MINERC.DLG] created from [MINERC.DLG] Adding MINERC to internal list of available DLGs [MINERC.DLG] saved 5 states, 5 trans, 3 strig, 0 ttrig, 0 actions [MINERN.DLG.DLG] loaded [MINERN.DLG] created from [MINERN.DLG] Adding MINERN to internal list of available DLGs [MINERN.DLG] saved 12 states, 18 trans, 11 strig, 6 ttrig, 0 actions Copied [MINERN.DLG] to [override/MINERN.DLG] [MINSC.DLG.DLG] loaded [MINSC.DLG] created from [MINSC.DLG] Adding MINSC to internal list of available DLGs [MINSC.DLG] saved 26 states, 47 trans, 11 strig, 10 ttrig, 15 actions [MINSCJ.DLG.DLG] loaded [MINSCJ.DLG] created from [MINSCJ.DLG] Adding MINSCJ to internal list of available DLGs [MINSCJ.DLG] saved 22 states, 27 trans, 6 strig, 4 ttrig, 7 actions [MINSCP.DLG.DLG] loaded [MINSCP.DLG] created from [MINSCP.DLG] Adding MINSCP to internal list of available DLGs [MINSCP.DLG] saved 9 states, 13 trans, 6 strig, 3 ttrig, 8 actions [MINSCZ.DLG.DLG] loaded [MINSCZ.DLG] created from [MINSCZ.DLG] Adding MINSCZ to internal list of available DLGs [MINSCZ.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [MIRIAN.DLG.DLG] loaded [MIRIAN.DLG] created from [MIRIAN.DLG] Adding MIRIAN to internal list of available DLGs [MIRIAN.DLG] saved 6 states, 6 trans, 6 strig, 0 ttrig, 2 actions Copied [MIRIAN.DLG] to [override/MIRIAN.DLG] [MIRROR.DLG.DLG] loaded [MIRROR.DLG] created from [MIRROR.DLG] Adding MIRROR to internal list of available DLGs [MIRROR.DLG] saved 1 states, 2 trans, 1 strig, 0 ttrig, 0 actions [MOLKAR.DLG.DLG] loaded [MOLKAR.DLG] created from [MOLKAR.DLG] Adding MOLKAR to internal list of available DLGs [MOLKAR.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 3 actions [MONKD2.DLG.DLG] loaded [MONKD2.DLG] created from [MONKD2.DLG] Adding MONKD2 to internal list of available DLGs [MONKD2.DLG] saved 4 states, 4 trans, 0 strig, 0 ttrig, 0 actions [MONKDE.DLG.DLG] loaded [MONKDE.DLG] created from [MONKDE.DLG] Adding MONKDE to internal list of available DLGs [MONKDE.DLG] saved 5 states, 8 trans, 0 strig, 0 ttrig, 0 actions [MONKEN.DLG.DLG] loaded [MONKEN.DLG] created from [MONKEN.DLG] Adding MONKEN to internal list of available DLGs [MONKEN.DLG] saved 4 states, 6 trans, 2 strig, 1 ttrig, 3 actions Copied [MONKEN.DLG] to [override/MONKEN.DLG] [MONKTB1.DLG.DLG] loaded [MONKTB1.DLG] created from [MONKTB1.DLG] Adding MONKTB1 to internal list of available DLGs [MONKTB1.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [MONKTB10.DLG.DLG] loaded [MONKTB10.DLG] created from [MONKTB10.DLG] Adding MONKTB10 to internal list of available DLGs [MONKTB10.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [MONKTB11.DLG.DLG] loaded [MONKTB11.DLG] created from [MONKTB11.DLG] Adding MONKTB11 to internal list of available DLGs [MONKTB11.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [MONKTB12.DLG.DLG] loaded [MONKTB12.DLG] created from [MONKTB12.DLG] Adding MONKTB12 to internal list of available DLGs [MONKTB12.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [MONKTB13.DLG.DLG] loaded [MONKTB13.DLG] created from [MONKTB13.DLG] Adding MONKTB13 to internal list of available DLGs [MONKTB13.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [MONKTB14.DLG.DLG] loaded [MONKTB14.DLG] created from [MONKTB14.DLG] Adding MONKTB14 to internal list of available DLGs [MONKTB14.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [MONKTB2.DLG.DLG] loaded [MONKTB2.DLG] created from [MONKTB2.DLG] Adding MONKTB2 to internal list of available DLGs [MONKTB2.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [MONKTB3.DLG.DLG] loaded [MONKTB3.DLG] created from [MONKTB3.DLG] Adding MONKTB3 to internal list of available DLGs [MONKTB3.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [MONKTB4.DLG.DLG] loaded [MONKTB4.DLG] created from [MONKTB4.DLG] Adding MONKTB4 to internal list of available DLGs [MONKTB4.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [MONKTB5.DLG.DLG] loaded [MONKTB5.DLG] created from [MONKTB5.DLG] Adding MONKTB5 to internal list of available DLGs [MONKTB5.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [MONKTB6.DLG.DLG] loaded [MONKTB6.DLG] created from [MONKTB6.DLG] Adding MONKTB6 to internal list of available DLGs [MONKTB6.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [MONKTB7.DLG.DLG] loaded [MONKTB7.DLG] created from [MONKTB7.DLG] Adding MONKTB7 to internal list of available DLGs [MONKTB7.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [MONKTB8.DLG.DLG] loaded [MONKTB8.DLG] created from [MONKTB8.DLG] Adding MONKTB8 to internal list of available DLGs [MONKTB8.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [MONKTB9.DLG.DLG] loaded [MONKTB9.DLG] created from [MONKTB9.DLG] Adding MONKTB9 to internal list of available DLGs [MONKTB9.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [MONKTU 8.DLG.DLG] loaded [MONKTU 8.DLG] created from [MONKTU 8.DLG] Adding MONKTU 8 to internal list of available DLGs [MONKTU 8.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [MONKTU1.DLG.DLG] loaded [MONKTU1.DLG] created from [MONKTU1.DLG] Adding MONKTU1 to internal list of available DLGs [MONKTU1.DLG] saved 14 states, 25 trans, 2 strig, 1 ttrig, 1 actions [MONKTU10.DLG.DLG] loaded [MONKTU10.DLG] created from [MONKTU10.DLG] Adding MONKTU10 to internal list of available DLGs [MONKTU10.DLG] saved 11 states, 20 trans, 2 strig, 1 ttrig, 1 actions [MONKTU11.DLG.DLG] loaded [MONKTU11.DLG] created from [MONKTU11.DLG] Adding MONKTU11 to internal list of available DLGs [MONKTU11.DLG] saved 13 states, 24 trans, 2 strig, 1 ttrig, 1 actions [MONKTU12.DLG.DLG] loaded [MONKTU12.DLG] created from [MONKTU12.DLG] Adding MONKTU12 to internal list of available DLGs [MONKTU12.DLG] saved 11 states, 20 trans, 2 strig, 1 ttrig, 1 actions [MONKTU13.DLG.DLG] loaded [MONKTU13.DLG] created from [MONKTU13.DLG] Adding MONKTU13 to internal list of available DLGs [MONKTU13.DLG] saved 11 states, 18 trans, 2 strig, 1 ttrig, 1 actions [MONKTU14.DLG.DLG] loaded [MONKTU14.DLG] created from [MONKTU14.DLG] Adding MONKTU14 to internal list of available DLGs [MONKTU14.DLG] saved 13 states, 26 trans, 2 strig, 1 ttrig, 1 actions [MONKTU15.DLG.DLG] loaded [MONKTU15.DLG] created from [MONKTU15.DLG] Adding MONKTU15 to internal list of available DLGs [MONKTU15.DLG] saved 0 states, 0 trans, 0 strig, 0 ttrig, 0 actions [MONKTU16.DLG.DLG] loaded [MONKTU16.DLG] created from [MONKTU16.DLG] Adding MONKTU16 to internal list of available DLGs [MONKTU16.DLG] saved 0 states, 0 trans, 0 strig, 0 ttrig, 0 actions [MONKTU17.DLG.DLG] loaded [MONKTU17.DLG] created from [MONKTU17.DLG] Adding MONKTU17 to internal list of available DLGs [MONKTU17.DLG] saved 0 states, 0 trans, 0 strig, 0 ttrig, 0 actions [MONKTU2.DLG.DLG] loaded [MONKTU2.DLG] created from [MONKTU2.DLG] Adding MONKTU2 to internal list of available DLGs [MONKTU2.DLG] saved 12 states, 23 trans, 2 strig, 1 ttrig, 1 actions [MONKTU3.DLG.DLG] loaded [MONKTU3.DLG] created from [MONKTU3.DLG] Adding MONKTU3 to internal list of available DLGs [MONKTU3.DLG] saved 12 states, 23 trans, 2 strig, 1 ttrig, 1 actions [MONKTU4.DLG.DLG] loaded [MONKTU4.DLG] created from [MONKTU4.DLG] Adding MONKTU4 to internal list of available DLGs [MONKTU4.DLG] saved 13 states, 22 trans, 2 strig, 1 ttrig, 1 actions [MONKTU5.DLG.DLG] loaded [MONKTU5.DLG] created from [MONKTU5.DLG] Adding MONKTU5 to internal list of available DLGs [MONKTU5.DLG] saved 10 states, 17 trans, 2 strig, 1 ttrig, 1 actions [MONKTU6.DLG.DLG] loaded [MONKTU6.DLG] created from [MONKTU6.DLG] Adding MONKTU6 to internal list of available DLGs [MONKTU6.DLG] saved 10 states, 19 trans, 2 strig, 1 ttrig, 1 actions [MONKTU7.DLG.DLG] loaded [MONKTU7.DLG] created from [MONKTU7.DLG] Adding MONKTU7 to internal list of available DLGs [MONKTU7.DLG] saved 16 states, 25 trans, 2 strig, 1 ttrig, 1 actions [MONKTU8.DLG.DLG] loaded [MONKTU8.DLG] created from [MONKTU8.DLG] Adding MONKTU8 to internal list of available DLGs [MONKTU8.DLG] saved 10 states, 19 trans, 2 strig, 1 ttrig, 1 actions [MONKTU9.DLG.DLG] loaded [MONKTU9.DLG] created from [MONKTU9.DLG] Adding MONKTU9 to internal list of available DLGs [MONKTU9.DLG] saved 8 states, 13 trans, 2 strig, 1 ttrig, 1 actions [MONTAJ.DLG.DLG] loaded [MONTAJ.DLG] created from [MONTAJ.DLG] Adding MONTAJ to internal list of available DLGs [MONTAJ.DLG] saved 11 states, 11 trans, 7 strig, 0 ttrig, 7 actions [MONTAP.DLG.DLG] loaded [MONTAP.DLG] created from [MONTAP.DLG] Adding MONTAP to internal list of available DLGs [MONTAP.DLG] saved 9 states, 11 trans, 6 strig, 0 ttrig, 7 actions [MONTAR.DLG.DLG] loaded [MONTAR.DLG] created from [MONTAR.DLG] Adding MONTAR to internal list of available DLGs [MONTAR.DLG] saved 17 states, 20 trans, 6 strig, 2 ttrig, 4 actions Copied [MONTAR.DLG] to [override/MONTAR.DLG] [MONTAZ.DLG.DLG] loaded [MONTAZ.DLG] created from [MONTAZ.DLG] Adding MONTAZ to internal list of available DLGs [MONTAZ.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [MOORLOCK.DLG.DLG] loaded [MOORLOCK.DLG] created from [MOORLOCK.DLG] Adding MOORLOCK to internal list of available DLGs [MOORLOCK.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [MRSHADE.DLG.DLG] loaded [MRSHADE.DLG] created from [MRSHADE.DLG] Adding MRSHADE to internal list of available DLGs [MRSHADE.DLG] saved 15 states, 34 trans, 1 strig, 2 ttrig, 3 actions Copied [MRSHADE.DLG] to [override/MRSHADE.DLG] [MTBE10.DLG.DLG] loaded [MTBE10.DLG] created from [MTBE10.DLG] Adding MTBE10 to internal list of available DLGs [MTBE10.DLG] saved 4 states, 4 trans, 3 strig, 0 ttrig, 0 actions Copied [MTBE10.DLG] to [override/MTBE10.DLG] [MTBE11.DLG.DLG] loaded [MTBE11.DLG] created from [MTBE11.DLG] Adding MTBE11 to internal list of available DLGs [MTBE11.DLG] saved 13 states, 20 trans, 6 strig, 2 ttrig, 6 actions Copied [MTBE11.DLG] to [override/MTBE11.DLG] [MTBE2.DLG.DLG] loaded [MTBE2.DLG] created from [MTBE2.DLG] Adding MTBE2 to internal list of available DLGs [MTBE2.DLG] saved 8 states, 12 trans, 2 strig, 4 ttrig, 0 actions Copied [MTBE2.DLG] to [override/MTBE2.DLG] [MTBE3.DLG.DLG] loaded [MTBE3.DLG] created from [MTBE3.DLG] Adding MTBE3 to internal list of available DLGs [MTBE3.DLG] saved 7 states, 10 trans, 2 strig, 2 ttrig, 0 actions Copied [MTBE3.DLG] to [override/MTBE3.DLG] [MTBE4.DLG.DLG] loaded [MTBE4.DLG] created from [MTBE4.DLG] Adding MTBE4 to internal list of available DLGs [MTBE4.DLG] saved 6 states, 8 trans, 2 strig, 0 ttrig, 0 actions Copied [MTBE4.DLG] to [override/MTBE4.DLG] [MTBE5.DLG.DLG] loaded [MTBE5.DLG] created from [MTBE5.DLG] Adding MTBE5 to internal list of available DLGs [MTBE5.DLG] saved 9 states, 12 trans, 4 strig, 2 ttrig, 0 actions Copied [MTBE5.DLG] to [override/MTBE5.DLG] [MTBE6.DLG.DLG] loaded [MTBE6.DLG] created from [MTBE6.DLG] Adding MTBE6 to internal list of available DLGs [MTBE6.DLG] saved 6 states, 6 trans, 6 strig, 0 ttrig, 1 actions Copied [MTBE6.DLG] to [override/MTBE6.DLG] [MTBE7.DLG.DLG] loaded [MTBE7.DLG] created from [MTBE7.DLG] Adding MTBE7 to internal list of available DLGs [MTBE7.DLG] saved 5 states, 7 trans, 4 strig, 2 ttrig, 0 actions [MTBE8.DLG.DLG] loaded [MTBE8.DLG] created from [MTBE8.DLG] Adding MTBE8 to internal list of available DLGs [MTBE8.DLG] saved 4 states, 5 trans, 2 strig, 1 ttrig, 1 actions Copied [MTBE8.DLG] to [override/MTBE8.DLG] [MTBE9.DLG.DLG] loaded [MTBE9.DLG] created from [MTBE9.DLG] Adding MTBE9 to internal list of available DLGs [MTBE9.DLG] saved 5 states, 5 trans, 4 strig, 0 ttrig, 1 actions Copied [MTBE9.DLG] to [override/MTBE9.DLG] [MTOB10.DLG.DLG] loaded [MTOB10.DLG] created from [MTOB10.DLG] Adding MTOB10 to internal list of available DLGs [MTOB10.DLG] saved 4 states, 4 trans, 2 strig, 0 ttrig, 0 actions Copied [MTOB10.DLG] to [override/MTOB10.DLG] [MTOB2.DLG.DLG] loaded [MTOB2.DLG] created from [MTOB2.DLG] Adding MTOB2 to internal list of available DLGs [MTOB2.DLG] saved 7 states, 9 trans, 4 strig, 0 ttrig, 1 actions Copied [MTOB2.DLG] to [override/MTOB2.DLG] [MTOB3.DLG.DLG] loaded [MTOB3.DLG] created from [MTOB3.DLG] Adding MTOB3 to internal list of available DLGs [MTOB3.DLG] saved 4 states, 4 trans, 3 strig, 0 ttrig, 0 actions Copied [MTOB3.DLG] to [override/MTOB3.DLG] [MTOB4.DLG.DLG] loaded [MTOB4.DLG] created from [MTOB4.DLG] Adding MTOB4 to internal list of available DLGs [MTOB4.DLG] saved 3 states, 3 trans, 2 strig, 0 ttrig, 0 actions Copied [MTOB4.DLG] to [override/MTOB4.DLG] [MTOB5.DLG.DLG] loaded [MTOB5.DLG] created from [MTOB5.DLG] Adding MTOB5 to internal list of available DLGs [MTOB5.DLG] saved 6 states, 6 trans, 4 strig, 0 ttrig, 0 actions Copied [MTOB5.DLG] to [override/MTOB5.DLG] [MTOB6.DLG.DLG] loaded [MTOB6.DLG] created from [MTOB6.DLG] Adding MTOB6 to internal list of available DLGs [MTOB6.DLG] saved 9 states, 9 trans, 7 strig, 0 ttrig, 0 actions [MTOB7.DLG.DLG] loaded [MTOB7.DLG] created from [MTOB7.DLG] Adding MTOB7 to internal list of available DLGs [MTOB7.DLG] saved 5 states, 5 trans, 5 strig, 0 ttrig, 1 actions Copied [MTOB7.DLG] to [override/MTOB7.DLG] [MTOB8.DLG.DLG] loaded [MTOB8.DLG] created from [MTOB8.DLG] Adding MTOB8 to internal list of available DLGs [MTOB8.DLG] saved 4 states, 4 trans, 4 strig, 0 ttrig, 1 actions Copied [MTOB8.DLG] to [override/MTOB8.DLG] [MTOB9.DLG.DLG] loaded [MTOB9.DLG] created from [MTOB9.DLG] Adding MTOB9 to internal list of available DLGs [MTOB9.DLG] saved 5 states, 5 trans, 5 strig, 0 ttrig, 1 actions Copied [MTOB9.DLG] to [override/MTOB9.DLG] [MTOWBA.DLG.DLG] loaded [MTOWBA.DLG] created from [MTOWBA.DLG] Adding MTOWBA to internal list of available DLGs [MTOWBA.DLG] saved 22 states, 24 trans, 16 strig, 0 ttrig, 0 actions [MTOWBAS.DLG.DLG] loaded [MTOWBAS.DLG] created from [MTOWBAS.DLG] Adding MTOWBAS to internal list of available DLGs [MTOWBAS.DLG] saved 4 states, 4 trans, 4 strig, 0 ttrig, 0 actions [MTOWBAZ.DLG.DLG] loaded [MTOWBAZ.DLG] created from [MTOWBAZ.DLG] Adding MTOWBAZ to internal list of available DLGs [MTOWBAZ.DLG] saved 13 states, 18 trans, 5 strig, 0 ttrig, 0 actions [MTOWBE.DLG.DLG] loaded [MTOWBE.DLG] created from [MTOWBE.DLG] Adding MTOWBE to internal list of available DLGs [MTOWBE.DLG] saved 39 states, 46 trans, 33 strig, 7 ttrig, 0 actions [MTOWBEZ.DLG.DLG] loaded [MTOWBEZ.DLG] created from [MTOWBEZ.DLG] Adding MTOWBEZ to internal list of available DLGs [MTOWBEZ.DLG] saved 17 states, 20 trans, 12 strig, 1 ttrig, 0 actions [MTOWF2.DLG.DLG] loaded [MTOWF2.DLG] created from [MTOWF2.DLG] Adding MTOWF2 to internal list of available DLGs [MTOWF2.DLG] saved 10 states, 15 trans, 3 strig, 4 ttrig, 0 actions Copied [MTOWF2.DLG] to [override/MTOWF2.DLG] [MTOWFR.DLG.DLG] loaded [MTOWFR.DLG] created from [MTOWFR.DLG] Adding MTOWFR to internal list of available DLGs [MTOWFR.DLG] saved 24 states, 28 trans, 18 strig, 2 ttrig, 0 actions [MTOWN2.DLG.DLG] loaded [MTOWN2.DLG] created from [MTOWN2.DLG] Adding MTOWN2 to internal list of available DLGs [MTOWN2.DLG] saved 3 states, 3 trans, 2 strig, 0 ttrig, 1 actions Copied [MTOWN2.DLG] to [override/MTOWN2.DLG] [MTOWN3.DLG.DLG] loaded [MTOWN3.DLG] created from [MTOWN3.DLG] Adding MTOWN3 to internal list of available DLGs [MTOWN3.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [MTOWN4.DLG.DLG] loaded [MTOWN4.DLG] created from [MTOWN4.DLG] Adding MTOWN4 to internal list of available DLGs [MTOWN4.DLG] saved 3 states, 3 trans, 2 strig, 0 ttrig, 0 actions [MTOWN5.DLG.DLG] loaded [MTOWN5.DLG] created from [MTOWN5.DLG] Adding MTOWN5 to internal list of available DLGs [MTOWN5.DLG] saved 5 states, 5 trans, 4 strig, 0 ttrig, 0 actions [MTOWNA.DLG.DLG] loaded [MTOWNA.DLG] created from [MTOWNA.DLG] Adding MTOWNA to internal list of available DLGs [MTOWNA.DLG] saved 19 states, 24 trans, 14 strig, 3 ttrig, 0 actions Copied [MTOWNA.DLG] to [override/MTOWNA.DLG] [MTOWNAZ.DLG.DLG] loaded [MTOWNAZ.DLG] created from [MTOWNAZ.DLG] Adding MTOWNAZ to internal list of available DLGs [MTOWNAZ.DLG] saved 12 states, 16 trans, 5 strig, 0 ttrig, 0 actions [MTOWNUL.DLG.DLG] loaded [MTOWNUL.DLG] created from [MTOWNUL.DLG] Adding MTOWNUL to internal list of available DLGs [MTOWNUL.DLG] saved 18 states, 21 trans, 11 strig, 0 ttrig, 0 actions [MTOWUB.DLG.DLG] loaded [MTOWUB.DLG] created from [MTOWUB.DLG] Adding MTOWUB to internal list of available DLGs [MTOWUB.DLG] saved 18 states, 25 trans, 11 strig, 4 ttrig, 0 actions [MTOWWI.DLG.DLG] loaded [MTOWWI.DLG] created from [MTOWWI.DLG] Adding MTOWWI to internal list of available DLGs [MTOWWI.DLG] saved 9 states, 10 trans, 7 strig, 0 ttrig, 0 actions [MULAHE.DLG.DLG] loaded [MULAHE.DLG] created from [MULAHE.DLG] Adding MULAHE to internal list of available DLGs [MULAHE.DLG] saved 9 states, 11 trans, 7 strig, 0 ttrig, 10 actions [MULTIG.DLG.DLG] loaded [MULTIG.DLG] created from [MULTIG.DLG] Adding MULTIG to internal list of available DLGs [MULTIG.DLG] saved 6 states, 14 trans, 2 strig, 6 ttrig, 9 actions [MULTIJ.DLG.DLG] loaded [MULTIJ.DLG] created from [MULTIJ.DLG] Adding MULTIJ to internal list of available DLGs [MULTIJ.DLG] saved 1 states, 2 trans, 1 strig, 0 ttrig, 1 actions [MUTAMI.DLG.DLG] loaded [MUTAMI.DLG] created from [MUTAMI.DLG] Adding MUTAMI to internal list of available DLGs [MUTAMI.DLG] saved 2 states, 4 trans, 1 strig, 0 ttrig, 1 actions [MYSMER.DLG.DLG] loaded [MYSMER.DLG] created from [MYSMER.DLG] Adding MYSMER to internal list of available DLGs [MYSMER.DLG] saved 9 states, 12 trans, 3 strig, 3 ttrig, 3 actions Copied [MYSMER.DLG] to [override/MYSMER.DLG] [NADARI.DLG.DLG] loaded [NADARI.DLG] created from [NADARI.DLG] Adding NADARI to internal list of available DLGs [NADARI.DLG] saved 8 states, 8 trans, 7 strig, 0 ttrig, 3 actions [NADIN.DLG.DLG] loaded [NADIN.DLG] created from [NADIN.DLG] Adding NADIN to internal list of available DLGs [NADIN.DLG] saved 7 states, 7 trans, 7 strig, 0 ttrig, 3 actions Copied [NADIN.DLG] to [override/NADIN.DLG] [NALIN.DLG.DLG] loaded [NALIN.DLG] created from [NALIN.DLG] Adding NALIN to internal list of available DLGs [NALIN.DLG] saved 6 states, 10 trans, 2 strig, 3 ttrig, 6 actions Copied [NALIN.DLG] to [override/NALIN.DLG] [NANTRI.DLG.DLG] loaded [NANTRI.DLG] created from [NANTRI.DLG] Adding NANTRI to internal list of available DLGs [NANTRI.DLG] saved 6 states, 9 trans, 5 strig, 0 ttrig, 3 actions Copied [NANTRI.DLG] to [override/NANTRI.DLG] [NARCIL.DLG.DLG] loaded [NARCIL.DLG] created from [NARCIL.DLG] Adding NARCIL to internal list of available DLGs [NARCIL.DLG] saved 5 states, 7 trans, 1 strig, 0 ttrig, 3 actions [NARLEN.DLG.DLG] loaded [NARLEN.DLG] created from [NARLEN.DLG] Adding NARLEN to internal list of available DLGs [NARLEN.DLG] saved 35 states, 56 trans, 13 strig, 8 ttrig, 20 actions [NARRAT.DLG.DLG] loaded [NARRAT.DLG] created from [NARRAT.DLG] Adding NARRAT to internal list of available DLGs [NARRAT.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [NARRAT2.DLG.DLG] loaded [NARRAT2.DLG] created from [NARRAT2.DLG] Adding NARRAT2 to internal list of available DLGs [NARRAT2.DLG] saved 3 states, 3 trans, 2 strig, 0 ttrig, 1 actions [NASHA.DLG.DLG] loaded [NASHA.DLG] created from [NASHA.DLG] Adding NASHA to internal list of available DLGs [NASHA.DLG] saved 5 states, 5 trans, 5 strig, 0 ttrig, 0 actions Copied [NASHA.DLG] to [override/NASHA.DLG] [NEADOY.DLG.DLG] loaded [NEADOY.DLG] created from [NEADOY.DLG] Adding NEADOY to internal list of available DLGs [NEADOY.DLG] saved 27 states, 48 trans, 4 strig, 14 ttrig, 16 actions [NEB.DLG.DLG] loaded [NEB.DLG] created from [NEB.DLG] Adding NEB to internal list of available DLGs [NEB.DLG] saved 18 states, 42 trans, 8 strig, 0 ttrig, 4 actions Copied [NEB.DLG] to [override/NEB.DLG] [NEEKANDO.DLG.DLG] loaded [NEEKANDO.DLG] created from [NEEKANDO.DLG] Adding NEEKANDO to internal list of available DLGs [NEEKANDO.DLG] saved 15 states, 24 trans, 2 strig, 4 ttrig, 2 actions Copied [NEEKANDO.DLG] to [override/NEEKANDO.DLG] [NEERA.DLG.DLG] loaded [NEERA.DLG] created from [NEERA.DLG] Adding NEERA to internal list of available DLGs [NEERA.DLG] saved 16 states, 30 trans, 2 strig, 6 ttrig, 14 actions [NEERAJ.DLG.DLG] loaded [NEERAJ.DLG] created from [NEERAJ.DLG] Adding NEERAJ to internal list of available DLGs [NEERAJ.DLG] saved 172 states, 342 trans, 7 strig, 31 ttrig, 143 actions [NEERAP.DLG.DLG] loaded [NEERAP.DLG] created from [NEERAP.DLG] Adding NEERAP to internal list of available DLGs [NEERAP.DLG] saved 4 states, 8 trans, 2 strig, 4 ttrig, 5 actions Copied [NEERAP.DLG] to [override/NEERAP.DLG] [NEERAZ.DLG.DLG] loaded [NEERAZ.DLG] created from [NEERAZ.DLG] Adding NEERAZ to internal list of available DLGs [NEERAZ.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [NEGOBB01.DLG.DLG] loaded [NEGOBB01.DLG] created from [NEGOBB01.DLG] Adding NEGOBB01 to internal list of available DLGs [NEGOBB01.DLG] saved 5 states, 14 trans, 2 strig, 2 ttrig, 5 actions Copied [NEGOBB01.DLG] to [override/NEGOBB01.DLG] [NEGOBB02.DLG.DLG] loaded [NEGOBB02.DLG] created from [NEGOBB02.DLG] Adding NEGOBB02 to internal list of available DLGs [NEGOBB02.DLG] saved 4 states, 12 trans, 0 strig, 2 ttrig, 4 actions Copied [NEGOBB02.DLG] to [override/NEGOBB02.DLG] [NEGOBB03.DLG.DLG] loaded [NEGOBB03.DLG] created from [NEGOBB03.DLG] Adding NEGOBB03 to internal list of available DLGs [NEGOBB03.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [NEIRA.DLG.DLG] loaded [NEIRA.DLG] created from [NEIRA.DLG] Adding NEIRA to internal list of available DLGs [NEIRA.DLG] saved 5 states, 8 trans, 1 strig, 0 ttrig, 4 actions [NEMAGREB.DLG.DLG] loaded [NEMAGREB.DLG] created from [NEMAGREB.DLG] Adding NEMAGREB to internal list of available DLGs [NEMAGREB.DLG] saved 23 states, 60 trans, 4 strig, 35 ttrig, 14 actions Copied [NEMAGREB.DLG] to [override/NEMAGREB.DLG] [NEMEKLIN.DLG.DLG] loaded [NEMEKLIN.DLG] created from [NEMEKLIN.DLG] Adding NEMEKLIN to internal list of available DLGs [NEMEKLIN.DLG] saved 16 states, 40 trans, 1 strig, 31 ttrig, 3 actions Copied [NEMEKLIN.DLG] to [override/NEMEKLIN.DLG] [NEMPHR.DLG.DLG] loaded [NEMPHR.DLG] created from [NEMPHR.DLG] Adding NEMPHR to internal list of available DLGs [NEMPHR.DLG] saved 6 states, 6 trans, 6 strig, 0 ttrig, 3 actions [NERILSA.DLG.DLG] loaded [NERILSA.DLG] created from [NERILSA.DLG] Adding NERILSA to internal list of available DLGs [NERILSA.DLG] saved 2 states, 4 trans, 2 strig, 0 ttrig, 3 actions [NEROGDOK.DLG.DLG] loaded [NEROGDOK.DLG] created from [NEROGDOK.DLG] Adding NEROGDOK to internal list of available DLGs [NEROGDOK.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions Copied [NEROGDOK.DLG] to [override/NEROGDOK.DLG] [NESQRL.DLG.DLG] loaded [NESQRL.DLG] created from [NESQRL.DLG] Adding NESQRL to internal list of available DLGs [NESQRL.DLG] saved 2 states, 4 trans, 2 strig, 0 ttrig, 0 actions Copied [NESQRL.DLG] to [override/NESQRL.DLG] [NESSIE.DLG.DLG] loaded [NESSIE.DLG] created from [NESSIE.DLG] Adding NESSIE to internal list of available DLGs [NESSIE.DLG] saved 9 states, 13 trans, 2 strig, 0 ttrig, 0 actions [NESTOR.DLG.DLG] loaded [NESTOR.DLG] created from [NESTOR.DLG] Adding NESTOR to internal list of available DLGs [NESTOR.DLG] saved 4 states, 5 trans, 1 strig, 0 ttrig, 3 actions [NETHAY01.DLG.DLG] loaded [NETHAY01.DLG] created from [NETHAY01.DLG] Adding NETHAY01 to internal list of available DLGs [NETHAY01.DLG] saved 2 states, 3 trans, 1 strig, 2 ttrig, 2 actions [NEVILL.DLG.DLG] loaded [NEVILL.DLG] created from [NEVILL.DLG] Adding NEVILL to internal list of available DLGs [NEVILL.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 3 actions [NEXLIT.DLG.DLG] loaded [NEXLIT.DLG] created from [NEXLIT.DLG] Adding NEXLIT to internal list of available DLGs [NEXLIT.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [NHUNTC.DLG.DLG] loaded [NHUNTC.DLG] created from [NHUNTC.DLG] Adding NHUNTC to internal list of available DLGs [NHUNTC.DLG] saved 4 states, 4 trans, 3 strig, 0 ttrig, 0 actions [NHUNTD.DLG.DLG] loaded [NHUNTD.DLG] created from [NHUNTD.DLG] Adding NHUNTD to internal list of available DLGs [NHUNTD.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [NIEMAI.DLG.DLG] loaded [NIEMAI.DLG] created from [NIEMAI.DLG] Adding NIEMAI to internal list of available DLGs [NIEMAI.DLG] saved 15 states, 22 trans, 3 strig, 0 ttrig, 9 actions [NIKLOS.DLG.DLG] loaded [NIKLOS.DLG] created from [NIKLOS.DLG] Adding NIKLOS to internal list of available DLGs [NIKLOS.DLG] saved 12 states, 18 trans, 3 strig, 0 ttrig, 8 actions Copied [NIKLOS.DLG] to [override/NIKLOS.DLG] [NIKOLA.DLG.DLG] loaded [NIKOLA.DLG] created from [NIKOLA.DLG] Adding NIKOLA to internal list of available DLGs [NIKOLA.DLG] saved 9 states, 15 trans, 1 strig, 1 ttrig, 4 actions [NILA.DLG.DLG] loaded [NILA.DLG] created from [NILA.DLG] Adding NILA to internal list of available DLGs [NILA.DLG] saved 11 states, 11 trans, 5 strig, 0 ttrig, 0 actions Copied [NILA.DLG] to [override/NILA.DLG] [NIMBUL.DLG.DLG] loaded [NIMBUL.DLG] created from [NIMBUL.DLG] Adding NIMBUL to internal list of available DLGs [NIMBUL.DLG] saved 9 states, 10 trans, 2 strig, 0 ttrig, 2 actions Copied [NIMBUL.DLG] to [override/NIMBUL.DLG] [NIMFUR.DLG.DLG] loaded [NIMFUR.DLG] created from [NIMFUR.DLG] Adding NIMFUR to internal list of available DLGs [NIMFUR.DLG] saved 5 states, 5 trans, 5 strig, 0 ttrig, 0 actions Copied [NIMFUR.DLG] to [override/NIMFUR.DLG] [NOBL10.DLG.DLG] loaded [NOBL10.DLG] created from [NOBL10.DLG] Adding NOBL10 to internal list of available DLGs [NOBL10.DLG] saved 8 states, 10 trans, 4 strig, 0 ttrig, 1 actions Copied [NOBL10.DLG] to [override/NOBL10.DLG] [NOBL11.DLG.DLG] loaded [NOBL11.DLG] created from [NOBL11.DLG] Adding NOBL11 to internal list of available DLGs [NOBL11.DLG] saved 4 states, 4 trans, 3 strig, 0 ttrig, 1 actions Copied [NOBL11.DLG] to [override/NOBL11.DLG] [NOBL12.DLG.DLG] loaded [NOBL12.DLG] created from [NOBL12.DLG] Adding NOBL12 to internal list of available DLGs [NOBL12.DLG] saved 4 states, 4 trans, 3 strig, 0 ttrig, 0 actions Copied [NOBL12.DLG] to [override/NOBL12.DLG] [NOBL13.DLG.DLG] loaded [NOBL13.DLG] created from [NOBL13.DLG] Adding NOBL13 to internal list of available DLGs [NOBL13.DLG] saved 6 states, 6 trans, 0 strig, 0 ttrig, 0 actions [NOBL14.DLG.DLG] loaded [NOBL14.DLG] created from [NOBL14.DLG] Adding NOBL14 to internal list of available DLGs [NOBL14.DLG] saved 5 states, 5 trans, 4 strig, 0 ttrig, 0 actions Copied [NOBL14.DLG] to [override/NOBL14.DLG] [NOBL15.DLG.DLG] loaded [NOBL15.DLG] created from [NOBL15.DLG] Adding NOBL15 to internal list of available DLGs [NOBL15.DLG] saved 4 states, 4 trans, 0 strig, 0 ttrig, 0 actions [NOBL2.DLG.DLG] loaded [NOBL2.DLG] created from [NOBL2.DLG] Adding NOBL2 to internal list of available DLGs [NOBL2.DLG] saved 3 states, 3 trans, 2 strig, 0 ttrig, 1 actions [NOBL3.DLG.DLG] loaded [NOBL3.DLG] created from [NOBL3.DLG] Adding NOBL3 to internal list of available DLGs [NOBL3.DLG] saved 3 states, 3 trans, 2 strig, 0 ttrig, 0 actions [NOBL4.DLG.DLG] loaded [NOBL4.DLG] created from [NOBL4.DLG] Adding NOBL4 to internal list of available DLGs [NOBL4.DLG] saved 10 states, 10 trans, 4 strig, 0 ttrig, 2 actions Copied [NOBL4.DLG] to [override/NOBL4.DLG] [NOBL5.DLG.DLG] loaded [NOBL5.DLG] created from [NOBL5.DLG] Adding NOBL5 to internal list of available DLGs [NOBL5.DLG] saved 10 states, 14 trans, 4 strig, 2 ttrig, 0 actions Copied [NOBL5.DLG] to [override/NOBL5.DLG] [NOBL6.DLG.DLG] loaded [NOBL6.DLG] created from [NOBL6.DLG] Adding NOBL6 to internal list of available DLGs [NOBL6.DLG] saved 10 states, 15 trans, 3 strig, 4 ttrig, 0 actions Copied [NOBL6.DLG] to [override/NOBL6.DLG] [NOBL7.DLG.DLG] loaded [NOBL7.DLG] created from [NOBL7.DLG] Adding NOBL7 to internal list of available DLGs [NOBL7.DLG] saved 8 states, 11 trans, 3 strig, 2 ttrig, 0 actions Copied [NOBL7.DLG] to [override/NOBL7.DLG] [NOBL8.DLG.DLG] loaded [NOBL8.DLG] created from [NOBL8.DLG] Adding NOBL8 to internal list of available DLGs [NOBL8.DLG] saved 7 states, 10 trans, 3 strig, 2 ttrig, 1 actions Copied [NOBL8.DLG] to [override/NOBL8.DLG] [NOBL9.DLG.DLG] loaded [NOBL9.DLG] created from [NOBL9.DLG] Adding NOBL9 to internal list of available DLGs [NOBL9.DLG] saved 14 states, 19 trans, 5 strig, 6 ttrig, 4 actions Copied [NOBL9.DLG] to [override/NOBL9.DLG] [NOBLAY.DLG.DLG] loaded [NOBLAY.DLG] created from [NOBLAY.DLG] Adding NOBLAY to internal list of available DLGs [NOBLAY.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 0 actions [NOBLBA.DLG.DLG] loaded [NOBLBA.DLG] created from [NOBLBA.DLG] Adding NOBLBA to internal list of available DLGs [NOBLBA.DLG] saved 7 states, 7 trans, 4 strig, 0 ttrig, 0 actions [NOBLBAS.DLG.DLG] loaded [NOBLBAS.DLG] created from [NOBLBAS.DLG] Adding NOBLBAS to internal list of available DLGs [NOBLBAS.DLG] saved 4 states, 4 trans, 4 strig, 0 ttrig, 0 actions [NOBLBAZ.DLG.DLG] loaded [NOBLBAZ.DLG] created from [NOBLBAZ.DLG] Adding NOBLBAZ to internal list of available DLGs [NOBLBAZ.DLG] saved 14 states, 19 trans, 5 strig, 0 ttrig, 0 actions [NOBLPA.DLG.DLG] loaded [NOBLPA.DLG] created from [NOBLPA.DLG] Adding NOBLPA to internal list of available DLGs [NOBLPA.DLG] saved 11 states, 11 trans, 0 strig, 0 ttrig, 0 actions [NOBLPA1.DLG.DLG] loaded [NOBLPA1.DLG] created from [NOBLPA1.DLG] Adding NOBLPA1 to internal list of available DLGs [NOBLPA1.DLG] saved 3 states, 3 trans, 0 strig, 0 ttrig, 0 actions [NOBLPA2.DLG.DLG] loaded [NOBLPA2.DLG] created from [NOBLPA2.DLG] Adding NOBLPA2 to internal list of available DLGs [NOBLPA2.DLG] saved 3 states, 3 trans, 0 strig, 0 ttrig, 0 actions [NOBLPA3.DLG.DLG] loaded [NOBLPA3.DLG] created from [NOBLPA3.DLG] Adding NOBLPA3 to internal list of available DLGs [NOBLPA3.DLG] saved 3 states, 3 trans, 0 strig, 0 ttrig, 0 actions [NOBW2.DLG.DLG] loaded [NOBW2.DLG] created from [NOBW2.DLG] Adding NOBW2 to internal list of available DLGs [NOBW2.DLG] saved 3 states, 3 trans, 2 strig, 0 ttrig, 0 actions [NOBW3.DLG.DLG] loaded [NOBW3.DLG] created from [NOBW3.DLG] Adding NOBW3 to internal list of available DLGs [NOBW3.DLG] saved 3 states, 3 trans, 1 strig, 0 ttrig, 0 actions [NOBW4.DLG.DLG] loaded [NOBW4.DLG] created from [NOBW4.DLG] Adding NOBW4 to internal list of available DLGs [NOBW4.DLG] saved 6 states, 11 trans, 2 strig, 4 ttrig, 0 actions [NOBW5.DLG.DLG] loaded [NOBW5.DLG] created from [NOBW5.DLG] Adding NOBW5 to internal list of available DLGs [NOBW5.DLG] saved 4 states, 4 trans, 3 strig, 0 ttrig, 0 actions Copied [NOBW5.DLG] to [override/NOBW5.DLG] [NOBW6.DLG.DLG] loaded [NOBW6.DLG] created from [NOBW6.DLG] Adding NOBW6 to internal list of available DLGs [NOBW6.DLG] saved 6 states, 6 trans, 3 strig, 0 ttrig, 0 actions [NOBW7.DLG.DLG] loaded [NOBW7.DLG] created from [NOBW7.DLG] Adding NOBW7 to internal list of available DLGs [NOBW7.DLG] saved 9 states, 11 trans, 2 strig, 0 ttrig, 1 actions Copied [NOBW7.DLG] to [override/NOBW7.DLG] [NOBW8.DLG.DLG] loaded [NOBW8.DLG] created from [NOBW8.DLG] Adding NOBW8 to internal list of available DLGs [NOBW8.DLG] saved 23 states, 38 trans, 8 strig, 5 ttrig, 15 actions Copied [NOBW8.DLG] to [override/NOBW8.DLG] [NOBW9.DLG.DLG] loaded [NOBW9.DLG] created from [NOBW9.DLG] Adding NOBW9 to internal list of available DLGs [NOBW9.DLG] saved 9 states, 12 trans, 2 strig, 0 ttrig, 0 actions Copied [NOBW9.DLG] to [override/NOBW9.DLG] [NOBWBA.DLG.DLG] loaded [NOBWBA.DLG] created from [NOBWBA.DLG] Adding NOBWBA to internal list of available DLGs [NOBWBA.DLG] saved 8 states, 8 trans, 7 strig, 0 ttrig, 0 actions [NOBWBAS.DLG.DLG] loaded [NOBWBAS.DLG] created from [NOBWBAS.DLG] Adding NOBWBAS to internal list of available DLGs [NOBWBAS.DLG] saved 4 states, 4 trans, 4 strig, 0 ttrig, 0 actions [NOBWBAZ.DLG.DLG] loaded [NOBWBAZ.DLG] created from [NOBWBAZ.DLG] Adding NOBWBAZ to internal list of available DLGs [NOBWBAZ.DLG] saved 11 states, 15 trans, 5 strig, 0 ttrig, 0 actions [NOOBER.DLG.DLG] loaded [NOOBER.DLG] created from [NOOBER.DLG] Adding NOOBER to internal list of available DLGs [NOOBER.DLG] saved 12 states, 12 trans, 12 strig, 0 ttrig, 1 actions Copied [NOOBER.DLG] to [override/NOOBER.DLG] [NORALE.DLG.DLG] loaded [NORALE.DLG] created from [NORALE.DLG] Adding NORALE to internal list of available DLGs [NORALE.DLG] saved 6 states, 6 trans, 5 strig, 0 ttrig, 3 actions Copied [NORALE.DLG] to [override/NORALE.DLG] [NORTUA.DLG.DLG] loaded [NORTUA.DLG] created from [NORTUA.DLG] Adding NORTUA to internal list of available DLGs [NORTUA.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 2 actions [NOSFER.DLG.DLG] loaded [NOSFER.DLG] created from [NOSFER.DLG] Adding NOSFER to internal list of available DLGs [NOSFER.DLG] saved 3 states, 3 trans, 1 strig, 0 ttrig, 0 actions [OBE.DLG.DLG] loaded [OBE.DLG] created from [OBE.DLG] Adding OBE to internal list of available DLGs [OBE.DLG] saved 16 states, 26 trans, 7 strig, 0 ttrig, 12 actions Copied [OBE.DLG] to [override/OBE.DLG] [OBERAN.DLG.DLG] loaded [OBERAN.DLG] created from [OBERAN.DLG] Adding OBERAN to internal list of available DLGs [OBERAN.DLG] saved 6 states, 6 trans, 3 strig, 0 ttrig, 2 actions Copied [OBERAN.DLG] to [override/OBERAN.DLG] [OBETB.DLG.DLG] loaded [OBETB.DLG] created from [OBETB.DLG] Adding OBETB to internal list of available DLGs [OBETB.DLG] saved 16 states, 26 trans, 7 strig, 0 ttrig, 12 actions Copied [OBETB.DLG] to [override/OBETB.DLG] [OCELLI.DLG.DLG] loaded [OCELLI.DLG] created from [OCELLI.DLG] Adding OCELLI to internal list of available DLGs [OCELLI.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 2 actions [OGRECO.DLG.DLG] loaded [OGRECO.DLG] created from [OGRECO.DLG] Adding OGRECO to internal list of available DLGs [OGRECO.DLG] saved 2 states, 2 trans, 2 strig, 0 ttrig, 1 actions Copied [OGRECO.DLG] to [override/OGRECO.DLG] [OGRED.DLG.DLG] loaded [OGRED.DLG] created from [OGRED.DLG] Adding OGRED to internal list of available DLGs [OGRED.DLG] saved 3 states, 3 trans, 0 strig, 0 ttrig, 0 actions [OGRELEAD.DLG.DLG] loaded [OGRELEAD.DLG] created from [OGRELEAD.DLG] Adding OGRELEAD to internal list of available DLGs [OGRELEAD.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [OGRMA2.DLG.DLG] loaded [OGRMA2.DLG] created from [OGRMA2.DLG] Adding OGRMA2 to internal list of available DLGs [OGRMA2.DLG] saved 5 states, 7 trans, 1 strig, 0 ttrig, 3 actions Copied [OGRMA2.DLG] to [override/OGRMA2.DLG] [OGRMA3.DLG.DLG] loaded [OGRMA3.DLG] created from [OGRMA3.DLG] Adding OGRMA3 to internal list of available DLGs [OGRMA3.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 3 actions Copied [OGRMA3.DLG] to [override/OGRMA3.DLG] [OGRMBA.DLG.DLG] loaded [OGRMBA.DLG] created from [OGRMBA.DLG] Adding OGRMBA to internal list of available DLGs [OGRMBA.DLG] saved 2 states, 2 trans, 1 strig, 0 ttrig, 2 actions Copied [OGRMBA.DLG] to [override/OGRMBA.DLG] [OLIVIA.DLG.DLG] loaded [OLIVIA.DLG] created from [OLIVIA.DLG] Adding OLIVIA to internal list of available DLGs [OLIVIA.DLG] saved 5 states, 5 trans, 5 strig, 0 ttrig, 0 actions Copied [OLIVIA.DLG] to [override/OLIVIA.DLG] [OOGIEW.DLG.DLG] loaded [OOGIEW.DLG] created from [OOGIEW.DLG] Adding OOGIEW to internal list of available DLGs [OOGIEW.DLG] saved 10 states, 17 trans, 2 strig, 0 ttrig, 0 actions Copied [OOGIEW.DLG] to [override/OOGIEW.DLG] [ORDULI.DLG.DLG] loaded [ORDULI.DLG] created from [ORDULI.DLG] Adding ORDULI to internal list of available DLGs [ORDULI.DLG] saved 7 states, 7 trans, 7 strig, 0 ttrig, 2 actions [OSMADI.DLG.DLG] loaded [OSMADI.DLG] created from [OSMADI.DLG] Adding OSMADI to internal list of available DLGs [OSMADI.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 2 actions [OUBLEK.DLG.DLG] loaded [OUBLEK.DLG] created from [OUBLEK.DLG] Adding OUBLEK to internal list of available DLGs [OUBLEK.DLG] saved 31 states, 56 trans, 4 strig, 23 ttrig, 11 actions [PALIN.DLG.DLG] loaded [PALIN.DLG] created from [PALIN.DLG] Adding PALIN to internal list of available DLGs [PALIN.DLG] saved 7 states, 10 trans, 2 strig, 0 ttrig, 6 actions Copied [PALIN.DLG] to [override/PALIN.DLG] [PALLON.DLG.DLG] loaded [PALLON.DLG] created from [PALLON.DLG] Adding PALLON to internal list of available DLGs [PALLON.DLG] saved 6 states, 9 trans, 1 strig, 0 ttrig, 4 actions [PANGWA.DLG.DLG] loaded [PANGWA.DLG] created from [PANGWA.DLG] Adding PANGWA to internal list of available DLGs [PANGWA.DLG] saved 5 states, 9 trans, 1 strig, 4 ttrig, 7 actions [PARDA.DLG.DLG] loaded [PARDA.DLG] created from [PARDA.DLG] Adding PARDA to internal list of available DLGs [PARDA.DLG] saved 5 states, 6 trans, 1 strig, 0 ttrig, 3 actions [PARDA1.DLG.DLG] loaded [PARDA1.DLG] created from [PARDA1.DLG] Adding PARDA1 to internal list of available DLGs [PARDA1.DLG] saved 4 states, 5 trans, 2 strig, 0 ttrig, 3 actions [PARDA3.DLG.DLG] loaded [PARDA3.DLG] created from [PARDA3.DLG] Adding PARDA3 to internal list of available DLGs [PARDA3.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [PERDUE.DLG.DLG] loaded [PERDUE.DLG] created from [PERDUE.DLG] Adding PERDUE to internal list of available DLGs [PERDUE.DLG] saved 18 states, 29 trans, 6 strig, 3 ttrig, 5 actions Copied [PERDUE.DLG] to [override/PERDUE.DLG] [PERMID.DLG.DLG] loaded [PERMID.DLG] created from [PERMID.DLG] Adding PERMID to internal list of available DLGs [PERMID.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 2 actions [PETRIN.DLG.DLG] loaded [PETRIN.DLG] created from [PETRIN.DLG] Adding PETRIN to internal list of available DLGs [PETRIN.DLG] saved 7 states, 8 trans, 6 strig, 2 ttrig, 2 actions Copied [PETRIN.DLG] to [override/PETRIN.DLG] [PGOND.DLG.DLG] loaded [PGOND.DLG] created from [PGOND.DLG] Adding PGOND to internal list of available DLGs [PGOND.DLG] saved 2 states, 3 trans, 1 strig, 0 ttrig, 1 actions Copied [PGOND.DLG] to [override/PGOND.DLG] [PHAERS.DLG.DLG] loaded [PHAERS.DLG] created from [PHAERS.DLG] Adding PHAERS to internal list of available DLGs [PHAERS.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 2 actions [PHANDA.DLG.DLG] loaded [PHANDA.DLG] created from [PHANDA.DLG] Adding PHANDA to internal list of available DLGs [PHANDA.DLG] saved 4 states, 4 trans, 3 strig, 0 ttrig, 2 actions Copied [PHANDA.DLG] to [override/PHANDA.DLG] [PHEIRK.DLG.DLG] loaded [PHEIRK.DLG] created from [PHEIRK.DLG] Adding PHEIRK to internal list of available DLGs [PHEIRK.DLG] saved 7 states, 7 trans, 7 strig, 0 ttrig, 3 actions [PHEIRKAS.DLG.DLG] loaded [PHEIRKAS.DLG] created from [PHEIRKAS.DLG] Adding PHEIRKAS to internal list of available DLGs [PHEIRKAS.DLG] saved 7 states, 7 trans, 7 strig, 0 ttrig, 2 actions Copied [PHEIRKAS.DLG] to [override/PHEIRKAS.DLG] [PHLYDI.DLG.DLG] loaded [PHLYDI.DLG] created from [PHLYDI.DLG] Adding PHLYDI to internal list of available DLGs [PHLYDI.DLG] saved 5 states, 5 trans, 5 strig, 0 ttrig, 2 actions Copied [PHLYDI.DLG] to [override/PHLYDI.DLG] [PHLYDI2.DLG.DLG] loaded [PHLYDI2.DLG] created from [PHLYDI2.DLG] Adding PHLYDI2 to internal list of available DLGs [PHLYDI2.DLG] saved 5 states, 7 trans, 2 strig, 0 ttrig, 0 actions Copied [PHLYDI2.DLG] to [override/PHLYDI2.DLG] [PHLYDI3.DLG.DLG] loaded [PHLYDI3.DLG] created from [PHLYDI3.DLG] Adding PHLYDI3 to internal list of available DLGs [PHLYDI3.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [PIATO.DLG.DLG] loaded [PIATO.DLG] created from [PIATO.DLG] Adding PIATO to internal list of available DLGs [PIATO.DLG] saved 5 states, 7 trans, 2 strig, 0 ttrig, 3 actions Copied [PIATO.DLG] to [override/PIATO.DLG] [PILAR.DLG.DLG] loaded [PILAR.DLG] created from [PILAR.DLG] Adding PILAR to internal list of available DLGs [PILAR.DLG] saved 7 states, 7 trans, 7 strig, 0 ttrig, 2 actions Copied [PILAR.DLG] to [override/PILAR.DLG] [PIQUE.DLG.DLG] loaded [PIQUE.DLG] created from [PIQUE.DLG] Adding PIQUE to internal list of available DLGs [PIQUE.DLG] saved 10 states, 16 trans, 0 strig, 0 ttrig, 0 actions [PNASHK.DLG.DLG] loaded [PNASHK.DLG] created from [PNASHK.DLG] Adding PNASHK to internal list of available DLGs [PNASHK.DLG] saved 6 states, 6 trans, 5 strig, 0 ttrig, 0 actions [POE.DLG.DLG] loaded [POE.DLG] created from [POE.DLG] Adding POE to internal list of available DLGs [POE.DLG] saved 23 states, 33 trans, 2 strig, 10 ttrig, 5 actions Copied [POE.DLG] to [override/POE.DLG] [POGHM10.DLG.DLG] loaded [POGHM10.DLG] created from [POGHM10.DLG] Adding POGHM10 to internal list of available DLGs [POGHM10.DLG] saved 7 states, 7 trans, 7 strig, 0 ttrig, 0 actions [POGHM2.DLG.DLG] loaded [POGHM2.DLG] created from [POGHM2.DLG] Adding POGHM2 to internal list of available DLGs [POGHM2.DLG] saved 7 states, 7 trans, 6 strig, 0 ttrig, 0 actions Copied [POGHM2.DLG] to [override/POGHM2.DLG] [POGHM3.DLG.DLG] loaded [POGHM3.DLG] created from [POGHM3.DLG] Adding POGHM3 to internal list of available DLGs [POGHM3.DLG] saved 3 states, 3 trans, 2 strig, 0 ttrig, 0 actions [POGHM4.DLG.DLG] loaded [POGHM4.DLG] created from [POGHM4.DLG] Adding POGHM4 to internal list of available DLGs [POGHM4.DLG] saved 5 states, 6 trans, 3 strig, 0 ttrig, 1 actions Copied [POGHM4.DLG] to [override/POGHM4.DLG] [POGHM5.DLG.DLG] loaded [POGHM5.DLG] created from [POGHM5.DLG] Adding POGHM5 to internal list of available DLGs [POGHM5.DLG] saved 3 states, 4 trans, 2 strig, 0 ttrig, 1 actions [POGHM7.DLG.DLG] loaded [POGHM7.DLG] created from [POGHM7.DLG] Adding POGHM7 to internal list of available DLGs [POGHM7.DLG] saved 5 states, 7 trans, 2 strig, 0 ttrig, 0 actions [POGHM9.DLG.DLG] loaded [POGHM9.DLG] created from [POGHM9.DLG] Adding POGHM9 to internal list of available DLGs [POGHM9.DLG] saved 7 states, 10 trans, 1 strig, 0 ttrig, 4 actions [POISOD.DLG.DLG] loaded [POISOD.DLG] created from [POISOD.DLG] Adding POISOD to internal list of available DLGs [POISOD.DLG] saved 3 states, 4 trans, 0 strig, 0 ttrig, 0 actions [PORTAL.DLG.DLG] loaded [PORTAL.DLG] created from [PORTAL.DLG] Adding PORTAL to internal list of available DLGs [PORTAL.DLG] saved 8 states, 14 trans, 1 strig, 0 ttrig, 1 actions [PRAT.DLG.DLG] loaded [PRAT.DLG] created from [PRAT.DLG] Adding PRAT to internal list of available DLGs [PRAT.DLG] saved 6 states, 8 trans, 2 strig, 0 ttrig, 3 actions Copied [PRAT.DLG] to [override/PRAT.DLG] [PRIDE.DLG.DLG] loaded [PRIDE.DLG] created from [PRIDE.DLG] Adding PRIDE to internal list of available DLGs [PRIDE.DLG] saved 4 states, 4 trans, 3 strig, 0 ttrig, 2 actions Copied [PRIDE.DLG] to [override/PRIDE.DLG] [PRIHEL.DLG.DLG] loaded [PRIHEL.DLG] created from [PRIHEL.DLG] Adding PRIHEL to internal list of available DLGs [PRIHEL.DLG] saved 1 states, 2 trans, 1 strig, 0 ttrig, 1 actions Copied [PRIHEL.DLG] to [override/PRIHEL.DLG] [PRIILM.DLG.DLG] loaded [PRIILM.DLG] created from [PRIILM.DLG] Adding PRIILM to internal list of available DLGs [PRIILM.DLG] saved 1 states, 2 trans, 1 strig, 0 ttrig, 0 actions Copied [PRIILM.DLG] to [override/PRIILM.DLG] [PRIILMU.DLG.DLG] loaded [PRIILMU.DLG] created from [PRIILMU.DLG] Adding PRIILMU to internal list of available DLGs [PRIILMU.DLG] saved 15 states, 25 trans, 3 strig, 0 ttrig, 1 actions Copied [PRIILMU.DLG] to [override/PRIILMU.DLG] [PRIOBG.DLG.DLG] loaded [PRIOBG.DLG] created from [PRIOBG.DLG] Adding PRIOBG to internal list of available DLGs [PRIOBG.DLG] saved 1 states, 2 trans, 1 strig, 0 ttrig, 0 actions Copied [PRIOBG.DLG] to [override/PRIOBG.DLG] [PRISM.DLG.DLG] loaded [PRISM.DLG] created from [PRISM.DLG] Adding PRISM to internal list of available DLGs [PRISM.DLG] saved 10 states, 14 trans, 3 strig, 0 ttrig, 5 actions [PROSLA.DLG.DLG] loaded [PROSLA.DLG] created from [PROSLA.DLG] Adding PROSLA to internal list of available DLGs [PROSLA.DLG] saved 2 states, 2 trans, 2 strig, 0 ttrig, 0 actions Copied [PROSLA.DLG] to [override/PROSLA.DLG] [PROST1.DLG.DLG] loaded [PROST1.DLG] created from [PROST1.DLG] Adding PROST1 to internal list of available DLGs [PROST1.DLG] saved 8 states, 8 trans, 8 strig, 0 ttrig, 0 actions Copied [PROST1.DLG] to [override/PROST1.DLG] [PROST2.DLG.DLG] loaded [PROST2.DLG] created from [PROST2.DLG] Adding PROST2 to internal list of available DLGs [PROST2.DLG] saved 4 states, 4 trans, 3 strig, 0 ttrig, 0 actions [PROST3.DLG.DLG] loaded [PROST3.DLG] created from [PROST3.DLG] Adding PROST3 to internal list of available DLGs [PROST3.DLG] saved 4 states, 4 trans, 3 strig, 0 ttrig, 0 actions [PROST4.DLG.DLG] loaded [PROST4.DLG] created from [PROST4.DLG] Adding PROST4 to internal list of available DLGs [PROST4.DLG] saved 8 states, 11 trans, 2 strig, 2 ttrig, 0 actions [PROST5.DLG.DLG] loaded [PROST5.DLG] created from [PROST5.DLG] Adding PROST5 to internal list of available DLGs [PROST5.DLG] saved 6 states, 6 trans, 4 strig, 0 ttrig, 0 actions [PROST6.DLG.DLG] loaded [PROST6.DLG] created from [PROST6.DLG] Adding PROST6 to internal list of available DLGs [PROST6.DLG] saved 4 states, 4 trans, 2 strig, 0 ttrig, 0 actions [PROST7.DLG.DLG] loaded [PROST7.DLG] created from [PROST7.DLG] Adding PROST7 to internal list of available DLGs [PROST7.DLG] saved 8 states, 8 trans, 4 strig, 0 ttrig, 0 actions Copied [PROST7.DLG] to [override/PROST7.DLG] [PROST8.DLG.DLG] loaded [PROST8.DLG] created from [PROST8.DLG] Adding PROST8 to internal list of available DLGs [PROST8.DLG] saved 5 states, 5 trans, 3 strig, 0 ttrig, 0 actions Copied [PROST8.DLG] to [override/PROST8.DLG] [PUMBER2.DLG.DLG] loaded [PUMBER2.DLG] created from [PUMBER2.DLG] Adding PUMBER2 to internal list of available DLGs [PUMBER2.DLG] saved 2 states, 2 trans, 1 strig, 0 ttrig, 1 actions [PUMBERL.DLG.DLG] loaded [PUMBERL.DLG] created from [PUMBERL.DLG] Adding PUMBERL to internal list of available DLGs [PUMBERL.DLG] saved 13 states, 19 trans, 2 strig, 4 ttrig, 7 actions Copied [PUMBERL.DLG] to [override/PUMBERL.DLG] [QUAYLE.DLG.DLG] loaded [QUAYLE.DLG] created from [QUAYLE.DLG] Adding QUAYLE to internal list of available DLGs [QUAYLE.DLG] saved 10 states, 25 trans, 3 strig, 12 ttrig, 2 actions Copied [QUAYLE.DLG] to [override/QUAYLE.DLG] [QUAYLJ.DLG.DLG] loaded [QUAYLJ.DLG] created from [QUAYLJ.DLG] Adding QUAYLJ to internal list of available DLGs [QUAYLJ.DLG] saved 6 states, 6 trans, 2 strig, 0 ttrig, 2 actions [QUAYLP.DLG.DLG] loaded [QUAYLP.DLG] created from [QUAYLP.DLG] Adding QUAYLP to internal list of available DLGs [QUAYLP.DLG] saved 5 states, 6 trans, 3 strig, 0 ttrig, 4 actions [QUAYLZ.DLG.DLG] loaded [QUAYLZ.DLG] created from [QUAYLZ.DLG] Adding QUAYLZ to internal list of available DLGs [QUAYLZ.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [QUENAS.DLG.DLG] loaded [QUENAS.DLG] created from [QUENAS.DLG] Adding QUENAS to internal list of available DLGs [QUENAS.DLG] saved 11 states, 25 trans, 2 strig, 2 ttrig, 8 actions Copied [QUENAS.DLG] to [override/QUENAS.DLG] [QUINN.DLG.DLG] loaded [QUINN.DLG] created from [QUINN.DLG] Adding QUINN to internal list of available DLGs [QUINN.DLG] saved 6 states, 6 trans, 5 strig, 0 ttrig, 2 actions [QUONIN.DLG.DLG] loaded [QUONIN.DLG] created from [QUONIN.DLG] Adding QUONIN to internal list of available DLGs [QUONIN.DLG] saved 7 states, 7 trans, 7 strig, 0 ttrig, 2 actions Copied [QUONIN.DLG] to [override/QUONIN.DLG] [R101.DLG.DLG] loaded [R101.DLG] created from [R101.DLG] Adding R101 to internal list of available DLGs [R101.DLG] saved 7 states, 11 trans, 0 strig, 0 ttrig, 0 actions [R158.DLG.DLG] loaded [R158.DLG] created from [R158.DLG] Adding R158 to internal list of available DLGs [R158.DLG] saved 16 states, 23 trans, 0 strig, 0 ttrig, 0 actions Copied [R158.DLG] to [override/R158.DLG] [R179.DLG.DLG] loaded [R179.DLG] created from [R179.DLG] Adding R179 to internal list of available DLGs [R179.DLG] saved 11 states, 19 trans, 0 strig, 0 ttrig, 0 actions [R2.DLG.DLG] loaded [R2.DLG] created from [R2.DLG] Adding R2 to internal list of available DLGs [R2.DLG] saved 0 states, 0 trans, 0 strig, 0 ttrig, 0 actions [R214.DLG.DLG] loaded [R214.DLG] created from [R214.DLG] Adding R214 to internal list of available DLGs [R214.DLG] saved 0 states, 0 trans, 0 strig, 0 ttrig, 0 actions [R274.DLG.DLG] loaded [R274.DLG] created from [R274.DLG] Adding R274 to internal list of available DLGs [R274.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 0 actions [R3.DLG.DLG] loaded [R3.DLG] created from [R3.DLG] Adding R3 to internal list of available DLGs [R3.DLG] saved 0 states, 0 trans, 0 strig, 0 ttrig, 0 actions [R8.DLG.DLG] loaded [R8.DLG] created from [R8.DLG] Adding R8 to internal list of available DLGs [R8.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 0 actions [R86.DLG.DLG] loaded [R86.DLG] created from [R86.DLG] Adding R86 to internal list of available DLGs [R86.DLG] saved 0 states, 0 trans, 0 strig, 0 ttrig, 0 actions [RAEMON.DLG.DLG] loaded [RAEMON.DLG] created from [RAEMON.DLG] Adding RAEMON to internal list of available DLGs [RAEMON.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 2 actions [RAGEFA.DLG.DLG] loaded [RAGEFA.DLG] created from [RAGEFA.DLG] Adding RAGEFA to internal list of available DLGs [RAGEFA.DLG] saved 18 states, 28 trans, 3 strig, 8 ttrig, 6 actions Copied [RAGEFA.DLG] to [override/RAGEFA.DLG] [RAHVIN.DLG.DLG] loaded [RAHVIN.DLG] created from [RAHVIN.DLG] Adding RAHVIN to internal list of available DLGs [RAHVIN.DLG] saved 6 states, 10 trans, 1 strig, 0 ttrig, 4 actions [RAIKEN.DLG.DLG] loaded [RAIKEN.DLG] created from [RAIKEN.DLG] Adding RAIKEN to internal list of available DLGs [RAIKEN.DLG] saved 19 states, 29 trans, 2 strig, 4 ttrig, 8 actions Copied [RAIKEN.DLG] to [override/RAIKEN.DLG] [RALEO.DLG.DLG] loaded [RALEO.DLG] created from [RALEO.DLG] Adding RALEO to internal list of available DLGs [RALEO.DLG] saved 8 states, 19 trans, 1 strig, 0 ttrig, 0 actions [RAMAZI.DLG.DLG] loaded [RAMAZI.DLG] created from [RAMAZI.DLG] Adding RAMAZI to internal list of available DLGs [RAMAZI.DLG] saved 23 states, 45 trans, 9 strig, 7 ttrig, 10 actions Copied [RAMAZI.DLG] to [override/RAMAZI.DLG] [RANCE.DLG.DLG] loaded [RANCE.DLG] created from [RANCE.DLG] Adding RANCE to internal list of available DLGs [RANCE.DLG] saved 4 states, 5 trans, 2 strig, 0 ttrig, 1 actions [RASAAD.DLG.DLG] loaded [RASAAD.DLG] created from [RASAAD.DLG] Adding RASAAD to internal list of available DLGs [RASAAD.DLG] saved 31 states, 52 trans, 4 strig, 6 ttrig, 16 actions Copied [RASAAD.DLG] to [override/RASAAD.DLG] [RASAADJ.DLG.DLG] loaded [RASAADJ.DLG] created from [RASAADJ.DLG] Adding RASAADJ to internal list of available DLGs [RASAADJ.DLG] saved 192 states, 371 trans, 16 strig, 56 ttrig, 62 actions [RASAADP.DLG.DLG] loaded [RASAADP.DLG] created from [RASAADP.DLG] Adding RASAADP to internal list of available DLGs [RASAADP.DLG] saved 3 states, 6 trans, 3 strig, 4 ttrig, 5 actions Copied [RASAADP.DLG] to [override/RASAADP.DLG] [RASAADZ.DLG.DLG] loaded [RASAADZ.DLG] created from [RASAADZ.DLG] Adding RASAADZ to internal list of available DLGs [RASAADZ.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [RASHAD.DLG.DLG] loaded [RASHAD.DLG] created from [RASHAD.DLG] Adding RASHAD to internal list of available DLGs [RASHAD.DLG] saved 6 states, 9 trans, 1 strig, 2 ttrig, 5 actions Copied [RASHAD.DLG] to [override/RASHAD.DLG] [RATCHI.DLG.DLG] loaded [RATCHI.DLG] created from [RATCHI.DLG] Adding RATCHI to internal list of available DLGs [RATCHI.DLG] saved 5 states, 8 trans, 1 strig, 0 ttrig, 3 actions [RBALDU.DLG.DLG] loaded [RBALDU.DLG] created from [RBALDU.DLG] Adding RBALDU to internal list of available DLGs [RBALDU.DLG] saved 19 states, 23 trans, 19 strig, 8 ttrig, 0 actions [RBEREG.DLG.DLG] loaded [RBEREG.DLG] created from [RBEREG.DLG] Adding RBEREG to internal list of available DLGs [RBEREG.DLG] saved 23 states, 38 trans, 23 strig, 29 ttrig, 0 actions [RCANDL.DLG.DLG] loaded [RCANDL.DLG] created from [RCANDL.DLG] Adding RCANDL to internal list of available DLGs [RCANDL.DLG] saved 4 states, 7 trans, 4 strig, 6 ttrig, 0 actions [READ2.DLG.DLG] loaded [READ2.DLG] created from [READ2.DLG] Adding READ2 to internal list of available DLGs [READ2.DLG] saved 3 states, 3 trans, 2 strig, 0 ttrig, 0 actions [READ3.DLG.DLG] loaded [READ3.DLG] created from [READ3.DLG] Adding READ3 to internal list of available DLGs [READ3.DLG] saved 5 states, 5 trans, 4 strig, 0 ttrig, 0 actions [READ4.DLG.DLG] loaded [READ4.DLG] created from [READ4.DLG] Adding READ4 to internal list of available DLGs [READ4.DLG] saved 4 states, 4 trans, 3 strig, 0 ttrig, 0 actions Copied [READ4.DLG] to [override/READ4.DLG] [REDEDG.DLG.DLG] loaded [REDEDG.DLG] created from [REDEDG.DLG] Adding REDEDG to internal list of available DLGs [REDEDG.DLG] saved 11 states, 27 trans, 2 strig, 0 ttrig, 2 actions [REEVOR.DLG.DLG] loaded [REEVOR.DLG] created from [REEVOR.DLG] Adding REEVOR to internal list of available DLGs [REEVOR.DLG] saved 4 states, 4 trans, 4 strig, 0 ttrig, 1 actions Copied [REEVOR.DLG] to [override/REEVOR.DLG] [REEVOR2.DLG.DLG] loaded [REEVOR2.DLG] created from [REEVOR2.DLG] Adding REEVOR2 to internal list of available DLGs [REEVOR2.DLG] saved 2 states, 2 trans, 2 strig, 0 ttrig, 0 actions Copied [REEVOR2.DLG] to [override/REEVOR2.DLG] [REEVOR3.DLG.DLG] loaded [REEVOR3.DLG] created from [REEVOR3.DLG] Adding REEVOR3 to internal list of available DLGs [REEVOR3.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [REGINA.DLG.DLG] loaded [REGINA.DLG] created from [REGINA.DLG] Adding REGINA to internal list of available DLGs [REGINA.DLG] saved 9 states, 17 trans, 1 strig, 0 ttrig, 0 actions [REPMAN.DLG.DLG] loaded [REPMAN.DLG] created from [REPMAN.DLG] Adding REPMAN to internal list of available DLGs [REPMAN.DLG] saved 1 states, 2 trans, 1 strig, 0 ttrig, 2 actions [RESAR.DLG.DLG] loaded [RESAR.DLG] created from [RESAR.DLG] Adding RESAR to internal list of available DLGs [RESAR.DLG] saved 8 states, 12 trans, 2 strig, 4 ttrig, 9 actions Copied [RESAR.DLG] to [override/RESAR.DLG] [REVEN2.DLG.DLG] loaded [REVEN2.DLG] created from [REVEN2.DLG] Adding REVEN2 to internal list of available DLGs [REVEN2.DLG] saved 3 states, 3 trans, 3 strig, 0 ttrig, 2 actions [REVEN3.DLG.DLG] loaded [REVEN3.DLG] created from [REVEN3.DLG] Adding REVEN3 to internal list of available DLGs [REVEN3.DLG] saved 5 states, 9 trans, 2 strig, 0 ttrig, 3 actions [RFRIEN.DLG.DLG] loaded [RFRIEN.DLG] created from [RFRIEN.DLG] Adding RFRIEN to internal list of available DLGs [RFRIEN.DLG] saved 9 states, 15 trans, 9 strig, 12 ttrig, 0 actions [RIELTA.DLG.DLG] loaded [RIELTA.DLG] created from [RIELTA.DLG] Adding RIELTA to internal list of available DLGs [RIELTA.DLG] saved 13 states, 19 trans, 3 strig, 2 ttrig, 4 actions Copied [RIELTA.DLG] to [override/RIELTA.DLG] [RIGGILO.DLG.DLG] loaded [RIGGILO.DLG] created from [RIGGILO.DLG] Adding RIGGILO to internal list of available DLGs [RIGGILO.DLG] saved 22 states, 45 trans, 5 strig, 4 ttrig, 8 actions Copied [RIGGILO.DLG] to [override/RIGGILO.DLG] [RINNIE.DLG.DLG] loaded [RINNIE.DLG] created from [RINNIE.DLG] Adding RINNIE to internal list of available DLGs [RINNIE.DLG] saved 7 states, 7 trans, 7 strig, 0 ttrig, 3 actions Copied [RINNIE.DLG] to [override/RINNIE.DLG] [RNASHK.DLG.DLG] loaded [RNASHK.DLG] created from [RNASHK.DLG] Adding RNASHK to internal list of available DLGs [RNASHK.DLG] saved 9 states, 15 trans, 9 strig, 12 ttrig, 0 actions [RODNIM.DLG.DLG] loaded [RODNIM.DLG] created from [RODNIM.DLG] Adding RODNIM to internal list of available DLGs [RODNIM.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [ROGER.DLG.DLG] loaded [ROGER.DLG] created from [ROGER.DLG] Adding ROGER to internal list of available DLGs [ROGER.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [RSBASSAN.DLG.DLG] loaded [RSBASSAN.DLG] created from [RSBASSAN.DLG] Adding RSBASSAN to internal list of available DLGs [RSBASSAN.DLG] saved 21 states, 40 trans, 15 strig, 14 ttrig, 29 actions Copied [RSBASSAN.DLG] to [override/RSBASSAN.DLG] [RSCOMN01.DLG.DLG] loaded [RSCOMN01.DLG] created from [RSCOMN01.DLG] Adding RSCOMN01 to internal list of available DLGs [RSCOMN01.DLG] saved 8 states, 12 trans, 1 strig, 0 ttrig, 6 actions [RSDAPP01.DLG.DLG] loaded [RSDAPP01.DLG] created from [RSDAPP01.DLG] Adding RSDAPP01 to internal list of available DLGs [RSDAPP01.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 0 actions [RSDAPP02.DLG.DLG] loaded [RSDAPP02.DLG] created from [RSDAPP02.DLG] Adding RSDAPP02 to internal list of available DLGs [RSDAPP02.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 0 actions [RSDAPPSU.DLG.DLG] loaded [RSDAPPSU.DLG] created from [RSDAPPSU.DLG] Adding RSDAPPSU to internal list of available DLGs [RSDAPPSU.DLG] saved 7 states, 15 trans, 1 strig, 1 ttrig, 7 actions [RSDMNK01.DLG.DLG] loaded [RSDMNK01.DLG] created from [RSDMNK01.DLG] Adding RSDMNK01 to internal list of available DLGs [RSDMNK01.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [RSDMNK02.DLG.DLG] loaded [RSDMNK02.DLG] created from [RSDMNK02.DLG] Adding RSDMNK02 to internal list of available DLGs [RSDMNK02.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 0 actions [RSDMNK03.DLG.DLG] loaded [RSDMNK03.DLG] created from [RSDMNK03.DLG] Adding RSDMNK03 to internal list of available DLGs [RSDMNK03.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 0 actions [RSDMNK04.DLG.DLG] loaded [RSDMNK04.DLG] created from [RSDMNK04.DLG] Adding RSDMNK04 to internal list of available DLGs [RSDMNK04.DLG] saved 2 states, 2 trans, 1 strig, 0 ttrig, 1 actions Copied [RSDMNK04.DLG] to [override/RSDMNK04.DLG] [RSDMNK05.DLG.DLG] loaded [RSDMNK05.DLG] created from [RSDMNK05.DLG] Adding RSDMNK05 to internal list of available DLGs [RSDMNK05.DLG] saved 2 states, 2 trans, 1 strig, 0 ttrig, 0 actions [RSDMNK06.DLG.DLG] loaded [RSDMNK06.DLG] created from [RSDMNK06.DLG] Adding RSDMNK06 to internal list of available DLGs [RSDMNK06.DLG] saved 3 states, 3 trans, 0 strig, 0 ttrig, 1 actions [RSDMNK07.DLG.DLG] loaded [RSDMNK07.DLG] created from [RSDMNK07.DLG] Adding RSDMNK07 to internal list of available DLGs [RSDMNK07.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 0 actions [RSDMNK08.DLG.DLG] loaded [RSDMNK08.DLG] created from [RSDMNK08.DLG] Adding RSDMNK08 to internal list of available DLGs [RSDMNK08.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 0 actions [RSDMNK09.DLG.DLG] loaded [RSDMNK09.DLG] created from [RSDMNK09.DLG] Adding RSDMNK09 to internal list of available DLGs [RSDMNK09.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 1 actions [RSGAMAZ.DLG.DLG] loaded [RSGAMAZ.DLG] created from [RSGAMAZ.DLG] Adding RSGAMAZ to internal list of available DLGs [RSGAMAZ.DLG] saved 25 states, 40 trans, 3 strig, 8 ttrig, 9 actions [RSJASPER.DLG.DLG] loaded [RSJASPER.DLG] created from [RSJASPER.DLG] Adding RSJASPER to internal list of available DLGs [RSJASPER.DLG] saved 28 states, 46 trans, 17 strig, 14 ttrig, 30 actions Copied [RSJASPER.DLG] to [override/RSJASPER.DLG] [RSSORREM.DLG.DLG] loaded [RSSORREM.DLG] created from [RSSORREM.DLG] Adding RSSORREM to internal list of available DLGs [RSSORREM.DLG] saved 17 states, 30 trans, 3 strig, 1 ttrig, 9 actions [RUFFIE.DLG.DLG] loaded [RUFFIE.DLG] created from [RUFFIE.DLG] Adding RUFFIE to internal list of available DLGs [RUFFIE.DLG] saved 3 states, 6 trans, 1 strig, 2 ttrig, 4 actions [SAFANA.DLG.DLG] loaded [SAFANA.DLG] created from [SAFANA.DLG] Adding SAFANA to internal list of available DLGs [SAFANA.DLG] saved 19 states, 35 trans, 5 strig, 10 ttrig, 7 actions Copied [SAFANA.DLG] to [override/SAFANA.DLG] [SAFANJ.DLG.DLG] loaded [SAFANJ.DLG] created from [SAFANJ.DLG] Adding SAFANJ to internal list of available DLGs [SAFANJ.DLG] saved 14 states, 15 trans, 6 strig, 0 ttrig, 9 actions [SAFANP.DLG.DLG] loaded [SAFANP.DLG] created from [SAFANP.DLG] Adding SAFANP to internal list of available DLGs [SAFANP.DLG] saved 5 states, 6 trans, 3 strig, 0 ttrig, 4 actions [SAFANZ.DLG.DLG] loaded [SAFANZ.DLG] created from [SAFANZ.DLG] Adding SAFANZ to internal list of available DLGs [SAFANZ.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [SAILAL.DLG.DLG] loaded [SAILAL.DLG] created from [SAILAL.DLG] Adding SAILAL to internal list of available DLGs [SAILAL.DLG] saved 2 states, 2 trans, 1 strig, 0 ttrig, 0 actions [SAILCAL.DLG.DLG] loaded [SAILCAL.DLG] created from [SAILCAL.DLG] Adding SAILCAL to internal list of available DLGs [SAILCAL.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 0 actions [SAILDAN.DLG.DLG] loaded [SAILDAN.DLG] created from [SAILDAN.DLG] Adding SAILDAN to internal list of available DLGs [SAILDAN.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 0 actions [SAILFIN.DLG.DLG] loaded [SAILFIN.DLG] created from [SAILFIN.DLG] Adding SAILFIN to internal list of available DLGs [SAILFIN.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [SAILJOS.DLG.DLG] loaded [SAILJOS.DLG] created from [SAILJOS.DLG] Adding SAILJOS to internal list of available DLGs [SAILJOS.DLG] saved 5 states, 5 trans, 5 strig, 0 ttrig, 1 actions Copied [SAILJOS.DLG] to [override/SAILJOS.DLG] [SAILNED.DLG.DLG] loaded [SAILNED.DLG] created from [SAILNED.DLG] Adding SAILNED to internal list of available DLGs [SAILNED.DLG] saved 2 states, 3 trans, 1 strig, 0 ttrig, 0 actions [SAILNEW.DLG.DLG] loaded [SAILNEW.DLG] created from [SAILNEW.DLG] Adding SAILNEW to internal list of available DLGs [SAILNEW.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [SAMANT.DLG.DLG] loaded [SAMANT.DLG] created from [SAMANT.DLG] Adding SAMANT to internal list of available DLGs [SAMANT.DLG] saved 9 states, 13 trans, 1 strig, 0 ttrig, 2 actions [SAMUEL.DLG.DLG] loaded [SAMUEL.DLG] created from [SAMUEL.DLG] Adding SAMUEL to internal list of available DLGs [SAMUEL.DLG] saved 2 states, 3 trans, 2 strig, 0 ttrig, 0 actions Copied [SAMUEL.DLG] to [override/SAMUEL.DLG] [SANADAL.DLG.DLG] loaded [SANADAL.DLG] created from [SANADAL.DLG] Adding SANADAL to internal list of available DLGs [SANADAL.DLG] saved 11 states, 21 trans, 2 strig, 4 ttrig, 3 actions Copied [SANADAL.DLG] to [override/SANADAL.DLG] [SAREVO.DLG.DLG] loaded [SAREVO.DLG] created from [SAREVO.DLG] Adding SAREVO to internal list of available DLGs [SAREVO.DLG] saved 26 states, 37 trans, 3 strig, 6 ttrig, 11 actions [SARGET.DLG.DLG] loaded [SARGET.DLG] created from [SARGET.DLG] Adding SARGET to internal list of available DLGs [SARGET.DLG] saved 0 states, 0 trans, 0 strig, 0 ttrig, 0 actions [SARHED.DLG.DLG] loaded [SARHED.DLG] created from [SARHED.DLG] Adding SARHED to internal list of available DLGs [SARHED.DLG] saved 7 states, 7 trans, 5 strig, 0 ttrig, 3 actions Copied [SARHED.DLG] to [override/SARHED.DLG] [SATOS.DLG.DLG] loaded [SATOS.DLG] created from [SATOS.DLG] Adding SATOS to internal list of available DLGs [SATOS.DLG] saved 11 states, 19 trans, 0 strig, 0 ttrig, 0 actions Copied [SATOS.DLG] to [override/SATOS.DLG] [SCAR.DLG.DLG] loaded [SCAR.DLG] created from [SCAR.DLG] Adding SCAR to internal list of available DLGs [SCAR.DLG] saved 46 states, 78 trans, 10 strig, 19 ttrig, 40 actions [SCHLUM.DLG.DLG] loaded [SCHLUM.DLG] created from [SCHLUM.DLG] Adding SCHLUM to internal list of available DLGs [SCHLUM.DLG] saved 10 states, 15 trans, 2 strig, 0 ttrig, 4 actions [SCOTTY.DLG.DLG] loaded [SCOTTY.DLG] created from [SCOTTY.DLG] Adding SCOTTY to internal list of available DLGs [SCOTTY.DLG] saved 5 states, 7 trans, 1 strig, 0 ttrig, 0 actions [SDDF.DLG.DLG] loaded [SDDF.DLG] created from [SDDF.DLG] Adding SDDF to internal list of available DLGs [SDDF.DLG] saved 0 states, 0 trans, 0 strig, 0 ttrig, 0 actions [SENDAI.DLG.DLG] loaded [SENDAI.DLG] created from [SENDAI.DLG] Adding SENDAI to internal list of available DLGs [SENDAI.DLG] saved 6 states, 12 trans, 1 strig, 0 ttrig, 2 actions [SENIYA.DLG.DLG] loaded [SENIYA.DLG] created from [SENIYA.DLG] Adding SENIYA to internal list of available DLGs [SENIYA.DLG] saved 12 states, 14 trans, 5 strig, 2 ttrig, 3 actions Copied [SENIYA.DLG] to [override/SENIYA.DLG] [SENJACK.DLG.DLG] loaded [SENJACK.DLG] created from [SENJACK.DLG] Adding SENJACK to internal list of available DLGs [SENJACK.DLG] saved 6 states, 8 trans, 1 strig, 3 ttrig, 0 actions [SERVA2.DLG.DLG] loaded [SERVA2.DLG] created from [SERVA2.DLG] Adding SERVA2 to internal list of available DLGs [SERVA2.DLG] saved 13 states, 24 trans, 2 strig, 8 ttrig, 3 actions Copied [SERVA2.DLG] to [override/SERVA2.DLG] [SERVAN.DLG.DLG] loaded [SERVAN.DLG] created from [SERVAN.DLG] Adding SERVAN to internal list of available DLGs [SERVAN.DLG] saved 7 states, 9 trans, 2 strig, 0 ttrig, 3 actions Copied [SERVAN.DLG] to [override/SERVAN.DLG] [SERWEN.DLG.DLG] loaded [SERWEN.DLG] created from [SERWEN.DLG] Adding SERWEN to internal list of available DLGs [SERWEN.DLG] saved 5 states, 5 trans, 3 strig, 0 ttrig, 0 actions Copied [SERWEN.DLG] to [override/SERWEN.DLG] [SEWERC.DLG.DLG] loaded [SEWERC.DLG] created from [SEWERC.DLG] Adding SEWERC to internal list of available DLGs [SEWERC.DLG] saved 5 states, 6 trans, 3 strig, 0 ttrig, 0 actions Copied [SEWERC.DLG] to [override/SEWERC.DLG] [SEWERF.DLG.DLG] loaded [SEWERF.DLG] created from [SEWERF.DLG] Adding SEWERF to internal list of available DLGs [SEWERF.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [SHADOW.DLG.DLG] loaded [SHADOW.DLG] created from [SHADOW.DLG] Adding SHADOW to internal list of available DLGs [SHADOW.DLG] saved 4 states, 4 trans, 2 strig, 0 ttrig, 0 actions [SHADOW2.DLG.DLG] loaded [SHADOW2.DLG] created from [SHADOW2.DLG] Adding SHADOW2 to internal list of available DLGs [SHADOW2.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions Copied [SHADOW2.DLG] to [override/SHADOW2.DLG] [SHAELL.DLG.DLG] loaded [SHAELL.DLG] created from [SHAELL.DLG] Adding SHAELL to internal list of available DLGs [SHAELL.DLG] saved 18 states, 39 trans, 4 strig, 6 ttrig, 5 actions [SHALAS.DLG.DLG] loaded [SHALAS.DLG] created from [SHALAS.DLG] Adding SHALAS to internal list of available DLGs [SHALAS.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 2 actions [SHANDAL.DLG.DLG] loaded [SHANDAL.DLG] created from [SHANDAL.DLG] Adding SHANDAL to internal list of available DLGs [SHANDAL.DLG] saved 8 states, 8 trans, 8 strig, 0 ttrig, 8 actions [SHANDAL2.DLG.DLG] loaded [SHANDAL2.DLG] created from [SHANDAL2.DLG] Adding SHANDAL2 to internal list of available DLGs [SHANDAL2.DLG] saved 32 states, 68 trans, 7 strig, 0 ttrig, 13 actions [SHANK.DLG.DLG] loaded [SHANK.DLG] created from [SHANK.DLG] Adding SHANK to internal list of available DLGs [SHANK.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 3 actions Copied [SHANK.DLG] to [override/SHANK.DLG] [SHARA1.DLG.DLG] loaded [SHARA1.DLG] created from [SHARA1.DLG] Adding SHARA1 to internal list of available DLGs [SHARA1.DLG] saved 14 states, 24 trans, 4 strig, 0 ttrig, 0 actions [SHARTD.DLG.DLG] loaded [SHARTD.DLG] created from [SHARTD.DLG] Adding SHARTD to internal list of available DLGs [SHARTD.DLG] saved 4 states, 4 trans, 0 strig, 0 ttrig, 0 actions [SHARTE.DLG.DLG] loaded [SHARTE.DLG] created from [SHARTE.DLG] Adding SHARTE to internal list of available DLGs [SHARTE.DLG] saved 18 states, 24 trans, 8 strig, 4 ttrig, 13 actions [SHARTJ.DLG.DLG] loaded [SHARTJ.DLG] created from [SHARTJ.DLG] Adding SHARTJ to internal list of available DLGs [SHARTJ.DLG] saved 12 states, 12 trans, 5 strig, 0 ttrig, 4 actions [SHARTP.DLG.DLG] loaded [SHARTP.DLG] created from [SHARTP.DLG] Adding SHARTP to internal list of available DLGs [SHARTP.DLG] saved 6 states, 7 trans, 4 strig, 0 ttrig, 5 actions [SHARTZ.DLG.DLG] loaded [SHARTZ.DLG] created from [SHARTZ.DLG] Adding SHARTZ to internal list of available DLGs [SHARTZ.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [SHELLI.DLG.DLG] loaded [SHELLI.DLG] created from [SHELLI.DLG] Adding SHELLI to internal list of available DLGs [SHELLI.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 3 actions [SHELTO.DLG.DLG] loaded [SHELTO.DLG] created from [SHELTO.DLG] Adding SHELTO to internal list of available DLGs [SHELTO.DLG] saved 7 states, 9 trans, 0 strig, 0 ttrig, 0 actions [SHEP.DLG.DLG] loaded [SHEP.DLG] created from [SHEP.DLG] Adding SHEP to internal list of available DLGs [SHEP.DLG] saved 4 states, 5 trans, 2 strig, 0 ttrig, 1 actions Copied [SHEP.DLG] to [override/SHEP.DLG] [SHILO.DLG.DLG] loaded [SHILO.DLG] created from [SHILO.DLG] Adding SHILO to internal list of available DLGs [SHILO.DLG] saved 5 states, 5 trans, 5 strig, 0 ttrig, 1 actions Copied [SHILO.DLG] to [override/SHILO.DLG] [SHISTA.DLG.DLG] loaded [SHISTA.DLG] created from [SHISTA.DLG] Adding SHISTA to internal list of available DLGs [SHISTA.DLG] saved 9 states, 18 trans, 1 strig, 0 ttrig, 1 actions [SHOAL.DLG.DLG] loaded [SHOAL.DLG] created from [SHOAL.DLG] Adding SHOAL to internal list of available DLGs [SHOAL.DLG] saved 13 states, 29 trans, 4 strig, 13 ttrig, 16 actions Copied [SHOAL.DLG] to [override/SHOAL.DLG] [SHOP01.DLG.DLG] loaded [SHOP01.DLG] created from [SHOP01.DLG] Adding SHOP01 to internal list of available DLGs [SHOP01.DLG] saved 1 states, 2 trans, 1 strig, 0 ttrig, 1 actions [SHOP02.DLG.DLG] loaded [SHOP02.DLG] created from [SHOP02.DLG] Adding SHOP02 to internal list of available DLGs [SHOP02.DLG] saved 1 states, 2 trans, 1 strig, 0 ttrig, 1 actions Copied [SHOP02.DLG] to [override/SHOP02.DLG] [SHOP03.DLG.DLG] loaded [SHOP03.DLG] created from [SHOP03.DLG] Adding SHOP03 to internal list of available DLGs [SHOP03.DLG] saved 1 states, 2 trans, 1 strig, 0 ttrig, 1 actions Copied [SHOP03.DLG] to [override/SHOP03.DLG] [SHOP04.DLG.DLG] loaded [SHOP04.DLG] created from [SHOP04.DLG] Adding SHOP04 to internal list of available DLGs [SHOP04.DLG] saved 1 states, 2 trans, 1 strig, 0 ttrig, 1 actions Copied [SHOP04.DLG] to [override/SHOP04.DLG] [SHOP05.DLG.DLG] loaded [SHOP05.DLG] created from [SHOP05.DLG] Adding SHOP05 to internal list of available DLGs [SHOP05.DLG] saved 1 states, 2 trans, 1 strig, 0 ttrig, 1 actions [SHOP06.DLG.DLG] loaded [SHOP06.DLG] created from [SHOP06.DLG] Adding SHOP06 to internal list of available DLGs [SHOP06.DLG] saved 1 states, 2 trans, 1 strig, 0 ttrig, 1 actions [SHOP07.DLG.DLG] loaded [SHOP07.DLG] created from [SHOP07.DLG] Adding SHOP07 to internal list of available DLGs [SHOP07.DLG] saved 1 states, 2 trans, 1 strig, 0 ttrig, 1 actions [SHOP08.DLG.DLG] loaded [SHOP08.DLG] created from [SHOP08.DLG] Adding SHOP08 to internal list of available DLGs [SHOP08.DLG] saved 1 states, 2 trans, 1 strig, 0 ttrig, 1 actions [SHOP09.DLG.DLG] loaded [SHOP09.DLG] created from [SHOP09.DLG] Adding SHOP09 to internal list of available DLGs [SHOP09.DLG] saved 1 states, 2 trans, 1 strig, 0 ttrig, 1 actions Copied [SHOP09.DLG] to [override/SHOP09.DLG] [SHOPGE.DLG.DLG] loaded [SHOPGE.DLG] created from [SHOPGE.DLG] Adding SHOPGE to internal list of available DLGs [SHOPGE.DLG] saved 6 states, 6 trans, 5 strig, 0 ttrig, 0 actions Copied [SHOPGE.DLG] to [override/SHOPGE.DLG] [SHOPKN.DLG.DLG] loaded [SHOPKN.DLG] created from [SHOPKN.DLG] Adding SHOPKN to internal list of available DLGs [SHOPKN.DLG] saved 3 states, 6 trans, 3 strig, 2 ttrig, 4 actions Copied [SHOPKN.DLG] to [override/SHOPKN.DLG] [SHOPNYMP.DLG.DLG] loaded [SHOPNYMP.DLG] created from [SHOPNYMP.DLG] Adding SHOPNYMP to internal list of available DLGs [SHOPNYMP.DLG] saved 11 states, 19 trans, 0 strig, 0 ttrig, 0 actions [SHVERT.DLG.DLG] loaded [SHVERT.DLG] created from [SHVERT.DLG] Adding SHVERT to internal list of available DLGs [SHVERT.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 3 actions [SIL.DLG.DLG] loaded [SIL.DLG] created from [SIL.DLG] Adding SIL to internal list of available DLGs [SIL.DLG] saved 12 states, 16 trans, 3 strig, 0 ttrig, 2 actions Copied [SIL.DLG] to [override/SIL.DLG] [SILENC.DLG.DLG] loaded [SILENC.DLG] created from [SILENC.DLG] Adding SILENC to internal list of available DLGs [SILENC.DLG] saved 11 states, 13 trans, 10 strig, 2 ttrig, 11 actions Copied [SILENC.DLG] to [override/SILENC.DLG] [SILKE.DLG.DLG] loaded [SILKE.DLG] created from [SILKE.DLG] Adding SILKE to internal list of available DLGs [SILKE.DLG] saved 26 states, 33 trans, 9 strig, 0 ttrig, 7 actions [SILVGU.DLG.DLG] loaded [SILVGU.DLG] created from [SILVGU.DLG] Adding SILVGU to internal list of available DLGs [SILVGU.DLG] saved 3 states, 3 trans, 1 strig, 0 ttrig, 1 actions [SIMMEON.DLG.DLG] loaded [SIMMEON.DLG] created from [SIMMEON.DLG] Adding SIMMEON to internal list of available DLGs [SIMMEON.DLG] saved 3 states, 3 trans, 1 strig, 0 ttrig, 1 actions Copied [SIMMEON.DLG] to [override/SIMMEON.DLG] [SIRLOT.DLG.DLG] loaded [SIRLOT.DLG] created from [SIRLOT.DLG] Adding SIRLOT to internal list of available DLGs [SIRLOT.DLG] saved 13 states, 21 trans, 3 strig, 2 ttrig, 8 actions [SKIE.DLG.DLG] loaded [SKIE.DLG] created from [SKIE.DLG] Adding SKIE to internal list of available DLGs [SKIE.DLG] saved 14 states, 20 trans, 7 strig, 2 ttrig, 4 actions Copied [SKIE.DLG] to [override/SKIE.DLG] [SKIEJ.DLG.DLG] loaded [SKIEJ.DLG] created from [SKIEJ.DLG] Adding SKIEJ to internal list of available DLGs [SKIEJ.DLG] saved 14 states, 18 trans, 5 strig, 6 ttrig, 6 actions [SKIEP.DLG.DLG] loaded [SKIEP.DLG] created from [SKIEP.DLG] Adding SKIEP to internal list of available DLGs [SKIEP.DLG] saved 10 states, 12 trans, 7 strig, 0 ttrig, 7 actions [SKIEZ.DLG.DLG] loaded [SKIEZ.DLG] created from [SKIEZ.DLG] Adding SKIEZ to internal list of available DLGs [SKIEZ.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [SLAVE.DLG.DLG] loaded [SLAVE.DLG] created from [SLAVE.DLG] Adding SLAVE to internal list of available DLGs [SLAVE.DLG] saved 3 states, 3 trans, 2 strig, 0 ttrig, 0 actions [SLAVE2.DLG.DLG] loaded [SLAVE2.DLG] created from [SLAVE2.DLG] Adding SLAVE2 to internal list of available DLGs [SLAVE2.DLG] saved 3 states, 3 trans, 2 strig, 0 ttrig, 0 actions [SLAVE3.DLG.DLG] loaded [SLAVE3.DLG] created from [SLAVE3.DLG] Adding SLAVE3 to internal list of available DLGs [SLAVE3.DLG] saved 4 states, 5 trans, 0 strig, 0 ttrig, 0 actions [SLAVE4.DLG.DLG] loaded [SLAVE4.DLG] created from [SLAVE4.DLG] Adding SLAVE4 to internal list of available DLGs [SLAVE4.DLG] saved 5 states, 6 trans, 2 strig, 0 ttrig, 0 actions [SLAVE5.DLG.DLG] loaded [SLAVE5.DLG] created from [SLAVE5.DLG] Adding SLAVE5 to internal list of available DLGs [SLAVE5.DLG] saved 3 states, 3 trans, 2 strig, 0 ttrig, 0 actions [SLAVE6.DLG.DLG] loaded [SLAVE6.DLG] created from [SLAVE6.DLG] Adding SLAVE6 to internal list of available DLGs [SLAVE6.DLG] saved 3 states, 3 trans, 0 strig, 0 ttrig, 0 actions [SLAVFREE.DLG.DLG] loaded [SLAVFREE.DLG] created from [SLAVFREE.DLG] Adding SLAVFREE to internal list of available DLGs [SLAVFREE.DLG] saved 2 states, 2 trans, 2 strig, 0 ttrig, 2 actions [SLAVLEAD.DLG.DLG] loaded [SLAVLEAD.DLG] created from [SLAVLEAD.DLG] Adding SLAVLEAD to internal list of available DLGs [SLAVLEAD.DLG] saved 5 states, 7 trans, 1 strig, 1 ttrig, 1 actions [SLAVTELL.DLG.DLG] loaded [SLAVTELL.DLG] created from [SLAVTELL.DLG] Adding SLAVTELL to internal list of available DLGs [SLAVTELL.DLG] saved 2 states, 2 trans, 2 strig, 0 ttrig, 0 actions [SLYTHE.DLG.DLG] loaded [SLYTHE.DLG] created from [SLYTHE.DLG] Adding SLYTHE to internal list of available DLGs [SLYTHE.DLG] saved 5 states, 5 trans, 2 strig, 0 ttrig, 1 actions Copied [SLYTHE.DLG] to [override/SLYTHE.DLG] [SMITH.DLG.DLG] loaded [SMITH.DLG] created from [SMITH.DLG] Adding SMITH to internal list of available DLGs [SMITH.DLG] saved 10 states, 14 trans, 4 strig, 2 ttrig, 1 actions Copied [SMITH.DLG] to [override/SMITH.DLG] [SMUGGL.DLG.DLG] loaded [SMUGGL.DLG] created from [SMUGGL.DLG] Adding SMUGGL to internal list of available DLGs [SMUGGL.DLG] saved 14 states, 24 trans, 3 strig, 1 ttrig, 5 actions Copied [SMUGGL.DLG] to [override/SMUGGL.DLG] [SOLIA1.DLG.DLG] loaded [SOLIA1.DLG] created from [SOLIA1.DLG] Adding SOLIA1 to internal list of available DLGs [SOLIA1.DLG] saved 17 states, 38 trans, 2 strig, 4 ttrig, 3 actions Copied [SOLIA1.DLG] to [override/SOLIA1.DLG] [SOLIA2.DLG.DLG] loaded [SOLIA2.DLG] created from [SOLIA2.DLG] Adding SOLIA2 to internal list of available DLGs [SOLIA2.DLG] saved 11 states, 15 trans, 4 strig, 0 ttrig, 0 actions [SONNER.DLG.DLG] loaded [SONNER.DLG] created from [SONNER.DLG] Adding SONNER to internal list of available DLGs [SONNER.DLG] saved 27 states, 37 trans, 6 strig, 2 ttrig, 13 actions [SORCED.DLG.DLG] loaded [SORCED.DLG] created from [SORCED.DLG] Adding SORCED to internal list of available DLGs [SORCED.DLG] saved 3 states, 3 trans, 0 strig, 0 ttrig, 0 actions [SORREL.DLG.DLG] loaded [SORREL.DLG] created from [SORREL.DLG] Adding SORREL to internal list of available DLGs [SORREL.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 2 actions [SPANKY.DLG.DLG] loaded [SPANKY.DLG] created from [SPANKY.DLG] Adding SPANKY to internal list of available DLGs [SPANKY.DLG] saved 5 states, 7 trans, 1 strig, 0 ttrig, 0 actions [SPENGIL.DLG.DLG] loaded [SPENGIL.DLG] created from [SPENGIL.DLG] Adding SPENGIL to internal list of available DLGs [SPENGIL.DLG] saved 5 states, 9 trans, 1 strig, 0 ttrig, 0 actions [SPRAT.DLG.DLG] loaded [SPRAT.DLG] created from [SPRAT.DLG] Adding SPRAT to internal list of available DLGs [SPRAT.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [SSSS.DLG.DLG] loaded [SSSS.DLG] created from [SSSS.DLG] Adding SSSS to internal list of available DLGs [SSSS.DLG] saved 0 states, 0 trans, 0 strig, 0 ttrig, 0 actions [SSUNGU.DLG.DLG] loaded [SSUNGU.DLG] created from [SSUNGU.DLG] Adding SSUNGU to internal list of available DLGs [SSUNGU.DLG] saved 8 states, 11 trans, 1 strig, 0 ttrig, 0 actions [STEPHA.DLG.DLG] loaded [STEPHA.DLG] created from [STEPHA.DLG] Adding STEPHA to internal list of available DLGs [STEPHA.DLG] saved 8 states, 28 trans, 1 strig, 0 ttrig, 2 actions [STHIEF.DLG.DLG] loaded [STHIEF.DLG] created from [STHIEF.DLG] Adding STHIEF to internal list of available DLGs [STHIEF.DLG] saved 3 states, 3 trans, 0 strig, 0 ttrig, 0 actions [STONE.DLG.DLG] loaded [STONE.DLG] created from [STONE.DLG] Adding STONE to internal list of available DLGs [STONE.DLG] saved 13 states, 51 trans, 4 strig, 0 ttrig, 5 actions Copied [STONE.DLG] to [override/STONE.DLG] [STONEC.DLG.DLG] loaded [STONEC.DLG] created from [STONEC.DLG] Adding STONEC to internal list of available DLGs [STONEC.DLG] saved 3 states, 3 trans, 3 strig, 0 ttrig, 0 actions [STONED.DLG.DLG] loaded [STONED.DLG] created from [STONED.DLG] Adding STONED to internal list of available DLGs [STONED.DLG] saved 3 states, 3 trans, 3 strig, 0 ttrig, 0 actions [STONEDL.DLG.DLG] loaded [STONEDL.DLG] created from [STONEDL.DLG] Adding STONEDL to internal list of available DLGs [STONEDL.DLG] saved 10 states, 28 trans, 3 strig, 0 ttrig, 6 actions [STONEDW.DLG.DLG] loaded [STONEDW.DLG] created from [STONEDW.DLG] Adding STONEDW to internal list of available DLGs [STONEDW.DLG] saved 3 states, 3 trans, 3 strig, 0 ttrig, 0 actions [SUGAR.DLG.DLG] loaded [SUGAR.DLG] created from [SUGAR.DLG] Adding SUGAR to internal list of available DLGs [SUGAR.DLG] saved 5 states, 6 trans, 2 strig, 0 ttrig, 2 actions [SUNIN.DLG.DLG] loaded [SUNIN.DLG] created from [SUNIN.DLG] Adding SUNIN to internal list of available DLGs [SUNIN.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 2 actions [SURGEO.DLG.DLG] loaded [SURGEO.DLG] created from [SURGEO.DLG] Adding SURGEO to internal list of available DLGs [SURGEO.DLG] saved 6 states, 8 trans, 2 strig, 2 ttrig, 4 actions Copied [SURGEO.DLG] to [override/SURGEO.DLG] [SURREY.DLG.DLG] loaded [SURREY.DLG] created from [SURREY.DLG] Adding SURREY to internal list of available DLGs [SURREY.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 0 actions [SUTHIE.DLG.DLG] loaded [SUTHIE.DLG] created from [SUTHIE.DLG] Adding SUTHIE to internal list of available DLGs [SUTHIE.DLG] saved 10 states, 19 trans, 4 strig, 0 ttrig, 2 actions [SVLAST.DLG.DLG] loaded [SVLAST.DLG] created from [SVLAST.DLG] Adding SVLAST to internal list of available DLGs [SVLAST.DLG] saved 7 states, 7 trans, 7 strig, 0 ttrig, 1 actions Copied [SVLAST.DLG] to [override/SVLAST.DLG] [TAEROM.DLG.DLG] loaded [TAEROM.DLG] created from [TAEROM.DLG] Adding TAEROM to internal list of available DLGs [TAEROM.DLG] saved 19 states, 37 trans, 9 strig, 9 ttrig, 13 actions [TAILAS.DLG.DLG] loaded [TAILAS.DLG] created from [TAILAS.DLG] Adding TAILAS to internal list of available DLGs [TAILAS.DLG] saved 5 states, 5 trans, 2 strig, 0 ttrig, 0 actions [TAKIYAH.DLG.DLG] loaded [TAKIYAH.DLG] created from [TAKIYAH.DLG] Adding TAKIYAH to internal list of available DLGs [TAKIYAH.DLG] saved 6 states, 10 trans, 3 strig, 1 ttrig, 4 actions [TALOUN.DLG.DLG] loaded [TALOUN.DLG] created from [TALOUN.DLG] Adding TALOUN to internal list of available DLGs [TALOUN.DLG] saved 13 states, 23 trans, 4 strig, 6 ttrig, 3 actions Copied [TALOUN.DLG] to [override/TALOUN.DLG] [TAMAH.DLG.DLG] loaded [TAMAH.DLG] created from [TAMAH.DLG] Adding TAMAH to internal list of available DLGs [TAMAH.DLG] saved 7 states, 12 trans, 1 strig, 0 ttrig, 3 actions [TAMOKO.DLG.DLG] loaded [TAMOKO.DLG] created from [TAMOKO.DLG] Adding TAMOKO to internal list of available DLGs [TAMOKO.DLG] saved 26 states, 50 trans, 3 strig, 4 ttrig, 10 actions Copied [TAMOKO.DLG] to [override/TAMOKO.DLG] [TAMOKO3.DLG.DLG] loaded [TAMOKO3.DLG] created from [TAMOKO3.DLG] Adding TAMOKO3 to internal list of available DLGs [TAMOKO3.DLG] saved 14 states, 22 trans, 2 strig, 2 ttrig, 10 actions Copied [TAMOKO3.DLG] to [override/TAMOKO3.DLG] [TARIS.DLG.DLG] loaded [TARIS.DLG] created from [TARIS.DLG] Adding TARIS to internal list of available DLGs [TARIS.DLG] saved 15 states, 22 trans, 4 strig, 4 ttrig, 7 actions [TARNES.DLG.DLG] loaded [TARNES.DLG] created from [TARNES.DLG] Adding TARNES to internal list of available DLGs [TARNES.DLG] saved 9 states, 16 trans, 1 strig, 0 ttrig, 4 actions [TARNOR.DLG.DLG] loaded [TARNOR.DLG] created from [TARNOR.DLG] Adding TARNOR to internal list of available DLGs [TARNOR.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [TARTUS.DLG.DLG] loaded [TARTUS.DLG] created from [TARTUS.DLG] Adding TARTUS to internal list of available DLGs [TARTUS.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 2 actions [TAUGOS.DLG.DLG] loaded [TAUGOS.DLG] created from [TAUGOS.DLG] Adding TAUGOS to internal list of available DLGs [TAUGOS.DLG] saved 7 states, 9 trans, 2 strig, 0 ttrig, 1 actions [TAXEK.DLG.DLG] loaded [TAXEK.DLG] created from [TAXEK.DLG] Adding TAXEK to internal list of available DLGs [TAXEK.DLG] saved 7 states, 17 trans, 1 strig, 0 ttrig, 5 actions [TAZOK.DLG.DLG] loaded [TAZOK.DLG] created from [TAZOK.DLG] Adding TAZOK to internal list of available DLGs [TAZOK.DLG] saved 39 states, 53 trans, 8 strig, 6 ttrig, 18 actions [TBBELT.DLG.DLG] loaded [TBBELT.DLG] created from [TBBELT.DLG] Adding TBBELT to internal list of available DLGs [TBBELT.DLG] saved 65 states, 66 trans, 23 strig, 1 ttrig, 22 actions [TBBRAN.DLG.DLG] loaded [TBBRAN.DLG] created from [TBBRAN.DLG] Adding TBBRAN to internal list of available DLGs [TBBRAN.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions Copied [TBBRAN.DLG] to [override/TBBRAN.DLG] [TBBRANJ.DLG.DLG] loaded [TBBRANJ.DLG] created from [TBBRANJ.DLG] Adding TBBRANJ to internal list of available DLGs [TBBRANJ.DLG] saved 16 states, 16 trans, 8 strig, 0 ttrig, 8 actions Copied [TBBRANJ.DLG] to [override/TBBRANJ.DLG] [TBIMOEN.DLG.DLG] loaded [TBIMOEN.DLG] created from [TBIMOEN.DLG] Adding TBIMOEN to internal list of available DLGs [TBIMOEN.DLG] saved 2 states, 2 trans, 1 strig, 0 ttrig, 1 actions Copied [TBIMOEN.DLG] to [override/TBIMOEN.DLG] [TBIMOENJ.DLG.DLG] loaded [TBIMOENJ.DLG] created from [TBIMOENJ.DLG] Adding TBIMOENJ to internal list of available DLGs [TBIMOENJ.DLG] saved 26 states, 26 trans, 11 strig, 0 ttrig, 11 actions Copied [TBIMOENJ.DLG] to [override/TBIMOENJ.DLG] [TBJAHEIJ.DLG.DLG] loaded [TBJAHEIJ.DLG] created from [TBJAHEIJ.DLG] Adding TBJAHEIJ to internal list of available DLGs [TBJAHEIJ.DLG] saved 8 states, 8 trans, 3 strig, 0 ttrig, 3 actions Copied [TBJAHEIJ.DLG] to [override/TBJAHEIJ.DLG] [TBJAHEIR.DLG.DLG] loaded [TBJAHEIR.DLG] created from [TBJAHEIR.DLG] Adding TBJAHEIR to internal list of available DLGs [TBJAHEIR.DLG] saved 3 states, 3 trans, 1 strig, 0 ttrig, 1 actions Copied [TBJAHEIR.DLG] to [override/TBJAHEIR.DLG] [TBMINSC.DLG.DLG] loaded [TBMINSC.DLG] created from [TBMINSC.DLG] Adding TBMINSC to internal list of available DLGs [TBMINSC.DLG] saved 2 states, 2 trans, 1 strig, 0 ttrig, 1 actions [TBMINSCJ.DLG.DLG] loaded [TBMINSCJ.DLG] created from [TBMINSCJ.DLG] Adding TBMINSCJ to internal list of available DLGs [TBMINSCJ.DLG] saved 2 states, 2 trans, 2 strig, 0 ttrig, 2 actions [TBSER1.DLG.DLG] loaded [TBSER1.DLG] created from [TBSER1.DLG] Adding TBSER1 to internal list of available DLGs [TBSER1.DLG] saved 3 states, 3 trans, 2 strig, 0 ttrig, 2 actions Copied [TBSER1.DLG] to [override/TBSER1.DLG] [TBXAN.DLG.DLG] loaded [TBXAN.DLG] created from [TBXAN.DLG] Adding TBXAN to internal list of available DLGs [TBXAN.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions Copied [TBXAN.DLG] to [override/TBXAN.DLG] [TBXANJ.DLG.DLG] loaded [TBXANJ.DLG] created from [TBXANJ.DLG] Adding TBXANJ to internal list of available DLGs [TBXANJ.DLG] saved 22 states, 22 trans, 10 strig, 0 ttrig, 10 actions Copied [TBXANJ.DLG] to [override/TBXANJ.DLG] [TELANO.DLG.DLG] loaded [TELANO.DLG] created from [TELANO.DLG] Adding TELANO to internal list of available DLGs [TELANO.DLG] saved 11 states, 20 trans, 1 strig, 0 ttrig, 3 actions [TELLAN.DLG.DLG] loaded [TELLAN.DLG] created from [TELLAN.DLG] Adding TELLAN to internal list of available DLGs [TELLAN.DLG] saved 8 states, 11 trans, 3 strig, 0 ttrig, 4 actions Copied [TELLAN.DLG] to [override/TELLAN.DLG] [TELMAN.DLG.DLG] loaded [TELMAN.DLG] created from [TELMAN.DLG] Adding TELMAN to internal list of available DLGs [TELMAN.DLG] saved 15 states, 20 trans, 6 strig, 3 ttrig, 7 actions [TENYA.DLG.DLG] loaded [TENYA.DLG] created from [TENYA.DLG] Adding TENYA to internal list of available DLGs [TENYA.DLG] saved 30 states, 58 trans, 8 strig, 25 ttrig, 21 actions [TENYA2.DLG.DLG] loaded [TENYA2.DLG] created from [TENYA2.DLG] Adding TENYA2 to internal list of available DLGs [TENYA2.DLG] saved 12 states, 23 trans, 3 strig, 8 ttrig, 8 actions Copied [TENYA2.DLG] to [override/TENYA2.DLG] [TERSUS.DLG.DLG] loaded [TERSUS.DLG] created from [TERSUS.DLG] Adding TERSUS to internal list of available DLGs [TERSUS.DLG] saved 9 states, 14 trans, 2 strig, 0 ttrig, 1 actions Copied [TERSUS.DLG] to [override/TERSUS.DLG] [TEST.DLG.DLG] loaded [TEST.DLG] created from [TEST.DLG] Adding TEST to internal list of available DLGs [TEST.DLG] saved 0 states, 0 trans, 0 strig, 0 ttrig, 0 actions [TEST2.DLG.DLG] loaded [TEST2.DLG] created from [TEST2.DLG] Adding TEST2 to internal list of available DLGs [TEST2.DLG] saved 3 states, 5 trans, 3 strig, 1 ttrig, 1 actions [TESTCH.DLG.DLG] loaded [TESTCH.DLG] created from [TESTCH.DLG] Adding TESTCH to internal list of available DLGs [TESTCH.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 0 actions Copied [TESTCH.DLG] to [override/TESTCH.DLG] [TETHTO.DLG.DLG] loaded [TETHTO.DLG] created from [TETHTO.DLG] Adding TETHTO to internal list of available DLGs [TETHTO.DLG] saved 9 states, 11 trans, 7 strig, 0 ttrig, 4 actions [TETHTO2.DLG.DLG] loaded [TETHTO2.DLG] created from [TETHTO2.DLG] Adding TETHTO2 to internal list of available DLGs [TETHTO2.DLG] saved 6 states, 9 trans, 2 strig, 2 ttrig, 2 actions Copied [TETHTO2.DLG] to [override/TETHTO2.DLG] [TETHTO3.DLG.DLG] loaded [TETHTO3.DLG] created from [TETHTO3.DLG] Adding TETHTO3 to internal list of available DLGs [TETHTO3.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 0 actions [TEVEN.DLG.DLG] loaded [TEVEN.DLG] created from [TEVEN.DLG] Adding TEVEN to internal list of available DLGs [TEVEN.DLG] saved 20 states, 30 trans, 2 strig, 4 ttrig, 8 actions Copied [TEVEN.DLG] to [override/TEVEN.DLG] [TEYNGA.DLG.DLG] loaded [TEYNGA.DLG] created from [TEYNGA.DLG] Adding TEYNGA to internal list of available DLGs [TEYNGA.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 2 actions [THALAN.DLG.DLG] loaded [THALAN.DLG] created from [THALAN.DLG] Adding THALAN to internal list of available DLGs [THALAN.DLG] saved 35 states, 60 trans, 8 strig, 9 ttrig, 14 actions Copied [THALAN.DLG] to [override/THALAN.DLG] [THALDO.DLG.DLG] loaded [THALDO.DLG] created from [THALDO.DLG] Adding THALDO to internal list of available DLGs [THALDO.DLG] saved 7 states, 15 trans, 2 strig, 0 ttrig, 5 actions Copied [THALDO.DLG] to [override/THALDO.DLG] [THEREL.DLG.DLG] loaded [THEREL.DLG] created from [THEREL.DLG] Adding THEREL to internal list of available DLGs [THEREL.DLG] saved 19 states, 32 trans, 9 strig, 1 ttrig, 8 actions Copied [THEREL.DLG] to [override/THEREL.DLG] [THIEFF.DLG.DLG] loaded [THIEFF.DLG] created from [THIEFF.DLG] Adding THIEFF to internal list of available DLGs [THIEFF.DLG] saved 5 states, 5 trans, 5 strig, 0 ttrig, 0 actions Copied [THIEFF.DLG] to [override/THIEFF.DLG] [THIEFG.DLG.DLG] loaded [THIEFG.DLG] created from [THIEFG.DLG] Adding THIEFG to internal list of available DLGs [THIEFG.DLG] saved 5 states, 12 trans, 1 strig, 0 ttrig, 1 actions [THIEFM.DLG.DLG] loaded [THIEFM.DLG] created from [THIEFM.DLG] Adding THIEFM to internal list of available DLGs [THIEFM.DLG] saved 7 states, 7 trans, 7 strig, 0 ttrig, 0 actions Copied [THIEFM.DLG] to [override/THIEFM.DLG] [THUG.DLG.DLG] loaded [THUG.DLG] created from [THUG.DLG] Adding THUG to internal list of available DLGs [THUG.DLG] saved 2 states, 2 trans, 0 strig, 0 ttrig, 0 actions [TIAX.DLG.DLG] loaded [TIAX.DLG] created from [TIAX.DLG] Adding TIAX to internal list of available DLGs [TIAX.DLG] saved 12 states, 21 trans, 4 strig, 2 ttrig, 2 actions Copied [TIAX.DLG] to [override/TIAX.DLG] [TIAXD.DLG.DLG] loaded [TIAXD.DLG] created from [TIAXD.DLG] Adding TIAXD to internal list of available DLGs [TIAXD.DLG] saved 7 states, 7 trans, 0 strig, 0 ttrig, 0 actions [TIAXJ.DLG.DLG] loaded [TIAXJ.DLG] created from [TIAXJ.DLG] Adding TIAXJ to internal list of available DLGs [TIAXJ.DLG] saved 11 states, 11 trans, 4 strig, 0 ttrig, 4 actions [TIAXP.DLG.DLG] loaded [TIAXP.DLG] created from [TIAXP.DLG] Adding TIAXP to internal list of available DLGs [TIAXP.DLG] saved 6 states, 7 trans, 4 strig, 0 ttrig, 4 actions [TIAXZ.DLG.DLG] loaded [TIAXZ.DLG] created from [TIAXZ.DLG] Adding TIAXZ to internal list of available DLGs [TIAXZ.DLG] saved 2 states, 2 trans, 2 strig, 0 ttrig, 2 actions [TIBER.DLG.DLG] loaded [TIBER.DLG] created from [TIBER.DLG] Adding TIBER to internal list of available DLGs [TIBER.DLG] saved 6 states, 8 trans, 3 strig, 0 ttrig, 2 actions Copied [TIBER.DLG] to [override/TIBER.DLG] [TICK.DLG.DLG] loaded [TICK.DLG] created from [TICK.DLG] Adding TICK to internal list of available DLGs [TICK.DLG] saved 6 states, 9 trans, 1 strig, 0 ttrig, 3 actions [TIPIAN.DLG.DLG] loaded [TIPIAN.DLG] created from [TIPIAN.DLG] Adding TIPIAN to internal list of available DLGs [TIPIAN.DLG] saved 4 states, 5 trans, 2 strig, 0 ttrig, 2 actions [TORLO.DLG.DLG] loaded [TORLO.DLG] created from [TORLO.DLG] Adding TORLO to internal list of available DLGs [TORLO.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 0 actions [TORLOB.DLG.DLG] loaded [TORLOB.DLG] created from [TORLOB.DLG] Adding TORLOB to internal list of available DLGs [TORLOB.DLG] saved 4 states, 4 trans, 3 strig, 0 ttrig, 2 actions Copied [TORLOB.DLG] to [override/TORLOB.DLG] [TOURIST.DLG.DLG] loaded [TOURIST.DLG] created from [TOURIST.DLG] Adding TOURIST to internal list of available DLGs [TOURIST.DLG] saved 4 states, 4 trans, 4 strig, 0 ttrig, 0 actions Copied [TOURIST.DLG] to [override/TOURIST.DLG] [TOWNCR.DLG.DLG] loaded [TOWNCR.DLG] created from [TOWNCR.DLG] Adding TOWNCR to internal list of available DLGs [TOWNCR.DLG] saved 5 states, 6 trans, 4 strig, 1 ttrig, 0 actions [TRACEA.DLG.DLG] loaded [TRACEA.DLG] created from [TRACEA.DLG] Adding TRACEA to internal list of available DLGs [TRACEA.DLG] saved 6 states, 10 trans, 1 strig, 0 ttrig, 5 actions [TRALIT.DLG.DLG] loaded [TRALIT.DLG] created from [TRALIT.DLG] Adding TRALIT to internal list of available DLGs [TRALIT.DLG] saved 5 states, 7 trans, 1 strig, 0 ttrig, 3 actions [TRANZI.DLG.DLG] loaded [TRANZI.DLG] created from [TRANZI.DLG] Adding TRANZI to internal list of available DLGs [TRANZI.DLG] saved 15 states, 28 trans, 3 strig, 7 ttrig, 10 actions [TRAVE2.DLG.DLG] loaded [TRAVE2.DLG] created from [TRAVE2.DLG] Adding TRAVE2 to internal list of available DLGs [TRAVE2.DLG] saved 4 states, 4 trans, 3 strig, 0 ttrig, 0 actions Copied [TRAVE2.DLG] to [override/TRAVE2.DLG] [TRAVEL.DLG.DLG] loaded [TRAVEL.DLG] created from [TRAVEL.DLG] Adding TRAVEL to internal list of available DLGs [TRAVEL.DLG] saved 11 states, 16 trans, 4 strig, 6 ttrig, 0 actions Copied [TRAVEL.DLG] to [override/TRAVEL.DLG] [TREMAI.DLG.DLG] loaded [TREMAI.DLG] created from [TREMAI.DLG] Adding TREMAI to internal list of available DLGs [TREMAI.DLG] saved 17 states, 26 trans, 5 strig, 0 ttrig, 7 actions Copied [TREMAI.DLG] to [override/TREMAI.DLG] [TRIADO.DLG.DLG] loaded [TRIADO.DLG] created from [TRIADO.DLG] Adding TRIADO to internal list of available DLGs [TRIADO.DLG] saved 6 states, 9 trans, 1 strig, 2 ttrig, 5 actions [TTBELT.DLG.DLG] loaded [TTBELT.DLG] created from [TTBELT.DLG] Adding TTBELT to internal list of available DLGs [TTBELT.DLG] saved 65 states, 66 trans, 23 strig, 1 ttrig, 22 actions Copied [TTBELT.DLG] to [override/TTBELT.DLG] [TTBRAN.DLG.DLG] loaded [TTBRAN.DLG] created from [TTBRAN.DLG] Adding TTBRAN to internal list of available DLGs [TTBRAN.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions Copied [TTBRAN.DLG] to [override/TTBRAN.DLG] [TTBRANJ.DLG.DLG] loaded [TTBRANJ.DLG] created from [TTBRANJ.DLG] Adding TTBRANJ to internal list of available DLGs [TTBRANJ.DLG] saved 16 states, 16 trans, 8 strig, 0 ttrig, 8 actions Copied [TTBRANJ.DLG] to [override/TTBRANJ.DLG] [TTIMOEN.DLG.DLG] loaded [TTIMOEN.DLG] created from [TTIMOEN.DLG] Adding TTIMOEN to internal list of available DLGs [TTIMOEN.DLG] saved 2 states, 2 trans, 1 strig, 0 ttrig, 1 actions Copied [TTIMOEN.DLG] to [override/TTIMOEN.DLG] [TTIMOENJ.DLG.DLG] loaded [TTIMOENJ.DLG] created from [TTIMOENJ.DLG] Adding TTIMOENJ to internal list of available DLGs [TTIMOENJ.DLG] saved 26 states, 26 trans, 11 strig, 0 ttrig, 11 actions Copied [TTIMOENJ.DLG] to [override/TTIMOENJ.DLG] [TTJAHEIJ.DLG.DLG] loaded [TTJAHEIJ.DLG] created from [TTJAHEIJ.DLG] Adding TTJAHEIJ to internal list of available DLGs [TTJAHEIJ.DLG] saved 8 states, 8 trans, 3 strig, 0 ttrig, 3 actions Copied [TTJAHEIJ.DLG] to [override/TTJAHEIJ.DLG] [TTJAHEIR.DLG.DLG] loaded [TTJAHEIR.DLG] created from [TTJAHEIR.DLG] Adding TTJAHEIR to internal list of available DLGs [TTJAHEIR.DLG] saved 3 states, 3 trans, 1 strig, 0 ttrig, 1 actions Copied [TTJAHEIR.DLG] to [override/TTJAHEIR.DLG] [TTMINSC.DLG.DLG] loaded [TTMINSC.DLG] created from [TTMINSC.DLG] Adding TTMINSC to internal list of available DLGs [TTMINSC.DLG] saved 2 states, 2 trans, 1 strig, 0 ttrig, 1 actions [TTMINSCJ.DLG.DLG] loaded [TTMINSCJ.DLG] created from [TTMINSCJ.DLG] Adding TTMINSCJ to internal list of available DLGs [TTMINSCJ.DLG] saved 2 states, 2 trans, 2 strig, 0 ttrig, 2 actions [TTSER1.DLG.DLG] loaded [TTSER1.DLG] created from [TTSER1.DLG] Adding TTSER1 to internal list of available DLGs [TTSER1.DLG] saved 3 states, 3 trans, 2 strig, 0 ttrig, 2 actions Copied [TTSER1.DLG] to [override/TTSER1.DLG] [TTXAN.DLG.DLG] loaded [TTXAN.DLG] created from [TTXAN.DLG] Adding TTXAN to internal list of available DLGs [TTXAN.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions Copied [TTXAN.DLG] to [override/TTXAN.DLG] [TTXANJ.DLG.DLG] loaded [TTXANJ.DLG] created from [TTXANJ.DLG] Adding TTXANJ to internal list of available DLGs [TTXANJ.DLG] saved 22 states, 22 trans, 10 strig, 0 ttrig, 10 actions Copied [TTXANJ.DLG] to [override/TTXANJ.DLG] [TUTH.DLG.DLG] loaded [TUTH.DLG] created from [TUTH.DLG] Adding TUTH to internal list of available DLGs [TUTH.DLG] saved 5 states, 7 trans, 2 strig, 0 ttrig, 1 actions Copied [TUTH.DLG] to [override/TUTH.DLG] [ULCAST.DLG.DLG] loaded [ULCAST.DLG] created from [ULCAST.DLG] Adding ULCAST to internal list of available DLGs [ULCAST.DLG] saved 7 states, 7 trans, 7 strig, 0 ttrig, 2 actions [ULF.DLG.DLG] loaded [ULF.DLG] created from [ULF.DLG] Adding ULF to internal list of available DLGs [ULF.DLG] saved 10 states, 15 trans, 2 strig, 2 ttrig, 6 actions Copied [ULF.DLG] to [override/ULF.DLG] [ULRAUN.DLG.DLG] loaded [ULRAUN.DLG] created from [ULRAUN.DLG] Adding ULRAUN to internal list of available DLGs [ULRAUN.DLG] saved 7 states, 9 trans, 4 strig, 2 ttrig, 1 actions [UNSHEY.DLG.DLG] loaded [UNSHEY.DLG] created from [UNSHEY.DLG] Adding UNSHEY to internal list of available DLGs [UNSHEY.DLG] saved 9 states, 9 trans, 7 strig, 0 ttrig, 2 actions Copied [UNSHEY.DLG] to [override/UNSHEY.DLG] [UTOR.DLG.DLG] loaded [UTOR.DLG] created from [UTOR.DLG] Adding UTOR to internal list of available DLGs [UTOR.DLG] saved 6 states, 11 trans, 0 strig, 0 ttrig, 0 actions [VAI.DLG.DLG] loaded [VAI.DLG] created from [VAI.DLG] Adding VAI to internal list of available DLGs [VAI.DLG] saved 9 states, 11 trans, 5 strig, 0 ttrig, 8 actions [VAIL.DLG.DLG] loaded [VAIL.DLG] created from [VAIL.DLG] Adding VAIL to internal list of available DLGs [VAIL.DLG] saved 10 states, 21 trans, 1 strig, 2 ttrig, 13 actions Copied [VAIL.DLG] to [override/VAIL.DLG] [VARCI.DLG.DLG] loaded [VARCI.DLG] created from [VARCI.DLG] Adding VARCI to internal list of available DLGs [VARCI.DLG] saved 12 states, 22 trans, 5 strig, 0 ttrig, 4 actions [VAX.DLG.DLG] loaded [VAX.DLG] created from [VAX.DLG] Adding VAX to internal list of available DLGs [VAX.DLG] saved 3 states, 5 trans, 1 strig, 0 ttrig, 2 actions [VELVET.DLG.DLG] loaded [VELVET.DLG] created from [VELVET.DLG] Adding VELVET to internal list of available DLGs [VELVET.DLG] saved 12 states, 17 trans, 9 strig, 0 ttrig, 0 actions Copied [VELVET.DLG] to [override/VELVET.DLG] [VICONI.DLG.DLG] loaded [VICONI.DLG] created from [VICONI.DLG] Adding VICONI to internal list of available DLGs [VICONI.DLG] saved 14 states, 22 trans, 6 strig, 2 ttrig, 9 actions Copied [VICONI.DLG] to [override/VICONI.DLG] [VICONJ.DLG.DLG] loaded [VICONJ.DLG] created from [VICONJ.DLG] Adding VICONJ to internal list of available DLGs [VICONJ.DLG] saved 36 states, 48 trans, 2 strig, 2 ttrig, 5 actions [VICONP.DLG.DLG] loaded [VICONP.DLG] created from [VICONP.DLG] Adding VICONP to internal list of available DLGs [VICONP.DLG] saved 6 states, 7 trans, 4 strig, 0 ttrig, 4 actions [VICONZ.DLG.DLG] loaded [VICONZ.DLG] created from [VICONZ.DLG] Adding VICONZ to internal list of available DLGs [VICONZ.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [VITIAR.DLG.DLG] loaded [VITIAR.DLG] created from [VITIAR.DLG] Adding VITIAR to internal list of available DLGs [VITIAR.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [VIVIEN.DLG.DLG] loaded [VIVIEN.DLG] created from [VIVIEN.DLG] Adding VIVIEN to internal list of available DLGs [VIVIEN.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 2 actions [VOICE.DLG.DLG] loaded [VOICE.DLG] created from [VOICE.DLG] Adding VOICE to internal list of available DLGs [VOICE.DLG] saved 34 states, 36 trans, 1 strig, 0 ttrig, 0 actions [VOLETA.DLG.DLG] loaded [VOLETA.DLG] created from [VOLETA.DLG] Adding VOLETA to internal list of available DLGs [VOLETA.DLG] saved 9 states, 14 trans, 1 strig, 0 ttrig, 0 actions [VOLO.DLG.DLG] loaded [VOLO.DLG] created from [VOLO.DLG] Adding VOLO to internal list of available DLGs [VOLO.DLG] saved 15 states, 29 trans, 7 strig, 7 ttrig, 4 actions Copied [VOLO.DLG] to [override/VOLO.DLG] [VOLO2.DLG.DLG] loaded [VOLO2.DLG] created from [VOLO2.DLG] Adding VOLO2 to internal list of available DLGs [VOLO2.DLG] saved 0 states, 0 trans, 0 strig, 0 ttrig, 0 actions [VOLOSE.DLG.DLG] loaded [VOLOSE.DLG] created from [VOLOSE.DLG] Adding VOLOSE to internal list of available DLGs [VOLOSE.DLG] saved 7 states, 10 trans, 2 strig, 2 ttrig, 2 actions Copied [VOLOSE.DLG] to [override/VOLOSE.DLG] [VOLTIN.DLG.DLG] loaded [VOLTIN.DLG] created from [VOLTIN.DLG] Adding VOLTIN to internal list of available DLGs [VOLTIN.DLG] saved 6 states, 6 trans, 5 strig, 0 ttrig, 1 actions Copied [VOLTIN.DLG] to [override/VOLTIN.DLG] [WAITER.DLG.DLG] loaded [WAITER.DLG] created from [WAITER.DLG] Adding WAITER to internal list of available DLGs [WAITER.DLG] saved 3 states, 3 trans, 2 strig, 0 ttrig, 0 actions [WARNER.DLG.DLG] loaded [WARNER.DLG] created from [WARNER.DLG] Adding WARNER to internal list of available DLGs [WARNER.DLG] saved 4 states, 6 trans, 0 strig, 0 ttrig, 0 actions [WARRID.DLG.DLG] loaded [WARRID.DLG] created from [WARRID.DLG] Adding WARRID to internal list of available DLGs [WARRID.DLG] saved 4 states, 4 trans, 0 strig, 0 ttrig, 0 actions [WARWLF.DLG.DLG] loaded [WARWLF.DLG] created from [WARWLF.DLG] Adding WARWLF to internal list of available DLGs [WARWLF.DLG] saved 11 states, 17 trans, 5 strig, 0 ttrig, 0 actions [WASLEEP.DLG.DLG] loaded [WASLEEP.DLG] created from [WASLEEP.DLG] Adding WASLEEP to internal list of available DLGs [WASLEEP.DLG] saved 2 states, 2 trans, 2 strig, 0 ttrig, 2 actions [WATCH.DLG.DLG] loaded [WATCH.DLG] created from [WATCH.DLG] Adding WATCH to internal list of available DLGs [WATCH.DLG] saved 6 states, 8 trans, 6 strig, 1 ttrig, 3 actions [WATCH2.DLG.DLG] loaded [WATCH2.DLG] created from [WATCH2.DLG] Adding WATCH2 to internal list of available DLGs [WATCH2.DLG] saved 3 states, 3 trans, 2 strig, 0 ttrig, 0 actions [WATCH6.DLG.DLG] loaded [WATCH6.DLG] created from [WATCH6.DLG] Adding WATCH6 to internal list of available DLGs [WATCH6.DLG] saved 5 states, 8 trans, 1 strig, 1 ttrig, 2 actions [WATCH9.DLG.DLG] loaded [WATCH9.DLG] created from [WATCH9.DLG] Adding WATCH9 to internal list of available DLGs [WATCH9.DLG] saved 10 states, 12 trans, 6 strig, 0 ttrig, 0 actions [WATCHM.DLG.DLG] loaded [WATCHM.DLG] created from [WATCHM.DLG] Adding WATCHM to internal list of available DLGs [WATCHM.DLG] saved 8 states, 12 trans, 1 strig, 0 ttrig, 3 actions [WATCHN.DLG.DLG] loaded [WATCHN.DLG] created from [WATCHN.DLG] Adding WATCHN to internal list of available DLGs [WATCHN.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 0 actions Copied [WATCHN.DLG] to [override/WATCHN.DLG] [WELT.DLG.DLG] loaded [WELT.DLG] created from [WELT.DLG] Adding WELT to internal list of available DLGs [WELT.DLG] saved 6 states, 6 trans, 6 strig, 0 ttrig, 0 actions Copied [WELT.DLG] to [override/WELT.DLG] [WENRIC.DLG.DLG] loaded [WENRIC.DLG] created from [WENRIC.DLG] Adding WENRIC to internal list of available DLGs [WENRIC.DLG] saved 6 states, 6 trans, 6 strig, 0 ttrig, 2 actions [WEREFE.DLG.DLG] loaded [WEREFE.DLG] created from [WEREFE.DLG] Adding WEREFE to internal list of available DLGs [WEREFE.DLG] saved 9 states, 10 trans, 7 strig, 0 ttrig, 0 actions [WEREMA.DLG.DLG] loaded [WEREMA.DLG] created from [WEREMA.DLG] Adding WEREMA to internal list of available DLGs [WEREMA.DLG] saved 9 states, 10 trans, 7 strig, 0 ttrig, 0 actions [WHELP.DLG.DLG] loaded [WHELP.DLG] created from [WHELP.DLG] Adding WHELP to internal list of available DLGs [WHELP.DLG] saved 4 states, 5 trans, 2 strig, 0 ttrig, 0 actions [WHITKD.DLG.DLG] loaded [WHITKD.DLG] created from [WHITKD.DLG] Adding WHITKD to internal list of available DLGs [WHITKD.DLG] saved 3 states, 3 trans, 0 strig, 0 ttrig, 0 actions [WILCO.DLG.DLG] loaded [WILCO.DLG] created from [WILCO.DLG] Adding WILCO to internal list of available DLGs [WILCO.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [WILLIA.DLG.DLG] loaded [WILLIA.DLG] created from [WILLIA.DLG] Adding WILLIA to internal list of available DLGs [WILLIA.DLG] saved 12 states, 17 trans, 1 strig, 0 ttrig, 3 actions [WILLIB.DLG.DLG] loaded [WILLIB.DLG] created from [WILLIB.DLG] Adding WILLIB to internal list of available DLGs [WILLIB.DLG] saved 4 states, 6 trans, 0 strig, 0 ttrig, 0 actions [WILTON.DLG.DLG] loaded [WILTON.DLG] created from [WILTON.DLG] Adding WILTON to internal list of available DLGs [WILTON.DLG] saved 4 states, 4 trans, 2 strig, 0 ttrig, 1 actions Copied [WILTON.DLG] to [override/WILTON.DLG] [WINSKI.DLG.DLG] loaded [WINSKI.DLG] created from [WINSKI.DLG] Adding WINSKI to internal list of available DLGs [WINSKI.DLG] saved 6 states, 17 trans, 1 strig, 0 ttrig, 0 actions [WINTHR2.DLG.DLG] loaded [WINTHR2.DLG] created from [WINTHR2.DLG] Adding WINTHR2 to internal list of available DLGs [WINTHR2.DLG] saved 8 states, 12 trans, 2 strig, 0 ttrig, 5 actions Copied [WINTHR2.DLG] to [override/WINTHR2.DLG] [WINTHR3.DLG.DLG] loaded [WINTHR3.DLG] created from [WINTHR3.DLG] Adding WINTHR3 to internal list of available DLGs [WINTHR3.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [WIRTHI.DLG.DLG] loaded [WIRTHI.DLG] created from [WIRTHI.DLG] Adding WIRTHI to internal list of available DLGs [WIRTHI.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 2 actions [WIVEN.DLG.DLG] loaded [WIVEN.DLG] created from [WIVEN.DLG] Adding WIVEN to internal list of available DLGs [WIVEN.DLG] saved 7 states, 11 trans, 1 strig, 0 ttrig, 3 actions [WOLFW1.DLG.DLG] loaded [WOLFW1.DLG] created from [WOLFW1.DLG] Adding WOLFW1 to internal list of available DLGs [WOLFW1.DLG] saved 16 states, 32 trans, 2 strig, 0 ttrig, 0 actions [WOLFW2.DLG.DLG] loaded [WOLFW2.DLG] created from [WOLFW2.DLG] Adding WOLFW2 to internal list of available DLGs [WOLFW2.DLG] saved 5 states, 9 trans, 2 strig, 0 ttrig, 0 actions [WOLFW3.DLG.DLG] loaded [WOLFW3.DLG] created from [WOLFW3.DLG] Adding WOLFW3 to internal list of available DLGs [WOLFW3.DLG] saved 7 states, 10 trans, 2 strig, 0 ttrig, 0 actions [WOMAND.DLG.DLG] loaded [WOMAND.DLG] created from [WOMAND.DLG] Adding WOMAND to internal list of available DLGs [WOMAND.DLG] saved 4 states, 4 trans, 0 strig, 0 ttrig, 0 actions [XAN.DLG.DLG] loaded [XAN.DLG] created from [XAN.DLG] Adding XAN to internal list of available DLGs [XAN.DLG] saved 11 states, 17 trans, 4 strig, 0 ttrig, 4 actions [XANJ.DLG.DLG] loaded [XANJ.DLG] created from [XANJ.DLG] Adding XANJ to internal list of available DLGs [XANJ.DLG] saved 9 states, 10 trans, 3 strig, 1 ttrig, 2 actions Copied [XANJ.DLG] to [override/XANJ.DLG] [XANP.DLG.DLG] loaded [XANP.DLG] created from [XANP.DLG] Adding XANP to internal list of available DLGs [XANP.DLG] saved 6 states, 7 trans, 4 strig, 0 ttrig, 4 actions [XANZ.DLG.DLG] loaded [XANZ.DLG] created from [XANZ.DLG] Adding XANZ to internal list of available DLGs [XANZ.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [XZAR.DLG.DLG] loaded [XZAR.DLG] created from [XZAR.DLG] Adding XZAR to internal list of available DLGs [XZAR.DLG] saved 26 states, 34 trans, 12 strig, 4 ttrig, 7 actions Copied [XZAR.DLG] to [override/XZAR.DLG] [XZARJ.DLG.DLG] loaded [XZARJ.DLG] created from [XZARJ.DLG] Adding XZARJ to internal list of available DLGs [XZARJ.DLG] saved 12 states, 12 trans, 7 strig, 0 ttrig, 7 actions [XZARP.DLG.DLG] loaded [XZARP.DLG] created from [XZARP.DLG] Adding XZARP to internal list of available DLGs [XZARP.DLG] saved 10 states, 12 trans, 7 strig, 0 ttrig, 7 actions [XZARZ.DLG.DLG] loaded [XZARZ.DLG] created from [XZARZ.DLG] Adding XZARZ to internal list of available DLGs [XZARZ.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [YAGO.DLG.DLG] loaded [YAGO.DLG] created from [YAGO.DLG] Adding YAGO to internal list of available DLGs [YAGO.DLG] saved 9 states, 14 trans, 4 strig, 2 ttrig, 7 actions Copied [YAGO.DLG] to [override/YAGO.DLG] [YESLIC.DLG.DLG] loaded [YESLIC.DLG] created from [YESLIC.DLG] Adding YESLIC to internal list of available DLGs [YESLIC.DLG] saved 9 states, 10 trans, 4 strig, 0 ttrig, 3 actions Copied [YESLIC.DLG] to [override/YESLIC.DLG] [YESLID.DLG.DLG] loaded [YESLID.DLG] created from [YESLID.DLG] Adding YESLID to internal list of available DLGs [YESLID.DLG] saved 2 states, 2 trans, 0 strig, 0 ttrig, 0 actions [YESLIJ.DLG.DLG] loaded [YESLIJ.DLG] created from [YESLIJ.DLG] Adding YESLIJ to internal list of available DLGs [YESLIJ.DLG] saved 16 states, 19 trans, 5 strig, 2 ttrig, 7 actions [YESLIP.DLG.DLG] loaded [YESLIP.DLG] created from [YESLIP.DLG] Adding YESLIP to internal list of available DLGs [YESLIP.DLG] saved 5 states, 6 trans, 4 strig, 0 ttrig, 3 actions [ZARGAL.DLG.DLG] loaded [ZARGAL.DLG] created from [ZARGAL.DLG] Adding ZARGAL to internal list of available DLGs [ZARGAL.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 2 actions [ZEKE.DLG.DLG] loaded [ZEKE.DLG] created from [ZEKE.DLG] Adding ZEKE to internal list of available DLGs [ZEKE.DLG] saved 5 states, 7 trans, 2 strig, 1 ttrig, 2 actions [ZHALIM.DLG.DLG] loaded [ZHALIM.DLG] created from [ZHALIM.DLG] Adding ZHALIM to internal list of available DLGs [ZHALIM.DLG] saved 6 states, 11 trans, 1 strig, 0 ttrig, 5 actions [ZHENT.DLG.DLG] loaded [ZHENT.DLG] created from [ZHENT.DLG] Adding ZHENT to internal list of available DLGs [ZHENT.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 0 actions [ZHURLO.DLG.DLG] loaded [ZHURLO.DLG] created from [ZHURLO.DLG] Adding ZHURLO to internal list of available DLGs [ZHURLO.DLG] saved 7 states, 7 trans, 7 strig, 0 ttrig, 6 actions Copied [ZHURLO.DLG] to [override/ZHURLO.DLG] [ZOMBIE.DLG.DLG] loaded [ZOMBIE.DLG] created from [ZOMBIE.DLG] Adding ZOMBIE to internal list of available DLGs [ZOMBIE.DLG] saved 2 states, 2 trans, 0 strig, 0 ttrig, 0 actions [ZORDRAL.DLG.DLG] loaded [ZORDRAL.DLG] created from [ZORDRAL.DLG] Adding ZORDRAL to internal list of available DLGs [ZORDRAL.DLG] saved 6 states, 12 trans, 1 strig, 0 ttrig, 2 actions [ZORL.DLG.DLG] loaded [ZORL.DLG] created from [ZORL.DLG] Adding ZORL to internal list of available DLGs [ZORL.DLG] saved 15 states, 20 trans, 2 strig, 0 ttrig, 3 actions Copied [ZORL.DLG] to [override/ZORL.DLG] Copying and patching 1837 files ... [./override/ABELA.DLG] loaded, 2026 bytes [ABELA.DLG.DLG] loaded [ABELA.DLG] created from [ABELA.DLG] Adding ABELA to internal list of available DLGs [ABELA.DLG] saved 14 states, 17 trans, 3 strig, 1 ttrig, 5 actions [ACHEN.DLG.DLG] loaded [ACHEN.DLG] created from [ACHEN.DLG] Adding ACHEN to internal list of available DLGs [ACHEN.DLG] saved 7 states, 11 trans, 2 strig, 0 ttrig, 2 actions [ADDY.DLG.DLG] loaded [ADDY.DLG] created from [ADDY.DLG] Adding ADDY to internal list of available DLGs [ADDY.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 2 actions [AGNASI.DLG.DLG] loaded [AGNASI.DLG] created from [AGNASI.DLG] Adding AGNASI to internal list of available DLGs [AGNASI.DLG] saved 3 states, 3 trans, 3 strig, 0 ttrig, 1 actions [AJANTD.DLG.DLG] loaded [AJANTD.DLG] created from [AJANTD.DLG] Adding AJANTD to internal list of available DLGs [AJANTD.DLG] saved 9 states, 9 trans, 0 strig, 0 ttrig, 0 actions [./override/AJANTI.DLG] loaded, 1199 bytes [AJANTI.DLG.DLG] loaded [AJANTI.DLG] created from [AJANTI.DLG] Adding AJANTI to internal list of available DLGs [AJANTI.DLG] saved 12 states, 23 trans, 2 strig, 0 ttrig, 7 actions [./override/AJANTJ.DLG] loaded, 1150 bytes [AJANTJ.DLG.DLG] loaded [AJANTJ.DLG] created from [AJANTJ.DLG] Adding AJANTJ to internal list of available DLGs [AJANTJ.DLG] saved 10 states, 14 trans, 3 strig, 4 ttrig, 6 actions [AJANTP.DLG.DLG] loaded [AJANTP.DLG] created from [AJANTP.DLG] Adding AJANTP to internal list of available DLGs [AJANTP.DLG] saved 5 states, 6 trans, 3 strig, 0 ttrig, 4 actions [ALANBL.DLG.DLG] loaded [ALANBL.DLG] created from [ALANBL.DLG] Adding ALANBL to internal list of available DLGs [ALANBL.DLG] saved 9 states, 13 trans, 1 strig, 0 ttrig, 2 actions [./override/ALATOS.DLG] loaded, 3403 bytes [ALATOS.DLG.DLG] loaded [ALATOS.DLG] created from [ALATOS.DLG] Adding ALATOS to internal list of available DLGs [ALATOS.DLG] saved 21 states, 41 trans, 6 strig, 8 ttrig, 9 actions [./override/ALBERT.DLG] loaded, 1667 bytes [ALBERT.DLG.DLG] loaded [ALBERT.DLG] created from [ALBERT.DLG] Adding ALBERT to internal list of available DLGs [ALBERT.DLG] saved 11 states, 18 trans, 6 strig, 0 ttrig, 4 actions [./override/ALDETH.DLG] loaded, 5582 bytes [ALDETH.DLG.DLG] loaded [ALDETH.DLG] created from [ALDETH.DLG] Adding ALDETH to internal list of available DLGs [ALDETH.DLG] saved 33 states, 51 trans, 14 strig, 5 ttrig, 15 actions [./override/ALGERN.DLG] loaded, 281 bytes [ALGERN.DLG.DLG] loaded [ALGERN.DLG] created from [ALGERN.DLG] Adding ALGERN to internal list of available DLGs [ALGERN.DLG] saved 4 states, 4 trans, 2 strig, 0 ttrig, 0 actions [./override/ALORA.DLG] loaded, 2017 bytes [ALORA.DLG.DLG] loaded [ALORA.DLG] created from [ALORA.DLG] Adding ALORA to internal list of available DLGs [ALORA.DLG] saved 15 states, 23 trans, 8 strig, 0 ttrig, 9 actions [ALORAJ.DLG.DLG] loaded [ALORAJ.DLG] created from [ALORAJ.DLG] Adding ALORAJ to internal list of available DLGs [ALORAJ.DLG] saved 7 states, 7 trans, 2 strig, 0 ttrig, 2 actions [ALORAP.DLG.DLG] loaded [ALORAP.DLG] created from [ALORAP.DLG] Adding ALORAP to internal list of available DLGs [ALORAP.DLG] saved 6 states, 7 trans, 5 strig, 0 ttrig, 4 actions [ALORAZ.DLG.DLG] loaded [ALORAZ.DLG] created from [ALORAZ.DLG] Adding ALORAZ to internal list of available DLGs [ALORAZ.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [ALVAHE.DLG.DLG] loaded [ALVAHE.DLG] created from [ALVAHE.DLG] Adding ALVAHE to internal list of available DLGs [ALVAHE.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 1 actions [./override/ALYTH.DLG] loaded, 787 bytes [ALYTH.DLG.DLG] loaded [ALYTH.DLG] created from [ALYTH.DLG] Adding ALYTH to internal list of available DLGs [ALYTH.DLG] saved 8 states, 10 trans, 4 strig, 0 ttrig, 1 actions [AMARAN.DLG.DLG] loaded [AMARAN.DLG] created from [AMARAN.DLG] Adding AMARAN to internal list of available DLGs [AMARAN.DLG] saved 6 states, 10 trans, 3 strig, 1 ttrig, 4 actions [AMNIS.DLG.DLG] loaded [AMNIS.DLG] created from [AMNIS.DLG] Adding AMNIS to internal list of available DLGs [AMNIS.DLG] saved 20 states, 24 trans, 19 strig, 4 ttrig, 0 actions [./override/AMNIS2.DLG] loaded, 553 bytes [AMNIS2.DLG.DLG] loaded [AMNIS2.DLG] created from [AMNIS2.DLG] Adding AMNIS2 to internal list of available DLGs [AMNIS2.DLG] saved 6 states, 8 trans, 3 strig, 0 ttrig, 1 actions [AMNIS3.DLG.DLG] loaded [AMNIS3.DLG] created from [AMNIS3.DLG] Adding AMNIS3 to internal list of available DLGs [AMNIS3.DLG] saved 4 states, 5 trans, 3 strig, 1 ttrig, 1 actions [AMNIS4.DLG.DLG] loaded [AMNIS4.DLG] created from [AMNIS4.DLG] Adding AMNIS4 to internal list of available DLGs [AMNIS4.DLG] saved 10 states, 11 trans, 8 strig, 1 ttrig, 0 actions [./override/AMNISE.DLG] loaded, 744 bytes [AMNISE.DLG.DLG] loaded [AMNISE.DLG] created from [AMNISE.DLG] Adding AMNISE to internal list of available DLGs [AMNISE.DLG] saved 5 states, 7 trans, 2 strig, 2 ttrig, 3 actions [AMNISH.DLG.DLG] loaded [AMNISH.DLG] created from [AMNISH.DLG] Adding AMNISH to internal list of available DLGs [AMNISH.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [AMSLEEP.DLG.DLG] loaded [AMSLEEP.DLG] created from [AMSLEEP.DLG] Adding AMSLEEP to internal list of available DLGs [AMSLEEP.DLG] saved 2 states, 2 trans, 2 strig, 0 ttrig, 2 actions [ANDARS.DLG.DLG] loaded [ANDARS.DLG] created from [ANDARS.DLG] Adding ANDARS to internal list of available DLGs [ANDARS.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 2 actions [ANDOUT.DLG.DLG] loaded [ANDOUT.DLG] created from [ANDOUT.DLG] Adding ANDOUT to internal list of available DLGs [ANDOUT.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [./override/ANDRIS.DLG] loaded, 1519 bytes [ANDRIS.DLG.DLG] loaded [ANDRIS.DLG] created from [ANDRIS.DLG] Adding ANDRIS to internal list of available DLGs [ANDRIS.DLG] saved 13 states, 28 trans, 1 strig, 0 ttrig, 4 actions [ANGELI.DLG.DLG] loaded [ANGELI.DLG] created from [ANGELI.DLG] Adding ANGELI to internal list of available DLGs [ANGELI.DLG] saved 4 states, 6 trans, 0 strig, 0 ttrig, 0 actions [./override/ANGELO.DLG] loaded, 8363 bytes [ANGELO.DLG.DLG] loaded [ANGELO.DLG] created from [ANGELO.DLG] Adding ANGELO to internal list of available DLGs [ANGELO.DLG] saved 10 states, 27 trans, 3 strig, 16 ttrig, 18 actions [AOLN.DLG.DLG] loaded [AOLN.DLG] created from [AOLN.DLG] Adding AOLN to internal list of available DLGs [AOLN.DLG] saved 5 states, 8 trans, 1 strig, 0 ttrig, 4 actions [APPAR.DLG.DLG] loaded [APPAR.DLG] created from [APPAR.DLG] Adding APPAR to internal list of available DLGs [APPAR.DLG] saved 2 states, 2 trans, 1 strig, 0 ttrig, 1 actions [ARCAND.DLG.DLG] loaded [ARCAND.DLG] created from [ARCAND.DLG] Adding ARCAND to internal list of available DLGs [ARCAND.DLG] saved 6 states, 6 trans, 6 strig, 0 ttrig, 2 actions [./override/ARDENO.DLG] loaded, 609 bytes [ARDENO.DLG.DLG] loaded [ARDENO.DLG] created from [ARDENO.DLG] Adding ARDENO to internal list of available DLGs [ARDENO.DLG] saved 7 states, 9 trans, 3 strig, 0 ttrig, 1 actions [./override/ARDROU.DLG] loaded, 607 bytes [ARDROU.DLG.DLG] loaded [ARDROU.DLG] created from [ARDROU.DLG] Adding ARDROU to internal list of available DLGs [ARDROU.DLG] saved 5 states, 5 trans, 5 strig, 0 ttrig, 1 actions [ARGH.DLG.DLG] loaded [ARGH.DLG] created from [ARGH.DLG] Adding ARGH to internal list of available DLGs [ARGH.DLG] saved 0 states, 0 trans, 0 strig, 0 ttrig, 0 actions [ARGHAI.DLG.DLG] loaded [ARGHAI.DLG] created from [ARGHAI.DLG] Adding ARGHAI to internal list of available DLGs [ARGHAI.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 2 actions [ARKANI3.DLG.DLG] loaded [ARKANI3.DLG] created from [ARKANI3.DLG] Adding ARKANI3 to internal list of available DLGs [ARKANI3.DLG] saved 4 states, 7 trans, 1 strig, 4 ttrig, 3 actions [./override/ARKION.DLG] loaded, 1372 bytes [ARKION.DLG.DLG] loaded [ARKION.DLG] created from [ARKION.DLG] Adding ARKION to internal list of available DLGs [ARKION.DLG] saved 7 states, 7 trans, 7 strig, 0 ttrig, 3 actions [ARKUSH.DLG.DLG] loaded [ARKUSH.DLG] created from [ARKUSH.DLG] Adding ARKUSH to internal list of available DLGs [ARKUSH.DLG] saved 10 states, 17 trans, 1 strig, 0 ttrig, 3 actions [ARTOLA.DLG.DLG] loaded [ARTOLA.DLG] created from [ARTOLA.DLG] Adding ARTOLA to internal list of available DLGs [ARTOLA.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [ASHEN.DLG.DLG] loaded [ASHEN.DLG] created from [ASHEN.DLG] Adding ASHEN to internal list of available DLGs [ASHEN.DLG] saved 5 states, 8 trans, 1 strig, 0 ttrig, 4 actions [./override/AVARICE.DLG] loaded, 522 bytes [AVARICE.DLG.DLG] loaded [AVARICE.DLG] created from [AVARICE.DLG] Adding AVARICE to internal list of available DLGs [AVARICE.DLG] saved 4 states, 4 trans, 3 strig, 0 ttrig, 2 actions [AVERY.DLG.DLG] loaded [AVERY.DLG] created from [AVERY.DLG] Adding AVERY to internal list of available DLGs [AVERY.DLG] saved 12 states, 20 trans, 0 strig, 0 ttrig, 0 actions [BAELOTH.DLG.DLG] loaded [BAELOTH.DLG] created from [BAELOTH.DLG] Adding BAELOTH to internal list of available DLGs [BAELOTH.DLG] saved 29 states, 76 trans, 1 strig, 42 ttrig, 6 actions [BAELOTHJ.DLG.DLG] loaded [BAELOTHJ.DLG] created from [BAELOTHJ.DLG] Adding BAELOTHJ to internal list of available DLGs [BAELOTHJ.DLG] saved 10 states, 10 trans, 9 strig, 0 ttrig, 9 actions [BAELOTHP.DLG.DLG] loaded [BAELOTHP.DLG] created from [BAELOTHP.DLG] Adding BAELOTHP to internal list of available DLGs [BAELOTHP.DLG] saved 4 states, 6 trans, 2 strig, 0 ttrig, 3 actions [./override/BAJANT.DLG] loaded, 633 bytes [BAJANT.DLG.DLG] loaded [BAJANT.DLG] created from [BAJANT.DLG] Adding BAJANT to internal list of available DLGs [BAJANT.DLG] saved 5 states, 5 trans, 5 strig, 0 ttrig, 1 actions [./override/BALORA.DLG] loaded, 565 bytes [BALORA.DLG.DLG] loaded [BALORA.DLG] created from [BALORA.DLG] Adding BALORA to internal list of available DLGs [BALORA.DLG] saved 7 states, 7 trans, 4 strig, 0 ttrig, 0 actions [./override/BANDCR.DLG] loaded, 791 bytes [BANDCR.DLG.DLG] loaded [BANDCR.DLG] created from [BANDCR.DLG] Adding BANDCR to internal list of available DLGs [BANDCR.DLG] saved 8 states, 9 trans, 3 strig, 0 ttrig, 3 actions [./override/BANDCT.DLG] loaded, 890 bytes [BANDCT.DLG.DLG] loaded [BANDCT.DLG] created from [BANDCT.DLG] Adding BANDCT to internal list of available DLGs [BANDCT.DLG] saved 10 states, 10 trans, 4 strig, 0 ttrig, 3 actions [BANDIC.DLG.DLG] loaded [BANDIC.DLG] created from [BANDIC.DLG] Adding BANDIC to internal list of available DLGs [BANDIC.DLG] saved 10 states, 14 trans, 2 strig, 3 ttrig, 8 actions [BANDIT.DLG.DLG] loaded [BANDIT.DLG] created from [BANDIT.DLG] Adding BANDIT to internal list of available DLGs [BANDIT.DLG] saved 7 states, 7 trans, 6 strig, 0 ttrig, 0 actions [BANDITCY.DLG.DLG] loaded [BANDITCY.DLG] created from [BANDITCY.DLG] Adding BANDITCY to internal list of available DLGs [BANDITCY.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [./override/BANMER.DLG] loaded, 1688 bytes [BANMER.DLG.DLG] loaded [BANMER.DLG] created from [BANMER.DLG] Adding BANMER to internal list of available DLGs [BANMER.DLG] saved 9 states, 24 trans, 1 strig, 14 ttrig, 0 actions [BARDOL.DLG.DLG] loaded [BARDOL.DLG] created from [BARDOL.DLG] Adding BARDOL to internal list of available DLGs [BARDOL.DLG] saved 5 states, 8 trans, 1 strig, 1 ttrig, 4 actions [./override/BARESH.DLG] loaded, 956 bytes [BARESH.DLG.DLG] loaded [BARESH.DLG] created from [BARESH.DLG] Adding BARESH to internal list of available DLGs [BARESH.DLG] saved 8 states, 19 trans, 1 strig, 1 ttrig, 1 actions [BARSLIM.DLG.DLG] loaded [BARSLIM.DLG] created from [BARSLIM.DLG] Adding BARSLIM to internal list of available DLGs [BARSLIM.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [BART0133.DLG.DLG] loaded [BART0133.DLG] created from [BART0133.DLG] Adding BART0133 to internal list of available DLGs [BART0133.DLG] saved 1 states, 2 trans, 1 strig, 0 ttrig, 1 actions [BART0720.DLG.DLG] loaded [BART0720.DLG] created from [BART0720.DLG] Adding BART0720 to internal list of available DLGs [BART0720.DLG] saved 3 states, 6 trans, 3 strig, 0 ttrig, 3 actions [BART10.DLG.DLG] loaded [BART10.DLG] created from [BART10.DLG] Adding BART10 to internal list of available DLGs [BART10.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [BART11.DLG.DLG] loaded [BART11.DLG] created from [BART11.DLG] Adding BART11 to internal list of available DLGs [BART11.DLG] saved 3 states, 6 trans, 3 strig, 0 ttrig, 3 actions [./override/BART12.DLG] loaded, 532 bytes [BART12.DLG.DLG] loaded [BART12.DLG] created from [BART12.DLG] Adding BART12 to internal list of available DLGs [BART12.DLG] saved 3 states, 6 trans, 3 strig, 0 ttrig, 3 actions [./override/BART13.DLG] loaded, 204 bytes [BART13.DLG.DLG] loaded [BART13.DLG] created from [BART13.DLG] Adding BART13 to internal list of available DLGs [BART13.DLG] saved 1 states, 2 trans, 1 strig, 0 ttrig, 1 actions [./override/BART14.DLG] loaded, 203 bytes [BART14.DLG.DLG] loaded [BART14.DLG] created from [BART14.DLG] Adding BART14 to internal list of available DLGs [BART14.DLG] saved 1 states, 2 trans, 1 strig, 0 ttrig, 1 actions [./override/BART15.DLG] loaded, 204 bytes [BART15.DLG.DLG] loaded [BART15.DLG] created from [BART15.DLG] Adding BART15 to internal list of available DLGs [BART15.DLG] saved 1 states, 2 trans, 1 strig, 0 ttrig, 1 actions [./override/BART16.DLG] loaded, 204 bytes [BART16.DLG.DLG] loaded [BART16.DLG] created from [BART16.DLG] Adding BART16 to internal list of available DLGs [BART16.DLG] saved 1 states, 2 trans, 1 strig, 0 ttrig, 1 actions [BART2.DLG.DLG] loaded [BART2.DLG] created from [BART2.DLG] Adding BART2 to internal list of available DLGs [BART2.DLG] saved 4 states, 10 trans, 4 strig, 4 ttrig, 5 actions [./override/BART3.DLG] loaded, 204 bytes [BART3.DLG.DLG] loaded [BART3.DLG] created from [BART3.DLG] Adding BART3 to internal list of available DLGs [BART3.DLG] saved 1 states, 2 trans, 1 strig, 0 ttrig, 1 actions [./override/BART4.DLG] loaded, 440 bytes [BART4.DLG.DLG] loaded [BART4.DLG] created from [BART4.DLG] Adding BART4 to internal list of available DLGs [BART4.DLG] saved 2 states, 4 trans, 2 strig, 0 ttrig, 2 actions [./override/BART5.DLG] loaded, 204 bytes [BART5.DLG.DLG] loaded [BART5.DLG] created from [BART5.DLG] Adding BART5 to internal list of available DLGs [BART5.DLG] saved 1 states, 2 trans, 1 strig, 0 ttrig, 1 actions [./override/BART6.DLG] loaded, 564 bytes [BART6.DLG.DLG] loaded [BART6.DLG] created from [BART6.DLG] Adding BART6 to internal list of available DLGs [BART6.DLG] saved 7 states, 11 trans, 1 strig, 0 ttrig, 1 actions [./override/BART7.DLG] loaded, 653 bytes [BART7.DLG.DLG] loaded [BART7.DLG] created from [BART7.DLG] Adding BART7 to internal list of available DLGs [BART7.DLG] saved 3 states, 6 trans, 3 strig, 0 ttrig, 3 actions [BART8.DLG.DLG] loaded [BART8.DLG] created from [BART8.DLG] Adding BART8 to internal list of available DLGs [BART8.DLG] saved 3 states, 5 trans, 3 strig, 0 ttrig, 2 actions [BART9.DLG.DLG] loaded [BART9.DLG] created from [BART9.DLG] Adding BART9 to internal list of available DLGs [BART9.DLG] saved 3 states, 6 trans, 3 strig, 0 ttrig, 3 actions [BARUK.DLG.DLG] loaded [BARUK.DLG] created from [BARUK.DLG] Adding BARUK to internal list of available DLGs [BARUK.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 2 actions [./override/BASSIL.DLG] loaded, 3108 bytes [BASSIL.DLG.DLG] loaded [BASSIL.DLG] created from [BASSIL.DLG] Adding BASSIL to internal list of available DLGs [BASSIL.DLG] saved 15 states, 36 trans, 3 strig, 11 ttrig, 14 actions [BAYARD.DLG.DLG] loaded [BAYARD.DLG] created from [BAYARD.DLG] Adding BAYARD to internal list of available DLGs [BAYARD.DLG] saved 15 states, 33 trans, 1 strig, 1 ttrig, 2 actions [./override/BBRANW.DLG] loaded, 617 bytes [BBRANW.DLG.DLG] loaded [BBRANW.DLG] created from [BBRANW.DLG] Adding BBRANW to internal list of available DLGs [BBRANW.DLG] saved 8 states, 8 trans, 4 strig, 0 ttrig, 0 actions [./override/BCORAN.DLG] loaded, 945 bytes [BCORAN.DLG.DLG] loaded [BCORAN.DLG] created from [BCORAN.DLG] Adding BCORAN to internal list of available DLGs [BCORAN.DLG] saved 9 states, 9 trans, 9 strig, 0 ttrig, 0 actions [BDADOY.DLG.DLG] loaded [BDADOY.DLG] created from [BDADOY.DLG] Adding BDADOY to internal list of available DLGs [BDADOY.DLG] saved 13 states, 18 trans, 0 strig, 1 ttrig, 0 actions [BDAHDREK.DLG.DLG] loaded [BDAHDREK.DLG] created from [BDAHDREK.DLG] Adding BDAHDREK to internal list of available DLGs [BDAHDREK.DLG] saved 0 states, 0 trans, 0 strig, 0 ttrig, 0 actions [BDAILEEN.DLG.DLG] loaded [BDAILEEN.DLG] created from [BDAILEEN.DLG] Adding BDAILEEN to internal list of available DLGs [BDAILEEN.DLG] saved 18 states, 45 trans, 3 strig, 17 ttrig, 17 actions [BDAJANTI.DLG.DLG] loaded [BDAJANTI.DLG] created from [BDAJANTI.DLG] Adding BDAJANTI to internal list of available DLGs [BDAJANTI.DLG] saved 6 states, 9 trans, 2 strig, 1 ttrig, 4 actions [BDAJANTJ.DLG.DLG] loaded [BDAJANTJ.DLG] created from [BDAJANTJ.DLG] Adding BDAJANTJ to internal list of available DLGs [BDAJANTJ.DLG] saved 6 states, 12 trans, 1 strig, 7 ttrig, 6 actions [BDAKANNA.DLG.DLG] loaded [BDAKANNA.DLG] created from [BDAKANNA.DLG] Adding BDAKANNA to internal list of available DLGs [BDAKANNA.DLG] saved 8 states, 18 trans, 3 strig, 2 ttrig, 14 actions [BDALALAI.DLG.DLG] loaded [BDALALAI.DLG] created from [BDALALAI.DLG] Adding BDALALAI to internal list of available DLGs [BDALALAI.DLG] saved 2 states, 4 trans, 1 strig, 0 ttrig, 1 actions [BDALMUR.DLG.DLG] loaded [BDALMUR.DLG] created from [BDALMUR.DLG] Adding BDALMUR to internal list of available DLGs [BDALMUR.DLG] saved 4 states, 7 trans, 4 strig, 2 ttrig, 3 actions [BDALORA.DLG.DLG] loaded [BDALORA.DLG] created from [BDALORA.DLG] Adding BDALORA to internal list of available DLGs [BDALORA.DLG] saved 7 states, 10 trans, 2 strig, 1 ttrig, 4 actions [BDALORAJ.DLG.DLG] loaded [BDALORAJ.DLG] created from [BDALORAJ.DLG] Adding BDALORAJ to internal list of available DLGs [BDALORAJ.DLG] saved 2 states, 2 trans, 0 strig, 0 ttrig, 1 actions [BDALVIN.DLG.DLG] loaded [BDALVIN.DLG] created from [BDALVIN.DLG] Adding BDALVIN to internal list of available DLGs [BDALVIN.DLG] saved 3 states, 3 trans, 0 strig, 0 ttrig, 0 actions [BDALYTH.DLG.DLG] loaded [BDALYTH.DLG] created from [BDALYTH.DLG] Adding BDALYTH to internal list of available DLGs [BDALYTH.DLG] saved 36 states, 68 trans, 5 strig, 10 ttrig, 7 actions [BDAMMON.DLG.DLG] loaded [BDAMMON.DLG] created from [BDAMMON.DLG] Adding BDAMMON to internal list of available DLGs [BDAMMON.DLG] saved 35 states, 83 trans, 4 strig, 5 ttrig, 16 actions [./override/BDANDRUS.DLG] loaded, 6480 bytes [BDANDRUS.DLG.DLG] loaded [BDANDRUS.DLG] created from [BDANDRUS.DLG] Adding BDANDRUS to internal list of available DLGs [BDANDRUS.DLG] saved 22 states, 48 trans, 12 strig, 21 ttrig, 33 actions [BDANGRY.DLG.DLG] loaded [BDANGRY.DLG] created from [BDANGRY.DLG] Adding BDANGRY to internal list of available DLGs [BDANGRY.DLG] saved 6 states, 12 trans, 1 strig, 3 ttrig, 5 actions [BDANJI.DLG.DLG] loaded [BDANJI.DLG] created from [BDANJI.DLG] Adding BDANJI to internal list of available DLGs [BDANJI.DLG] saved 6 states, 10 trans, 3 strig, 3 ttrig, 1 actions [BDARAYA.DLG.DLG] loaded [BDARAYA.DLG] created from [BDARAYA.DLG] Adding BDARAYA to internal list of available DLGs [BDARAYA.DLG] saved 26 states, 43 trans, 4 strig, 10 ttrig, 5 actions [BDARBING.DLG.DLG] loaded [BDARBING.DLG] created from [BDARBING.DLG] Adding BDARBING to internal list of available DLGs [BDARBING.DLG] saved 12 states, 22 trans, 2 strig, 4 ttrig, 2 actions [BDASERY.DLG.DLG] loaded [BDASERY.DLG] created from [BDASERY.DLG] Adding BDASERY to internal list of available DLGs [BDASERY.DLG] saved 3 states, 3 trans, 1 strig, 0 ttrig, 1 actions [BDASHATI.DLG.DLG] loaded [BDASHATI.DLG] created from [BDASHATI.DLG] Adding BDASHATI to internal list of available DLGs [BDASHATI.DLG] saved 8 states, 14 trans, 2 strig, 0 ttrig, 3 actions [BDAUDAM.DLG.DLG] loaded [BDAUDAM.DLG] created from [BDAUDAM.DLG] Adding BDAUDAM to internal list of available DLGs [BDAUDAM.DLG] saved 15 states, 27 trans, 2 strig, 5 ttrig, 6 actions [BDAUN.DLG.DLG] loaded [BDAUN.DLG] created from [BDAUN.DLG] Adding BDAUN to internal list of available DLGs [BDAUN.DLG] saved 50 states, 100 trans, 9 strig, 36 ttrig, 46 actions [BDAUTINN.DLG.DLG] loaded [BDAUTINN.DLG] created from [BDAUTINN.DLG] Adding BDAUTINN to internal list of available DLGs [BDAUTINN.DLG] saved 16 states, 33 trans, 1 strig, 7 ttrig, 8 actions [./override/BDAUZIEL.DLG] loaded, 1626 bytes [BDAUZIEL.DLG.DLG] loaded [BDAUZIEL.DLG] created from [BDAUZIEL.DLG] Adding BDAUZIEL to internal list of available DLGs [BDAUZIEL.DLG] saved 9 states, 16 trans, 1 strig, 5 ttrig, 9 actions [./override/BDBAELOJ.DLG] loaded, 6398 bytes [BDBAELOJ.DLG.DLG] loaded [BDBAELOJ.DLG] created from [BDBAELOJ.DLG] Adding BDBAELOJ to internal list of available DLGs [BDBAELOJ.DLG] saved 52 states, 80 trans, 3 strig, 22 ttrig, 22 actions [BDBAELOT.DLG.DLG] loaded [BDBAELOT.DLG] created from [BDBAELOT.DLG] Adding BDBAELOT to internal list of available DLGs [BDBAELOT.DLG] saved 41 states, 69 trans, 10 strig, 6 ttrig, 23 actions [BDBANNO.DLG.DLG] loaded [BDBANNO.DLG] created from [BDBANNO.DLG] Adding BDBANNO to internal list of available DLGs [BDBANNO.DLG] saved 9 states, 16 trans, 3 strig, 1 ttrig, 4 actions [BDBARDYL.DLG.DLG] loaded [BDBARDYL.DLG] created from [BDBARDYL.DLG] Adding BDBARDYL to internal list of available DLGs [BDBARDYL.DLG] saved 6 states, 7 trans, 3 strig, 1 ttrig, 1 actions [./override/BDBARGHE.DLG] loaded, 13055 bytes [BDBARGHE.DLG.DLG] loaded [BDBARGHE.DLG] created from [BDBARGHE.DLG] Adding BDBARGHE to internal list of available DLGs [BDBARGHE.DLG] saved 79 states, 149 trans, 14 strig, 45 ttrig, 46 actions [BDBARREL.DLG.DLG] loaded [BDBARREL.DLG] created from [BDBARREL.DLG] Adding BDBARREL to internal list of available DLGs [BDBARREL.DLG] saved 5 states, 35 trans, 5 strig, 30 ttrig, 30 actions [BDBART01.DLG.DLG] loaded [BDBART01.DLG] created from [BDBART01.DLG] Adding BDBART01 to internal list of available DLGs [BDBART01.DLG] saved 3 states, 11 trans, 3 strig, 8 ttrig, 8 actions [BDBARTLE.DLG.DLG] loaded [BDBARTLE.DLG] created from [BDBARTLE.DLG] Adding BDBARTLE to internal list of available DLGs [BDBARTLE.DLG] saved 8 states, 14 trans, 3 strig, 5 ttrig, 5 actions [BDBATTUK.DLG.DLG] loaded [BDBATTUK.DLG] created from [BDBATTUK.DLG] Adding BDBATTUK to internal list of available DLGs [BDBATTUK.DLG] saved 24 states, 67 trans, 2 strig, 40 ttrig, 19 actions [BDBELBEN.DLG.DLG] loaded [BDBELBEN.DLG] created from [BDBELBEN.DLG] Adding BDBELBEN to internal list of available DLGs [BDBELBEN.DLG] saved 19 states, 44 trans, 1 strig, 20 ttrig, 6 actions [BDBELEGA.DLG.DLG] loaded [BDBELEGA.DLG] created from [BDBELEGA.DLG] Adding BDBELEGA to internal list of available DLGs [BDBELEGA.DLG] saved 53 states, 152 trans, 6 strig, 32 ttrig, 47 actions [BDBELHIF.DLG.DLG] loaded [BDBELHIF.DLG] created from [BDBELHIF.DLG] Adding BDBELHIF to internal list of available DLGs [BDBELHIF.DLG] saved 11 states, 19 trans, 2 strig, 1 ttrig, 7 actions [BDBELLOW.DLG.DLG] loaded [BDBELLOW.DLG] created from [BDBELLOW.DLG] Adding BDBELLOW to internal list of available DLGs [BDBELLOW.DLG] saved 22 states, 53 trans, 4 strig, 10 ttrig, 7 actions [BDBELT.DLG.DLG] loaded [BDBELT.DLG] created from [BDBELT.DLG] Adding BDBELT to internal list of available DLGs [BDBELT.DLG] saved 65 states, 120 trans, 9 strig, 28 ttrig, 39 actions [BDBENCE.DLG.DLG] loaded [BDBENCE.DLG] created from [BDBENCE.DLG] Adding BDBENCE to internal list of available DLGs [BDBENCE.DLG] saved 111 states, 188 trans, 17 strig, 54 ttrig, 84 actions [BDBERAHL.DLG.DLG] loaded [BDBERAHL.DLG] created from [BDBERAHL.DLG] Adding BDBERAHL to internal list of available DLGs [BDBERAHL.DLG] saved 24 states, 41 trans, 3 strig, 6 ttrig, 7 actions [BDBERTA.DLG.DLG] loaded [BDBERTA.DLG] created from [BDBERTA.DLG] Adding BDBERTA to internal list of available DLGs [BDBERTA.DLG] saved 19 states, 37 trans, 6 strig, 9 ttrig, 11 actions [BDBETROR.DLG.DLG] loaded [BDBETROR.DLG] created from [BDBETROR.DLG] Adding BDBETROR to internal list of available DLGs [BDBETROR.DLG] saved 34 states, 50 trans, 7 strig, 11 ttrig, 26 actions [BDBF1.DLG.DLG] loaded [BDBF1.DLG] created from [BDBF1.DLG] Adding BDBF1 to internal list of available DLGs [BDBF1.DLG] saved 3 states, 5 trans, 1 strig, 4 ttrig, 1 actions [BDBF2.DLG.DLG] loaded [BDBF2.DLG] created from [BDBF2.DLG] Adding BDBF2 to internal list of available DLGs [BDBF2.DLG] saved 5 states, 18 trans, 0 strig, 11 ttrig, 0 actions [BDBFIND.DLG.DLG] loaded [BDBFIND.DLG] created from [BDBFIND.DLG] Adding BDBFIND to internal list of available DLGs [BDBFIND.DLG] saved 15 states, 15 trans, 15 strig, 0 ttrig, 0 actions [BDBFORT.DLG.DLG] loaded [BDBFORT.DLG] created from [BDBFORT.DLG] Adding BDBFORT to internal list of available DLGs [BDBFORT.DLG] saved 13 states, 15 trans, 11 strig, 0 ttrig, 5 actions [BDBFORT2.DLG.DLG] loaded [BDBFORT2.DLG] created from [BDBFORT2.DLG] Adding BDBFORT2 to internal list of available DLGs [BDBFORT2.DLG] saved 3 states, 6 trans, 0 strig, 4 ttrig, 6 actions [BDBFORT3.DLG.DLG] loaded [BDBFORT3.DLG] created from [BDBFORT3.DLG] Adding BDBFORT3 to internal list of available DLGs [BDBFORT3.DLG] saved 2 states, 4 trans, 0 strig, 0 ttrig, 3 actions [./override/BDBFORT4.DLG] loaded, 4081 bytes [BDBFORT4.DLG.DLG] loaded [BDBFORT4.DLG] created from [BDBFORT4.DLG] Adding BDBFORT4 to internal list of available DLGs [BDBFORT4.DLG] saved 11 states, 32 trans, 1 strig, 23 ttrig, 10 actions [BDBFORT7.DLG.DLG] loaded [BDBFORT7.DLG] created from [BDBFORT7.DLG] Adding BDBFORT7 to internal list of available DLGs [BDBFORT7.DLG] saved 8 states, 8 trans, 8 strig, 0 ttrig, 0 actions [BDBFORT9.DLG.DLG] loaded [BDBFORT9.DLG] created from [BDBFORT9.DLG] Adding BDBFORT9 to internal list of available DLGs [BDBFORT9.DLG] saved 54 states, 54 trans, 54 strig, 0 ttrig, 0 actions [BDBGUARD.DLG.DLG] loaded [BDBGUARD.DLG] created from [BDBGUARD.DLG] Adding BDBGUARD to internal list of available DLGs [BDBGUARD.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [BDBJARN.DLG.DLG] loaded [BDBJARN.DLG] created from [BDBJARN.DLG] Adding BDBJARN to internal list of available DLGs [BDBJARN.DLG] saved 16 states, 33 trans, 2 strig, 10 ttrig, 11 actions [BDBRANWE.DLG.DLG] loaded [BDBRANWE.DLG] created from [BDBRANWE.DLG] Adding BDBRANWE to internal list of available DLGs [BDBRANWE.DLG] saved 6 states, 10 trans, 2 strig, 1 ttrig, 4 actions [BDBRANWJ.DLG.DLG] loaded [BDBRANWJ.DLG] created from [BDBRANWJ.DLG] Adding BDBRANWJ to internal list of available DLGs [BDBRANWJ.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 0 actions [BDBRIDGE.DLG.DLG] loaded [BDBRIDGE.DLG] created from [BDBRIDGE.DLG] Adding BDBRIDGE to internal list of available DLGs [BDBRIDGE.DLG] saved 10 states, 22 trans, 2 strig, 6 ttrig, 3 actions [./override/BDBRIELL.DLG] loaded, 1958 bytes [BDBRIELL.DLG.DLG] loaded [BDBRIELL.DLG] created from [BDBRIELL.DLG] Adding BDBRIELL to internal list of available DLGs [BDBRIELL.DLG] saved 11 states, 26 trans, 2 strig, 13 ttrig, 3 actions [BDBSENT1.DLG.DLG] loaded [BDBSENT1.DLG] created from [BDBSENT1.DLG] Adding BDBSENT1 to internal list of available DLGs [BDBSENT1.DLG] saved 17 states, 28 trans, 9 strig, 12 ttrig, 4 actions [BDBTEAM.DLG.DLG] loaded [BDBTEAM.DLG] created from [BDBTEAM.DLG] Adding BDBTEAM to internal list of available DLGs [BDBTEAM.DLG] saved 6 states, 6 trans, 6 strig, 0 ttrig, 0 actions [BDBWOOSH.DLG.DLG] loaded [BDBWOOSH.DLG] created from [BDBWOOSH.DLG] Adding BDBWOOSH to internal list of available DLGs [BDBWOOSH.DLG] saved 1 states, 3 trans, 1 strig, 2 ttrig, 3 actions [BDBYZON.DLG.DLG] loaded [BDBYZON.DLG] created from [BDBYZON.DLG] Adding BDBYZON to internal list of available DLGs [BDBYZON.DLG] saved 23 states, 49 trans, 6 strig, 15 ttrig, 10 actions [./override/BDCAELAR.DLG] loaded, 12648 bytes [BDCAELAR.DLG.DLG] loaded [BDCAELAR.DLG] created from [BDCAELAR.DLG] Adding BDCAELAR to internal list of available DLGs [BDCAELAR.DLG] saved 93 states, 162 trans, 12 strig, 39 ttrig, 51 actions [BDCAGE.DLG.DLG] loaded [BDCAGE.DLG] created from [BDCAGE.DLG] Adding BDCAGE to internal list of available DLGs [BDCAGE.DLG] saved 6 states, 6 trans, 6 strig, 0 ttrig, 0 actions [BDCAMPF.DLG.DLG] loaded [BDCAMPF.DLG] created from [BDCAMPF.DLG] Adding BDCAMPF to internal list of available DLGs [BDCAMPF.DLG] saved 27 states, 27 trans, 27 strig, 0 ttrig, 0 actions [BDCARLIN.DLG.DLG] loaded [BDCARLIN.DLG] created from [BDCARLIN.DLG] Adding BDCARLIN to internal list of available DLGs [BDCARLIN.DLG] saved 3 states, 3 trans, 1 strig, 0 ttrig, 0 actions [BDCCCAE.DLG.DLG] loaded [BDCCCAE.DLG] created from [BDCCCAE.DLG] Adding BDCCCAE to internal list of available DLGs [BDCCCAE.DLG] saved 2 states, 2 trans, 1 strig, 0 ttrig, 1 actions [BDCCCOR.DLG.DLG] loaded [BDCCCOR.DLG] created from [BDCCCOR.DLG] Adding BDCCCOR to internal list of available DLGs [BDCCCOR.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 1 actions [BDCCGIRL.DLG.DLG] loaded [BDCCGIRL.DLG] created from [BDCCGIRL.DLG] Adding BDCCGIRL to internal list of available DLGs [BDCCGIRL.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 0 actions [BDCCIMO.DLG.DLG] loaded [BDCCIMO.DLG] created from [BDCCIMO.DLG] Adding BDCCIMO to internal list of available DLGs [BDCCIMO.DLG] saved 5 states, 7 trans, 2 strig, 0 ttrig, 1 actions [BDCCIRE.DLG.DLG] loaded [BDCCIRE.DLG] created from [BDCCIRE.DLG] Adding BDCCIRE to internal list of available DLGs [BDCCIRE.DLG] saved 26 states, 33 trans, 3 strig, 2 ttrig, 6 actions [BDCCPEA.DLG.DLG] loaded [BDCCPEA.DLG] created from [BDCCPEA.DLG] Adding BDCCPEA to internal list of available DLGs [BDCCPEA.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 0 actions [BDCCROH.DLG.DLG] loaded [BDCCROH.DLG] created from [BDCCROH.DLG] Adding BDCCROH to internal list of available DLGs [BDCCROH.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 0 actions [BDCCSAR.DLG.DLG] loaded [BDCCSAR.DLG] created from [BDCCSAR.DLG] Adding BDCCSAR to internal list of available DLGs [BDCCSAR.DLG] saved 7 states, 9 trans, 3 strig, 0 ttrig, 1 actions [BDCCWOM.DLG.DLG] loaded [BDCCWOM.DLG] created from [BDCCWOM.DLG] Adding BDCCWOM to internal list of available DLGs [BDCCWOM.DLG] saved 2 states, 2 trans, 1 strig, 0 ttrig, 0 actions [BDCHALME.DLG.DLG] loaded [BDCHALME.DLG] created from [BDCHALME.DLG] Adding BDCHALME to internal list of available DLGs [BDCHALME.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 0 actions [BDCHARRA.DLG.DLG] loaded [BDCHARRA.DLG] created from [BDCHARRA.DLG] Adding BDCHARRA to internal list of available DLGs [BDCHARRA.DLG] saved 7 states, 18 trans, 1 strig, 5 ttrig, 6 actions [BDCHESKI.DLG.DLG] loaded [BDCHESKI.DLG] created from [BDCHESKI.DLG] Adding BDCHESKI to internal list of available DLGs [BDCHESKI.DLG] saved 15 states, 22 trans, 1 strig, 0 ttrig, 6 actions [BDCHICKW.DLG.DLG] loaded [BDCHICKW.DLG] created from [BDCHICKW.DLG] Adding BDCHICKW to internal list of available DLGs [BDCHICKW.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [./override/BDCHILD.DLG] loaded, 3354 bytes [BDCHILD.DLG.DLG] loaded [BDCHILD.DLG] created from [BDCHILD.DLG] Adding BDCHILD to internal list of available DLGs [BDCHILD.DLG] saved 13 states, 39 trans, 4 strig, 18 ttrig, 8 actions [BDCHORST.DLG.DLG] loaded [BDCHORST.DLG] created from [BDCHORST.DLG] Adding BDCHORST to internal list of available DLGs [BDCHORST.DLG] saved 13 states, 29 trans, 2 strig, 6 ttrig, 4 actions [BDCLOVIS.DLG.DLG] loaded [BDCLOVIS.DLG] created from [BDCLOVIS.DLG] Adding BDCLOVIS to internal list of available DLGs [BDCLOVIS.DLG] saved 11 states, 18 trans, 5 strig, 6 ttrig, 9 actions [BDCOAL.DLG.DLG] loaded [BDCOAL.DLG] created from [BDCOAL.DLG] Adding BDCOAL to internal list of available DLGs [BDCOAL.DLG] saved 38 states, 38 trans, 38 strig, 0 ttrig, 0 actions [BDCOASEN.DLG.DLG] loaded [BDCOASEN.DLG] created from [BDCOASEN.DLG] Adding BDCOASEN to internal list of available DLGs [BDCOASEN.DLG] saved 12 states, 12 trans, 12 strig, 0 ttrig, 3 actions [./override/BDCOLDH.DLG] loaded, 9650 bytes [BDCOLDH.DLG.DLG] loaded [BDCOLDH.DLG] created from [BDCOLDH.DLG] Adding BDCOLDH to internal list of available DLGs [BDCOLDH.DLG] saved 43 states, 97 trans, 4 strig, 42 ttrig, 49 actions [BDCOMM90.DLG.DLG] loaded [BDCOMM90.DLG] created from [BDCOMM90.DLG] Adding BDCOMM90 to internal list of available DLGs [BDCOMM90.DLG] saved 1 states, 3 trans, 0 strig, 2 ttrig, 0 actions [BDCONCOC.DLG.DLG] loaded [BDCONCOC.DLG] created from [BDCONCOC.DLG] Adding BDCONCOC to internal list of available DLGs [BDCONCOC.DLG] saved 4 states, 4 trans, 1 strig, 0 ttrig, 1 actions [BDCOOGAN.DLG.DLG] loaded [BDCOOGAN.DLG] created from [BDCOOGAN.DLG] Adding BDCOOGAN to internal list of available DLGs [BDCOOGAN.DLG] saved 2 states, 2 trans, 1 strig, 0 ttrig, 1 actions [BDCORAN.DLG.DLG] loaded [BDCORAN.DLG] created from [BDCORAN.DLG] Adding BDCORAN to internal list of available DLGs [BDCORAN.DLG] saved 19 states, 31 trans, 4 strig, 3 ttrig, 9 actions [BDCORANJ.DLG.DLG] loaded [BDCORANJ.DLG] created from [BDCORANJ.DLG] Adding BDCORANJ to internal list of available DLGs [BDCORANJ.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 1 actions [./override/BDCORINT.DLG] loaded, 6812 bytes [BDCORINT.DLG.DLG] loaded [BDCORINT.DLG] created from [BDCORINT.DLG] Adding BDCORINT to internal list of available DLGs [BDCORINT.DLG] saved 28 states, 76 trans, 5 strig, 31 ttrig, 20 actions [./override/BDCORWIJ.DLG] loaded, 44767 bytes [BDCORWIJ.DLG.DLG] loaded [BDCORWIJ.DLG] created from [BDCORWIJ.DLG] Adding BDCORWIJ to internal list of available DLGs [BDCORWIJ.DLG] saved 335 states, 620 trans, 27 strig, 152 ttrig, 138 actions [./override/BDCORWIN.DLG] loaded, 9969 bytes [BDCORWIN.DLG.DLG] loaded [BDCORWIN.DLG] created from [BDCORWIN.DLG] Adding BDCORWIN to internal list of available DLGs [BDCORWIN.DLG] saved 57 states, 121 trans, 10 strig, 34 ttrig, 48 actions [BDCRALRT.DLG.DLG] loaded [BDCRALRT.DLG] created from [BDCRALRT.DLG] Adding BDCRALRT to internal list of available DLGs [BDCRALRT.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [BDCROMMU.DLG.DLG] loaded [BDCROMMU.DLG] created from [BDCROMMU.DLG] Adding BDCROMMU to internal list of available DLGs [BDCROMMU.DLG] saved 23 states, 49 trans, 2 strig, 13 ttrig, 5 actions [BDCROWDM.DLG.DLG] loaded [BDCROWDM.DLG] created from [BDCROWDM.DLG] Adding BDCROWDM to internal list of available DLGs [BDCROWDM.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [BDCRUBB1.DLG.DLG] loaded [BDCRUBB1.DLG] created from [BDCRUBB1.DLG] Adding BDCRUBB1 to internal list of available DLGs [BDCRUBB1.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [BDCRUBB2.DLG.DLG] loaded [BDCRUBB2.DLG] created from [BDCRUBB2.DLG] Adding BDCRUBB2 to internal list of available DLGs [BDCRUBB2.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [BDCRUBBM.DLG.DLG] loaded [BDCRUBBM.DLG] created from [BDCRUBBM.DLG] Adding BDCRUBBM to internal list of available DLGs [BDCRUBBM.DLG] saved 1 states, 3 trans, 1 strig, 2 ttrig, 3 actions [BDCRUM30.DLG.DLG] loaded [BDCRUM30.DLG] created from [BDCRUM30.DLG] Adding BDCRUM30 to internal list of available DLGs [BDCRUM30.DLG] saved 6 states, 12 trans, 0 strig, 4 ttrig, 4 actions [BDCRUREC.DLG.DLG] loaded [BDCRUREC.DLG] created from [BDCRUREC.DLG] Adding BDCRUREC to internal list of available DLGs [BDCRUREC.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [BDCRUS.DLG.DLG] loaded [BDCRUS.DLG] created from [BDCRUS.DLG] Adding BDCRUS to internal list of available DLGs [BDCRUS.DLG] saved 88 states, 88 trans, 88 strig, 0 ttrig, 1 actions [BDCRUS10.DLG.DLG] loaded [BDCRUS10.DLG] created from [BDCRUS10.DLG] Adding BDCRUS10 to internal list of available DLGs [BDCRUS10.DLG] saved 11 states, 20 trans, 2 strig, 5 ttrig, 5 actions [BDCRUS29.DLG.DLG] loaded [BDCRUS29.DLG] created from [BDCRUS29.DLG] Adding BDCRUS29 to internal list of available DLGs [BDCRUS29.DLG] saved 8 states, 8 trans, 8 strig, 0 ttrig, 0 actions [BDCRUS5.DLG.DLG] loaded [BDCRUS5.DLG] created from [BDCRUS5.DLG] Adding BDCRUS5 to internal list of available DLGs [BDCRUS5.DLG] saved 40 states, 40 trans, 40 strig, 0 ttrig, 0 actions [BDCRUZ01.DLG.DLG] loaded [BDCRUZ01.DLG] created from [BDCRUZ01.DLG] Adding BDCRUZ01 to internal list of available DLGs [BDCRUZ01.DLG] saved 3 states, 10 trans, 1 strig, 4 ttrig, 7 actions [BDCRUZ02.DLG.DLG] loaded [BDCRUZ02.DLG] created from [BDCRUZ02.DLG] Adding BDCRUZ02 to internal list of available DLGs [BDCRUZ02.DLG] saved 2 states, 2 trans, 0 strig, 0 ttrig, 0 actions [BDCRVAL.DLG.DLG] loaded [BDCRVAL.DLG] created from [BDCRVAL.DLG] Adding BDCRVAL to internal list of available DLGs [BDCRVAL.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 0 actions [./override/BDCULT.DLG] loaded, 963 bytes [BDCULT.DLG.DLG] loaded [BDCULT.DLG] created from [BDCULT.DLG] Adding BDCULT to internal list of available DLGs [BDCULT.DLG] saved 7 states, 10 trans, 4 strig, 2 ttrig, 6 actions [BDCULTX2.DLG.DLG] loaded [BDCULTX2.DLG] created from [BDCULTX2.DLG] Adding BDCULTX2 to internal list of available DLGs [BDCULTX2.DLG] saved 4 states, 9 trans, 1 strig, 1 ttrig, 2 actions [./override/BDCUVIER.DLG] loaded, 1217 bytes [BDCUVIER.DLG.DLG] loaded [BDCUVIER.DLG] created from [BDCUVIER.DLG] Adding BDCUVIER to internal list of available DLGs [BDCUVIER.DLG] saved 6 states, 16 trans, 1 strig, 9 ttrig, 2 actions [BDDAEROS.DLG.DLG] loaded [BDDAEROS.DLG] created from [BDDAEROS.DLG] Adding BDDAEROS to internal list of available DLGs [BDDAEROS.DLG] saved 16 states, 45 trans, 2 strig, 12 ttrig, 16 actions [BDDAGF.DLG.DLG] loaded [BDDAGF.DLG] created from [BDDAGF.DLG] Adding BDDAGF to internal list of available DLGs [BDDAGF.DLG] saved 27 states, 27 trans, 27 strig, 0 ttrig, 0 actions [BDDAGF21.DLG.DLG] loaded [BDDAGF21.DLG] created from [BDDAGF21.DLG] Adding BDDAGF21 to internal list of available DLGs [BDDAGF21.DLG] saved 27 states, 65 trans, 7 strig, 33 ttrig, 20 actions [BDDAGF22.DLG.DLG] loaded [BDDAGF22.DLG] created from [BDDAGF22.DLG] Adding BDDAGF22 to internal list of available DLGs [BDDAGF22.DLG] saved 10 states, 22 trans, 5 strig, 14 ttrig, 10 actions [BDDAGF61.DLG.DLG] loaded [BDDAGF61.DLG] created from [BDDAGF61.DLG] Adding BDDAGF61 to internal list of available DLGs [BDDAGF61.DLG] saved 5 states, 11 trans, 3 strig, 6 ttrig, 1 actions [BDDAGFX1.DLG.DLG] loaded [BDDAGFX1.DLG] created from [BDDAGFX1.DLG] Adding BDDAGFX1 to internal list of available DLGs [BDDAGFX1.DLG] saved 5 states, 5 trans, 5 strig, 0 ttrig, 0 actions [./override/BDDAGOFF.DLG] loaded, 1219 bytes [BDDAGOFF.DLG.DLG] loaded [BDDAGOFF.DLG] created from [BDDAGOFF.DLG] Adding BDDAGOFF to internal list of available DLGs [BDDAGOFF.DLG] saved 3 states, 12 trans, 1 strig, 10 ttrig, 2 actions [BDDAMARR.DLG.DLG] loaded [BDDAMARR.DLG] created from [BDDAMARR.DLG] Adding BDDAMARR to internal list of available DLGs [BDDAMARR.DLG] saved 18 states, 42 trans, 2 strig, 13 ttrig, 6 actions [BDDANINE.DLG.DLG] loaded [BDDANINE.DLG] created from [BDDANINE.DLG] Adding BDDANINE to internal list of available DLGs [BDDANINE.DLG] saved 14 states, 22 trans, 7 strig, 6 ttrig, 15 actions [./override/BDDARAN.DLG] loaded, 6367 bytes [BDDARAN.DLG.DLG] loaded [BDDARAN.DLG] created from [BDDARAN.DLG] Adding BDDARAN to internal list of available DLGs [BDDARAN.DLG] saved 56 states, 96 trans, 6 strig, 15 ttrig, 21 actions [BDDARNAS.DLG.DLG] loaded [BDDARNAS.DLG] created from [BDDARNAS.DLG] Adding BDDARNAS to internal list of available DLGs [BDDARNAS.DLG] saved 11 states, 22 trans, 2 strig, 4 ttrig, 7 actions [BDDARSKH.DLG.DLG] loaded [BDDARSKH.DLG] created from [BDDARSKH.DLG] Adding BDDARSKH to internal list of available DLGs [BDDARSKH.DLG] saved 3 states, 5 trans, 1 strig, 0 ttrig, 1 actions [BDDAUSTO.DLG.DLG] loaded [BDDAUSTO.DLG] created from [BDDAUSTO.DLG] Adding BDDAUSTO to internal list of available DLGs [BDDAUSTO.DLG] saved 7 states, 15 trans, 1 strig, 7 ttrig, 3 actions [BDDAZZO.DLG.DLG] loaded [BDDAZZO.DLG] created from [BDDAZZO.DLG] Adding BDDAZZO to internal list of available DLGs [BDDAZZO.DLG] saved 4 states, 8 trans, 1 strig, 0 ttrig, 2 actions [BDDCLER.DLG.DLG] loaded [BDDCLER.DLG] created from [BDDCLER.DLG] Adding BDDCLER to internal list of available DLGs [BDDCLER.DLG] saved 10 states, 10 trans, 9 strig, 0 ttrig, 0 actions [BDDEBUG.DLG.DLG] loaded [BDDEBUG.DLG] created from [BDDEBUG.DLG] Adding BDDEBUG to internal list of available DLGs [BDDEBUG.DLG] saved 27 states, 245 trans, 1 strig, 72 ttrig, 167 actions [./override/BDDEEP.DLG] loaded, 23592 bytes [BDDEEP.DLG.DLG] loaded [BDDEEP.DLG] created from [BDDEEP.DLG] Adding BDDEEP to internal list of available DLGs [BDDEEP.DLG] saved 101 states, 237 trans, 9 strig, 110 ttrig, 77 actions [./override/BDDELANC.DLG] loaded, 17241 bytes [BDDELANC.DLG.DLG] loaded [BDDELANC.DLG] created from [BDDELANC.DLG] Adding BDDELANC to internal list of available DLGs [BDDELANC.DLG] saved 105 states, 211 trans, 17 strig, 62 ttrig, 52 actions [BDDELEND.DLG.DLG] loaded [BDDELEND.DLG] created from [BDDELEND.DLG] Adding BDDELEND to internal list of available DLGs [BDDELEND.DLG] saved 48 states, 89 trans, 8 strig, 18 ttrig, 29 actions [BDDELTON.DLG.DLG] loaded [BDDELTON.DLG] created from [BDDELTON.DLG] Adding BDDELTON to internal list of available DLGs [BDDELTON.DLG] saved 17 states, 37 trans, 3 strig, 10 ttrig, 9 actions [BDDENELD.DLG.DLG] loaded [BDDENELD.DLG] created from [BDDENELD.DLG] Adding BDDENELD to internal list of available DLGs [BDDENELD.DLG] saved 46 states, 125 trans, 2 strig, 56 ttrig, 13 actions [BDDIRLA.DLG.DLG] loaded [BDDIRLA.DLG] created from [BDDIRLA.DLG] Adding BDDIRLA to internal list of available DLGs [BDDIRLA.DLG] saved 3 states, 3 trans, 1 strig, 0 ttrig, 0 actions [BDDLICH.DLG.DLG] loaded [BDDLICH.DLG] created from [BDDLICH.DLG] Adding BDDLICH to internal list of available DLGs [BDDLICH.DLG] saved 3 states, 4 trans, 1 strig, 2 ttrig, 3 actions [BDDM01.DLG.DLG] loaded [BDDM01.DLG] created from [BDDM01.DLG] Adding BDDM01 to internal list of available DLGs [BDDM01.DLG] saved 4 states, 5 trans, 2 strig, 1 ttrig, 2 actions [BDDM02.DLG.DLG] loaded [BDDM02.DLG] created from [BDDM02.DLG] Adding BDDM02 to internal list of available DLGs [BDDM02.DLG] saved 4 states, 11 trans, 1 strig, 7 ttrig, 2 actions [BDDM03.DLG.DLG] loaded [BDDM03.DLG] created from [BDDM03.DLG] Adding BDDM03 to internal list of available DLGs [BDDM03.DLG] saved 3 states, 3 trans, 1 strig, 0 ttrig, 2 actions [BDDM07.DLG.DLG] loaded [BDDM07.DLG] created from [BDDM07.DLG] Adding BDDM07 to internal list of available DLGs [BDDM07.DLG] saved 6 states, 13 trans, 1 strig, 3 ttrig, 2 actions [BDDM08.DLG.DLG] loaded [BDDM08.DLG] created from [BDDM08.DLG] Adding BDDM08 to internal list of available DLGs [BDDM08.DLG] saved 3 states, 5 trans, 0 strig, 4 ttrig, 0 actions [BDDM09.DLG.DLG] loaded [BDDM09.DLG] created from [BDDM09.DLG] Adding BDDM09 to internal list of available DLGs [BDDM09.DLG] saved 2 states, 2 trans, 0 strig, 0 ttrig, 1 actions [BDDMAKGR.DLG.DLG] loaded [BDDMAKGR.DLG] created from [BDDMAKGR.DLG] Adding BDDMAKGR to internal list of available DLGs [BDDMAKGR.DLG] saved 10 states, 16 trans, 1 strig, 5 ttrig, 2 actions [BDDOGW01.DLG.DLG] loaded [BDDOGW01.DLG] created from [BDDOGW01.DLG] Adding BDDOGW01 to internal list of available DLGs [BDDOGW01.DLG] saved 8 states, 21 trans, 1 strig, 13 ttrig, 1 actions [./override/BDDORN.DLG] loaded, 14412 bytes [BDDORN.DLG.DLG] loaded [BDDORN.DLG] created from [BDDORN.DLG] Adding BDDORN to internal list of available DLGs [BDDORN.DLG] saved 81 states, 163 trans, 14 strig, 34 ttrig, 58 actions [./override/BDDORNJ.DLG] loaded, 18088 bytes [BDDORNJ.DLG.DLG] loaded [BDDORNJ.DLG] created from [BDDORNJ.DLG] Adding BDDORNJ to internal list of available DLGs [BDDORNJ.DLG] saved 165 states, 272 trans, 7 strig, 44 ttrig, 50 actions [./override/BDDOSIA.DLG] loaded, 20123 bytes [BDDOSIA.DLG.DLG] loaded [BDDOSIA.DLG] created from [BDDOSIA.DLG] Adding BDDOSIA to internal list of available DLGs [BDDOSIA.DLG] saved 64 states, 162 trans, 7 strig, 75 ttrig, 30 actions [BDDREON.DLG.DLG] loaded [BDDREON.DLG] created from [BDDREON.DLG] Adding BDDREON to internal list of available DLGs [BDDREON.DLG] saved 18 states, 48 trans, 1 strig, 18 ttrig, 10 actions [BDDRIDER.DLG.DLG] loaded [BDDRIDER.DLG] created from [BDDRIDER.DLG] Adding BDDRIDER to internal list of available DLGs [BDDRIDER.DLG] saved 6 states, 6 trans, 6 strig, 0 ttrig, 0 actions [BDDROW.DLG.DLG] loaded [BDDROW.DLG] created from [BDDROW.DLG] Adding BDDROW to internal list of available DLGs [BDDROW.DLG] saved 16 states, 16 trans, 16 strig, 0 ttrig, 0 actions [./override/BDDSSEN.DLG] loaded, 4132 bytes [BDDSSEN.DLG.DLG] loaded [BDDSSEN.DLG] created from [BDDSSEN.DLG] Adding BDDSSEN to internal list of available DLGs [BDDSSEN.DLG] saved 16 states, 49 trans, 4 strig, 26 ttrig, 12 actions [./override/BDDSSEN1.DLG] loaded, 1624 bytes [BDDSSEN1.DLG.DLG] loaded [BDDSSEN1.DLG] created from [BDDSSEN1.DLG] Adding BDDSSEN1 to internal list of available DLGs [BDDSSEN1.DLG] saved 19 states, 21 trans, 16 strig, 1 ttrig, 2 actions [BDDSSEN7.DLG.DLG] loaded [BDDSSEN7.DLG] created from [BDDSSEN7.DLG] Adding BDDSSEN7 to internal list of available DLGs [BDDSSEN7.DLG] saved 3 states, 5 trans, 1 strig, 2 ttrig, 0 actions [BDDUGRAF.DLG.DLG] loaded [BDDUGRAF.DLG] created from [BDDUGRAF.DLG] Adding BDDUGRAF to internal list of available DLGs [BDDUGRAF.DLG] saved 19 states, 24 trans, 17 strig, 1 ttrig, 7 actions [BDDYINGM.DLG.DLG] loaded [BDDYINGM.DLG] created from [BDDYINGM.DLG] Adding BDDYINGM to internal list of available DLGs [BDDYINGM.DLG] saved 8 states, 31 trans, 1 strig, 21 ttrig, 10 actions [BDDYNAHE.DLG.DLG] loaded [BDDYNAHE.DLG] created from [BDDYNAHE.DLG] Adding BDDYNAHE to internal list of available DLGs [BDDYNAHE.DLG] saved 76 states, 161 trans, 12 strig, 48 ttrig, 48 actions [BDDYNAHJ.DLG.DLG] loaded [BDDYNAHJ.DLG] created from [BDDYNAHJ.DLG] Adding BDDYNAHJ to internal list of available DLGs [BDDYNAHJ.DLG] saved 145 states, 209 trans, 9 strig, 54 ttrig, 39 actions [BDEARTHE.DLG.DLG] loaded [BDEARTHE.DLG] created from [BDEARTHE.DLG] Adding BDEARTHE to internal list of available DLGs [BDEARTHE.DLG] saved 2 states, 4 trans, 1 strig, 0 ttrig, 1 actions [./override/BDEDWIN.DLG] loaded, 12211 bytes [BDEDWIN.DLG.DLG] loaded [BDEDWIN.DLG] created from [BDEDWIN.DLG] Adding BDEDWIN to internal list of available DLGs [BDEDWIN.DLG] saved 77 states, 164 trans, 10 strig, 45 ttrig, 38 actions [./override/BDEDWINJ.DLG] loaded, 15823 bytes [BDEDWINJ.DLG.DLG] loaded [BDEDWINJ.DLG] created from [BDEDWINJ.DLG] Adding BDEDWINJ to internal list of available DLGs [BDEDWINJ.DLG] saved 117 states, 188 trans, 11 strig, 54 ttrig, 47 actions [BDEINER.DLG.DLG] loaded [BDEINER.DLG] created from [BDEINER.DLG] Adding BDEINER to internal list of available DLGs [BDEINER.DLG] saved 36 states, 67 trans, 6 strig, 21 ttrig, 10 actions [BDELANDR.DLG.DLG] loaded [BDELANDR.DLG] created from [BDELANDR.DLG] Adding BDELANDR to internal list of available DLGs [BDELANDR.DLG] saved 37 states, 70 trans, 13 strig, 34 ttrig, 16 actions [BDELDOTH.DLG.DLG] loaded [BDELDOTH.DLG] created from [BDELDOTH.DLG] Adding BDELDOTH to internal list of available DLGs [BDELDOTH.DLG] saved 6 states, 10 trans, 2 strig, 1 ttrig, 4 actions [BDELDOTJ.DLG.DLG] loaded [BDELDOTJ.DLG] created from [BDELDOTJ.DLG] Adding BDELDOTJ to internal list of available DLGs [BDELDOTJ.DLG] saved 3 states, 4 trans, 0 strig, 1 ttrig, 0 actions [BDELTAN.DLG.DLG] loaded [BDELTAN.DLG] created from [BDELTAN.DLG] Adding BDELTAN to internal list of available DLGs [BDELTAN.DLG] saved 24 states, 42 trans, 1 strig, 5 ttrig, 0 actions [BDENDLES.DLG.DLG] loaded [BDENDLES.DLG] created from [BDENDLES.DLG] Adding BDENDLES to internal list of available DLGs [BDENDLES.DLG] saved 5 states, 11 trans, 1 strig, 2 ttrig, 2 actions [BDENTAR.DLG.DLG] loaded [BDENTAR.DLG] created from [BDENTAR.DLG] Adding BDENTAR to internal list of available DLGs [BDENTAR.DLG] saved 46 states, 80 trans, 4 strig, 10 ttrig, 10 actions [BDENTRAN.DLG.DLG] loaded [BDENTRAN.DLG] created from [BDENTRAN.DLG] Adding BDENTRAN to internal list of available DLGs [BDENTRAN.DLG] saved 8 states, 22 trans, 3 strig, 5 ttrig, 3 actions [BDEPHRIK.DLG.DLG] loaded [BDEPHRIK.DLG] created from [BDEPHRIK.DLG] Adding BDEPHRIK to internal list of available DLGs [BDEPHRIK.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 2 actions [BDESSERI.DLG.DLG] loaded [BDESSERI.DLG] created from [BDESSERI.DLG] Adding BDESSERI to internal list of available DLGs [BDESSERI.DLG] saved 1 states, 2 trans, 1 strig, 1 ttrig, 2 actions [./override/BDESTEBA.DLG] loaded, 2686 bytes [BDESTEBA.DLG.DLG] loaded [BDESTEBA.DLG] created from [BDESTEBA.DLG] Adding BDESTEBA to internal list of available DLGs [BDESTEBA.DLG] saved 15 states, 25 trans, 11 strig, 11 ttrig, 6 actions [BDETTIN.DLG.DLG] loaded [BDETTIN.DLG] created from [BDETTIN.DLG] Adding BDETTIN to internal list of available DLGs [BDETTIN.DLG] saved 10 states, 31 trans, 2 strig, 14 ttrig, 6 actions [BDFALDOJ.DLG.DLG] loaded [BDFALDOJ.DLG] created from [BDFALDOJ.DLG] Adding BDFALDOJ to internal list of available DLGs [BDFALDOJ.DLG] saved 5 states, 6 trans, 0 strig, 1 ttrig, 0 actions [BDFALDOR.DLG.DLG] loaded [BDFALDOR.DLG] created from [BDFALDOR.DLG] Adding BDFALDOR to internal list of available DLGs [BDFALDOR.DLG] saved 6 states, 10 trans, 2 strig, 1 ttrig, 4 actions [BDFAMARI.DLG.DLG] loaded [BDFAMARI.DLG] created from [BDFAMARI.DLG] Adding BDFAMARI to internal list of available DLGs [BDFAMARI.DLG] saved 28 states, 56 trans, 2 strig, 14 ttrig, 7 actions [BDFAMCRU.DLG.DLG] loaded [BDFAMCRU.DLG] created from [BDFAMCRU.DLG] Adding BDFAMCRU to internal list of available DLGs [BDFAMCRU.DLG] saved 22 states, 41 trans, 16 strig, 16 ttrig, 15 actions [BDFAN01.DLG.DLG] loaded [BDFAN01.DLG] created from [BDFAN01.DLG] Adding BDFAN01 to internal list of available DLGs [BDFAN01.DLG] saved 0 states, 0 trans, 0 strig, 0 ttrig, 0 actions [BDFAN02.DLG.DLG] loaded [BDFAN02.DLG] created from [BDFAN02.DLG] Adding BDFAN02 to internal list of available DLGs [BDFAN02.DLG] saved 0 states, 0 trans, 0 strig, 0 ttrig, 0 actions [BDFARRL.DLG.DLG] loaded [BDFARRL.DLG] created from [BDFARRL.DLG] Adding BDFARRL to internal list of available DLGs [BDFARRL.DLG] saved 5 states, 9 trans, 2 strig, 4 ttrig, 0 actions [BDFENSTE.DLG.DLG] loaded [BDFENSTE.DLG] created from [BDFENSTE.DLG] Adding BDFENSTE to internal list of available DLGs [BDFENSTE.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [./override/BDFERRUS.DLG] loaded, 8018 bytes [BDFERRUS.DLG.DLG] loaded [BDFERRUS.DLG] created from [BDFERRUS.DLG] Adding BDFERRUS to internal list of available DLGs [BDFERRUS.DLG] saved 35 states, 110 trans, 4 strig, 44 ttrig, 18 actions [BDFF1000.DLG.DLG] loaded [BDFF1000.DLG] created from [BDFF1000.DLG] Adding BDFF1000 to internal list of available DLGs [BDFF1000.DLG] saved 31 states, 66 trans, 5 strig, 17 ttrig, 18 actions [BDFF1001.DLG.DLG] loaded [BDFF1001.DLG] created from [BDFF1001.DLG] Adding BDFF1001 to internal list of available DLGs [BDFF1001.DLG] saved 15 states, 36 trans, 8 strig, 14 ttrig, 15 actions [BDFF1002.DLG.DLG] loaded [BDFF1002.DLG] created from [BDFF1002.DLG] Adding BDFF1002 to internal list of available DLGs [BDFF1002.DLG] saved 5 states, 8 trans, 2 strig, 0 ttrig, 0 actions [BDFF1248.DLG.DLG] loaded [BDFF1248.DLG] created from [BDFF1248.DLG] Adding BDFF1248 to internal list of available DLGs [BDFF1248.DLG] saved 4 states, 4 trans, 2 strig, 0 ttrig, 1 actions [./override/BDFF1271.DLG] loaded, 1111 bytes [BDFF1271.DLG.DLG] loaded [BDFF1271.DLG] created from [BDFF1271.DLG] Adding BDFF1271 to internal list of available DLGs [BDFF1271.DLG] saved 6 states, 10 trans, 3 strig, 2 ttrig, 5 actions [BDFF1290.DLG.DLG] loaded [BDFF1290.DLG] created from [BDFF1290.DLG] Adding BDFF1290 to internal list of available DLGs [BDFF1290.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [BDFF1697.DLG.DLG] loaded [BDFF1697.DLG] created from [BDFF1697.DLG] Adding BDFF1697 to internal list of available DLGs [BDFF1697.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [./override/BDFF1709.DLG] loaded, 1637 bytes [BDFF1709.DLG.DLG] loaded [BDFF1709.DLG] created from [BDFF1709.DLG] Adding BDFF1709 to internal list of available DLGs [BDFF1709.DLG] saved 13 states, 20 trans, 5 strig, 2 ttrig, 7 actions [BDFFDOPP.DLG.DLG] loaded [BDFFDOPP.DLG] created from [BDFFDOPP.DLG] Adding BDFFDOPP to internal list of available DLGs [BDFFDOPP.DLG] saved 78 states, 165 trans, 13 strig, 50 ttrig, 45 actions [BDFFMAD1.DLG.DLG] loaded [BDFFMAD1.DLG] created from [BDFFMAD1.DLG] Adding BDFFMAD1 to internal list of available DLGs [BDFFMAD1.DLG] saved 5 states, 7 trans, 1 strig, 0 ttrig, 3 actions [BDFFMAD2.DLG.DLG] loaded [BDFFMAD2.DLG] created from [BDFFMAD2.DLG] Adding BDFFMAD2 to internal list of available DLGs [BDFFMAD2.DLG] saved 3 states, 3 trans, 1 strig, 0 ttrig, 1 actions [BDFFMAGE.DLG.DLG] loaded [BDFFMAGE.DLG] created from [BDFFMAGE.DLG] Adding BDFFMAGE to internal list of available DLGs [BDFFMAGE.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [BDFFMERC.DLG.DLG] loaded [BDFFMERC.DLG] created from [BDFFMERC.DLG] Adding BDFFMERC to internal list of available DLGs [BDFFMERC.DLG] saved 5 states, 11 trans, 2 strig, 6 ttrig, 3 actions [BDFFPOOL.DLG.DLG] loaded [BDFFPOOL.DLG] created from [BDFFPOOL.DLG] Adding BDFFPOOL to internal list of available DLGs [BDFFPOOL.DLG] saved 8 states, 8 trans, 8 strig, 0 ttrig, 0 actions [BDFFSOL1.DLG.DLG] loaded [BDFFSOL1.DLG] created from [BDFFSOL1.DLG] Adding BDFFSOL1 to internal list of available DLGs [BDFFSOL1.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 0 actions [BDFFVIDA.DLG.DLG] loaded [BDFFVIDA.DLG] created from [BDFFVIDA.DLG] Adding BDFFVIDA to internal list of available DLGs [BDFFVIDA.DLG] saved 14 states, 21 trans, 3 strig, 3 ttrig, 5 actions [BDFFXXII.DLG.DLG] loaded [BDFFXXII.DLG] created from [BDFFXXII.DLG] Adding BDFFXXII to internal list of available DLGs [BDFFXXII.DLG] saved 21 states, 41 trans, 6 strig, 8 ttrig, 8 actions [BDFIST.DLG.DLG] loaded [BDFIST.DLG] created from [BDFIST.DLG] Adding BDFIST to internal list of available DLGs [BDFIST.DLG] saved 52 states, 52 trans, 52 strig, 0 ttrig, 0 actions [BDFIST00.DLG.DLG] loaded [BDFIST00.DLG] created from [BDFIST00.DLG] Adding BDFIST00 to internal list of available DLGs [BDFIST00.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [BDFIST01.DLG.DLG] loaded [BDFIST01.DLG] created from [BDFIST01.DLG] Adding BDFIST01 to internal list of available DLGs [BDFIST01.DLG] saved 6 states, 12 trans, 1 strig, 4 ttrig, 2 actions [BDFIST05.DLG.DLG] loaded [BDFIST05.DLG] created from [BDFIST05.DLG] Adding BDFIST05 to internal list of available DLGs [BDFIST05.DLG] saved 2 states, 2 trans, 2 strig, 0 ttrig, 0 actions [BDFIST1A.DLG.DLG] loaded [BDFIST1A.DLG] created from [BDFIST1A.DLG] Adding BDFIST1A to internal list of available DLGs [BDFIST1A.DLG] saved 9 states, 21 trans, 1 strig, 7 ttrig, 8 actions [BDFIST20.DLG.DLG] loaded [BDFIST20.DLG] created from [BDFIST20.DLG] Adding BDFIST20 to internal list of available DLGs [BDFIST20.DLG] saved 58 states, 58 trans, 58 strig, 0 ttrig, 0 actions [./override/BDFIST60.DLG] loaded, 807 bytes [BDFIST60.DLG.DLG] loaded [BDFIST60.DLG] created from [BDFIST60.DLG] Adding BDFIST60 to internal list of available DLGs [BDFIST60.DLG] saved 4 states, 4 trans, 4 strig, 0 ttrig, 3 actions [./override/BDFIST64.DLG] loaded, 2865 bytes [BDFIST64.DLG.DLG] loaded [BDFIST64.DLG] created from [BDFIST64.DLG] Adding BDFIST64 to internal list of available DLGs [BDFIST64.DLG] saved 12 states, 29 trans, 3 strig, 13 ttrig, 9 actions [BDFIST80.DLG.DLG] loaded [BDFIST80.DLG] created from [BDFIST80.DLG] Adding BDFIST80 to internal list of available DLGs [BDFIST80.DLG] saved 4 states, 4 trans, 4 strig, 0 ttrig, 0 actions [BDFISTCC.DLG.DLG] loaded [BDFISTCC.DLG] created from [BDFISTCC.DLG] Adding BDFISTCC to internal list of available DLGs [BDFISTCC.DLG] saved 2 states, 2 trans, 2 strig, 0 ttrig, 0 actions [BDFISTCD.DLG.DLG] loaded [BDFISTCD.DLG] created from [BDFISTCD.DLG] Adding BDFISTCD to internal list of available DLGs [BDFISTCD.DLG] saved 3 states, 3 trans, 3 strig, 0 ttrig, 0 actions [BDFISTCE.DLG.DLG] loaded [BDFISTCE.DLG] created from [BDFISTCE.DLG] Adding BDFISTCE to internal list of available DLGs [BDFISTCE.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [BDFISTCF.DLG.DLG] loaded [BDFISTCF.DLG] created from [BDFISTCF.DLG] Adding BDFISTCF to internal list of available DLGs [BDFISTCF.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [BDFISTEX.DLG.DLG] loaded [BDFISTEX.DLG] created from [BDFISTEX.DLG] Adding BDFISTEX to internal list of available DLGs [BDFISTEX.DLG] saved 4 states, 4 trans, 4 strig, 0 ttrig, 0 actions [BDFISTM1.DLG.DLG] loaded [BDFISTM1.DLG] created from [BDFISTM1.DLG] Adding BDFISTM1 to internal list of available DLGs [BDFISTM1.DLG] saved 3 states, 4 trans, 1 strig, 1 ttrig, 3 actions [BDFKSER1.DLG.DLG] loaded [BDFKSER1.DLG] created from [BDFKSER1.DLG] Adding BDFKSER1 to internal list of available DLGs [BDFKSER1.DLG] saved 5 states, 8 trans, 1 strig, 1 ttrig, 7 actions [BDFLOSS.DLG.DLG] loaded [BDFLOSS.DLG] created from [BDFLOSS.DLG] Adding BDFLOSS to internal list of available DLGs [BDFLOSS.DLG] saved 30 states, 64 trans, 1 strig, 25 ttrig, 3 actions [BDFRAIR.DLG.DLG] loaded [BDFRAIR.DLG] created from [BDFRAIR.DLG] Adding BDFRAIR to internal list of available DLGs [BDFRAIR.DLG] saved 9 states, 14 trans, 1 strig, 2 ttrig, 2 actions [BDFRAT.DLG.DLG] loaded [BDFRAT.DLG] created from [BDFRAT.DLG] Adding BDFRAT to internal list of available DLGs [BDFRAT.DLG] saved 11 states, 17 trans, 3 strig, 9 ttrig, 2 actions [BDFRITZ.DLG.DLG] loaded [BDFRITZ.DLG] created from [BDFRITZ.DLG] Adding BDFRITZ to internal list of available DLGs [BDFRITZ.DLG] saved 14 states, 30 trans, 3 strig, 8 ttrig, 5 actions [BDFSCOUT.DLG.DLG] loaded [BDFSCOUT.DLG] created from [BDFSCOUT.DLG] Adding BDFSCOUT to internal list of available DLGs [BDFSCOUT.DLG] saved 4 states, 17 trans, 1 strig, 10 ttrig, 5 actions [BDGARACH.DLG.DLG] loaded [BDGARACH.DLG] created from [BDGARACH.DLG] Adding BDGARACH to internal list of available DLGs [BDGARACH.DLG] saved 19 states, 37 trans, 4 strig, 7 ttrig, 4 actions [BDGARFOU.DLG.DLG] loaded [BDGARFOU.DLG] created from [BDGARFOU.DLG] Adding BDGARFOU to internal list of available DLGs [BDGARFOU.DLG] saved 7 states, 15 trans, 0 strig, 0 ttrig, 0 actions [BDGARRIC.DLG.DLG] loaded [BDGARRIC.DLG] created from [BDGARRIC.DLG] Adding BDGARRIC to internal list of available DLGs [BDGARRIC.DLG] saved 57 states, 102 trans, 6 strig, 21 ttrig, 24 actions [BDGARRIJ.DLG.DLG] loaded [BDGARRIJ.DLG] created from [BDGARRIJ.DLG] Adding BDGARRIJ to internal list of available DLGs [BDGARRIJ.DLG] saved 1 states, 2 trans, 0 strig, 1 ttrig, 0 actions [BDGARROL.DLG.DLG] loaded [BDGARROL.DLG] created from [BDGARROL.DLG] Adding BDGARROL to internal list of available DLGs [BDGARROL.DLG] saved 10 states, 17 trans, 4 strig, 6 ttrig, 8 actions [BDGARRUS.DLG.DLG] loaded [BDGARRUS.DLG] created from [BDGARRUS.DLG] Adding BDGARRUS to internal list of available DLGs [BDGARRUS.DLG] saved 12 states, 16 trans, 1 strig, 2 ttrig, 4 actions [BDGAUTH.DLG.DLG] loaded [BDGAUTH.DLG] created from [BDGAUTH.DLG] Adding BDGAUTH to internal list of available DLGs [BDGAUTH.DLG] saved 5 states, 10 trans, 1 strig, 1 ttrig, 2 actions [./override/BDGLINT.DLG] loaded, 10682 bytes [BDGLINT.DLG.DLG] loaded [BDGLINT.DLG] created from [BDGLINT.DLG] Adding BDGLINT to internal list of available DLGs [BDGLINT.DLG] saved 61 states, 140 trans, 6 strig, 53 ttrig, 40 actions [./override/BDGLINTJ.DLG] loaded, 25679 bytes [BDGLINTJ.DLG.DLG] loaded [BDGLINTJ.DLG] created from [BDGLINTJ.DLG] Adding BDGLINTJ to internal list of available DLGs [BDGLINTJ.DLG] saved 230 states, 358 trans, 8 strig, 60 ttrig, 72 actions [BDGNALER.DLG.DLG] loaded [BDGNALER.DLG] created from [BDGNALER.DLG] Adding BDGNALER to internal list of available DLGs [BDGNALER.DLG] saved 4 states, 5 trans, 1 strig, 0 ttrig, 1 actions [BDGNARG.DLG.DLG] loaded [BDGNARG.DLG] created from [BDGNARG.DLG] Adding BDGNARG to internal list of available DLGs [BDGNARG.DLG] saved 16 states, 28 trans, 1 strig, 7 ttrig, 16 actions [BDGOLT.DLG.DLG] loaded [BDGOLT.DLG] created from [BDGOLT.DLG] Adding BDGOLT to internal list of available DLGs [BDGOLT.DLG] saved 3 states, 3 trans, 1 strig, 0 ttrig, 0 actions [BDGRAMOR.DLG.DLG] loaded [BDGRAMOR.DLG] created from [BDGRAMOR.DLG] Adding BDGRAMOR to internal list of available DLGs [BDGRAMOR.DLG] saved 0 states, 0 trans, 0 strig, 0 ttrig, 0 actions [BDGRIMGO.DLG.DLG] loaded [BDGRIMGO.DLG] created from [BDGRIMGO.DLG] Adding BDGRIMGO to internal list of available DLGs [BDGRIMGO.DLG] saved 7 states, 18 trans, 2 strig, 8 ttrig, 4 actions [BDGUAR20.DLG.DLG] loaded [BDGUAR20.DLG] created from [BDGUAR20.DLG] Adding BDGUAR20 to internal list of available DLGs [BDGUAR20.DLG] saved 26 states, 76 trans, 2 strig, 34 ttrig, 20 actions [BDGUAR5.DLG.DLG] loaded [BDGUAR5.DLG] created from [BDGUAR5.DLG] Adding BDGUAR5 to internal list of available DLGs [BDGUAR5.DLG] saved 13 states, 13 trans, 12 strig, 0 ttrig, 0 actions [BDGUAR50.DLG.DLG] loaded [BDGUAR50.DLG] created from [BDGUAR50.DLG] Adding BDGUAR50 to internal list of available DLGs [BDGUAR50.DLG] saved 12 states, 12 trans, 12 strig, 0 ttrig, 0 actions [BDGUARDS.DLG.DLG] loaded [BDGUARDS.DLG] created from [BDGUARDS.DLG] Adding BDGUARDS to internal list of available DLGs [BDGUARDS.DLG] saved 4 states, 4 trans, 4 strig, 0 ttrig, 0 actions [BDGUARPT.DLG.DLG] loaded [BDGUARPT.DLG] created from [BDGUARPT.DLG] Adding BDGUARPT to internal list of available DLGs [BDGUARPT.DLG] saved 21 states, 21 trans, 21 strig, 0 ttrig, 0 actions [BDGURGLE.DLG.DLG] loaded [BDGURGLE.DLG] created from [BDGURGLE.DLG] Adding BDGURGLE to internal list of available DLGs [BDGURGLE.DLG] saved 33 states, 82 trans, 2 strig, 30 ttrig, 13 actions [BDHALASA.DLG.DLG] loaded [BDHALASA.DLG] created from [BDHALASA.DLG] Adding BDHALASA to internal list of available DLGs [BDHALASA.DLG] saved 36 states, 79 trans, 4 strig, 18 ttrig, 17 actions [BDHALAT.DLG.DLG] loaded [BDHALAT.DLG] created from [BDHALAT.DLG] Adding BDHALAT to internal list of available DLGs [BDHALAT.DLG] saved 23 states, 77 trans, 1 strig, 42 ttrig, 15 actions [BDHALATA.DLG.DLG] loaded [BDHALATA.DLG] created from [BDHALATA.DLG] Adding BDHALATA to internal list of available DLGs [BDHALATA.DLG] saved 22 states, 75 trans, 3 strig, 37 ttrig, 30 actions [BDHALBAZ.DLG.DLG] loaded [BDHALBAZ.DLG] created from [BDHALBAZ.DLG] Adding BDHALBAZ to internal list of available DLGs [BDHALBAZ.DLG] saved 19 states, 37 trans, 3 strig, 8 ttrig, 13 actions [BDHASTUS.DLG.DLG] loaded [BDHASTUS.DLG] created from [BDHASTUS.DLG] Adding BDHASTUS to internal list of available DLGs [BDHASTUS.DLG] saved 14 states, 14 trans, 13 strig, 0 ttrig, 0 actions [BDHELDMO.DLG.DLG] loaded [BDHELDMO.DLG] created from [BDHELDMO.DLG] Adding BDHELDMO to internal list of available DLGs [BDHELDMO.DLG] saved 7 states, 23 trans, 3 strig, 16 ttrig, 8 actions [BDHELVDA.DLG.DLG] loaded [BDHELVDA.DLG] created from [BDHELVDA.DLG] Adding BDHELVDA to internal list of available DLGs [BDHELVDA.DLG] saved 33 states, 75 trans, 3 strig, 25 ttrig, 16 actions [BDHENSLE.DLG.DLG] loaded [BDHENSLE.DLG] created from [BDHENSLE.DLG] Adding BDHENSLE to internal list of available DLGs [BDHENSLE.DLG] saved 4 states, 5 trans, 2 strig, 1 ttrig, 1 actions [BDHEPHER.DLG.DLG] loaded [BDHEPHER.DLG] created from [BDHEPHER.DLG] Adding BDHEPHER to internal list of available DLGs [BDHEPHER.DLG] saved 30 states, 62 trans, 4 strig, 23 ttrig, 14 actions [BDHEROD.DLG.DLG] loaded [BDHEROD.DLG] created from [BDHEROD.DLG] Adding BDHEROD to internal list of available DLGs [BDHEROD.DLG] saved 14 states, 42 trans, 2 strig, 15 ttrig, 15 actions [BDHESTER.DLG.DLG] loaded [BDHESTER.DLG] created from [BDHESTER.DLG] Adding BDHESTER to internal list of available DLGs [BDHESTER.DLG] saved 17 states, 42 trans, 4 strig, 18 ttrig, 7 actions [BDHGUARD.DLG.DLG] loaded [BDHGUARD.DLG] created from [BDHGUARD.DLG] Adding BDHGUARD to internal list of available DLGs [BDHGUARD.DLG] saved 4 states, 4 trans, 4 strig, 0 ttrig, 0 actions [BDHOACH.DLG.DLG] loaded [BDHOACH.DLG] created from [BDHOACH.DLG] Adding BDHOACH to internal list of available DLGs [BDHOACH.DLG] saved 53 states, 110 trans, 4 strig, 41 ttrig, 33 actions [./override/BDHORMOR.DLG] loaded, 890 bytes [BDHORMOR.DLG.DLG] loaded [BDHORMOR.DLG] created from [BDHORMOR.DLG] Adding BDHORMOR to internal list of available DLGs [BDHORMOR.DLG] saved 6 states, 7 trans, 1 strig, 1 ttrig, 1 actions [BDHORST.DLG.DLG] loaded [BDHORST.DLG] created from [BDHORST.DLG] Adding BDHORST to internal list of available DLGs [BDHORST.DLG] saved 3 states, 6 trans, 2 strig, 0 ttrig, 3 actions [BDHYRETH.DLG.DLG] loaded [BDHYRETH.DLG] created from [BDHYRETH.DLG] Adding BDHYRETH to internal list of available DLGs [BDHYRETH.DLG] saved 18 states, 88 trans, 3 strig, 64 ttrig, 59 actions [BDIDYLET.DLG.DLG] loaded [BDIDYLET.DLG] created from [BDIDYLET.DLG] Adding BDIDYLET to internal list of available DLGs [BDIDYLET.DLG] saved 9 states, 17 trans, 3 strig, 7 ttrig, 6 actions [BDIKROS.DLG.DLG] loaded [BDIKROS.DLG] created from [BDIKROS.DLG] Adding BDIKROS to internal list of available DLGs [BDIKROS.DLG] saved 30 states, 66 trans, 9 strig, 29 ttrig, 19 actions [BDILLARU.DLG.DLG] loaded [BDILLARU.DLG] created from [BDILLARU.DLG] Adding BDILLARU to internal list of available DLGs [BDILLARU.DLG] saved 7 states, 15 trans, 2 strig, 7 ttrig, 4 actions [./override/BDIMOEDO.DLG] loaded, 2406 bytes [BDIMOEDO.DLG.DLG] loaded [BDIMOEDO.DLG] created from [BDIMOEDO.DLG] Adding BDIMOEDO to internal list of available DLGs [BDIMOEDO.DLG] saved 10 states, 20 trans, 4 strig, 7 ttrig, 15 actions [./override/BDIMOEN.DLG] loaded, 28417 bytes [BDIMOEN.DLG.DLG] loaded [BDIMOEN.DLG] created from [BDIMOEN.DLG] Adding BDIMOEN to internal list of available DLGs [BDIMOEN.DLG] saved 142 states, 336 trans, 18 strig, 146 ttrig, 73 actions [BDINFECT.DLG.DLG] loaded [BDINFECT.DLG] created from [BDINFECT.DLG] Adding BDINFECT to internal list of available DLGs [BDINFECT.DLG] saved 5 states, 5 trans, 5 strig, 0 ttrig, 0 actions [./override/BDIRENI.DLG] loaded, 7699 bytes [BDIRENI.DLG.DLG] loaded [BDIRENI.DLG] created from [BDIRENI.DLG] Adding BDIRENI to internal list of available DLGs [BDIRENI.DLG] saved 79 states, 130 trans, 7 strig, 19 ttrig, 15 actions [BDIRINA.DLG.DLG] loaded [BDIRINA.DLG] created from [BDIRINA.DLG] Adding BDIRINA to internal list of available DLGs [BDIRINA.DLG] saved 51 states, 110 trans, 12 strig, 18 ttrig, 32 actions [./override/BDISABEL.DLG] loaded, 12547 bytes [BDISABEL.DLG.DLG] loaded [BDISABEL.DLG] created from [BDISABEL.DLG] Adding BDISABEL to internal list of available DLGs [BDISABEL.DLG] saved 58 states, 136 trans, 6 strig, 59 ttrig, 42 actions [BDITHTYL.DLG.DLG] loaded [BDITHTYL.DLG] created from [BDITHTYL.DLG] Adding BDITHTYL to internal list of available DLGs [BDITHTYL.DLG] saved 6 states, 11 trans, 2 strig, 2 ttrig, 5 actions [BDIVANN.DLG.DLG] loaded [BDIVANN.DLG] created from [BDIVANN.DLG] Adding BDIVANN to internal list of available DLGs [BDIVANN.DLG] saved 9 states, 15 trans, 3 strig, 0 ttrig, 7 actions [./override/BDJAHEIJ.DLG] loaded, 11959 bytes [BDJAHEIJ.DLG.DLG] loaded [BDJAHEIJ.DLG] created from [BDJAHEIJ.DLG] Adding BDJAHEIJ to internal list of available DLGs [BDJAHEIJ.DLG] saved 108 states, 155 trans, 9 strig, 44 ttrig, 29 actions [./override/BDJAHEIR.DLG] loaded, 13965 bytes [BDJAHEIR.DLG.DLG] loaded [BDJAHEIR.DLG] created from [BDJAHEIR.DLG] Adding BDJAHEIR to internal list of available DLGs [BDJAHEIR.DLG] saved 101 states, 183 trans, 11 strig, 29 ttrig, 45 actions [BDJAMVEN.DLG.DLG] loaded [BDJAMVEN.DLG] created from [BDJAMVEN.DLG] Adding BDJAMVEN to internal list of available DLGs [BDJAMVEN.DLG] saved 31 states, 118 trans, 5 strig, 66 ttrig, 9 actions [BDJAR.DLG.DLG] loaded [BDJAR.DLG] created from [BDJAR.DLG] Adding BDJAR to internal list of available DLGs [BDJAR.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [BDJAYVIS.DLG.DLG] loaded [BDJAYVIS.DLG] created from [BDJAYVIS.DLG] Adding BDJAYVIS to internal list of available DLGs [BDJAYVIS.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 0 actions [BDJEGG.DLG.DLG] loaded [BDJEGG.DLG] created from [BDJEGG.DLG] Adding BDJEGG to internal list of available DLGs [BDJEGG.DLG] saved 95 states, 267 trans, 18 strig, 125 ttrig, 119 actions [BDJENKS.DLG.DLG] loaded [BDJENKS.DLG] created from [BDJENKS.DLG] Adding BDJENKS to internal list of available DLGs [BDJENKS.DLG] saved 9 states, 15 trans, 1 strig, 5 ttrig, 3 actions [BDJOSPIL.DLG.DLG] loaded [BDJOSPIL.DLG] created from [BDJOSPIL.DLG] Adding BDJOSPIL to internal list of available DLGs [BDJOSPIL.DLG] saved 32 states, 101 trans, 5 strig, 51 ttrig, 17 actions [BDJULANN.DLG.DLG] loaded [BDJULANN.DLG] created from [BDJULANN.DLG] Adding BDJULANN to internal list of available DLGs [BDJULANN.DLG] saved 48 states, 105 trans, 5 strig, 30 ttrig, 19 actions [./override/BDJUNIA.DLG] loaded, 6629 bytes [BDJUNIA.DLG.DLG] loaded [BDJUNIA.DLG] created from [BDJUNIA.DLG] Adding BDJUNIA to internal list of available DLGs [BDJUNIA.DLG] saved 39 states, 89 trans, 7 strig, 21 ttrig, 7 actions [BDKAELET.DLG.DLG] loaded [BDKAELET.DLG] created from [BDKAELET.DLG] Adding BDKAELET to internal list of available DLGs [BDKAELET.DLG] saved 27 states, 57 trans, 8 strig, 20 ttrig, 18 actions [BDKAG.DLG.DLG] loaded [BDKAG.DLG] created from [BDKAG.DLG] Adding BDKAG to internal list of available DLGs [BDKAG.DLG] saved 2 states, 2 trans, 0 strig, 0 ttrig, 0 actions [BDKAGAIJ.DLG.DLG] loaded [BDKAGAIJ.DLG] created from [BDKAGAIJ.DLG] Adding BDKAGAIJ to internal list of available DLGs [BDKAGAIJ.DLG] saved 2 states, 3 trans, 0 strig, 1 ttrig, 1 actions [BDKAGAIN.DLG.DLG] loaded [BDKAGAIN.DLG] created from [BDKAGAIN.DLG] Adding BDKAGAIN to internal list of available DLGs [BDKAGAIN.DLG] saved 9 states, 13 trans, 2 strig, 1 ttrig, 4 actions [BDKAMBAL.DLG.DLG] loaded [BDKAMBAL.DLG] created from [BDKAMBAL.DLG] Adding BDKAMBAL to internal list of available DLGs [BDKAMBAL.DLG] saved 3 states, 3 trans, 1 strig, 0 ttrig, 1 actions [BDKATHEE.DLG.DLG] loaded [BDKATHEE.DLG] created from [BDKATHEE.DLG] Adding BDKATHEE to internal list of available DLGs [BDKATHEE.DLG] saved 13 states, 32 trans, 1 strig, 9 ttrig, 8 actions [./override/BDKAVA.DLG] loaded, 5709 bytes [BDKAVA.DLG.DLG] loaded [BDKAVA.DLG] created from [BDKAVA.DLG] Adding BDKAVA to internal list of available DLGs [BDKAVA.DLG] saved 32 states, 68 trans, 6 strig, 21 ttrig, 19 actions [BDKAZZRE.DLG.DLG] loaded [BDKAZZRE.DLG] created from [BDKAZZRE.DLG] Adding BDKAZZRE to internal list of available DLGs [BDKAZZRE.DLG] saved 4 states, 7 trans, 1 strig, 0 ttrig, 1 actions [./override/BDKHALID.DLG] loaded, 27889 bytes [BDKHALID.DLG.DLG] loaded [BDKHALID.DLG] created from [BDKHALID.DLG] Adding BDKHALID to internal list of available DLGs [BDKHALID.DLG] saved 125 states, 287 trans, 18 strig, 104 ttrig, 95 actions [./override/BDKHALIJ.DLG] loaded, 12606 bytes [BDKHALIJ.DLG.DLG] loaded [BDKHALIJ.DLG] created from [BDKHALIJ.DLG] Adding BDKHALIJ to internal list of available DLGs [BDKHALIJ.DLG] saved 98 states, 162 trans, 11 strig, 40 ttrig, 37 actions [BDKHARM.DLG.DLG] loaded [BDKHARM.DLG] created from [BDKHARM.DLG] Adding BDKHARM to internal list of available DLGs [BDKHARM.DLG] saved 23 states, 54 trans, 2 strig, 16 ttrig, 18 actions [BDKHARMY.DLG.DLG] loaded [BDKHARMY.DLG] created from [BDKHARMY.DLG] Adding BDKHARMY to internal list of available DLGs [BDKHARMY.DLG] saved 14 states, 30 trans, 5 strig, 13 ttrig, 11 actions [BDKHERR.DLG.DLG] loaded [BDKHERR.DLG] created from [BDKHERR.DLG] Adding BDKHERR to internal list of available DLGs [BDKHERR.DLG] saved 2 states, 2 trans, 0 strig, 0 ttrig, 0 actions [BDKIERAN.DLG.DLG] loaded [BDKIERAN.DLG] created from [BDKIERAN.DLG] Adding BDKIERAN to internal list of available DLGs [BDKIERAN.DLG] saved 7 states, 19 trans, 2 strig, 9 ttrig, 5 actions [BDKIVAN.DLG.DLG] loaded [BDKIVAN.DLG] created from [BDKIVAN.DLG] Adding BDKIVAN to internal list of available DLGs [BDKIVAN.DLG] saved 8 states, 12 trans, 2 strig, 2 ttrig, 5 actions [BDKIVANJ.DLG.DLG] loaded [BDKIVANJ.DLG] created from [BDKIVANJ.DLG] Adding BDKIVANJ to internal list of available DLGs [BDKIVANJ.DLG] saved 0 states, 0 trans, 0 strig, 0 ttrig, 0 actions [BDKJARVA.DLG.DLG] loaded [BDKJARVA.DLG] created from [BDKJARVA.DLG] Adding BDKJARVA to internal list of available DLGs [BDKJARVA.DLG] saved 16 states, 25 trans, 4 strig, 6 ttrig, 5 actions [BDKORDEF.DLG.DLG] loaded [BDKORDEF.DLG] created from [BDKORDEF.DLG] Adding BDKORDEF to internal list of available DLGs [BDKORDEF.DLG] saved 1 states, 2 trans, 1 strig, 1 ttrig, 2 actions [BDKORLAS.DLG.DLG] loaded [BDKORLAS.DLG] created from [BDKORLAS.DLG] Adding BDKORLAS to internal list of available DLGs [BDKORLAS.DLG] saved 28 states, 62 trans, 8 strig, 29 ttrig, 23 actions [BDKORME1.DLG.DLG] loaded [BDKORME1.DLG] created from [BDKORME1.DLG] Adding BDKORME1 to internal list of available DLGs [BDKORME1.DLG] saved 7 states, 15 trans, 1 strig, 4 ttrig, 3 actions [BDKORME2.DLG.DLG] loaded [BDKORME2.DLG] created from [BDKORME2.DLG] Adding BDKORME2 to internal list of available DLGs [BDKORME2.DLG] saved 1 states, 3 trans, 1 strig, 0 ttrig, 0 actions [BDKRUNTU.DLG.DLG] loaded [BDKRUNTU.DLG] created from [BDKRUNTU.DLG] Adding BDKRUNTU to internal list of available DLGs [BDKRUNTU.DLG] saved 12 states, 24 trans, 2 strig, 4 ttrig, 1 actions [./override/BDLADLE.DLG] loaded, 5948 bytes [BDLADLE.DLG.DLG] loaded [BDLADLE.DLG] created from [BDLADLE.DLG] Adding BDLADLE to internal list of available DLGs [BDLADLE.DLG] saved 27 states, 71 trans, 3 strig, 23 ttrig, 17 actions [BDLEOPAS.DLG.DLG] loaded [BDLEOPAS.DLG] created from [BDLEOPAS.DLG] Adding BDLEOPAS to internal list of available DLGs [BDLEOPAS.DLG] saved 32 states, 87 trans, 7 strig, 50 ttrig, 27 actions [BDLEOSIS.DLG.DLG] loaded [BDLEOSIS.DLG] created from [BDLEOSIS.DLG] Adding BDLEOSIS to internal list of available DLGs [BDLEOSIS.DLG] saved 10 states, 19 trans, 1 strig, 4 ttrig, 0 actions [BDLIIA.DLG.DLG] loaded [BDLIIA.DLG] created from [BDLIIA.DLG] Adding BDLIIA to internal list of available DLGs [BDLIIA.DLG] saved 39 states, 62 trans, 7 strig, 2 ttrig, 8 actions [BDLITILA.DLG.DLG] loaded [BDLITILA.DLG] created from [BDLITILA.DLG] Adding BDLITILA to internal list of available DLGs [BDLITILA.DLG] saved 5 states, 17 trans, 1 strig, 11 ttrig, 0 actions [BDLLUIS.DLG.DLG] loaded [BDLLUIS.DLG] created from [BDLLUIS.DLG] Adding BDLLUIS to internal list of available DLGs [BDLLUIS.DLG] saved 9 states, 17 trans, 2 strig, 2 ttrig, 6 actions [BDLON.DLG.DLG] loaded [BDLON.DLG] created from [BDLON.DLG] Adding BDLON to internal list of available DLGs [BDLON.DLG] saved 11 states, 24 trans, 3 strig, 3 ttrig, 5 actions [BDLORDDU.DLG.DLG] loaded [BDLORDDU.DLG] created from [BDLORDDU.DLG] Adding BDLORDDU to internal list of available DLGs [BDLORDDU.DLG] saved 4 states, 7 trans, 1 strig, 0 ttrig, 2 actions [BDLUCILL.DLG.DLG] loaded [BDLUCILL.DLG] created from [BDLUCILL.DLG] Adding BDLUCILL to internal list of available DLGs [BDLUCILL.DLG] saved 14 states, 27 trans, 1 strig, 4 ttrig, 9 actions [BDLUGG.DLG.DLG] loaded [BDLUGG.DLG] created from [BDLUGG.DLG] Adding BDLUGG to internal list of available DLGs [BDLUGG.DLG] saved 5 states, 7 trans, 4 strig, 0 ttrig, 3 actions [BDMADELE.DLG.DLG] loaded [BDMADELE.DLG] created from [BDMADELE.DLG] Adding BDMADELE to internal list of available DLGs [BDMADELE.DLG] saved 26 states, 55 trans, 2 strig, 13 ttrig, 17 actions [BDMALDEN.DLG.DLG] loaded [BDMALDEN.DLG] created from [BDMALDEN.DLG] Adding BDMALDEN to internal list of available DLGs [BDMALDEN.DLG] saved 6 states, 16 trans, 1 strig, 7 ttrig, 3 actions [BDMAPGUA.DLG.DLG] loaded [BDMAPGUA.DLG] created from [BDMAPGUA.DLG] Adding BDMAPGUA to internal list of available DLGs [BDMAPGUA.DLG] saved 4 states, 6 trans, 2 strig, 1 ttrig, 4 actions [./override/BDMARI.DLG] loaded, 5934 bytes [BDMARI.DLG.DLG] loaded [BDMARI.DLG] created from [BDMARI.DLG] Adding BDMARI to internal list of available DLGs [BDMARI.DLG] saved 33 states, 63 trans, 12 strig, 26 ttrig, 15 actions [BDMAXWEL.DLG.DLG] loaded [BDMAXWEL.DLG] created from [BDMAXWEL.DLG] Adding BDMAXWEL to internal list of available DLGs [BDMAXWEL.DLG] saved 15 states, 29 trans, 5 strig, 10 ttrig, 4 actions [BDMENHI1.DLG.DLG] loaded [BDMENHI1.DLG] created from [BDMENHI1.DLG] Adding BDMENHI1 to internal list of available DLGs [BDMENHI1.DLG] saved 6 states, 22 trans, 2 strig, 15 ttrig, 5 actions [BDMENHI2.DLG.DLG] loaded [BDMENHI2.DLG] created from [BDMENHI2.DLG] Adding BDMENHI2 to internal list of available DLGs [BDMENHI2.DLG] saved 9 states, 31 trans, 2 strig, 17 ttrig, 7 actions [BDMENHI3.DLG.DLG] loaded [BDMENHI3.DLG] created from [BDMENHI3.DLG] Adding BDMENHI3 to internal list of available DLGs [BDMENHI3.DLG] saved 6 states, 22 trans, 2 strig, 15 ttrig, 5 actions [BDMENHI4.DLG.DLG] loaded [BDMENHI4.DLG] created from [BDMENHI4.DLG] Adding BDMENHI4 to internal list of available DLGs [BDMENHI4.DLG] saved 6 states, 22 trans, 2 strig, 15 ttrig, 5 actions [BDMENHI5.DLG.DLG] loaded [BDMENHI5.DLG] created from [BDMENHI5.DLG] Adding BDMENHI5 to internal list of available DLGs [BDMENHI5.DLG] saved 6 states, 22 trans, 2 strig, 15 ttrig, 5 actions [BDMENHI6.DLG.DLG] loaded [BDMENHI6.DLG] created from [BDMENHI6.DLG] Adding BDMENHI6 to internal list of available DLGs [BDMENHI6.DLG] saved 6 states, 22 trans, 2 strig, 15 ttrig, 5 actions [BDMEPHIW.DLG.DLG] loaded [BDMEPHIW.DLG] created from [BDMEPHIW.DLG] Adding BDMEPHIW to internal list of available DLGs [BDMEPHIW.DLG] saved 1 states, 2 trans, 1 strig, 1 ttrig, 2 actions [BDMERC02.DLG.DLG] loaded [BDMERC02.DLG] created from [BDMERC02.DLG] Adding BDMERC02 to internal list of available DLGs [BDMERC02.DLG] saved 5 states, 10 trans, 1 strig, 1 ttrig, 0 actions [BDMERC03.DLG.DLG] loaded [BDMERC03.DLG] created from [BDMERC03.DLG] Adding BDMERC03 to internal list of available DLGs [BDMERC03.DLG] saved 8 states, 12 trans, 1 strig, 1 ttrig, 0 actions [BDMERCCR.DLG.DLG] loaded [BDMERCCR.DLG] created from [BDMERCCR.DLG] Adding BDMERCCR to internal list of available DLGs [BDMERCCR.DLG] saved 9 states, 16 trans, 2 strig, 1 ttrig, 4 actions [./override/BDMERCZ.DLG] loaded, 3959 bytes [BDMERCZ.DLG.DLG] loaded [BDMERCZ.DLG] created from [BDMERCZ.DLG] Adding BDMERCZ to internal list of available DLGs [BDMERCZ.DLG] saved 26 states, 44 trans, 5 strig, 2 ttrig, 23 actions [BDMEROME.DLG.DLG] loaded [BDMEROME.DLG] created from [BDMEROME.DLG] Adding BDMEROME to internal list of available DLGs [BDMEROME.DLG] saved 15 states, 40 trans, 3 strig, 20 ttrig, 14 actions [BDMESSEN.DLG.DLG] loaded [BDMESSEN.DLG] created from [BDMESSEN.DLG] Adding BDMESSEN to internal list of available DLGs [BDMESSEN.DLG] saved 7 states, 9 trans, 5 strig, 0 ttrig, 8 actions [./override/BDMINSC.DLG] loaded, 13244 bytes [BDMINSC.DLG.DLG] loaded [BDMINSC.DLG] created from [BDMINSC.DLG] Adding BDMINSC to internal list of available DLGs [BDMINSC.DLG] saved 80 states, 154 trans, 13 strig, 42 ttrig, 42 actions [./override/BDMINSCJ.DLG] loaded, 13803 bytes [BDMINSCJ.DLG.DLG] loaded [BDMINSCJ.DLG] created from [BDMINSCJ.DLG] Adding BDMINSCJ to internal list of available DLGs [BDMINSCJ.DLG] saved 139 states, 175 trans, 6 strig, 37 ttrig, 31 actions [BDMIZHEN.DLG.DLG] loaded [BDMIZHEN.DLG] created from [BDMIZHEN.DLG] Adding BDMIZHEN to internal list of available DLGs [BDMIZHEN.DLG] saved 93 states, 240 trans, 8 strig, 128 ttrig, 87 actions [./override/BDMKHIIJ.DLG] loaded, 17736 bytes [BDMKHIIJ.DLG.DLG] loaded [BDMKHIIJ.DLG] created from [BDMKHIIJ.DLG] Adding BDMKHIIJ to internal list of available DLGs [BDMKHIIJ.DLG] saved 155 states, 232 trans, 13 strig, 60 ttrig, 51 actions [BDMKHIIN.DLG.DLG] loaded [BDMKHIIN.DLG] created from [BDMKHIIN.DLG] Adding BDMKHIIN to internal list of available DLGs [BDMKHIIN.DLG] saved 35 states, 86 trans, 7 strig, 40 ttrig, 22 actions [BDMONTAJ.DLG.DLG] loaded [BDMONTAJ.DLG] created from [BDMONTAJ.DLG] Adding BDMONTAJ to internal list of available DLGs [BDMONTAJ.DLG] saved 5 states, 7 trans, 0 strig, 2 ttrig, 0 actions [BDMONTAR.DLG.DLG] loaded [BDMONTAR.DLG] created from [BDMONTAR.DLG] Adding BDMONTAR to internal list of available DLGs [BDMONTAR.DLG] saved 7 states, 10 trans, 2 strig, 1 ttrig, 4 actions [BDMORDAU.DLG.DLG] loaded [BDMORDAU.DLG] created from [BDMORDAU.DLG] Adding BDMORDAU to internal list of available DLGs [BDMORDAU.DLG] saved 4 states, 6 trans, 1 strig, 2 ttrig, 2 actions [BDMORLIS.DLG.DLG] loaded [BDMORLIS.DLG] created from [BDMORLIS.DLG] Adding BDMORLIS to internal list of available DLGs [BDMORLIS.DLG] saved 14 states, 25 trans, 6 strig, 8 ttrig, 14 actions [BDMORRUK.DLG.DLG] loaded [BDMORRUK.DLG] created from [BDMORRUK.DLG] Adding BDMORRUK to internal list of available DLGs [BDMORRUK.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 0 actions [./override/BDMUMMY.DLG] loaded, 7560 bytes [BDMUMMY.DLG.DLG] loaded [BDMUMMY.DLG] created from [BDMUMMY.DLG] Adding BDMUMMY to internal list of available DLGs [BDMUMMY.DLG] saved 41 states, 90 trans, 10 strig, 32 ttrig, 37 actions [BDMUNSCH.DLG.DLG] loaded [BDMUNSCH.DLG] created from [BDMUNSCH.DLG] Adding BDMUNSCH to internal list of available DLGs [BDMUNSCH.DLG] saved 24 states, 48 trans, 4 strig, 8 ttrig, 21 actions [BDMURS.DLG.DLG] loaded [BDMURS.DLG] created from [BDMURS.DLG] Adding BDMURS to internal list of available DLGs [BDMURS.DLG] saved 59 states, 132 trans, 10 strig, 35 ttrig, 34 actions [BDMYCELD.DLG.DLG] loaded [BDMYCELD.DLG] created from [BDMYCELD.DLG] Adding BDMYCELD to internal list of available DLGs [BDMYCELD.DLG] saved 13 states, 35 trans, 1 strig, 12 ttrig, 2 actions [BDMYSFIG.DLG.DLG] loaded [BDMYSFIG.DLG] created from [BDMYSFIG.DLG] Adding BDMYSFIG to internal list of available DLGs [BDMYSFIG.DLG] saved 0 states, 0 trans, 0 strig, 0 ttrig, 0 actions [BDNAN.DLG.DLG] loaded [BDNAN.DLG] created from [BDNAN.DLG] Adding BDNAN to internal list of available DLGs [BDNAN.DLG] saved 10 states, 20 trans, 2 strig, 1 ttrig, 3 actions [BDNANTRI.DLG.DLG] loaded [BDNANTRI.DLG] created from [BDNANTRI.DLG] Adding BDNANTRI to internal list of available DLGs [BDNANTRI.DLG] saved 11 states, 24 trans, 3 strig, 7 ttrig, 15 actions [BDNATHBA.DLG.DLG] loaded [BDNATHBA.DLG] created from [BDNATHBA.DLG] Adding BDNATHBA to internal list of available DLGs [BDNATHBA.DLG] saved 4 states, 4 trans, 4 strig, 0 ttrig, 0 actions [BDNAZRAM.DLG.DLG] loaded [BDNAZRAM.DLG] created from [BDNAZRAM.DLG] Adding BDNAZRAM to internal list of available DLGs [BDNAZRAM.DLG] saved 16 states, 30 trans, 2 strig, 1 ttrig, 6 actions [./override/BDNEDERL.DLG] loaded, 13852 bytes [BDNEDERL.DLG.DLG] loaded [BDNEDERL.DLG] created from [BDNEDERL.DLG] Adding BDNEDERL to internal list of available DLGs [BDNEDERL.DLG] saved 76 states, 158 trans, 13 strig, 58 ttrig, 52 actions [./override/BDNEERA.DLG] loaded, 30800 bytes [BDNEERA.DLG.DLG] loaded [BDNEERA.DLG] created from [BDNEERA.DLG] Adding BDNEERA to internal list of available DLGs [BDNEERA.DLG] saved 174 states, 361 trans, 14 strig, 101 ttrig, 89 actions [./override/BDNEERAJ.DLG] loaded, 70007 bytes [BDNEERAJ.DLG.DLG] loaded [BDNEERAJ.DLG] created from [BDNEERAJ.DLG] Adding BDNEERAJ to internal list of available DLGs [BDNEERAJ.DLG] saved 346 states, 614 trans, 35 strig, 131 ttrig, 189 actions [BDNOBL90.DLG.DLG] loaded [BDNOBL90.DLG] created from [BDNOBL90.DLG] Adding BDNOBL90 to internal list of available DLGs [BDNOBL90.DLG] saved 1 states, 2 trans, 0 strig, 1 ttrig, 0 actions [BDNUBER.DLG.DLG] loaded [BDNUBER.DLG] created from [BDNUBER.DLG] Adding BDNUBER to internal list of available DLGs [BDNUBER.DLG] saved 21 states, 22 trans, 21 strig, 1 ttrig, 22 actions [BDOGREF.DLG.DLG] loaded [BDOGREF.DLG] created from [BDOGREF.DLG] Adding BDOGREF to internal list of available DLGs [BDOGREF.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [BDOGREM.DLG.DLG] loaded [BDOGREM.DLG] created from [BDOGREM.DLG] Adding BDOGREM to internal list of available DLGs [BDOGREM.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [BDOLONEI.DLG.DLG] loaded [BDOLONEI.DLG] created from [BDOLONEI.DLG] Adding BDOLONEI to internal list of available DLGs [BDOLONEI.DLG] saved 14 states, 17 trans, 1 strig, 1 ttrig, 6 actions [BDOLVENA.DLG.DLG] loaded [BDOLVENA.DLG] created from [BDOLVENA.DLG] Adding BDOLVENA to internal list of available DLGs [BDOLVENA.DLG] saved 2 states, 2 trans, 1 strig, 0 ttrig, 2 actions [BDONORO.DLG.DLG] loaded [BDONORO.DLG] created from [BDONORO.DLG] Adding BDONORO to internal list of available DLGs [BDONORO.DLG] saved 13 states, 30 trans, 1 strig, 8 ttrig, 5 actions [BDOPHYLL.DLG.DLG] loaded [BDOPHYLL.DLG] created from [BDOPHYLL.DLG] Adding BDOPHYLL to internal list of available DLGs [BDOPHYLL.DLG] saved 41 states, 89 trans, 7 strig, 9 ttrig, 23 actions [BDORLAND.DLG.DLG] loaded [BDORLAND.DLG] created from [BDORLAND.DLG] Adding BDORLAND to internal list of available DLGs [BDORLAND.DLG] saved 0 states, 0 trans, 0 strig, 0 ttrig, 0 actions [BDORN.DLG.DLG] loaded [BDORN.DLG] created from [BDORN.DLG] Adding BDORN to internal list of available DLGs [BDORN.DLG] saved 0 states, 0 trans, 0 strig, 0 ttrig, 0 actions [BDOTILDA.DLG.DLG] loaded [BDOTILDA.DLG] created from [BDOTILDA.DLG] Adding BDOTILDA to internal list of available DLGs [BDOTILDA.DLG] saved 24 states, 49 trans, 3 strig, 17 ttrig, 15 actions [BDOZIL.DLG.DLG] loaded [BDOZIL.DLG] created from [BDOZIL.DLG] Adding BDOZIL to internal list of available DLGs [BDOZIL.DLG] saved 14 states, 38 trans, 3 strig, 12 ttrig, 1 actions [BDPATRES.DLG.DLG] loaded [BDPATRES.DLG] created from [BDPATRES.DLG] Adding BDPATRES to internal list of available DLGs [BDPATRES.DLG] saved 10 states, 19 trans, 1 strig, 2 ttrig, 0 actions [BDPATRON.DLG.DLG] loaded [BDPATRON.DLG] created from [BDPATRON.DLG] Adding BDPATRON to internal list of available DLGs [BDPATRON.DLG] saved 9 states, 9 trans, 9 strig, 0 ttrig, 0 actions [BDPCRUS.DLG.DLG] loaded [BDPCRUS.DLG] created from [BDPCRUS.DLG] Adding BDPCRUS to internal list of available DLGs [BDPCRUS.DLG] saved 20 states, 55 trans, 4 strig, 22 ttrig, 12 actions [BDPEDRO.DLG.DLG] loaded [BDPEDRO.DLG] created from [BDPEDRO.DLG] Adding BDPEDRO to internal list of available DLGs [BDPEDRO.DLG] saved 10 states, 18 trans, 2 strig, 2 ttrig, 3 actions [./override/BDPERREN.DLG] loaded, 1278 bytes [BDPERREN.DLG.DLG] loaded [BDPERREN.DLG] created from [BDPERREN.DLG] Adding BDPERREN to internal list of available DLGs [BDPERREN.DLG] saved 8 states, 11 trans, 3 strig, 4 ttrig, 4 actions [BDPETR01.DLG.DLG] loaded [BDPETR01.DLG] created from [BDPETR01.DLG] Adding BDPETR01 to internal list of available DLGs [BDPETR01.DLG] saved 2 states, 2 trans, 2 strig, 0 ttrig, 1 actions [BDPETR02.DLG.DLG] loaded [BDPETR02.DLG] created from [BDPETR02.DLG] Adding BDPETR02 to internal list of available DLGs [BDPETR02.DLG] saved 2 states, 2 trans, 2 strig, 0 ttrig, 1 actions [BDPETR03.DLG.DLG] loaded [BDPETR03.DLG] created from [BDPETR03.DLG] Adding BDPETR03 to internal list of available DLGs [BDPETR03.DLG] saved 2 states, 2 trans, 2 strig, 0 ttrig, 1 actions [BDPETR04.DLG.DLG] loaded [BDPETR04.DLG] created from [BDPETR04.DLG] Adding BDPETR04 to internal list of available DLGs [BDPETR04.DLG] saved 2 states, 2 trans, 2 strig, 0 ttrig, 1 actions [BDPETR05.DLG.DLG] loaded [BDPETR05.DLG] created from [BDPETR05.DLG] Adding BDPETR05 to internal list of available DLGs [BDPETR05.DLG] saved 2 states, 2 trans, 2 strig, 0 ttrig, 1 actions [./override/BDPFAUG.DLG] loaded, 4730 bytes [BDPFAUG.DLG.DLG] loaded [BDPFAUG.DLG] created from [BDPFAUG.DLG] Adding BDPFAUG to internal list of available DLGs [BDPFAUG.DLG] saved 38 states, 73 trans, 6 strig, 20 ttrig, 1 actions [BDPHILO.DLG.DLG] loaded [BDPHILO.DLG] created from [BDPHILO.DLG] Adding BDPHILO to internal list of available DLGs [BDPHILO.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 1 actions [./override/BDPHOSSE.DLG] loaded, 4208 bytes [BDPHOSSE.DLG.DLG] loaded [BDPHOSSE.DLG] created from [BDPHOSSE.DLG] Adding BDPHOSSE to internal list of available DLGs [BDPHOSSE.DLG] saved 20 states, 34 trans, 8 strig, 6 ttrig, 12 actions [BDPOLVI.DLG.DLG] loaded [BDPOLVI.DLG] created from [BDPOLVI.DLG] Adding BDPOLVI to internal list of available DLGs [BDPOLVI.DLG] saved 16 states, 37 trans, 2 strig, 3 ttrig, 7 actions [BDPOOL01.DLG.DLG] loaded [BDPOOL01.DLG] created from [BDPOOL01.DLG] Adding BDPOOL01 to internal list of available DLGs [BDPOOL01.DLG] saved 12 states, 12 trans, 12 strig, 0 ttrig, 0 actions [BDPOOL02.DLG.DLG] loaded [BDPOOL02.DLG] created from [BDPOOL02.DLG] Adding BDPOOL02 to internal list of available DLGs [BDPOOL02.DLG] saved 15 states, 15 trans, 15 strig, 0 ttrig, 0 actions [BDPOOL03.DLG.DLG] loaded [BDPOOL03.DLG] created from [BDPOOL03.DLG] Adding BDPOOL03 to internal list of available DLGs [BDPOOL03.DLG] saved 15 states, 15 trans, 15 strig, 0 ttrig, 0 actions [BDPOOL04.DLG.DLG] loaded [BDPOOL04.DLG] created from [BDPOOL04.DLG] Adding BDPOOL04 to internal list of available DLGs [BDPOOL04.DLG] saved 17 states, 17 trans, 17 strig, 0 ttrig, 1 actions [BDPOOL05.DLG.DLG] loaded [BDPOOL05.DLG] created from [BDPOOL05.DLG] Adding BDPOOL05 to internal list of available DLGs [BDPOOL05.DLG] saved 15 states, 15 trans, 15 strig, 0 ttrig, 0 actions [BDPOOL06.DLG.DLG] loaded [BDPOOL06.DLG] created from [BDPOOL06.DLG] Adding BDPOOL06 to internal list of available DLGs [BDPOOL06.DLG] saved 14 states, 14 trans, 14 strig, 0 ttrig, 0 actions [BDPOOL07.DLG.DLG] loaded [BDPOOL07.DLG] created from [BDPOOL07.DLG] Adding BDPOOL07 to internal list of available DLGs [BDPOOL07.DLG] saved 15 states, 15 trans, 15 strig, 0 ttrig, 0 actions [BDPOOL08.DLG.DLG] loaded [BDPOOL08.DLG] created from [BDPOOL08.DLG] Adding BDPOOL08 to internal list of available DLGs [BDPOOL08.DLG] saved 15 states, 15 trans, 15 strig, 0 ttrig, 0 actions [BDPOOL09.DLG.DLG] loaded [BDPOOL09.DLG] created from [BDPOOL09.DLG] Adding BDPOOL09 to internal list of available DLGs [BDPOOL09.DLG] saved 13 states, 13 trans, 13 strig, 0 ttrig, 0 actions [BDPOOL10.DLG.DLG] loaded [BDPOOL10.DLG] created from [BDPOOL10.DLG] Adding BDPOOL10 to internal list of available DLGs [BDPOOL10.DLG] saved 14 states, 14 trans, 14 strig, 0 ttrig, 0 actions [BDPOOL11.DLG.DLG] loaded [BDPOOL11.DLG] created from [BDPOOL11.DLG] Adding BDPOOL11 to internal list of available DLGs [BDPOOL11.DLG] saved 14 states, 14 trans, 14 strig, 0 ttrig, 0 actions [BDPOOL12.DLG.DLG] loaded [BDPOOL12.DLG] created from [BDPOOL12.DLG] Adding BDPOOL12 to internal list of available DLGs [BDPOOL12.DLG] saved 12 states, 12 trans, 12 strig, 0 ttrig, 0 actions [BDPOOL13.DLG.DLG] loaded [BDPOOL13.DLG] created from [BDPOOL13.DLG] Adding BDPOOL13 to internal list of available DLGs [BDPOOL13.DLG] saved 9 states, 9 trans, 9 strig, 0 ttrig, 0 actions [BDPOOL14.DLG.DLG] loaded [BDPOOL14.DLG] created from [BDPOOL14.DLG] Adding BDPOOL14 to internal list of available DLGs [BDPOOL14.DLG] saved 13 states, 13 trans, 13 strig, 0 ttrig, 0 actions [BDPOOL15.DLG.DLG] loaded [BDPOOL15.DLG] created from [BDPOOL15.DLG] Adding BDPOOL15 to internal list of available DLGs [BDPOOL15.DLG] saved 14 states, 14 trans, 14 strig, 0 ttrig, 0 actions [BDPOOL16.DLG.DLG] loaded [BDPOOL16.DLG] created from [BDPOOL16.DLG] Adding BDPOOL16 to internal list of available DLGs [BDPOOL16.DLG] saved 12 states, 12 trans, 12 strig, 0 ttrig, 0 actions [BDPOOL17.DLG.DLG] loaded [BDPOOL17.DLG] created from [BDPOOL17.DLG] Adding BDPOOL17 to internal list of available DLGs [BDPOOL17.DLG] saved 13 states, 13 trans, 13 strig, 0 ttrig, 0 actions [BDPOOL18.DLG.DLG] loaded [BDPOOL18.DLG] created from [BDPOOL18.DLG] Adding BDPOOL18 to internal list of available DLGs [BDPOOL18.DLG] saved 12 states, 12 trans, 12 strig, 0 ttrig, 0 actions [BDPOOL19.DLG.DLG] loaded [BDPOOL19.DLG] created from [BDPOOL19.DLG] Adding BDPOOL19 to internal list of available DLGs [BDPOOL19.DLG] saved 10 states, 10 trans, 10 strig, 0 ttrig, 0 actions [BDPOOL20.DLG.DLG] loaded [BDPOOL20.DLG] created from [BDPOOL20.DLG] Adding BDPOOL20 to internal list of available DLGs [BDPOOL20.DLG] saved 15 states, 15 trans, 15 strig, 0 ttrig, 0 actions [BDPOOL21.DLG.DLG] loaded [BDPOOL21.DLG] created from [BDPOOL21.DLG] Adding BDPOOL21 to internal list of available DLGs [BDPOOL21.DLG] saved 15 states, 15 trans, 15 strig, 0 ttrig, 0 actions [BDPOOL22.DLG.DLG] loaded [BDPOOL22.DLG] created from [BDPOOL22.DLG] Adding BDPOOL22 to internal list of available DLGs [BDPOOL22.DLG] saved 15 states, 15 trans, 15 strig, 0 ttrig, 0 actions [BDPOOL23.DLG.DLG] loaded [BDPOOL23.DLG] created from [BDPOOL23.DLG] Adding BDPOOL23 to internal list of available DLGs [BDPOOL23.DLG] saved 15 states, 15 trans, 15 strig, 0 ttrig, 0 actions [BDPOOL24.DLG.DLG] loaded [BDPOOL24.DLG] created from [BDPOOL24.DLG] Adding BDPOOL24 to internal list of available DLGs [BDPOOL24.DLG] saved 15 states, 15 trans, 15 strig, 0 ttrig, 0 actions [BDPOOL25.DLG.DLG] loaded [BDPOOL25.DLG] created from [BDPOOL25.DLG] Adding BDPOOL25 to internal list of available DLGs [BDPOOL25.DLG] saved 8 states, 8 trans, 8 strig, 0 ttrig, 0 actions [BDPOOL26.DLG.DLG] loaded [BDPOOL26.DLG] created from [BDPOOL26.DLG] Adding BDPOOL26 to internal list of available DLGs [BDPOOL26.DLG] saved 15 states, 15 trans, 15 strig, 0 ttrig, 0 actions [BDPOOL27.DLG.DLG] loaded [BDPOOL27.DLG] created from [BDPOOL27.DLG] Adding BDPOOL27 to internal list of available DLGs [BDPOOL27.DLG] saved 15 states, 15 trans, 15 strig, 0 ttrig, 0 actions [BDPOOL28.DLG.DLG] loaded [BDPOOL28.DLG] created from [BDPOOL28.DLG] Adding BDPOOL28 to internal list of available DLGs [BDPOOL28.DLG] saved 15 states, 15 trans, 15 strig, 0 ttrig, 0 actions [BDPOOL29.DLG.DLG] loaded [BDPOOL29.DLG] created from [BDPOOL29.DLG] Adding BDPOOL29 to internal list of available DLGs [BDPOOL29.DLG] saved 15 states, 15 trans, 15 strig, 0 ttrig, 0 actions [BDPOOL30.DLG.DLG] loaded [BDPOOL30.DLG] created from [BDPOOL30.DLG] Adding BDPOOL30 to internal list of available DLGs [BDPOOL30.DLG] saved 15 states, 15 trans, 15 strig, 0 ttrig, 0 actions [BDPOOL31.DLG.DLG] loaded [BDPOOL31.DLG] created from [BDPOOL31.DLG] Adding BDPOOL31 to internal list of available DLGs [BDPOOL31.DLG] saved 15 states, 15 trans, 15 strig, 0 ttrig, 0 actions [BDPOOL32.DLG.DLG] loaded [BDPOOL32.DLG] created from [BDPOOL32.DLG] Adding BDPOOL32 to internal list of available DLGs [BDPOOL32.DLG] saved 15 states, 15 trans, 15 strig, 0 ttrig, 0 actions [BDPOOL40.DLG.DLG] loaded [BDPOOL40.DLG] created from [BDPOOL40.DLG] Adding BDPOOL40 to internal list of available DLGs [BDPOOL40.DLG] saved 15 states, 15 trans, 15 strig, 0 ttrig, 0 actions [BDPOOL41.DLG.DLG] loaded [BDPOOL41.DLG] created from [BDPOOL41.DLG] Adding BDPOOL41 to internal list of available DLGs [BDPOOL41.DLG] saved 15 states, 15 trans, 15 strig, 0 ttrig, 0 actions [BDPOOL42.DLG.DLG] loaded [BDPOOL42.DLG] created from [BDPOOL42.DLG] Adding BDPOOL42 to internal list of available DLGs [BDPOOL42.DLG] saved 15 states, 15 trans, 15 strig, 0 ttrig, 0 actions [BDPOOL43.DLG.DLG] loaded [BDPOOL43.DLG] created from [BDPOOL43.DLG] Adding BDPOOL43 to internal list of available DLGs [BDPOOL43.DLG] saved 13 states, 13 trans, 13 strig, 0 ttrig, 0 actions [BDPOOL44.DLG.DLG] loaded [BDPOOL44.DLG] created from [BDPOOL44.DLG] Adding BDPOOL44 to internal list of available DLGs [BDPOOL44.DLG] saved 14 states, 14 trans, 14 strig, 0 ttrig, 0 actions [BDPOOL45.DLG.DLG] loaded [BDPOOL45.DLG] created from [BDPOOL45.DLG] Adding BDPOOL45 to internal list of available DLGs [BDPOOL45.DLG] saved 15 states, 15 trans, 15 strig, 0 ttrig, 0 actions [BDPOOL46.DLG.DLG] loaded [BDPOOL46.DLG] created from [BDPOOL46.DLG] Adding BDPOOL46 to internal list of available DLGs [BDPOOL46.DLG] saved 15 states, 15 trans, 15 strig, 0 ttrig, 0 actions [BDPOOL47.DLG.DLG] loaded [BDPOOL47.DLG] created from [BDPOOL47.DLG] Adding BDPOOL47 to internal list of available DLGs [BDPOOL47.DLG] saved 12 states, 12 trans, 12 strig, 0 ttrig, 0 actions [BDPOOL48.DLG.DLG] loaded [BDPOOL48.DLG] created from [BDPOOL48.DLG] Adding BDPOOL48 to internal list of available DLGs [BDPOOL48.DLG] saved 11 states, 11 trans, 11 strig, 0 ttrig, 0 actions [BDPOOL49.DLG.DLG] loaded [BDPOOL49.DLG] created from [BDPOOL49.DLG] Adding BDPOOL49 to internal list of available DLGs [BDPOOL49.DLG] saved 14 states, 14 trans, 14 strig, 0 ttrig, 0 actions [BDPOOL50.DLG.DLG] loaded [BDPOOL50.DLG] created from [BDPOOL50.DLG] Adding BDPOOL50 to internal list of available DLGs [BDPOOL50.DLG] saved 10 states, 10 trans, 10 strig, 0 ttrig, 0 actions [BDPOOL51.DLG.DLG] loaded [BDPOOL51.DLG] created from [BDPOOL51.DLG] Adding BDPOOL51 to internal list of available DLGs [BDPOOL51.DLG] saved 13 states, 13 trans, 13 strig, 0 ttrig, 0 actions [BDPOOL52.DLG.DLG] loaded [BDPOOL52.DLG] created from [BDPOOL52.DLG] Adding BDPOOL52 to internal list of available DLGs [BDPOOL52.DLG] saved 13 states, 13 trans, 13 strig, 0 ttrig, 0 actions [BDPOOL53.DLG.DLG] loaded [BDPOOL53.DLG] created from [BDPOOL53.DLG] Adding BDPOOL53 to internal list of available DLGs [BDPOOL53.DLG] saved 14 states, 14 trans, 14 strig, 0 ttrig, 0 actions [BDPOOL54.DLG.DLG] loaded [BDPOOL54.DLG] created from [BDPOOL54.DLG] Adding BDPOOL54 to internal list of available DLGs [BDPOOL54.DLG] saved 16 states, 16 trans, 16 strig, 0 ttrig, 0 actions [BDPOOL55.DLG.DLG] loaded [BDPOOL55.DLG] created from [BDPOOL55.DLG] Adding BDPOOL55 to internal list of available DLGs [BDPOOL55.DLG] saved 12 states, 12 trans, 12 strig, 0 ttrig, 0 actions [BDPOOL56.DLG.DLG] loaded [BDPOOL56.DLG] created from [BDPOOL56.DLG] Adding BDPOOL56 to internal list of available DLGs [BDPOOL56.DLG] saved 10 states, 10 trans, 10 strig, 0 ttrig, 0 actions [BDPOOL57.DLG.DLG] loaded [BDPOOL57.DLG] created from [BDPOOL57.DLG] Adding BDPOOL57 to internal list of available DLGs [BDPOOL57.DLG] saved 11 states, 11 trans, 11 strig, 0 ttrig, 0 actions [BDPOOL58.DLG.DLG] loaded [BDPOOL58.DLG] created from [BDPOOL58.DLG] Adding BDPOOL58 to internal list of available DLGs [BDPOOL58.DLG] saved 11 states, 11 trans, 11 strig, 0 ttrig, 0 actions [BDPORIOS.DLG.DLG] loaded [BDPORIOS.DLG] created from [BDPORIOS.DLG] Adding BDPORIOS to internal list of available DLGs [BDPORIOS.DLG] saved 17 states, 52 trans, 6 strig, 31 ttrig, 13 actions [BDPREMAT.DLG.DLG] loaded [BDPREMAT.DLG] created from [BDPREMAT.DLG] Adding BDPREMAT to internal list of available DLGs [BDPREMAT.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 1 actions [BDPRIEST.DLG.DLG] loaded [BDPRIEST.DLG] created from [BDPRIEST.DLG] Adding BDPRIEST to internal list of available DLGs [BDPRIEST.DLG] saved 4 states, 4 trans, 4 strig, 0 ttrig, 0 actions [./override/BDPRIN.DLG] loaded, 3535 bytes [BDPRIN.DLG.DLG] loaded [BDPRIN.DLG] created from [BDPRIN.DLG] Adding BDPRIN to internal list of available DLGs [BDPRIN.DLG] saved 18 states, 43 trans, 2 strig, 9 ttrig, 10 actions [BDPRISON.DLG.DLG] loaded [BDPRISON.DLG] created from [BDPRISON.DLG] Adding BDPRISON to internal list of available DLGs [BDPRISON.DLG] saved 2 states, 2 trans, 2 strig, 0 ttrig, 0 actions [./override/BDPRITCH.DLG] loaded, 12791 bytes [BDPRITCH.DLG.DLG] loaded [BDPRITCH.DLG] created from [BDPRITCH.DLG] Adding BDPRITCH to internal list of available DLGs [BDPRITCH.DLG] saved 46 states, 112 trans, 9 strig, 57 ttrig, 45 actions [BDPWATER.DLG.DLG] loaded [BDPWATER.DLG] created from [BDPWATER.DLG] Adding BDPWATER to internal list of available DLGs [BDPWATER.DLG] saved 8 states, 19 trans, 3 strig, 5 ttrig, 3 actions [BDQING.DLG.DLG] loaded [BDQING.DLG] created from [BDQING.DLG] Adding BDQING to internal list of available DLGs [BDQING.DLG] saved 12 states, 24 trans, 4 strig, 8 ttrig, 3 actions [BDQUAYLE.DLG.DLG] loaded [BDQUAYLE.DLG] created from [BDQUAYLE.DLG] Adding BDQUAYLE to internal list of available DLGs [BDQUAYLE.DLG] saved 9 states, 15 trans, 2 strig, 1 ttrig, 4 actions [BDQUAYLJ.DLG.DLG] loaded [BDQUAYLJ.DLG] created from [BDQUAYLJ.DLG] Adding BDQUAYLJ to internal list of available DLGs [BDQUAYLJ.DLG] saved 4 states, 4 trans, 0 strig, 0 ttrig, 0 actions [BDQUILA.DLG.DLG] loaded [BDQUILA.DLG] created from [BDQUILA.DLG] Adding BDQUILA to internal list of available DLGs [BDQUILA.DLG] saved 4 states, 4 trans, 3 strig, 0 ttrig, 0 actions [BDRAEANN.DLG.DLG] loaded [BDRAEANN.DLG] created from [BDRAEANN.DLG] Adding BDRAEANN to internal list of available DLGs [BDRAEANN.DLG] saved 13 states, 31 trans, 1 strig, 5 ttrig, 6 actions [BDRAGGEM.DLG.DLG] loaded [BDRAGGEM.DLG] created from [BDRAGGEM.DLG] Adding BDRAGGEM to internal list of available DLGs [BDRAGGEM.DLG] saved 17 states, 39 trans, 0 strig, 18 ttrig, 9 actions [./override/BDRASAAD.DLG] loaded, 13990 bytes [BDRASAAD.DLG.DLG] loaded [BDRASAAD.DLG] created from [BDRASAAD.DLG] Adding BDRASAAD to internal list of available DLGs [BDRASAAD.DLG] saved 103 states, 199 trans, 14 strig, 25 ttrig, 51 actions [./override/BDRASAAJ.DLG] loaded, 16003 bytes [BDRASAAJ.DLG.DLG] loaded [BDRASAAJ.DLG] created from [BDRASAAJ.DLG] Adding BDRASAAJ to internal list of available DLGs [BDRASAAJ.DLG] saved 139 states, 249 trans, 10 strig, 40 ttrig, 48 actions [./override/BDRAVOC.DLG] loaded, 3729 bytes [BDRAVOC.DLG.DLG] loaded [BDRAVOC.DLG] created from [BDRAVOC.DLG] Adding BDRAVOC to internal list of available DLGs [BDRAVOC.DLG] saved 18 states, 47 trans, 2 strig, 15 ttrig, 9 actions [BDRAYPHU.DLG.DLG] loaded [BDRAYPHU.DLG] created from [BDRAYPHU.DLG] Adding BDRAYPHU to internal list of available DLGs [BDRAYPHU.DLG] saved 25 states, 48 trans, 4 strig, 16 ttrig, 7 actions [BDREFG.DLG.DLG] loaded [BDREFG.DLG] created from [BDREFG.DLG] Adding BDREFG to internal list of available DLGs [BDREFG.DLG] saved 74 states, 74 trans, 74 strig, 0 ttrig, 0 actions [BDREFG1.DLG.DLG] loaded [BDREFG1.DLG] created from [BDREFG1.DLG] Adding BDREFG1 to internal list of available DLGs [BDREFG1.DLG] saved 30 states, 30 trans, 30 strig, 0 ttrig, 0 actions [BDREFG2.DLG.DLG] loaded [BDREFG2.DLG] created from [BDREFG2.DLG] Adding BDREFG2 to internal list of available DLGs [BDREFG2.DLG] saved 30 states, 30 trans, 30 strig, 0 ttrig, 0 actions [BDREFG3.DLG.DLG] loaded [BDREFG3.DLG] created from [BDREFG3.DLG] Adding BDREFG3 to internal list of available DLGs [BDREFG3.DLG] saved 30 states, 30 trans, 30 strig, 0 ttrig, 0 actions [BDREFG4.DLG.DLG] loaded [BDREFG4.DLG] created from [BDREFG4.DLG] Adding BDREFG4 to internal list of available DLGs [BDREFG4.DLG] saved 30 states, 30 trans, 30 strig, 0 ttrig, 0 actions [BDREND.DLG.DLG] loaded [BDREND.DLG] created from [BDREND.DLG] Adding BDREND to internal list of available DLGs [BDREND.DLG] saved 27 states, 54 trans, 6 strig, 10 ttrig, 16 actions [BDRGOSZ.DLG.DLG] loaded [BDRGOSZ.DLG] created from [BDRGOSZ.DLG] Adding BDRGOSZ to internal list of available DLGs [BDRGOSZ.DLG] saved 10 states, 14 trans, 1 strig, 1 ttrig, 3 actions [./override/BDRHAYLA.DLG] loaded, 789 bytes [BDRHAYLA.DLG.DLG] loaded [BDRHAYLA.DLG] created from [BDRHAYLA.DLG] Adding BDRHAYLA to internal list of available DLGs [BDRHAYLA.DLG] saved 3 states, 11 trans, 1 strig, 6 ttrig, 0 actions [BDRHONDA.DLG.DLG] loaded [BDRHONDA.DLG] created from [BDRHONDA.DLG] Adding BDRHONDA to internal list of available DLGs [BDRHONDA.DLG] saved 23 states, 49 trans, 2 strig, 24 ttrig, 11 actions [BDRHYNWI.DLG.DLG] loaded [BDRHYNWI.DLG] created from [BDRHYNWI.DLG] Adding BDRHYNWI to internal list of available DLGs [BDRHYNWI.DLG] saved 10 states, 20 trans, 1 strig, 2 ttrig, 4 actions [BDRIGAH.DLG.DLG] loaded [BDRIGAH.DLG] created from [BDRIGAH.DLG] Adding BDRIGAH to internal list of available DLGs [BDRIGAH.DLG] saved 35 states, 75 trans, 6 strig, 22 ttrig, 10 actions [BDRIGGS.DLG.DLG] loaded [BDRIGGS.DLG] created from [BDRIGGS.DLG] Adding BDRIGGS to internal list of available DLGs [BDRIGGS.DLG] saved 27 states, 93 trans, 4 strig, 64 ttrig, 18 actions [BDROARK.DLG.DLG] loaded [BDROARK.DLG] created from [BDROARK.DLG] Adding BDROARK to internal list of available DLGs [BDROARK.DLG] saved 10 states, 19 trans, 2 strig, 5 ttrig, 0 actions [BDROBEL.DLG.DLG] loaded [BDROBEL.DLG] created from [BDROBEL.DLG] Adding BDROBEL to internal list of available DLGs [BDROBEL.DLG] saved 14 states, 24 trans, 3 strig, 2 ttrig, 6 actions [BDROHMA.DLG.DLG] loaded [BDROHMA.DLG] created from [BDROHMA.DLG] Adding BDROHMA to internal list of available DLGs [BDROHMA.DLG] saved 22 states, 40 trans, 2 strig, 7 ttrig, 8 actions [BDROLFF.DLG.DLG] loaded [BDROLFF.DLG] created from [BDROLFF.DLG] Adding BDROLFF to internal list of available DLGs [BDROLFF.DLG] saved 6 states, 14 trans, 2 strig, 6 ttrig, 6 actions [BDROWDY.DLG.DLG] loaded [BDROWDY.DLG] created from [BDROWDY.DLG] Adding BDROWDY to internal list of available DLGs [BDROWDY.DLG] saved 2 states, 2 trans, 1 strig, 0 ttrig, 0 actions [BDRUMOR1.DLG.DLG] loaded [BDRUMOR1.DLG] created from [BDRUMOR1.DLG] Adding BDRUMOR1 to internal list of available DLGs [BDRUMOR1.DLG] saved 10 states, 10 trans, 10 strig, 0 ttrig, 0 actions [BDRUMOR2.DLG.DLG] loaded [BDRUMOR2.DLG] created from [BDRUMOR2.DLG] Adding BDRUMOR2 to internal list of available DLGs [BDRUMOR2.DLG] saved 10 states, 10 trans, 10 strig, 0 ttrig, 0 actions [BDRUMOR3.DLG.DLG] loaded [BDRUMOR3.DLG] created from [BDRUMOR3.DLG] Adding BDRUMOR3 to internal list of available DLGs [BDRUMOR3.DLG] saved 38 states, 38 trans, 38 strig, 0 ttrig, 37 actions [BDSAC01.DLG.DLG] loaded [BDSAC01.DLG] created from [BDSAC01.DLG] Adding BDSAC01 to internal list of available DLGs [BDSAC01.DLG] saved 7 states, 11 trans, 4 strig, 2 ttrig, 6 actions [BDSAC02.DLG.DLG] loaded [BDSAC02.DLG] created from [BDSAC02.DLG] Adding BDSAC02 to internal list of available DLGs [BDSAC02.DLG] saved 6 states, 8 trans, 3 strig, 0 ttrig, 4 actions [BDSAFANA.DLG.DLG] loaded [BDSAFANA.DLG] created from [BDSAFANA.DLG] Adding BDSAFANA to internal list of available DLGs [BDSAFANA.DLG] saved 137 states, 271 trans, 16 strig, 46 ttrig, 81 actions [./override/BDSAFANJ.DLG] loaded, 24617 bytes [BDSAFANJ.DLG.DLG] loaded [BDSAFANJ.DLG] created from [BDSAFANJ.DLG] Adding BDSAFANJ to internal list of available DLGs [BDSAFANJ.DLG] saved 250 states, 394 trans, 11 strig, 55 ttrig, 74 actions [BDSAHGD.DLG.DLG] loaded [BDSAHGD.DLG] created from [BDSAHGD.DLG] Adding BDSAHGD to internal list of available DLGs [BDSAHGD.DLG] saved 24 states, 24 trans, 24 strig, 0 ttrig, 1 actions [BDSAHGD2.DLG.DLG] loaded [BDSAHGD2.DLG] created from [BDSAHGD2.DLG] Adding BDSAHGD2 to internal list of available DLGs [BDSAHGD2.DLG] saved 26 states, 28 trans, 24 strig, 0 ttrig, 6 actions [BDSALLO.DLG.DLG] loaded [BDSALLO.DLG] created from [BDSALLO.DLG] Adding BDSALLO to internal list of available DLGs [BDSALLO.DLG] saved 2 states, 2 trans, 2 strig, 0 ttrig, 0 actions [./override/BDSCHAE2.DLG] loaded, 8268 bytes [BDSCHAE2.DLG.DLG] loaded [BDSCHAE2.DLG] created from [BDSCHAE2.DLG] Adding BDSCHAE2 to internal list of available DLGs [BDSCHAE2.DLG] saved 63 states, 132 trans, 3 strig, 32 ttrig, 13 actions [BDSCHAEL.DLG.DLG] loaded [BDSCHAEL.DLG] created from [BDSCHAEL.DLG] Adding BDSCHAEL to internal list of available DLGs [BDSCHAEL.DLG] saved 277 states, 592 trans, 44 strig, 173 ttrig, 104 actions [./override/BDSCRY.DLG] loaded, 943 bytes [BDSCRY.DLG.DLG] loaded [BDSCRY.DLG] created from [BDSCRY.DLG] Adding BDSCRY to internal list of available DLGs [BDSCRY.DLG] saved 4 states, 7 trans, 1 strig, 3 ttrig, 3 actions [BDSEMAHL.DLG.DLG] loaded [BDSEMAHL.DLG] created from [BDSEMAHL.DLG] Adding BDSEMAHL to internal list of available DLGs [BDSEMAHL.DLG] saved 14 states, 29 trans, 4 strig, 11 ttrig, 13 actions [BDSENDER.DLG.DLG] loaded [BDSENDER.DLG] created from [BDSENDER.DLG] Adding BDSENDER to internal list of available DLGs [BDSENDER.DLG] saved 29 states, 49 trans, 4 strig, 7 ttrig, 16 actions [BDSENNA.DLG.DLG] loaded [BDSENNA.DLG] created from [BDSENNA.DLG] Adding BDSENNA to internal list of available DLGs [BDSENNA.DLG] saved 5 states, 10 trans, 1 strig, 4 ttrig, 3 actions [BDSERV.DLG.DLG] loaded [BDSERV.DLG] created from [BDSERV.DLG] Adding BDSERV to internal list of available DLGs [BDSERV.DLG] saved 6 states, 11 trans, 2 strig, 1 ttrig, 4 actions [BDSETHYL.DLG.DLG] loaded [BDSETHYL.DLG] created from [BDSETHYL.DLG] Adding BDSETHYL to internal list of available DLGs [BDSETHYL.DLG] saved 3 states, 4 trans, 0 strig, 1 ttrig, 2 actions [BDSHADOW.DLG.DLG] loaded [BDSHADOW.DLG] created from [BDSHADOW.DLG] Adding BDSHADOW to internal list of available DLGs [BDSHADOW.DLG] saved 5 states, 14 trans, 1 strig, 3 ttrig, 2 actions [BDSHAPUR.DLG.DLG] loaded [BDSHAPUR.DLG] created from [BDSHAPUR.DLG] Adding BDSHAPUR to internal list of available DLGs [BDSHAPUR.DLG] saved 35 states, 92 trans, 4 strig, 34 ttrig, 25 actions [BDSHARTE.DLG.DLG] loaded [BDSHARTE.DLG] created from [BDSHARTE.DLG] Adding BDSHARTE to internal list of available DLGs [BDSHARTE.DLG] saved 7 states, 10 trans, 2 strig, 1 ttrig, 4 actions [BDSHARTJ.DLG.DLG] loaded [BDSHARTJ.DLG] created from [BDSHARTJ.DLG] Adding BDSHARTJ to internal list of available DLGs [BDSHARTJ.DLG] saved 2 states, 2 trans, 0 strig, 0 ttrig, 0 actions [BDSICKLY.DLG.DLG] loaded [BDSICKLY.DLG] created from [BDSICKLY.DLG] Adding BDSICKLY to internal list of available DLGs [BDSICKLY.DLG] saved 8 states, 14 trans, 0 strig, 3 ttrig, 0 actions [BDSIMONE.DLG.DLG] loaded [BDSIMONE.DLG] created from [BDSIMONE.DLG] Adding BDSIMONE to internal list of available DLGs [BDSIMONE.DLG] saved 23 states, 60 trans, 2 strig, 23 ttrig, 7 actions [BDSINDR2.DLG.DLG] loaded [BDSINDR2.DLG] created from [BDSINDR2.DLG] Adding BDSINDR2 to internal list of available DLGs [BDSINDR2.DLG] saved 19 states, 19 trans, 19 strig, 0 ttrig, 4 actions [./override/BDSINDRE.DLG] loaded, 7573 bytes [BDSINDRE.DLG.DLG] loaded [BDSINDRE.DLG] created from [BDSINDRE.DLG] Adding BDSINDRE to internal list of available DLGs [BDSINDRE.DLG] saved 34 states, 78 trans, 7 strig, 34 ttrig, 20 actions [./override/BDSKIE.DLG] loaded, 13464 bytes [BDSKIE.DLG.DLG] loaded [BDSKIE.DLG] created from [BDSKIE.DLG] Adding BDSKIE to internal list of available DLGs [BDSKIE.DLG] saved 91 states, 196 trans, 11 strig, 49 ttrig, 48 actions [BDSKIEJ.DLG.DLG] loaded [BDSKIEJ.DLG] created from [BDSKIEJ.DLG] Adding BDSKIEJ to internal list of available DLGs [BDSKIEJ.DLG] saved 0 states, 0 trans, 0 strig, 0 ttrig, 0 actions [BDSLUG.DLG.DLG] loaded [BDSLUG.DLG] created from [BDSLUG.DLG] Adding BDSLUG to internal list of available DLGs [BDSLUG.DLG] saved 27 states, 71 trans, 10 strig, 30 ttrig, 15 actions [BDSNORGA.DLG.DLG] loaded [BDSNORGA.DLG] created from [BDSNORGA.DLG] Adding BDSNORGA to internal list of available DLGs [BDSNORGA.DLG] saved 3 states, 5 trans, 1 strig, 0 ttrig, 2 actions [BDSOGR.DLG.DLG] loaded [BDSOGR.DLG] created from [BDSOGR.DLG] Adding BDSOGR to internal list of available DLGs [BDSOGR.DLG] saved 2 states, 2 trans, 2 strig, 0 ttrig, 0 actions [./override/BDSORALI.DLG] loaded, 3306 bytes [BDSORALI.DLG.DLG] loaded [BDSORALI.DLG] created from [BDSORALI.DLG] Adding BDSORALI to internal list of available DLGs [BDSORALI.DLG] saved 12 states, 25 trans, 7 strig, 8 ttrig, 11 actions [BDSOTDAR.DLG.DLG] loaded [BDSOTDAR.DLG] created from [BDSOTDAR.DLG] Adding BDSOTDAR to internal list of available DLGs [BDSOTDAR.DLG] saved 6 states, 10 trans, 0 strig, 0 ttrig, 0 actions [BDSOTUK.DLG.DLG] loaded [BDSOTUK.DLG] created from [BDSOTUK.DLG] Adding BDSOTUK to internal list of available DLGs [BDSOTUK.DLG] saved 7 states, 21 trans, 0 strig, 6 ttrig, 1 actions [BDSPENSS.DLG.DLG] loaded [BDSPENSS.DLG] created from [BDSPENSS.DLG] Adding BDSPENSS to internal list of available DLGs [BDSPENSS.DLG] saved 7 states, 13 trans, 4 strig, 6 ttrig, 3 actions [BDSPIRIT.DLG.DLG] loaded [BDSPIRIT.DLG] created from [BDSPIRIT.DLG] Adding BDSPIRIT to internal list of available DLGs [BDSPIRIT.DLG] saved 6 states, 14 trans, 2 strig, 1 ttrig, 3 actions [BDSTALIA.DLG.DLG] loaded [BDSTALIA.DLG] created from [BDSTALIA.DLG] Adding BDSTALIA to internal list of available DLGs [BDSTALIA.DLG] saved 3 states, 8 trans, 2 strig, 0 ttrig, 3 actions [BDSTOLEN.DLG.DLG] loaded [BDSTOLEN.DLG] created from [BDSTOLEN.DLG] Adding BDSTOLEN to internal list of available DLGs [BDSTOLEN.DLG] saved 3 states, 3 trans, 3 strig, 0 ttrig, 3 actions [./override/BDSTONEH.DLG] loaded, 8356 bytes [BDSTONEH.DLG.DLG] loaded [BDSTONEH.DLG] created from [BDSTONEH.DLG] Adding BDSTONEH to internal list of available DLGs [BDSTONEH.DLG] saved 66 states, 117 trans, 8 strig, 19 ttrig, 22 actions [BDSTRUNK.DLG.DLG] loaded [BDSTRUNK.DLG] created from [BDSTRUNK.DLG] Adding BDSTRUNK to internal list of available DLGs [BDSTRUNK.DLG] saved 12 states, 32 trans, 2 strig, 14 ttrig, 9 actions [BDSTYSIC.DLG.DLG] loaded [BDSTYSIC.DLG] created from [BDSTYSIC.DLG] Adding BDSTYSIC to internal list of available DLGs [BDSTYSIC.DLG] saved 5 states, 5 trans, 1 strig, 0 ttrig, 2 actions [BDSWENCH.DLG.DLG] loaded [BDSWENCH.DLG] created from [BDSWENCH.DLG] Adding BDSWENCH to internal list of available DLGs [BDSWENCH.DLG] saved 4 states, 4 trans, 4 strig, 0 ttrig, 0 actions [BDTAIELD.DLG.DLG] loaded [BDTAIELD.DLG] created from [BDTAIELD.DLG] Adding BDTAIELD to internal list of available DLGs [BDTAIELD.DLG] saved 14 states, 24 trans, 6 strig, 11 ttrig, 15 actions [BDTAKOS.DLG.DLG] loaded [BDTAKOS.DLG] created from [BDTAKOS.DLG] Adding BDTAKOS to internal list of available DLGs [BDTAKOS.DLG] saved 34 states, 93 trans, 2 strig, 34 ttrig, 35 actions [BDTANORM.DLG.DLG] loaded [BDTANORM.DLG] created from [BDTANORM.DLG] Adding BDTANORM to internal list of available DLGs [BDTANORM.DLG] saved 7 states, 9 trans, 3 strig, 0 ttrig, 2 actions [BDTCRWD1.DLG.DLG] loaded [BDTCRWD1.DLG] created from [BDTCRWD1.DLG] Adding BDTCRWD1 to internal list of available DLGs [BDTCRWD1.DLG] saved 8 states, 8 trans, 6 strig, 0 ttrig, 0 actions [BDTCRWD2.DLG.DLG] loaded [BDTCRWD2.DLG] created from [BDTCRWD2.DLG] Adding BDTCRWD2 to internal list of available DLGs [BDTCRWD2.DLG] saved 6 states, 6 trans, 6 strig, 0 ttrig, 0 actions [BDTCRWD3.DLG.DLG] loaded [BDTCRWD3.DLG] created from [BDTCRWD3.DLG] Adding BDTCRWD3 to internal list of available DLGs [BDTCRWD3.DLG] saved 5 states, 5 trans, 5 strig, 0 ttrig, 0 actions [BDTEERA.DLG.DLG] loaded [BDTEERA.DLG] created from [BDTEERA.DLG] Adding BDTEERA to internal list of available DLGs [BDTEERA.DLG] saved 16 states, 34 trans, 2 strig, 7 ttrig, 8 actions [BDTELERI.DLG.DLG] loaded [BDTELERI.DLG] created from [BDTELERI.DLG] Adding BDTELERI to internal list of available DLGs [BDTELERI.DLG] saved 34 states, 87 trans, 4 strig, 23 ttrig, 23 actions [./override/BDTERREL.DLG] loaded, 260 bytes [BDTERREL.DLG.DLG] loaded [BDTERREL.DLG] created from [BDTERREL.DLG] Adding BDTERREL to internal list of available DLGs [BDTERREL.DLG] saved 3 states, 5 trans, 0 strig, 0 ttrig, 0 actions [BDTHAIRD.DLG.DLG] loaded [BDTHAIRD.DLG] created from [BDTHAIRD.DLG] Adding BDTHAIRD to internal list of available DLGs [BDTHAIRD.DLG] saved 4 states, 7 trans, 1 strig, 0 ttrig, 1 actions [BDTHARAN.DLG.DLG] loaded [BDTHARAN.DLG] created from [BDTHARAN.DLG] Adding BDTHARAN to internal list of available DLGs [BDTHARAN.DLG] saved 32 states, 78 trans, 5 strig, 26 ttrig, 26 actions [./override/BDTHERLI.DLG] loaded, 5233 bytes [BDTHERLI.DLG.DLG] loaded [BDTHERLI.DLG] created from [BDTHERLI.DLG] Adding BDTHERLI to internal list of available DLGs [BDTHERLI.DLG] saved 14 states, 39 trans, 5 strig, 26 ttrig, 18 actions [BDTHERTO.DLG.DLG] loaded [BDTHERTO.DLG] created from [BDTHERTO.DLG] Adding BDTHERTO to internal list of available DLGs [BDTHERTO.DLG] saved 20 states, 43 trans, 4 strig, 19 ttrig, 7 actions [BDTHIRRI.DLG.DLG] loaded [BDTHIRRI.DLG] created from [BDTHIRRI.DLG] Adding BDTHIRRI to internal list of available DLGs [BDTHIRRI.DLG] saved 36 states, 60 trans, 12 strig, 21 ttrig, 11 actions [BDTHRIX.DLG.DLG] loaded [BDTHRIX.DLG] created from [BDTHRIX.DLG] Adding BDTHRIX to internal list of available DLGs [BDTHRIX.DLG] saved 148 states, 1436 trans, 2 strig, 1216 ttrig, 112 actions [BDTHRUDD.DLG.DLG] loaded [BDTHRUDD.DLG] created from [BDTHRUDD.DLG] Adding BDTHRUDD to internal list of available DLGs [BDTHRUDD.DLG] saved 2 states, 3 trans, 1 strig, 1 ttrig, 3 actions [BDTHUGS.DLG.DLG] loaded [BDTHUGS.DLG] created from [BDTHUGS.DLG] Adding BDTHUGS to internal list of available DLGs [BDTHUGS.DLG] saved 4 states, 4 trans, 4 strig, 0 ttrig, 0 actions [BDTIAX.DLG.DLG] loaded [BDTIAX.DLG] created from [BDTIAX.DLG] Adding BDTIAX to internal list of available DLGs [BDTIAX.DLG] saved 47 states, 101 trans, 5 strig, 12 ttrig, 20 actions [BDTIAXJ.DLG.DLG] loaded [BDTIAXJ.DLG] created from [BDTIAXJ.DLG] Adding BDTIAXJ to internal list of available DLGs [BDTIAXJ.DLG] saved 2 states, 3 trans, 0 strig, 1 ttrig, 0 actions [BDTOLIKS.DLG.DLG] loaded [BDTOLIKS.DLG] created from [BDTOLIKS.DLG] Adding BDTOLIKS to internal list of available DLGs [BDTOLIKS.DLG] saved 1 states, 2 trans, 0 strig, 1 ttrig, 0 actions [BDTOMB5.DLG.DLG] loaded [BDTOMB5.DLG] created from [BDTOMB5.DLG] Adding BDTOMB5 to internal list of available DLGs [BDTOMB5.DLG] saved 3 states, 5 trans, 2 strig, 0 ttrig, 1 actions [BDTRISTI.DLG.DLG] loaded [BDTRISTI.DLG] created from [BDTRISTI.DLG] Adding BDTRISTI to internal list of available DLGs [BDTRISTI.DLG] saved 27 states, 73 trans, 1 strig, 37 ttrig, 27 actions [BDTROLL1.DLG.DLG] loaded [BDTROLL1.DLG] created from [BDTROLL1.DLG] Adding BDTROLL1 to internal list of available DLGs [BDTROLL1.DLG] saved 2 states, 3 trans, 1 strig, 1 ttrig, 0 actions [BDTROLL2.DLG.DLG] loaded [BDTROLL2.DLG] created from [BDTROLL2.DLG] Adding BDTROLL2 to internal list of available DLGs [BDTROLL2.DLG] saved 2 states, 3 trans, 1 strig, 1 ttrig, 0 actions [BDTRUST2.DLG.DLG] loaded [BDTRUST2.DLG] created from [BDTRUST2.DLG] Adding BDTRUST2 to internal list of available DLGs [BDTRUST2.DLG] saved 4 states, 9 trans, 1 strig, 2 ttrig, 2 actions [BDTSMESS.DLG.DLG] loaded [BDTSMESS.DLG] created from [BDTSMESS.DLG] Adding BDTSMESS to internal list of available DLGs [BDTSMESS.DLG] saved 2 states, 4 trans, 1 strig, 0 ttrig, 1 actions [BDTSOLAK.DLG.DLG] loaded [BDTSOLAK.DLG] created from [BDTSOLAK.DLG] Adding BDTSOLAK to internal list of available DLGs [BDTSOLAK.DLG] saved 14 states, 30 trans, 2 strig, 6 ttrig, 6 actions [BDTURIN.DLG.DLG] loaded [BDTURIN.DLG] created from [BDTURIN.DLG] Adding BDTURIN to internal list of available DLGs [BDTURIN.DLG] saved 33 states, 60 trans, 5 strig, 14 ttrig, 12 actions [BDTUTOR.DLG.DLG] loaded [BDTUTOR.DLG] created from [BDTUTOR.DLG] Adding BDTUTOR to internal list of available DLGs [BDTUTOR.DLG] saved 44 states, 88 trans, 9 strig, 18 ttrig, 20 actions [BDTYLE.DLG.DLG] loaded [BDTYLE.DLG] created from [BDTYLE.DLG] Adding BDTYLE to internal list of available DLGs [BDTYLE.DLG] saved 2 states, 4 trans, 0 strig, 0 ttrig, 3 actions [BDTYLEN.DLG.DLG] loaded [BDTYLEN.DLG] created from [BDTYLEN.DLG] Adding BDTYLEN to internal list of available DLGs [BDTYLEN.DLG] saved 0 states, 0 trans, 0 strig, 0 ttrig, 0 actions [BDULORI.DLG.DLG] loaded [BDULORI.DLG] created from [BDULORI.DLG] Adding BDULORI to internal list of available DLGs [BDULORI.DLG] saved 12 states, 31 trans, 1 strig, 17 ttrig, 4 actions [BDUMAR.DLG.DLG] loaded [BDUMAR.DLG] created from [BDUMAR.DLG] Adding BDUMAR to internal list of available DLGs [BDUMAR.DLG] saved 22 states, 44 trans, 8 strig, 20 ttrig, 17 actions [BDURE10A.DLG.DLG] loaded [BDURE10A.DLG] created from [BDURE10A.DLG] Adding BDURE10A to internal list of available DLGs [BDURE10A.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [BDURE10B.DLG.DLG] loaded [BDURE10B.DLG] created from [BDURE10B.DLG] Adding BDURE10B to internal list of available DLGs [BDURE10B.DLG] saved 2 states, 2 trans, 0 strig, 0 ttrig, 1 actions [BDURE4A.DLG.DLG] loaded [BDURE4A.DLG] created from [BDURE4A.DLG] Adding BDURE4A to internal list of available DLGs [BDURE4A.DLG] saved 4 states, 6 trans, 3 strig, 3 ttrig, 5 actions [BDURE6A.DLG.DLG] loaded [BDURE6A.DLG] created from [BDURE6A.DLG] Adding BDURE6A to internal list of available DLGs [BDURE6A.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [BDURE7A.DLG.DLG] loaded [BDURE7A.DLG] created from [BDURE7A.DLG] Adding BDURE7A to internal list of available DLGs [BDURE7A.DLG] saved 4 states, 8 trans, 1 strig, 2 ttrig, 3 actions [BDURE7B.DLG.DLG] loaded [BDURE7B.DLG] created from [BDURE7B.DLG] Adding BDURE7B to internal list of available DLGs [BDURE7B.DLG] saved 2 states, 2 trans, 0 strig, 0 ttrig, 1 actions [BDUROLD.DLG.DLG] loaded [BDUROLD.DLG] created from [BDUROLD.DLG] Adding BDUROLD to internal list of available DLGs [BDUROLD.DLG] saved 12 states, 23 trans, 2 strig, 6 ttrig, 11 actions [BDUXLEY.DLG.DLG] loaded [BDUXLEY.DLG] created from [BDUXLEY.DLG] Adding BDUXLEY to internal list of available DLGs [BDUXLEY.DLG] saved 0 states, 0 trans, 0 strig, 0 ttrig, 0 actions [BDVALIS.DLG.DLG] loaded [BDVALIS.DLG] created from [BDVALIS.DLG] Adding BDVALIS to internal list of available DLGs [BDVALIS.DLG] saved 26 states, 47 trans, 5 strig, 15 ttrig, 11 actions [BDVESSAN.DLG.DLG] loaded [BDVESSAN.DLG] created from [BDVESSAN.DLG] Adding BDVESSAN to internal list of available DLGs [BDVESSAN.DLG] saved 6 states, 11 trans, 2 strig, 3 ttrig, 3 actions [./override/BDVICHAN.DLG] loaded, 11010 bytes [BDVICHAN.DLG.DLG] loaded [BDVICHAN.DLG] created from [BDVICHAN.DLG] Adding BDVICHAN to internal list of available DLGs [BDVICHAN.DLG] saved 41 states, 103 trans, 5 strig, 48 ttrig, 36 actions [./override/BDVICONI.DLG] loaded, 10539 bytes [BDVICONI.DLG.DLG] loaded [BDVICONI.DLG] created from [BDVICONI.DLG] Adding BDVICONI to internal list of available DLGs [BDVICONI.DLG] saved 75 states, 152 trans, 11 strig, 27 ttrig, 31 actions [./override/BDVICONJ.DLG] loaded, 17647 bytes [BDVICONJ.DLG.DLG] loaded [BDVICONJ.DLG] created from [BDVICONJ.DLG] Adding BDVICONJ to internal list of available DLGs [BDVICONJ.DLG] saved 157 states, 263 trans, 9 strig, 46 ttrig, 53 actions [BDVIDYAD.DLG.DLG] loaded [BDVIDYAD.DLG] created from [BDVIDYAD.DLG] Adding BDVIDYAD to internal list of available DLGs [BDVIDYAD.DLG] saved 12 states, 30 trans, 1 strig, 2 ttrig, 3 actions [./override/BDVOGHIJ.DLG] loaded, 20757 bytes [BDVOGHIJ.DLG.DLG] loaded [BDVOGHIJ.DLG] created from [BDVOGHIJ.DLG] Adding BDVOGHIJ to internal list of available DLGs [BDVOGHIJ.DLG] saved 199 states, 358 trans, 9 strig, 53 ttrig, 43 actions [BDVOGHIL.DLG.DLG] loaded [BDVOGHIL.DLG] created from [BDVOGHIL.DLG] Adding BDVOGHIL to internal list of available DLGs [BDVOGHIL.DLG] saved 107 states, 231 trans, 11 strig, 66 ttrig, 38 actions [BDVOICE.DLG.DLG] loaded [BDVOICE.DLG] created from [BDVOICE.DLG] Adding BDVOICE to internal list of available DLGs [BDVOICE.DLG] saved 6 states, 9 trans, 0 strig, 6 ttrig, 5 actions [BDVOICE1.DLG.DLG] loaded [BDVOICE1.DLG] created from [BDVOICE1.DLG] Adding BDVOICE1 to internal list of available DLGs [BDVOICE1.DLG] saved 6 states, 17 trans, 1 strig, 6 ttrig, 2 actions [./override/BDWAIZAH.DLG] loaded, 10625 bytes [BDWAIZAH.DLG.DLG] loaded [BDWAIZAH.DLG] created from [BDWAIZAH.DLG] Adding BDWAIZAH to internal list of available DLGs [BDWAIZAH.DLG] saved 35 states, 96 trans, 2 strig, 43 ttrig, 32 actions [BDWARMAG.DLG.DLG] loaded [BDWARMAG.DLG] created from [BDWARMAG.DLG] Adding BDWARMAG to internal list of available DLGs [BDWARMAG.DLG] saved 23 states, 23 trans, 23 strig, 0 ttrig, 0 actions [BDWATER1.DLG.DLG] loaded [BDWATER1.DLG] created from [BDWATER1.DLG] Adding BDWATER1 to internal list of available DLGs [BDWATER1.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [./override/BDWAVE11.DLG] loaded, 148 bytes [BDWAVE11.DLG.DLG] loaded [BDWAVE11.DLG] created from [BDWAVE11.DLG] Adding BDWAVE11 to internal list of available DLGs [BDWAVE11.DLG] saved 2 states, 2 trans, 0 strig, 0 ttrig, 0 actions [BDWELL01.DLG.DLG] loaded [BDWELL01.DLG] created from [BDWELL01.DLG] Adding BDWELL01 to internal list of available DLGs [BDWELL01.DLG] saved 6 states, 11 trans, 1 strig, 4 ttrig, 5 actions [BDWELL02.DLG.DLG] loaded [BDWELL02.DLG] created from [BDWELL02.DLG] Adding BDWELL02 to internal list of available DLGs [BDWELL02.DLG] saved 3 states, 5 trans, 1 strig, 0 ttrig, 1 actions [BDWILCH.DLG.DLG] loaded [BDWILCH.DLG] created from [BDWILCH.DLG] Adding BDWILCH to internal list of available DLGs [BDWILCH.DLG] saved 19 states, 33 trans, 10 strig, 15 ttrig, 9 actions [BDWILHEL.DLG.DLG] loaded [BDWILHEL.DLG] created from [BDWILHEL.DLG] Adding BDWILHEL to internal list of available DLGs [BDWILHEL.DLG] saved 12 states, 32 trans, 1 strig, 17 ttrig, 8 actions [BDWILHM.DLG.DLG] loaded [BDWILHM.DLG] created from [BDWILHM.DLG] Adding BDWILHM to internal list of available DLGs [BDWILHM.DLG] saved 3 states, 8 trans, 1 strig, 5 ttrig, 6 actions [BDWORIS.DLG.DLG] loaded [BDWORIS.DLG] created from [BDWORIS.DLG] Adding BDWORIS to internal list of available DLGs [BDWORIS.DLG] saved 9 states, 20 trans, 2 strig, 6 ttrig, 7 actions [BDWRAT.DLG.DLG] loaded [BDWRAT.DLG] created from [BDWRAT.DLG] Adding BDWRAT to internal list of available DLGs [BDWRAT.DLG] saved 3 states, 7 trans, 1 strig, 0 ttrig, 1 actions [BDWTR.DLG.DLG] loaded [BDWTR.DLG] created from [BDWTR.DLG] Adding BDWTR to internal list of available DLGs [BDWTR.DLG] saved 26 states, 26 trans, 26 strig, 0 ttrig, 0 actions [BDWTR62.DLG.DLG] loaded [BDWTR62.DLG] created from [BDWTR62.DLG] Adding BDWTR62 to internal list of available DLGs [BDWTR62.DLG] saved 4 states, 4 trans, 3 strig, 0 ttrig, 1 actions [BDWTR80.DLG.DLG] loaded [BDWTR80.DLG] created from [BDWTR80.DLG] Adding BDWTR80 to internal list of available DLGs [BDWTR80.DLG] saved 4 states, 4 trans, 4 strig, 0 ttrig, 0 actions [./override/BDWYNAN.DLG] loaded, 7990 bytes [BDWYNAN.DLG.DLG] loaded [BDWYNAN.DLG] created from [BDWYNAN.DLG] Adding BDWYNAN to internal list of available DLGs [BDWYNAN.DLG] saved 32 states, 85 trans, 6 strig, 34 ttrig, 25 actions [BDXAN.DLG.DLG] loaded [BDXAN.DLG] created from [BDXAN.DLG] Adding BDXAN to internal list of available DLGs [BDXAN.DLG] saved 7 states, 10 trans, 2 strig, 1 ttrig, 4 actions [BDXANJ.DLG.DLG] loaded [BDXANJ.DLG] created from [BDXANJ.DLG] Adding BDXANJ to internal list of available DLGs [BDXANJ.DLG] saved 2 states, 2 trans, 0 strig, 0 ttrig, 0 actions [BDXERRA.DLG.DLG] loaded [BDXERRA.DLG] created from [BDXERRA.DLG] Adding BDXERRA to internal list of available DLGs [BDXERRA.DLG] saved 5 states, 13 trans, 3 strig, 7 ttrig, 8 actions [BDXHOST.DLG.DLG] loaded [BDXHOST.DLG] created from [BDXHOST.DLG] Adding BDXHOST to internal list of available DLGs [BDXHOST.DLG] saved 5 states, 11 trans, 1 strig, 0 ttrig, 2 actions [BDXZAR.DLG.DLG] loaded [BDXZAR.DLG] created from [BDXZAR.DLG] Adding BDXZAR to internal list of available DLGs [BDXZAR.DLG] saved 7 states, 10 trans, 2 strig, 1 ttrig, 4 actions [BDXZARJ.DLG.DLG] loaded [BDXZARJ.DLG] created from [BDXZARJ.DLG] Adding BDXZARJ to internal list of available DLGs [BDXZARJ.DLG] saved 5 states, 5 trans, 0 strig, 0 ttrig, 0 actions [./override/BDYAROK.DLG] loaded, 837 bytes [BDYAROK.DLG.DLG] loaded [BDYAROK.DLG] created from [BDYAROK.DLG] Adding BDYAROK to internal list of available DLGs [BDYAROK.DLG] saved 4 states, 12 trans, 1 strig, 6 ttrig, 0 actions [BDYASHNA.DLG.DLG] loaded [BDYASHNA.DLG] created from [BDYASHNA.DLG] Adding BDYASHNA to internal list of available DLGs [BDYASHNA.DLG] saved 3 states, 9 trans, 1 strig, 5 ttrig, 0 actions [BDYESLIJ.DLG.DLG] loaded [BDYESLIJ.DLG] created from [BDYESLIJ.DLG] Adding BDYESLIJ to internal list of available DLGs [BDYESLIJ.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 0 actions [BDYESTIM.DLG.DLG] loaded [BDYESTIM.DLG] created from [BDYESTIM.DLG] Adding BDYESTIM to internal list of available DLGs [BDYESTIM.DLG] saved 6 states, 16 trans, 2 strig, 9 ttrig, 10 actions [./override/BDYNAH.DLG] loaded, 1403 bytes [BDYNAH.DLG.DLG] loaded [BDYNAH.DLG] created from [BDYNAH.DLG] Adding BDYNAH to internal list of available DLGs [BDYNAH.DLG] saved 18 states, 18 trans, 7 strig, 0 ttrig, 2 actions [./override/BDZARE.DLG] loaded, 1162 bytes [BDZARE.DLG.DLG] loaded [BDZARE.DLG] created from [BDZARE.DLG] Adding BDZARE to internal list of available DLGs [BDZARE.DLG] saved 9 states, 19 trans, 1 strig, 5 ttrig, 1 actions [BDZAVIAK.DLG.DLG] loaded [BDZAVIAK.DLG] created from [BDZAVIAK.DLG] Adding BDZAVIAK to internal list of available DLGs [BDZAVIAK.DLG] saved 33 states, 72 trans, 3 strig, 1 ttrig, 7 actions [BDZELMA.DLG.DLG] loaded [BDZELMA.DLG] created from [BDZELMA.DLG] Adding BDZELMA to internal list of available DLGs [BDZELMA.DLG] saved 8 states, 16 trans, 3 strig, 5 ttrig, 6 actions [BDZHADRO.DLG.DLG] loaded [BDZHADRO.DLG] created from [BDZHADRO.DLG] Adding BDZHADRO to internal list of available DLGs [BDZHADRO.DLG] saved 7 states, 15 trans, 2 strig, 2 ttrig, 4 actions [BDZIATAR.DLG.DLG] loaded [BDZIATAR.DLG] created from [BDZIATAR.DLG] Adding BDZIATAR to internal list of available DLGs [BDZIATAR.DLG] saved 6 states, 13 trans, 1 strig, 5 ttrig, 6 actions [BDZIDRAN.DLG.DLG] loaded [BDZIDRAN.DLG] created from [BDZIDRAN.DLG] Adding BDZIDRAN to internal list of available DLGs [BDZIDRAN.DLG] saved 5 states, 13 trans, 3 strig, 7 ttrig, 8 actions [./override/BEDWIN.DLG] loaded, 908 bytes [BEDWIN.DLG.DLG] loaded [BEDWIN.DLG] created from [BEDWIN.DLG] Adding BEDWIN to internal list of available DLGs [BEDWIN.DLG] saved 16 states, 16 trans, 2 strig, 0 ttrig, 0 actions [./override/BEGGBA.DLG] loaded, 1602 bytes [BEGGBA.DLG.DLG] loaded [BEGGBA.DLG] created from [BEGGBA.DLG] Adding BEGGBA to internal list of available DLGs [BEGGBA.DLG] saved 14 states, 20 trans, 5 strig, 6 ttrig, 6 actions [BEGGNA.DLG.DLG] loaded [BEGGNA.DLG] created from [BEGGNA.DLG] Adding BEGGNA to internal list of available DLGs [BEGGNA.DLG] saved 5 states, 6 trans, 5 strig, 1 ttrig, 0 actions [./override/BELAND.DLG] loaded, 2652 bytes [BELAND.DLG.DLG] loaded [BELAND.DLG] created from [BELAND.DLG] Adding BELAND to internal list of available DLGs [BELAND.DLG] saved 13 states, 21 trans, 5 strig, 4 ttrig, 7 actions [BELDIN.DLG.DLG] loaded [BELDIN.DLG] created from [BELDIN.DLG] Adding BELDIN to internal list of available DLGs [BELDIN.DLG] saved 2 states, 5 trans, 1 strig, 0 ttrig, 1 actions [./override/BELDOT.DLG] loaded, 1444 bytes [BELDOT.DLG.DLG] loaded [BELDOT.DLG] created from [BELDOT.DLG] Adding BELDOT to internal list of available DLGs [BELDOT.DLG] saved 23 states, 23 trans, 6 strig, 0 ttrig, 0 actions [BELLAM.DLG.DLG] loaded [BELLAM.DLG] created from [BELLAM.DLG] Adding BELLAM to internal list of available DLGs [BELLAM.DLG] saved 7 states, 10 trans, 4 strig, 0 ttrig, 0 actions [BELT.DLG.DLG] loaded [BELT.DLG] created from [BELT.DLG] Adding BELT to internal list of available DLGs [BELT.DLG] saved 16 states, 23 trans, 3 strig, 8 ttrig, 6 actions [BENDAL.DLG.DLG] loaded [BENDAL.DLG] created from [BENDAL.DLG] Adding BENDAL to internal list of available DLGs [BENDAL.DLG] saved 6 states, 9 trans, 1 strig, 0 ttrig, 4 actions [BENJY.DLG.DLG] loaded [BENJY.DLG] created from [BENJY.DLG] Adding BENJY to internal list of available DLGs [BENJY.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [./override/BENTAN.DLG] loaded, 1199 bytes [BENTAN.DLG.DLG] loaded [BENTAN.DLG] created from [BENTAN.DLG] Adding BENTAN to internal list of available DLGs [BENTAN.DLG] saved 15 states, 22 trans, 3 strig, 0 ttrig, 5 actions [BENTHA.DLG.DLG] loaded [BENTHA.DLG] created from [BENTHA.DLG] Adding BENTHA to internal list of available DLGs [BENTHA.DLG] saved 5 states, 7 trans, 2 strig, 0 ttrig, 3 actions [BENTLY.DLG.DLG] loaded [BENTLY.DLG] created from [BENTLY.DLG] Adding BENTLY to internal list of available DLGs [BENTLY.DLG] saved 4 states, 9 trans, 3 strig, 4 ttrig, 6 actions [BERRUN.DLG.DLG] loaded [BERRUN.DLG] created from [BERRUN.DLG] Adding BERRUN to internal list of available DLGs [BERRUN.DLG] saved 23 states, 39 trans, 10 strig, 2 ttrig, 10 actions [./override/BFALDO.DLG] loaded, 492 bytes [BFALDO.DLG.DLG] loaded [BFALDO.DLG] created from [BFALDO.DLG] Adding BFALDO to internal list of available DLGs [BFALDO.DLG] saved 5 states, 5 trans, 4 strig, 0 ttrig, 0 actions [./override/BGARRI.DLG] loaded, 862 bytes [BGARRI.DLG.DLG] loaded [BGARRI.DLG] created from [BGARRI.DLG] Adding BGARRI to internal list of available DLGs [BGARRI.DLG] saved 8 states, 8 trans, 6 strig, 0 ttrig, 0 actions [BHEREN.DLG.DLG] loaded [BHEREN.DLG] created from [BHEREN.DLG] Adding BHEREN to internal list of available DLGs [BHEREN.DLG] saved 6 states, 6 trans, 6 strig, 0 ttrig, 2 actions [BILL.DLG.DLG] loaded [BILL.DLG] created from [BILL.DLG] Adding BILL to internal list of available DLGs [BILL.DLG] saved 4 states, 6 trans, 1 strig, 1 ttrig, 1 actions [BILLIA.DLG.DLG] loaded [BILLIA.DLG] created from [BILLIA.DLG] Adding BILLIA to internal list of available DLGs [BILLIA.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 0 actions [BIMOEN.DLG.DLG] loaded [BIMOEN.DLG] created from [BIMOEN.DLG] Adding BIMOEN to internal list of available DLGs [BIMOEN.DLG] saved 0 states, 0 trans, 0 strig, 0 ttrig, 0 actions [BINKOS.DLG.DLG] loaded [BINKOS.DLG] created from [BINKOS.DLG] Adding BINKOS to internal list of available DLGs [BINKOS.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [BINKY.DLG.DLG] loaded [BINKY.DLG] created from [BINKY.DLG] Adding BINKY to internal list of available DLGs [BINKY.DLG] saved 7 states, 12 trans, 1 strig, 0 ttrig, 2 actions [BIP.DLG.DLG] loaded [BIP.DLG] created from [BIP.DLG] Adding BIP to internal list of available DLGs [BIP.DLG] saved 2 states, 3 trans, 2 strig, 1 ttrig, 2 actions [./override/BJAHEI.DLG] loaded, 766 bytes [BJAHEI.DLG.DLG] loaded [BJAHEI.DLG] created from [BJAHEI.DLG] Adding BJAHEI to internal list of available DLGs [BJAHEI.DLG] saved 9 states, 9 trans, 6 strig, 0 ttrig, 0 actions [BJORNI.DLG.DLG] loaded [BJORNI.DLG] created from [BJORNI.DLG] Adding BJORNI to internal list of available DLGs [BJORNI.DLG] saved 6 states, 6 trans, 6 strig, 0 ttrig, 2 actions [./override/BKAGAI.DLG] loaded, 914 bytes [BKAGAI.DLG.DLG] loaded [BKAGAI.DLG] created from [BKAGAI.DLG] Adding BKAGAI to internal list of available DLGs [BKAGAI.DLG] saved 17 states, 17 trans, 0 strig, 0 ttrig, 1 actions [./override/BKHALI.DLG] loaded, 808 bytes [BKHALI.DLG.DLG] loaded [BKHALI.DLG] created from [BKHALI.DLG] Adding BKHALI to internal list of available DLGs [BKHALI.DLG] saved 12 states, 12 trans, 4 strig, 0 ttrig, 0 actions [BKIVAN.DLG.DLG] loaded [BKIVAN.DLG] created from [BKIVAN.DLG] Adding BKIVAN to internal list of available DLGs [BKIVAN.DLG] saved 12 states, 12 trans, 5 strig, 0 ttrig, 1 actions [BLACKL.DLG.DLG] loaded [BLACKL.DLG] created from [BLACKL.DLG] Adding BLACKL to internal list of available DLGs [BLACKL.DLG] saved 5 states, 6 trans, 2 strig, 2 ttrig, 2 actions [./override/BLANE.DLG] loaded, 325 bytes [BLANE.DLG.DLG] loaded [BLANE.DLG] created from [BLANE.DLG] Adding BLANE to internal list of available DLGs [BLANE.DLG] saved 4 states, 5 trans, 2 strig, 0 ttrig, 0 actions [BLUSHC.DLG.DLG] loaded [BLUSHC.DLG] created from [BLUSHC.DLG] Adding BLUSHC to internal list of available DLGs [BLUSHC.DLG] saved 12 states, 17 trans, 0 strig, 0 ttrig, 0 actions [./override/BMINSC.DLG] loaded, 597 bytes [BMINSC.DLG.DLG] loaded [BMINSC.DLG] created from [BMINSC.DLG] Adding BMINSC to internal list of available DLGs [BMINSC.DLG] saved 9 states, 9 trans, 3 strig, 0 ttrig, 0 actions [./override/BMONTA.DLG] loaded, 383 bytes [BMONTA.DLG.DLG] loaded [BMONTA.DLG] created from [BMONTA.DLG] Adding BMONTA to internal list of available DLGs [BMONTA.DLG] saved 6 states, 6 trans, 0 strig, 0 ttrig, 1 actions [BNEERA.DLG.DLG] loaded [BNEERA.DLG] created from [BNEERA.DLG] Adding BNEERA to internal list of available DLGs [BNEERA.DLG] saved 0 states, 0 trans, 0 strig, 0 ttrig, 0 actions [BOB.DLG.DLG] loaded [BOB.DLG] created from [BOB.DLG] Adding BOB to internal list of available DLGs [BOB.DLG] saved 5 states, 10 trans, 1 strig, 3 ttrig, 0 actions [BORDA.DLG.DLG] loaded [BORDA.DLG] created from [BORDA.DLG] Adding BORDA to internal list of available DLGs [BORDA.DLG] saved 6 states, 10 trans, 1 strig, 3 ttrig, 5 actions [./override/BORIN.DLG] loaded, 677 bytes [BORIN.DLG.DLG] loaded [BORIN.DLG] created from [BORIN.DLG] Adding BORIN to internal list of available DLGs [BORIN.DLG] saved 8 states, 14 trans, 2 strig, 0 ttrig, 0 actions [./override/BORK.DLG] loaded, 793 bytes [BORK.DLG.DLG] loaded [BORK.DLG] created from [BORK.DLG] Adding BORK to internal list of available DLGs [BORK.DLG] saved 5 states, 8 trans, 4 strig, 0 ttrig, 3 actions [./override/BOUNTY.DLG] loaded, 2334 bytes [BOUNTY.DLG.DLG] loaded [BOUNTY.DLG] created from [BOUNTY.DLG] Adding BOUNTY to internal list of available DLGs [BOUNTY.DLG] saved 9 states, 24 trans, 3 strig, 14 ttrig, 6 actions [BOYBA1.DLG.DLG] loaded [BOYBA1.DLG] created from [BOYBA1.DLG] Adding BOYBA1 to internal list of available DLGs [BOYBA1.DLG] saved 5 states, 5 trans, 5 strig, 0 ttrig, 0 actions [./override/BOYBA2.DLG] loaded, 319 bytes [BOYBA2.DLG.DLG] loaded [BOYBA2.DLG] created from [BOYBA2.DLG] Adding BOYBA2 to internal list of available DLGs [BOYBA2.DLG] saved 4 states, 4 trans, 2 strig, 0 ttrig, 0 actions [./override/BOYBA3.DLG] loaded, 416 bytes [BOYBA3.DLG.DLG] loaded [BOYBA3.DLG] created from [BOYBA3.DLG] Adding BOYBA3 to internal list of available DLGs [BOYBA3.DLG] saved 5 states, 5 trans, 4 strig, 0 ttrig, 0 actions [./override/BOYBE1.DLG] loaded, 450 bytes [BOYBE1.DLG.DLG] loaded [BOYBE1.DLG] created from [BOYBE1.DLG] Adding BOYBE1 to internal list of available DLGs [BOYBE1.DLG] saved 4 states, 4 trans, 3 strig, 0 ttrig, 0 actions [./override/BOYBE2.DLG] loaded, 350 bytes [BOYBE2.DLG.DLG] loaded [BOYBE2.DLG] created from [BOYBE2.DLG] Adding BOYBE2 to internal list of available DLGs [BOYBE2.DLG] saved 4 states, 4 trans, 3 strig, 0 ttrig, 0 actions [./override/BPBAELOT.DLG] loaded, 24468 bytes [BPBAELOT.DLG.DLG] loaded [BPBAELOT.DLG] created from [BPBAELOT.DLG] Adding BPBAELOT to internal list of available DLGs [BPBAELOT.DLG] saved 76 states, 115 trans, 52 strig, 34 ttrig, 90 actions [./override/BPBELLOW.DLG] loaded, 5810 bytes [BPBELLOW.DLG.DLG] loaded [BPBELLOW.DLG] created from [BPBELLOW.DLG] Adding BPBELLOW to internal list of available DLGs [BPBELLOW.DLG] saved 30 states, 73 trans, 7 strig, 7 ttrig, 32 actions [./override/BPBRENDA.DLG] loaded, 5489 bytes [BPBRENDA.DLG.DLG] loaded [BPBRENDA.DLG] created from [BPBRENDA.DLG] Adding BPBRENDA to internal list of available DLGs [BPBRENDA.DLG] saved 28 states, 67 trans, 7 strig, 8 ttrig, 29 actions [BPCARLOS.DLG.DLG] loaded [BPCARLOS.DLG] created from [BPCARLOS.DLG] Adding BPCARLOS to internal list of available DLGs [BPCARLOS.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 0 actions [BPCIRIL.DLG.DLG] loaded [BPCIRIL.DLG] created from [BPCIRIL.DLG] Adding BPCIRIL to internal list of available DLGs [BPCIRIL.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 0 actions [BPCONCOC.DLG.DLG] loaded [BPCONCOC.DLG] created from [BPCONCOC.DLG] Adding BPCONCOC to internal list of available DLGs [BPCONCOC.DLG] saved 5 states, 6 trans, 5 strig, 1 ttrig, 0 actions [./override/BPDEVLIN.DLG] loaded, 4727 bytes [BPDEVLIN.DLG.DLG] loaded [BPDEVLIN.DLG] created from [BPDEVLIN.DLG] Adding BPDEVLIN to internal list of available DLGs [BPDEVLIN.DLG] saved 20 states, 59 trans, 6 strig, 7 ttrig, 30 actions [./override/BPDINGUE.DLG] loaded, 4972 bytes [BPDINGUE.DLG.DLG] loaded [BPDINGUE.DLG] created from [BPDINGUE.DLG] Adding BPDINGUE to internal list of available DLGs [BPDINGUE.DLG] saved 22 states, 64 trans, 6 strig, 4 ttrig, 33 actions [./override/BPELAN.DLG] loaded, 4657 bytes [BPELAN.DLG.DLG] loaded [BPELAN.DLG] created from [BPELAN.DLG] Adding BPELAN to internal list of available DLGs [BPELAN.DLG] saved 23 states, 64 trans, 5 strig, 7 ttrig, 28 actions [./override/BPGHLOUR.DLG] loaded, 5264 bytes [BPGHLOUR.DLG.DLG] loaded [BPGHLOUR.DLG] created from [BPGHLOUR.DLG] Adding BPGHLOUR to internal list of available DLGs [BPGHLOUR.DLG] saved 32 states, 80 trans, 17 strig, 30 ttrig, 0 actions [./override/BPGORCH.DLG] loaded, 5002 bytes [BPGORCH.DLG.DLG] loaded [BPGORCH.DLG] created from [BPGORCH.DLG] Adding BPGORCH to internal list of available DLGs [BPGORCH.DLG] saved 24 states, 70 trans, 5 strig, 7 ttrig, 30 actions [./override/BPHOGAR.DLG] loaded, 723 bytes [BPHOGAR.DLG.DLG] loaded [BPHOGAR.DLG] created from [BPHOGAR.DLG] Adding BPHOGAR to internal list of available DLGs [BPHOGAR.DLG] saved 8 states, 16 trans, 1 strig, 0 ttrig, 0 actions [./override/BPKRANCO.DLG] loaded, 404 bytes [BPKRANCO.DLG.DLG] loaded [BPKRANCO.DLG] created from [BPKRANCO.DLG] Adding BPKRANCO to internal list of available DLGs [BPKRANCO.DLG] saved 3 states, 7 trans, 1 strig, 0 ttrig, 1 actions [./override/BPMAGDA.DLG] loaded, 5465 bytes [BPMAGDA.DLG.DLG] loaded [BPMAGDA.DLG] created from [BPMAGDA.DLG] Adding BPMAGDA to internal list of available DLGs [BPMAGDA.DLG] saved 29 states, 71 trans, 7 strig, 12 ttrig, 29 actions [BPNAJIM.DLG.DLG] loaded [BPNAJIM.DLG] created from [BPNAJIM.DLG] Adding BPNAJIM to internal list of available DLGs [BPNAJIM.DLG] saved 21 states, 37 trans, 10 strig, 1 ttrig, 24 actions [BPOWYN.DLG.DLG] loaded [BPOWYN.DLG] created from [BPOWYN.DLG] Adding BPOWYN to internal list of available DLGs [BPOWYN.DLG] saved 0 states, 0 trans, 0 strig, 0 ttrig, 0 actions [BPSAMJOH.DLG.DLG] loaded [BPSAMJOH.DLG] created from [BPSAMJOH.DLG] Adding BPSAMJOH to internal list of available DLGs [BPSAMJOH.DLG] saved 3 states, 5 trans, 0 strig, 0 ttrig, 0 actions [./override/BPTHARDE.DLG] loaded, 4847 bytes [BPTHARDE.DLG.DLG] loaded [BPTHARDE.DLG] created from [BPTHARDE.DLG] Adding BPTHARDE to internal list of available DLGs [BPTHARDE.DLG] saved 26 states, 68 trans, 5 strig, 7 ttrig, 28 actions [./override/BPTHESP.DLG] loaded, 339 bytes [BPTHESP.DLG.DLG] loaded [BPTHESP.DLG] created from [BPTHESP.DLG] Adding BPTHESP to internal list of available DLGs [BPTHESP.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 0 actions [BPTREA.DLG.DLG] loaded [BPTREA.DLG] created from [BPTREA.DLG] Adding BPTREA to internal list of available DLGs [BPTREA.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 0 actions [BPWYLLIA.DLG.DLG] loaded [BPWYLLIA.DLG] created from [BPWYLLIA.DLG] Adding BPWYLLIA to internal list of available DLGs [BPWYLLIA.DLG] saved 2 states, 2 trans, 0 strig, 0 ttrig, 0 actions [./override/BPXITHIS.DLG] loaded, 3448 bytes [BPXITHIS.DLG.DLG] loaded [BPXITHIS.DLG] created from [BPXITHIS.DLG] Adding BPXITHIS to internal list of available DLGs [BPXITHIS.DLG] saved 13 states, 38 trans, 6 strig, 7 ttrig, 21 actions [./override/BQUAYL.DLG] loaded, 720 bytes [BQUAYL.DLG.DLG] loaded [BQUAYL.DLG] created from [BQUAYL.DLG] Adding BQUAYL to internal list of available DLGs [BQUAYL.DLG] saved 10 states, 10 trans, 4 strig, 0 ttrig, 0 actions [./override/BRAGE.DLG] loaded, 1739 bytes [BRAGE.DLG.DLG] loaded [BRAGE.DLG] created from [BRAGE.DLG] Adding BRAGE to internal list of available DLGs [BRAGE.DLG] saved 10 states, 18 trans, 3 strig, 1 ttrig, 12 actions [./override/BRAN.DLG] loaded, 197 bytes [BRAN.DLG.DLG] loaded [BRAN.DLG] created from [BRAN.DLG] Adding BRAN to internal list of available DLGs [BRAN.DLG] saved 2 states, 2 trans, 2 strig, 0 ttrig, 0 actions [./override/BRANDI.DLG] loaded, 2483 bytes [BRANDI.DLG.DLG] loaded [BRANDI.DLG] created from [BRANDI.DLG] Adding BRANDI to internal list of available DLGs [BRANDI.DLG] saved 18 states, 25 trans, 10 strig, 1 ttrig, 9 actions [BRANWE.DLG.DLG] loaded [BRANWE.DLG] created from [BRANWE.DLG] Adding BRANWE to internal list of available DLGs [BRANWE.DLG] saved 8 states, 11 trans, 3 strig, 1 ttrig, 4 actions [BRANWJ.DLG.DLG] loaded [BRANWJ.DLG] created from [BRANWJ.DLG] Adding BRANWJ to internal list of available DLGs [BRANWJ.DLG] saved 13 states, 15 trans, 3 strig, 0 ttrig, 4 actions [BRANWP.DLG.DLG] loaded [BRANWP.DLG] created from [BRANWP.DLG] Adding BRANWP to internal list of available DLGs [BRANWP.DLG] saved 6 states, 7 trans, 4 strig, 0 ttrig, 3 actions [BRANWZ.DLG.DLG] loaded [BRANWZ.DLG] created from [BRANWZ.DLG] Adding BRANWZ to internal list of available DLGs [BRANWZ.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [BRASAAD.DLG.DLG] loaded [BRASAAD.DLG] created from [BRASAAD.DLG] Adding BRASAAD to internal list of available DLGs [BRASAAD.DLG] saved 0 states, 0 trans, 0 strig, 0 ttrig, 0 actions [./override/BRATHL.DLG] loaded, 1757 bytes [BRATHL.DLG.DLG] loaded [BRATHL.DLG] created from [BRATHL.DLG] Adding BRATHL to internal list of available DLGs [BRATHL.DLG] saved 15 states, 25 trans, 8 strig, 1 ttrig, 8 actions [BRENNA.DLG.DLG] loaded [BRENNA.DLG] created from [BRENNA.DLG] Adding BRENNA to internal list of available DLGs [BRENNA.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 2 actions [./override/BREVLI.DLG] loaded, 5317 bytes [BREVLI.DLG.DLG] loaded [BREVLI.DLG] created from [BREVLI.DLG] Adding BREVLI to internal list of available DLGs [BREVLI.DLG] saved 32 states, 66 trans, 9 strig, 6 ttrig, 29 actions [BRIELB.DLG.DLG] loaded [BRIELB.DLG] created from [BRIELB.DLG] Adding BRIELB to internal list of available DLGs [BRIELB.DLG] saved 19 states, 28 trans, 6 strig, 6 ttrig, 10 actions [./override/BRILLA.DLG] loaded, 2085 bytes [BRILLA.DLG.DLG] loaded [BRILLA.DLG] created from [BRILLA.DLG] Adding BRILLA to internal list of available DLGs [BRILLA.DLG] saved 11 states, 17 trans, 3 strig, 6 ttrig, 4 actions [BRUNO.DLG.DLG] loaded [BRUNO.DLG] created from [BRUNO.DLG] Adding BRUNO to internal list of available DLGs [BRUNO.DLG] saved 4 states, 4 trans, 2 strig, 0 ttrig, 1 actions [./override/BSAFAN.DLG] loaded, 340 bytes [BSAFAN.DLG.DLG] loaded [BSAFAN.DLG] created from [BSAFAN.DLG] Adding BSAFAN to internal list of available DLGs [BSAFAN.DLG] saved 6 states, 6 trans, 0 strig, 0 ttrig, 0 actions [./override/BSHART.DLG] loaded, 1061 bytes [BSHART.DLG.DLG] loaded [BSHART.DLG] created from [BSHART.DLG] Adding BSHART to internal list of available DLGs [BSHART.DLG] saved 16 states, 16 trans, 4 strig, 0 ttrig, 1 actions [./override/BSKIE.DLG] loaded, 776 bytes [BSKIE.DLG.DLG] loaded [BSKIE.DLG] created from [BSKIE.DLG] Adding BSKIE to internal list of available DLGs [BSKIE.DLG] saved 11 states, 11 trans, 4 strig, 0 ttrig, 0 actions [./override/BTIAX.DLG] loaded, 1460 bytes [BTIAX.DLG.DLG] loaded [BTIAX.DLG] created from [BTIAX.DLG] Adding BTIAX to internal list of available DLGs [BTIAX.DLG] saved 18 states, 18 trans, 10 strig, 0 ttrig, 1 actions [BUB.DLG.DLG] loaded [BUB.DLG] created from [BUB.DLG] Adding BUB to internal list of available DLGs [BUB.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 3 actions [BULLRUSH.DLG.DLG] loaded [BULLRUSH.DLG] created from [BULLRUSH.DLG] Adding BULLRUSH to internal list of available DLGs [BULLRUSH.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [BVICON.DLG.DLG] loaded [BVICON.DLG] created from [BVICON.DLG] Adding BVICON to internal list of available DLGs [BVICON.DLG] saved 13 states, 13 trans, 4 strig, 0 ttrig, 0 actions [./override/BXANNN.DLG] loaded, 483 bytes [BXANNN.DLG.DLG] loaded [BXANNN.DLG] created from [BXANNN.DLG] Adding BXANNN to internal list of available DLGs [BXANNN.DLG] saved 6 states, 6 trans, 3 strig, 0 ttrig, 0 actions [./override/BXZAR.DLG] loaded, 676 bytes [BXZAR.DLG.DLG] loaded [BXZAR.DLG] created from [BXZAR.DLG] Adding BXZAR to internal list of available DLGs [BXZAR.DLG] saved 9 states, 9 trans, 3 strig, 0 ttrig, 1 actions [./override/BYESLI.DLG] loaded, 1468 bytes [BYESLI.DLG.DLG] loaded [BYESLI.DLG] created from [BYESLI.DLG] Adding BYESLI to internal list of available DLGs [BYESLI.DLG] saved 21 states, 21 trans, 8 strig, 0 ttrig, 0 actions [CADDER.DLG.DLG] loaded [CADDER.DLG] created from [CADDER.DLG] Adding CADDER to internal list of available DLGs [CADDER.DLG] saved 10 states, 19 trans, 1 strig, 0 ttrig, 4 actions [CAEDMO.DLG.DLG] loaded [CAEDMO.DLG] created from [CAEDMO.DLG] Adding CAEDMO to internal list of available DLGs [CAEDMO.DLG] saved 9 states, 14 trans, 1 strig, 0 ttrig, 5 actions [CAILAN.DLG.DLG] loaded [CAILAN.DLG] created from [CAILAN.DLG] Adding CAILAN to internal list of available DLGs [CAILAN.DLG] saved 4 states, 5 trans, 2 strig, 0 ttrig, 1 actions [./override/CALAHA.DLG] loaded, 2157 bytes [CALAHA.DLG.DLG] loaded [CALAHA.DLG] created from [CALAHA.DLG] Adding CALAHA to internal list of available DLGs [CALAHA.DLG] saved 19 states, 38 trans, 3 strig, 4 ttrig, 8 actions [CALDO.DLG.DLG] loaded [CALDO.DLG] created from [CALDO.DLG] Adding CALDO to internal list of available DLGs [CALDO.DLG] saved 11 states, 15 trans, 5 strig, 0 ttrig, 3 actions [CANTIC.DLG.DLG] loaded [CANTIC.DLG] created from [CANTIC.DLG] Adding CANTIC to internal list of available DLGs [CANTIC.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [CANTO.DLG.DLG] loaded [CANTO.DLG] created from [CANTO.DLG] Adding CANTO to internal list of available DLGs [CANTO.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 2 actions [./override/CARBOS.DLG] loaded, 483 bytes [CARBOS.DLG.DLG] loaded [CARBOS.DLG] created from [CARBOS.DLG] Adding CARBOS to internal list of available DLGs [CARBOS.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 3 actions [CARSA.DLG.DLG] loaded [CARSA.DLG] created from [CARSA.DLG] Adding CARSA to internal list of available DLGs [CARSA.DLG] saved 9 states, 15 trans, 1 strig, 0 ttrig, 3 actions [CASSON.DLG.DLG] loaded [CASSON.DLG] created from [CASSON.DLG] Adding CASSON to internal list of available DLGs [CASSON.DLG] saved 5 states, 5 trans, 1 strig, 0 ttrig, 1 actions [CATTAC.DLG.DLG] loaded [CATTAC.DLG] created from [CATTAC.DLG] Adding CATTAC to internal list of available DLGs [CATTAC.DLG] saved 6 states, 8 trans, 2 strig, 0 ttrig, 3 actions [CAUTER.DLG.DLG] loaded [CAUTER.DLG] created from [CAUTER.DLG] Adding CAUTER to internal list of available DLGs [CAUTER.DLG] saved 4 states, 5 trans, 1 strig, 0 ttrig, 3 actions [./override/CENTEO.DLG] loaded, 1187 bytes [CENTEO.DLG.DLG] loaded [CENTEO.DLG] created from [CENTEO.DLG] Adding CENTEO to internal list of available DLGs [CENTEO.DLG] saved 9 states, 16 trans, 2 strig, 0 ttrig, 4 actions [CHANTE2.DLG.DLG] loaded [CHANTE2.DLG] created from [CHANTE2.DLG] Adding CHANTE2 to internal list of available DLGs [CHANTE2.DLG] saved 6 states, 9 trans, 1 strig, 0 ttrig, 3 actions [./override/CHANTH.DLG] loaded, 947 bytes [CHANTH.DLG.DLG] loaded [CHANTH.DLG] created from [CHANTH.DLG] Adding CHANTH to internal list of available DLGs [CHANTH.DLG] saved 6 states, 10 trans, 1 strig, 4 ttrig, 3 actions [CHARLE.DLG.DLG] loaded [CHARLE.DLG] created from [CHARLE.DLG] Adding CHARLE to internal list of available DLGs [CHARLE.DLG] saved 25 states, 50 trans, 6 strig, 12 ttrig, 16 actions [CHARMC.DLG.DLG] loaded [CHARMC.DLG] created from [CHARMC.DLG] Adding CHARMC to internal list of available DLGs [CHARMC.DLG] saved 6 states, 6 trans, 0 strig, 0 ttrig, 0 actions [CHASE.DLG.DLG] loaded [CHASE.DLG] created from [CHASE.DLG] Adding CHASE to internal list of available DLGs [CHASE.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 3 actions [CHELAN.DLG.DLG] loaded [CHELAN.DLG] created from [CHELAN.DLG] Adding CHELAN to internal list of available DLGs [CHELAN.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 0 actions [CHESS.DLG.DLG] loaded [CHESS.DLG] created from [CHESS.DLG] Adding CHESS to internal list of available DLGs [CHESS.DLG] saved 2 states, 2 trans, 1 strig, 0 ttrig, 1 actions [CHHELP.DLG.DLG] loaded [CHHELP.DLG] created from [CHHELP.DLG] Adding CHHELP to internal list of available DLGs [CHHELP.DLG] saved 18 states, 18 trans, 0 strig, 0 ttrig, 0 actions [CHILDULG.DLG.DLG] loaded [CHILDULG.DLG] created from [CHILDULG.DLG] Adding CHILDULG to internal list of available DLGs [CHILDULG.DLG] saved 5 states, 5 trans, 5 strig, 0 ttrig, 0 actions [CHILNA.DLG.DLG] loaded [CHILNA.DLG] created from [CHILNA.DLG] Adding CHILNA to internal list of available DLGs [CHILNA.DLG] saved 8 states, 9 trans, 6 strig, 1 ttrig, 0 actions [CHIMP5.DLG.DLG] loaded [CHIMP5.DLG] created from [CHIMP5.DLG] Adding CHIMP5 to internal list of available DLGs [CHIMP5.DLG] saved 2 states, 2 trans, 2 strig, 0 ttrig, 0 actions [CHLOE.DLG.DLG] loaded [CHLOE.DLG] created from [CHLOE.DLG] Adding CHLOE to internal list of available DLGs [CHLOE.DLG] saved 6 states, 15 trans, 1 strig, 4 ttrig, 2 actions [CHOLGA.DLG.DLG] loaded [CHOLGA.DLG] created from [CHOLGA.DLG] Adding CHOLGA to internal list of available DLGs [CHOLGA.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 0 actions [./override/CLAIRD.DLG] loaded, 3127 bytes [CLAIRD.DLG.DLG] loaded [CLAIRD.DLG] created from [CLAIRD.DLG] Adding CLAIRD to internal list of available DLGs [CLAIRD.DLG] saved 28 states, 72 trans, 4 strig, 0 ttrig, 2 actions [COKSMTH.DLG.DLG] loaded [COKSMTH.DLG] created from [COKSMTH.DLG] Adding COKSMTH to internal list of available DLGs [COKSMTH.DLG] saved 7 states, 13 trans, 1 strig, 0 ttrig, 3 actions [CONNOL.DLG.DLG] loaded [CONNOL.DLG] created from [CONNOL.DLG] Adding CONNOL to internal list of available DLGs [CONNOL.DLG] saved 4 states, 7 trans, 1 strig, 0 ttrig, 2 actions [CORAN.DLG.DLG] loaded [CORAN.DLG] created from [CORAN.DLG] Adding CORAN to internal list of available DLGs [CORAN.DLG] saved 18 states, 25 trans, 6 strig, 2 ttrig, 5 actions [CORANJ.DLG.DLG] loaded [CORANJ.DLG] created from [CORANJ.DLG] Adding CORANJ to internal list of available DLGs [CORANJ.DLG] saved 14 states, 15 trans, 5 strig, 0 ttrig, 6 actions [CORANP.DLG.DLG] loaded [CORANP.DLG] created from [CORANP.DLG] Adding CORANP to internal list of available DLGs [CORANP.DLG] saved 6 states, 7 trans, 4 strig, 0 ttrig, 4 actions [CORANZ.DLG.DLG] loaded [CORANZ.DLG] created from [CORANZ.DLG] Adding CORANZ to internal list of available DLGs [CORANZ.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [CORDYR.DLG.DLG] loaded [CORDYR.DLG] created from [CORDYR.DLG] Adding CORDYR to internal list of available DLGs [CORDYR.DLG] saved 7 states, 7 trans, 7 strig, 0 ttrig, 3 actions [./override/CORIAN.DLG] loaded, 320 bytes [CORIAN.DLG.DLG] loaded [CORIAN.DLG] created from [CORIAN.DLG] Adding CORIAN to internal list of available DLGs [CORIAN.DLG] saved 4 states, 4 trans, 4 strig, 0 ttrig, 0 actions [CORSON.DLG.DLG] loaded [CORSON.DLG] created from [CORSON.DLG] Adding CORSON to internal list of available DLGs [CORSON.DLG] saved 7 states, 11 trans, 1 strig, 0 ttrig, 3 actions [CORY.DLG.DLG] loaded [CORY.DLG] created from [CORY.DLG] Adding CORY to internal list of available DLGs [CORY.DLG] saved 6 states, 11 trans, 1 strig, 2 ttrig, 6 actions [CREDUS.DLG.DLG] loaded [CREDUS.DLG] created from [CREDUS.DLG] Adding CREDUS to internal list of available DLGs [CREDUS.DLG] saved 10 states, 15 trans, 3 strig, 0 ttrig, 7 actions [CREW.DLG.DLG] loaded [CREW.DLG] created from [CREW.DLG] Adding CREW to internal list of available DLGs [CREW.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [./override/CUCHOL.DLG] loaded, 745 bytes [CUCHOL.DLG.DLG] loaded [CUCHOL.DLG] created from [CUCHOL.DLG] Adding CUCHOL to internal list of available DLGs [CUCHOL.DLG] saved 8 states, 13 trans, 1 strig, 1 ttrig, 4 actions [./override/CULT1.DLG] loaded, 1801 bytes [CULT1.DLG.DLG] loaded [CULT1.DLG] created from [CULT1.DLG] Adding CULT1 to internal list of available DLGs [CULT1.DLG] saved 7 states, 12 trans, 2 strig, 1 ttrig, 4 actions [CULT2.DLG.DLG] loaded [CULT2.DLG] created from [CULT2.DLG] Adding CULT2 to internal list of available DLGs [CULT2.DLG] saved 7 states, 10 trans, 2 strig, 0 ttrig, 5 actions [CULT3.DLG.DLG] loaded [CULT3.DLG] created from [CULT3.DLG] Adding CULT3 to internal list of available DLGs [CULT3.DLG] saved 4 states, 7 trans, 1 strig, 0 ttrig, 2 actions [./override/CUTCHAR.DLG] loaded, 166 bytes [CUTCHAR.DLG.DLG] loaded [CUTCHAR.DLG] created from [CUTCHAR.DLG] Adding CUTCHAR to internal list of available DLGs [CUTCHAR.DLG] saved 2 states, 2 trans, 1 strig, 0 ttrig, 0 actions [CUTEKI.DLG.DLG] loaded [CUTEKI.DLG] created from [CUTEKI.DLG] Adding CUTEKI to internal list of available DLGs [CUTEKI.DLG] saved 12 states, 16 trans, 4 strig, 0 ttrig, 0 actions [./override/CUTGOR.DLG] loaded, 100 bytes [CUTGOR.DLG.DLG] loaded [CUTGOR.DLG] created from [CUTGOR.DLG] Adding CUTGOR to internal list of available DLGs [CUTGOR.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 0 actions [./override/CUTSAR.DLG] loaded, 230 bytes [CUTSAR.DLG.DLG] loaded [CUTSAR.DLG] created from [CUTSAR.DLG] Adding CUTSAR to internal list of available DLGs [CUTSAR.DLG] saved 2 states, 2 trans, 1 strig, 0 ttrig, 1 actions [./override/CUTSILK.DLG] loaded, 617 bytes [CUTSILK.DLG.DLG] loaded [CUTSILK.DLG] created from [CUTSILK.DLG] Adding CUTSILK to internal list of available DLGs [CUTSILK.DLG] saved 6 states, 7 trans, 1 strig, 0 ttrig, 3 actions [CYDERM.DLG.DLG] loaded [CYDERM.DLG] created from [CYDERM.DLG] Adding CYDERM to internal list of available DLGs [CYDERM.DLG] saved 11 states, 23 trans, 3 strig, 6 ttrig, 6 actions [./override/CYTHAN.DLG] loaded, 1543 bytes [CYTHAN.DLG.DLG] loaded [CYTHAN.DLG] created from [CYTHAN.DLG] Adding CYTHAN to internal list of available DLGs [CYTHAN.DLG] saved 8 states, 14 trans, 2 strig, 2 ttrig, 5 actions [DABRON.DLG.DLG] loaded [DABRON.DLG] created from [DABRON.DLG] Adding DABRON to internal list of available DLGs [DABRON.DLG] saved 11 states, 17 trans, 3 strig, 0 ttrig, 5 actions [DAERRAGH.DLG.DLG] loaded [DAERRAGH.DLG] created from [DAERRAGH.DLG] Adding DAERRAGH to internal list of available DLGs [DAERRAGH.DLG] saved 2 states, 2 trans, 2 strig, 0 ttrig, 2 actions [DAITEL.DLG.DLG] loaded [DAITEL.DLG] created from [DAITEL.DLG] Adding DAITEL to internal list of available DLGs [DAITEL.DLG] saved 7 states, 13 trans, 1 strig, 0 ttrig, 4 actions [DALTON.DLG.DLG] loaded [DALTON.DLG] created from [DALTON.DLG] Adding DALTON to internal list of available DLGs [DALTON.DLG] saved 8 states, 24 trans, 2 strig, 8 ttrig, 11 actions [DANDAL.DLG.DLG] loaded [DANDAL.DLG] created from [DANDAL.DLG] Adding DANDAL to internal list of available DLGs [DANDAL.DLG] saved 5 states, 7 trans, 1 strig, 0 ttrig, 2 actions [DARRYL.DLG.DLG] loaded [DARRYL.DLG] created from [DARRYL.DLG] Adding DARRYL to internal list of available DLGs [DARRYL.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [./override/DAVAEO.DLG] loaded, 470 bytes [DAVAEO.DLG.DLG] loaded [DAVAEO.DLG] created from [DAVAEO.DLG] Adding DAVAEO to internal list of available DLGs [DAVAEO.DLG] saved 4 states, 4 trans, 3 strig, 0 ttrig, 3 actions [./override/DEAGAN.DLG] loaded, 753 bytes [DEAGAN.DLG.DLG] loaded [DEAGAN.DLG] created from [DEAGAN.DLG] Adding DEAGAN to internal list of available DLGs [DEAGAN.DLG] saved 9 states, 13 trans, 2 strig, 0 ttrig, 3 actions [DEAN.DLG.DLG] loaded [DEAN.DLG] created from [DEAN.DLG] Adding DEAN to internal list of available DLGs [DEAN.DLG] saved 2 states, 2 trans, 1 strig, 0 ttrig, 0 actions [DEATH1.DLG.DLG] loaded [DEATH1.DLG] created from [DEATH1.DLG] Adding DEATH1 to internal list of available DLGs [DEATH1.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [./override/DEATH2.DLG] loaded, 1513 bytes [DEATH2.DLG.DLG] loaded [DEATH2.DLG] created from [DEATH2.DLG] Adding DEATH2 to internal list of available DLGs [DEATH2.DLG] saved 12 states, 26 trans, 2 strig, 2 ttrig, 2 actions [./override/DEFAULT.DLG] loaded, 119 bytes [DEFAULT.DLG.DLG] loaded [DEFAULT.DLG] created from [DEFAULT.DLG] Adding DEFAULT to internal list of available DLGs [DEFAULT.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [./override/DEGROD.DLG] loaded, 1286 bytes [DEGROD.DLG.DLG] loaded [DEGROD.DLG] created from [DEGROD.DLG] Adding DEGROD to internal list of available DLGs [DEGROD.DLG] saved 8 states, 14 trans, 3 strig, 0 ttrig, 3 actions [DELAINY.DLG.DLG] loaded [DELAINY.DLG] created from [DELAINY.DLG] Adding DELAINY to internal list of available DLGs [DELAINY.DLG] saved 4 states, 6 trans, 0 strig, 0 ttrig, 0 actions [DELAINY1.DLG.DLG] loaded [DELAINY1.DLG] created from [DELAINY1.DLG] Adding DELAINY1 to internal list of available DLGs [DELAINY1.DLG] saved 66 states, 163 trans, 9 strig, 8 ttrig, 53 actions [DELAINY2.DLG.DLG] loaded [DELAINY2.DLG] created from [DELAINY2.DLG] Adding DELAINY2 to internal list of available DLGs [DELAINY2.DLG] saved 3 states, 3 trans, 3 strig, 0 ttrig, 1 actions [DELORN.DLG.DLG] loaded [DELORN.DLG] created from [DELORN.DLG] Adding DELORN to internal list of available DLGs [DELORN.DLG] saved 8 states, 12 trans, 3 strig, 1 ttrig, 3 actions [./override/DELSVIR.DLG] loaded, 2170 bytes [DELSVIR.DLG.DLG] loaded [DELSVIR.DLG] created from [DELSVIR.DLG] Adding DELSVIR to internal list of available DLGs [DELSVIR.DLG] saved 15 states, 29 trans, 5 strig, 2 ttrig, 5 actions [DELTAN.DLG.DLG] loaded [DELTAN.DLG] created from [DELTAN.DLG] Adding DELTAN to internal list of available DLGs [DELTAN.DLG] saved 17 states, 31 trans, 6 strig, 8 ttrig, 8 actions [DELTAN2.DLG.DLG] loaded [DELTAN2.DLG] created from [DELTAN2.DLG] Adding DELTAN2 to internal list of available DLGs [DELTAN2.DLG] saved 3 states, 4 trans, 3 strig, 1 ttrig, 3 actions [DELTHY.DLG.DLG] loaded [DELTHY.DLG] created from [DELTHY.DLG] Adding DELTHY to internal list of available DLGs [DELTHY.DLG] saved 21 states, 37 trans, 3 strig, 7 ttrig, 17 actions [DENAK.DLG.DLG] loaded [DENAK.DLG] created from [DENAK.DLG] Adding DENAK to internal list of available DLGs [DENAK.DLG] saved 4 states, 6 trans, 2 strig, 0 ttrig, 3 actions [DENFUCK.DLG.DLG] loaded [DENFUCK.DLG] created from [DENFUCK.DLG] Adding DENFUCK to internal list of available DLGs [DENFUCK.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 2 actions [DENKOD.DLG.DLG] loaded [DENKOD.DLG] created from [DENKOD.DLG] Adding DENKOD to internal list of available DLGs [DENKOD.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 2 actions [DESRET.DLG.DLG] loaded [DESRET.DLG] created from [DESRET.DLG] Adding DESRET to internal list of available DLGs [DESRET.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 2 actions [DESSLO.DLG.DLG] loaded [DESSLO.DLG] created from [DESSLO.DLG] Adding DESSLO to internal list of available DLGs [DESSLO.DLG] saved 13 states, 28 trans, 3 strig, 2 ttrig, 5 actions [DESTUS.DLG.DLG] loaded [DESTUS.DLG] created from [DESTUS.DLG] Adding DESTUS to internal list of available DLGs [DESTUS.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 3 actions [./override/DETRAN.DLG] loaded, 1307 bytes [DETRAN.DLG.DLG] loaded [DETRAN.DLG] created from [DETRAN.DLG] Adding DETRAN to internal list of available DLGs [DETRAN.DLG] saved 11 states, 21 trans, 2 strig, 4 ttrig, 2 actions [DEZKIEL.DLG.DLG] loaded [DEZKIEL.DLG] created from [DEZKIEL.DLG] Adding DEZKIEL to internal list of available DLGs [DEZKIEL.DLG] saved 7 states, 15 trans, 1 strig, 0 ttrig, 3 actions [DHANIA.DLG.DLG] loaded [DHANIA.DLG] created from [DHANIA.DLG] Adding DHANIA to internal list of available DLGs [DHANIA.DLG] saved 8 states, 13 trans, 1 strig, 0 ttrig, 3 actions [DIARMID.DLG.DLG] loaded [DIARMID.DLG] created from [DIARMID.DLG] Adding DIARMID to internal list of available DLGs [DIARMID.DLG] saved 7 states, 22 trans, 1 strig, 0 ttrig, 3 actions [./override/DIGGER.DLG] loaded, 1326 bytes [DIGGER.DLG.DLG] loaded [DIGGER.DLG] created from [DIGGER.DLG] Adding DIGGER to internal list of available DLGs [DIGGER.DLG] saved 15 states, 15 trans, 6 strig, 0 ttrig, 1 actions [DILAK.DLG.DLG] loaded [DILAK.DLG] created from [DILAK.DLG] Adding DILAK to internal list of available DLGs [DILAK.DLG] saved 2 states, 2 trans, 1 strig, 0 ttrig, 1 actions [./override/DILLAR.DLG] loaded, 791 bytes [DILLAR.DLG.DLG] loaded [DILLAR.DLG] created from [DILLAR.DLG] Adding DILLAR to internal list of available DLGs [DILLAR.DLG] saved 9 states, 13 trans, 2 strig, 2 ttrig, 0 actions [DILOK.DLG.DLG] loaded [DILOK.DLG] created from [DILOK.DLG] Adding DILOK to internal list of available DLGs [DILOK.DLG] saved 3 states, 6 trans, 1 strig, 2 ttrig, 4 actions [DINK.DLG.DLG] loaded [DINK.DLG] created from [DINK.DLG] Adding DINK to internal list of available DLGs [DINK.DLG] saved 4 states, 5 trans, 2 strig, 0 ttrig, 2 actions [DIRLAI.DLG.DLG] loaded [DIRLAI.DLG] created from [DIRLAI.DLG] Adding DIRLAI to internal list of available DLGs [DIRLAI.DLG] saved 3 states, 4 trans, 0 strig, 0 ttrig, 0 actions [./override/DIVINE.DLG] loaded, 1504 bytes [DIVINE.DLG.DLG] loaded [DIVINE.DLG] created from [DIVINE.DLG] Adding DIVINE to internal list of available DLGs [DIVINE.DLG] saved 11 states, 18 trans, 2 strig, 6 ttrig, 8 actions [./override/DOOMSAY.DLG] loaded, 969 bytes [DOOMSAY.DLG.DLG] loaded [DOOMSAY.DLG] created from [DOOMSAY.DLG] Adding DOOMSAY to internal list of available DLGs [DOOMSAY.DLG] saved 6 states, 11 trans, 2 strig, 3 ttrig, 7 actions [./override/DOPDUR1.DLG] loaded, 849 bytes [DOPDUR1.DLG.DLG] loaded [DOPDUR1.DLG] created from [DOPDUR1.DLG] Adding DOPDUR1 to internal list of available DLGs [DOPDUR1.DLG] saved 3 states, 3 trans, 3 strig, 0 ttrig, 3 actions [./override/DOPDUR2.DLG] loaded, 814 bytes [DOPDUR2.DLG.DLG] loaded [DOPDUR2.DLG] created from [DOPDUR2.DLG] Adding DOPDUR2 to internal list of available DLGs [DOPDUR2.DLG] saved 3 states, 3 trans, 3 strig, 0 ttrig, 3 actions [./override/DOPDUR3.DLG] loaded, 1473 bytes [DOPDUR3.DLG.DLG] loaded [DOPDUR3.DLG] created from [DOPDUR3.DLG] Adding DOPDUR3 to internal list of available DLGs [DOPDUR3.DLG] saved 3 states, 3 trans, 3 strig, 0 ttrig, 3 actions [./override/DOPMER.DLG] loaded, 1672 bytes [DOPMER.DLG.DLG] loaded [DOPMER.DLG] created from [DOPMER.DLG] Adding DOPMER to internal list of available DLGs [DOPMER.DLG] saved 14 states, 24 trans, 3 strig, 0 ttrig, 8 actions [./override/DOPPSE.DLG] loaded, 641 bytes [DOPPSE.DLG.DLG] loaded [DOPPSE.DLG] created from [DOPPSE.DLG] Adding DOPPSE to internal list of available DLGs [DOPPSE.DLG] saved 9 states, 9 trans, 4 strig, 0 ttrig, 1 actions [./override/DOPPSM.DLG] loaded, 1074 bytes [DOPPSM.DLG.DLG] loaded [DOPPSM.DLG] created from [DOPPSM.DLG] Adding DOPPSM to internal list of available DLGs [DOPPSM.DLG] saved 9 states, 17 trans, 1 strig, 1 ttrig, 7 actions [DORK.DLG.DLG] loaded [DORK.DLG] created from [DORK.DLG] Adding DORK to internal list of available DLGs [DORK.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [DORN.DLG.DLG] loaded [DORN.DLG] created from [DORN.DLG] Adding DORN to internal list of available DLGs [DORN.DLG] saved 18 states, 47 trans, 4 strig, 22 ttrig, 8 actions [DORNC1.DLG.DLG] loaded [DORNC1.DLG] created from [DORNC1.DLG] Adding DORNC1 to internal list of available DLGs [DORNC1.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [DORNJ.DLG.DLG] loaded [DORNJ.DLG] created from [DORNJ.DLG] Adding DORNJ to internal list of available DLGs [DORNJ.DLG] saved 269 states, 1138 trans, 17 strig, 795 ttrig, 67 actions [DORNP.DLG.DLG] loaded [DORNP.DLG] created from [DORNP.DLG] Adding DORNP to internal list of available DLGs [DORNP.DLG] saved 6 states, 10 trans, 4 strig, 0 ttrig, 6 actions [DOROTEA.DLG.DLG] loaded [DOROTEA.DLG] created from [DOROTEA.DLG] Adding DOROTEA to internal list of available DLGs [DOROTEA.DLG] saved 5 states, 8 trans, 0 strig, 2 ttrig, 4 actions [DRADEE.DLG.DLG] loaded [DRADEE.DLG] created from [DRADEE.DLG] Adding DRADEE to internal list of available DLGs [DRADEE.DLG] saved 31 states, 68 trans, 5 strig, 0 ttrig, 10 actions [./override/DRADEE2.DLG] loaded, 502 bytes [DRADEE2.DLG.DLG] loaded [DRADEE2.DLG] created from [DRADEE2.DLG] Adding DRADEE2 to internal list of available DLGs [DRADEE2.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 3 actions [DRASUS.DLG.DLG] loaded [DRASUS.DLG] created from [DRASUS.DLG] Adding DRASUS to internal list of available DLGs [DRASUS.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 3 actions [DRATAN.DLG.DLG] loaded [DRATAN.DLG] created from [DRATAN.DLG] Adding DRATAN to internal list of available DLGs [DRATAN.DLG] saved 7 states, 10 trans, 1 strig, 0 ttrig, 4 actions [DRELIK.DLG.DLG] loaded [DRELIK.DLG] created from [DRELIK.DLG] Adding DRELIK to internal list of available DLGs [DRELIK.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 3 actions [./override/DREPPI.DLG] loaded, 1315 bytes [DREPPI.DLG.DLG] loaded [DREPPI.DLG] created from [DREPPI.DLG] Adding DREPPI to internal list of available DLGs [DREPPI.DLG] saved 7 states, 7 trans, 7 strig, 0 ttrig, 3 actions [./override/DREPPI2.DLG] loaded, 533 bytes [DREPPI2.DLG.DLG] loaded [DREPPI2.DLG] created from [DREPPI2.DLG] Adding DREPPI2 to internal list of available DLGs [DREPPI2.DLG] saved 7 states, 10 trans, 2 strig, 0 ttrig, 0 actions [DREPPI3.DLG.DLG] loaded [DREPPI3.DLG] created from [DREPPI3.DLG] Adding DREPPI3 to internal list of available DLGs [DREPPI3.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [./override/DRIENN.DLG] loaded, 1262 bytes [DRIENN.DLG.DLG] loaded [DRIENN.DLG] created from [DRIENN.DLG] Adding DRIENN to internal list of available DLGs [DRIENN.DLG] saved 8 states, 8 trans, 8 strig, 0 ttrig, 3 actions [./override/DRIZZT.DLG] loaded, 2385 bytes [DRIZZT.DLG.DLG] loaded [DRIZZT.DLG] created from [DRIZZT.DLG] Adding DRIZZT to internal list of available DLGs [DRIZZT.DLG] saved 17 states, 31 trans, 4 strig, 6 ttrig, 15 actions [./override/DROTH.DLG] loaded, 566 bytes [DROTH.DLG.DLG] loaded [DROTH.DLG] created from [DROTH.DLG] Adding DROTH to internal list of available DLGs [DROTH.DLG] saved 7 states, 7 trans, 2 strig, 0 ttrig, 5 actions [DRUID2.DLG.DLG] loaded [DRUID2.DLG] created from [DRUID2.DLG] Adding DRUID2 to internal list of available DLGs [DRUID2.DLG] saved 5 states, 6 trans, 2 strig, 0 ttrig, 2 actions [./override/DRUIDC.DLG] loaded, 755 bytes [DRUIDC.DLG.DLG] loaded [DRUIDC.DLG] created from [DRUIDC.DLG] Adding DRUIDC to internal list of available DLGs [DRUIDC.DLG] saved 8 states, 10 trans, 4 strig, 0 ttrig, 1 actions [./override/DRUNK.DLG] loaded, 758 bytes [DRUNK.DLG.DLG] loaded [DRUNK.DLG] created from [DRUNK.DLG] Adding DRUNK to internal list of available DLGs [DRUNK.DLG] saved 7 states, 13 trans, 3 strig, 0 ttrig, 2 actions [./override/DRYAD.DLG] loaded, 2332 bytes [DRYAD.DLG.DLG] loaded [DRYAD.DLG] created from [DRYAD.DLG] Adding DRYAD to internal list of available DLGs [DRYAD.DLG] saved 16 states, 22 trans, 7 strig, 0 ttrig, 14 actions [./override/DUN.DLG] loaded, 625 bytes [DUN.DLG.DLG] loaded [DUN.DLG] created from [DUN.DLG] Adding DUN to internal list of available DLGs [DUN.DLG] saved 6 states, 10 trans, 1 strig, 1 ttrig, 4 actions [./override/DUNKIN.DLG] loaded, 788 bytes [DUNKIN.DLG.DLG] loaded [DUNKIN.DLG] created from [DUNKIN.DLG] Adding DUNKIN to internal list of available DLGs [DUNKIN.DLG] saved 13 states, 13 trans, 4 strig, 0 ttrig, 0 actions [DURLAGT.DLG.DLG] loaded [DURLAGT.DLG] created from [DURLAGT.DLG] Adding DURLAGT to internal list of available DLGs [DURLAGT.DLG] saved 12 states, 16 trans, 5 strig, 0 ttrig, 3 actions [DURLYLE.DLG.DLG] loaded [DURLYLE.DLG] created from [DURLYLE.DLG] Adding DURLYLE to internal list of available DLGs [DURLYLE.DLG] saved 4 states, 6 trans, 0 strig, 0 ttrig, 0 actions [./override/DURLYLE1.DLG] loaded, 10685 bytes [DURLYLE1.DLG.DLG] loaded [DURLYLE1.DLG] created from [DURLYLE1.DLG] Adding DURLYLE1 to internal list of available DLGs [DURLYLE1.DLG] saved 66 states, 163 trans, 9 strig, 8 ttrig, 51 actions [DURLYLE2.DLG.DLG] loaded [DURLYLE2.DLG] created from [DURLYLE2.DLG] Adding DURLYLE2 to internal list of available DLGs [DURLYLE2.DLG] saved 3 states, 3 trans, 3 strig, 0 ttrig, 1 actions [DURSWORD.DLG.DLG] loaded [DURSWORD.DLG] created from [DURSWORD.DLG] Adding DURSWORD to internal list of available DLGs [DURSWORD.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [DUSHAI.DLG.DLG] loaded [DUSHAI.DLG] created from [DUSHAI.DLG] Adding DUSHAI to internal list of available DLGs [DUSHAI.DLG] saved 17 states, 34 trans, 4 strig, 5 ttrig, 7 actions [./override/DYNAHE.DLG] loaded, 6061 bytes [DYNAHE.DLG.DLG] loaded [DYNAHE.DLG] created from [DYNAHE.DLG] Adding DYNAHE to internal list of available DLGs [DYNAHE.DLG] saved 37 states, 66 trans, 10 strig, 7 ttrig, 27 actions [DYNAHJ.DLG.DLG] loaded [DYNAHJ.DLG] created from [DYNAHJ.DLG] Adding DYNAHJ to internal list of available DLGs [DYNAHJ.DLG] saved 16 states, 20 trans, 5 strig, 2 ttrig, 6 actions [DYNAHP.DLG.DLG] loaded [DYNAHP.DLG] created from [DYNAHP.DLG] Adding DYNAHP to internal list of available DLGs [DYNAHP.DLG] saved 9 states, 13 trans, 6 strig, 3 ttrig, 8 actions [DYNAHZ.DLG.DLG] loaded [DYNAHZ.DLG] created from [DYNAHZ.DLG] Adding DYNAHZ to internal list of available DLGs [DYNAHZ.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [./override/EDIE.DLG] loaded, 554 bytes [EDIE.DLG.DLG] loaded [EDIE.DLG] created from [EDIE.DLG] Adding EDIE to internal list of available DLGs [EDIE.DLG] saved 7 states, 7 trans, 7 strig, 0 ttrig, 1 actions [./override/EDWIN.DLG] loaded, 7003 bytes [EDWIN.DLG.DLG] loaded [EDWIN.DLG] created from [EDWIN.DLG] Adding EDWIN to internal list of available DLGs [EDWIN.DLG] saved 31 states, 71 trans, 9 strig, 21 ttrig, 26 actions [./override/EDWINJ.DLG] loaded, 5057 bytes [EDWINJ.DLG.DLG] loaded [EDWINJ.DLG] created from [EDWINJ.DLG] Adding EDWINJ to internal list of available DLGs [EDWINJ.DLG] saved 27 states, 34 trans, 5 strig, 7 ttrig, 14 actions [EDWINP.DLG.DLG] loaded [EDWINP.DLG] created from [EDWINP.DLG] Adding EDWINP to internal list of available DLGs [EDWINP.DLG] saved 5 states, 6 trans, 3 strig, 0 ttrig, 4 actions [EDWINZ.DLG.DLG] loaded [EDWINZ.DLG] created from [EDWINZ.DLG] Adding EDWINZ to internal list of available DLGs [EDWINZ.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [ELDOTD.DLG.DLG] loaded [ELDOTD.DLG] created from [ELDOTD.DLG] Adding ELDOTD to internal list of available DLGs [ELDOTD.DLG] saved 13 states, 17 trans, 0 strig, 0 ttrig, 0 actions [ELDOTH.DLG.DLG] loaded [ELDOTH.DLG] created from [ELDOTH.DLG] Adding ELDOTH to internal list of available DLGs [ELDOTH.DLG] saved 26 states, 32 trans, 11 strig, 0 ttrig, 7 actions [./override/ELDOTJ.DLG] loaded, 2829 bytes [ELDOTJ.DLG.DLG] loaded [ELDOTJ.DLG] created from [ELDOTJ.DLG] Adding ELDOTJ to internal list of available DLGs [ELDOTJ.DLG] saved 22 states, 25 trans, 9 strig, 2 ttrig, 13 actions [ELDOTP.DLG.DLG] loaded [ELDOTP.DLG] created from [ELDOTP.DLG] Adding ELDOTP to internal list of available DLGs [ELDOTP.DLG] saved 10 states, 12 trans, 7 strig, 0 ttrig, 7 actions [ELDOTZ.DLG.DLG] loaded [ELDOTZ.DLG] created from [ELDOTZ.DLG] Adding ELDOTZ to internal list of available DLGs [ELDOTZ.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [ELKART.DLG.DLG] loaded [ELKART.DLG] created from [ELKART.DLG] Adding ELKART to internal list of available DLGs [ELKART.DLG] saved 4 states, 4 trans, 4 strig, 0 ttrig, 2 actions [ELMIN1.DLG.DLG] loaded [ELMIN1.DLG] created from [ELMIN1.DLG] Adding ELMIN1 to internal list of available DLGs [ELMIN1.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 3 actions [ELMIN2.DLG.DLG] loaded [ELMIN2.DLG] created from [ELMIN2.DLG] Adding ELMIN2 to internal list of available DLGs [ELMIN2.DLG] saved 10 states, 22 trans, 1 strig, 9 ttrig, 6 actions [ELMIN3.DLG.DLG] loaded [ELMIN3.DLG] created from [ELMIN3.DLG] Adding ELMIN3 to internal list of available DLGs [ELMIN3.DLG] saved 6 states, 11 trans, 1 strig, 0 ttrig, 2 actions [ELMIN5.DLG.DLG] loaded [ELMIN5.DLG] created from [ELMIN5.DLG] Adding ELMIN5 to internal list of available DLGs [ELMIN5.DLG] saved 10 states, 17 trans, 1 strig, 0 ttrig, 3 actions [./override/ELMINS.DLG] loaded, 477 bytes [ELMINS.DLG.DLG] loaded [ELMINS.DLG] created from [ELMINS.DLG] Adding ELMINS to internal list of available DLGs [ELMINS.DLG] saved 7 states, 8 trans, 3 strig, 0 ttrig, 0 actions [./override/ELMINS4.DLG] loaded, 1864 bytes [ELMINS4.DLG.DLG] loaded [ELMINS4.DLG] created from [ELMINS4.DLG] Adding ELMINS4 to internal list of available DLGs [ELMINS4.DLG] saved 8 states, 16 trans, 3 strig, 0 ttrig, 4 actions [EMERS2.DLG.DLG] loaded [EMERS2.DLG] created from [EMERS2.DLG] Adding EMERS2 to internal list of available DLGs [EMERS2.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [EMERSO.DLG.DLG] loaded [EMERSO.DLG] created from [EMERSO.DLG] Adding EMERSO to internal list of available DLGs [EMERSO.DLG] saved 6 states, 7 trans, 6 strig, 1 ttrig, 3 actions [EMITAR.DLG.DLG] loaded [EMITAR.DLG] created from [EMITAR.DLG] Adding EMITAR to internal list of available DLGs [EMITAR.DLG] saved 6 states, 11 trans, 1 strig, 0 ttrig, 3 actions [ENDER.DLG.DLG] loaded [ENDER.DLG] created from [ENDER.DLG] Adding ENDER to internal list of available DLGs [ENDER.DLG] saved 18 states, 27 trans, 1 strig, 2 ttrig, 4 actions [./override/ENNA.DLG] loaded, 608 bytes [ENNA.DLG.DLG] loaded [ENNA.DLG] created from [ENNA.DLG] Adding ENNA to internal list of available DLGs [ENNA.DLG] saved 8 states, 11 trans, 4 strig, 0 ttrig, 0 actions [ENTAR.DLG.DLG] loaded [ENTAR.DLG] created from [ENTAR.DLG] Adding ENTAR to internal list of available DLGs [ENTAR.DLG] saved 9 states, 10 trans, 4 strig, 1 ttrig, 5 actions [ENTILL.DLG.DLG] loaded [ENTILL.DLG] created from [ENTILL.DLG] Adding ENTILL to internal list of available DLGs [ENTILL.DLG] saved 12 states, 16 trans, 4 strig, 0 ttrig, 8 actions [./override/ERDANE.DLG] loaded, 511 bytes [ERDANE.DLG.DLG] loaded [ERDANE.DLG] created from [ERDANE.DLG] Adding ERDANE to internal list of available DLGs [ERDANE.DLG] saved 5 states, 7 trans, 2 strig, 0 ttrig, 2 actions [ERIK.DLG.DLG] loaded [ERIK.DLG] created from [ERIK.DLG] Adding ERIK to internal list of available DLGs [ERIK.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [./override/ERLIN.DLG] loaded, 454 bytes [ERLIN.DLG.DLG] loaded [ERLIN.DLG] created from [ERLIN.DLG] Adding ERLIN to internal list of available DLGs [ERLIN.DLG] saved 6 states, 6 trans, 6 strig, 0 ttrig, 0 actions [EURIC.DLG.DLG] loaded [EURIC.DLG] created from [EURIC.DLG] Adding EURIC to internal list of available DLGs [EURIC.DLG] saved 5 states, 5 trans, 4 strig, 0 ttrig, 1 actions [EVALT.DLG.DLG] loaded [EVALT.DLG] created from [EVALT.DLG] Adding EVALT to internal list of available DLGs [EVALT.DLG] saved 14 states, 21 trans, 6 strig, 0 ttrig, 5 actions [FABER.DLG.DLG] loaded [FABER.DLG] created from [FABER.DLG] Adding FABER to internal list of available DLGs [FABER.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [FAFIGHT.DLG.DLG] loaded [FAFIGHT.DLG] created from [FAFIGHT.DLG] Adding FAFIGHT to internal list of available DLGs [FAFIGHT.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [./override/FAHRIN.DLG] loaded, 889 bytes [FAHRIN.DLG.DLG] loaded [FAHRIN.DLG] created from [FAHRIN.DLG] Adding FAHRIN to internal list of available DLGs [FAHRIN.DLG] saved 8 states, 8 trans, 7 strig, 0 ttrig, 1 actions [FAIZAH.DLG.DLG] loaded [FAIZAH.DLG] created from [FAIZAH.DLG] Adding FAIZAH to internal list of available DLGs [FAIZAH.DLG] saved 4 states, 5 trans, 2 strig, 0 ttrig, 1 actions [FALDOJ.DLG.DLG] loaded [FALDOJ.DLG] created from [FALDOJ.DLG] Adding FALDOJ to internal list of available DLGs [FALDOJ.DLG] saved 7 states, 8 trans, 2 strig, 1 ttrig, 3 actions [FALDOP.DLG.DLG] loaded [FALDOP.DLG] created from [FALDOP.DLG] Adding FALDOP to internal list of available DLGs [FALDOP.DLG] saved 6 states, 7 trans, 4 strig, 0 ttrig, 5 actions [./override/FALDOR.DLG] loaded, 1640 bytes [FALDOR.DLG.DLG] loaded [FALDOR.DLG] created from [FALDOR.DLG] Adding FALDOR to internal list of available DLGs [FALDOR.DLG] saved 10 states, 17 trans, 4 strig, 9 ttrig, 8 actions [FALDOZ.DLG.DLG] loaded [FALDOZ.DLG] created from [FALDOZ.DLG] Adding FALDOZ to internal list of available DLGs [FALDOZ.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [FAMIL1.DLG.DLG] loaded [FAMIL1.DLG] created from [FAMIL1.DLG] Adding FAMIL1 to internal list of available DLGs [FAMIL1.DLG] saved 29 states, 57 trans, 2 strig, 26 ttrig, 3 actions [FAMIL2.DLG.DLG] loaded [FAMIL2.DLG] created from [FAMIL2.DLG] Adding FAMIL2 to internal list of available DLGs [FAMIL2.DLG] saved 35 states, 85 trans, 3 strig, 43 ttrig, 5 actions [FAMIL3.DLG.DLG] loaded [FAMIL3.DLG] created from [FAMIL3.DLG] Adding FAMIL3 to internal list of available DLGs [FAMIL3.DLG] saved 35 states, 69 trans, 2 strig, 28 ttrig, 8 actions [FARM2.DLG.DLG] loaded [FARM2.DLG] created from [FARM2.DLG] Adding FARM2 to internal list of available DLGs [FARM2.DLG] saved 6 states, 6 trans, 5 strig, 0 ttrig, 0 actions [./override/FARM3.DLG] loaded, 580 bytes [FARM3.DLG.DLG] loaded [FARM3.DLG] created from [FARM3.DLG] Adding FARM3 to internal list of available DLGs [FARM3.DLG] saved 5 states, 5 trans, 4 strig, 0 ttrig, 2 actions [FARM4.DLG.DLG] loaded [FARM4.DLG] created from [FARM4.DLG] Adding FARM4 to internal list of available DLGs [FARM4.DLG] saved 4 states, 4 trans, 2 strig, 0 ttrig, 0 actions [./override/FARM5.DLG] loaded, 593 bytes [FARM5.DLG.DLG] loaded [FARM5.DLG] created from [FARM5.DLG] Adding FARM5 to internal list of available DLGs [FARM5.DLG] saved 7 states, 9 trans, 2 strig, 0 ttrig, 3 actions [FARMBE.DLG.DLG] loaded [FARMBE.DLG] created from [FARMBE.DLG] Adding FARMBE to internal list of available DLGs [FARMBE.DLG] saved 9 states, 11 trans, 8 strig, 2 ttrig, 2 actions [./override/FARMBR.DLG] loaded, 2341 bytes [FARMBR.DLG.DLG] loaded [FARMBR.DLG] created from [FARMBR.DLG] Adding FARMBR to internal list of available DLGs [FARMBR.DLG] saved 16 states, 29 trans, 7 strig, 3 ttrig, 7 actions [FARMWE.DLG.DLG] loaded [FARMWE.DLG] created from [FARMWE.DLG] Adding FARMWE to internal list of available DLGs [FARMWE.DLG] saved 9 states, 12 trans, 4 strig, 0 ttrig, 0 actions [FARTHI.DLG.DLG] loaded [FARTHI.DLG] created from [FARTHI.DLG] Adding FARTHI to internal list of available DLGs [FARTHI.DLG] saved 15 states, 20 trans, 9 strig, 0 ttrig, 8 actions [./override/FATMBA.DLG] loaded, 415 bytes [FATMBA.DLG.DLG] loaded [FATMBA.DLG] created from [FATMBA.DLG] Adding FATMBA to internal list of available DLGs [FATMBA.DLG] saved 5 states, 5 trans, 5 strig, 0 ttrig, 0 actions [./override/FATWBA.DLG] loaded, 341 bytes [FATWBA.DLG.DLG] loaded [FATWBA.DLG] created from [FATWBA.DLG] Adding FATWBA to internal list of available DLGs [FATWBA.DLG] saved 4 states, 4 trans, 4 strig, 0 ttrig, 0 actions [./override/FCOOK2.DLG] loaded, 608 bytes [FCOOK2.DLG.DLG] loaded [FCOOK2.DLG] created from [FCOOK2.DLG] Adding FCOOK2 to internal list of available DLGs [FCOOK2.DLG] saved 5 states, 5 trans, 4 strig, 0 ttrig, 0 actions [./override/FCOOK3.DLG] loaded, 319 bytes [FCOOK3.DLG.DLG] loaded [FCOOK3.DLG] created from [FCOOK3.DLG] Adding FCOOK3 to internal list of available DLGs [FCOOK3.DLG] saved 4 states, 4 trans, 2 strig, 0 ttrig, 0 actions [./override/FEAR.DLG] loaded, 522 bytes [FEAR.DLG.DLG] loaded [FEAR.DLG] created from [FEAR.DLG] Adding FEAR to internal list of available DLGs [FEAR.DLG] saved 4 states, 4 trans, 3 strig, 0 ttrig, 2 actions [FECOOK.DLG.DLG] loaded [FECOOK.DLG] created from [FECOOK.DLG] Adding FECOOK to internal list of available DLGs [FECOOK.DLG] saved 3 states, 3 trans, 2 strig, 0 ttrig, 0 actions [FELDAN.DLG.DLG] loaded [FELDAN.DLG] created from [FELDAN.DLG] Adding FELDAN to internal list of available DLGs [FELDAN.DLG] saved 7 states, 12 trans, 1 strig, 0 ttrig, 2 actions [./override/FELONI.DLG] loaded, 715 bytes [FELONI.DLG.DLG] loaded [FELONI.DLG] created from [FELONI.DLG] Adding FELONI to internal list of available DLGs [FELONI.DLG] saved 6 states, 9 trans, 2 strig, 2 ttrig, 2 actions [./override/FENRUS.DLG] loaded, 1527 bytes [FENRUS.DLG.DLG] loaded [FENRUS.DLG] created from [FENRUS.DLG] Adding FENRUS to internal list of available DLGs [FENRUS.DLG] saved 13 states, 23 trans, 4 strig, 2 ttrig, 3 actions [./override/FENTEN.DLG] loaded, 1185 bytes [FENTEN.DLG.DLG] loaded [FENTEN.DLG] created from [FENTEN.DLG] Adding FENTEN to internal list of available DLGs [FENTEN.DLG] saved 6 states, 9 trans, 6 strig, 3 ttrig, 3 actions [FERGUS.DLG.DLG] loaded [FERGUS.DLG] created from [FERGUS.DLG] Adding FERGUS to internal list of available DLGs [FERGUS.DLG] saved 7 states, 7 trans, 7 strig, 0 ttrig, 2 actions [./override/FFHUNT.DLG] loaded, 811 bytes [FFHUNT.DLG.DLG] loaded [FFHUNT.DLG] created from [FFHUNT.DLG] Adding FFHUNT to internal list of available DLGs [FFHUNT.DLG] saved 6 states, 11 trans, 3 strig, 1 ttrig, 2 actions [FFSLEEP.DLG.DLG] loaded [FFSLEEP.DLG] created from [FFSLEEP.DLG] Adding FFSLEEP to internal list of available DLGs [FFSLEEP.DLG] saved 4 states, 4 trans, 4 strig, 0 ttrig, 4 actions [FIREB1.DLG.DLG] loaded [FIREB1.DLG] created from [FIREB1.DLG] Adding FIREB1 to internal list of available DLGs [FIREB1.DLG] saved 5 states, 5 trans, 5 strig, 0 ttrig, 2 actions [FIREBE.DLG.DLG] loaded [FIREBE.DLG] created from [FIREBE.DLG] Adding FIREBE to internal list of available DLGs [FIREBE.DLG] saved 7 states, 7 trans, 7 strig, 0 ttrig, 3 actions [FLAM10.DLG.DLG] loaded [FLAM10.DLG] created from [FLAM10.DLG] Adding FLAM10 to internal list of available DLGs [FLAM10.DLG] saved 10 states, 15 trans, 2 strig, 1 ttrig, 3 actions [FLAM11.DLG.DLG] loaded [FLAM11.DLG] created from [FLAM11.DLG] Adding FLAM11 to internal list of available DLGs [FLAM11.DLG] saved 3 states, 3 trans, 2 strig, 0 ttrig, 0 actions [FLAM2.DLG.DLG] loaded [FLAM2.DLG] created from [FLAM2.DLG] Adding FLAM2 to internal list of available DLGs [FLAM2.DLG] saved 7 states, 9 trans, 3 strig, 0 ttrig, 2 actions [./override/FLAM4.DLG] loaded, 1694 bytes [FLAM4.DLG.DLG] loaded [FLAM4.DLG] created from [FLAM4.DLG] Adding FLAM4 to internal list of available DLGs [FLAM4.DLG] saved 16 states, 29 trans, 5 strig, 1 ttrig, 6 actions [./override/FLAM5.DLG] loaded, 2373 bytes [FLAM5.DLG.DLG] loaded [FLAM5.DLG] created from [FLAM5.DLG] Adding FLAM5 to internal list of available DLGs [FLAM5.DLG] saved 18 states, 30 trans, 2 strig, 1 ttrig, 14 actions [FLAM6.DLG.DLG] loaded [FLAM6.DLG] created from [FLAM6.DLG] Adding FLAM6 to internal list of available DLGs [FLAM6.DLG] saved 3 states, 3 trans, 2 strig, 0 ttrig, 0 actions [./override/FLAM7.DLG] loaded, 681 bytes [FLAM7.DLG.DLG] loaded [FLAM7.DLG] created from [FLAM7.DLG] Adding FLAM7 to internal list of available DLGs [FLAM7.DLG] saved 7 states, 9 trans, 3 strig, 0 ttrig, 2 actions [./override/FLAM8.DLG] loaded, 271 bytes [FLAM8.DLG.DLG] loaded [FLAM8.DLG] created from [FLAM8.DLG] Adding FLAM8 to internal list of available DLGs [FLAM8.DLG] saved 3 states, 3 trans, 2 strig, 0 ttrig, 0 actions [./override/FLAM9.DLG] loaded, 530 bytes [FLAM9.DLG.DLG] loaded [FLAM9.DLG] created from [FLAM9.DLG] Adding FLAM9 to internal list of available DLGs [FLAM9.DLG] saved 6 states, 8 trans, 2 strig, 0 ttrig, 3 actions [./override/FLAMAL.DLG] loaded, 573 bytes [FLAMAL.DLG.DLG] loaded [FLAMAL.DLG] created from [FLAMAL.DLG] Adding FLAMAL to internal list of available DLGs [FLAMAL.DLG] saved 4 states, 4 trans, 0 strig, 0 ttrig, 1 actions [./override/FLAMBG.DLG] loaded, 693 bytes [FLAMBG.DLG.DLG] loaded [FLAMBG.DLG] created from [FLAMBG.DLG] Adding FLAMBG to internal list of available DLGs [FLAMBG.DLG] saved 8 states, 10 trans, 3 strig, 1 ttrig, 1 actions [FLAMBRID.DLG.DLG] loaded [FLAMBRID.DLG] created from [FLAMBRID.DLG] Adding FLAMBRID to internal list of available DLGs [FLAMBRID.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 0 actions [./override/FLAMC7.DLG] loaded, 1599 bytes [FLAMC7.DLG.DLG] loaded [FLAMC7.DLG] created from [FLAMC7.DLG] Adding FLAMC7 to internal list of available DLGs [FLAMC7.DLG] saved 16 states, 23 trans, 4 strig, 0 ttrig, 5 actions [FLAMEN.DLG.DLG] loaded [FLAMEN.DLG] created from [FLAMEN.DLG] Adding FLAMEN to internal list of available DLGs [FLAMEN.DLG] saved 5 states, 9 trans, 3 strig, 0 ttrig, 5 actions [FLAMGATE.DLG.DLG] loaded [FLAMGATE.DLG] created from [FLAMGATE.DLG] Adding FLAMGATE to internal list of available DLGs [FLAMGATE.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [./override/FLAMGG.DLG] loaded, 717 bytes [FLAMGG.DLG.DLG] loaded [FLAMGG.DLG] created from [FLAMGG.DLG] Adding FLAMGG to internal list of available DLGs [FLAMGG.DLG] saved 5 states, 9 trans, 2 strig, 0 ttrig, 7 actions [FLAMHUSB.DLG.DLG] loaded [FLAMHUSB.DLG] created from [FLAMHUSB.DLG] Adding FLAMHUSB to internal list of available DLGs [FLAMHUSB.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [./override/FLAMPUN.DLG] loaded, 159 bytes [FLAMPUN.DLG.DLG] loaded [FLAMPUN.DLG] created from [FLAMPUN.DLG] Adding FLAMPUN to internal list of available DLGs [FLAMPUN.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [FLAMVAI.DLG.DLG] loaded [FLAMVAI.DLG] created from [FLAMVAI.DLG] Adding FLAMVAI to internal list of available DLGs [FLAMVAI.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [FOOLS.DLG.DLG] loaded [FOOLS.DLG] created from [FOOLS.DLG] Adding FOOLS to internal list of available DLGs [FOOLS.DLG] saved 3 states, 3 trans, 3 strig, 0 ttrig, 2 actions [FOOTY.DLG.DLG] loaded [FOOTY.DLG] created from [FOOTY.DLG] Adding FOOTY to internal list of available DLGs [FOOTY.DLG] saved 3 states, 6 trans, 1 strig, 2 ttrig, 4 actions [FORESH.DLG.DLG] loaded [FORESH.DLG] created from [FORESH.DLG] Adding FORESH to internal list of available DLGs [FORESH.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 3 actions [FORTHE.DLG.DLG] loaded [FORTHE.DLG] created from [FORTHE.DLG] Adding FORTHE to internal list of available DLGs [FORTHE.DLG] saved 12 states, 22 trans, 1 strig, 0 ttrig, 6 actions [FRANCO.DLG.DLG] loaded [FRANCO.DLG] created from [FRANCO.DLG] Adding FRANCO to internal list of available DLGs [FRANCO.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [./override/FRIEND.DLG] loaded, 945 bytes [FRIEND.DLG.DLG] loaded [FRIEND.DLG] created from [FRIEND.DLG] Adding FRIEND to internal list of available DLGs [FRIEND.DLG] saved 9 states, 13 trans, 3 strig, 4 ttrig, 0 actions [./override/FRIWEN.DLG] loaded, 429 bytes [FRIWEN.DLG.DLG] loaded [FRIWEN.DLG] created from [FRIWEN.DLG] Adding FRIWEN to internal list of available DLGs [FRIWEN.DLG] saved 5 states, 5 trans, 4 strig, 0 ttrig, 0 actions [./override/FTOBE2.DLG] loaded, 625 bytes [FTOBE2.DLG.DLG] loaded [FTOBE2.DLG] created from [FTOBE2.DLG] Adding FTOBE2 to internal list of available DLGs [FTOBE2.DLG] saved 8 states, 11 trans, 3 strig, 0 ttrig, 0 actions [./override/FTOBE3.DLG] loaded, 913 bytes [FTOBE3.DLG.DLG] loaded [FTOBE3.DLG] created from [FTOBE3.DLG] Adding FTOBE3 to internal list of available DLGs [FTOBE3.DLG] saved 9 states, 13 trans, 3 strig, 4 ttrig, 0 actions [./override/FTOBE4.DLG] loaded, 429 bytes [FTOBE4.DLG.DLG] loaded [FTOBE4.DLG] created from [FTOBE4.DLG] Adding FTOBE4 to internal list of available DLGs [FTOBE4.DLG] saved 5 states, 5 trans, 4 strig, 0 ttrig, 0 actions [./override/FTOBE5.DLG] loaded, 1002 bytes [FTOBE5.DLG.DLG] loaded [FTOBE5.DLG] created from [FTOBE5.DLG] Adding FTOBE5 to internal list of available DLGs [FTOBE5.DLG] saved 7 states, 8 trans, 7 strig, 2 ttrig, 2 actions [./override/FTOBE6.DLG] loaded, 337 bytes [FTOBE6.DLG.DLG] loaded [FTOBE6.DLG] created from [FTOBE6.DLG] Adding FTOBE6 to internal list of available DLGs [FTOBE6.DLG] saved 4 states, 4 trans, 3 strig, 0 ttrig, 0 actions [./override/FTOBE7.DLG] loaded, 429 bytes [FTOBE7.DLG.DLG] loaded [FTOBE7.DLG] created from [FTOBE7.DLG] Adding FTOBE7 to internal list of available DLGs [FTOBE7.DLG] saved 5 states, 5 trans, 4 strig, 0 ttrig, 0 actions [./override/FTOBE8.DLG] loaded, 516 bytes [FTOBE8.DLG.DLG] loaded [FTOBE8.DLG] created from [FTOBE8.DLG] Adding FTOBE8 to internal list of available DLGs [FTOBE8.DLG] saved 5 states, 5 trans, 4 strig, 0 ttrig, 0 actions [FTOBE9.DLG.DLG] loaded [FTOBE9.DLG] created from [FTOBE9.DLG] Adding FTOBE9 to internal list of available DLGs [FTOBE9.DLG] saved 4 states, 4 trans, 3 strig, 0 ttrig, 0 actions [./override/FTOWB3.DLG] loaded, 451 bytes [FTOWB3.DLG.DLG] loaded [FTOWB3.DLG] created from [FTOWB3.DLG] Adding FTOWB3 to internal list of available DLGs [FTOWB3.DLG] saved 6 states, 6 trans, 4 strig, 0 ttrig, 0 actions [./override/FTOWB4.DLG] loaded, 354 bytes [FTOWB4.DLG.DLG] loaded [FTOWB4.DLG] created from [FTOWB4.DLG] Adding FTOWB4 to internal list of available DLGs [FTOWB4.DLG] saved 5 states, 5 trans, 2 strig, 0 ttrig, 0 actions [FTOWB5.DLG.DLG] loaded [FTOWB5.DLG] created from [FTOWB5.DLG] Adding FTOWB5 to internal list of available DLGs [FTOWB5.DLG] saved 4 states, 4 trans, 4 strig, 0 ttrig, 0 actions [./override/FTOWB6.DLG] loaded, 433 bytes [FTOWB6.DLG.DLG] loaded [FTOWB6.DLG] created from [FTOWB6.DLG] Adding FTOWB6 to internal list of available DLGs [FTOWB6.DLG] saved 5 states, 5 trans, 4 strig, 0 ttrig, 0 actions [./override/FTOWB7.DLG] loaded, 433 bytes [FTOWB7.DLG.DLG] loaded [FTOWB7.DLG] created from [FTOWB7.DLG] Adding FTOWB7 to internal list of available DLGs [FTOWB7.DLG] saved 5 states, 5 trans, 4 strig, 0 ttrig, 0 actions [FTOWBA.DLG.DLG] loaded [FTOWBA.DLG] created from [FTOWBA.DLG] Adding FTOWBA to internal list of available DLGs [FTOWBA.DLG] saved 17 states, 20 trans, 13 strig, 2 ttrig, 0 actions [FTOWBAS.DLG.DLG] loaded [FTOWBAS.DLG] created from [FTOWBAS.DLG] Adding FTOWBAS to internal list of available DLGs [FTOWBAS.DLG] saved 4 states, 4 trans, 4 strig, 0 ttrig, 0 actions [FTOWBAZ.DLG.DLG] loaded [FTOWBAZ.DLG] created from [FTOWBAZ.DLG] Adding FTOWBAZ to internal list of available DLGs [FTOWBAZ.DLG] saved 8 states, 10 trans, 5 strig, 0 ttrig, 0 actions [FTOWBE.DLG.DLG] loaded [FTOWBE.DLG] created from [FTOWBE.DLG] Adding FTOWBE to internal list of available DLGs [FTOWBE.DLG] saved 24 states, 27 trans, 18 strig, 1 ttrig, 0 actions [FTOWBEZ.DLG.DLG] loaded [FTOWBEZ.DLG] created from [FTOWBEZ.DLG] Adding FTOWBEZ to internal list of available DLGs [FTOWBEZ.DLG] saved 8 states, 9 trans, 6 strig, 0 ttrig, 0 actions [FTOWFR.DLG.DLG] loaded [FTOWFR.DLG] created from [FTOWFR.DLG] Adding FTOWFR to internal list of available DLGs [FTOWFR.DLG] saved 18 states, 23 trans, 13 strig, 3 ttrig, 0 actions [./override/FTOWN2.DLG] loaded, 1696 bytes [FTOWN2.DLG.DLG] loaded [FTOWN2.DLG] created from [FTOWN2.DLG] Adding FTOWN2 to internal list of available DLGs [FTOWN2.DLG] saved 13 states, 21 trans, 5 strig, 5 ttrig, 5 actions [FTOWN3.DLG.DLG] loaded [FTOWN3.DLG] created from [FTOWN3.DLG] Adding FTOWN3 to internal list of available DLGs [FTOWN3.DLG] saved 3 states, 3 trans, 2 strig, 0 ttrig, 0 actions [FTOWN4.DLG.DLG] loaded [FTOWN4.DLG] created from [FTOWN4.DLG] Adding FTOWN4 to internal list of available DLGs [FTOWN4.DLG] saved 3 states, 3 trans, 2 strig, 0 ttrig, 0 actions [FTOWNA.DLG.DLG] loaded [FTOWNA.DLG] created from [FTOWNA.DLG] Adding FTOWNA to internal list of available DLGs [FTOWNA.DLG] saved 17 states, 22 trans, 12 strig, 4 ttrig, 0 actions [FTOWNAZ.DLG.DLG] loaded [FTOWNAZ.DLG] created from [FTOWNAZ.DLG] Adding FTOWNAZ to internal list of available DLGs [FTOWNAZ.DLG] saved 10 states, 12 trans, 6 strig, 0 ttrig, 0 actions [FTOWNUL.DLG.DLG] loaded [FTOWNUL.DLG] created from [FTOWNUL.DLG] Adding FTOWNUL to internal list of available DLGs [FTOWNUL.DLG] saved 11 states, 13 trans, 7 strig, 0 ttrig, 0 actions [FTOWUB.DLG.DLG] loaded [FTOWUB.DLG] created from [FTOWUB.DLG] Adding FTOWUB to internal list of available DLGs [FTOWUB.DLG] saved 11 states, 16 trans, 7 strig, 3 ttrig, 0 actions [FTOWWI.DLG.DLG] loaded [FTOWWI.DLG] created from [FTOWWI.DLG] Adding FTOWWI to internal list of available DLGs [FTOWWI.DLG] saved 9 states, 10 trans, 7 strig, 0 ttrig, 0 actions [FUCKYU.DLG.DLG] loaded [FUCKYU.DLG] created from [FUCKYU.DLG] Adding FUCKYU to internal list of available DLGs [FUCKYU.DLG] saved 2 states, 2 trans, 0 strig, 0 ttrig, 0 actions [FULLER.DLG.DLG] loaded [FULLER.DLG] created from [FULLER.DLG] Adding FULLER to internal list of available DLGs [FULLER.DLG] saved 8 states, 10 trans, 5 strig, 2 ttrig, 3 actions [./override/FULLER2.DLG] loaded, 405 bytes [FULLER2.DLG.DLG] loaded [FULLER2.DLG] created from [FULLER2.DLG] Adding FULLER2 to internal list of available DLGs [FULLER2.DLG] saved 5 states, 7 trans, 2 strig, 0 ttrig, 0 actions [FULLER3.DLG.DLG] loaded [FULLER3.DLG] created from [FULLER3.DLG] Adding FULLER3 to internal list of available DLGs [FULLER3.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [./override/FURNEL.DLG] loaded, 521 bytes [FURNEL.DLG.DLG] loaded [FURNEL.DLG] created from [FURNEL.DLG] Adding FURNEL to internal list of available DLGs [FURNEL.DLG] saved 7 states, 7 trans, 7 strig, 0 ttrig, 0 actions [GALILE.DLG.DLG] loaded [GALILE.DLG] created from [GALILE.DLG] Adding GALILE to internal list of available DLGs [GALILE.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 3 actions [./override/GALKEN.DLG] loaded, 1490 bytes [GALKEN.DLG.DLG] loaded [GALKEN.DLG] created from [GALKEN.DLG] Adding GALKEN to internal list of available DLGs [GALKEN.DLG] saved 12 states, 24 trans, 5 strig, 2 ttrig, 1 actions [./override/GALLOR.DLG] loaded, 2861 bytes [GALLOR.DLG.DLG] loaded [GALLOR.DLG] created from [GALLOR.DLG] Adding GALLOR to internal list of available DLGs [GALLOR.DLG] saved 22 states, 35 trans, 6 strig, 7 ttrig, 9 actions [GALTOK.DLG.DLG] loaded [GALTOK.DLG] created from [GALTOK.DLG] Adding GALTOK to internal list of available DLGs [GALTOK.DLG] saved 4 states, 5 trans, 1 strig, 0 ttrig, 2 actions [GALTOT.DLG.DLG] loaded [GALTOT.DLG] created from [GALTOT.DLG] Adding GALTOT to internal list of available DLGs [GALTOT.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 0 actions [GAMES.DLG.DLG] loaded [GAMES.DLG] created from [GAMES.DLG] Adding GAMES to internal list of available DLGs [GAMES.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [./override/GAMES2.DLG] loaded, 276 bytes [GAMES2.DLG.DLG] loaded [GAMES2.DLG] created from [GAMES2.DLG] Adding GAMES2 to internal list of available DLGs [GAMES2.DLG] saved 3 states, 3 trans, 3 strig, 0 ttrig, 0 actions [./override/GAMES3.DLG] loaded, 1265 bytes [GAMES3.DLG.DLG] loaded [GAMES3.DLG] created from [GAMES3.DLG] Adding GAMES3 to internal list of available DLGs [GAMES3.DLG] saved 8 states, 16 trans, 2 strig, 8 ttrig, 12 actions [./override/GAMES4.DLG] loaded, 1019 bytes [GAMES4.DLG.DLG] loaded [GAMES4.DLG] created from [GAMES4.DLG] Adding GAMES4 to internal list of available DLGs [GAMES4.DLG] saved 7 states, 13 trans, 2 strig, 6 ttrig, 9 actions [./override/GAMES5.DLG] loaded, 772 bytes [GAMES5.DLG.DLG] loaded [GAMES5.DLG] created from [GAMES5.DLG] Adding GAMES5 to internal list of available DLGs [GAMES5.DLG] saved 6 states, 10 trans, 2 strig, 4 ttrig, 6 actions [GANDOL.DLG.DLG] loaded [GANDOL.DLG] created from [GANDOL.DLG] Adding GANDOL to internal list of available DLGs [GANDOL.DLG] saved 25 states, 66 trans, 6 strig, 11 ttrig, 13 actions [./override/GANTOL.DLG] loaded, 953 bytes [GANTOL.DLG.DLG] loaded [GANTOL.DLG] created from [GANTOL.DLG] Adding GANTOL to internal list of available DLGs [GANTOL.DLG] saved 10 states, 15 trans, 4 strig, 0 ttrig, 2 actions [GARAN.DLG.DLG] loaded [GARAN.DLG] created from [GARAN.DLG] Adding GARAN to internal list of available DLGs [GARAN.DLG] saved 6 states, 12 trans, 1 strig, 0 ttrig, 4 actions [GARDEN.DLG.DLG] loaded [GARDEN.DLG] created from [GARDEN.DLG] Adding GARDEN to internal list of available DLGs [GARDEN.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [GARKLA.DLG.DLG] loaded [GARKLA.DLG] created from [GARKLA.DLG] Adding GARKLA to internal list of available DLGs [GARKLA.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 3 actions [./override/GARRIC.DLG] loaded, 2182 bytes [GARRIC.DLG.DLG] loaded [GARRIC.DLG] created from [GARRIC.DLG] Adding GARRIC to internal list of available DLGs [GARRIC.DLG] saved 15 states, 22 trans, 7 strig, 3 ttrig, 13 actions [GARRIJ.DLG.DLG] loaded [GARRIJ.DLG] created from [GARRIJ.DLG] Adding GARRIJ to internal list of available DLGs [GARRIJ.DLG] saved 8 states, 8 trans, 2 strig, 0 ttrig, 2 actions [GARRIP.DLG.DLG] loaded [GARRIP.DLG] created from [GARRIP.DLG] Adding GARRIP to internal list of available DLGs [GARRIP.DLG] saved 4 states, 5 trans, 4 strig, 0 ttrig, 3 actions [GARRIZ.DLG.DLG] loaded [GARRIZ.DLG] created from [GARRIZ.DLG] Adding GARRIZ to internal list of available DLGs [GARRIZ.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [./override/GATEWA.DLG] loaded, 985 bytes [GATEWA.DLG.DLG] loaded [GATEWA.DLG] created from [GATEWA.DLG] Adding GATEWA to internal list of available DLGs [GATEWA.DLG] saved 8 states, 11 trans, 6 strig, 1 ttrig, 0 actions [GATEWA2.DLG.DLG] loaded [GATEWA2.DLG] created from [GATEWA2.DLG] Adding GATEWA2 to internal list of available DLGs [GATEWA2.DLG] saved 7 states, 10 trans, 2 strig, 1 ttrig, 3 actions [./override/GATEWARD.DLG] loaded, 633 bytes [GATEWARD.DLG.DLG] loaded [GATEWARD.DLG] created from [GATEWARD.DLG] Adding GATEWARD to internal list of available DLGs [GATEWARD.DLG] saved 6 states, 8 trans, 3 strig, 0 ttrig, 3 actions [GATEWERE.DLG.DLG] loaded [GATEWERE.DLG] created from [GATEWERE.DLG] Adding GATEWERE to internal list of available DLGs [GATEWERE.DLG] saved 3 states, 3 trans, 3 strig, 0 ttrig, 0 actions [GAXIR.DLG.DLG] loaded [GAXIR.DLG] created from [GAXIR.DLG] Adding GAXIR to internal list of available DLGs [GAXIR.DLG] saved 7 states, 7 trans, 7 strig, 0 ttrig, 3 actions [./override/GAZIB.DLG] loaded, 555 bytes [GAZIB.DLG.DLG] loaded [GAZIB.DLG] created from [GAZIB.DLG] Adding GAZIB to internal list of available DLGs [GAZIB.DLG] saved 3 states, 3 trans, 3 strig, 0 ttrig, 3 actions [./override/GELLAN.DLG] loaded, 1014 bytes [GELLAN.DLG.DLG] loaded [GELLAN.DLG] created from [GELLAN.DLG] Adding GELLAN to internal list of available DLGs [GELLAN.DLG] saved 4 states, 7 trans, 2 strig, 4 ttrig, 3 actions [GERALD.DLG.DLG] loaded [GERALD.DLG] created from [GERALD.DLG] Adding GERALD to internal list of available DLGs [GERALD.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 0 actions [GERDE.DLG.DLG] loaded [GERDE.DLG] created from [GERDE.DLG] Adding GERDE to internal list of available DLGs [GERDE.DLG] saved 6 states, 6 trans, 6 strig, 0 ttrig, 2 actions [./override/GERVIS.DLG] loaded, 520 bytes [GERVIS.DLG.DLG] loaded [GERVIS.DLG] created from [GERVIS.DLG] Adding GERVIS to internal list of available DLGs [GERVIS.DLG] saved 5 states, 5 trans, 5 strig, 0 ttrig, 2 actions [GGPCHA.DLG.DLG] loaded [GGPCHA.DLG] created from [GGPCHA.DLG] Adding GGPCHA to internal list of available DLGs [GGPCHA.DLG] saved 1 states, 4 trans, 0 strig, 0 ttrig, 0 actions [GHAST3.DLG.DLG] loaded [GHAST3.DLG] created from [GHAST3.DLG] Adding GHAST3 to internal list of available DLGs [GHAST3.DLG] saved 5 states, 7 trans, 0 strig, 0 ttrig, 0 actions [./override/GHELDE.DLG] loaded, 635 bytes [GHELDE.DLG.DLG] loaded [GHELDE.DLG] created from [GHELDE.DLG] Adding GHELDE to internal list of available DLGs [GHELDE.DLG] saved 8 states, 8 trans, 7 strig, 0 ttrig, 2 actions [GHORAK.DLG.DLG] loaded [GHORAK.DLG] created from [GHORAK.DLG] Adding GHORAK to internal list of available DLGs [GHORAK.DLG] saved 6 states, 7 trans, 5 strig, 0 ttrig, 4 actions [./override/GIRBA1.DLG] loaded, 350 bytes [GIRBA1.DLG.DLG] loaded [GIRBA1.DLG] created from [GIRBA1.DLG] Adding GIRBA1 to internal list of available DLGs [GIRBA1.DLG] saved 4 states, 4 trans, 3 strig, 0 ttrig, 0 actions [./override/GIRBA2.DLG] loaded, 416 bytes [GIRBA2.DLG.DLG] loaded [GIRBA2.DLG] created from [GIRBA2.DLG] Adding GIRBA2 to internal list of available DLGs [GIRBA2.DLG] saved 5 states, 5 trans, 4 strig, 0 ttrig, 0 actions [./override/GIRBA3.DLG] loaded, 416 bytes [GIRBA3.DLG.DLG] loaded [GIRBA3.DLG] created from [GIRBA3.DLG] Adding GIRBA3 to internal list of available DLGs [GIRBA3.DLG] saved 5 states, 5 trans, 4 strig, 0 ttrig, 0 actions [GIRLBE.DLG.DLG] loaded [GIRLBE.DLG] created from [GIRLBE.DLG] Adding GIRLBE to internal list of available DLGs [GIRLBE.DLG] saved 5 states, 6 trans, 2 strig, 0 ttrig, 0 actions [./override/GLANMA.DLG] loaded, 3433 bytes [GLANMA.DLG.DLG] loaded [GLANMA.DLG] created from [GLANMA.DLG] Adding GLANMA to internal list of available DLGs [GLANMA.DLG] saved 17 states, 29 trans, 5 strig, 10 ttrig, 6 actions [GLART.DLG.DLG] loaded [GLART.DLG] created from [GLART.DLG] Adding GLART to internal list of available DLGs [GLART.DLG] saved 2 states, 2 trans, 2 strig, 0 ttrig, 0 actions [./override/GNARL.DLG] loaded, 546 bytes [GNARL.DLG.DLG] loaded [GNARL.DLG] created from [GNARL.DLG] Adding GNARL to internal list of available DLGs [GNARL.DLG] saved 6 states, 7 trans, 2 strig, 1 ttrig, 3 actions [./override/GNOLL5.DLG] loaded, 1058 bytes [GNOLL5.DLG.DLG] loaded [GNOLL5.DLG] created from [GNOLL5.DLG] Adding GNOLL5 to internal list of available DLGs [GNOLL5.DLG] saved 6 states, 9 trans, 3 strig, 1 ttrig, 5 actions [GOLINV.DLG.DLG] loaded [GOLINV.DLG] created from [GOLINV.DLG] Adding GOLINV to internal list of available DLGs [GOLINV.DLG] saved 6 states, 21 trans, 1 strig, 0 ttrig, 0 actions [GORD.DLG.DLG] loaded [GORD.DLG] created from [GORD.DLG] Adding GORD to internal list of available DLGs [GORD.DLG] saved 3 states, 5 trans, 1 strig, 1 ttrig, 3 actions [GORIOD.DLG.DLG] loaded [GORIOD.DLG] created from [GORIOD.DLG] Adding GORIOD to internal list of available DLGs [GORIOD.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 0 actions [./override/GORION.DLG] loaded, 1518 bytes [GORION.DLG.DLG] loaded [GORION.DLG] created from [GORION.DLG] Adding GORION to internal list of available DLGs [GORION.DLG] saved 10 states, 23 trans, 2 strig, 0 ttrig, 8 actions [GORION3.DLG.DLG] loaded [GORION3.DLG] created from [GORION3.DLG] Adding GORION3 to internal list of available DLGs [GORION3.DLG] saved 2 states, 2 trans, 0 strig, 0 ttrig, 0 actions [./override/GORPEL.DLG] loaded, 1266 bytes [GORPEL.DLG.DLG] loaded [GORPEL.DLG] created from [GORPEL.DLG] Adding GORPEL to internal list of available DLGs [GORPEL.DLG] saved 5 states, 6 trans, 2 strig, 0 ttrig, 5 actions [GRAEL.DLG.DLG] loaded [GRAEL.DLG] created from [GRAEL.DLG] Adding GRAEL to internal list of available DLGs [GRAEL.DLG] saved 9 states, 26 trans, 1 strig, 0 ttrig, 7 actions [GREGOR.DLG.DLG] loaded [GREGOR.DLG] created from [GREGOR.DLG] Adding GREGOR to internal list of available DLGs [GREGOR.DLG] saved 8 states, 14 trans, 1 strig, 0 ttrig, 2 actions [GRETEK.DLG.DLG] loaded [GRETEK.DLG] created from [GRETEK.DLG] Adding GRETEK to internal list of available DLGs [GRETEK.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 2 actions [./override/GREYWO.DLG] loaded, 1174 bytes [GREYWO.DLG.DLG] loaded [GREYWO.DLG] created from [GREYWO.DLG] Adding GREYWO to internal list of available DLGs [GREYWO.DLG] saved 9 states, 14 trans, 2 strig, 6 ttrig, 5 actions [GUARBE.DLG.DLG] loaded [GUARBE.DLG] created from [GUARBE.DLG] Adding GUARBE to internal list of available DLGs [GUARBE.DLG] saved 16 states, 16 trans, 0 strig, 0 ttrig, 0 actions [GUARCA.DLG.DLG] loaded [GUARCA.DLG] created from [GUARCA.DLG] Adding GUARCA to internal list of available DLGs [GUARCA.DLG] saved 3 states, 3 trans, 0 strig, 0 ttrig, 0 actions [GURKE.DLG.DLG] loaded [GURKE.DLG] created from [GURKE.DLG] Adding GURKE to internal list of available DLGs [GURKE.DLG] saved 7 states, 7 trans, 5 strig, 0 ttrig, 3 actions [GYLLIA.DLG.DLG] loaded [GYLLIA.DLG] created from [GYLLIA.DLG] Adding GYLLIA to internal list of available DLGs [GYLLIA.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 2 actions [HACK.DLG.DLG] loaded [HACK.DLG] created from [HACK.DLG] Adding HACK to internal list of available DLGs [HACK.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [./override/HAFFG2.DLG] loaded, 1256 bytes [HAFFG2.DLG.DLG] loaded [HAFFG2.DLG] created from [HAFFG2.DLG] Adding HAFFG2 to internal list of available DLGs [HAFFG2.DLG] saved 12 states, 18 trans, 2 strig, 6 ttrig, 0 actions [HAFIZ.DLG.DLG] loaded [HAFIZ.DLG] created from [HAFIZ.DLG] Adding HAFIZ to internal list of available DLGs [HAFIZ.DLG] saved 7 states, 11 trans, 1 strig, 0 ttrig, 4 actions [HAIRTO.DLG.DLG] loaded [HAIRTO.DLG] created from [HAIRTO.DLG] Adding HAIRTO to internal list of available DLGs [HAIRTO.DLG] saved 7 states, 8 trans, 1 strig, 1 ttrig, 5 actions [./override/HALBAZ.DLG] loaded, 1177 bytes [HALBAZ.DLG.DLG] loaded [HALBAZ.DLG] created from [HALBAZ.DLG] Adding HALBAZ to internal list of available DLGs [HALBAZ.DLG] saved 10 states, 20 trans, 2 strig, 1 ttrig, 5 actions [./override/HALFEN.DLG] loaded, 391 bytes [HALFEN.DLG.DLG] loaded [HALFEN.DLG] created from [HALFEN.DLG] Adding HALFEN to internal list of available DLGs [HALFEN.DLG] saved 3 states, 5 trans, 2 strig, 0 ttrig, 2 actions [./override/HALFFG.DLG] loaded, 1610 bytes [HALFFG.DLG.DLG] loaded [HALFFG.DLG] created from [HALFFG.DLG] Adding HALFFG to internal list of available DLGs [HALFFG.DLG] saved 13 states, 20 trans, 4 strig, 8 ttrig, 1 actions [./override/HALFG2.DLG] loaded, 1295 bytes [HALFG2.DLG.DLG] loaded [HALFG2.DLG] created from [HALFG2.DLG] Adding HALFG2 to internal list of available DLGs [HALFG2.DLG] saved 11 states, 16 trans, 4 strig, 6 ttrig, 0 actions [./override/HALFG3.DLG] loaded, 1297 bytes [HALFG3.DLG.DLG] loaded [HALFG3.DLG] created from [HALFG3.DLG] Adding HALFG3 to internal list of available DLGs [HALFG3.DLG] saved 11 states, 16 trans, 4 strig, 6 ttrig, 0 actions [./override/HALFG4.DLG] loaded, 1164 bytes [HALFG4.DLG.DLG] loaded [HALFG4.DLG] created from [HALFG4.DLG] Adding HALFG4 to internal list of available DLGs [HALFG4.DLG] saved 10 states, 14 trans, 4 strig, 4 ttrig, 1 actions [./override/HALFG5.DLG] loaded, 1055 bytes [HALFG5.DLG.DLG] loaded [HALFG5.DLG] created from [HALFG5.DLG] Adding HALFG5 to internal list of available DLGs [HALFG5.DLG] saved 11 states, 16 trans, 2 strig, 4 ttrig, 0 actions [./override/HALFG6.DLG] loaded, 1244 bytes [HALFG6.DLG.DLG] loaded [HALFG6.DLG] created from [HALFG6.DLG] Adding HALFG6 to internal list of available DLGs [HALFG6.DLG] saved 11 states, 16 trans, 4 strig, 4 ttrig, 1 actions [HALFGU.DLG.DLG] loaded [HALFGU.DLG] created from [HALFGU.DLG] Adding HALFGU to internal list of available DLGs [HALFGU.DLG] saved 8 states, 8 trans, 7 strig, 0 ttrig, 0 actions [./override/HALFTR.DLG] loaded, 1091 bytes [HALFTR.DLG.DLG] loaded [HALFTR.DLG] created from [HALFTR.DLG] Adding HALFTR to internal list of available DLGs [HALFTR.DLG] saved 10 states, 18 trans, 2 strig, 3 ttrig, 4 actions [./override/HANNAH.DLG] loaded, 821 bytes [HANNAH.DLG.DLG] loaded [HANNAH.DLG] created from [HANNAH.DLG] Adding HANNAH to internal list of available DLGs [HANNAH.DLG] saved 5 states, 10 trans, 1 strig, 4 ttrig, 6 actions [./override/HARBOR.DLG] loaded, 2942 bytes [HARBOR.DLG.DLG] loaded [HARBOR.DLG] created from [HARBOR.DLG] Adding HARBOR to internal list of available DLGs [HARBOR.DLG] saved 14 states, 23 trans, 5 strig, 4 ttrig, 2 actions [HASTEN.DLG.DLG] loaded [HASTEN.DLG] created from [HASTEN.DLG] Adding HASTEN to internal list of available DLGs [HASTEN.DLG] saved 10 states, 18 trans, 0 strig, 0 ttrig, 0 actions [HECITO.DLG.DLG] loaded [HECITO.DLG] created from [HECITO.DLG] Adding HECITO to internal list of available DLGs [HECITO.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 2 actions [./override/HELSHA.DLG] loaded, 877 bytes [HELSHA.DLG.DLG] loaded [HELSHA.DLG] created from [HELSHA.DLG] Adding HELSHA to internal list of available DLGs [HELSHA.DLG] saved 9 states, 11 trans, 2 strig, 0 ttrig, 3 actions [./override/HENTOL.DLG] loaded, 1843 bytes [HENTOL.DLG.DLG] loaded [HENTOL.DLG] created from [HENTOL.DLG] Adding HENTOL to internal list of available DLGs [HENTOL.DLG] saved 14 states, 22 trans, 5 strig, 2 ttrig, 9 actions [./override/HEPHIS.DLG] loaded, 469 bytes [HEPHIS.DLG.DLG] loaded [HEPHIS.DLG] created from [HEPHIS.DLG] Adding HEPHIS to internal list of available DLGs [HEPHIS.DLG] saved 5 states, 5 trans, 5 strig, 0 ttrig, 1 actions [HERSCH.DLG.DLG] loaded [HERSCH.DLG] created from [HERSCH.DLG] Adding HERSCH to internal list of available DLGs [HERSCH.DLG] saved 4 states, 5 trans, 1 strig, 0 ttrig, 2 actions [HICK.DLG.DLG] loaded [HICK.DLG] created from [HICK.DLG] Adding HICK to internal list of available DLGs [HICK.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 2 actions [./override/HOBGO5.DLG] loaded, 835 bytes [HOBGO5.DLG.DLG] loaded [HOBGO5.DLG] created from [HOBGO5.DLG] Adding HOBGO5 to internal list of available DLGs [HOBGO5.DLG] saved 8 states, 13 trans, 2 strig, 2 ttrig, 3 actions [HOBGOD.DLG.DLG] loaded [HOBGOD.DLG] created from [HOBGOD.DLG] Adding HOBGOD to internal list of available DLGs [HOBGOD.DLG] saved 2 states, 2 trans, 0 strig, 0 ttrig, 0 actions [HOUSEN.DLG.DLG] loaded [HOUSEN.DLG] created from [HOUSEN.DLG] Adding HOUSEN to internal list of available DLGs [HOUSEN.DLG] saved 4 states, 6 trans, 2 strig, 2 ttrig, 3 actions [./override/HOUSG1.DLG] loaded, 429 bytes [HOUSG1.DLG.DLG] loaded [HOUSG1.DLG] created from [HOUSG1.DLG] Adding HOUSG1 to internal list of available DLGs [HOUSG1.DLG] saved 5 states, 5 trans, 4 strig, 0 ttrig, 0 actions [./override/HOUSG2.DLG] loaded, 384 bytes [HOUSG2.DLG.DLG] loaded [HOUSG2.DLG] created from [HOUSG2.DLG] Adding HOUSG2 to internal list of available DLGs [HOUSG2.DLG] saved 6 states, 6 trans, 1 strig, 0 ttrig, 0 actions [./override/HOUSG3.DLG] loaded, 805 bytes [HOUSG3.DLG.DLG] loaded [HOUSG3.DLG] created from [HOUSG3.DLG] Adding HOUSG3 to internal list of available DLGs [HOUSG3.DLG] saved 7 states, 11 trans, 2 strig, 2 ttrig, 3 actions [./override/HOUSG4.DLG] loaded, 776 bytes [HOUSG4.DLG.DLG] loaded [HOUSG4.DLG] created from [HOUSG4.DLG] Adding HOUSG4 to internal list of available DLGs [HOUSG4.DLG] saved 8 states, 13 trans, 2 strig, 3 ttrig, 1 actions [HOUSG5.DLG.DLG] loaded [HOUSG5.DLG] created from [HOUSG5.DLG] Adding HOUSG5 to internal list of available DLGs [HOUSG5.DLG] saved 3 states, 3 trans, 1 strig, 0 ttrig, 0 actions [./override/HOUSG6.DLG] loaded, 553 bytes [HOUSG6.DLG.DLG] loaded [HOUSG6.DLG] created from [HOUSG6.DLG] Adding HOUSG6 to internal list of available DLGs [HOUSG6.DLG] saved 7 states, 7 trans, 4 strig, 0 ttrig, 1 actions [./override/HULL.DLG] loaded, 1124 bytes [HULL.DLG.DLG] loaded [HULL.DLG] created from [HULL.DLG] Adding HULL to internal list of available DLGs [HULL.DLG] saved 6 states, 6 trans, 6 strig, 0 ttrig, 3 actions [./override/HULL2.DLG] loaded, 576 bytes [HULL2.DLG.DLG] loaded [HULL2.DLG] created from [HULL2.DLG] Adding HULL2 to internal list of available DLGs [HULL2.DLG] saved 7 states, 10 trans, 2 strig, 0 ttrig, 1 actions [HULL3.DLG.DLG] loaded [HULL3.DLG] created from [HULL3.DLG] Adding HULL3 to internal list of available DLGs [HULL3.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [./override/HULRIK.DLG] loaded, 741 bytes [HULRIK.DLG.DLG] loaded [HULRIK.DLG] created from [HULRIK.DLG] Adding HULRIK to internal list of available DLGs [HULRIK.DLG] saved 6 states, 6 trans, 6 strig, 0 ttrig, 2 actions [./override/HUNTER.DLG] loaded, 877 bytes [HUNTER.DLG.DLG] loaded [HUNTER.DLG] created from [HUNTER.DLG] Adding HUNTER to internal list of available DLGs [HUNTER.DLG] saved 10 states, 15 trans, 2 strig, 0 ttrig, 5 actions [HURGAN.DLG.DLG] loaded [HURGAN.DLG] created from [HURGAN.DLG] Adding HURGAN to internal list of available DLGs [HURGAN.DLG] saved 24 states, 40 trans, 6 strig, 7 ttrig, 11 actions [./override/HUSAM.DLG] loaded, 3669 bytes [HUSAM.DLG.DLG] loaded [HUSAM.DLG] created from [HUSAM.DLG] Adding HUSAM to internal list of available DLGs [HUSAM.DLG] saved 40 states, 60 trans, 2 strig, 3 ttrig, 19 actions [HUSAM2.DLG.DLG] loaded [HUSAM2.DLG] created from [HUSAM2.DLG] Adding HUSAM2 to internal list of available DLGs [HUSAM2.DLG] saved 21 states, 35 trans, 5 strig, 3 ttrig, 14 actions [ICHARY.DLG.DLG] loaded [ICHARY.DLG] created from [ICHARY.DLG] Adding ICHARY to internal list of available DLGs [ICHARY.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 2 actions [./override/IGNATI.DLG] loaded, 2299 bytes [IGNATI.DLG.DLG] loaded [IGNATI.DLG] created from [IGNATI.DLG] Adding IGNATI to internal list of available DLGs [IGNATI.DLG] saved 12 states, 28 trans, 3 strig, 15 ttrig, 4 actions [IKE.DLG.DLG] loaded [IKE.DLG] created from [IKE.DLG] Adding IKE to internal list of available DLGs [IKE.DLG] saved 8 states, 18 trans, 1 strig, 4 ttrig, 6 actions [IKE2.DLG.DLG] loaded [IKE2.DLG] created from [IKE2.DLG] Adding IKE2 to internal list of available DLGs [IKE2.DLG] saved 19 states, 30 trans, 9 strig, 4 ttrig, 9 actions [./override/IMOEN.DLG] loaded, 1014 bytes [IMOEN.DLG.DLG] loaded [IMOEN.DLG] created from [IMOEN.DLG] Adding IMOEN to internal list of available DLGs [IMOEN.DLG] saved 10 states, 17 trans, 2 strig, 4 ttrig, 0 actions [./override/IMOEN2.DLG] loaded, 939 bytes [IMOEN2.DLG.DLG] loaded [IMOEN2.DLG] created from [IMOEN2.DLG] Adding IMOEN2 to internal list of available DLGs [IMOEN2.DLG] saved 10 states, 14 trans, 3 strig, 3 ttrig, 4 actions [IMOENP.DLG.DLG] loaded [IMOENP.DLG] created from [IMOENP.DLG] Adding IMOENP to internal list of available DLGs [IMOENP.DLG] saved 5 states, 6 trans, 3 strig, 0 ttrig, 3 actions [IMOENZ.DLG.DLG] loaded [IMOENZ.DLG] created from [IMOENZ.DLG] Adding IMOENZ to internal list of available DLGs [IMOENZ.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [./override/INGOT.DLG] loaded, 394 bytes [INGOT.DLG.DLG] loaded [INGOT.DLG] created from [INGOT.DLG] Adding INGOT to internal list of available DLGs [INGOT.DLG] saved 4 states, 5 trans, 2 strig, 0 ttrig, 3 actions [./override/INNKE2.DLG] loaded, 1405 bytes [INNKE2.DLG.DLG] loaded [INNKE2.DLG] created from [INNKE2.DLG] Adding INNKE2 to internal list of available DLGs [INNKE2.DLG] saved 9 states, 18 trans, 2 strig, 6 ttrig, 5 actions [./override/INNKE3.DLG] loaded, 811 bytes [INNKE3.DLG.DLG] loaded [INNKE3.DLG] created from [INNKE3.DLG] Adding INNKE3 to internal list of available DLGs [INNKE3.DLG] saved 5 states, 8 trans, 3 strig, 0 ttrig, 4 actions [./override/INNKN2.DLG] loaded, 271 bytes [INNKN2.DLG.DLG] loaded [INNKN2.DLG] created from [INNKN2.DLG] Adding INNKN2 to internal list of available DLGs [INNKN2.DLG] saved 2 states, 3 trans, 2 strig, 0 ttrig, 1 actions [./override/IRLENT.DLG] loaded, 672 bytes [IRLENT.DLG.DLG] loaded [IRLENT.DLG] created from [IRLENT.DLG] Adding IRLENT to internal list of available DLGs [IRLENT.DLG] saved 7 states, 8 trans, 3 strig, 0 ttrig, 2 actions [./override/IRON10.DLG] loaded, 605 bytes [IRON10.DLG.DLG] loaded [IRON10.DLG] created from [IRON10.DLG] Adding IRON10 to internal list of available DLGs [IRON10.DLG] saved 4 states, 7 trans, 1 strig, 0 ttrig, 4 actions [./override/IRON11.DLG] loaded, 696 bytes [IRON11.DLG.DLG] loaded [IRON11.DLG] created from [IRON11.DLG] Adding IRON11 to internal list of available DLGs [IRON11.DLG] saved 7 states, 12 trans, 2 strig, 0 ttrig, 4 actions [./override/IRON12.DLG] loaded, 896 bytes [IRON12.DLG.DLG] loaded [IRON12.DLG] created from [IRON12.DLG] Adding IRON12 to internal list of available DLGs [IRON12.DLG] saved 7 states, 11 trans, 2 strig, 4 ttrig, 5 actions [./override/IRON13.DLG] loaded, 1715 bytes [IRON13.DLG.DLG] loaded [IRON13.DLG] created from [IRON13.DLG] Adding IRON13 to internal list of available DLGs [IRON13.DLG] saved 11 states, 19 trans, 3 strig, 8 ttrig, 12 actions [./override/IRON14.DLG] loaded, 1301 bytes [IRON14.DLG.DLG] loaded [IRON14.DLG] created from [IRON14.DLG] Adding IRON14 to internal list of available DLGs [IRON14.DLG] saved 10 states, 16 trans, 2 strig, 6 ttrig, 7 actions [IRON2.DLG.DLG] loaded [IRON2.DLG] created from [IRON2.DLG] Adding IRON2 to internal list of available DLGs [IRON2.DLG] saved 3 states, 3 trans, 2 strig, 0 ttrig, 1 actions [./override/IRON3.DLG] loaded, 545 bytes [IRON3.DLG.DLG] loaded [IRON3.DLG] created from [IRON3.DLG] Adding IRON3 to internal list of available DLGs [IRON3.DLG] saved 6 states, 9 trans, 2 strig, 0 ttrig, 2 actions [./override/IRON4.DLG] loaded, 288 bytes [IRON4.DLG.DLG] loaded [IRON4.DLG] created from [IRON4.DLG] Adding IRON4 to internal list of available DLGs [IRON4.DLG] saved 3 states, 3 trans, 2 strig, 0 ttrig, 1 actions [./override/IRON5.DLG] loaded, 482 bytes [IRON5.DLG.DLG] loaded [IRON5.DLG] created from [IRON5.DLG] Adding IRON5 to internal list of available DLGs [IRON5.DLG] saved 5 states, 7 trans, 2 strig, 0 ttrig, 3 actions [./override/IRON6.DLG] loaded, 288 bytes [IRON6.DLG.DLG] loaded [IRON6.DLG] created from [IRON6.DLG] Adding IRON6 to internal list of available DLGs [IRON6.DLG] saved 3 states, 3 trans, 2 strig, 0 ttrig, 1 actions [IRON7.DLG.DLG] loaded [IRON7.DLG] created from [IRON7.DLG] Adding IRON7 to internal list of available DLGs [IRON7.DLG] saved 4 states, 6 trans, 2 strig, 0 ttrig, 1 actions [IRON8.DLG.DLG] loaded [IRON8.DLG] created from [IRON8.DLG] Adding IRON8 to internal list of available DLGs [IRON8.DLG] saved 3 states, 3 trans, 1 strig, 0 ttrig, 1 actions [IRON9.DLG.DLG] loaded [IRON9.DLG] created from [IRON9.DLG] Adding IRON9 to internal list of available DLGs [IRON9.DLG] saved 6 states, 9 trans, 2 strig, 0 ttrig, 3 actions [IRONGU.DLG.DLG] loaded [IRONGU.DLG] created from [IRONGU.DLG] Adding IRONGU to internal list of available DLGs [IRONGU.DLG] saved 3 states, 3 trans, 2 strig, 0 ttrig, 1 actions [IRONHO.DLG.DLG] loaded [IRONHO.DLG] created from [IRONHO.DLG] Adding IRONHO to internal list of available DLGs [IRONHO.DLG] saved 3 states, 3 trans, 1 strig, 0 ttrig, 0 actions [./override/IRONM2.DLG] loaded, 503 bytes [IRONM2.DLG.DLG] loaded [IRONM2.DLG] created from [IRONM2.DLG] Adding IRONM2 to internal list of available DLGs [IRONM2.DLG] saved 5 states, 5 trans, 5 strig, 0 ttrig, 1 actions [./override/IRONM3.DLG] loaded, 485 bytes [IRONM3.DLG.DLG] loaded [IRONM3.DLG] created from [IRONM3.DLG] Adding IRONM3 to internal list of available DLGs [IRONM3.DLG] saved 5 states, 5 trans, 4 strig, 0 ttrig, 1 actions [./override/IRONM4.DLG] loaded, 1079 bytes [IRONM4.DLG.DLG] loaded [IRONM4.DLG] created from [IRONM4.DLG] Adding IRONM4 to internal list of available DLGs [IRONM4.DLG] saved 13 states, 19 trans, 2 strig, 0 ttrig, 1 actions [IRONME.DLG.DLG] loaded [IRONME.DLG] created from [IRONME.DLG] Adding IRONME to internal list of available DLGs [IRONME.DLG] saved 5 states, 7 trans, 2 strig, 0 ttrig, 2 actions [ISLANNE.DLG.DLG] loaded [ISLANNE.DLG] created from [ISLANNE.DLG] Adding ISLANNE to internal list of available DLGs [ISLANNE.DLG] saved 4 states, 6 trans, 2 strig, 0 ttrig, 1 actions [./override/ISLSIR.DLG] loaded, 1526 bytes [ISLSIR.DLG.DLG] loaded [ISLSIR.DLG] created from [ISLSIR.DLG] Adding ISLSIR to internal list of available DLGs [ISLSIR.DLG] saved 10 states, 21 trans, 2 strig, 0 ttrig, 6 actions [./override/ITHMEE.DLG] loaded, 1030 bytes [ITHMEE.DLG.DLG] loaded [ITHMEE.DLG] created from [ITHMEE.DLG] Adding ITHMEE to internal list of available DLGs [ITHMEE.DLG] saved 10 states, 10 trans, 3 strig, 0 ttrig, 3 actions [./override/ITHTYL.DLG] loaded, 1577 bytes [ITHTYL.DLG.DLG] loaded [ITHTYL.DLG] created from [ITHTYL.DLG] Adding ITHTYL to internal list of available DLGs [ITHTYL.DLG] saved 13 states, 20 trans, 4 strig, 8 ttrig, 1 actions [./override/IVANNE.DLG] loaded, 755 bytes [IVANNE.DLG.DLG] loaded [IVANNE.DLG] created from [IVANNE.DLG] Adding IVANNE to internal list of available DLGs [IVANNE.DLG] saved 7 states, 9 trans, 2 strig, 2 ttrig, 3 actions [IZEFIA.DLG.DLG] loaded [IZEFIA.DLG] created from [IZEFIA.DLG] Adding IZEFIA to internal list of available DLGs [IZEFIA.DLG] saved 6 states, 8 trans, 3 strig, 0 ttrig, 5 actions [JACIL.DLG.DLG] loaded [JACIL.DLG] created from [JACIL.DLG] Adding JACIL to internal list of available DLGs [JACIL.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [JAHEIJ.DLG.DLG] loaded [JAHEIJ.DLG] created from [JAHEIJ.DLG] Adding JAHEIJ to internal list of available DLGs [JAHEIJ.DLG] saved 20 states, 28 trans, 6 strig, 3 ttrig, 10 actions [JAHEIP.DLG.DLG] loaded [JAHEIP.DLG] created from [JAHEIP.DLG] Adding JAHEIP to internal list of available DLGs [JAHEIP.DLG] saved 9 states, 11 trans, 6 strig, 0 ttrig, 7 actions [./override/JAHEIR.DLG] loaded, 2993 bytes [JAHEIR.DLG.DLG] loaded [JAHEIR.DLG] created from [JAHEIR.DLG] Adding JAHEIR to internal list of available DLGs [JAHEIR.DLG] saved 16 states, 26 trans, 7 strig, 8 ttrig, 11 actions [JAHEIZ.DLG.DLG] loaded [JAHEIZ.DLG] created from [JAHEIZ.DLG] Adding JAHEIZ to internal list of available DLGs [JAHEIZ.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [./override/JALANT.DLG] loaded, 1987 bytes [JALANT.DLG.DLG] loaded [JALANT.DLG] created from [JALANT.DLG] Adding JALANT to internal list of available DLGs [JALANT.DLG] saved 17 states, 28 trans, 3 strig, 4 ttrig, 8 actions [./override/JAMIE.DLG] loaded, 498 bytes [JAMIE.DLG.DLG] loaded [JAMIE.DLG] created from [JAMIE.DLG] Adding JAMIE to internal list of available DLGs [JAMIE.DLG] saved 3 states, 4 trans, 1 strig, 2 ttrig, 2 actions [JARDAK.DLG.DLG] loaded [JARDAK.DLG] created from [JARDAK.DLG] Adding JARDAK to internal list of available DLGs [JARDAK.DLG] saved 2 states, 3 trans, 1 strig, 0 ttrig, 1 actions [./override/JARED.DLG] loaded, 1165 bytes [JARED.DLG.DLG] loaded [JARED.DLG] created from [JARED.DLG] Adding JARED to internal list of available DLGs [JARED.DLG] saved 6 states, 6 trans, 6 strig, 0 ttrig, 3 actions [JASE.DLG.DLG] loaded [JASE.DLG] created from [JASE.DLG] Adding JASE to internal list of available DLGs [JASE.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 3 actions [./override/JEB.DLG] loaded, 1133 bytes [JEB.DLG.DLG] loaded [JEB.DLG] created from [JEB.DLG] Adding JEB to internal list of available DLGs [JEB.DLG] saved 12 states, 20 trans, 7 strig, 2 ttrig, 0 actions [./override/JEBADO.DLG] loaded, 1440 bytes [JEBADO.DLG.DLG] loaded [JEBADO.DLG] created from [JEBADO.DLG] Adding JEBADO to internal list of available DLGs [JEBADO.DLG] saved 12 states, 12 trans, 6 strig, 0 ttrig, 4 actions [JENKAL.DLG.DLG] loaded [JENKAL.DLG] created from [JENKAL.DLG] Adding JENKAL to internal list of available DLGs [JENKAL.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 3 actions [JESSUP.DLG.DLG] loaded [JESSUP.DLG] created from [JESSUP.DLG] Adding JESSUP to internal list of available DLGs [JESSUP.DLG] saved 5 states, 5 trans, 1 strig, 0 ttrig, 0 actions [./override/JHASSO.DLG] loaded, 1533 bytes [JHASSO.DLG.DLG] loaded [JHASSO.DLG] created from [JHASSO.DLG] Adding JHASSO to internal list of available DLGs [JHASSO.DLG] saved 19 states, 29 trans, 3 strig, 2 ttrig, 2 actions [./override/JIM.DLG] loaded, 279 bytes [JIM.DLG.DLG] loaded [JIM.DLG] created from [JIM.DLG] Adding JIM to internal list of available DLGs [JIM.DLG] saved 3 states, 5 trans, 1 strig, 0 ttrig, 0 actions [./override/JOIA.DLG] loaded, 904 bytes [JOIA.DLG.DLG] loaded [JOIA.DLG] created from [JOIA.DLG] Adding JOIA to internal list of available DLGs [JOIA.DLG] saved 8 states, 15 trans, 3 strig, 0 ttrig, 2 actions [JONAVI.DLG.DLG] loaded [JONAVI.DLG] created from [JONAVI.DLG] Adding JONAVI to internal list of available DLGs [JONAVI.DLG] saved 5 states, 7 trans, 1 strig, 0 ttrig, 3 actions [./override/JONDAL.DLG] loaded, 962 bytes [JONDAL.DLG.DLG] loaded [JONDAL.DLG] created from [JONDAL.DLG] Adding JONDAL to internal list of available DLGs [JONDAL.DLG] saved 6 states, 6 trans, 3 strig, 0 ttrig, 2 actions [JONDAL3.DLG.DLG] loaded [JONDAL3.DLG] created from [JONDAL3.DLG] Adding JONDAL3 to internal list of available DLGs [JONDAL3.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [./override/JONDALTB.DLG] loaded, 761 bytes [JONDALTB.DLG.DLG] loaded [JONDALTB.DLG] created from [JONDALTB.DLG] Adding JONDALTB to internal list of available DLGs [JONDALTB.DLG] saved 6 states, 6 trans, 3 strig, 0 ttrig, 2 actions [JOPI.DLG.DLG] loaded [JOPI.DLG] created from [JOPI.DLG] Adding JOPI to internal list of available DLGs [JOPI.DLG] saved 5 states, 7 trans, 1 strig, 0 ttrig, 3 actions [JORIN.DLG.DLG] loaded [JORIN.DLG] created from [JORIN.DLG] Adding JORIN to internal list of available DLGs [JORIN.DLG] saved 11 states, 17 trans, 4 strig, 0 ttrig, 3 actions [KAELLA.DLG.DLG] loaded [KAELLA.DLG] created from [KAELLA.DLG] Adding KAELLA to internal list of available DLGs [KAELLA.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 0 actions [KAGAIJ.DLG.DLG] loaded [KAGAIJ.DLG] created from [KAGAIJ.DLG] Adding KAGAIJ to internal list of available DLGs [KAGAIJ.DLG] saved 12 states, 42 trans, 6 strig, 31 ttrig, 37 actions [KAGAIN.DLG.DLG] loaded [KAGAIN.DLG] created from [KAGAIN.DLG] Adding KAGAIN to internal list of available DLGs [KAGAIN.DLG] saved 15 states, 27 trans, 3 strig, 5 ttrig, 10 actions [KAGAIP.DLG.DLG] loaded [KAGAIP.DLG] created from [KAGAIP.DLG] Adding KAGAIP to internal list of available DLGs [KAGAIP.DLG] saved 6 states, 7 trans, 4 strig, 0 ttrig, 4 actions [KAGAIZ.DLG.DLG] loaded [KAGAIZ.DLG] created from [KAGAIZ.DLG] Adding KAGAIZ to internal list of available DLGs [KAGAIZ.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [KAHRK.DLG.DLG] loaded [KAHRK.DLG] created from [KAHRK.DLG] Adding KAHRK to internal list of available DLGs [KAHRK.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [./override/KAISH.DLG] loaded, 4392 bytes [KAISH.DLG.DLG] loaded [KAISH.DLG] created from [KAISH.DLG] Adding KAISH to internal list of available DLGs [KAISH.DLG] saved 39 states, 83 trans, 6 strig, 4 ttrig, 7 actions [KAISH2.DLG.DLG] loaded [KAISH2.DLG] created from [KAISH2.DLG] Adding KAISH2 to internal list of available DLGs [KAISH2.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 3 actions [KALESS.DLG.DLG] loaded [KALESS.DLG] created from [KALESS.DLG] Adding KALESS to internal list of available DLGs [KALESS.DLG] saved 7 states, 10 trans, 1 strig, 0 ttrig, 4 actions [KARAN.DLG.DLG] loaded [KARAN.DLG] created from [KARAN.DLG] Adding KARAN to internal list of available DLGs [KARAN.DLG] saved 7 states, 10 trans, 1 strig, 0 ttrig, 2 actions [KARAN1.DLG.DLG] loaded [KARAN1.DLG] created from [KARAN1.DLG] Adding KARAN1 to internal list of available DLGs [KARAN1.DLG] saved 4 states, 5 trans, 2 strig, 0 ttrig, 3 actions [KARAN3.DLG.DLG] loaded [KARAN3.DLG] created from [KARAN3.DLG] Adding KARAN3 to internal list of available DLGs [KARAN3.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [KARLAT.DLG.DLG] loaded [KARLAT.DLG] created from [KARLAT.DLG] Adding KARLAT to internal list of available DLGs [KARLAT.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 3 actions [./override/KAROUG.DLG] loaded, 2826 bytes [KAROUG.DLG.DLG] loaded [KAROUG.DLG] created from [KAROUG.DLG] Adding KAROUG to internal list of available DLGs [KAROUG.DLG] saved 15 states, 28 trans, 2 strig, 1 ttrig, 7 actions [KARP.DLG.DLG] loaded [KARP.DLG] created from [KARP.DLG] Adding KARP to internal list of available DLGs [KARP.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 0 actions [./override/KEELOR.DLG] loaded, 521 bytes [KEELOR.DLG.DLG] loaded [KEELOR.DLG] created from [KEELOR.DLG] Adding KEELOR to internal list of available DLGs [KEELOR.DLG] saved 7 states, 7 trans, 7 strig, 0 ttrig, 0 actions [KEEPER.DLG.DLG] loaded [KEEPER.DLG] created from [KEEPER.DLG] Adding KEEPER to internal list of available DLGs [KEEPER.DLG] saved 9 states, 11 trans, 1 strig, 1 ttrig, 2 actions [KELDDA.DLG.DLG] loaded [KELDDA.DLG] created from [KELDDA.DLG] Adding KELDDA to internal list of available DLGs [KELDDA.DLG] saved 9 states, 11 trans, 5 strig, 2 ttrig, 7 actions [KENT.DLG.DLG] loaded [KENT.DLG] created from [KENT.DLG] Adding KENT to internal list of available DLGs [KENT.DLG] saved 5 states, 7 trans, 1 strig, 0 ttrig, 3 actions [KERRAC.DLG.DLG] loaded [KERRAC.DLG] created from [KERRAC.DLG] Adding KERRAC to internal list of available DLGs [KERRAC.DLG] saved 7 states, 11 trans, 1 strig, 0 ttrig, 4 actions [KESHEE.DLG.DLG] loaded [KESHEE.DLG] created from [KESHEE.DLG] Adding KESHEE to internal list of available DLGs [KESHEE.DLG] saved 6 states, 10 trans, 1 strig, 0 ttrig, 4 actions [./override/KESTOR.DLG] loaded, 573 bytes [KESTOR.DLG.DLG] loaded [KESTOR.DLG] created from [KESTOR.DLG] Adding KESTOR to internal list of available DLGs [KESTOR.DLG] saved 5 states, 8 trans, 2 strig, 1 ttrig, 1 actions [KEVIN.DLG.DLG] loaded [KEVIN.DLG] created from [KEVIN.DLG] Adding KEVIN to internal list of available DLGs [KEVIN.DLG] saved 2 states, 3 trans, 1 strig, 0 ttrig, 2 actions [./override/KHALID.DLG] loaded, 930 bytes [KHALID.DLG.DLG] loaded [KHALID.DLG] created from [KHALID.DLG] Adding KHALID to internal list of available DLGs [KHALID.DLG] saved 11 states, 12 trans, 6 strig, 1 ttrig, 2 actions [KHALIJ.DLG.DLG] loaded [KHALIJ.DLG] created from [KHALIJ.DLG] Adding KHALIJ to internal list of available DLGs [KHALIJ.DLG] saved 12 states, 14 trans, 6 strig, 0 ttrig, 7 actions [KHALIP.DLG.DLG] loaded [KHALIP.DLG] created from [KHALIP.DLG] Adding KHALIP to internal list of available DLGs [KHALIP.DLG] saved 9 states, 11 trans, 6 strig, 0 ttrig, 7 actions [KHALIZ.DLG.DLG] loaded [KHALIZ.DLG] created from [KHALIZ.DLG] Adding KHALIZ to internal list of available DLGs [KHALIZ.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [KIEL.DLG.DLG] loaded [KIEL.DLG] created from [KIEL.DLG] Adding KIEL to internal list of available DLGs [KIEL.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 3 actions [KIELPC.DLG.DLG] loaded [KIELPC.DLG] created from [KIELPC.DLG] Adding KIELPC to internal list of available DLGs [KIELPC.DLG] saved 5 states, 5 trans, 5 strig, 0 ttrig, 5 actions [./override/KIERES.DLG] loaded, 2499 bytes [KIERES.DLG.DLG] loaded [KIERES.DLG] created from [KIERES.DLG] Adding KIERES to internal list of available DLGs [KIERES.DLG] saved 9 states, 12 trans, 4 strig, 2 ttrig, 5 actions [KIRIAN.DLG.DLG] loaded [KIRIAN.DLG] created from [KIRIAN.DLG] Adding KIRIAN to internal list of available DLGs [KIRIAN.DLG] saved 6 states, 10 trans, 1 strig, 0 ttrig, 2 actions [./override/KIRINHAL.DLG] loaded, 1827 bytes [KIRINHAL.DLG.DLG] loaded [KIRINHAL.DLG] created from [KIRINHAL.DLG] Adding KIRINHAL to internal list of available DLGs [KIRINHAL.DLG] saved 16 states, 32 trans, 4 strig, 1 ttrig, 5 actions [KISSIQ.DLG.DLG] loaded [KISSIQ.DLG] created from [KISSIQ.DLG] Adding KISSIQ to internal list of available DLGs [KISSIQ.DLG] saved 3 states, 5 trans, 1 strig, 1 ttrig, 3 actions [KIVAN.DLG.DLG] loaded [KIVAN.DLG] created from [KIVAN.DLG] Adding KIVAN to internal list of available DLGs [KIVAN.DLG] saved 15 states, 39 trans, 5 strig, 24 ttrig, 13 actions [KIVANJ.DLG.DLG] loaded [KIVANJ.DLG] created from [KIVANJ.DLG] Adding KIVANJ to internal list of available DLGs [KIVANJ.DLG] saved 18 states, 19 trans, 6 strig, 1 ttrig, 9 actions [KIVANP.DLG.DLG] loaded [KIVANP.DLG] created from [KIVANP.DLG] Adding KIVANP to internal list of available DLGs [KIVANP.DLG] saved 6 states, 7 trans, 4 strig, 0 ttrig, 4 actions [KIVANZ.DLG.DLG] loaded [KIVANZ.DLG] created from [KIVANZ.DLG] Adding KIVANZ to internal list of available DLGs [KIVANZ.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [KNIGHT.DLG.DLG] loaded [KNIGHT.DLG] created from [KNIGHT.DLG] Adding KNIGHT to internal list of available DLGs [KNIGHT.DLG] saved 2 states, 2 trans, 2 strig, 0 ttrig, 1 actions [KNIGHTSK.DLG.DLG] loaded [KNIGHTSK.DLG] created from [KNIGHTSK.DLG] Adding KNIGHTSK to internal list of available DLGs [KNIGHTSK.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [./override/KNOTT.DLG] loaded, 639 bytes [KNOTT.DLG.DLG] loaded [KNOTT.DLG] created from [KNOTT.DLG] Adding KNOTT to internal list of available DLGs [KNOTT.DLG] saved 6 states, 10 trans, 2 strig, 0 ttrig, 4 actions [KOBOLD.DLG.DLG] loaded [KOBOLD.DLG] created from [KOBOLD.DLG] Adding KOBOLD to internal list of available DLGs [KOBOLD.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [./override/KOCH.DLG] loaded, 1623 bytes [KOCH.DLG.DLG] loaded [KOCH.DLG] created from [KOCH.DLG] Adding KOCH to internal list of available DLGs [KOCH.DLG] saved 1 states, 48 trans, 1 strig, 0 ttrig, 0 actions [KOLVAR.DLG.DLG] loaded [KOLVAR.DLG] created from [KOLVAR.DLG] Adding KOLVAR to internal list of available DLGs [KOLVAR.DLG] saved 13 states, 16 trans, 5 strig, 0 ttrig, 5 actions [./override/KORAX.DLG] loaded, 538 bytes [KORAX.DLG.DLG] loaded [KORAX.DLG] created from [KORAX.DLG] Adding KORAX to internal list of available DLGs [KORAX.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 5 actions [./override/KOVERA.DLG] loaded, 1380 bytes [KOVERA.DLG.DLG] loaded [KOVERA.DLG] created from [KOVERA.DLG] Adding KOVERA to internal list of available DLGs [KOVERA.DLG] saved 10 states, 18 trans, 1 strig, 0 ttrig, 11 actions [./override/KROTAN.DLG] loaded, 484 bytes [KROTAN.DLG.DLG] loaded [KROTAN.DLG] created from [KROTAN.DLG] Adding KROTAN to internal list of available DLGs [KROTAN.DLG] saved 9 states, 9 trans, 0 strig, 0 ttrig, 0 actions [KRUMM.DLG.DLG] loaded [KRUMM.DLG] created from [KRUMM.DLG] Adding KRUMM to internal list of available DLGs [KRUMM.DLG] saved 4 states, 5 trans, 0 strig, 0 ttrig, 2 actions [./override/KRYLA.DLG] loaded, 879 bytes [KRYLA.DLG.DLG] loaded [KRYLA.DLG] created from [KRYLA.DLG] Adding KRYLA to internal list of available DLGs [KRYLA.DLG] saved 5 states, 9 trans, 2 strig, 0 ttrig, 3 actions [./override/KRYLL.DLG] loaded, 249 bytes [KRYLL.DLG.DLG] loaded [KRYLL.DLG] created from [KRYLL.DLG] Adding KRYLL to internal list of available DLGs [KRYLL.DLG] saved 2 states, 2 trans, 0 strig, 0 ttrig, 1 actions [./override/KRYSTI.DLG] loaded, 295 bytes [KRYSTI.DLG.DLG] loaded [KRYSTI.DLG] created from [KRYSTI.DLG] Adding KRYSTI to internal list of available DLGs [KRYSTI.DLG] saved 4 states, 4 trans, 0 strig, 0 ttrig, 1 actions [KYLEE.DLG.DLG] loaded [KYLEE.DLG] created from [KYLEE.DLG] Adding KYLEE to internal list of available DLGs [KYLEE.DLG] saved 3 states, 5 trans, 2 strig, 2 ttrig, 3 actions [./override/LACHLU.DLG] loaded, 390 bytes [LACHLU.DLG.DLG] loaded [LACHLU.DLG] created from [LACHLU.DLG] Adding LACHLU to internal list of available DLGs [LACHLU.DLG] saved 4 states, 4 trans, 4 strig, 0 ttrig, 1 actions [./override/LAERTA.DLG] loaded, 739 bytes [LAERTA.DLG.DLG] loaded [LAERTA.DLG] created from [LAERTA.DLG] Adding LAERTA to internal list of available DLGs [LAERTA.DLG] saved 5 states, 5 trans, 5 strig, 0 ttrig, 2 actions [LAHL.DLG.DLG] loaded [LAHL.DLG] created from [LAHL.DLG] Adding LAHL to internal list of available DLGs [LAHL.DLG] saved 9 states, 12 trans, 5 strig, 1 ttrig, 2 actions [LAKADA.DLG.DLG] loaded [LAKADA.DLG] created from [LAKADA.DLG] Adding LAKADA to internal list of available DLGs [LAKADA.DLG] saved 7 states, 10 trans, 1 strig, 0 ttrig, 4 actions [LAMALH.DLG.DLG] loaded [LAMALH.DLG] created from [LAMALH.DLG] Adding LAMALH to internal list of available DLGs [LAMALH.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 3 actions [./override/LANDRI.DLG] loaded, 2907 bytes [LANDRI.DLG.DLG] loaded [LANDRI.DLG] created from [LANDRI.DLG] Adding LANDRI to internal list of available DLGs [LANDRI.DLG] saved 13 states, 13 trans, 13 strig, 0 ttrig, 7 actions [LANTAN.DLG.DLG] loaded [LANTAN.DLG] created from [LANTAN.DLG] Adding LANTAN to internal list of available DLGs [LANTAN.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 2 actions [LAOLA.DLG.DLG] loaded [LAOLA.DLG] created from [LAOLA.DLG] Adding LAOLA to internal list of available DLGs [LAOLA.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 3 actions [LARRIA.DLG.DLG] loaded [LARRIA.DLG] created from [LARRIA.DLG] Adding LARRIA to internal list of available DLGs [LARRIA.DLG] saved 7 states, 12 trans, 1 strig, 0 ttrig, 2 actions [LARRY.DLG.DLG] loaded [LARRY.DLG] created from [LARRY.DLG] Adding LARRY to internal list of available DLGs [LARRY.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 2 actions [LARYSS.DLG.DLG] loaded [LARYSS.DLG] created from [LARYSS.DLG] Adding LARYSS to internal list of available DLGs [LARYSS.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 2 actions [LARZE.DLG.DLG] loaded [LARZE.DLG] created from [LARZE.DLG] Adding LARZE to internal list of available DLGs [LARZE.DLG] saved 6 states, 9 trans, 1 strig, 0 ttrig, 4 actions [LASKAL.DLG.DLG] loaded [LASKAL.DLG] created from [LASKAL.DLG] Adding LASKAL to internal list of available DLGs [LASKAL.DLG] saved 6 states, 8 trans, 2 strig, 0 ttrig, 4 actions [LAUDEN.DLG.DLG] loaded [LAUDEN.DLG] created from [LAUDEN.DLG] Adding LAUDEN to internal list of available DLGs [LAUDEN.DLG] saved 3 states, 4 trans, 0 strig, 0 ttrig, 0 actions [LAUREL.DLG.DLG] loaded [LAUREL.DLG] created from [LAUREL.DLG] Adding LAUREL to internal list of available DLGs [LAUREL.DLG] saved 10 states, 12 trans, 7 strig, 0 ttrig, 6 actions [LEAGGU.DLG.DLG] loaded [LEAGGU.DLG] created from [LEAGGU.DLG] Adding LEAGGU to internal list of available DLGs [LEAGGU.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [./override/LENA.DLG] loaded, 994 bytes [LENA.DLG.DLG] loaded [LENA.DLG] created from [LENA.DLG] Adding LENA to internal list of available DLGs [LENA.DLG] saved 8 states, 14 trans, 3 strig, 0 ttrig, 4 actions [LENORE.DLG.DLG] loaded [LENORE.DLG] created from [LENORE.DLG] Adding LENORE to internal list of available DLGs [LENORE.DLG] saved 18 states, 34 trans, 0 strig, 0 ttrig, 0 actions [LESLEY.DLG.DLG] loaded [LESLEY.DLG] created from [LESLEY.DLG] Adding LESLEY to internal list of available DLGs [LESLEY.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 2 actions [LESTOR.DLG.DLG] loaded [LESTOR.DLG] created from [LESTOR.DLG] Adding LESTOR to internal list of available DLGs [LESTOR.DLG] saved 5 states, 7 trans, 1 strig, 0 ttrig, 3 actions [LIIA.DLG.DLG] loaded [LIIA.DLG] created from [LIIA.DLG] Adding LIIA to internal list of available DLGs [LIIA.DLG] saved 14 states, 22 trans, 2 strig, 8 ttrig, 6 actions [./override/LLINDE.DLG] loaded, 655 bytes [LLINDE.DLG.DLG] loaded [LLINDE.DLG] created from [LLINDE.DLG] Adding LLINDE to internal list of available DLGs [LLINDE.DLG] saved 9 states, 9 trans, 9 strig, 0 ttrig, 0 actions [./override/LOBAR.DLG] loaded, 1095 bytes [LOBAR.DLG.DLG] loaded [LOBAR.DLG] created from [LOBAR.DLG] Adding LOBAR to internal list of available DLGs [LOBAR.DLG] saved 11 states, 16 trans, 4 strig, 4 ttrig, 0 actions [LOTHAN.DLG.DLG] loaded [LOTHAN.DLG] created from [LOTHAN.DLG] Adding LOTHAN to internal list of available DLGs [LOTHAN.DLG] saved 18 states, 27 trans, 5 strig, 2 ttrig, 6 actions [./override/LOUISE.DLG] loaded, 251 bytes [LOUISE.DLG.DLG] loaded [LOUISE.DLG] created from [LOUISE.DLG] Adding LOUISE to internal list of available DLGs [LOUISE.DLG] saved 2 states, 2 trans, 2 strig, 0 ttrig, 0 actions [LOVE.DLG.DLG] loaded [LOVE.DLG] created from [LOVE.DLG] Adding LOVE to internal list of available DLGs [LOVE.DLG] saved 5 states, 5 trans, 4 strig, 0 ttrig, 2 actions [LOWLGU.DLG.DLG] loaded [LOWLGU.DLG] created from [LOWLGU.DLG] Adding LOWLGU to internal list of available DLGs [LOWLGU.DLG] saved 7 states, 18 trans, 3 strig, 10 ttrig, 7 actions [LUCKY.DLG.DLG] loaded [LUCKY.DLG] created from [LUCKY.DLG] Adding LUCKY to internal list of available DLGs [LUCKY.DLG] saved 1 states, 2 trans, 1 strig, 0 ttrig, 1 actions [./override/LUSSEL.DLG] loaded, 886 bytes [LUSSEL.DLG.DLG] loaded [LUSSEL.DLG] created from [LUSSEL.DLG] Adding LUSSEL to internal list of available DLGs [LUSSEL.DLG] saved 7 states, 8 trans, 7 strig, 1 ttrig, 2 actions [./override/MALKAL.DLG] loaded, 1587 bytes [MALKAL.DLG.DLG] loaded [MALKAL.DLG] created from [MALKAL.DLG] Adding MALKAL to internal list of available DLGs [MALKAL.DLG] saved 14 states, 35 trans, 4 strig, 0 ttrig, 2 actions [MALTZ.DLG.DLG] loaded [MALTZ.DLG] created from [MALTZ.DLG] Adding MALTZ to internal list of available DLGs [MALTZ.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [MAPLE.DLG.DLG] loaded [MAPLE.DLG] created from [MAPLE.DLG] Adding MAPLE to internal list of available DLGs [MAPLE.DLG] saved 6 states, 11 trans, 1 strig, 0 ttrig, 1 actions [MARALE.DLG.DLG] loaded [MARALE.DLG] created from [MARALE.DLG] Adding MARALE to internal list of available DLGs [MARALE.DLG] saved 14 states, 24 trans, 6 strig, 0 ttrig, 5 actions [MARALE2.DLG.DLG] loaded [MARALE2.DLG] created from [MARALE2.DLG] Adding MARALE2 to internal list of available DLGs [MARALE2.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 2 actions [./override/MAREK.DLG] loaded, 1140 bytes [MAREK.DLG.DLG] loaded [MAREK.DLG] created from [MAREK.DLG] Adding MAREK to internal list of available DLGs [MAREK.DLG] saved 7 states, 10 trans, 4 strig, 0 ttrig, 6 actions [./override/MARL.DLG] loaded, 1893 bytes [MARL.DLG.DLG] loaded [MARL.DLG] created from [MARL.DLG] Adding MARL to internal list of available DLGs [MARL.DLG] saved 20 states, 34 trans, 4 strig, 0 ttrig, 7 actions [MARVIN.DLG.DLG] loaded [MARVIN.DLG] created from [MARVIN.DLG] Adding MARVIN to internal list of available DLGs [MARVIN.DLG] saved 4 states, 7 trans, 1 strig, 1 ttrig, 3 actions [MCOOK.DLG.DLG] loaded [MCOOK.DLG] created from [MCOOK.DLG] Adding MCOOK to internal list of available DLGs [MCOOK.DLG] saved 3 states, 3 trans, 2 strig, 0 ttrig, 0 actions [./override/MCOOK2.DLG] loaded, 337 bytes [MCOOK2.DLG.DLG] loaded [MCOOK2.DLG] created from [MCOOK2.DLG] Adding MCOOK2 to internal list of available DLGs [MCOOK2.DLG] saved 4 states, 4 trans, 3 strig, 0 ttrig, 0 actions [./override/MCOOK3.DLG] loaded, 414 bytes [MCOOK3.DLG.DLG] loaded [MCOOK3.DLG] created from [MCOOK3.DLG] Adding MCOOK3 to internal list of available DLGs [MCOOK3.DLG] saved 4 states, 4 trans, 4 strig, 0 ttrig, 0 actions [MCOOK4.DLG.DLG] loaded [MCOOK4.DLG] created from [MCOOK4.DLG] Adding MCOOK4 to internal list of available DLGs [MCOOK4.DLG] saved 3 states, 3 trans, 2 strig, 0 ttrig, 0 actions [./override/MCOOK5.DLG] loaded, 416 bytes [MCOOK5.DLG.DLG] loaded [MCOOK5.DLG] created from [MCOOK5.DLG] Adding MCOOK5 to internal list of available DLGs [MCOOK5.DLG] saved 5 states, 5 trans, 4 strig, 0 ttrig, 0 actions [MCOOK6.DLG.DLG] loaded [MCOOK6.DLG] created from [MCOOK6.DLG] Adding MCOOK6 to internal list of available DLGs [MCOOK6.DLG] saved 3 states, 3 trans, 1 strig, 0 ttrig, 0 actions [MEIALA.DLG.DLG] loaded [MEIALA.DLG] created from [MEIALA.DLG] Adding MEIALA to internal list of available DLGs [MEIALA.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [MEILUM.DLG.DLG] loaded [MEILUM.DLG] created from [MEILUM.DLG] Adding MEILUM to internal list of available DLGs [MEILUM.DLG] saved 7 states, 12 trans, 1 strig, 0 ttrig, 3 actions [MELICA.DLG.DLG] loaded [MELICA.DLG] created from [MELICA.DLG] Adding MELICA to internal list of available DLGs [MELICA.DLG] saved 30 states, 49 trans, 10 strig, 6 ttrig, 8 actions [MEMNIS.DLG.DLG] loaded [MEMNIS.DLG] created from [MEMNIS.DLG] Adding MEMNIS to internal list of available DLGs [MEMNIS.DLG] saved 16 states, 32 trans, 2 strig, 0 ttrig, 0 actions [./override/MENDA1.DLG] loaded, 4700 bytes [MENDA1.DLG.DLG] loaded [MENDA1.DLG] created from [MENDA1.DLG] Adding MENDA1 to internal list of available DLGs [MENDA1.DLG] saved 26 states, 58 trans, 6 strig, 8 ttrig, 20 actions [./override/MENDA2.DLG] loaded, 1200 bytes [MENDA2.DLG.DLG] loaded [MENDA2.DLG] created from [MENDA2.DLG] Adding MENDA2 to internal list of available DLGs [MENDA2.DLG] saved 8 states, 18 trans, 2 strig, 2 ttrig, 5 actions [./override/MENDA3.DLG] loaded, 2239 bytes [MENDA3.DLG.DLG] loaded [MENDA3.DLG] created from [MENDA3.DLG] Adding MENDA3 to internal list of available DLGs [MENDA3.DLG] saved 24 states, 50 trans, 1 strig, 0 ttrig, 4 actions [./override/MENDA4.DLG] loaded, 1473 bytes [MENDA4.DLG.DLG] loaded [MENDA4.DLG] created from [MENDA4.DLG] Adding MENDA4 to internal list of available DLGs [MENDA4.DLG] saved 6 states, 10 trans, 1 strig, 0 ttrig, 2 actions [MERC0706.DLG.DLG] loaded [MERC0706.DLG] created from [MERC0706.DLG] Adding MERC0706 to internal list of available DLGs [MERC0706.DLG] saved 1 states, 2 trans, 1 strig, 0 ttrig, 1 actions [MERCH2.DLG.DLG] loaded [MERCH2.DLG] created from [MERCH2.DLG] Adding MERCH2 to internal list of available DLGs [MERCH2.DLG] saved 3 states, 5 trans, 2 strig, 1 ttrig, 1 actions [MERCH3.DLG.DLG] loaded [MERCH3.DLG] created from [MERCH3.DLG] Adding MERCH3 to internal list of available DLGs [MERCH3.DLG] saved 9 states, 13 trans, 0 strig, 0 ttrig, 0 actions [./override/MERCH4.DLG] loaded, 204 bytes [MERCH4.DLG.DLG] loaded [MERCH4.DLG] created from [MERCH4.DLG] Adding MERCH4 to internal list of available DLGs [MERCH4.DLG] saved 1 states, 2 trans, 1 strig, 0 ttrig, 1 actions [./override/MERCH5.DLG] loaded, 204 bytes [MERCH5.DLG.DLG] loaded [MERCH5.DLG] created from [MERCH5.DLG] Adding MERCH5 to internal list of available DLGs [MERCH5.DLG] saved 1 states, 2 trans, 1 strig, 0 ttrig, 1 actions [./override/MERCH6.DLG] loaded, 204 bytes [MERCH6.DLG.DLG] loaded [MERCH6.DLG] created from [MERCH6.DLG] Adding MERCH6 to internal list of available DLGs [MERCH6.DLG] saved 1 states, 2 trans, 1 strig, 0 ttrig, 1 actions [./override/MERCHA.DLG] loaded, 426 bytes [MERCHA.DLG.DLG] loaded [MERCHA.DLG] created from [MERCHA.DLG] Adding MERCHA to internal list of available DLGs [MERCHA.DLG] saved 4 states, 5 trans, 3 strig, 0 ttrig, 1 actions [MERCHG.DLG.DLG] loaded [MERCHG.DLG] created from [MERCHG.DLG] Adding MERCHG to internal list of available DLGs [MERCHG.DLG] saved 7 states, 8 trans, 5 strig, 1 ttrig, 0 actions [MERLEA.DLG.DLG] loaded [MERLEA.DLG] created from [MERLEA.DLG] Adding MERLEA to internal list of available DLGs [MERLEA.DLG] saved 8 states, 11 trans, 4 strig, 0 ttrig, 0 actions [MERSIL.DLG.DLG] loaded [MERSIL.DLG] created from [MERSIL.DLG] Adding MERSIL to internal list of available DLGs [MERSIL.DLG] saved 6 states, 7 trans, 3 strig, 1 ttrig, 1 actions [MESSED.DLG.DLG] loaded [MESSED.DLG] created from [MESSED.DLG] Adding MESSED to internal list of available DLGs [MESSED.DLG] saved 5 states, 6 trans, 0 strig, 0 ttrig, 1 actions [./override/MEYM.DLG] loaded, 1832 bytes [MEYM.DLG.DLG] loaded [MEYM.DLG] created from [MEYM.DLG] Adding MEYM to internal list of available DLGs [MEYM.DLG] saved 17 states, 33 trans, 2 strig, 0 ttrig, 9 actions [MICK.DLG.DLG] loaded [MICK.DLG] created from [MICK.DLG] Adding MICK to internal list of available DLGs [MICK.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [./override/MINCSJ.DLG] loaded, 645 bytes [MINCSJ.DLG.DLG] loaded [MINCSJ.DLG] created from [MINCSJ.DLG] Adding MINCSJ to internal list of available DLGs [MINCSJ.DLG] saved 8 states, 9 trans, 6 strig, 0 ttrig, 1 actions [MINEC2.DLG.DLG] loaded [MINEC2.DLG] created from [MINEC2.DLG] Adding MINEC2 to internal list of available DLGs [MINEC2.DLG] saved 13 states, 19 trans, 3 strig, 2 ttrig, 6 actions [MINEC3.DLG.DLG] loaded [MINEC3.DLG] created from [MINEC3.DLG] Adding MINEC3 to internal list of available DLGs [MINEC3.DLG] saved 5 states, 7 trans, 1 strig, 0 ttrig, 0 actions [MINEC4.DLG.DLG] loaded [MINEC4.DLG] created from [MINEC4.DLG] Adding MINEC4 to internal list of available DLGs [MINEC4.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 1 actions [./override/MINEC5.DLG] loaded, 416 bytes [MINEC5.DLG.DLG] loaded [MINEC5.DLG] created from [MINEC5.DLG] Adding MINEC5 to internal list of available DLGs [MINEC5.DLG] saved 4 states, 6 trans, 3 strig, 0 ttrig, 0 actions [MINERC.DLG.DLG] loaded [MINERC.DLG] created from [MINERC.DLG] Adding MINERC to internal list of available DLGs [MINERC.DLG] saved 5 states, 5 trans, 3 strig, 0 ttrig, 0 actions [./override/MINERN.DLG] loaded, 1462 bytes [MINERN.DLG.DLG] loaded [MINERN.DLG] created from [MINERN.DLG] Adding MINERN to internal list of available DLGs [MINERN.DLG] saved 12 states, 18 trans, 11 strig, 6 ttrig, 0 actions [MINSC.DLG.DLG] loaded [MINSC.DLG] created from [MINSC.DLG] Adding MINSC to internal list of available DLGs [MINSC.DLG] saved 26 states, 47 trans, 11 strig, 10 ttrig, 15 actions [MINSCJ.DLG.DLG] loaded [MINSCJ.DLG] created from [MINSCJ.DLG] Adding MINSCJ to internal list of available DLGs [MINSCJ.DLG] saved 22 states, 27 trans, 6 strig, 4 ttrig, 7 actions [MINSCP.DLG.DLG] loaded [MINSCP.DLG] created from [MINSCP.DLG] Adding MINSCP to internal list of available DLGs [MINSCP.DLG] saved 9 states, 13 trans, 6 strig, 3 ttrig, 8 actions [MINSCZ.DLG.DLG] loaded [MINSCZ.DLG] created from [MINSCZ.DLG] Adding MINSCZ to internal list of available DLGs [MINSCZ.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [./override/MIRIAN.DLG] loaded, 870 bytes [MIRIAN.DLG.DLG] loaded [MIRIAN.DLG] created from [MIRIAN.DLG] Adding MIRIAN to internal list of available DLGs [MIRIAN.DLG] saved 6 states, 6 trans, 6 strig, 0 ttrig, 2 actions [MIRROR.DLG.DLG] loaded [MIRROR.DLG] created from [MIRROR.DLG] Adding MIRROR to internal list of available DLGs [MIRROR.DLG] saved 1 states, 2 trans, 1 strig, 0 ttrig, 0 actions [MOLKAR.DLG.DLG] loaded [MOLKAR.DLG] created from [MOLKAR.DLG] Adding MOLKAR to internal list of available DLGs [MOLKAR.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 3 actions [MONKD2.DLG.DLG] loaded [MONKD2.DLG] created from [MONKD2.DLG] Adding MONKD2 to internal list of available DLGs [MONKD2.DLG] saved 4 states, 4 trans, 0 strig, 0 ttrig, 0 actions [MONKDE.DLG.DLG] loaded [MONKDE.DLG] created from [MONKDE.DLG] Adding MONKDE to internal list of available DLGs [MONKDE.DLG] saved 5 states, 8 trans, 0 strig, 0 ttrig, 0 actions [./override/MONKEN.DLG] loaded, 599 bytes [MONKEN.DLG.DLG] loaded [MONKEN.DLG] created from [MONKEN.DLG] Adding MONKEN to internal list of available DLGs [MONKEN.DLG] saved 4 states, 6 trans, 2 strig, 1 ttrig, 3 actions [MONKTB1.DLG.DLG] loaded [MONKTB1.DLG] created from [MONKTB1.DLG] Adding MONKTB1 to internal list of available DLGs [MONKTB1.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [MONKTB10.DLG.DLG] loaded [MONKTB10.DLG] created from [MONKTB10.DLG] Adding MONKTB10 to internal list of available DLGs [MONKTB10.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [MONKTB11.DLG.DLG] loaded [MONKTB11.DLG] created from [MONKTB11.DLG] Adding MONKTB11 to internal list of available DLGs [MONKTB11.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [MONKTB12.DLG.DLG] loaded [MONKTB12.DLG] created from [MONKTB12.DLG] Adding MONKTB12 to internal list of available DLGs [MONKTB12.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [MONKTB13.DLG.DLG] loaded [MONKTB13.DLG] created from [MONKTB13.DLG] Adding MONKTB13 to internal list of available DLGs [MONKTB13.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [MONKTB14.DLG.DLG] loaded [MONKTB14.DLG] created from [MONKTB14.DLG] Adding MONKTB14 to internal list of available DLGs [MONKTB14.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [MONKTB2.DLG.DLG] loaded [MONKTB2.DLG] created from [MONKTB2.DLG] Adding MONKTB2 to internal list of available DLGs [MONKTB2.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [MONKTB3.DLG.DLG] loaded [MONKTB3.DLG] created from [MONKTB3.DLG] Adding MONKTB3 to internal list of available DLGs [MONKTB3.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [MONKTB4.DLG.DLG] loaded [MONKTB4.DLG] created from [MONKTB4.DLG] Adding MONKTB4 to internal list of available DLGs [MONKTB4.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [MONKTB5.DLG.DLG] loaded [MONKTB5.DLG] created from [MONKTB5.DLG] Adding MONKTB5 to internal list of available DLGs [MONKTB5.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [MONKTB6.DLG.DLG] loaded [MONKTB6.DLG] created from [MONKTB6.DLG] Adding MONKTB6 to internal list of available DLGs [MONKTB6.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [MONKTB7.DLG.DLG] loaded [MONKTB7.DLG] created from [MONKTB7.DLG] Adding MONKTB7 to internal list of available DLGs [MONKTB7.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [MONKTB8.DLG.DLG] loaded [MONKTB8.DLG] created from [MONKTB8.DLG] Adding MONKTB8 to internal list of available DLGs [MONKTB8.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [MONKTB9.DLG.DLG] loaded [MONKTB9.DLG] created from [MONKTB9.DLG] Adding MONKTB9 to internal list of available DLGs [MONKTB9.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [MONKTU 8.DLG.DLG] loaded [MONKTU 8.DLG] created from [MONKTU 8.DLG] Adding MONKTU 8 to internal list of available DLGs [MONKTU 8.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [MONKTU1.DLG.DLG] loaded [MONKTU1.DLG] created from [MONKTU1.DLG] Adding MONKTU1 to internal list of available DLGs [MONKTU1.DLG] saved 14 states, 25 trans, 2 strig, 1 ttrig, 1 actions [MONKTU10.DLG.DLG] loaded [MONKTU10.DLG] created from [MONKTU10.DLG] Adding MONKTU10 to internal list of available DLGs [MONKTU10.DLG] saved 11 states, 20 trans, 2 strig, 1 ttrig, 1 actions [MONKTU11.DLG.DLG] loaded [MONKTU11.DLG] created from [MONKTU11.DLG] Adding MONKTU11 to internal list of available DLGs [MONKTU11.DLG] saved 13 states, 24 trans, 2 strig, 1 ttrig, 1 actions [MONKTU12.DLG.DLG] loaded [MONKTU12.DLG] created from [MONKTU12.DLG] Adding MONKTU12 to internal list of available DLGs [MONKTU12.DLG] saved 11 states, 20 trans, 2 strig, 1 ttrig, 1 actions [MONKTU13.DLG.DLG] loaded [MONKTU13.DLG] created from [MONKTU13.DLG] Adding MONKTU13 to internal list of available DLGs [MONKTU13.DLG] saved 11 states, 18 trans, 2 strig, 1 ttrig, 1 actions [MONKTU14.DLG.DLG] loaded [MONKTU14.DLG] created from [MONKTU14.DLG] Adding MONKTU14 to internal list of available DLGs [MONKTU14.DLG] saved 13 states, 26 trans, 2 strig, 1 ttrig, 1 actions [MONKTU15.DLG.DLG] loaded [MONKTU15.DLG] created from [MONKTU15.DLG] Adding MONKTU15 to internal list of available DLGs [MONKTU15.DLG] saved 0 states, 0 trans, 0 strig, 0 ttrig, 0 actions [MONKTU16.DLG.DLG] loaded [MONKTU16.DLG] created from [MONKTU16.DLG] Adding MONKTU16 to internal list of available DLGs [MONKTU16.DLG] saved 0 states, 0 trans, 0 strig, 0 ttrig, 0 actions [MONKTU17.DLG.DLG] loaded [MONKTU17.DLG] created from [MONKTU17.DLG] Adding MONKTU17 to internal list of available DLGs [MONKTU17.DLG] saved 0 states, 0 trans, 0 strig, 0 ttrig, 0 actions [MONKTU2.DLG.DLG] loaded [MONKTU2.DLG] created from [MONKTU2.DLG] Adding MONKTU2 to internal list of available DLGs [MONKTU2.DLG] saved 12 states, 23 trans, 2 strig, 1 ttrig, 1 actions [MONKTU3.DLG.DLG] loaded [MONKTU3.DLG] created from [MONKTU3.DLG] Adding MONKTU3 to internal list of available DLGs [MONKTU3.DLG] saved 12 states, 23 trans, 2 strig, 1 ttrig, 1 actions [MONKTU4.DLG.DLG] loaded [MONKTU4.DLG] created from [MONKTU4.DLG] Adding MONKTU4 to internal list of available DLGs [MONKTU4.DLG] saved 13 states, 22 trans, 2 strig, 1 ttrig, 1 actions [MONKTU5.DLG.DLG] loaded [MONKTU5.DLG] created from [MONKTU5.DLG] Adding MONKTU5 to internal list of available DLGs [MONKTU5.DLG] saved 10 states, 17 trans, 2 strig, 1 ttrig, 1 actions [MONKTU6.DLG.DLG] loaded [MONKTU6.DLG] created from [MONKTU6.DLG] Adding MONKTU6 to internal list of available DLGs [MONKTU6.DLG] saved 10 states, 19 trans, 2 strig, 1 ttrig, 1 actions [MONKTU7.DLG.DLG] loaded [MONKTU7.DLG] created from [MONKTU7.DLG] Adding MONKTU7 to internal list of available DLGs [MONKTU7.DLG] saved 16 states, 25 trans, 2 strig, 1 ttrig, 1 actions [MONKTU8.DLG.DLG] loaded [MONKTU8.DLG] created from [MONKTU8.DLG] Adding MONKTU8 to internal list of available DLGs [MONKTU8.DLG] saved 10 states, 19 trans, 2 strig, 1 ttrig, 1 actions [MONKTU9.DLG.DLG] loaded [MONKTU9.DLG] created from [MONKTU9.DLG] Adding MONKTU9 to internal list of available DLGs [MONKTU9.DLG] saved 8 states, 13 trans, 2 strig, 1 ttrig, 1 actions [MONTAJ.DLG.DLG] loaded [MONTAJ.DLG] created from [MONTAJ.DLG] Adding MONTAJ to internal list of available DLGs [MONTAJ.DLG] saved 11 states, 11 trans, 7 strig, 0 ttrig, 7 actions [MONTAP.DLG.DLG] loaded [MONTAP.DLG] created from [MONTAP.DLG] Adding MONTAP to internal list of available DLGs [MONTAP.DLG] saved 9 states, 11 trans, 6 strig, 0 ttrig, 7 actions [./override/MONTAR.DLG] loaded, 1846 bytes [MONTAR.DLG.DLG] loaded [MONTAR.DLG] created from [MONTAR.DLG] Adding MONTAR to internal list of available DLGs [MONTAR.DLG] saved 17 states, 20 trans, 6 strig, 2 ttrig, 4 actions [MONTAZ.DLG.DLG] loaded [MONTAZ.DLG] created from [MONTAZ.DLG] Adding MONTAZ to internal list of available DLGs [MONTAZ.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [MOORLOCK.DLG.DLG] loaded [MOORLOCK.DLG] created from [MOORLOCK.DLG] Adding MOORLOCK to internal list of available DLGs [MOORLOCK.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [./override/MRSHADE.DLG] loaded, 1571 bytes [MRSHADE.DLG.DLG] loaded [MRSHADE.DLG] created from [MRSHADE.DLG] Adding MRSHADE to internal list of available DLGs [MRSHADE.DLG] saved 15 states, 34 trans, 1 strig, 2 ttrig, 3 actions [./override/MTBE10.DLG] loaded, 350 bytes [MTBE10.DLG.DLG] loaded [MTBE10.DLG] created from [MTBE10.DLG] Adding MTBE10 to internal list of available DLGs [MTBE10.DLG] saved 4 states, 4 trans, 3 strig, 0 ttrig, 0 actions [./override/MTBE11.DLG] loaded, 1791 bytes [MTBE11.DLG.DLG] loaded [MTBE11.DLG] created from [MTBE11.DLG] Adding MTBE11 to internal list of available DLGs [MTBE11.DLG] saved 13 states, 20 trans, 6 strig, 2 ttrig, 6 actions [./override/MTBE2.DLG] loaded, 879 bytes [MTBE2.DLG.DLG] loaded [MTBE2.DLG] created from [MTBE2.DLG] Adding MTBE2 to internal list of available DLGs [MTBE2.DLG] saved 8 states, 12 trans, 2 strig, 4 ttrig, 0 actions [./override/MTBE3.DLG] loaded, 679 bytes [MTBE3.DLG.DLG] loaded [MTBE3.DLG] created from [MTBE3.DLG] Adding MTBE3 to internal list of available DLGs [MTBE3.DLG] saved 7 states, 10 trans, 2 strig, 2 ttrig, 0 actions [./override/MTBE4.DLG] loaded, 479 bytes [MTBE4.DLG.DLG] loaded [MTBE4.DLG] created from [MTBE4.DLG] Adding MTBE4 to internal list of available DLGs [MTBE4.DLG] saved 6 states, 8 trans, 2 strig, 0 ttrig, 0 actions [./override/MTBE5.DLG] loaded, 895 bytes [MTBE5.DLG.DLG] loaded [MTBE5.DLG] created from [MTBE5.DLG] Adding MTBE5 to internal list of available DLGs [MTBE5.DLG] saved 9 states, 12 trans, 4 strig, 2 ttrig, 0 actions [./override/MTBE6.DLG] loaded, 804 bytes [MTBE6.DLG.DLG] loaded [MTBE6.DLG] created from [MTBE6.DLG] Adding MTBE6 to internal list of available DLGs [MTBE6.DLG] saved 6 states, 6 trans, 6 strig, 0 ttrig, 1 actions [MTBE7.DLG.DLG] loaded [MTBE7.DLG] created from [MTBE7.DLG] Adding MTBE7 to internal list of available DLGs [MTBE7.DLG] saved 5 states, 7 trans, 4 strig, 2 ttrig, 0 actions [./override/MTBE8.DLG] loaded, 415 bytes [MTBE8.DLG.DLG] loaded [MTBE8.DLG] created from [MTBE8.DLG] Adding MTBE8 to internal list of available DLGs [MTBE8.DLG] saved 4 states, 5 trans, 2 strig, 1 ttrig, 1 actions [./override/MTBE9.DLG] loaded, 653 bytes [MTBE9.DLG.DLG] loaded [MTBE9.DLG] created from [MTBE9.DLG] Adding MTBE9 to internal list of available DLGs [MTBE9.DLG] saved 5 states, 5 trans, 4 strig, 0 ttrig, 1 actions [./override/MTOB10.DLG] loaded, 306 bytes [MTOB10.DLG.DLG] loaded [MTOB10.DLG] created from [MTOB10.DLG] Adding MTOB10 to internal list of available DLGs [MTOB10.DLG] saved 4 states, 4 trans, 2 strig, 0 ttrig, 0 actions [./override/MTOB2.DLG] loaded, 672 bytes [MTOB2.DLG.DLG] loaded [MTOB2.DLG] created from [MTOB2.DLG] Adding MTOB2 to internal list of available DLGs [MTOB2.DLG] saved 7 states, 9 trans, 4 strig, 0 ttrig, 1 actions [./override/MTOB3.DLG] loaded, 350 bytes [MTOB3.DLG.DLG] loaded [MTOB3.DLG] created from [MTOB3.DLG] Adding MTOB3 to internal list of available DLGs [MTOB3.DLG] saved 4 states, 4 trans, 3 strig, 0 ttrig, 0 actions [./override/MTOB4.DLG] loaded, 271 bytes [MTOB4.DLG.DLG] loaded [MTOB4.DLG] created from [MTOB4.DLG] Adding MTOB4 to internal list of available DLGs [MTOB4.DLG] saved 3 states, 3 trans, 2 strig, 0 ttrig, 0 actions [./override/MTOB5.DLG] loaded, 477 bytes [MTOB5.DLG.DLG] loaded [MTOB5.DLG] created from [MTOB5.DLG] Adding MTOB5 to internal list of available DLGs [MTOB5.DLG] saved 6 states, 6 trans, 4 strig, 0 ttrig, 0 actions [MTOB6.DLG.DLG] loaded [MTOB6.DLG] created from [MTOB6.DLG] Adding MTOB6 to internal list of available DLGs [MTOB6.DLG] saved 9 states, 9 trans, 7 strig, 0 ttrig, 0 actions [./override/MTOB7.DLG] loaded, 518 bytes [MTOB7.DLG.DLG] loaded [MTOB7.DLG] created from [MTOB7.DLG] Adding MTOB7 to internal list of available DLGs [MTOB7.DLG] saved 5 states, 5 trans, 5 strig, 0 ttrig, 1 actions [./override/MTOB8.DLG] loaded, 439 bytes [MTOB8.DLG.DLG] loaded [MTOB8.DLG] created from [MTOB8.DLG] Adding MTOB8 to internal list of available DLGs [MTOB8.DLG] saved 4 states, 4 trans, 4 strig, 0 ttrig, 1 actions [./override/MTOB9.DLG] loaded, 518 bytes [MTOB9.DLG.DLG] loaded [MTOB9.DLG] created from [MTOB9.DLG] Adding MTOB9 to internal list of available DLGs [MTOB9.DLG] saved 5 states, 5 trans, 5 strig, 0 ttrig, 1 actions [MTOWBA.DLG.DLG] loaded [MTOWBA.DLG] created from [MTOWBA.DLG] Adding MTOWBA to internal list of available DLGs [MTOWBA.DLG] saved 22 states, 24 trans, 16 strig, 0 ttrig, 0 actions [MTOWBAS.DLG.DLG] loaded [MTOWBAS.DLG] created from [MTOWBAS.DLG] Adding MTOWBAS to internal list of available DLGs [MTOWBAS.DLG] saved 4 states, 4 trans, 4 strig, 0 ttrig, 0 actions [MTOWBAZ.DLG.DLG] loaded [MTOWBAZ.DLG] created from [MTOWBAZ.DLG] Adding MTOWBAZ to internal list of available DLGs [MTOWBAZ.DLG] saved 13 states, 18 trans, 5 strig, 0 ttrig, 0 actions [MTOWBE.DLG.DLG] loaded [MTOWBE.DLG] created from [MTOWBE.DLG] Adding MTOWBE to internal list of available DLGs [MTOWBE.DLG] saved 39 states, 46 trans, 33 strig, 7 ttrig, 0 actions [MTOWBEZ.DLG.DLG] loaded [MTOWBEZ.DLG] created from [MTOWBEZ.DLG] Adding MTOWBEZ to internal list of available DLGs [MTOWBEZ.DLG] saved 17 states, 20 trans, 12 strig, 1 ttrig, 0 actions [./override/MTOWF2.DLG] loaded, 1026 bytes [MTOWF2.DLG.DLG] loaded [MTOWF2.DLG] created from [MTOWF2.DLG] Adding MTOWF2 to internal list of available DLGs [MTOWF2.DLG] saved 10 states, 15 trans, 3 strig, 4 ttrig, 0 actions [MTOWFR.DLG.DLG] loaded [MTOWFR.DLG] created from [MTOWFR.DLG] Adding MTOWFR to internal list of available DLGs [MTOWFR.DLG] saved 24 states, 28 trans, 18 strig, 2 ttrig, 0 actions [./override/MTOWN2.DLG] loaded, 308 bytes [MTOWN2.DLG.DLG] loaded [MTOWN2.DLG] created from [MTOWN2.DLG] Adding MTOWN2 to internal list of available DLGs [MTOWN2.DLG] saved 3 states, 3 trans, 2 strig, 0 ttrig, 1 actions [MTOWN3.DLG.DLG] loaded [MTOWN3.DLG] created from [MTOWN3.DLG] Adding MTOWN3 to internal list of available DLGs [MTOWN3.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [MTOWN4.DLG.DLG] loaded [MTOWN4.DLG] created from [MTOWN4.DLG] Adding MTOWN4 to internal list of available DLGs [MTOWN4.DLG] saved 3 states, 3 trans, 2 strig, 0 ttrig, 0 actions [MTOWN5.DLG.DLG] loaded [MTOWN5.DLG] created from [MTOWN5.DLG] Adding MTOWN5 to internal list of available DLGs [MTOWN5.DLG] saved 5 states, 5 trans, 4 strig, 0 ttrig, 0 actions [./override/MTOWNA.DLG] loaded, 1687 bytes [MTOWNA.DLG.DLG] loaded [MTOWNA.DLG] created from [MTOWNA.DLG] Adding MTOWNA to internal list of available DLGs [MTOWNA.DLG] saved 19 states, 24 trans, 14 strig, 3 ttrig, 0 actions [MTOWNAZ.DLG.DLG] loaded [MTOWNAZ.DLG] created from [MTOWNAZ.DLG] Adding MTOWNAZ to internal list of available DLGs [MTOWNAZ.DLG] saved 12 states, 16 trans, 5 strig, 0 ttrig, 0 actions [MTOWNUL.DLG.DLG] loaded [MTOWNUL.DLG] created from [MTOWNUL.DLG] Adding MTOWNUL to internal list of available DLGs [MTOWNUL.DLG] saved 18 states, 21 trans, 11 strig, 0 ttrig, 0 actions [MTOWUB.DLG.DLG] loaded [MTOWUB.DLG] created from [MTOWUB.DLG] Adding MTOWUB to internal list of available DLGs [MTOWUB.DLG] saved 18 states, 25 trans, 11 strig, 4 ttrig, 0 actions [MTOWWI.DLG.DLG] loaded [MTOWWI.DLG] created from [MTOWWI.DLG] Adding MTOWWI to internal list of available DLGs [MTOWWI.DLG] saved 9 states, 10 trans, 7 strig, 0 ttrig, 0 actions [MULAHE.DLG.DLG] loaded [MULAHE.DLG] created from [MULAHE.DLG] Adding MULAHE to internal list of available DLGs [MULAHE.DLG] saved 9 states, 11 trans, 7 strig, 0 ttrig, 10 actions [MULTIG.DLG.DLG] loaded [MULTIG.DLG] created from [MULTIG.DLG] Adding MULTIG to internal list of available DLGs [MULTIG.DLG] saved 6 states, 14 trans, 2 strig, 6 ttrig, 9 actions [MULTIJ.DLG.DLG] loaded [MULTIJ.DLG] created from [MULTIJ.DLG] Adding MULTIJ to internal list of available DLGs [MULTIJ.DLG] saved 1 states, 2 trans, 1 strig, 0 ttrig, 1 actions [MUTAMI.DLG.DLG] loaded [MUTAMI.DLG] created from [MUTAMI.DLG] Adding MUTAMI to internal list of available DLGs [MUTAMI.DLG] saved 2 states, 4 trans, 1 strig, 0 ttrig, 1 actions [./override/MYSMER.DLG] loaded, 1059 bytes [MYSMER.DLG.DLG] loaded [MYSMER.DLG] created from [MYSMER.DLG] Adding MYSMER to internal list of available DLGs [MYSMER.DLG] saved 9 states, 12 trans, 3 strig, 3 ttrig, 3 actions [NADARI.DLG.DLG] loaded [NADARI.DLG] created from [NADARI.DLG] Adding NADARI to internal list of available DLGs [NADARI.DLG] saved 8 states, 8 trans, 7 strig, 0 ttrig, 3 actions [./override/NADIN.DLG] loaded, 1448 bytes [NADIN.DLG.DLG] loaded [NADIN.DLG] created from [NADIN.DLG] Adding NADIN to internal list of available DLGs [NADIN.DLG] saved 7 states, 7 trans, 7 strig, 0 ttrig, 3 actions [./override/NALIN.DLG] loaded, 1726 bytes [NALIN.DLG.DLG] loaded [NALIN.DLG] created from [NALIN.DLG] Adding NALIN to internal list of available DLGs [NALIN.DLG] saved 6 states, 10 trans, 2 strig, 3 ttrig, 6 actions [./override/NANTRI.DLG] loaded, 953 bytes [NANTRI.DLG.DLG] loaded [NANTRI.DLG] created from [NANTRI.DLG] Adding NANTRI to internal list of available DLGs [NANTRI.DLG] saved 6 states, 9 trans, 5 strig, 0 ttrig, 3 actions [NARCIL.DLG.DLG] loaded [NARCIL.DLG] created from [NARCIL.DLG] Adding NARCIL to internal list of available DLGs [NARCIL.DLG] saved 5 states, 7 trans, 1 strig, 0 ttrig, 3 actions [NARLEN.DLG.DLG] loaded [NARLEN.DLG] created from [NARLEN.DLG] Adding NARLEN to internal list of available DLGs [NARLEN.DLG] saved 35 states, 56 trans, 13 strig, 8 ttrig, 20 actions [NARRAT.DLG.DLG] loaded [NARRAT.DLG] created from [NARRAT.DLG] Adding NARRAT to internal list of available DLGs [NARRAT.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [NARRAT2.DLG.DLG] loaded [NARRAT2.DLG] created from [NARRAT2.DLG] Adding NARRAT2 to internal list of available DLGs [NARRAT2.DLG] saved 3 states, 3 trans, 2 strig, 0 ttrig, 1 actions [./override/NASHA.DLG] loaded, 387 bytes [NASHA.DLG.DLG] loaded [NASHA.DLG] created from [NASHA.DLG] Adding NASHA to internal list of available DLGs [NASHA.DLG] saved 5 states, 5 trans, 5 strig, 0 ttrig, 0 actions [NEADOY.DLG.DLG] loaded [NEADOY.DLG] created from [NEADOY.DLG] Adding NEADOY to internal list of available DLGs [NEADOY.DLG] saved 27 states, 48 trans, 4 strig, 14 ttrig, 16 actions [./override/NEB.DLG] loaded, 2874 bytes [NEB.DLG.DLG] loaded [NEB.DLG] created from [NEB.DLG] Adding NEB to internal list of available DLGs [NEB.DLG] saved 18 states, 42 trans, 8 strig, 0 ttrig, 4 actions [./override/NEEKANDO.DLG] loaded, 1374 bytes [NEEKANDO.DLG.DLG] loaded [NEEKANDO.DLG] created from [NEEKANDO.DLG] Adding NEEKANDO to internal list of available DLGs [NEEKANDO.DLG] saved 15 states, 24 trans, 2 strig, 4 ttrig, 2 actions [NEERA.DLG.DLG] loaded [NEERA.DLG] created from [NEERA.DLG] Adding NEERA to internal list of available DLGs [NEERA.DLG] saved 16 states, 30 trans, 2 strig, 6 ttrig, 14 actions [NEERAJ.DLG.DLG] loaded [NEERAJ.DLG] created from [NEERAJ.DLG] Adding NEERAJ to internal list of available DLGs [NEERAJ.DLG] saved 172 states, 342 trans, 7 strig, 31 ttrig, 143 actions [./override/NEERAP.DLG] loaded, 1275 bytes [NEERAP.DLG.DLG] loaded [NEERAP.DLG] created from [NEERAP.DLG] Adding NEERAP to internal list of available DLGs [NEERAP.DLG] saved 4 states, 8 trans, 2 strig, 4 ttrig, 5 actions [NEERAZ.DLG.DLG] loaded [NEERAZ.DLG] created from [NEERAZ.DLG] Adding NEERAZ to internal list of available DLGs [NEERAZ.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [./override/NEGOBB01.DLG] loaded, 951 bytes [NEGOBB01.DLG.DLG] loaded [NEGOBB01.DLG] created from [NEGOBB01.DLG] Adding NEGOBB01 to internal list of available DLGs [NEGOBB01.DLG] saved 5 states, 14 trans, 2 strig, 2 ttrig, 5 actions [./override/NEGOBB02.DLG] loaded, 842 bytes [NEGOBB02.DLG.DLG] loaded [NEGOBB02.DLG] created from [NEGOBB02.DLG] Adding NEGOBB02 to internal list of available DLGs [NEGOBB02.DLG] saved 4 states, 12 trans, 0 strig, 2 ttrig, 4 actions [NEGOBB03.DLG.DLG] loaded [NEGOBB03.DLG] created from [NEGOBB03.DLG] Adding NEGOBB03 to internal list of available DLGs [NEGOBB03.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [NEIRA.DLG.DLG] loaded [NEIRA.DLG] created from [NEIRA.DLG] Adding NEIRA to internal list of available DLGs [NEIRA.DLG] saved 5 states, 8 trans, 1 strig, 0 ttrig, 4 actions [./override/NEMAGREB.DLG] loaded, 5516 bytes [NEMAGREB.DLG.DLG] loaded [NEMAGREB.DLG] created from [NEMAGREB.DLG] Adding NEMAGREB to internal list of available DLGs [NEMAGREB.DLG] saved 23 states, 60 trans, 4 strig, 35 ttrig, 14 actions [./override/NEMEKLIN.DLG] loaded, 3881 bytes [NEMEKLIN.DLG.DLG] loaded [NEMEKLIN.DLG] created from [NEMEKLIN.DLG] Adding NEMEKLIN to internal list of available DLGs [NEMEKLIN.DLG] saved 16 states, 40 trans, 1 strig, 31 ttrig, 3 actions [NEMPHR.DLG.DLG] loaded [NEMPHR.DLG] created from [NEMPHR.DLG] Adding NEMPHR to internal list of available DLGs [NEMPHR.DLG] saved 6 states, 6 trans, 6 strig, 0 ttrig, 3 actions [NERILSA.DLG.DLG] loaded [NERILSA.DLG] created from [NERILSA.DLG] Adding NERILSA to internal list of available DLGs [NERILSA.DLG] saved 2 states, 4 trans, 2 strig, 0 ttrig, 3 actions [./override/NEROGDOK.DLG] loaded, 242 bytes [NEROGDOK.DLG.DLG] loaded [NEROGDOK.DLG] created from [NEROGDOK.DLG] Adding NEROGDOK to internal list of available DLGs [NEROGDOK.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [./override/NESQRL.DLG] loaded, 261 bytes [NESQRL.DLG.DLG] loaded [NESQRL.DLG] created from [NESQRL.DLG] Adding NESQRL to internal list of available DLGs [NESQRL.DLG] saved 2 states, 4 trans, 2 strig, 0 ttrig, 0 actions [NESSIE.DLG.DLG] loaded [NESSIE.DLG] created from [NESSIE.DLG] Adding NESSIE to internal list of available DLGs [NESSIE.DLG] saved 9 states, 13 trans, 2 strig, 0 ttrig, 0 actions [NESTOR.DLG.DLG] loaded [NESTOR.DLG] created from [NESTOR.DLG] Adding NESTOR to internal list of available DLGs [NESTOR.DLG] saved 4 states, 5 trans, 1 strig, 0 ttrig, 3 actions [NETHAY01.DLG.DLG] loaded [NETHAY01.DLG] created from [NETHAY01.DLG] Adding NETHAY01 to internal list of available DLGs [NETHAY01.DLG] saved 2 states, 3 trans, 1 strig, 2 ttrig, 2 actions [NEVILL.DLG.DLG] loaded [NEVILL.DLG] created from [NEVILL.DLG] Adding NEVILL to internal list of available DLGs [NEVILL.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 3 actions [NEXLIT.DLG.DLG] loaded [NEXLIT.DLG] created from [NEXLIT.DLG] Adding NEXLIT to internal list of available DLGs [NEXLIT.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [NHUNTC.DLG.DLG] loaded [NHUNTC.DLG] created from [NHUNTC.DLG] Adding NHUNTC to internal list of available DLGs [NHUNTC.DLG] saved 4 states, 4 trans, 3 strig, 0 ttrig, 0 actions [NHUNTD.DLG.DLG] loaded [NHUNTD.DLG] created from [NHUNTD.DLG] Adding NHUNTD to internal list of available DLGs [NHUNTD.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [NIEMAI.DLG.DLG] loaded [NIEMAI.DLG] created from [NIEMAI.DLG] Adding NIEMAI to internal list of available DLGs [NIEMAI.DLG] saved 15 states, 22 trans, 3 strig, 0 ttrig, 9 actions [./override/NIKLOS.DLG] loaded, 1272 bytes [NIKLOS.DLG.DLG] loaded [NIKLOS.DLG] created from [NIKLOS.DLG] Adding NIKLOS to internal list of available DLGs [NIKLOS.DLG] saved 12 states, 18 trans, 3 strig, 0 ttrig, 8 actions [NIKOLA.DLG.DLG] loaded [NIKOLA.DLG] created from [NIKOLA.DLG] Adding NIKOLA to internal list of available DLGs [NIKOLA.DLG] saved 9 states, 15 trans, 1 strig, 1 ttrig, 4 actions [./override/NILA.DLG] loaded, 876 bytes [NILA.DLG.DLG] loaded [NILA.DLG] created from [NILA.DLG] Adding NILA to internal list of available DLGs [NILA.DLG] saved 11 states, 11 trans, 5 strig, 0 ttrig, 0 actions [./override/NIMBUL.DLG] loaded, 625 bytes [NIMBUL.DLG.DLG] loaded [NIMBUL.DLG] created from [NIMBUL.DLG] Adding NIMBUL to internal list of available DLGs [NIMBUL.DLG] saved 9 states, 10 trans, 2 strig, 0 ttrig, 2 actions [./override/NIMFUR.DLG] loaded, 387 bytes [NIMFUR.DLG.DLG] loaded [NIMFUR.DLG] created from [NIMFUR.DLG] Adding NIMFUR to internal list of available DLGs [NIMFUR.DLG] saved 5 states, 5 trans, 5 strig, 0 ttrig, 0 actions [./override/NOBL10.DLG] loaded, 732 bytes [NOBL10.DLG.DLG] loaded [NOBL10.DLG] created from [NOBL10.DLG] Adding NOBL10 to internal list of available DLGs [NOBL10.DLG] saved 8 states, 10 trans, 4 strig, 0 ttrig, 1 actions [./override/NOBL11.DLG] loaded, 392 bytes [NOBL11.DLG.DLG] loaded [NOBL11.DLG] created from [NOBL11.DLG] Adding NOBL11 to internal list of available DLGs [NOBL11.DLG] saved 4 states, 4 trans, 3 strig, 0 ttrig, 1 actions [./override/NOBL12.DLG] loaded, 350 bytes [NOBL12.DLG.DLG] loaded [NOBL12.DLG] created from [NOBL12.DLG] Adding NOBL12 to internal list of available DLGs [NOBL12.DLG] saved 4 states, 4 trans, 3 strig, 0 ttrig, 0 actions [NOBL13.DLG.DLG] loaded [NOBL13.DLG] created from [NOBL13.DLG] Adding NOBL13 to internal list of available DLGs [NOBL13.DLG] saved 6 states, 6 trans, 0 strig, 0 ttrig, 0 actions [./override/NOBL14.DLG] loaded, 431 bytes [NOBL14.DLG.DLG] loaded [NOBL14.DLG] created from [NOBL14.DLG] Adding NOBL14 to internal list of available DLGs [NOBL14.DLG] saved 5 states, 5 trans, 4 strig, 0 ttrig, 0 actions [NOBL15.DLG.DLG] loaded [NOBL15.DLG] created from [NOBL15.DLG] Adding NOBL15 to internal list of available DLGs [NOBL15.DLG] saved 4 states, 4 trans, 0 strig, 0 ttrig, 0 actions [NOBL2.DLG.DLG] loaded [NOBL2.DLG] created from [NOBL2.DLG] Adding NOBL2 to internal list of available DLGs [NOBL2.DLG] saved 3 states, 3 trans, 2 strig, 0 ttrig, 1 actions [NOBL3.DLG.DLG] loaded [NOBL3.DLG] created from [NOBL3.DLG] Adding NOBL3 to internal list of available DLGs [NOBL3.DLG] saved 3 states, 3 trans, 2 strig, 0 ttrig, 0 actions [./override/NOBL4.DLG] loaded, 986 bytes [NOBL4.DLG.DLG] loaded [NOBL4.DLG] created from [NOBL4.DLG] Adding NOBL4 to internal list of available DLGs [NOBL4.DLG] saved 10 states, 10 trans, 4 strig, 0 ttrig, 2 actions [./override/NOBL5.DLG] loaded, 904 bytes [NOBL5.DLG.DLG] loaded [NOBL5.DLG] created from [NOBL5.DLG] Adding NOBL5 to internal list of available DLGs [NOBL5.DLG] saved 10 states, 14 trans, 4 strig, 2 ttrig, 0 actions [./override/NOBL6.DLG] loaded, 1025 bytes [NOBL6.DLG.DLG] loaded [NOBL6.DLG] created from [NOBL6.DLG] Adding NOBL6 to internal list of available DLGs [NOBL6.DLG] saved 10 states, 15 trans, 3 strig, 4 ttrig, 0 actions [./override/NOBL7.DLG] loaded, 745 bytes [NOBL7.DLG.DLG] loaded [NOBL7.DLG] created from [NOBL7.DLG] Adding NOBL7 to internal list of available DLGs [NOBL7.DLG] saved 8 states, 11 trans, 3 strig, 2 ttrig, 0 actions [./override/NOBL8.DLG] loaded, 748 bytes [NOBL8.DLG.DLG] loaded [NOBL8.DLG] created from [NOBL8.DLG] Adding NOBL8 to internal list of available DLGs [NOBL8.DLG] saved 7 states, 10 trans, 3 strig, 2 ttrig, 1 actions [./override/NOBL9.DLG] loaded, 1839 bytes [NOBL9.DLG.DLG] loaded [NOBL9.DLG] created from [NOBL9.DLG] Adding NOBL9 to internal list of available DLGs [NOBL9.DLG] saved 14 states, 19 trans, 5 strig, 6 ttrig, 4 actions [NOBLAY.DLG.DLG] loaded [NOBLAY.DLG] created from [NOBLAY.DLG] Adding NOBLAY to internal list of available DLGs [NOBLAY.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 0 actions [NOBLBA.DLG.DLG] loaded [NOBLBA.DLG] created from [NOBLBA.DLG] Adding NOBLBA to internal list of available DLGs [NOBLBA.DLG] saved 7 states, 7 trans, 4 strig, 0 ttrig, 0 actions [NOBLBAS.DLG.DLG] loaded [NOBLBAS.DLG] created from [NOBLBAS.DLG] Adding NOBLBAS to internal list of available DLGs [NOBLBAS.DLG] saved 4 states, 4 trans, 4 strig, 0 ttrig, 0 actions [NOBLBAZ.DLG.DLG] loaded [NOBLBAZ.DLG] created from [NOBLBAZ.DLG] Adding NOBLBAZ to internal list of available DLGs [NOBLBAZ.DLG] saved 14 states, 19 trans, 5 strig, 0 ttrig, 0 actions [NOBLPA.DLG.DLG] loaded [NOBLPA.DLG] created from [NOBLPA.DLG] Adding NOBLPA to internal list of available DLGs [NOBLPA.DLG] saved 11 states, 11 trans, 0 strig, 0 ttrig, 0 actions [NOBLPA1.DLG.DLG] loaded [NOBLPA1.DLG] created from [NOBLPA1.DLG] Adding NOBLPA1 to internal list of available DLGs [NOBLPA1.DLG] saved 3 states, 3 trans, 0 strig, 0 ttrig, 0 actions [NOBLPA2.DLG.DLG] loaded [NOBLPA2.DLG] created from [NOBLPA2.DLG] Adding NOBLPA2 to internal list of available DLGs [NOBLPA2.DLG] saved 3 states, 3 trans, 0 strig, 0 ttrig, 0 actions [NOBLPA3.DLG.DLG] loaded [NOBLPA3.DLG] created from [NOBLPA3.DLG] Adding NOBLPA3 to internal list of available DLGs [NOBLPA3.DLG] saved 3 states, 3 trans, 0 strig, 0 ttrig, 0 actions [NOBW2.DLG.DLG] loaded [NOBW2.DLG] created from [NOBW2.DLG] Adding NOBW2 to internal list of available DLGs [NOBW2.DLG] saved 3 states, 3 trans, 2 strig, 0 ttrig, 0 actions [NOBW3.DLG.DLG] loaded [NOBW3.DLG] created from [NOBW3.DLG] Adding NOBW3 to internal list of available DLGs [NOBW3.DLG] saved 3 states, 3 trans, 1 strig, 0 ttrig, 0 actions [NOBW4.DLG.DLG] loaded [NOBW4.DLG] created from [NOBW4.DLG] Adding NOBW4 to internal list of available DLGs [NOBW4.DLG] saved 6 states, 11 trans, 2 strig, 4 ttrig, 0 actions [./override/NOBW5.DLG] loaded, 350 bytes [NOBW5.DLG.DLG] loaded [NOBW5.DLG] created from [NOBW5.DLG] Adding NOBW5 to internal list of available DLGs [NOBW5.DLG] saved 4 states, 4 trans, 3 strig, 0 ttrig, 0 actions [NOBW6.DLG.DLG] loaded [NOBW6.DLG] created from [NOBW6.DLG] Adding NOBW6 to internal list of available DLGs [NOBW6.DLG] saved 6 states, 6 trans, 3 strig, 0 ttrig, 0 actions [./override/NOBW7.DLG] loaded, 644 bytes [NOBW7.DLG.DLG] loaded [NOBW7.DLG] created from [NOBW7.DLG] Adding NOBW7 to internal list of available DLGs [NOBW7.DLG] saved 9 states, 11 trans, 2 strig, 0 ttrig, 1 actions [./override/NOBW8.DLG] loaded, 3951 bytes [NOBW8.DLG.DLG] loaded [NOBW8.DLG] created from [NOBW8.DLG] Adding NOBW8 to internal list of available DLGs [NOBW8.DLG] saved 23 states, 38 trans, 8 strig, 5 ttrig, 15 actions [./override/NOBW9.DLG] loaded, 655 bytes [NOBW9.DLG.DLG] loaded [NOBW9.DLG] created from [NOBW9.DLG] Adding NOBW9 to internal list of available DLGs [NOBW9.DLG] saved 9 states, 12 trans, 2 strig, 0 ttrig, 0 actions [NOBWBA.DLG.DLG] loaded [NOBWBA.DLG] created from [NOBWBA.DLG] Adding NOBWBA to internal list of available DLGs [NOBWBA.DLG] saved 8 states, 8 trans, 7 strig, 0 ttrig, 0 actions [NOBWBAS.DLG.DLG] loaded [NOBWBAS.DLG] created from [NOBWBAS.DLG] Adding NOBWBAS to internal list of available DLGs [NOBWBAS.DLG] saved 4 states, 4 trans, 4 strig, 0 ttrig, 0 actions [NOBWBAZ.DLG.DLG] loaded [NOBWBAZ.DLG] created from [NOBWBAZ.DLG] Adding NOBWBAZ to internal list of available DLGs [NOBWBAZ.DLG] saved 11 states, 15 trans, 5 strig, 0 ttrig, 0 actions [./override/NOOBER.DLG] loaded, 1051 bytes [NOOBER.DLG.DLG] loaded [NOOBER.DLG] created from [NOOBER.DLG] Adding NOOBER to internal list of available DLGs [NOOBER.DLG] saved 12 states, 12 trans, 12 strig, 0 ttrig, 1 actions [./override/NORALE.DLG] loaded, 1139 bytes [NORALE.DLG.DLG] loaded [NORALE.DLG] created from [NORALE.DLG] Adding NORALE to internal list of available DLGs [NORALE.DLG] saved 6 states, 6 trans, 5 strig, 0 ttrig, 3 actions [NORTUA.DLG.DLG] loaded [NORTUA.DLG] created from [NORTUA.DLG] Adding NORTUA to internal list of available DLGs [NORTUA.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 2 actions [NOSFER.DLG.DLG] loaded [NOSFER.DLG] created from [NOSFER.DLG] Adding NOSFER to internal list of available DLGs [NOSFER.DLG] saved 3 states, 3 trans, 1 strig, 0 ttrig, 0 actions [./override/OBE.DLG] loaded, 4587 bytes [OBE.DLG.DLG] loaded [OBE.DLG] created from [OBE.DLG] Adding OBE to internal list of available DLGs [OBE.DLG] saved 16 states, 26 trans, 7 strig, 0 ttrig, 12 actions [./override/OBERAN.DLG] loaded, 919 bytes [OBERAN.DLG.DLG] loaded [OBERAN.DLG] created from [OBERAN.DLG] Adding OBERAN to internal list of available DLGs [OBERAN.DLG] saved 6 states, 6 trans, 3 strig, 0 ttrig, 2 actions [./override/OBETB.DLG] loaded, 5299 bytes [OBETB.DLG.DLG] loaded [OBETB.DLG] created from [OBETB.DLG] Adding OBETB to internal list of available DLGs [OBETB.DLG] saved 16 states, 26 trans, 7 strig, 0 ttrig, 12 actions [OCELLI.DLG.DLG] loaded [OCELLI.DLG] created from [OCELLI.DLG] Adding OCELLI to internal list of available DLGs [OCELLI.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 2 actions [./override/OGRECO.DLG] loaded, 227 bytes [OGRECO.DLG.DLG] loaded [OGRECO.DLG] created from [OGRECO.DLG] Adding OGRECO to internal list of available DLGs [OGRECO.DLG] saved 2 states, 2 trans, 2 strig, 0 ttrig, 1 actions [OGRED.DLG.DLG] loaded [OGRED.DLG] created from [OGRED.DLG] Adding OGRED to internal list of available DLGs [OGRED.DLG] saved 3 states, 3 trans, 0 strig, 0 ttrig, 0 actions [OGRELEAD.DLG.DLG] loaded [OGRELEAD.DLG] created from [OGRELEAD.DLG] Adding OGRELEAD to internal list of available DLGs [OGRELEAD.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [./override/OGRMA2.DLG] loaded, 438 bytes [OGRMA2.DLG.DLG] loaded [OGRMA2.DLG] created from [OGRMA2.DLG] Adding OGRMA2 to internal list of available DLGs [OGRMA2.DLG] saved 5 states, 7 trans, 1 strig, 0 ttrig, 3 actions [./override/OGRMA3.DLG] loaded, 390 bytes [OGRMA3.DLG.DLG] loaded [OGRMA3.DLG] created from [OGRMA3.DLG] Adding OGRMA3 to internal list of available DLGs [OGRMA3.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 3 actions [./override/OGRMBA.DLG] loaded, 236 bytes [OGRMBA.DLG.DLG] loaded [OGRMBA.DLG] created from [OGRMBA.DLG] Adding OGRMBA to internal list of available DLGs [OGRMBA.DLG] saved 2 states, 2 trans, 1 strig, 0 ttrig, 2 actions [./override/OLIVIA.DLG] loaded, 387 bytes [OLIVIA.DLG.DLG] loaded [OLIVIA.DLG] created from [OLIVIA.DLG] Adding OLIVIA to internal list of available DLGs [OLIVIA.DLG] saved 5 states, 5 trans, 5 strig, 0 ttrig, 0 actions [./override/OOGIEW.DLG] loaded, 805 bytes [OOGIEW.DLG.DLG] loaded [OOGIEW.DLG] created from [OOGIEW.DLG] Adding OOGIEW to internal list of available DLGs [OOGIEW.DLG] saved 10 states, 17 trans, 2 strig, 0 ttrig, 0 actions [ORDULI.DLG.DLG] loaded [ORDULI.DLG] created from [ORDULI.DLG] Adding ORDULI to internal list of available DLGs [ORDULI.DLG] saved 7 states, 7 trans, 7 strig, 0 ttrig, 2 actions [OSMADI.DLG.DLG] loaded [OSMADI.DLG] created from [OSMADI.DLG] Adding OSMADI to internal list of available DLGs [OSMADI.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 2 actions [OUBLEK.DLG.DLG] loaded [OUBLEK.DLG] created from [OUBLEK.DLG] Adding OUBLEK to internal list of available DLGs [OUBLEK.DLG] saved 31 states, 56 trans, 4 strig, 23 ttrig, 11 actions [./override/PALIN.DLG] loaded, 1404 bytes [PALIN.DLG.DLG] loaded [PALIN.DLG] created from [PALIN.DLG] Adding PALIN to internal list of available DLGs [PALIN.DLG] saved 7 states, 10 trans, 2 strig, 0 ttrig, 6 actions [PALLON.DLG.DLG] loaded [PALLON.DLG] created from [PALLON.DLG] Adding PALLON to internal list of available DLGs [PALLON.DLG] saved 6 states, 9 trans, 1 strig, 0 ttrig, 4 actions [PANGWA.DLG.DLG] loaded [PANGWA.DLG] created from [PANGWA.DLG] Adding PANGWA to internal list of available DLGs [PANGWA.DLG] saved 5 states, 9 trans, 1 strig, 4 ttrig, 7 actions [PARDA.DLG.DLG] loaded [PARDA.DLG] created from [PARDA.DLG] Adding PARDA to internal list of available DLGs [PARDA.DLG] saved 5 states, 6 trans, 1 strig, 0 ttrig, 3 actions [PARDA1.DLG.DLG] loaded [PARDA1.DLG] created from [PARDA1.DLG] Adding PARDA1 to internal list of available DLGs [PARDA1.DLG] saved 4 states, 5 trans, 2 strig, 0 ttrig, 3 actions [PARDA3.DLG.DLG] loaded [PARDA3.DLG] created from [PARDA3.DLG] Adding PARDA3 to internal list of available DLGs [PARDA3.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [./override/PERDUE.DLG] loaded, 2434 bytes [PERDUE.DLG.DLG] loaded [PERDUE.DLG] created from [PERDUE.DLG] Adding PERDUE to internal list of available DLGs [PERDUE.DLG] saved 18 states, 29 trans, 6 strig, 3 ttrig, 5 actions [PERMID.DLG.DLG] loaded [PERMID.DLG] created from [PERMID.DLG] Adding PERMID to internal list of available DLGs [PERMID.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 2 actions [./override/PETRIN.DLG] loaded, 1078 bytes [PETRIN.DLG.DLG] loaded [PETRIN.DLG] created from [PETRIN.DLG] Adding PETRIN to internal list of available DLGs [PETRIN.DLG] saved 7 states, 8 trans, 6 strig, 2 ttrig, 2 actions [./override/PGOND.DLG] loaded, 252 bytes [PGOND.DLG.DLG] loaded [PGOND.DLG] created from [PGOND.DLG] Adding PGOND to internal list of available DLGs [PGOND.DLG] saved 2 states, 3 trans, 1 strig, 0 ttrig, 1 actions [PHAERS.DLG.DLG] loaded [PHAERS.DLG] created from [PHAERS.DLG] Adding PHAERS to internal list of available DLGs [PHAERS.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 2 actions [./override/PHANDA.DLG] loaded, 462 bytes [PHANDA.DLG.DLG] loaded [PHANDA.DLG] created from [PHANDA.DLG] Adding PHANDA to internal list of available DLGs [PHANDA.DLG] saved 4 states, 4 trans, 3 strig, 0 ttrig, 2 actions [PHEIRK.DLG.DLG] loaded [PHEIRK.DLG] created from [PHEIRK.DLG] Adding PHEIRK to internal list of available DLGs [PHEIRK.DLG] saved 7 states, 7 trans, 7 strig, 0 ttrig, 3 actions [./override/PHEIRKAS.DLG] loaded, 916 bytes [PHEIRKAS.DLG.DLG] loaded [PHEIRKAS.DLG] created from [PHEIRKAS.DLG] Adding PHEIRKAS to internal list of available DLGs [PHEIRKAS.DLG] saved 7 states, 7 trans, 7 strig, 0 ttrig, 2 actions [./override/PHLYDI.DLG] loaded, 863 bytes [PHLYDI.DLG.DLG] loaded [PHLYDI.DLG] created from [PHLYDI.DLG] Adding PHLYDI to internal list of available DLGs [PHLYDI.DLG] saved 5 states, 5 trans, 5 strig, 0 ttrig, 2 actions [./override/PHLYDI2.DLG] loaded, 405 bytes [PHLYDI2.DLG.DLG] loaded [PHLYDI2.DLG] created from [PHLYDI2.DLG] Adding PHLYDI2 to internal list of available DLGs [PHLYDI2.DLG] saved 5 states, 7 trans, 2 strig, 0 ttrig, 0 actions [PHLYDI3.DLG.DLG] loaded [PHLYDI3.DLG] created from [PHLYDI3.DLG] Adding PHLYDI3 to internal list of available DLGs [PHLYDI3.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [./override/PIATO.DLG] loaded, 594 bytes [PIATO.DLG.DLG] loaded [PIATO.DLG] created from [PIATO.DLG] Adding PIATO to internal list of available DLGs [PIATO.DLG] saved 5 states, 7 trans, 2 strig, 0 ttrig, 3 actions [./override/PILAR.DLG] loaded, 605 bytes [PILAR.DLG.DLG] loaded [PILAR.DLG] created from [PILAR.DLG] Adding PILAR to internal list of available DLGs [PILAR.DLG] saved 7 states, 7 trans, 7 strig, 0 ttrig, 2 actions [PIQUE.DLG.DLG] loaded [PIQUE.DLG] created from [PIQUE.DLG] Adding PIQUE to internal list of available DLGs [PIQUE.DLG] saved 10 states, 16 trans, 0 strig, 0 ttrig, 0 actions [PNASHK.DLG.DLG] loaded [PNASHK.DLG] created from [PNASHK.DLG] Adding PNASHK to internal list of available DLGs [PNASHK.DLG] saved 6 states, 6 trans, 5 strig, 0 ttrig, 0 actions [./override/POE.DLG] loaded, 2225 bytes [POE.DLG.DLG] loaded [POE.DLG] created from [POE.DLG] Adding POE to internal list of available DLGs [POE.DLG] saved 23 states, 33 trans, 2 strig, 10 ttrig, 5 actions [POGHM10.DLG.DLG] loaded [POGHM10.DLG] created from [POGHM10.DLG] Adding POGHM10 to internal list of available DLGs [POGHM10.DLG] saved 7 states, 7 trans, 7 strig, 0 ttrig, 0 actions [./override/POGHM2.DLG] loaded, 562 bytes [POGHM2.DLG.DLG] loaded [POGHM2.DLG] created from [POGHM2.DLG] Adding POGHM2 to internal list of available DLGs [POGHM2.DLG] saved 7 states, 7 trans, 6 strig, 0 ttrig, 0 actions [POGHM3.DLG.DLG] loaded [POGHM3.DLG] created from [POGHM3.DLG] Adding POGHM3 to internal list of available DLGs [POGHM3.DLG] saved 3 states, 3 trans, 2 strig, 0 ttrig, 0 actions [./override/POGHM4.DLG] loaded, 460 bytes [POGHM4.DLG.DLG] loaded [POGHM4.DLG] created from [POGHM4.DLG] Adding POGHM4 to internal list of available DLGs [POGHM4.DLG] saved 5 states, 6 trans, 3 strig, 0 ttrig, 1 actions [POGHM5.DLG.DLG] loaded [POGHM5.DLG] created from [POGHM5.DLG] Adding POGHM5 to internal list of available DLGs [POGHM5.DLG] saved 3 states, 4 trans, 2 strig, 0 ttrig, 1 actions [POGHM7.DLG.DLG] loaded [POGHM7.DLG] created from [POGHM7.DLG] Adding POGHM7 to internal list of available DLGs [POGHM7.DLG] saved 5 states, 7 trans, 2 strig, 0 ttrig, 0 actions [POGHM9.DLG.DLG] loaded [POGHM9.DLG] created from [POGHM9.DLG] Adding POGHM9 to internal list of available DLGs [POGHM9.DLG] saved 7 states, 10 trans, 1 strig, 0 ttrig, 4 actions [POISOD.DLG.DLG] loaded [POISOD.DLG] created from [POISOD.DLG] Adding POISOD to internal list of available DLGs [POISOD.DLG] saved 3 states, 4 trans, 0 strig, 0 ttrig, 0 actions [PORTAL.DLG.DLG] loaded [PORTAL.DLG] created from [PORTAL.DLG] Adding PORTAL to internal list of available DLGs [PORTAL.DLG] saved 8 states, 14 trans, 1 strig, 0 ttrig, 1 actions [./override/PRAT.DLG] loaded, 815 bytes [PRAT.DLG.DLG] loaded [PRAT.DLG] created from [PRAT.DLG] Adding PRAT to internal list of available DLGs [PRAT.DLG] saved 6 states, 8 trans, 2 strig, 0 ttrig, 3 actions [./override/PRIDE.DLG] loaded, 526 bytes [PRIDE.DLG.DLG] loaded [PRIDE.DLG] created from [PRIDE.DLG] Adding PRIDE to internal list of available DLGs [PRIDE.DLG] saved 4 states, 4 trans, 3 strig, 0 ttrig, 2 actions [./override/PRIHEL.DLG] loaded, 204 bytes [PRIHEL.DLG.DLG] loaded [PRIHEL.DLG] created from [PRIHEL.DLG] Adding PRIHEL to internal list of available DLGs [PRIHEL.DLG] saved 1 states, 2 trans, 1 strig, 0 ttrig, 1 actions [./override/PRIILM.DLG] loaded, 150 bytes [PRIILM.DLG.DLG] loaded [PRIILM.DLG] created from [PRIILM.DLG] Adding PRIILM to internal list of available DLGs [PRIILM.DLG] saved 1 states, 2 trans, 1 strig, 0 ttrig, 0 actions [./override/PRIILMU.DLG] loaded, 1243 bytes [PRIILMU.DLG.DLG] loaded [PRIILMU.DLG] created from [PRIILMU.DLG] Adding PRIILMU to internal list of available DLGs [PRIILMU.DLG] saved 15 states, 25 trans, 3 strig, 0 ttrig, 1 actions [./override/PRIOBG.DLG] loaded, 151 bytes [PRIOBG.DLG.DLG] loaded [PRIOBG.DLG] created from [PRIOBG.DLG] Adding PRIOBG to internal list of available DLGs [PRIOBG.DLG] saved 1 states, 2 trans, 1 strig, 0 ttrig, 0 actions [PRISM.DLG.DLG] loaded [PRISM.DLG] created from [PRISM.DLG] Adding PRISM to internal list of available DLGs [PRISM.DLG] saved 10 states, 14 trans, 3 strig, 0 ttrig, 5 actions [./override/PROSLA.DLG] loaded, 197 bytes [PROSLA.DLG.DLG] loaded [PROSLA.DLG] created from [PROSLA.DLG] Adding PROSLA to internal list of available DLGs [PROSLA.DLG] saved 2 states, 2 trans, 2 strig, 0 ttrig, 0 actions [./override/PROST1.DLG] loaded, 644 bytes [PROST1.DLG.DLG] loaded [PROST1.DLG] created from [PROST1.DLG] Adding PROST1 to internal list of available DLGs [PROST1.DLG] saved 8 states, 8 trans, 8 strig, 0 ttrig, 0 actions [PROST2.DLG.DLG] loaded [PROST2.DLG] created from [PROST2.DLG] Adding PROST2 to internal list of available DLGs [PROST2.DLG] saved 4 states, 4 trans, 3 strig, 0 ttrig, 0 actions [PROST3.DLG.DLG] loaded [PROST3.DLG] created from [PROST3.DLG] Adding PROST3 to internal list of available DLGs [PROST3.DLG] saved 4 states, 4 trans, 3 strig, 0 ttrig, 0 actions [PROST4.DLG.DLG] loaded [PROST4.DLG] created from [PROST4.DLG] Adding PROST4 to internal list of available DLGs [PROST4.DLG] saved 8 states, 11 trans, 2 strig, 2 ttrig, 0 actions [PROST5.DLG.DLG] loaded [PROST5.DLG] created from [PROST5.DLG] Adding PROST5 to internal list of available DLGs [PROST5.DLG] saved 6 states, 6 trans, 4 strig, 0 ttrig, 0 actions [PROST6.DLG.DLG] loaded [PROST6.DLG] created from [PROST6.DLG] Adding PROST6 to internal list of available DLGs [PROST6.DLG] saved 4 states, 4 trans, 2 strig, 0 ttrig, 0 actions [./override/PROST7.DLG] loaded, 573 bytes [PROST7.DLG.DLG] loaded [PROST7.DLG] created from [PROST7.DLG] Adding PROST7 to internal list of available DLGs [PROST7.DLG] saved 8 states, 8 trans, 4 strig, 0 ttrig, 0 actions [./override/PROST8.DLG] loaded, 398 bytes [PROST8.DLG.DLG] loaded [PROST8.DLG] created from [PROST8.DLG] Adding PROST8 to internal list of available DLGs [PROST8.DLG] saved 5 states, 5 trans, 3 strig, 0 ttrig, 0 actions [PUMBER2.DLG.DLG] loaded [PUMBER2.DLG] created from [PUMBER2.DLG] Adding PUMBER2 to internal list of available DLGs [PUMBER2.DLG] saved 2 states, 2 trans, 1 strig, 0 ttrig, 1 actions [./override/PUMBERL.DLG] loaded, 1593 bytes [PUMBERL.DLG.DLG] loaded [PUMBERL.DLG] created from [PUMBERL.DLG] Adding PUMBERL to internal list of available DLGs [PUMBERL.DLG] saved 13 states, 19 trans, 2 strig, 4 ttrig, 7 actions [./override/QUAYLE.DLG] loaded, 2071 bytes [QUAYLE.DLG.DLG] loaded [QUAYLE.DLG] created from [QUAYLE.DLG] Adding QUAYLE to internal list of available DLGs [QUAYLE.DLG] saved 10 states, 25 trans, 3 strig, 12 ttrig, 2 actions [QUAYLJ.DLG.DLG] loaded [QUAYLJ.DLG] created from [QUAYLJ.DLG] Adding QUAYLJ to internal list of available DLGs [QUAYLJ.DLG] saved 6 states, 6 trans, 2 strig, 0 ttrig, 2 actions [QUAYLP.DLG.DLG] loaded [QUAYLP.DLG] created from [QUAYLP.DLG] Adding QUAYLP to internal list of available DLGs [QUAYLP.DLG] saved 5 states, 6 trans, 3 strig, 0 ttrig, 4 actions [QUAYLZ.DLG.DLG] loaded [QUAYLZ.DLG] created from [QUAYLZ.DLG] Adding QUAYLZ to internal list of available DLGs [QUAYLZ.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [./override/QUENAS.DLG] loaded, 1525 bytes [QUENAS.DLG.DLG] loaded [QUENAS.DLG] created from [QUENAS.DLG] Adding QUENAS to internal list of available DLGs [QUENAS.DLG] saved 11 states, 25 trans, 2 strig, 2 ttrig, 8 actions [QUINN.DLG.DLG] loaded [QUINN.DLG] created from [QUINN.DLG] Adding QUINN to internal list of available DLGs [QUINN.DLG] saved 6 states, 6 trans, 5 strig, 0 ttrig, 2 actions [./override/QUONIN.DLG] loaded, 623 bytes [QUONIN.DLG.DLG] loaded [QUONIN.DLG] created from [QUONIN.DLG] Adding QUONIN to internal list of available DLGs [QUONIN.DLG] saved 7 states, 7 trans, 7 strig, 0 ttrig, 2 actions [R101.DLG.DLG] loaded [R101.DLG] created from [R101.DLG] Adding R101 to internal list of available DLGs [R101.DLG] saved 7 states, 11 trans, 0 strig, 0 ttrig, 0 actions [./override/R158.DLG] loaded, 1044 bytes [R158.DLG.DLG] loaded [R158.DLG] created from [R158.DLG] Adding R158 to internal list of available DLGs [R158.DLG] saved 16 states, 23 trans, 0 strig, 0 ttrig, 0 actions [R179.DLG.DLG] loaded [R179.DLG] created from [R179.DLG] Adding R179 to internal list of available DLGs [R179.DLG] saved 11 states, 19 trans, 0 strig, 0 ttrig, 0 actions [R2.DLG.DLG] loaded [R2.DLG] created from [R2.DLG] Adding R2 to internal list of available DLGs [R2.DLG] saved 0 states, 0 trans, 0 strig, 0 ttrig, 0 actions [R214.DLG.DLG] loaded [R214.DLG] created from [R214.DLG] Adding R214 to internal list of available DLGs [R214.DLG] saved 0 states, 0 trans, 0 strig, 0 ttrig, 0 actions [R274.DLG.DLG] loaded [R274.DLG] created from [R274.DLG] Adding R274 to internal list of available DLGs [R274.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 0 actions [R3.DLG.DLG] loaded [R3.DLG] created from [R3.DLG] Adding R3 to internal list of available DLGs [R3.DLG] saved 0 states, 0 trans, 0 strig, 0 ttrig, 0 actions [R8.DLG.DLG] loaded [R8.DLG] created from [R8.DLG] Adding R8 to internal list of available DLGs [R8.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 0 actions [R86.DLG.DLG] loaded [R86.DLG] created from [R86.DLG] Adding R86 to internal list of available DLGs [R86.DLG] saved 0 states, 0 trans, 0 strig, 0 ttrig, 0 actions [RAEMON.DLG.DLG] loaded [RAEMON.DLG] created from [RAEMON.DLG] Adding RAEMON to internal list of available DLGs [RAEMON.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 2 actions [./override/RAGEFA.DLG] loaded, 1911 bytes [RAGEFA.DLG.DLG] loaded [RAGEFA.DLG] created from [RAGEFA.DLG] Adding RAGEFA to internal list of available DLGs [RAGEFA.DLG] saved 18 states, 28 trans, 3 strig, 8 ttrig, 6 actions [RAHVIN.DLG.DLG] loaded [RAHVIN.DLG] created from [RAHVIN.DLG] Adding RAHVIN to internal list of available DLGs [RAHVIN.DLG] saved 6 states, 10 trans, 1 strig, 0 ttrig, 4 actions [./override/RAIKEN.DLG] loaded, 2142 bytes [RAIKEN.DLG.DLG] loaded [RAIKEN.DLG] created from [RAIKEN.DLG] Adding RAIKEN to internal list of available DLGs [RAIKEN.DLG] saved 19 states, 29 trans, 2 strig, 4 ttrig, 8 actions [RALEO.DLG.DLG] loaded [RALEO.DLG] created from [RALEO.DLG] Adding RALEO to internal list of available DLGs [RALEO.DLG] saved 8 states, 19 trans, 1 strig, 0 ttrig, 0 actions [./override/RAMAZI.DLG] loaded, 4417 bytes [RAMAZI.DLG.DLG] loaded [RAMAZI.DLG] created from [RAMAZI.DLG] Adding RAMAZI to internal list of available DLGs [RAMAZI.DLG] saved 23 states, 45 trans, 9 strig, 7 ttrig, 10 actions [RANCE.DLG.DLG] loaded [RANCE.DLG] created from [RANCE.DLG] Adding RANCE to internal list of available DLGs [RANCE.DLG] saved 4 states, 5 trans, 2 strig, 0 ttrig, 1 actions [./override/RASAAD.DLG] loaded, 4778 bytes [RASAAD.DLG.DLG] loaded [RASAAD.DLG] created from [RASAAD.DLG] Adding RASAAD to internal list of available DLGs [RASAAD.DLG] saved 31 states, 52 trans, 4 strig, 6 ttrig, 16 actions [RASAADJ.DLG.DLG] loaded [RASAADJ.DLG] created from [RASAADJ.DLG] Adding RASAADJ to internal list of available DLGs [RASAADJ.DLG] saved 192 states, 371 trans, 16 strig, 56 ttrig, 62 actions [./override/RASAADP.DLG] loaded, 1511 bytes [RASAADP.DLG.DLG] loaded [RASAADP.DLG] created from [RASAADP.DLG] Adding RASAADP to internal list of available DLGs [RASAADP.DLG] saved 3 states, 6 trans, 3 strig, 4 ttrig, 5 actions [RASAADZ.DLG.DLG] loaded [RASAADZ.DLG] created from [RASAADZ.DLG] Adding RASAADZ to internal list of available DLGs [RASAADZ.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [./override/RASHAD.DLG] loaded, 763 bytes [RASHAD.DLG.DLG] loaded [RASHAD.DLG] created from [RASHAD.DLG] Adding RASHAD to internal list of available DLGs [RASHAD.DLG] saved 6 states, 9 trans, 1 strig, 2 ttrig, 5 actions [RATCHI.DLG.DLG] loaded [RATCHI.DLG] created from [RATCHI.DLG] Adding RATCHI to internal list of available DLGs [RATCHI.DLG] saved 5 states, 8 trans, 1 strig, 0 ttrig, 3 actions [RBALDU.DLG.DLG] loaded [RBALDU.DLG] created from [RBALDU.DLG] Adding RBALDU to internal list of available DLGs [RBALDU.DLG] saved 19 states, 23 trans, 19 strig, 8 ttrig, 0 actions [RBEREG.DLG.DLG] loaded [RBEREG.DLG] created from [RBEREG.DLG] Adding RBEREG to internal list of available DLGs [RBEREG.DLG] saved 23 states, 38 trans, 23 strig, 29 ttrig, 0 actions [RCANDL.DLG.DLG] loaded [RCANDL.DLG] created from [RCANDL.DLG] Adding RCANDL to internal list of available DLGs [RCANDL.DLG] saved 4 states, 7 trans, 4 strig, 6 ttrig, 0 actions [READ2.DLG.DLG] loaded [READ2.DLG] created from [READ2.DLG] Adding READ2 to internal list of available DLGs [READ2.DLG] saved 3 states, 3 trans, 2 strig, 0 ttrig, 0 actions [READ3.DLG.DLG] loaded [READ3.DLG] created from [READ3.DLG] Adding READ3 to internal list of available DLGs [READ3.DLG] saved 5 states, 5 trans, 4 strig, 0 ttrig, 0 actions [./override/READ4.DLG] loaded, 352 bytes [READ4.DLG.DLG] loaded [READ4.DLG] created from [READ4.DLG] Adding READ4 to internal list of available DLGs [READ4.DLG] saved 4 states, 4 trans, 3 strig, 0 ttrig, 0 actions [REDEDG.DLG.DLG] loaded [REDEDG.DLG] created from [REDEDG.DLG] Adding REDEDG to internal list of available DLGs [REDEDG.DLG] saved 11 states, 27 trans, 2 strig, 0 ttrig, 2 actions [./override/REEVOR.DLG] loaded, 575 bytes [REEVOR.DLG.DLG] loaded [REEVOR.DLG] created from [REEVOR.DLG] Adding REEVOR to internal list of available DLGs [REEVOR.DLG] saved 4 states, 4 trans, 4 strig, 0 ttrig, 1 actions [./override/REEVOR2.DLG] loaded, 197 bytes [REEVOR2.DLG.DLG] loaded [REEVOR2.DLG] created from [REEVOR2.DLG] Adding REEVOR2 to internal list of available DLGs [REEVOR2.DLG] saved 2 states, 2 trans, 2 strig, 0 ttrig, 0 actions [REEVOR3.DLG.DLG] loaded [REEVOR3.DLG] created from [REEVOR3.DLG] Adding REEVOR3 to internal list of available DLGs [REEVOR3.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [REGINA.DLG.DLG] loaded [REGINA.DLG] created from [REGINA.DLG] Adding REGINA to internal list of available DLGs [REGINA.DLG] saved 9 states, 17 trans, 1 strig, 0 ttrig, 0 actions [REPMAN.DLG.DLG] loaded [REPMAN.DLG] created from [REPMAN.DLG] Adding REPMAN to internal list of available DLGs [REPMAN.DLG] saved 1 states, 2 trans, 1 strig, 0 ttrig, 2 actions [./override/RESAR.DLG] loaded, 1753 bytes [RESAR.DLG.DLG] loaded [RESAR.DLG] created from [RESAR.DLG] Adding RESAR to internal list of available DLGs [RESAR.DLG] saved 8 states, 12 trans, 2 strig, 4 ttrig, 9 actions [REVEN2.DLG.DLG] loaded [REVEN2.DLG] created from [REVEN2.DLG] Adding REVEN2 to internal list of available DLGs [REVEN2.DLG] saved 3 states, 3 trans, 3 strig, 0 ttrig, 2 actions [REVEN3.DLG.DLG] loaded [REVEN3.DLG] created from [REVEN3.DLG] Adding REVEN3 to internal list of available DLGs [REVEN3.DLG] saved 5 states, 9 trans, 2 strig, 0 ttrig, 3 actions [RFRIEN.DLG.DLG] loaded [RFRIEN.DLG] created from [RFRIEN.DLG] Adding RFRIEN to internal list of available DLGs [RFRIEN.DLG] saved 9 states, 15 trans, 9 strig, 12 ttrig, 0 actions [./override/RIELTA.DLG] loaded, 1203 bytes [RIELTA.DLG.DLG] loaded [RIELTA.DLG] created from [RIELTA.DLG] Adding RIELTA to internal list of available DLGs [RIELTA.DLG] saved 13 states, 19 trans, 3 strig, 2 ttrig, 4 actions [./override/RIGGILO.DLG] loaded, 2502 bytes [RIGGILO.DLG.DLG] loaded [RIGGILO.DLG] created from [RIGGILO.DLG] Adding RIGGILO to internal list of available DLGs [RIGGILO.DLG] saved 22 states, 45 trans, 5 strig, 4 ttrig, 8 actions [./override/RINNIE.DLG] loaded, 1149 bytes [RINNIE.DLG.DLG] loaded [RINNIE.DLG] created from [RINNIE.DLG] Adding RINNIE to internal list of available DLGs [RINNIE.DLG] saved 7 states, 7 trans, 7 strig, 0 ttrig, 3 actions [RNASHK.DLG.DLG] loaded [RNASHK.DLG] created from [RNASHK.DLG] Adding RNASHK to internal list of available DLGs [RNASHK.DLG] saved 9 states, 15 trans, 9 strig, 12 ttrig, 0 actions [RODNIM.DLG.DLG] loaded [RODNIM.DLG] created from [RODNIM.DLG] Adding RODNIM to internal list of available DLGs [RODNIM.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [ROGER.DLG.DLG] loaded [ROGER.DLG] created from [ROGER.DLG] Adding ROGER to internal list of available DLGs [ROGER.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [./override/RSBASSAN.DLG] loaded, 4551 bytes [RSBASSAN.DLG.DLG] loaded [RSBASSAN.DLG] created from [RSBASSAN.DLG] Adding RSBASSAN to internal list of available DLGs [RSBASSAN.DLG] saved 21 states, 40 trans, 15 strig, 14 ttrig, 29 actions [RSCOMN01.DLG.DLG] loaded [RSCOMN01.DLG] created from [RSCOMN01.DLG] Adding RSCOMN01 to internal list of available DLGs [RSCOMN01.DLG] saved 8 states, 12 trans, 1 strig, 0 ttrig, 6 actions [RSDAPP01.DLG.DLG] loaded [RSDAPP01.DLG] created from [RSDAPP01.DLG] Adding RSDAPP01 to internal list of available DLGs [RSDAPP01.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 0 actions [RSDAPP02.DLG.DLG] loaded [RSDAPP02.DLG] created from [RSDAPP02.DLG] Adding RSDAPP02 to internal list of available DLGs [RSDAPP02.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 0 actions [RSDAPPSU.DLG.DLG] loaded [RSDAPPSU.DLG] created from [RSDAPPSU.DLG] Adding RSDAPPSU to internal list of available DLGs [RSDAPPSU.DLG] saved 7 states, 15 trans, 1 strig, 1 ttrig, 7 actions [RSDMNK01.DLG.DLG] loaded [RSDMNK01.DLG] created from [RSDMNK01.DLG] Adding RSDMNK01 to internal list of available DLGs [RSDMNK01.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [RSDMNK02.DLG.DLG] loaded [RSDMNK02.DLG] created from [RSDMNK02.DLG] Adding RSDMNK02 to internal list of available DLGs [RSDMNK02.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 0 actions [RSDMNK03.DLG.DLG] loaded [RSDMNK03.DLG] created from [RSDMNK03.DLG] Adding RSDMNK03 to internal list of available DLGs [RSDMNK03.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 0 actions [./override/RSDMNK04.DLG] loaded, 338 bytes [RSDMNK04.DLG.DLG] loaded [RSDMNK04.DLG] created from [RSDMNK04.DLG] Adding RSDMNK04 to internal list of available DLGs [RSDMNK04.DLG] saved 2 states, 2 trans, 1 strig, 0 ttrig, 1 actions [RSDMNK05.DLG.DLG] loaded [RSDMNK05.DLG] created from [RSDMNK05.DLG] Adding RSDMNK05 to internal list of available DLGs [RSDMNK05.DLG] saved 2 states, 2 trans, 1 strig, 0 ttrig, 0 actions [RSDMNK06.DLG.DLG] loaded [RSDMNK06.DLG] created from [RSDMNK06.DLG] Adding RSDMNK06 to internal list of available DLGs [RSDMNK06.DLG] saved 3 states, 3 trans, 0 strig, 0 ttrig, 1 actions [RSDMNK07.DLG.DLG] loaded [RSDMNK07.DLG] created from [RSDMNK07.DLG] Adding RSDMNK07 to internal list of available DLGs [RSDMNK07.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 0 actions [RSDMNK08.DLG.DLG] loaded [RSDMNK08.DLG] created from [RSDMNK08.DLG] Adding RSDMNK08 to internal list of available DLGs [RSDMNK08.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 0 actions [RSDMNK09.DLG.DLG] loaded [RSDMNK09.DLG] created from [RSDMNK09.DLG] Adding RSDMNK09 to internal list of available DLGs [RSDMNK09.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 1 actions [RSGAMAZ.DLG.DLG] loaded [RSGAMAZ.DLG] created from [RSGAMAZ.DLG] Adding RSGAMAZ to internal list of available DLGs [RSGAMAZ.DLG] saved 25 states, 40 trans, 3 strig, 8 ttrig, 9 actions [./override/RSJASPER.DLG] loaded, 4859 bytes [RSJASPER.DLG.DLG] loaded [RSJASPER.DLG] created from [RSJASPER.DLG] Adding RSJASPER to internal list of available DLGs [RSJASPER.DLG] saved 28 states, 46 trans, 17 strig, 14 ttrig, 30 actions [RSSORREM.DLG.DLG] loaded [RSSORREM.DLG] created from [RSSORREM.DLG] Adding RSSORREM to internal list of available DLGs [RSSORREM.DLG] saved 17 states, 30 trans, 3 strig, 1 ttrig, 9 actions [RUFFIE.DLG.DLG] loaded [RUFFIE.DLG] created from [RUFFIE.DLG] Adding RUFFIE to internal list of available DLGs [RUFFIE.DLG] saved 3 states, 6 trans, 1 strig, 2 ttrig, 4 actions [./override/SAFANA.DLG] loaded, 2589 bytes [SAFANA.DLG.DLG] loaded [SAFANA.DLG] created from [SAFANA.DLG] Adding SAFANA to internal list of available DLGs [SAFANA.DLG] saved 19 states, 35 trans, 5 strig, 10 ttrig, 7 actions [SAFANJ.DLG.DLG] loaded [SAFANJ.DLG] created from [SAFANJ.DLG] Adding SAFANJ to internal list of available DLGs [SAFANJ.DLG] saved 14 states, 15 trans, 6 strig, 0 ttrig, 9 actions [SAFANP.DLG.DLG] loaded [SAFANP.DLG] created from [SAFANP.DLG] Adding SAFANP to internal list of available DLGs [SAFANP.DLG] saved 5 states, 6 trans, 3 strig, 0 ttrig, 4 actions [SAFANZ.DLG.DLG] loaded [SAFANZ.DLG] created from [SAFANZ.DLG] Adding SAFANZ to internal list of available DLGs [SAFANZ.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [SAILAL.DLG.DLG] loaded [SAILAL.DLG] created from [SAILAL.DLG] Adding SAILAL to internal list of available DLGs [SAILAL.DLG] saved 2 states, 2 trans, 1 strig, 0 ttrig, 0 actions [SAILCAL.DLG.DLG] loaded [SAILCAL.DLG] created from [SAILCAL.DLG] Adding SAILCAL to internal list of available DLGs [SAILCAL.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 0 actions [SAILDAN.DLG.DLG] loaded [SAILDAN.DLG] created from [SAILDAN.DLG] Adding SAILDAN to internal list of available DLGs [SAILDAN.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 0 actions [SAILFIN.DLG.DLG] loaded [SAILFIN.DLG] created from [SAILFIN.DLG] Adding SAILFIN to internal list of available DLGs [SAILFIN.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [./override/SAILJOS.DLG] loaded, 456 bytes [SAILJOS.DLG.DLG] loaded [SAILJOS.DLG] created from [SAILJOS.DLG] Adding SAILJOS to internal list of available DLGs [SAILJOS.DLG] saved 5 states, 5 trans, 5 strig, 0 ttrig, 1 actions [SAILNED.DLG.DLG] loaded [SAILNED.DLG] created from [SAILNED.DLG] Adding SAILNED to internal list of available DLGs [SAILNED.DLG] saved 2 states, 3 trans, 1 strig, 0 ttrig, 0 actions [SAILNEW.DLG.DLG] loaded [SAILNEW.DLG] created from [SAILNEW.DLG] Adding SAILNEW to internal list of available DLGs [SAILNEW.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [SAMANT.DLG.DLG] loaded [SAMANT.DLG] created from [SAMANT.DLG] Adding SAMANT to internal list of available DLGs [SAMANT.DLG] saved 9 states, 13 trans, 1 strig, 0 ttrig, 2 actions [./override/SAMUEL.DLG] loaded, 229 bytes [SAMUEL.DLG.DLG] loaded [SAMUEL.DLG] created from [SAMUEL.DLG] Adding SAMUEL to internal list of available DLGs [SAMUEL.DLG] saved 2 states, 3 trans, 2 strig, 0 ttrig, 0 actions [./override/SANADAL.DLG] loaded, 1183 bytes [SANADAL.DLG.DLG] loaded [SANADAL.DLG] created from [SANADAL.DLG] Adding SANADAL to internal list of available DLGs [SANADAL.DLG] saved 11 states, 21 trans, 2 strig, 4 ttrig, 3 actions [SAREVO.DLG.DLG] loaded [SAREVO.DLG] created from [SAREVO.DLG] Adding SAREVO to internal list of available DLGs [SAREVO.DLG] saved 26 states, 37 trans, 3 strig, 6 ttrig, 11 actions [SARGET.DLG.DLG] loaded [SARGET.DLG] created from [SARGET.DLG] Adding SARGET to internal list of available DLGs [SARGET.DLG] saved 0 states, 0 trans, 0 strig, 0 ttrig, 0 actions [./override/SARHED.DLG] loaded, 695 bytes [SARHED.DLG.DLG] loaded [SARHED.DLG] created from [SARHED.DLG] Adding SARHED to internal list of available DLGs [SARHED.DLG] saved 7 states, 7 trans, 5 strig, 0 ttrig, 3 actions [./override/SATOS.DLG] loaded, 836 bytes [SATOS.DLG.DLG] loaded [SATOS.DLG] created from [SATOS.DLG] Adding SATOS to internal list of available DLGs [SATOS.DLG] saved 11 states, 19 trans, 0 strig, 0 ttrig, 0 actions [SCAR.DLG.DLG] loaded [SCAR.DLG] created from [SCAR.DLG] Adding SCAR to internal list of available DLGs [SCAR.DLG] saved 46 states, 78 trans, 10 strig, 19 ttrig, 40 actions [SCHLUM.DLG.DLG] loaded [SCHLUM.DLG] created from [SCHLUM.DLG] Adding SCHLUM to internal list of available DLGs [SCHLUM.DLG] saved 10 states, 15 trans, 2 strig, 0 ttrig, 4 actions [SCOTTY.DLG.DLG] loaded [SCOTTY.DLG] created from [SCOTTY.DLG] Adding SCOTTY to internal list of available DLGs [SCOTTY.DLG] saved 5 states, 7 trans, 1 strig, 0 ttrig, 0 actions [SDDF.DLG.DLG] loaded [SDDF.DLG] created from [SDDF.DLG] Adding SDDF to internal list of available DLGs [SDDF.DLG] saved 0 states, 0 trans, 0 strig, 0 ttrig, 0 actions [SENDAI.DLG.DLG] loaded [SENDAI.DLG] created from [SENDAI.DLG] Adding SENDAI to internal list of available DLGs [SENDAI.DLG] saved 6 states, 12 trans, 1 strig, 0 ttrig, 2 actions [./override/SENIYA.DLG] loaded, 1489 bytes [SENIYA.DLG.DLG] loaded [SENIYA.DLG] created from [SENIYA.DLG] Adding SENIYA to internal list of available DLGs [SENIYA.DLG] saved 12 states, 14 trans, 5 strig, 2 ttrig, 3 actions [SENJACK.DLG.DLG] loaded [SENJACK.DLG] created from [SENJACK.DLG] Adding SENJACK to internal list of available DLGs [SENJACK.DLG] saved 6 states, 8 trans, 1 strig, 3 ttrig, 0 actions [./override/SERVA2.DLG] loaded, 1696 bytes [SERVA2.DLG.DLG] loaded [SERVA2.DLG] created from [SERVA2.DLG] Adding SERVA2 to internal list of available DLGs [SERVA2.DLG] saved 13 states, 24 trans, 2 strig, 8 ttrig, 3 actions [./override/SERVAN.DLG] loaded, 593 bytes [SERVAN.DLG.DLG] loaded [SERVAN.DLG] created from [SERVAN.DLG] Adding SERVAN to internal list of available DLGs [SERVAN.DLG] saved 7 states, 9 trans, 2 strig, 0 ttrig, 3 actions [./override/SERWEN.DLG] loaded, 413 bytes [SERWEN.DLG.DLG] loaded [SERWEN.DLG] created from [SERWEN.DLG] Adding SERWEN to internal list of available DLGs [SERWEN.DLG] saved 5 states, 5 trans, 3 strig, 0 ttrig, 0 actions [./override/SEWERC.DLG] loaded, 417 bytes [SEWERC.DLG.DLG] loaded [SEWERC.DLG] created from [SEWERC.DLG] Adding SEWERC to internal list of available DLGs [SEWERC.DLG] saved 5 states, 6 trans, 3 strig, 0 ttrig, 0 actions [SEWERF.DLG.DLG] loaded [SEWERF.DLG] created from [SEWERF.DLG] Adding SEWERF to internal list of available DLGs [SEWERF.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 0 actions [SHADOW.DLG.DLG] loaded [SHADOW.DLG] created from [SHADOW.DLG] Adding SHADOW to internal list of available DLGs [SHADOW.DLG] saved 4 states, 4 trans, 2 strig, 0 ttrig, 0 actions [./override/SHADOW2.DLG] loaded, 164 bytes [SHADOW2.DLG.DLG] loaded [SHADOW2.DLG] created from [SHADOW2.DLG] Adding SHADOW2 to internal list of available DLGs [SHADOW2.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [SHAELL.DLG.DLG] loaded [SHAELL.DLG] created from [SHAELL.DLG] Adding SHAELL to internal list of available DLGs [SHAELL.DLG] saved 18 states, 39 trans, 4 strig, 6 ttrig, 5 actions [SHALAS.DLG.DLG] loaded [SHALAS.DLG] created from [SHALAS.DLG] Adding SHALAS to internal list of available DLGs [SHALAS.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 2 actions [SHANDAL.DLG.DLG] loaded [SHANDAL.DLG] created from [SHANDAL.DLG] Adding SHANDAL to internal list of available DLGs [SHANDAL.DLG] saved 8 states, 8 trans, 8 strig, 0 ttrig, 8 actions [SHANDAL2.DLG.DLG] loaded [SHANDAL2.DLG] created from [SHANDAL2.DLG] Adding SHANDAL2 to internal list of available DLGs [SHANDAL2.DLG] saved 32 states, 68 trans, 7 strig, 0 ttrig, 13 actions [./override/SHANK.DLG] loaded, 486 bytes [SHANK.DLG.DLG] loaded [SHANK.DLG] created from [SHANK.DLG] Adding SHANK to internal list of available DLGs [SHANK.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 3 actions [SHARA1.DLG.DLG] loaded [SHARA1.DLG] created from [SHARA1.DLG] Adding SHARA1 to internal list of available DLGs [SHARA1.DLG] saved 14 states, 24 trans, 4 strig, 0 ttrig, 0 actions [SHARTD.DLG.DLG] loaded [SHARTD.DLG] created from [SHARTD.DLG] Adding SHARTD to internal list of available DLGs [SHARTD.DLG] saved 4 states, 4 trans, 0 strig, 0 ttrig, 0 actions [SHARTE.DLG.DLG] loaded [SHARTE.DLG] created from [SHARTE.DLG] Adding SHARTE to internal list of available DLGs [SHARTE.DLG] saved 18 states, 24 trans, 8 strig, 4 ttrig, 13 actions [SHARTJ.DLG.DLG] loaded [SHARTJ.DLG] created from [SHARTJ.DLG] Adding SHARTJ to internal list of available DLGs [SHARTJ.DLG] saved 12 states, 12 trans, 5 strig, 0 ttrig, 4 actions [SHARTP.DLG.DLG] loaded [SHARTP.DLG] created from [SHARTP.DLG] Adding SHARTP to internal list of available DLGs [SHARTP.DLG] saved 6 states, 7 trans, 4 strig, 0 ttrig, 5 actions [SHARTZ.DLG.DLG] loaded [SHARTZ.DLG] created from [SHARTZ.DLG] Adding SHARTZ to internal list of available DLGs [SHARTZ.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [SHELLI.DLG.DLG] loaded [SHELLI.DLG] created from [SHELLI.DLG] Adding SHELLI to internal list of available DLGs [SHELLI.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 3 actions [SHELTO.DLG.DLG] loaded [SHELTO.DLG] created from [SHELTO.DLG] Adding SHELTO to internal list of available DLGs [SHELTO.DLG] saved 7 states, 9 trans, 0 strig, 0 ttrig, 0 actions [./override/SHEP.DLG] loaded, 347 bytes [SHEP.DLG.DLG] loaded [SHEP.DLG] created from [SHEP.DLG] Adding SHEP to internal list of available DLGs [SHEP.DLG] saved 4 states, 5 trans, 2 strig, 0 ttrig, 1 actions [./override/SHILO.DLG] loaded, 438 bytes [SHILO.DLG.DLG] loaded [SHILO.DLG] created from [SHILO.DLG] Adding SHILO to internal list of available DLGs [SHILO.DLG] saved 5 states, 5 trans, 5 strig, 0 ttrig, 1 actions [SHISTA.DLG.DLG] loaded [SHISTA.DLG] created from [SHISTA.DLG] Adding SHISTA to internal list of available DLGs [SHISTA.DLG] saved 9 states, 18 trans, 1 strig, 0 ttrig, 1 actions [./override/SHOAL.DLG] loaded, 3521 bytes [SHOAL.DLG.DLG] loaded [SHOAL.DLG] created from [SHOAL.DLG] Adding SHOAL to internal list of available DLGs [SHOAL.DLG] saved 13 states, 29 trans, 4 strig, 13 ttrig, 16 actions [SHOP01.DLG.DLG] loaded [SHOP01.DLG] created from [SHOP01.DLG] Adding SHOP01 to internal list of available DLGs [SHOP01.DLG] saved 1 states, 2 trans, 1 strig, 0 ttrig, 1 actions [./override/SHOP02.DLG] loaded, 204 bytes [SHOP02.DLG.DLG] loaded [SHOP02.DLG] created from [SHOP02.DLG] Adding SHOP02 to internal list of available DLGs [SHOP02.DLG] saved 1 states, 2 trans, 1 strig, 0 ttrig, 1 actions [./override/SHOP03.DLG] loaded, 204 bytes [SHOP03.DLG.DLG] loaded [SHOP03.DLG] created from [SHOP03.DLG] Adding SHOP03 to internal list of available DLGs [SHOP03.DLG] saved 1 states, 2 trans, 1 strig, 0 ttrig, 1 actions [./override/SHOP04.DLG] loaded, 204 bytes [SHOP04.DLG.DLG] loaded [SHOP04.DLG] created from [SHOP04.DLG] Adding SHOP04 to internal list of available DLGs [SHOP04.DLG] saved 1 states, 2 trans, 1 strig, 0 ttrig, 1 actions [SHOP05.DLG.DLG] loaded [SHOP05.DLG] created from [SHOP05.DLG] Adding SHOP05 to internal list of available DLGs [SHOP05.DLG] saved 1 states, 2 trans, 1 strig, 0 ttrig, 1 actions [SHOP06.DLG.DLG] loaded [SHOP06.DLG] created from [SHOP06.DLG] Adding SHOP06 to internal list of available DLGs [SHOP06.DLG] saved 1 states, 2 trans, 1 strig, 0 ttrig, 1 actions [SHOP07.DLG.DLG] loaded [SHOP07.DLG] created from [SHOP07.DLG] Adding SHOP07 to internal list of available DLGs [SHOP07.DLG] saved 1 states, 2 trans, 1 strig, 0 ttrig, 1 actions [SHOP08.DLG.DLG] loaded [SHOP08.DLG] created from [SHOP08.DLG] Adding SHOP08 to internal list of available DLGs [SHOP08.DLG] saved 1 states, 2 trans, 1 strig, 0 ttrig, 1 actions [./override/SHOP09.DLG] loaded, 204 bytes [SHOP09.DLG.DLG] loaded [SHOP09.DLG] created from [SHOP09.DLG] Adding SHOP09 to internal list of available DLGs [SHOP09.DLG] saved 1 states, 2 trans, 1 strig, 0 ttrig, 1 actions [./override/SHOPGE.DLG] loaded, 470 bytes [SHOPGE.DLG.DLG] loaded [SHOPGE.DLG] created from [SHOPGE.DLG] Adding SHOPGE to internal list of available DLGs [SHOPGE.DLG] saved 6 states, 6 trans, 5 strig, 0 ttrig, 0 actions [./override/SHOPKN.DLG] loaded, 873 bytes [SHOPKN.DLG.DLG] loaded [SHOPKN.DLG] created from [SHOPKN.DLG] Adding SHOPKN to internal list of available DLGs [SHOPKN.DLG] saved 3 states, 6 trans, 3 strig, 2 ttrig, 4 actions [SHOPNYMP.DLG.DLG] loaded [SHOPNYMP.DLG] created from [SHOPNYMP.DLG] Adding SHOPNYMP to internal list of available DLGs [SHOPNYMP.DLG] saved 11 states, 19 trans, 0 strig, 0 ttrig, 0 actions [SHVERT.DLG.DLG] loaded [SHVERT.DLG] created from [SHVERT.DLG] Adding SHVERT to internal list of available DLGs [SHVERT.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 3 actions [./override/SIL.DLG] loaded, 918 bytes [SIL.DLG.DLG] loaded [SIL.DLG] created from [SIL.DLG] Adding SIL to internal list of available DLGs [SIL.DLG] saved 12 states, 16 trans, 3 strig, 0 ttrig, 2 actions [./override/SILENC.DLG] loaded, 2339 bytes [SILENC.DLG.DLG] loaded [SILENC.DLG] created from [SILENC.DLG] Adding SILENC to internal list of available DLGs [SILENC.DLG] saved 11 states, 13 trans, 10 strig, 2 ttrig, 11 actions [SILKE.DLG.DLG] loaded [SILKE.DLG] created from [SILKE.DLG] Adding SILKE to internal list of available DLGs [SILKE.DLG] saved 26 states, 33 trans, 9 strig, 0 ttrig, 7 actions [SILVGU.DLG.DLG] loaded [SILVGU.DLG] created from [SILVGU.DLG] Adding SILVGU to internal list of available DLGs [SILVGU.DLG] saved 3 states, 3 trans, 1 strig, 0 ttrig, 1 actions [./override/SIMMEON.DLG] loaded, 264 bytes [SIMMEON.DLG.DLG] loaded [SIMMEON.DLG] created from [SIMMEON.DLG] Adding SIMMEON to internal list of available DLGs [SIMMEON.DLG] saved 3 states, 3 trans, 1 strig, 0 ttrig, 1 actions [SIRLOT.DLG.DLG] loaded [SIRLOT.DLG] created from [SIRLOT.DLG] Adding SIRLOT to internal list of available DLGs [SIRLOT.DLG] saved 13 states, 21 trans, 3 strig, 2 ttrig, 8 actions [./override/SKIE.DLG] loaded, 1894 bytes [SKIE.DLG.DLG] loaded [SKIE.DLG] created from [SKIE.DLG] Adding SKIE to internal list of available DLGs [SKIE.DLG] saved 14 states, 20 trans, 7 strig, 2 ttrig, 4 actions [SKIEJ.DLG.DLG] loaded [SKIEJ.DLG] created from [SKIEJ.DLG] Adding SKIEJ to internal list of available DLGs [SKIEJ.DLG] saved 14 states, 18 trans, 5 strig, 6 ttrig, 6 actions [SKIEP.DLG.DLG] loaded [SKIEP.DLG] created from [SKIEP.DLG] Adding SKIEP to internal list of available DLGs [SKIEP.DLG] saved 10 states, 12 trans, 7 strig, 0 ttrig, 7 actions [SKIEZ.DLG.DLG] loaded [SKIEZ.DLG] created from [SKIEZ.DLG] Adding SKIEZ to internal list of available DLGs [SKIEZ.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [SLAVE.DLG.DLG] loaded [SLAVE.DLG] created from [SLAVE.DLG] Adding SLAVE to internal list of available DLGs [SLAVE.DLG] saved 3 states, 3 trans, 2 strig, 0 ttrig, 0 actions [SLAVE2.DLG.DLG] loaded [SLAVE2.DLG] created from [SLAVE2.DLG] Adding SLAVE2 to internal list of available DLGs [SLAVE2.DLG] saved 3 states, 3 trans, 2 strig, 0 ttrig, 0 actions [SLAVE3.DLG.DLG] loaded [SLAVE3.DLG] created from [SLAVE3.DLG] Adding SLAVE3 to internal list of available DLGs [SLAVE3.DLG] saved 4 states, 5 trans, 0 strig, 0 ttrig, 0 actions [SLAVE4.DLG.DLG] loaded [SLAVE4.DLG] created from [SLAVE4.DLG] Adding SLAVE4 to internal list of available DLGs [SLAVE4.DLG] saved 5 states, 6 trans, 2 strig, 0 ttrig, 0 actions [SLAVE5.DLG.DLG] loaded [SLAVE5.DLG] created from [SLAVE5.DLG] Adding SLAVE5 to internal list of available DLGs [SLAVE5.DLG] saved 3 states, 3 trans, 2 strig, 0 ttrig, 0 actions [SLAVE6.DLG.DLG] loaded [SLAVE6.DLG] created from [SLAVE6.DLG] Adding SLAVE6 to internal list of available DLGs [SLAVE6.DLG] saved 3 states, 3 trans, 0 strig, 0 ttrig, 0 actions [SLAVFREE.DLG.DLG] loaded [SLAVFREE.DLG] created from [SLAVFREE.DLG] Adding SLAVFREE to internal list of available DLGs [SLAVFREE.DLG] saved 2 states, 2 trans, 2 strig, 0 ttrig, 2 actions [SLAVLEAD.DLG.DLG] loaded [SLAVLEAD.DLG] created from [SLAVLEAD.DLG] Adding SLAVLEAD to internal list of available DLGs [SLAVLEAD.DLG] saved 5 states, 7 trans, 1 strig, 1 ttrig, 1 actions [SLAVTELL.DLG.DLG] loaded [SLAVTELL.DLG] created from [SLAVTELL.DLG] Adding SLAVTELL to internal list of available DLGs [SLAVTELL.DLG] saved 2 states, 2 trans, 2 strig, 0 ttrig, 0 actions [./override/SLYTHE.DLG] loaded, 367 bytes [SLYTHE.DLG.DLG] loaded [SLYTHE.DLG] created from [SLYTHE.DLG] Adding SLYTHE to internal list of available DLGs [SLYTHE.DLG] saved 5 states, 5 trans, 2 strig, 0 ttrig, 1 actions [./override/SMITH.DLG] loaded, 1036 bytes [SMITH.DLG.DLG] loaded [SMITH.DLG] created from [SMITH.DLG] Adding SMITH to internal list of available DLGs [SMITH.DLG] saved 10 states, 14 trans, 4 strig, 2 ttrig, 1 actions [./override/SMUGGL.DLG] loaded, 1371 bytes [SMUGGL.DLG.DLG] loaded [SMUGGL.DLG] created from [SMUGGL.DLG] Adding SMUGGL to internal list of available DLGs [SMUGGL.DLG] saved 14 states, 24 trans, 3 strig, 1 ttrig, 5 actions [./override/SOLIA1.DLG] loaded, 1900 bytes [SOLIA1.DLG.DLG] loaded [SOLIA1.DLG] created from [SOLIA1.DLG] Adding SOLIA1 to internal list of available DLGs [SOLIA1.DLG] saved 17 states, 38 trans, 2 strig, 4 ttrig, 3 actions [SOLIA2.DLG.DLG] loaded [SOLIA2.DLG] created from [SOLIA2.DLG] Adding SOLIA2 to internal list of available DLGs [SOLIA2.DLG] saved 11 states, 15 trans, 4 strig, 0 ttrig, 0 actions [SONNER.DLG.DLG] loaded [SONNER.DLG] created from [SONNER.DLG] Adding SONNER to internal list of available DLGs [SONNER.DLG] saved 27 states, 37 trans, 6 strig, 2 ttrig, 13 actions [SORCED.DLG.DLG] loaded [SORCED.DLG] created from [SORCED.DLG] Adding SORCED to internal list of available DLGs [SORCED.DLG] saved 3 states, 3 trans, 0 strig, 0 ttrig, 0 actions [SORREL.DLG.DLG] loaded [SORREL.DLG] created from [SORREL.DLG] Adding SORREL to internal list of available DLGs [SORREL.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 2 actions [SPANKY.DLG.DLG] loaded [SPANKY.DLG] created from [SPANKY.DLG] Adding SPANKY to internal list of available DLGs [SPANKY.DLG] saved 5 states, 7 trans, 1 strig, 0 ttrig, 0 actions [SPENGIL.DLG.DLG] loaded [SPENGIL.DLG] created from [SPENGIL.DLG] Adding SPENGIL to internal list of available DLGs [SPENGIL.DLG] saved 5 states, 9 trans, 1 strig, 0 ttrig, 0 actions [SPRAT.DLG.DLG] loaded [SPRAT.DLG] created from [SPRAT.DLG] Adding SPRAT to internal list of available DLGs [SPRAT.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [SSSS.DLG.DLG] loaded [SSSS.DLG] created from [SSSS.DLG] Adding SSSS to internal list of available DLGs [SSSS.DLG] saved 0 states, 0 trans, 0 strig, 0 ttrig, 0 actions [SSUNGU.DLG.DLG] loaded [SSUNGU.DLG] created from [SSUNGU.DLG] Adding SSUNGU to internal list of available DLGs [SSUNGU.DLG] saved 8 states, 11 trans, 1 strig, 0 ttrig, 0 actions [STEPHA.DLG.DLG] loaded [STEPHA.DLG] created from [STEPHA.DLG] Adding STEPHA to internal list of available DLGs [STEPHA.DLG] saved 8 states, 28 trans, 1 strig, 0 ttrig, 2 actions [STHIEF.DLG.DLG] loaded [STHIEF.DLG] created from [STHIEF.DLG] Adding STHIEF to internal list of available DLGs [STHIEF.DLG] saved 3 states, 3 trans, 0 strig, 0 ttrig, 0 actions [./override/STONE.DLG] loaded, 2266 bytes [STONE.DLG.DLG] loaded [STONE.DLG] created from [STONE.DLG] Adding STONE to internal list of available DLGs [STONE.DLG] saved 13 states, 51 trans, 4 strig, 0 ttrig, 5 actions [STONEC.DLG.DLG] loaded [STONEC.DLG] created from [STONEC.DLG] Adding STONEC to internal list of available DLGs [STONEC.DLG] saved 3 states, 3 trans, 3 strig, 0 ttrig, 0 actions [STONED.DLG.DLG] loaded [STONED.DLG] created from [STONED.DLG] Adding STONED to internal list of available DLGs [STONED.DLG] saved 3 states, 3 trans, 3 strig, 0 ttrig, 0 actions [STONEDL.DLG.DLG] loaded [STONEDL.DLG] created from [STONEDL.DLG] Adding STONEDL to internal list of available DLGs [STONEDL.DLG] saved 10 states, 28 trans, 3 strig, 0 ttrig, 6 actions [STONEDW.DLG.DLG] loaded [STONEDW.DLG] created from [STONEDW.DLG] Adding STONEDW to internal list of available DLGs [STONEDW.DLG] saved 3 states, 3 trans, 3 strig, 0 ttrig, 0 actions [SUGAR.DLG.DLG] loaded [SUGAR.DLG] created from [SUGAR.DLG] Adding SUGAR to internal list of available DLGs [SUGAR.DLG] saved 5 states, 6 trans, 2 strig, 0 ttrig, 2 actions [SUNIN.DLG.DLG] loaded [SUNIN.DLG] created from [SUNIN.DLG] Adding SUNIN to internal list of available DLGs [SUNIN.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 2 actions [./override/SURGEO.DLG] loaded, 1506 bytes [SURGEO.DLG.DLG] loaded [SURGEO.DLG] created from [SURGEO.DLG] Adding SURGEO to internal list of available DLGs [SURGEO.DLG] saved 6 states, 8 trans, 2 strig, 2 ttrig, 4 actions [SURREY.DLG.DLG] loaded [SURREY.DLG] created from [SURREY.DLG] Adding SURREY to internal list of available DLGs [SURREY.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 0 actions [SUTHIE.DLG.DLG] loaded [SUTHIE.DLG] created from [SUTHIE.DLG] Adding SUTHIE to internal list of available DLGs [SUTHIE.DLG] saved 10 states, 19 trans, 4 strig, 0 ttrig, 2 actions [./override/SVLAST.DLG] loaded, 554 bytes [SVLAST.DLG.DLG] loaded [SVLAST.DLG] created from [SVLAST.DLG] Adding SVLAST to internal list of available DLGs [SVLAST.DLG] saved 7 states, 7 trans, 7 strig, 0 ttrig, 1 actions [TAEROM.DLG.DLG] loaded [TAEROM.DLG] created from [TAEROM.DLG] Adding TAEROM to internal list of available DLGs [TAEROM.DLG] saved 19 states, 37 trans, 9 strig, 9 ttrig, 13 actions [TAILAS.DLG.DLG] loaded [TAILAS.DLG] created from [TAILAS.DLG] Adding TAILAS to internal list of available DLGs [TAILAS.DLG] saved 5 states, 5 trans, 2 strig, 0 ttrig, 0 actions [TAKIYAH.DLG.DLG] loaded [TAKIYAH.DLG] created from [TAKIYAH.DLG] Adding TAKIYAH to internal list of available DLGs [TAKIYAH.DLG] saved 6 states, 10 trans, 3 strig, 1 ttrig, 4 actions [./override/TALOUN.DLG] loaded, 1724 bytes [TALOUN.DLG.DLG] loaded [TALOUN.DLG] created from [TALOUN.DLG] Adding TALOUN to internal list of available DLGs [TALOUN.DLG] saved 13 states, 23 trans, 4 strig, 6 ttrig, 3 actions [TAMAH.DLG.DLG] loaded [TAMAH.DLG] created from [TAMAH.DLG] Adding TAMAH to internal list of available DLGs [TAMAH.DLG] saved 7 states, 12 trans, 1 strig, 0 ttrig, 3 actions [./override/TAMOKO.DLG] loaded, 3146 bytes [TAMOKO.DLG.DLG] loaded [TAMOKO.DLG] created from [TAMOKO.DLG] Adding TAMOKO to internal list of available DLGs [TAMOKO.DLG] saved 26 states, 50 trans, 3 strig, 4 ttrig, 10 actions [./override/TAMOKO3.DLG] loaded, 1480 bytes [TAMOKO3.DLG.DLG] loaded [TAMOKO3.DLG] created from [TAMOKO3.DLG] Adding TAMOKO3 to internal list of available DLGs [TAMOKO3.DLG] saved 14 states, 22 trans, 2 strig, 2 ttrig, 10 actions [TARIS.DLG.DLG] loaded [TARIS.DLG] created from [TARIS.DLG] Adding TARIS to internal list of available DLGs [TARIS.DLG] saved 15 states, 22 trans, 4 strig, 4 ttrig, 7 actions [TARNES.DLG.DLG] loaded [TARNES.DLG] created from [TARNES.DLG] Adding TARNES to internal list of available DLGs [TARNES.DLG] saved 9 states, 16 trans, 1 strig, 0 ttrig, 4 actions [TARNOR.DLG.DLG] loaded [TARNOR.DLG] created from [TARNOR.DLG] Adding TARNOR to internal list of available DLGs [TARNOR.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [TARTUS.DLG.DLG] loaded [TARTUS.DLG] created from [TARTUS.DLG] Adding TARTUS to internal list of available DLGs [TARTUS.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 2 actions [TAUGOS.DLG.DLG] loaded [TAUGOS.DLG] created from [TAUGOS.DLG] Adding TAUGOS to internal list of available DLGs [TAUGOS.DLG] saved 7 states, 9 trans, 2 strig, 0 ttrig, 1 actions [TAXEK.DLG.DLG] loaded [TAXEK.DLG] created from [TAXEK.DLG] Adding TAXEK to internal list of available DLGs [TAXEK.DLG] saved 7 states, 17 trans, 1 strig, 0 ttrig, 5 actions [TAZOK.DLG.DLG] loaded [TAZOK.DLG] created from [TAZOK.DLG] Adding TAZOK to internal list of available DLGs [TAZOK.DLG] saved 39 states, 53 trans, 8 strig, 6 ttrig, 18 actions [TBBELT.DLG.DLG] loaded [TBBELT.DLG] created from [TBBELT.DLG] Adding TBBELT to internal list of available DLGs [TBBELT.DLG] saved 65 states, 66 trans, 23 strig, 1 ttrig, 22 actions [./override/TBBRAN.DLG] loaded, 195 bytes [TBBRAN.DLG.DLG] loaded [TBBRAN.DLG] created from [TBBRAN.DLG] Adding TBBRAN to internal list of available DLGs [TBBRAN.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [./override/TBBRANJ.DLG] loaded, 2114 bytes [TBBRANJ.DLG.DLG] loaded [TBBRANJ.DLG] created from [TBBRANJ.DLG] Adding TBBRANJ to internal list of available DLGs [TBBRANJ.DLG] saved 16 states, 16 trans, 8 strig, 0 ttrig, 8 actions [./override/TBIMOEN.DLG] loaded, 243 bytes [TBIMOEN.DLG.DLG] loaded [TBIMOEN.DLG] created from [TBIMOEN.DLG] Adding TBIMOEN to internal list of available DLGs [TBIMOEN.DLG] saved 2 states, 2 trans, 1 strig, 0 ttrig, 1 actions [./override/TBIMOENJ.DLG] loaded, 3012 bytes [TBIMOENJ.DLG.DLG] loaded [TBIMOENJ.DLG] created from [TBIMOENJ.DLG] Adding TBIMOENJ to internal list of available DLGs [TBIMOENJ.DLG] saved 26 states, 26 trans, 11 strig, 0 ttrig, 11 actions [./override/TBJAHEIJ.DLG] loaded, 813 bytes [TBJAHEIJ.DLG.DLG] loaded [TBJAHEIJ.DLG] created from [TBJAHEIJ.DLG] Adding TBJAHEIJ to internal list of available DLGs [TBJAHEIJ.DLG] saved 8 states, 8 trans, 3 strig, 0 ttrig, 3 actions [./override/TBJAHEIR.DLG] loaded, 248 bytes [TBJAHEIR.DLG.DLG] loaded [TBJAHEIR.DLG] created from [TBJAHEIR.DLG] Adding TBJAHEIR to internal list of available DLGs [TBJAHEIR.DLG] saved 3 states, 3 trans, 1 strig, 0 ttrig, 1 actions [TBMINSC.DLG.DLG] loaded [TBMINSC.DLG] created from [TBMINSC.DLG] Adding TBMINSC to internal list of available DLGs [TBMINSC.DLG] saved 2 states, 2 trans, 1 strig, 0 ttrig, 1 actions [TBMINSCJ.DLG.DLG] loaded [TBMINSCJ.DLG] created from [TBMINSCJ.DLG] Adding TBMINSCJ to internal list of available DLGs [TBMINSCJ.DLG] saved 2 states, 2 trans, 2 strig, 0 ttrig, 2 actions [./override/TBSER1.DLG] loaded, 371 bytes [TBSER1.DLG.DLG] loaded [TBSER1.DLG] created from [TBSER1.DLG] Adding TBSER1 to internal list of available DLGs [TBSER1.DLG] saved 3 states, 3 trans, 2 strig, 0 ttrig, 2 actions [./override/TBXAN.DLG] loaded, 195 bytes [TBXAN.DLG.DLG] loaded [TBXAN.DLG] created from [TBXAN.DLG] Adding TBXAN to internal list of available DLGs [TBXAN.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [./override/TBXANJ.DLG] loaded, 2694 bytes [TBXANJ.DLG.DLG] loaded [TBXANJ.DLG] created from [TBXANJ.DLG] Adding TBXANJ to internal list of available DLGs [TBXANJ.DLG] saved 22 states, 22 trans, 10 strig, 0 ttrig, 10 actions [TELANO.DLG.DLG] loaded [TELANO.DLG] created from [TELANO.DLG] Adding TELANO to internal list of available DLGs [TELANO.DLG] saved 11 states, 20 trans, 1 strig, 0 ttrig, 3 actions [./override/TELLAN.DLG] loaded, 708 bytes [TELLAN.DLG.DLG] loaded [TELLAN.DLG] created from [TELLAN.DLG] Adding TELLAN to internal list of available DLGs [TELLAN.DLG] saved 8 states, 11 trans, 3 strig, 0 ttrig, 4 actions [TELMAN.DLG.DLG] loaded [TELMAN.DLG] created from [TELMAN.DLG] Adding TELMAN to internal list of available DLGs [TELMAN.DLG] saved 15 states, 20 trans, 6 strig, 3 ttrig, 7 actions [TENYA.DLG.DLG] loaded [TENYA.DLG] created from [TENYA.DLG] Adding TENYA to internal list of available DLGs [TENYA.DLG] saved 30 states, 58 trans, 8 strig, 25 ttrig, 21 actions [./override/TENYA2.DLG] loaded, 2372 bytes [TENYA2.DLG.DLG] loaded [TENYA2.DLG] created from [TENYA2.DLG] Adding TENYA2 to internal list of available DLGs [TENYA2.DLG] saved 12 states, 23 trans, 3 strig, 8 ttrig, 8 actions [./override/TERSUS.DLG] loaded, 941 bytes [TERSUS.DLG.DLG] loaded [TERSUS.DLG] created from [TERSUS.DLG] Adding TERSUS to internal list of available DLGs [TERSUS.DLG] saved 9 states, 14 trans, 2 strig, 0 ttrig, 1 actions [TEST.DLG.DLG] loaded [TEST.DLG] created from [TEST.DLG] Adding TEST to internal list of available DLGs [TEST.DLG] saved 0 states, 0 trans, 0 strig, 0 ttrig, 0 actions [TEST2.DLG.DLG] loaded [TEST2.DLG] created from [TEST2.DLG] Adding TEST2 to internal list of available DLGs [TEST2.DLG] saved 3 states, 5 trans, 3 strig, 1 ttrig, 1 actions [./override/TESTCH.DLG] loaded, 100 bytes [TESTCH.DLG.DLG] loaded [TESTCH.DLG] created from [TESTCH.DLG] Adding TESTCH to internal list of available DLGs [TESTCH.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 0 actions [TETHTO.DLG.DLG] loaded [TETHTO.DLG] created from [TETHTO.DLG] Adding TETHTO to internal list of available DLGs [TETHTO.DLG] saved 9 states, 11 trans, 7 strig, 0 ttrig, 4 actions [./override/TETHTO2.DLG] loaded, 809 bytes [TETHTO2.DLG.DLG] loaded [TETHTO2.DLG] created from [TETHTO2.DLG] Adding TETHTO2 to internal list of available DLGs [TETHTO2.DLG] saved 6 states, 9 trans, 2 strig, 2 ttrig, 2 actions [TETHTO3.DLG.DLG] loaded [TETHTO3.DLG] created from [TETHTO3.DLG] Adding TETHTO3 to internal list of available DLGs [TETHTO3.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 0 actions [./override/TEVEN.DLG] loaded, 2157 bytes [TEVEN.DLG.DLG] loaded [TEVEN.DLG] created from [TEVEN.DLG] Adding TEVEN to internal list of available DLGs [TEVEN.DLG] saved 20 states, 30 trans, 2 strig, 4 ttrig, 8 actions [TEYNGA.DLG.DLG] loaded [TEYNGA.DLG] created from [TEYNGA.DLG] Adding TEYNGA to internal list of available DLGs [TEYNGA.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 2 actions [./override/THALAN.DLG] loaded, 6464 bytes [THALAN.DLG.DLG] loaded [THALAN.DLG] created from [THALAN.DLG] Adding THALAN to internal list of available DLGs [THALAN.DLG] saved 35 states, 60 trans, 8 strig, 9 ttrig, 14 actions [./override/THALDO.DLG] loaded, 824 bytes [THALDO.DLG.DLG] loaded [THALDO.DLG] created from [THALDO.DLG] Adding THALDO to internal list of available DLGs [THALDO.DLG] saved 7 states, 15 trans, 2 strig, 0 ttrig, 5 actions [./override/THEREL.DLG] loaded, 2599 bytes [THEREL.DLG.DLG] loaded [THEREL.DLG] created from [THEREL.DLG] Adding THEREL to internal list of available DLGs [THEREL.DLG] saved 19 states, 32 trans, 9 strig, 1 ttrig, 8 actions [./override/THIEFF.DLG] loaded, 408 bytes [THIEFF.DLG.DLG] loaded [THIEFF.DLG] created from [THIEFF.DLG] Adding THIEFF to internal list of available DLGs [THIEFF.DLG] saved 5 states, 5 trans, 5 strig, 0 ttrig, 0 actions [THIEFG.DLG.DLG] loaded [THIEFG.DLG] created from [THIEFG.DLG] Adding THIEFG to internal list of available DLGs [THIEFG.DLG] saved 5 states, 12 trans, 1 strig, 0 ttrig, 1 actions [./override/THIEFM.DLG] loaded, 556 bytes [THIEFM.DLG.DLG] loaded [THIEFM.DLG] created from [THIEFM.DLG] Adding THIEFM to internal list of available DLGs [THIEFM.DLG] saved 7 states, 7 trans, 7 strig, 0 ttrig, 0 actions [THUG.DLG.DLG] loaded [THUG.DLG] created from [THUG.DLG] Adding THUG to internal list of available DLGs [THUG.DLG] saved 2 states, 2 trans, 0 strig, 0 ttrig, 0 actions [./override/TIAX.DLG] loaded, 1467 bytes [TIAX.DLG.DLG] loaded [TIAX.DLG] created from [TIAX.DLG] Adding TIAX to internal list of available DLGs [TIAX.DLG] saved 12 states, 21 trans, 4 strig, 2 ttrig, 2 actions [TIAXD.DLG.DLG] loaded [TIAXD.DLG] created from [TIAXD.DLG] Adding TIAXD to internal list of available DLGs [TIAXD.DLG] saved 7 states, 7 trans, 0 strig, 0 ttrig, 0 actions [TIAXJ.DLG.DLG] loaded [TIAXJ.DLG] created from [TIAXJ.DLG] Adding TIAXJ to internal list of available DLGs [TIAXJ.DLG] saved 11 states, 11 trans, 4 strig, 0 ttrig, 4 actions [TIAXP.DLG.DLG] loaded [TIAXP.DLG] created from [TIAXP.DLG] Adding TIAXP to internal list of available DLGs [TIAXP.DLG] saved 6 states, 7 trans, 4 strig, 0 ttrig, 4 actions [TIAXZ.DLG.DLG] loaded [TIAXZ.DLG] created from [TIAXZ.DLG] Adding TIAXZ to internal list of available DLGs [TIAXZ.DLG] saved 2 states, 2 trans, 2 strig, 0 ttrig, 2 actions [./override/TIBER.DLG] loaded, 641 bytes [TIBER.DLG.DLG] loaded [TIBER.DLG] created from [TIBER.DLG] Adding TIBER to internal list of available DLGs [TIBER.DLG] saved 6 states, 8 trans, 3 strig, 0 ttrig, 2 actions [TICK.DLG.DLG] loaded [TICK.DLG] created from [TICK.DLG] Adding TICK to internal list of available DLGs [TICK.DLG] saved 6 states, 9 trans, 1 strig, 0 ttrig, 3 actions [TIPIAN.DLG.DLG] loaded [TIPIAN.DLG] created from [TIPIAN.DLG] Adding TIPIAN to internal list of available DLGs [TIPIAN.DLG] saved 4 states, 5 trans, 2 strig, 0 ttrig, 2 actions [TORLO.DLG.DLG] loaded [TORLO.DLG] created from [TORLO.DLG] Adding TORLO to internal list of available DLGs [TORLO.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 0 actions [./override/TORLOB.DLG] loaded, 371 bytes [TORLOB.DLG.DLG] loaded [TORLOB.DLG] created from [TORLOB.DLG] Adding TORLOB to internal list of available DLGs [TORLOB.DLG] saved 4 states, 4 trans, 3 strig, 0 ttrig, 2 actions [./override/TOURIST.DLG] loaded, 352 bytes [TOURIST.DLG.DLG] loaded [TOURIST.DLG] created from [TOURIST.DLG] Adding TOURIST to internal list of available DLGs [TOURIST.DLG] saved 4 states, 4 trans, 4 strig, 0 ttrig, 0 actions [TOWNCR.DLG.DLG] loaded [TOWNCR.DLG] created from [TOWNCR.DLG] Adding TOWNCR to internal list of available DLGs [TOWNCR.DLG] saved 5 states, 6 trans, 4 strig, 1 ttrig, 0 actions [TRACEA.DLG.DLG] loaded [TRACEA.DLG] created from [TRACEA.DLG] Adding TRACEA to internal list of available DLGs [TRACEA.DLG] saved 6 states, 10 trans, 1 strig, 0 ttrig, 5 actions [TRALIT.DLG.DLG] loaded [TRALIT.DLG] created from [TRALIT.DLG] Adding TRALIT to internal list of available DLGs [TRALIT.DLG] saved 5 states, 7 trans, 1 strig, 0 ttrig, 3 actions [TRANZI.DLG.DLG] loaded [TRANZI.DLG] created from [TRANZI.DLG] Adding TRANZI to internal list of available DLGs [TRANZI.DLG] saved 15 states, 28 trans, 3 strig, 7 ttrig, 10 actions [./override/TRAVE2.DLG] loaded, 350 bytes [TRAVE2.DLG.DLG] loaded [TRAVE2.DLG] created from [TRAVE2.DLG] Adding TRAVE2 to internal list of available DLGs [TRAVE2.DLG] saved 4 states, 4 trans, 3 strig, 0 ttrig, 0 actions [./override/TRAVEL.DLG] loaded, 1250 bytes [TRAVEL.DLG.DLG] loaded [TRAVEL.DLG] created from [TRAVEL.DLG] Adding TRAVEL to internal list of available DLGs [TRAVEL.DLG] saved 11 states, 16 trans, 4 strig, 6 ttrig, 0 actions [./override/TREMAI.DLG] loaded, 2230 bytes [TREMAI.DLG.DLG] loaded [TREMAI.DLG] created from [TREMAI.DLG] Adding TREMAI to internal list of available DLGs [TREMAI.DLG] saved 17 states, 26 trans, 5 strig, 0 ttrig, 7 actions [TRIADO.DLG.DLG] loaded [TRIADO.DLG] created from [TRIADO.DLG] Adding TRIADO to internal list of available DLGs [TRIADO.DLG] saved 6 states, 9 trans, 1 strig, 2 ttrig, 5 actions [./override/TTBELT.DLG] loaded, 7228 bytes [TTBELT.DLG.DLG] loaded [TTBELT.DLG] created from [TTBELT.DLG] Adding TTBELT to internal list of available DLGs [TTBELT.DLG] saved 65 states, 66 trans, 23 strig, 1 ttrig, 22 actions [./override/TTBRAN.DLG] loaded, 195 bytes [TTBRAN.DLG.DLG] loaded [TTBRAN.DLG] created from [TTBRAN.DLG] Adding TTBRAN to internal list of available DLGs [TTBRAN.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [./override/TTBRANJ.DLG] loaded, 2123 bytes [TTBRANJ.DLG.DLG] loaded [TTBRANJ.DLG] created from [TTBRANJ.DLG] Adding TTBRANJ to internal list of available DLGs [TTBRANJ.DLG] saved 16 states, 16 trans, 8 strig, 0 ttrig, 8 actions [./override/TTIMOEN.DLG] loaded, 243 bytes [TTIMOEN.DLG.DLG] loaded [TTIMOEN.DLG] created from [TTIMOEN.DLG] Adding TTIMOEN to internal list of available DLGs [TTIMOEN.DLG] saved 2 states, 2 trans, 1 strig, 0 ttrig, 1 actions [./override/TTIMOENJ.DLG] loaded, 3014 bytes [TTIMOENJ.DLG.DLG] loaded [TTIMOENJ.DLG] created from [TTIMOENJ.DLG] Adding TTIMOENJ to internal list of available DLGs [TTIMOENJ.DLG] saved 26 states, 26 trans, 11 strig, 0 ttrig, 11 actions [./override/TTJAHEIJ.DLG] loaded, 813 bytes [TTJAHEIJ.DLG.DLG] loaded [TTJAHEIJ.DLG] created from [TTJAHEIJ.DLG] Adding TTJAHEIJ to internal list of available DLGs [TTJAHEIJ.DLG] saved 8 states, 8 trans, 3 strig, 0 ttrig, 3 actions [./override/TTJAHEIR.DLG] loaded, 248 bytes [TTJAHEIR.DLG.DLG] loaded [TTJAHEIR.DLG] created from [TTJAHEIR.DLG] Adding TTJAHEIR to internal list of available DLGs [TTJAHEIR.DLG] saved 3 states, 3 trans, 1 strig, 0 ttrig, 1 actions [TTMINSC.DLG.DLG] loaded [TTMINSC.DLG] created from [TTMINSC.DLG] Adding TTMINSC to internal list of available DLGs [TTMINSC.DLG] saved 2 states, 2 trans, 1 strig, 0 ttrig, 1 actions [TTMINSCJ.DLG.DLG] loaded [TTMINSCJ.DLG] created from [TTMINSCJ.DLG] Adding TTMINSCJ to internal list of available DLGs [TTMINSCJ.DLG] saved 2 states, 2 trans, 2 strig, 0 ttrig, 2 actions [./override/TTSER1.DLG] loaded, 371 bytes [TTSER1.DLG.DLG] loaded [TTSER1.DLG] created from [TTSER1.DLG] Adding TTSER1 to internal list of available DLGs [TTSER1.DLG] saved 3 states, 3 trans, 2 strig, 0 ttrig, 2 actions [./override/TTXAN.DLG] loaded, 195 bytes [TTXAN.DLG.DLG] loaded [TTXAN.DLG] created from [TTXAN.DLG] Adding TTXAN to internal list of available DLGs [TTXAN.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [./override/TTXANJ.DLG] loaded, 2710 bytes [TTXANJ.DLG.DLG] loaded [TTXANJ.DLG] created from [TTXANJ.DLG] Adding TTXANJ to internal list of available DLGs [TTXANJ.DLG] saved 22 states, 22 trans, 10 strig, 0 ttrig, 10 actions [./override/TUTH.DLG] loaded, 524 bytes [TUTH.DLG.DLG] loaded [TUTH.DLG] created from [TUTH.DLG] Adding TUTH to internal list of available DLGs [TUTH.DLG] saved 5 states, 7 trans, 2 strig, 0 ttrig, 1 actions [ULCAST.DLG.DLG] loaded [ULCAST.DLG] created from [ULCAST.DLG] Adding ULCAST to internal list of available DLGs [ULCAST.DLG] saved 7 states, 7 trans, 7 strig, 0 ttrig, 2 actions [./override/ULF.DLG] loaded, 5358 bytes [ULF.DLG.DLG] loaded [ULF.DLG] created from [ULF.DLG] Adding ULF to internal list of available DLGs [ULF.DLG] saved 10 states, 15 trans, 2 strig, 2 ttrig, 6 actions [ULRAUN.DLG.DLG] loaded [ULRAUN.DLG] created from [ULRAUN.DLG] Adding ULRAUN to internal list of available DLGs [ULRAUN.DLG] saved 7 states, 9 trans, 4 strig, 2 ttrig, 1 actions [./override/UNSHEY.DLG] loaded, 1118 bytes [UNSHEY.DLG.DLG] loaded [UNSHEY.DLG] created from [UNSHEY.DLG] Adding UNSHEY to internal list of available DLGs [UNSHEY.DLG] saved 9 states, 9 trans, 7 strig, 0 ttrig, 2 actions [UTOR.DLG.DLG] loaded [UTOR.DLG] created from [UTOR.DLG] Adding UTOR to internal list of available DLGs [UTOR.DLG] saved 6 states, 11 trans, 0 strig, 0 ttrig, 0 actions [VAI.DLG.DLG] loaded [VAI.DLG] created from [VAI.DLG] Adding VAI to internal list of available DLGs [VAI.DLG] saved 9 states, 11 trans, 5 strig, 0 ttrig, 8 actions [./override/VAIL.DLG] loaded, 1728 bytes [VAIL.DLG.DLG] loaded [VAIL.DLG] created from [VAIL.DLG] Adding VAIL to internal list of available DLGs [VAIL.DLG] saved 10 states, 21 trans, 1 strig, 2 ttrig, 13 actions [VARCI.DLG.DLG] loaded [VARCI.DLG] created from [VARCI.DLG] Adding VARCI to internal list of available DLGs [VARCI.DLG] saved 12 states, 22 trans, 5 strig, 0 ttrig, 4 actions [VAX.DLG.DLG] loaded [VAX.DLG] created from [VAX.DLG] Adding VAX to internal list of available DLGs [VAX.DLG] saved 3 states, 5 trans, 1 strig, 0 ttrig, 2 actions [./override/VELVET.DLG] loaded, 959 bytes [VELVET.DLG.DLG] loaded [VELVET.DLG] created from [VELVET.DLG] Adding VELVET to internal list of available DLGs [VELVET.DLG] saved 12 states, 17 trans, 9 strig, 0 ttrig, 0 actions [./override/VICONI.DLG] loaded, 1702 bytes [VICONI.DLG.DLG] loaded [VICONI.DLG] created from [VICONI.DLG] Adding VICONI to internal list of available DLGs [VICONI.DLG] saved 14 states, 22 trans, 6 strig, 2 ttrig, 9 actions [VICONJ.DLG.DLG] loaded [VICONJ.DLG] created from [VICONJ.DLG] Adding VICONJ to internal list of available DLGs [VICONJ.DLG] saved 36 states, 48 trans, 2 strig, 2 ttrig, 5 actions [VICONP.DLG.DLG] loaded [VICONP.DLG] created from [VICONP.DLG] Adding VICONP to internal list of available DLGs [VICONP.DLG] saved 6 states, 7 trans, 4 strig, 0 ttrig, 4 actions [VICONZ.DLG.DLG] loaded [VICONZ.DLG] created from [VICONZ.DLG] Adding VICONZ to internal list of available DLGs [VICONZ.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [VITIAR.DLG.DLG] loaded [VITIAR.DLG] created from [VITIAR.DLG] Adding VITIAR to internal list of available DLGs [VITIAR.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [VIVIEN.DLG.DLG] loaded [VIVIEN.DLG] created from [VIVIEN.DLG] Adding VIVIEN to internal list of available DLGs [VIVIEN.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 2 actions [VOICE.DLG.DLG] loaded [VOICE.DLG] created from [VOICE.DLG] Adding VOICE to internal list of available DLGs [VOICE.DLG] saved 34 states, 36 trans, 1 strig, 0 ttrig, 0 actions [VOLETA.DLG.DLG] loaded [VOLETA.DLG] created from [VOLETA.DLG] Adding VOLETA to internal list of available DLGs [VOLETA.DLG] saved 9 states, 14 trans, 1 strig, 0 ttrig, 0 actions [./override/VOLO.DLG] loaded, 2106 bytes [VOLO.DLG.DLG] loaded [VOLO.DLG] created from [VOLO.DLG] Adding VOLO to internal list of available DLGs [VOLO.DLG] saved 15 states, 29 trans, 7 strig, 7 ttrig, 4 actions [VOLO2.DLG.DLG] loaded [VOLO2.DLG] created from [VOLO2.DLG] Adding VOLO2 to internal list of available DLGs [VOLO2.DLG] saved 0 states, 0 trans, 0 strig, 0 ttrig, 0 actions [./override/VOLOSE.DLG] loaded, 741 bytes [VOLOSE.DLG.DLG] loaded [VOLOSE.DLG] created from [VOLOSE.DLG] Adding VOLOSE to internal list of available DLGs [VOLOSE.DLG] saved 7 states, 10 trans, 2 strig, 2 ttrig, 2 actions [./override/VOLTIN.DLG] loaded, 594 bytes [VOLTIN.DLG.DLG] loaded [VOLTIN.DLG] created from [VOLTIN.DLG] Adding VOLTIN to internal list of available DLGs [VOLTIN.DLG] saved 6 states, 6 trans, 5 strig, 0 ttrig, 1 actions [WAITER.DLG.DLG] loaded [WAITER.DLG] created from [WAITER.DLG] Adding WAITER to internal list of available DLGs [WAITER.DLG] saved 3 states, 3 trans, 2 strig, 0 ttrig, 0 actions [WARNER.DLG.DLG] loaded [WARNER.DLG] created from [WARNER.DLG] Adding WARNER to internal list of available DLGs [WARNER.DLG] saved 4 states, 6 trans, 0 strig, 0 ttrig, 0 actions [WARRID.DLG.DLG] loaded [WARRID.DLG] created from [WARRID.DLG] Adding WARRID to internal list of available DLGs [WARRID.DLG] saved 4 states, 4 trans, 0 strig, 0 ttrig, 0 actions [WARWLF.DLG.DLG] loaded [WARWLF.DLG] created from [WARWLF.DLG] Adding WARWLF to internal list of available DLGs [WARWLF.DLG] saved 11 states, 17 trans, 5 strig, 0 ttrig, 0 actions [WASLEEP.DLG.DLG] loaded [WASLEEP.DLG] created from [WASLEEP.DLG] Adding WASLEEP to internal list of available DLGs [WASLEEP.DLG] saved 2 states, 2 trans, 2 strig, 0 ttrig, 2 actions [WATCH.DLG.DLG] loaded [WATCH.DLG] created from [WATCH.DLG] Adding WATCH to internal list of available DLGs [WATCH.DLG] saved 6 states, 8 trans, 6 strig, 1 ttrig, 3 actions [WATCH2.DLG.DLG] loaded [WATCH2.DLG] created from [WATCH2.DLG] Adding WATCH2 to internal list of available DLGs [WATCH2.DLG] saved 3 states, 3 trans, 2 strig, 0 ttrig, 0 actions [WATCH6.DLG.DLG] loaded [WATCH6.DLG] created from [WATCH6.DLG] Adding WATCH6 to internal list of available DLGs [WATCH6.DLG] saved 5 states, 8 trans, 1 strig, 1 ttrig, 2 actions [WATCH9.DLG.DLG] loaded [WATCH9.DLG] created from [WATCH9.DLG] Adding WATCH9 to internal list of available DLGs [WATCH9.DLG] saved 10 states, 12 trans, 6 strig, 0 ttrig, 0 actions [WATCHM.DLG.DLG] loaded [WATCHM.DLG] created from [WATCHM.DLG] Adding WATCHM to internal list of available DLGs [WATCHM.DLG] saved 8 states, 12 trans, 1 strig, 0 ttrig, 3 actions [./override/WATCHN.DLG] loaded, 100 bytes [WATCHN.DLG.DLG] loaded [WATCHN.DLG] created from [WATCHN.DLG] Adding WATCHN to internal list of available DLGs [WATCHN.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 0 actions [./override/WELT.DLG] loaded, 454 bytes [WELT.DLG.DLG] loaded [WELT.DLG] created from [WELT.DLG] Adding WELT to internal list of available DLGs [WELT.DLG] saved 6 states, 6 trans, 6 strig, 0 ttrig, 0 actions [WENRIC.DLG.DLG] loaded [WENRIC.DLG] created from [WENRIC.DLG] Adding WENRIC to internal list of available DLGs [WENRIC.DLG] saved 6 states, 6 trans, 6 strig, 0 ttrig, 2 actions [WEREFE.DLG.DLG] loaded [WEREFE.DLG] created from [WEREFE.DLG] Adding WEREFE to internal list of available DLGs [WEREFE.DLG] saved 9 states, 10 trans, 7 strig, 0 ttrig, 0 actions [WEREMA.DLG.DLG] loaded [WEREMA.DLG] created from [WEREMA.DLG] Adding WEREMA to internal list of available DLGs [WEREMA.DLG] saved 9 states, 10 trans, 7 strig, 0 ttrig, 0 actions [WHELP.DLG.DLG] loaded [WHELP.DLG] created from [WHELP.DLG] Adding WHELP to internal list of available DLGs [WHELP.DLG] saved 4 states, 5 trans, 2 strig, 0 ttrig, 0 actions [WHITKD.DLG.DLG] loaded [WHITKD.DLG] created from [WHITKD.DLG] Adding WHITKD to internal list of available DLGs [WHITKD.DLG] saved 3 states, 3 trans, 0 strig, 0 ttrig, 0 actions [WILCO.DLG.DLG] loaded [WILCO.DLG] created from [WILCO.DLG] Adding WILCO to internal list of available DLGs [WILCO.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [WILLIA.DLG.DLG] loaded [WILLIA.DLG] created from [WILLIA.DLG] Adding WILLIA to internal list of available DLGs [WILLIA.DLG] saved 12 states, 17 trans, 1 strig, 0 ttrig, 3 actions [WILLIB.DLG.DLG] loaded [WILLIB.DLG] created from [WILLIB.DLG] Adding WILLIB to internal list of available DLGs [WILLIB.DLG] saved 4 states, 6 trans, 0 strig, 0 ttrig, 0 actions [./override/WILTON.DLG] loaded, 395 bytes [WILTON.DLG.DLG] loaded [WILTON.DLG] created from [WILTON.DLG] Adding WILTON to internal list of available DLGs [WILTON.DLG] saved 4 states, 4 trans, 2 strig, 0 ttrig, 1 actions [WINSKI.DLG.DLG] loaded [WINSKI.DLG] created from [WINSKI.DLG] Adding WINSKI to internal list of available DLGs [WINSKI.DLG] saved 6 states, 17 trans, 1 strig, 0 ttrig, 0 actions [./override/WINTHR2.DLG] loaded, 883 bytes [WINTHR2.DLG.DLG] loaded [WINTHR2.DLG] created from [WINTHR2.DLG] Adding WINTHR2 to internal list of available DLGs [WINTHR2.DLG] saved 8 states, 12 trans, 2 strig, 0 ttrig, 5 actions [WINTHR3.DLG.DLG] loaded [WINTHR3.DLG] created from [WINTHR3.DLG] Adding WINTHR3 to internal list of available DLGs [WINTHR3.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [WIRTHI.DLG.DLG] loaded [WIRTHI.DLG] created from [WIRTHI.DLG] Adding WIRTHI to internal list of available DLGs [WIRTHI.DLG] saved 3 states, 4 trans, 1 strig, 0 ttrig, 2 actions [WIVEN.DLG.DLG] loaded [WIVEN.DLG] created from [WIVEN.DLG] Adding WIVEN to internal list of available DLGs [WIVEN.DLG] saved 7 states, 11 trans, 1 strig, 0 ttrig, 3 actions [WOLFW1.DLG.DLG] loaded [WOLFW1.DLG] created from [WOLFW1.DLG] Adding WOLFW1 to internal list of available DLGs [WOLFW1.DLG] saved 16 states, 32 trans, 2 strig, 0 ttrig, 0 actions [WOLFW2.DLG.DLG] loaded [WOLFW2.DLG] created from [WOLFW2.DLG] Adding WOLFW2 to internal list of available DLGs [WOLFW2.DLG] saved 5 states, 9 trans, 2 strig, 0 ttrig, 0 actions [WOLFW3.DLG.DLG] loaded [WOLFW3.DLG] created from [WOLFW3.DLG] Adding WOLFW3 to internal list of available DLGs [WOLFW3.DLG] saved 7 states, 10 trans, 2 strig, 0 ttrig, 0 actions [WOMAND.DLG.DLG] loaded [WOMAND.DLG] created from [WOMAND.DLG] Adding WOMAND to internal list of available DLGs [WOMAND.DLG] saved 4 states, 4 trans, 0 strig, 0 ttrig, 0 actions [XAN.DLG.DLG] loaded [XAN.DLG] created from [XAN.DLG] Adding XAN to internal list of available DLGs [XAN.DLG] saved 11 states, 17 trans, 4 strig, 0 ttrig, 4 actions [./override/XANJ.DLG] loaded, 721 bytes [XANJ.DLG.DLG] loaded [XANJ.DLG] created from [XANJ.DLG] Adding XANJ to internal list of available DLGs [XANJ.DLG] saved 9 states, 10 trans, 3 strig, 1 ttrig, 2 actions [XANP.DLG.DLG] loaded [XANP.DLG] created from [XANP.DLG] Adding XANP to internal list of available DLGs [XANP.DLG] saved 6 states, 7 trans, 4 strig, 0 ttrig, 4 actions [XANZ.DLG.DLG] loaded [XANZ.DLG] created from [XANZ.DLG] Adding XANZ to internal list of available DLGs [XANZ.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [./override/XZAR.DLG] loaded, 3096 bytes [XZAR.DLG.DLG] loaded [XZAR.DLG] created from [XZAR.DLG] Adding XZAR to internal list of available DLGs [XZAR.DLG] saved 26 states, 34 trans, 12 strig, 4 ttrig, 7 actions [XZARJ.DLG.DLG] loaded [XZARJ.DLG] created from [XZARJ.DLG] Adding XZARJ to internal list of available DLGs [XZARJ.DLG] saved 12 states, 12 trans, 7 strig, 0 ttrig, 7 actions [XZARP.DLG.DLG] loaded [XZARP.DLG] created from [XZARP.DLG] Adding XZARP to internal list of available DLGs [XZARP.DLG] saved 10 states, 12 trans, 7 strig, 0 ttrig, 7 actions [XZARZ.DLG.DLG] loaded [XZARZ.DLG] created from [XZARZ.DLG] Adding XZARZ to internal list of available DLGs [XZARZ.DLG] saved 1 states, 1 trans, 1 strig, 0 ttrig, 1 actions [./override/YAGO.DLG] loaded, 1423 bytes [YAGO.DLG.DLG] loaded [YAGO.DLG] created from [YAGO.DLG] Adding YAGO to internal list of available DLGs [YAGO.DLG] saved 9 states, 14 trans, 4 strig, 2 ttrig, 7 actions [./override/YESLIC.DLG] loaded, 911 bytes [YESLIC.DLG.DLG] loaded [YESLIC.DLG] created from [YESLIC.DLG] Adding YESLIC to internal list of available DLGs [YESLIC.DLG] saved 9 states, 10 trans, 4 strig, 0 ttrig, 3 actions [YESLID.DLG.DLG] loaded [YESLID.DLG] created from [YESLID.DLG] Adding YESLID to internal list of available DLGs [YESLID.DLG] saved 2 states, 2 trans, 0 strig, 0 ttrig, 0 actions [YESLIJ.DLG.DLG] loaded [YESLIJ.DLG] created from [YESLIJ.DLG] Adding YESLIJ to internal list of available DLGs [YESLIJ.DLG] saved 16 states, 19 trans, 5 strig, 2 ttrig, 7 actions [YESLIP.DLG.DLG] loaded [YESLIP.DLG] created from [YESLIP.DLG] Adding YESLIP to internal list of available DLGs [YESLIP.DLG] saved 5 states, 6 trans, 4 strig, 0 ttrig, 3 actions [ZARGAL.DLG.DLG] loaded [ZARGAL.DLG] created from [ZARGAL.DLG] Adding ZARGAL to internal list of available DLGs [ZARGAL.DLG] saved 4 states, 6 trans, 1 strig, 0 ttrig, 2 actions [ZEKE.DLG.DLG] loaded [ZEKE.DLG] created from [ZEKE.DLG] Adding ZEKE to internal list of available DLGs [ZEKE.DLG] saved 5 states, 7 trans, 2 strig, 1 ttrig, 2 actions [ZHALIM.DLG.DLG] loaded [ZHALIM.DLG] created from [ZHALIM.DLG] Adding ZHALIM to internal list of available DLGs [ZHALIM.DLG] saved 6 states, 11 trans, 1 strig, 0 ttrig, 5 actions [ZHENT.DLG.DLG] loaded [ZHENT.DLG] created from [ZHENT.DLG] Adding ZHENT to internal list of available DLGs [ZHENT.DLG] saved 1 states, 1 trans, 0 strig, 0 ttrig, 0 actions [./override/ZHURLO.DLG] loaded, 1114 bytes [ZHURLO.DLG.DLG] loaded [ZHURLO.DLG] created from [ZHURLO.DLG] Adding ZHURLO to internal list of available DLGs [ZHURLO.DLG] saved 7 states, 7 trans, 7 strig, 0 ttrig, 6 actions [ZOMBIE.DLG.DLG] loaded [ZOMBIE.DLG] created from [ZOMBIE.DLG] Adding ZOMBIE to internal list of available DLGs [ZOMBIE.DLG] saved 2 states, 2 trans, 0 strig, 0 ttrig, 0 actions [ZORDRAL.DLG.DLG] loaded [ZORDRAL.DLG] created from [ZORDRAL.DLG] Adding ZORDRAL to internal list of available DLGs [ZORDRAL.DLG] saved 6 states, 12 trans, 1 strig, 0 ttrig, 2 actions [./override/ZORL.DLG] loaded, 1105 bytes [ZORL.DLG.DLG] loaded [ZORL.DLG] created from [ZORL.DLG] Adding ZORL to internal list of available DLGs [ZORL.DLG] saved 15 states, 20 trans, 2 strig, 0 ttrig, 3 actions Copying and patching 2388 files ... BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/SCRIPTS.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/SCRIPTS.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/SCRIPTS.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/SCRIPTS.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40/data//DATA/SCRIPTS.BIF] BIFF may be in hard-drive CD-path [/data/sod_happy-ie_5207f40//DATA/SCRIPTS.BIF] [/data/sod_happy-ie_5207f40//DATA/SCRIPTS.BIF] 24316000 bytes, 2388 files, 0 tilesets Copying and patching 2388 files ... SKIPPING: [Happy modder pack] Only applicable to classic ToB or SoA currently Installing [Music: playlists] [v1] Installing [Areas: misc] [v1] Copying and patching 596 files ... HI2: Missing area Script (AR0002.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0002.ARE, corrected. Copied [AR0002.ARE] to [override/AR0002.ARE] HI2: Missing area Script (ar0004.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0004.ARE, corrected. HI4: Container #0 is not marked as trapped but trap detection difficulty is set to 100! Resetting to 0... HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI4: Container #1 is not marked as trapped but trap detection difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0004.ARE] to [override/AR0004.ARE] HI2: Missing area Script (ar0005.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0005.ARE, corrected. HI4: Container #0 is not marked as trapped but trap detection difficulty is set to 100! Resetting to 0... HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... Copied [AR0005.ARE] to [override/AR0005.ARE] HI2: Missing area Script (ar0006.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0006.ARE, corrected. HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0006.ARE] to [override/AR0006.ARE] HI2: Missing area Script (ar0007.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0007.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0007.ARE] to [override/AR0007.ARE] HI2: Missing area Script (ar0008.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0008.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0008.ARE] to [override/AR0008.ARE] HI2: Missing area Script (ar0009.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0009.ARE, corrected. HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0009.ARE] to [override/AR0009.ARE] HI2: Missing area Script (ar0010.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0010.ARE, corrected. Copied [AR0010.ARE] to [override/AR0010.ARE] HI2: Missing area Script (ar0011.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0011.ARE, corrected. HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0011.ARE] to [override/AR0011.ARE] HI2: Missing area Script (ar0012.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0012.ARE, corrected. Copied [AR0012.ARE] to [override/AR0012.ARE] HI2: Missing area Script (ar0013.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0013.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0013.ARE] to [override/AR0013.ARE] HI2: Missing area Script (ar0014.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0014.ARE, corrected. HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0014.ARE] to [override/AR0014.ARE] HI2: Missing area Script (ar0015.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0015.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0015.ARE] to [override/AR0015.ARE] HI2: Missing area Script (ar0016.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0016.ARE, corrected. HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0016.ARE] to [override/AR0016.ARE] HI2: Missing area Script (ar0017.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0017.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0017.ARE] to [override/AR0017.ARE] HI2: Missing area Script (AR0018.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0018.ARE, corrected. HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... Copied [AR0018.ARE] to [override/AR0018.ARE] HI2: Missing area Script (ar0019.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0019.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... Copied [AR0019.ARE] to [override/AR0019.ARE] HI2: Missing area Script (ar0020.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0020.ARE, corrected. HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0020.ARE] to [override/AR0020.ARE] HI2: Missing area Script (ar0021.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0021.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0021.ARE] to [override/AR0021.ARE] HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #6 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #6 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #7 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #7 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #8 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #8 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #9 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #9 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #10 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #10 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #11 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #11 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #12 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #12 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #13 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #13 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #14 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #14 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #15 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #15 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #16 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #16 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #17 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #17 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #18 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #18 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0100.ARE] to [override/AR0100.ARE] HI8: mapnote offset is wrong in AR0101.ARE, corrected. HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #6 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #6 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #7 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #7 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #8 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #8 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0101.ARE] to [override/AR0101.ARE] HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #6 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #6 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #7 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #7 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #8 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #8 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #9 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #9 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #10 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #10 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0102.ARE] to [override/AR0102.ARE] HI8: mapnote offset is wrong in AR0103.ARE, corrected. Copied [AR0103.ARE] to [override/AR0103.ARE] HI2: Missing area Script (ar0104.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0104.ARE, corrected. HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #6 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #7 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... Copied [AR0104.ARE] to [override/AR0104.ARE] HI2: Missing area Script (AR0105.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0105.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0105.ARE] to [override/AR0105.ARE] HI8: mapnote offset is wrong in AR0106.ARE, corrected. Copied [AR0106.ARE] to [override/AR0106.ARE] HI2: Missing area Script (AR0107.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0107.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0107.ARE] to [override/AR0107.ARE] HI8: mapnote offset is wrong in AR0108.ARE, corrected. HI4: Container #2 is not marked as trapped but trap detection difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0108.ARE] to [override/AR0108.ARE] HI2: Missing area Script (ar0109.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0109.ARE, corrected. Copied [AR0109.ARE] to [override/AR0109.ARE] HI2: Missing area Script (ar0110.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0110.ARE, corrected. Copied [AR0110.ARE] to [override/AR0110.ARE] HI8: mapnote offset is wrong in AR0111.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... Copied [AR0111.ARE] to [override/AR0111.ARE] HI8: mapnote offset is wrong in AR0114.ARE, corrected. HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #6 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #6 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #7 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #7 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #8 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #8 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #9 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #9 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #10 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #10 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #11 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #11 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #12 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #12 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0114.ARE] to [override/AR0114.ARE] HI8: mapnote offset is wrong in AR0115.ARE, corrected. Copied [AR0115.ARE] to [override/AR0115.ARE] HI3: Missing area Script (AR0116.bcs) created and assigned Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0116.ARE, corrected. HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0116.ARE] to [override/AR0116.ARE] HI2: Missing area Script (ar0117.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0117.ARE, corrected. HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0117.ARE] to [override/AR0117.ARE] HI2: Missing area Script (ar0118.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0118.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0118.ARE] to [override/AR0118.ARE] HI8: mapnote offset is wrong in AR0119.ARE, corrected. Copied [AR0119.ARE] to [override/AR0119.ARE] HI2: Missing area Script (ar0120.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0120.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0120.ARE] to [override/AR0120.ARE] HI8: mapnote offset is wrong in AR0121.ARE, corrected. HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0121.ARE] to [override/AR0121.ARE] HI8: mapnote offset is wrong in AR0123.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0123.ARE] to [override/AR0123.ARE] HI8: mapnote offset is wrong in AR0125.ARE, corrected. Copied [AR0125.ARE] to [override/AR0125.ARE] HI2: Missing area Script (ar0126.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0126.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0126.ARE] to [override/AR0126.ARE] HI8: mapnote offset is wrong in AR0127.ARE, corrected. Copied [AR0127.ARE] to [override/AR0127.ARE] HI8: mapnote offset is wrong in AR0128.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI4: Container #1 is not marked as trapped but trap detection difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... Copied [AR0128.ARE] to [override/AR0128.ARE] HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0129.ARE] to [override/AR0129.ARE] HI8: mapnote offset is wrong in AR0130.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... Copied [AR0130.ARE] to [override/AR0130.ARE] HI2: Missing area Script (ar0131.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0131.ARE, corrected. Copied [AR0131.ARE] to [override/AR0131.ARE] HI2: Missing area Script (ar0132.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0132.ARE, corrected. Copied [AR0132.ARE] to [override/AR0132.ARE] HI3: Missing area Script (AR0133.bcs) created and assigned Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0133.ARE, corrected. Copied [AR0133.ARE] to [override/AR0133.ARE] HI2: Missing area Script (ar0134.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0134.ARE, corrected. Copied [AR0134.ARE] to [override/AR0134.ARE] HI2: Missing area Script (ar0135.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0135.ARE, corrected. Copied [AR0135.ARE] to [override/AR0135.ARE] HI2: Missing area Script (ar0136.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0136.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0136.ARE] to [override/AR0136.ARE] HI1: AR0137.ARE - Area Script (AR0137.bcs) assigned HI8: mapnote offset is wrong in AR0137.ARE, corrected. Copied [AR0137.ARE] to [override/AR0137.ARE] HI8: mapnote offset is wrong in AR0138.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #6 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #6 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #7 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #7 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #8 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... Copied [AR0138.ARE] to [override/AR0138.ARE] HI2: Missing area Script (ar0139.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0139.ARE, corrected. Copied [AR0139.ARE] to [override/AR0139.ARE] HI2: Missing area Script (ar0140.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0140.ARE, corrected. Copied [AR0140.ARE] to [override/AR0140.ARE] HI2: Missing area Script (ar0141.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0141.ARE, corrected. Copied [AR0141.ARE] to [override/AR0141.ARE] HI2: Missing area Script (ar0142.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0142.ARE, corrected. Copied [AR0142.ARE] to [override/AR0142.ARE] HI2: Missing area Script (ar0143.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0143.ARE, corrected. HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0143.ARE] to [override/AR0143.ARE] HI2: Missing area Script (ar0144.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0144.ARE, corrected. HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0144.ARE] to [override/AR0144.ARE] HI8: mapnote offset is wrong in AR0145.ARE, corrected. HI4: Container #0 is not marked as trapped but trap detection difficulty is set to 100! Resetting to 0... HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI4: Container #2 is not marked as trapped but trap detection difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... Copied [AR0145.ARE] to [override/AR0145.ARE] HI8: mapnote offset is wrong in AR0148.ARE, corrected. Copied [AR0148.ARE] to [override/AR0148.ARE] HI8: mapnote offset is wrong in AR0149.ARE, corrected. Copied [AR0149.ARE] to [override/AR0149.ARE] HI8: mapnote offset is wrong in AR0150.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0150.ARE] to [override/AR0150.ARE] HI8: mapnote offset is wrong in AR0151.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0151.ARE] to [override/AR0151.ARE] HI8: mapnote offset is wrong in AR0152.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0152.ARE] to [override/AR0152.ARE] HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HW1: Container #7 is marked as trapped but trap script does not exist! Clearing trapped flag... HI5: Container #8 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #8 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0153.ARE] to [override/AR0153.ARE] HI2: Missing area Script (ar0154.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0154.ARE, corrected. Copied [AR0154.ARE] to [override/AR0154.ARE] HI2: Missing area Script (ar0155.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0155.ARE, corrected. HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0155.ARE] to [override/AR0155.ARE] HI2: Missing area Script (ar0156.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0156.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0156.ARE] to [override/AR0156.ARE] HI2: Missing area Script (ar0157.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0157.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... Copied [AR0157.ARE] to [override/AR0157.ARE] HI2: Missing area Script (ar0158.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0158.ARE, corrected. HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0158.ARE] to [override/AR0158.ARE] HI2: Missing area Script (AR0159.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0159.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0159.ARE] to [override/AR0159.ARE] HI2: Missing area Script (ar0160.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0160.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0160.ARE] to [override/AR0160.ARE] HI2: Missing area Script (ar0161.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0161.ARE, corrected. HI4: Container #0 is not marked as trapped but trap detection difficulty is set to 100! Resetting to 0... HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI4: Container #1 is not marked as trapped but trap detection difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI4: Container #2 is not marked as trapped but trap detection difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... Copied [AR0161.ARE] to [override/AR0161.ARE] HI8: mapnote offset is wrong in AR0162.ARE, corrected. HI4: Container #0 is not marked as trapped but trap detection difficulty is set to 100! Resetting to 0... HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI4: Container #1 is not marked as trapped but trap detection difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI4: Container #2 is not marked as trapped but trap detection difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... Copied [AR0162.ARE] to [override/AR0162.ARE] HI2: Missing area Script (ar0163.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0163.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0163.ARE] to [override/AR0163.ARE] HI2: Missing area Script (ar0164.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0164.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... Copied [AR0164.ARE] to [override/AR0164.ARE] HI2: Missing area Script (ar0165.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0165.ARE, corrected. Copied [AR0165.ARE] to [override/AR0165.ARE] HI2: Missing area Script (ar0166.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0166.ARE, corrected. Copied [AR0166.ARE] to [override/AR0166.ARE] HI2: Missing area Script (ar0167.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0167.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... Copied [AR0167.ARE] to [override/AR0167.ARE] HI2: Missing area Script (ar0168.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0168.ARE, corrected. HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0168.ARE] to [override/AR0168.ARE] HI2: Missing area Script (ar0169.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0169.ARE, corrected. HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0169.ARE] to [override/AR0169.ARE] HI2: Missing area Script (ar0170.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0170.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0170.ARE] to [override/AR0170.ARE] HI2: Missing area Script (ar0171.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0171.ARE, corrected. Copied [AR0171.ARE] to [override/AR0171.ARE] HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #6 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #6 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #7 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #7 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #8 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #8 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #9 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #9 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #10 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #10 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #11 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #11 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #12 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #12 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #13 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #13 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #14 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #14 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0200.ARE] to [override/AR0200.ARE] HI8: mapnote offset is wrong in AR0224.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0224.ARE] to [override/AR0224.ARE] HI8: mapnote offset is wrong in AR0225.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0225.ARE] to [override/AR0225.ARE] HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0226.ARE] to [override/AR0226.ARE] HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #6 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #6 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #7 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #7 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #8 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #8 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #9 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #9 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #10 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #10 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #11 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #11 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #12 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #12 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #13 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #13 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #14 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #14 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #15 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #15 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #16 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #16 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #17 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #17 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #18 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #18 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #19 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #19 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #20 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #20 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #21 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #21 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #22 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #22 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #23 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #23 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #24 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #24 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #25 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #25 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #26 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #26 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #27 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #27 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #28 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #28 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #29 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #29 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #30 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #30 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #31 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #31 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #32 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #32 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #33 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #33 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0300.ARE] to [override/AR0300.ARE] HI2: Missing area Script (ar0302.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0302.ARE, corrected. Copied [AR0302.ARE] to [override/AR0302.ARE] HI2: Missing area Script (ar0303.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0303.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #6 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #6 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0303.ARE] to [override/AR0303.ARE] HI2: Missing area Script (ar0304.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0304.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #6 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #6 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #7 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #7 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #8 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #8 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #9 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #9 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #10 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #10 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #11 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #11 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #12 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #12 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #13 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #13 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #14 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #14 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0304.ARE] to [override/AR0304.ARE] HI2: Missing area Script (ar0305.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0305.ARE, corrected. HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0305.ARE] to [override/AR0305.ARE] HI2: Missing area Script (ar0306.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0306.ARE, corrected. Copied [AR0306.ARE] to [override/AR0306.ARE] HI8: mapnote offset is wrong in AR0307.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0307.ARE] to [override/AR0307.ARE] HI8: mapnote offset is wrong in AR0308.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0308.ARE] to [override/AR0308.ARE] HI2: Missing area Script (AR0400.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI2: Missing area Script (ar0401.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0401.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... Copied [AR0401.ARE] to [override/AR0401.ARE] HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0500.ARE] to [override/AR0500.ARE] HI3: Missing area Script (AR0501.bcs) created and assigned Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0501.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0501.ARE] to [override/AR0501.ARE] HI8: mapnote offset is wrong in AR0502.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #6 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #6 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #7 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #7 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0502.ARE] to [override/AR0502.ARE] HI3: Missing area Script (AR0503.bcs) created and assigned Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0503.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0503.ARE] to [override/AR0503.ARE] HI3: Missing area Script (AR0504.bcs) created and assigned Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0504.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #7 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #9 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #10 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #10 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0504.ARE] to [override/AR0504.ARE] HI3: Missing area Script (AR0505.bcs) created and assigned Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0505.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... Copied [AR0505.ARE] to [override/AR0505.ARE] HI3: Missing area Script (AR0506.bcs) created and assigned Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0506.ARE, corrected. Copied [AR0506.ARE] to [override/AR0506.ARE] HI8: mapnote offset is wrong in AR0507.ARE, corrected. Copied [AR0507.ARE] to [override/AR0507.ARE] HI8: mapnote offset is wrong in AR0508.ARE, corrected. Copied [AR0508.ARE] to [override/AR0508.ARE] HI8: mapnote offset is wrong in AR0509.ARE, corrected. Copied [AR0509.ARE] to [override/AR0509.ARE] HI8: mapnote offset is wrong in AR0510.ARE, corrected. Copied [AR0510.ARE] to [override/AR0510.ARE] HI8: mapnote offset is wrong in AR0511.ARE, corrected. HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 89! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 88! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #6 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #6 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI7: Container #7 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI7: Container #8 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI7: Container #9 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI7: Container #10 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI7: Container #11 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI4: Container #12 is not marked as trapped but trap detection difficulty is set to 10! Resetting to 0... HI5: Container #12 is not marked as trapped but trap removal difficulty is set to 60! Resetting to 0... HI5: Container #13 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #13 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #14 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #14 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #15 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #15 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI7: Container #17 is not marked as locked but lock difficulty is set to 40! Resetting to 0... HI5: Container #18 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #18 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #20 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #20 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #22 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #22 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #23 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #23 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI7: Container #24 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0511.ARE] to [override/AR0511.ARE] HI8: mapnote offset is wrong in AR0512.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #6 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #6 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #7 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #7 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #8 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #8 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #9 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #9 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #10 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #10 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #11 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #11 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #12 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #12 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #13 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #13 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #14 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #14 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #15 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #15 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #16 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #16 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #17 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #17 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI7: Container #18 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI7: Container #19 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI7: Container #20 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #22 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #24 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #24 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #25 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #25 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #26 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #26 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #27 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #27 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #28 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #28 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI7: Container #29 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI7: Container #30 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI7: Container #31 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI7: Container #32 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #33 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #34 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #35 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #35 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0512.ARE] to [override/AR0512.ARE] HI2: Missing area Script (AR0513.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0513.ARE, corrected. HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #6 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #6 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #7 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #7 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #8 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #8 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0513.ARE] to [override/AR0513.ARE] HI8: mapnote offset is wrong in AR0514.ARE, corrected. HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #6 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #7 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #7 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #8 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #8 is not marked as locked but lock difficulty is set to 60! Resetting to 0... HI7: Container #9 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #10 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #10 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #11 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #11 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #12 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #12 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #13 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #13 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #14 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #14 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #15 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #15 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #16 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #16 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #17 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #17 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #18 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #18 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #19 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #19 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #20 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #20 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #21 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #21 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #22 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #22 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #23 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #23 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #24 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #24 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #25 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #25 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #26 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #26 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #27 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #27 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #28 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #28 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #29 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #29 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #30 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #30 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #31 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #31 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #32 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #32 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #33 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #33 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #34 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #34 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #35 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #35 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0514.ARE] to [override/AR0514.ARE] HI3: Missing area Script (AR0515.bcs) created and assigned Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0515.ARE, corrected. Copied [AR0515.ARE] to [override/AR0515.ARE] HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0516.ARE] to [override/AR0516.ARE] HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0600.ARE] to [override/AR0600.ARE] HI8: mapnote offset is wrong in AR0601.ARE, corrected. Copied [AR0601.ARE] to [override/AR0601.ARE] HI2: Missing area Script (ar0602.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0602.ARE, corrected. Copied [AR0602.ARE] to [override/AR0602.ARE] HI2: Missing area Script (AR0603.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0603.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0603.ARE] to [override/AR0603.ARE] HI2: Missing area Script (ar0606.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0606.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0606.ARE] to [override/AR0606.ARE] HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0607.ARE] to [override/AR0607.ARE] HI8: mapnote offset is wrong in AR0608.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0608.ARE] to [override/AR0608.ARE] HI8: mapnote offset is wrong in AR0609.ARE, corrected. Copied [AR0609.ARE] to [override/AR0609.ARE] HI2: Missing area Script (ar0611.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0611.ARE, corrected. HI4: Container #0 is not marked as trapped but trap detection difficulty is set to 100! Resetting to 0... HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0611.ARE] to [override/AR0611.ARE] HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0613.ARE] to [override/AR0613.ARE] HI8: mapnote offset is wrong in AR0614.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #6 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #6 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #7 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #7 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #8 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #8 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #9 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #9 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #10 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #10 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #11 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #11 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #12 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #12 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #13 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #13 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0614.ARE] to [override/AR0614.ARE] HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0615.ARE] to [override/AR0615.ARE] HI8: mapnote offset is wrong in AR0617.ARE, corrected. HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0617.ARE] to [override/AR0617.ARE] HI2: Missing area Script (ar0618.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0618.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0618.ARE] to [override/AR0618.ARE] HI3: Missing area Script (AR0619.bcs) created and assigned Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0619.ARE, corrected. Copied [AR0619.ARE] to [override/AR0619.ARE] HI2: Missing area Script (ar0620.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0620.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... Copied [AR0620.ARE] to [override/AR0620.ARE] HI3: Missing area Script (AR0621.bcs) created and assigned Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0621.ARE, corrected. Copied [AR0621.ARE] to [override/AR0621.ARE] HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #6 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #6 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #7 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #7 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #8 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #8 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #9 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #9 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #10 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #10 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #11 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #11 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #12 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #12 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0700.ARE] to [override/AR0700.ARE] HI2: Missing area Script (ar0702.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0702.ARE, corrected. Copied [AR0702.ARE] to [override/AR0702.ARE] HI2: Missing area Script (ar0703.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0703.ARE, corrected. Copied [AR0703.ARE] to [override/AR0703.ARE] HI2: Missing area Script (ar0704.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0704.ARE, corrected. Copied [AR0704.ARE] to [override/AR0704.ARE] HI8: mapnote offset is wrong in AR0705.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0705.ARE] to [override/AR0705.ARE] HI2: Missing area Script (ar0706.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0706.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #6 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #6 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #7 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #7 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #8 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #8 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0706.ARE] to [override/AR0706.ARE] HI2: Missing area Script (ar0707.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0707.ARE, corrected. HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0707.ARE] to [override/AR0707.ARE] HI2: Missing area Script (ar0708.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0708.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0708.ARE] to [override/AR0708.ARE] HI2: Missing area Script (ar0709.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0709.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0709.ARE] to [override/AR0709.ARE] HI2: Missing area Script (ar0710.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0710.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0710.ARE] to [override/AR0710.ARE] HI2: Missing area Script (ar0711.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0711.ARE, corrected. HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0711.ARE] to [override/AR0711.ARE] HI2: Missing area Script (ar0712.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0712.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0712.ARE] to [override/AR0712.ARE] HI2: Missing area Script (ar0713.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0713.ARE, corrected. Copied [AR0713.ARE] to [override/AR0713.ARE] HI2: Missing area Script (ar0714.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0714.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0714.ARE] to [override/AR0714.ARE] HI2: Missing area Script (ar0715.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0715.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0715.ARE] to [override/AR0715.ARE] HI2: Missing area Script (ar0716.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0716.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0716.ARE] to [override/AR0716.ARE] HI2: Missing area Script (AR0717.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0717.ARE, corrected. HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0717.ARE] to [override/AR0717.ARE] HI2: Missing area Script (ar0718.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0718.ARE, corrected. Copied [AR0718.ARE] to [override/AR0718.ARE] HI8: mapnote offset is wrong in AR0719.ARE, corrected. HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0719.ARE] to [override/AR0719.ARE] HI2: Missing area Script (ar0720.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0720.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0720.ARE] to [override/AR0720.ARE] HI2: Missing area Script (ar0721.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0721.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0721.ARE] to [override/AR0721.ARE] HI2: Missing area Script (ar0722.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0722.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0722.ARE] to [override/AR0722.ARE] HI2: Missing area Script (ar0723.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0723.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... Copied [AR0723.ARE] to [override/AR0723.ARE] HI2: Missing area Script (AR0724.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0724.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0724.ARE] to [override/AR0724.ARE] HI2: Missing area Script (AR0725.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0725.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0725.ARE] to [override/AR0725.ARE] HI2: Missing area Script (AR0726.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0726.ARE, corrected. Copied [AR0726.ARE] to [override/AR0726.ARE] HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #6 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #6 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #7 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #7 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #8 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #8 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #9 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #9 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #10 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #10 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #11 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #11 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0800.ARE] to [override/AR0800.ARE] HI2: Missing area Script (ar0801.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0801.ARE, corrected. Copied [AR0801.ARE] to [override/AR0801.ARE] HI2: Missing area Script (ar0802.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0802.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0802.ARE] to [override/AR0802.ARE] HI2: Missing area Script (ar0803.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0803.ARE, corrected. HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0803.ARE] to [override/AR0803.ARE] HI2: Missing area Script (ar0804.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0804.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0804.ARE] to [override/AR0804.ARE] HI2: Missing area Script (ar0805.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0805.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0805.ARE] to [override/AR0805.ARE] HI2: Missing area Script (ar0806.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0806.ARE, corrected. Copied [AR0806.ARE] to [override/AR0806.ARE] HI2: Missing area Script (ar0807.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0807.ARE, corrected. Copied [AR0807.ARE] to [override/AR0807.ARE] HI2: Missing area Script (ar0808.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0808.ARE, corrected. Copied [AR0808.ARE] to [override/AR0808.ARE] HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0809.ARE] to [override/AR0809.ARE] HI3: Missing area Script (AR0810.bcs) created and assigned Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0810.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0810.ARE] to [override/AR0810.ARE] HI2: Missing area Script (ar0811.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0811.ARE, corrected. HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0811.ARE] to [override/AR0811.ARE] HI2: Missing area Script (ar0812.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0812.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0812.ARE] to [override/AR0812.ARE] HI2: Missing area Script (ar0813.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0813.ARE, corrected. HI7: Container #0 is not marked as locked but lock difficulty is set to 60! Resetting to 0... Copied [AR0813.ARE] to [override/AR0813.ARE] HI2: Missing area Script (ar0814.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0814.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR0814.ARE] to [override/AR0814.ARE] HI8: mapnote offset is wrong in AR0900.ARE, corrected. Copied [AR0900.ARE] to [override/AR0900.ARE] HI2: Missing area Script (ar0901.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR0901.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... Copied [AR0901.ARE] to [override/AR0901.ARE] HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1000.ARE] to [override/AR1000.ARE] HI8: mapnote offset is wrong in AR1001.ARE, corrected. HW1: Container #1 is marked as trapped but trap script does not exist! Clearing trapped flag... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1001.ARE] to [override/AR1001.ARE] HI8: mapnote offset is wrong in AR1002.ARE, corrected. Copied [AR1002.ARE] to [override/AR1002.ARE] HI8: mapnote offset is wrong in AR1003.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1003.ARE] to [override/AR1003.ARE] HI8: mapnote offset is wrong in AR1004.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... Copied [AR1004.ARE] to [override/AR1004.ARE] HI8: mapnote offset is wrong in AR1005.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI4: Container #1 is not marked as trapped but trap detection difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1005.ARE] to [override/AR1005.ARE] HI8: mapnote offset is wrong in AR1006.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1006.ARE] to [override/AR1006.ARE] HI8: mapnote offset is wrong in AR1007.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI4: Container #1 is not marked as trapped but trap detection difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1007.ARE] to [override/AR1007.ARE] HI3: Missing area Script (AR1009.bcs) created and assigned Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1009.ARE, corrected. Copied [AR1009.ARE] to [override/AR1009.ARE] HI3: Missing area Script (AR1010.bcs) created and assigned Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1010.ARE, corrected. Copied [AR1010.ARE] to [override/AR1010.ARE] HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #6 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #6 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #7 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #7 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #8 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #8 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #9 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #9 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #10 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #10 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #11 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #11 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1100.ARE] to [override/AR1100.ARE] HI8: mapnote offset is wrong in AR1101.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1101.ARE] to [override/AR1101.ARE] HI8: mapnote offset is wrong in AR1102.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1102.ARE] to [override/AR1102.ARE] HI2: Missing area Script (ar1103.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1103.ARE, corrected. HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1103.ARE] to [override/AR1103.ARE] HI2: Missing area Script (ar1104.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1104.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... Copied [AR1104.ARE] to [override/AR1104.ARE] HI2: Missing area Script (ar1105.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1105.ARE, corrected. HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1105.ARE] to [override/AR1105.ARE] HI2: Missing area Script (ar1106.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1106.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1106.ARE] to [override/AR1106.ARE] HI2: Missing area Script (ar1107.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1107.ARE, corrected. HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1107.ARE] to [override/AR1107.ARE] HI2: Missing area Script (ar1108.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1108.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1108.ARE] to [override/AR1108.ARE] HI2: Missing area Script (ar1109.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1109.ARE, corrected. Copied [AR1109.ARE] to [override/AR1109.ARE] HI2: Missing area Script (ar1110.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1110.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1110.ARE] to [override/AR1110.ARE] HI2: Missing area Script (ar1111.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1111.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1111.ARE] to [override/AR1111.ARE] HI2: Missing area Script (ar1112.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1112.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI4: Container #5 is not marked as trapped but trap detection difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1112.ARE] to [override/AR1112.ARE] HI2: Missing area Script (ar1113.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1113.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1113.ARE] to [override/AR1113.ARE] HI2: Missing area Script (ar1114.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1114.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1114.ARE] to [override/AR1114.ARE] HI2: Missing area Script (ar1115.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1115.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1115.ARE] to [override/AR1115.ARE] HI2: Missing area Script (ar1116.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1116.ARE, corrected. HI4: Container #0 is not marked as trapped but trap detection difficulty is set to 100! Resetting to 0... HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI4: Container #1 is not marked as trapped but trap detection difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI4: Container #2 is not marked as trapped but trap detection difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI4: Container #3 is not marked as trapped but trap detection difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI4: Container #4 is not marked as trapped but trap detection difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1116.ARE] to [override/AR1116.ARE] HI2: Missing area Script (AR1117.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1117.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1117.ARE] to [override/AR1117.ARE] HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #6 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #6 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #7 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #7 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #8 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #8 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #9 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #9 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #10 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #10 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #11 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #11 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #12 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #12 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #13 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #13 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #14 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #14 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #15 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #15 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #16 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #16 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #17 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #17 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #18 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #18 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #19 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #19 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1200.ARE] to [override/AR1200.ARE] HI2: Missing area Script (ar1201.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1201.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1201.ARE] to [override/AR1201.ARE] HI2: Missing area Script (ar1202.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1202.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1202.ARE] to [override/AR1202.ARE] HI2: Missing area Script (ar1203.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1203.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1203.ARE] to [override/AR1203.ARE] HI2: Missing area Script (ar1204.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1204.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1204.ARE] to [override/AR1204.ARE] HI2: Missing area Script (ar1205.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1205.ARE, corrected. Copied [AR1205.ARE] to [override/AR1205.ARE] HI2: Missing area Script (ar1206.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1206.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1206.ARE] to [override/AR1206.ARE] HI2: Missing area Script (ar1207.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1207.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #6 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #6 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #8 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #8 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1207.ARE] to [override/AR1207.ARE] HI2: Missing area Script (ar1208.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1208.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #6 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #6 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1208.ARE] to [override/AR1208.ARE] HI2: Missing area Script (ar1209.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1209.ARE, corrected. HI4: Container #0 is not marked as trapped but trap detection difficulty is set to 100! Resetting to 0... HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... Copied [AR1209.ARE] to [override/AR1209.ARE] HI2: Missing area Script (ar1210.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1210.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1210.ARE] to [override/AR1210.ARE] HI2: Missing area Script (ar1211.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1211.ARE, corrected. HW1: Container #0 is marked as trapped but trap script does not exist! Clearing trapped flag... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1211.ARE] to [override/AR1211.ARE] HI2: Missing area Script (ar1212.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1212.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1212.ARE] to [override/AR1212.ARE] HI2: Missing area Script (ar1213.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1213.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1213.ARE] to [override/AR1213.ARE] HI2: Missing area Script (ar1214.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1214.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1214.ARE] to [override/AR1214.ARE] HI2: Missing area Script (ar1215.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1215.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1215.ARE] to [override/AR1215.ARE] HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #6 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #6 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #7 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #7 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #8 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #8 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #9 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #9 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #10 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #10 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #11 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #11 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #12 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #12 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #13 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #13 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #14 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #14 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1300.ARE] to [override/AR1300.ARE] HI2: Missing area Script (ar1301.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1301.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #6 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #6 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #8 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #8 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1301.ARE] to [override/AR1301.ARE] HI2: Missing area Script (ar1302.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1302.ARE, corrected. HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI4: Container #2 is not marked as trapped but trap detection difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1302.ARE] to [override/AR1302.ARE] HI2: Missing area Script (ar1303.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1303.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1303.ARE] to [override/AR1303.ARE] HI2: Missing area Script (ar1304.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1304.ARE, corrected. HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1304.ARE] to [override/AR1304.ARE] HI2: Missing area Script (ar1305.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1305.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1305.ARE] to [override/AR1305.ARE] HI2: Missing area Script (ar1306.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1306.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1306.ARE] to [override/AR1306.ARE] HI2: Missing area Script (ar1307.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1307.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1307.ARE] to [override/AR1307.ARE] HI2: Missing area Script (ar1308.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1308.ARE, corrected. Copied [AR1308.ARE] to [override/AR1308.ARE] HI2: Missing area Script (ar1309.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1309.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1309.ARE] to [override/AR1309.ARE] HI2: Missing area Script (ar1310.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1310.ARE, corrected. HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1310.ARE] to [override/AR1310.ARE] HI2: Missing area Script (ar1311.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1311.ARE, corrected. Copied [AR1311.ARE] to [override/AR1311.ARE] HI2: Missing area Script (ar1312.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1312.ARE, corrected. HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1312.ARE] to [override/AR1312.ARE] HI2: Missing area Script (ar1313.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1313.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1313.ARE] to [override/AR1313.ARE] HI2: Missing area Script (ar1314.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1314.ARE, corrected. HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1314.ARE] to [override/AR1314.ARE] HI2: Missing area Script (ar1315.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1315.ARE, corrected. HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1315.ARE] to [override/AR1315.ARE] HI2: Missing area Script (ar1316.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1316.ARE, corrected. Copied [AR1316.ARE] to [override/AR1316.ARE] HI2: Missing area Script (ar1317.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1317.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1317.ARE] to [override/AR1317.ARE] HI2: Missing area Script (ar1320.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1320.ARE, corrected. HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1320.ARE] to [override/AR1320.ARE] HI2: Missing area Script (ar1401.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1401.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1401.ARE] to [override/AR1401.ARE] HI2: Missing area Script (ar1402.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1402.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... Copied [AR1402.ARE] to [override/AR1402.ARE] HI2: Missing area Script (ar1403.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1403.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... Copied [AR1403.ARE] to [override/AR1403.ARE] HI2: Missing area Script (ar1404.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1404.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1404.ARE] to [override/AR1404.ARE] HI8: mapnote offset is wrong in AR1501.ARE, corrected. HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1501.ARE] to [override/AR1501.ARE] HI3: Missing area Script (AR1502.bcs) created and assigned Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1502.ARE, corrected. HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... Copied [AR1502.ARE] to [override/AR1502.ARE] HI3: Missing area Script (AR1503.bcs) created and assigned Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1503.ARE, corrected. HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1503.ARE] to [override/AR1503.ARE] HI3: Missing area Script (AR1504.bcs) created and assigned Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1504.ARE, corrected. HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1504.ARE] to [override/AR1504.ARE] HI3: Missing area Script (AR1505.bcs) created and assigned Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1505.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 50! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1505.ARE] to [override/AR1505.ARE] HI2: Missing area Script (ar1601.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1601.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... Copied [AR1601.ARE] to [override/AR1601.ARE] HI2: Missing area Script (ar1602.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1602.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1602.ARE] to [override/AR1602.ARE] HI2: Missing area Script (ar1603.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1603.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1603.ARE] to [override/AR1603.ARE] HI2: Missing area Script (ar1801.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI11: AR1801.ARE - Rest Spawn creature file does not exist (ÿÿ.cre)! Nulling... HI11: AR1801.ARE - Rest Spawn creature file does not exist (ÿÿ.cre)! Nulling... HI11: AR1801.ARE - Rest Spawn creature file does not exist (ÿÿ.cre)! Nulling... HI11: AR1801.ARE - Rest Spawn creature file does not exist (ÿÿ.cre)! Nulling... HI11: AR1801.ARE - Rest Spawn creature file does not exist (ÿÿ.cre)! Nulling... HI8: mapnote offset is wrong in AR1801.ARE, corrected. Copied [AR1801.ARE] to [override/AR1801.ARE] HI8: mapnote offset is wrong in AR1801A.ARE, corrected. Copied [AR1801A.ARE] to [override/AR1801A.ARE] HI2: Missing area Script (ar1802.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1802.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #6 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #7 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #7 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #8 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #9 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #9 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #10 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #11 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #12 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #12 is not marked as locked but lock difficulty is set to 20! Resetting to 0... HI5: Container #13 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #13 is not marked as locked but lock difficulty is set to 11! Resetting to 0... HI5: Container #14 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #15 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #15 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #16 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #16 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #17 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #17 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #18 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #18 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #19 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #19 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #20 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #20 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #21 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #21 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #22 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #22 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #23 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #24 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #24 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #25 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #26 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #26 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #27 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #27 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #28 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #28 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #29 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #29 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #30 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #30 is not marked as locked but lock difficulty is set to 50! Resetting to 0... HI5: Container #31 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #31 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #32 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #32 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #33 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #33 is not marked as locked but lock difficulty is set to 60! Resetting to 0... HI5: Container #34 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #34 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #35 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #35 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #36 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #36 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #37 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #37 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #38 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #38 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #39 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #39 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #40 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #40 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #41 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #41 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #42 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #42 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1802.ARE] to [override/AR1802.ARE] HI8: mapnote offset is wrong in AR1803.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #6 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #6 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #7 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #7 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #8 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #9 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #9 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #10 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #10 is not marked as locked but lock difficulty is set to 80! Resetting to 0... Copied [AR1803.ARE] to [override/AR1803.ARE] HI2: Missing area Script (ar1804.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1804.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 40! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 40! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 40! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 40! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 40! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 40! Resetting to 0... HI5: Container #6 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #6 is not marked as locked but lock difficulty is set to 40! Resetting to 0... HI5: Container #7 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #7 is not marked as locked but lock difficulty is set to 40! Resetting to 0... HI5: Container #8 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #9 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #9 is not marked as locked but lock difficulty is set to 40! Resetting to 0... Copied [AR1804.ARE] to [override/AR1804.ARE] HI2: Missing area Script (ar1805.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1805.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1805.ARE] to [override/AR1805.ARE] HI2: Missing area Script (ar1806.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1806.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... Copied [AR1806.ARE] to [override/AR1806.ARE] HI8: mapnote offset is wrong in AR1807.ARE, corrected. Copied [AR1807.ARE] to [override/AR1807.ARE] HI2: Missing area Script (ar1808.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1808.ARE, corrected. Copied [AR1808.ARE] to [override/AR1808.ARE] HI2: Missing area Script (ar1809.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1809.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1809.ARE] to [override/AR1809.ARE] HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #6 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #6 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #7 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #7 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #8 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #9 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #9 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #10 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #10 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #11 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #11 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #12 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #13 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #14 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #14 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #15 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #16 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #16 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #17 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #17 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #18 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #18 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #19 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #20 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #21 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #21 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #22 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #22 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #23 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #24 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #25 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #26 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #26 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #27 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #27 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #28 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #28 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1900.ARE] to [override/AR1900.ARE] HI8: mapnote offset is wrong in AR1901.ARE, corrected. HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1901.ARE] to [override/AR1901.ARE] HI2: Missing area Script (ar1902.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1902.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1902.ARE] to [override/AR1902.ARE] HI3: Missing area Script (AR1903.bcs) created and assigned Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1903.ARE, corrected. Copied [AR1903.ARE] to [override/AR1903.ARE] HI2: Missing area Script (ar1904.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1904.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1904.ARE] to [override/AR1904.ARE] HI2: Missing area Script (ar1905.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1905.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1905.ARE] to [override/AR1905.ARE] HI2: Missing area Script (ar1906.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1906.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1906.ARE] to [override/AR1906.ARE] HI2: Missing area Script (ar1907.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR1907.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR1907.ARE] to [override/AR1907.ARE] HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR2000.ARE] to [override/AR2000.ARE] HI8: mapnote offset is wrong in AR2001.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR2001.ARE] to [override/AR2001.ARE] HI3: Missing area Script (AR2002.bcs) created and assigned Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR2002.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR2002.ARE] to [override/AR2002.ARE] HI3: Missing area Script (AR2003.bcs) created and assigned Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR2003.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR2003.ARE] to [override/AR2003.ARE] HI3: Missing area Script (AR2004.bcs) created and assigned Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR2004.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR2004.ARE] to [override/AR2004.ARE] HI3: Missing area Script (AR2005.bcs) created and assigned Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR2005.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR2005.ARE] to [override/AR2005.ARE] HI3: Missing area Script (AR2006.bcs) created and assigned Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR2006.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... Copied [AR2006.ARE] to [override/AR2006.ARE] HI3: Missing area Script (AR2007.bcs) created and assigned Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR2007.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... Copied [AR2007.ARE] to [override/AR2007.ARE] HI3: Missing area Script (AR2008.bcs) created and assigned Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR2008.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR2008.ARE] to [override/AR2008.ARE] HI3: Missing area Script (AR2009.bcs) created and assigned Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR2009.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR2009.ARE] to [override/AR2009.ARE] HI3: Missing area Script (AR2010.bcs) created and assigned Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR2010.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR2010.ARE] to [override/AR2010.ARE] HI3: Missing area Script (AR2011.bcs) created and assigned Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR2011.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR2011.ARE] to [override/AR2011.ARE] HI3: Missing area Script (AR2012.bcs) created and assigned Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR2012.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR2012.ARE] to [override/AR2012.ARE] HI8: mapnote offset is wrong in AR2100.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR2100.ARE] to [override/AR2100.ARE] HI2: Missing area Script (ar2101.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR2101.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR2101.ARE] to [override/AR2101.ARE] HI9: AR2200.ARE - Actor #30 (HUNTER2.CRE) exists and should not be attached to the ARE... HI9: AR2200.ARE - Actor #31 (HUNTER1.CRE) exists and should not be attached to the ARE... Copied [AR2200.ARE] to [override/AR2200.ARE] HI2: Missing area Script (ar2215.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR2215.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... Copied [AR2215.ARE] to [override/AR2215.ARE] HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR2300.ARE] to [override/AR2300.ARE] HI8: mapnote offset is wrong in AR2301.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR2301.ARE] to [override/AR2301.ARE] HI3: Missing area Script (AR2302.bcs) created and assigned Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR2302.ARE, corrected. HI5: Container #6 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #6 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #7 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #7 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #8 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #8 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #9 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #9 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #10 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #10 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #11 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #12 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... Copied [AR2302.ARE] to [override/AR2302.ARE] HI2: Missing area Script (ar2303.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR2303.ARE, corrected. HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #6 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #6 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #7 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #7 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #8 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #8 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #9 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #9 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #10 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #10 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #11 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #11 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #12 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... Copied [AR2303.ARE] to [override/AR2303.ARE] HI2: Missing area Script (AR2304.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR2304.ARE, corrected. Copied [AR2304.ARE] to [override/AR2304.ARE] HI2: Missing area Script (ar2305.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR2305.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR2305.ARE] to [override/AR2305.ARE] HI2: Missing area Script (ar2306.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR2306.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR2306.ARE] to [override/AR2306.ARE] HI8: mapnote offset is wrong in AR2400.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR2400.ARE] to [override/AR2400.ARE] HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR2600.ARE] to [override/AR2600.ARE] HI8: mapnote offset is wrong in AR2602.ARE, corrected. HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR2602.ARE] to [override/AR2602.ARE] HI8: mapnote offset is wrong in AR2605.ARE, corrected. Copied [AR2605.ARE] to [override/AR2605.ARE] HI8: mapnote offset is wrong in AR2606.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR2606.ARE] to [override/AR2606.ARE] HI2: Missing area Script (ar2607.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR2607.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR2607.ARE] to [override/AR2607.ARE] HI8: mapnote offset is wrong in AR2608.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #6 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #6 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #7 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #7 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #8 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #8 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #9 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #9 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #10 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #10 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #11 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #11 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #12 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #12 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #13 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #13 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #14 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #14 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #15 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #15 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #16 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #16 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #17 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #17 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #18 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #18 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #19 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #19 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR2608.ARE] to [override/AR2608.ARE] HI8: mapnote offset is wrong in AR2609.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #6 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #6 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #7 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #7 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #8 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #8 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #9 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #9 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #10 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #10 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #11 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #11 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #12 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #12 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #13 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #13 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #14 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #14 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #15 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #15 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #16 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #16 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #17 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #17 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #18 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #18 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #19 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #19 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #20 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #20 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #21 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #21 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #22 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #22 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #23 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #23 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #24 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #24 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR2609.ARE] to [override/AR2609.ARE] HI2: Missing area Script (ar2610.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR2610.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #6 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #6 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #7 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #7 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #8 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #8 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #9 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #9 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #10 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #10 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #11 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #11 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR2610.ARE] to [override/AR2610.ARE] HI8: mapnote offset is wrong in AR2611.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #6 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #6 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #8 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #8 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #10 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #10 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #11 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #11 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #12 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #12 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #13 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #13 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #14 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #14 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR2611.ARE] to [override/AR2611.ARE] HI2: Missing area Script (ar2612.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR2612.ARE, corrected. HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #8 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #8 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #9 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #9 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #10 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #10 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #11 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #11 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #12 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #12 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR2612.ARE] to [override/AR2612.ARE] HI8: mapnote offset is wrong in AR2613.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR2613.ARE] to [override/AR2613.ARE] HI2: Missing area Script (ar2614.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR2614.ARE, corrected. HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #6 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #6 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #7 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #7 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #8 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #8 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR2614.ARE] to [override/AR2614.ARE] HI2: Missing area Script (ar2615.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR2615.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... Copied [AR2615.ARE] to [override/AR2615.ARE] HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR2616.ARE] to [override/AR2616.ARE] HI8: mapnote offset is wrong in AR2617.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... Copied [AR2617.ARE] to [override/AR2617.ARE] HI2: Missing area Script (ar2618.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR2618.ARE, corrected. HI4: Container #4 is not marked as trapped but trap detection difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR2618.ARE] to [override/AR2618.ARE] HI2: Missing area Script (ar2619.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR2619.ARE, corrected. Copied [AR2619.ARE] to [override/AR2619.ARE] HI3: Missing area Script (AR2622.bcs) created and assigned Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR2622.ARE, corrected. Copied [AR2622.ARE] to [override/AR2622.ARE] HI3: Missing area Script (AR2623.bcs) created and assigned Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR2623.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR2623.ARE] to [override/AR2623.ARE] HI8: mapnote offset is wrong in AR2624.ARE, corrected. Copied [AR2624.ARE] to [override/AR2624.ARE] HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR2626.ARE] to [override/AR2626.ARE] HI8: mapnote offset is wrong in AR2627.ARE, corrected. HI4: Container #0 is not marked as trapped but trap detection difficulty is set to 500! Resetting to 0... HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 500! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR2627.ARE] to [override/AR2627.ARE] HI8: mapnote offset is wrong in AR2628.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR2628.ARE] to [override/AR2628.ARE] HI8: mapnote offset is wrong in AR2629.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR2629.ARE] to [override/AR2629.ARE] HI8: mapnote offset is wrong in AR2630.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... Copied [AR2630.ARE] to [override/AR2630.ARE] HI4: Container #4 is not marked as trapped but trap detection difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR2631.ARE] to [override/AR2631.ARE] HI2: Missing area Script (ar2632.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR2632.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR2632.ARE] to [override/AR2632.ARE] HI8: mapnote offset is wrong in AR2633.ARE, corrected. Copied [AR2633.ARE] to [override/AR2633.ARE] HI8: mapnote offset is wrong in AR2634.ARE, corrected. Copied [AR2634.ARE] to [override/AR2634.ARE] HI3: Missing area Script (AR2635.bcs) created and assigned Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR2635.ARE, corrected. Copied [AR2635.ARE] to [override/AR2635.ARE] HI8: mapnote offset is wrong in AR2636.ARE, corrected. Copied [AR2636.ARE] to [override/AR2636.ARE] HI3: Missing area Script (AR2637.bcs) created and assigned Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR2637.ARE, corrected. Copied [AR2637.ARE] to [override/AR2637.ARE] HI3: Missing area Script (AR2638.bcs) created and assigned Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR2638.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR2638.ARE] to [override/AR2638.ARE] HI8: mapnote offset is wrong in AR2639.ARE, corrected. Copied [AR2639.ARE] to [override/AR2639.ARE] HI8: mapnote offset is wrong in AR2640.ARE, corrected. Copied [AR2640.ARE] to [override/AR2640.ARE] HI8: mapnote offset is wrong in AR2641.ARE, corrected. Copied [AR2641.ARE] to [override/AR2641.ARE] HI8: mapnote offset is wrong in AR2642.ARE, corrected. Copied [AR2642.ARE] to [override/AR2642.ARE] HI8: mapnote offset is wrong in AR2643.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #6 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #6 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #7 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #8 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #8 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #9 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #9 is not marked as locked but lock difficulty is set to 50! Resetting to 0... Copied [AR2643.ARE] to [override/AR2643.ARE] HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR2700.ARE] to [override/AR2700.ARE] HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR2800.ARE] to [override/AR2800.ARE] HI2: Missing area Script (AR3100.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR3100.ARE] to [override/AR3100.ARE] HI2: Missing area Script (ar3201.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR3201.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... Copied [AR3201.ARE] to [override/AR3201.ARE] HI2: Missing area Script (ar3202.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR3202.ARE, corrected. Copied [AR3202.ARE] to [override/AR3202.ARE] HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 80! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 80! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 80! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #6 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #6 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #7 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #7 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #8 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #8 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #9 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #9 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #10 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #10 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #11 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #11 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #12 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #12 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #13 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #13 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #14 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #14 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #15 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #15 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #16 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #16 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #17 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #17 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR3300.ARE] to [override/AR3300.ARE] HI8: mapnote offset is wrong in AR3301.ARE, corrected. Copied [AR3301.ARE] to [override/AR3301.ARE] HI2: Missing area Script (ar3302.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR3302.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR3302.ARE] to [override/AR3302.ARE] HI2: Missing area Script (ar3303.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR3303.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #6 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #7 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... Copied [AR3303.ARE] to [override/AR3303.ARE] HI8: mapnote offset is wrong in AR3304.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR3304.ARE] to [override/AR3304.ARE] HI2: Missing area Script (ar3305.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR3305.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR3305.ARE] to [override/AR3305.ARE] HI2: Missing area Script (ar3306.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR3306.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR3306.ARE] to [override/AR3306.ARE] HI2: Missing area Script (ar3307.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR3307.ARE, corrected. Copied [AR3307.ARE] to [override/AR3307.ARE] HI2: Missing area Script (ar3308.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR3308.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... Copied [AR3308.ARE] to [override/AR3308.ARE] HI2: Missing area Script (ar3309.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR3309.ARE, corrected. Copied [AR3309.ARE] to [override/AR3309.ARE] HI2: Missing area Script (ar3310.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR3310.ARE, corrected. HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR3310.ARE] to [override/AR3310.ARE] HI2: Missing area Script (ar3311.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR3311.ARE, corrected. Copied [AR3311.ARE] to [override/AR3311.ARE] HI2: Missing area Script (ar3312.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR3312.ARE, corrected. HI4: Container #0 is not marked as trapped but trap detection difficulty is set to 100! Resetting to 0... HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR3312.ARE] to [override/AR3312.ARE] HI2: Missing area Script (ar3313.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR3313.ARE, corrected. Copied [AR3313.ARE] to [override/AR3313.ARE] HI2: Missing area Script (ar3314.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR3314.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR3314.ARE] to [override/AR3314.ARE] HI2: Missing area Script (ar3315.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR3315.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 60! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR3315.ARE] to [override/AR3315.ARE] HI2: Missing area Script (ar3316.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR3316.ARE, corrected. HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR3316.ARE] to [override/AR3316.ARE] HI2: Missing area Script (ar3317.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR3317.ARE, corrected. HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR3317.ARE] to [override/AR3317.ARE] HI2: Missing area Script (ar3318.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR3318.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR3318.ARE] to [override/AR3318.ARE] HI2: Missing area Script (ar3319.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR3319.ARE, corrected. HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR3319.ARE] to [override/AR3319.ARE] HI2: Missing area Script (ar3320.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR3320.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #6 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #6 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #7 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #7 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR3320.ARE] to [override/AR3320.ARE] HI2: Missing area Script (ar3321.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR3321.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #5 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #5 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #6 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #6 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #7 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #7 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #8 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #8 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #9 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #9 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #10 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #10 is not marked as locked but lock difficulty is set to 80! Resetting to 0... HI5: Container #11 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #12 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #13 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... Copied [AR3321.ARE] to [override/AR3321.ARE] HI2: Missing area Script (ar3322.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR3322.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR3322.ARE] to [override/AR3322.ARE] HI2: Missing area Script (ar3323.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR3323.ARE, corrected. Copied [AR3323.ARE] to [override/AR3323.ARE] HI2: Missing area Script (ar3324.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR3324.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR3324.ARE] to [override/AR3324.ARE] HI2: Missing area Script (ar3325.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR3325.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR3325.ARE] to [override/AR3325.ARE] HI2: Missing area Script (ar3326.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR3326.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR3326.ARE] to [override/AR3326.ARE] HI2: Missing area Script (ar3327.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR3327.ARE, corrected. HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR3327.ARE] to [override/AR3327.ARE] HI2: Missing area Script (ar3328.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR3328.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... Copied [AR3328.ARE] to [override/AR3328.ARE] HI2: Missing area Script (ar3329.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR3329.ARE, corrected. Copied [AR3329.ARE] to [override/AR3329.ARE] HI2: Missing area Script (ar3330.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR3330.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 30! Resetting to 0... Copied [AR3330.ARE] to [override/AR3330.ARE] HI2: Missing area Script (ar3331.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR3331.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR3331.ARE] to [override/AR3331.ARE] HI2: Missing area Script (ar3332.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR3332.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR3332.ARE] to [override/AR3332.ARE] HI8: mapnote offset is wrong in AR3333.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... Copied [AR3333.ARE] to [override/AR3333.ARE] HI2: Missing area Script (ar3334.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR3334.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 40! Resetting to 0... Copied [AR3334.ARE] to [override/AR3334.ARE] HI2: Missing area Script (ar3335.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR3335.ARE, corrected. HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR3335.ARE] to [override/AR3335.ARE] HI2: Missing area Script (ar3336.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR3336.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR3336.ARE] to [override/AR3336.ARE] HI2: Missing area Script (ar3337.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR3337.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR3337.ARE] to [override/AR3337.ARE] HI2: Missing area Script (ar3338.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR3338.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... Copied [AR3338.ARE] to [override/AR3338.ARE] HI2: Missing area Script (ar3339.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR3339.ARE, corrected. HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR3339.ARE] to [override/AR3339.ARE] HI2: Missing area Script (ar3340.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR3340.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... Copied [AR3340.ARE] to [override/AR3340.ARE] HI2: Missing area Script (ar3341.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR3341.ARE, corrected. HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR3341.ARE] to [override/AR3341.ARE] HI2: Missing area Script (ar3342.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR3342.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... Copied [AR3342.ARE] to [override/AR3342.ARE] HI2: Missing area Script (ar3343.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR3343.ARE, corrected. HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR3343.ARE] to [override/AR3343.ARE] HI2: Missing area Script (ar3344.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR3344.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR3344.ARE] to [override/AR3344.ARE] HI2: Missing area Script (ar3345.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR3345.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR3345.ARE] to [override/AR3345.ARE] HI2: Missing area Script (ar3346.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR3346.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #2 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR3346.ARE] to [override/AR3346.ARE] HI2: Missing area Script (ar3347.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR3347.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... Copied [AR3347.ARE] to [override/AR3347.ARE] HI2: Missing area Script (ar3348.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR3348.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR3348.ARE] to [override/AR3348.ARE] HI2: Missing area Script (ar3349.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR3349.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR3349.ARE] to [override/AR3349.ARE] HI2: Missing area Script (ar3350.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR3350.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR3350.ARE] to [override/AR3350.ARE] HI8: mapnote offset is wrong in AR3351.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #0 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR3351.ARE] to [override/AR3351.ARE] HI8: mapnote offset is wrong in AR3352.ARE, corrected. HI5: Container #1 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #1 is not marked as locked but lock difficulty is set to 30! Resetting to 0... HI5: Container #2 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI5: Container #3 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #3 is not marked as locked but lock difficulty is set to 100! Resetting to 0... HI5: Container #4 is not marked as trapped but trap removal difficulty is set to 100! Resetting to 0... HI7: Container #4 is not marked as locked but lock difficulty is set to 100! Resetting to 0... Copied [AR3352.ARE] to [override/AR3352.ARE] HI2: Missing area Script (ar3353.bcs) created Compiling 1 script ... Processing 1 dialogues/scripts ... HI8: mapnote offset is wrong in AR3353.ARE, corrected. HI5: Container #0 is not marked as trapped but trap removal difficulty is